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Effects Reference

for
Avid Xpress® Pro
Avid Xpress DV

m a k e m a n a g e m ove | m e d i a ™ Avid ®
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The software described in this document is furnished under a license agreement. You can obtain a copy of
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D392,269; D396,853; D398,912. Other patents are pending.

Copyright © 2003 Avid Technology, Inc. and its licensors. All rights reserved. Printed in USA.
The following disclaimer is required by Apple Computer, Inc.
APPLE COMPUTER, INC. MAKES NO WARRANTIES WHATSOEVER, EITHER EXPRESS OR IMPLIED,
REGARDING THIS PRODUCT, INCLUDING WARRANTIES WITH RESPECT TO ITS
MERCHANTABILITY OR ITS FITNESS FOR ANY PARTICULAR PURPOSE. THE EXCLUSION OF
IMPLIED WARRANTIES IS NOT PERMITTED BY SOME STATES. THE ABOVE EXCLUSION MAY NOT
APPLY TO YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS. THERE MAY BE
OTHER RIGHTS THAT YOU MAY HAVE WHICH VARY FROM STATE TO STATE.

The following disclaimer is required by Sam Leffler and Silicon Graphics, Inc. for the use of
their TIFF library:
Copyright © 1988–1997 Sam Leffler
Copyright © 1991–1997 Silicon Graphics, Inc.

Permission to use, copy, modify, distribute, and sell this software [i.e., the TIFF library] and its
documentation for any purpose is hereby granted without fee, provided that (i) the above copyright notices
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names of Sam Leffler and Silicon Graphics may not be used in any advertising or publicity relating to the
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THE SOFTWARE IS PROVIDED “AS-IS” AND WITHOUT WARRANTY OF ANY KIND, EXPRESS,
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER OR NOT ADVISED
OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF LIABILITY, ARISING OUT OF OR IN
CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.

The following disclaimer is required by the Independent JPEG Group:


Portions of this software are based on work of the Independent JPEG Group.

The following disclaimer is required by Paradigm Matrix:


Portions of this software licensed from Paradigm Matrix.

The following disclaimer is required by Ray Sauers Associates, Inc.:


“Install-It” is licensed from Ray Sauers Associates, Inc. End-User is prohibited from taking any action to
derive a source code equivalent of “Install-It,” including by reverse assembly or reverse compilation, Ray
Sauers Associates, Inc. shall in no event be liable for any damages resulting from reseller’s failure to
perform reseller’s obligation; or any damages arising from use or operation of reseller’s products or the
software; or any other damages, including but not limited to, incidental, direct, indirect, special or
consequential Damages including lost profits, or damages resulting from loss of use or inability to use
reseller’s products or the software for any reason including copyright or patent infringement, or lost data,
even if Ray Sauers Associates has been advised, knew or should have known of the possibility of such
damages.

The following disclaimer is required by Videomedia, Inc.:


“Videomedia, Inc. makes no warranties whatsoever, either express or implied, regarding this product,
including warranties with respect to its merchantability or its fitness for any particular purpose.”

“This software contains V-LAN ver. 3.0 Command Protocols which communicate with V-LAN ver. 3.0
products developed by Videomedia, Inc. and V-LAN ver. 3.0 compatible products developed by third parties
under license from Videomedia, Inc. Use of this software will allow “frame accurate” editing control of
applicable videotape recorder decks, videodisc recorders/players and the like.”

The following disclaimer is required by Altura Software, Inc. for the use of its Mac2Win
software and Sample Source Code:
©1993–1998 Altura Software, Inc.

The following disclaimer is required by Ultimatte Corporation:


Certain real-time compositing capabilities are provided under a license of such technology from Ultimatte
Corporation and are subject to copyright protection.

The following disclaimer is required by 3Prong.com Inc.:


Certain waveform and vector monitoring capabilities are provided under a license from 3Prong.com Inc.

Attn. Government User(s). Restricted Rights Legend


U.S. GOVERNMENT RESTRICTED RIGHTS. This Software and its documentation are “commercial
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respect to this Software and documentation are subject to the terms of the License Agreement, pursuant to
FAR §12.212(a) and/or DFARS §227.7202-1(a), as applicable.

Trademarks
888 I/O, Adrenaline, AirPlay, AirSPACE, AirSPACE HD, AniMatte, AudioSuite, AudioVision, AutoSync, Avid,
Avid DNA, AVIDdrive, AVIDdrive Towers, Avid Mojo, AvidNet, AvidNetwork, AVIDstripe, Avid Unity,
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Vari-Fi, Video Slave Driver, VideoSPACE, and Xdeck are either registered trademarks or trademarks of
Avid Technology, Inc. in the United States and/or other countries.

iNEWS, iNEWS ControlAir, and Media Browse are trademarks of iNews, LLC.

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other countries. Kodak is a trademark of Eastman Kodak Company. Windows is either a registered
trademark or trademark of Microsoft Corporation in the United States and/or other countries. All other
trademarks contained herein are the property of their respective owners.
Footage
Arri — Courtesy of Arri™/Fauer — John Fauer, Inc.
Bell South “Anticipation” — Courtesy of Two Headed Monster — Tucker/Wayne Atlanta/GMS.
Canyonlands — Courtesy of the National Park Service/Department of the Interior.
Eco Challenge British Columbia — Courtesy of Eco Challenge Lifestyles, Inc., All Rights Reserved.
Eco Challenge Morocco — Courtesy of Discovery Communications, Inc.
It’s Shuttletime — Courtesy of BCP & Canadian Airlines.
Nestlé Coffee Crisp — Courtesy of MacLaren McCann Canada.
Saturn “Calvin Egg” — Courtesy of Cossette Communications.
“Tigers: Tracking a Legend” — Courtesy of www.wildlifeworlds.com.
Windhorse — Courtesy of Paul Wagner Productions.

Arizona Images — KNX-TV Production — Courtesy of Granite Broadcasting, Inc.,


Editor/Producer Bryan Foote.
Canyonlands — Courtesy of the National Park Service/Department of the Interior.
WCAU Fire Story — Courtesy of NBC-10, Philadelphia, PA.
Paragliding — Courtesy of Legendary Entertainment, Inc.

GOT FOOTAGE?

Editors — Filmmakers — Special Effects Artists — Game Developers — Animators — Educators —


Broadcasters — Content creators of every genre — Just finished an incredible project and want to
share it with the world?

Send us your reels and we may use your footage in our show reel or demo!*

For a copy of our release and Avid’s mailing address, go to www.avid.com/footage.

*Note: Avid cannot guarantee the use of materials submitted.

Effects Reference for Avid Xpress Pro, Avid Xpress DV • Part 0130-05716-01 •
September 2003
Contents

Using This Guide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13


Who Should Use This Guide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
About This Guide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Symbols and Conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
If You Need Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
If You Have Documentation Comments . . . . . . . . . . . . . . . . . . . . . . . . . 17
How to Order Documentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Avid Educational Services . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17

Chapter 1 2D Effects Reference . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19


2D Effects Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Global and Keyframeable Parameters. . . . . . . . . . . . . . . . . . . . . . . 21
Acceleration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Avid Pan & Zoom Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Other Options button for the Avid Pan & Zoom Effect. . . . . . . . 23
Display. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Display Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Size . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Position for the Avid Pan & Zoom Effect . . . . . . . . . . . . . . . . . . 24
Velocity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Path . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Filtering . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
Background for the Avid Pan & Zoom Effect . . . . . . . . . . . . . . . 29
Advanced. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
Cache . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Background . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Border . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Color Effect Parameters. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Luma Adjust. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Luma Range . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35

5
Luma Clip . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Chroma Adjust . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
Color Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
Color Gain . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Crop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Foreground . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
Illusion FX Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
Background . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
Border . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
Center . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
Circle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
Core . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Generation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
Glow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
Illumination . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
Input . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
Motion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84
Movement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Number . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86
Offset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
Source . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
Start Timecode. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
Key Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
Key . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
Secondary Key. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
Spill Suppression . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92
Key Color . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Chroma Key . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
Matte Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95
Color Correction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
Matrix Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
Traditional Motion Effect Parameters . . . . . . . . . . . . . . . . . . . . . . . . 98
Freeze Frame Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
Variable Speed and Strobe Motion Parameters. . . . . . . . . . . . 100
Plug-in Effect Parameters. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103

6
Position . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
Scroll Position . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
Region Stabilize Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104
Model. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104
Region of Interest . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105
Auto Zoom . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106
Progressive Source . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106
Scaling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107
Transition Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108
2D Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110
Blend Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111
Dip to Color . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112
Dissolve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113
Fade from Color. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114
Fade to Color. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115
Picture-in-Picture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116
Superimpose . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117
Box Wipe Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118
Bottom Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119
Bottom Left to Top Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120
Bottom Right to Top Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121
Left Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122
Right Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123
Top Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124
Top Left to Bottom Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125
Top Right to Bottom Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126
Conceal Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127
Bottom Left to Top Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
Bottom Right to Top Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
Bottom to Top . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130
Left to Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131
Right to Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132
Top Left to Bottom Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133
Top Right to Bottom Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134
Top to Bottom . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135

7
Edge Wipe Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
Horizontal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137
Horizontal Open . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138
Lower Left Diagonal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139
Lower Right Diagonal. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140
Upper Left Diagonal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141
Upper Right Diagonal. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
Vertical . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143
Vertical Open . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144
Film Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
1.66 Mask. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
1.85 Mask. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147
16:9 Mask. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147
Anamorphic Mask . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148
Blowup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149
Film Dissolve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150
Film Fade . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151
Mask. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151
Illusion FX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152
Color Mix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153
Crystal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154
Film Grain. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155
Flare . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156
FluidBlur . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156
FluidColorMap . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157
FluidMorph . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157
Iris . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 158
Kaleidoscope . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 159
Lightning. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 160
Melt . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161
Motion Blur . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162
Page Curl . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163
Particle Blast . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 164
Particle Orbit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165
Particle Wind . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167

8
Pattern Generator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168
Pinch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
Radial Blur . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170
Random Blend. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171
Ripple . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172
Rollup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173
Shear . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174
Sparkler . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175
Sphere . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176
Swirl. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177
Timecode. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178
Twist . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 179
Wave . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180
Image Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181
Avid Pan & Zoom (AVX Plug-In Effect) . . . . . . . . . . . . . . . . . . 182
Color Correction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183
Color Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183
Flip. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184
Flip-Flop. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 185
Flop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 186
Mask . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187
Region Stabilize. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188
Resize . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 189
Submaster . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 190
Key Effects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 191
Chroma Key. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192
Luma Key . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193
Matte Key . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 194
RGB Keyer (AVX Plug-in Effect) . . . . . . . . . . . . . . . . . . . . . . . 195
L-Conceal Effects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196
Bottom Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196
Bottom Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197
Top Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 198
Top Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199

9
Matrix Wipe Effects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200
Grid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 201
One-Way Row . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202
Speckle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 203
Spiral . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 204
Zig-Zag. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 205
Motion Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206
Freeze Frame. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206
Variable Speed and Strobe Motion . . . . . . . . . . . . . . . . . . . . . 206
Peel Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 207
Bottom Left Corner. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208
Bottom Right Corner . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 209
Bottom to Top. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 210
Left to Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 211
Right to Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212
Top Left Corner . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213
Top Right Corner . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214
Top to Bottom. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215
Push Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 216
Bottom Left to Top Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 217
Bottom Right to Top Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 218
Bottom to Top. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 219
Left to Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 220
Right to Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 221
Top Left to Bottom Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 222
Top Right to Bottom Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 223
Top to Bottom. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 224
Sawtooth Wipe Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 225
Horizontal Sawtooth . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 225
Horizontal Open Sawtooth . . . . . . . . . . . . . . . . . . . . . . . . . . . . 226
Vertical Open Sawtooth . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227
Vertical Sawtooth . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 228
Shape Wipe Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 229
4 Corners . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 230
Center Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 231

10
Circle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 232
Clock . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 233
Diamond . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234
Ellipse . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235
Horizontal Bands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236
Horizontal Blinds . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 237
Vertical Blinds . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 238
Spin Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 239
X Spin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 239
Y Spin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 240
Squeeze Effects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 241
Bottom Centered . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242
Bottom Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243
Bottom Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 244
Bottom to Top . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 245
Centered Zoom . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 246
Horizontal Centered. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 247
Left Centered. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248
Left to Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 249
Right Centered . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 250
Right to Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 251
Top Centered. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252
Top Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 253
Top Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 254
Top to Bottom . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 255
Vertical Centered. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 256
Timewarp . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 257
Timewarp: 0% To 100% . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 258
Timewarp: 100% To 0% . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 259
Timewarp: 50% Speed . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 260
Timewarp: Trim to Fill . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261
Timewarp: Reverse Motion . . . . . . . . . . . . . . . . . . . . . . . . . . . 262
Timewarp: Speed Boost . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 263
Timewarp: Speed Bump . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 264

11
Title Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 265
Comparison of Similar Effects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 266

Chapter 2 3D Effects Reference . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 267


3D Effects Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 268
Global Versus Keyframeable Parameters . . . . . . . . . . . . . . . . . . . 269
The Hierarchy of Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 270
Direct Manipulation of 3D Effect Parameters . . . . . . . . . . . . . . . . . 271
Acceleration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 272
Axis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 273
Background . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 274
Border . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 275
Crop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277
Foreground . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 278
Position . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 279
Rotation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 280
Scaling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 281
Shadow. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 282
Shape . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 283
Spline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 284
Target . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 285
Trail. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 286
Xpress 3D Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287
3D Shape Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287
3D PIP Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287
Page Fold . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 288
Tips for Page Fold Creation . . . . . . . . . . . . . . . . . . . . . . . . . . . 289
3D Ball . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 290
Limitations to 3D Ball Shapes . . . . . . . . . . . . . . . . . . . . . . . . . 291
3D Slats . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 292

Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 293

12
Using This Guide

Congratulations on your purchase of an Avid editing application. You can


use it to create broadcast-quality output incorporating every possible
production element from full-speed, high-resolution footage, to
multimedia artwork and animation, to computer-generated effects and
titling.

n The documentation describes the features and hardware of all models.


Therefore, your system might not contain certain features and hardware
that are covered in the documentation.

Who Should Use This Guide


This guide is intended for all Avid users, from beginning to advanced.

About This Guide


This guide contains reference material for your Avid application’s effects
capabilities. It is a companion volume to the Effects Guide for Avid Xpress
Pro, Avid Xpress DV, which contains a complete explanation of all the tools
and techniques required to create, apply, and adjust various effects and
graphics, including useful tips, shortcuts, and custom options.
Using This Guide

Symbols and Conventions


Unless noted otherwise, the material in this document applies to the
Windows® XP and Mac® OS X operating systems. When the text applies
to a specific operating system, it is marked as follows:
• (Windows) or (Windows only) means the information applies to the
Windows XP operating system.
• (Macintosh) or (Macintosh only) means the information applies to the
Mac OS X operating system.

The majority of screen shots in this document were captured on a


Windows XP system, but the information applies to both Windows XP and
Mac OS X systems. Where differences exist, both Windows XP and
Mac OS X screen shots are shown.

The following terms are used in this document:


• “effects guide” refers to the Effects Guide for Avid Xpress Pro,
Avid Xpress DV
• “user’s guide” refers to the User’s Guide for Avid Xpress Pro,
Avid Xpress DV
• “supplement” refers to the User’s Guide Supplement for
Avid Xpress Pro, Avid Xpress DV
• “online library CD-ROM” refers to the Avid Xpress Products Online
Library CD-ROM

The effects guide, user’s guide, and supplement are all available on the
online library CD-ROM.

14
Symbols and Conventions

Avid documentation uses the following symbols and conventions:

Symbol or Convention Meaning or Action

n A note provides important related information,


reminders, recommendations, and strong
suggestions.

c A caution means that a specific action you take could


cause harm to your computer or cause you to lose
data.

w A warning describes an action that could cause you


physical harm. Follow the guidelines in this
document or on the unit itself when handling
electrical equipment.

> This symbol indicates menu commands (and


subcommands) in the order you select them. For
example, File > Import means to open the File menu
and then select the Import command.

t This symbol indicates a single-step procedure.


Multiple arrows in a list indicate that you perform
one of the actions listed.

k This symbol represents the Apple or Command key.


Press and hold the Command key and another key to
perform a keyboard shortcut.

Margin tips In the margin, you will find tips that help you
perform tasks more easily and efficiently.

Italic font Italic font is used to emphasize certain words and to


indicate variables.

Courier Bold font Courier Bold font identifies text that you type.

Click Quickly press and release the left mouse button


(Windows) or the mouse button (Macintosh).

Double-click Click the left mouse button (Windows) or the mouse


button (Macintosh) twice rapidly.

15
Using This Guide

Symbol or Convention Meaning or Action

Right-click Quickly press and release the right mouse button


(Windows only).

Drag Press and hold the left mouse button (Windows) or


the mouse button (Macintosh) while you move the
mouse.

Ctrl+key Press and hold the first key while you press the
k+key second key.

If You Need Help


If you are having trouble using your Avid editing product:
1. Retry the action, carefully following the instructions given for that task
in this guide. It is especially important to check each step of your
workflow.
2. Check the release notes supplied with your Avid application for the
latest information that might have become available after the hardcopy
documentation was printed.
3. Check the documentation that came with your Avid application or your
hardware for maintenance or hardware-related issues.
4. Visit the online Knowledge Center at www.avid.com/support. Online
services are available 24 hours per day, 7 days per week. Search this
online Knowledge Center to find answers, to view error messages, to
access troubleshooting tips, to download updates, and to read/join
online message-board discussions.
5. For Technical Support, please call 800-800-AVID (800-800-2843).
For Broadcast On-Air Sites and Call Letter Stations, call
800-NEWSDNG (800-639-7364).

16
If You Have Documentation Comments

If You Have Documentation Comments


Avid Technology continuously seeks to improve its documentation. We
value your comments about this guide, the Help, the online library DVD,
and other Avid-supplied documentation.

Simply e-mail your documentation comments to Avid Technology at


TechPubs@avid.com

Please include the title of the document, its part number, and the specific
section you are commenting on in all correspondence.

How to Order Documentation


To order additional copies of this documentation from within the
United States, call Avid Sales at 800-949-AVID (800-949-2843). If you are
placing an order from outside the United States, contact your local
Avid representative.

Avid Educational Services


For information on courses/schedules, training centers, certifications,
courseware, and books, please visit www.avid.com/training or call
Avid Sales at 800-949-AVID (800-949-2843).

17
Using This Guide

18
Chapter 1
2D Effects Reference

This chapter describes all 2D effects parameters and then summarizes all
2D effects in alphabetical order within each effect category. For
information on effects editing, see the chapter “Basics of Effects Editing”
in the effects guide or the Help.
• 2D Effects Parameters
• 2D Effects
• Comparison of Similar Effects
Chapter 1 2D Effects Reference

2D Effects Parameters
This section provides a general description of all 2D parameters, in
alphabetical order. Some parameters apply to a wide range of effects;
others are specific to a small group of effects, such as keys or motion
effects.

Effect parameters are grouped in the following categories:


• Acceleration
• Avid Pan & Zoom Parameters
• Background
• Border
• Color Effect Parameters
• Crop
• Foreground
• Illusion FX Parameters
• Key Parameters
• Matrix Parameters
• Traditional Motion Effect Parameters
• Plug-in Effect Parameters
• Position
• Region Stabilize Parameters
• Scaling
• Transition Parameters

For an explanation of how to change a parameter, see “Understanding


Effect Parameters” in the effects guide or the Help.

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2D Effects Parameters

Global and Keyframeable Parameters

The effects parameters are divided into two types:


• Global
Changes apply to all keyframes. When you change a global parameter,
the system automatically sets the value for all keyframes in the effect.
• Keyframeable
Changes can be applied to individual keyframes. You can use keyframe
parameters to alter an effect over time.

This distinction is noted throughout this section for each parameter.

Acceleration

Parameter Type Global

Description Adjusts the effect’s speed over time by having the effect ease in and ease out of every
keyframe. This gives the effect a more natural appearance. The overall speed of an
effect is determined by the duration of the effect, which is determined by the length of
the clip in the sequence. If you want to slow down or speed up the movement of an
effect, you will need to change the length of your effect or use add edits to limit the
portion of the clip affected by the effect.

Use of Control Drag the slider to control ease in and ease out motion. When the slider is to the left
(value of 0), there is no ease in and ease out motion. The effect maintains a constant
speed throughout its path. As the slider moves to the right (toward a maximum value
of 100), ease in and ease out motion increases.

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Chapter 1 2D Effects Reference

Avid Pan & Zoom Parameters

This section describes the parameter categories available for the


Avid Pan & Zoom AVX plug-in effect.

Other Options button

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2D Effects Parameters

Other Options button for the Avid Pan & Zoom Effect

Parameter type: Global

The Other Options button opens a file selection dialog box. Use it to
specify the image file for the Avid Pan & Zoom effect.

n If you move the image file after importing it into the Avid Pan & Zoom
effect, the effect will not be able to locate the file and you must reimport the
image.

Display

Parameter type: Global

The Display Fast menu lets you choose how you view the image as you
work on it.
• Source shows you the entire image scaled to fit inside the Effect
Preview monitor. Use Source as you draft the effect.
• Target shows you the results of your pan and zoom settings. Use
Target for previewing your moves.

For more information, see “Viewing the Image While You Work” in the
effects guide or the Help.

Display Options

Parameter type: Global

Show Action Safe in the Display Options parameter category selects or


deselects the display of the safe action area. When Show Action Safe is
selected, the safe action area appears as a rectangle superimposed on the
field of view.

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Chapter 1 2D Effects Reference

Size

Parameter type: Keyframeable

The Size parameter category contains the Zoom Factor slider. This slider
controls how far you zoom into or out from the source image.

The Zoom Factor ranges from .1 to 20. At .1, the application scales down
the image to one-tenth the original. At 1, the application applies no
magnification to the source image. At 20, the application scales up the
image 20 times - that is, by 2,000%.

The larger the Zoom Factor, the smaller the field of view rectangle appears
when you use Source mode.

Position for the Avid Pan & Zoom Effect

Parameter type: Keyframeable

You control pan by either using the X and Y Position parameters or


dragging the field of view across the source image.

The Position parameters refer to the center of the field of view. A Position
of 0, 0 centers the field of view over the center of the image.

For more information, see “Panning Over the Source Image” in the effects
guide or the Help.

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2D Effects Parameters

Velocity

Parameter type: Keyframeable

The Avid Pan & Zoom effect uses Velocity In and Velocity Out at each
keyframe to modify apparent camera speed as it pans across the image
between keyframes. It modifies changes in the Zoom Factor setting in the
same way.

The Velocity parameters divide the time between keyframes in half.


Velocity In controls the rate of movement in the first half; Velocity Out
controls the rate of movement in the second half.

Table 1 Velocity Parameter Options

Parameter Option Description

Velocity In Linear For the first half of the time between the selected keyframe and the next
keyframe (starting at the selected keyframe and ending at the midpoint
between keyframes), the effect makes no modification to the pan and zoom
movement. This results in apparent camera movement that begins immediately
with no ease in.

Constant The effect does not use the keyframe’s Position parameters to calculate the
speed of the effect. However, the effect still uses the keyframe’s Position
parameters to determine the path of the effect (the pan) and the keyframe’s
Zoom Factor to calculate the zoom between the selected keyframe and the
next keyframe. For more information on using the Constant option, see
“Creating a Path with Constant Velocity” in the effects guide or the Help.
When you select Constant for Velocity In, the effect automatically selects
Constant for Velocity Out, and vice versa.

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Chapter 1 2D Effects Reference

Table 1 Velocity Parameter Options (Continued)

Parameter Option Description

Ease In For the first half of the time between the selected keyframe and the next
keyframe (starting at the selected keyframe and ending at the midpoint
between keyframes), the effect modifies the pan and zoom movement by
providing a slight acceleration. To ease in and ease out of the entire effect, see
“Using Ease In and Ease Out” in the effects guide or the Help.

Velocity Out Linear For the second half of the time between the selected keyframe and the next
keyframe (starting at the midpoint and ending at the next keyframe), the effect
makes no modification to the pan and zoom movement. This results in
parameters that change at a constant rate up to the next keyframe.

Ease Out For the second half of the time between the selected keyframe and the next
keyframe (starting at the midpoint and ending at the next keyframe), the effect
modifies the pan and zoom movement by providing a slight deceleration. To
ease in and ease out of the entire effect, see “Using Ease In and Ease Out” in
the effects guide or the Help.

Constant The effect does not use the keyframe’s Position parameters to calculate the
speed of the effect. However, the effect still uses the keyframe’s Position
parameters in determining the path of the effect (the pan) and the keyframe’s
Zoom Factor to calculate the zoom between the selected keyframe and the
next keyframe. For more information on using the Constant option, see
“Creating a Path with Constant Velocity” in the effects guide or the Help.
When you select Constant for Velocity Out, the effect automatically selects
Constant for Velocity In, and vice versa.

Hold At the midpoint between the selected keyframe and the next keyframe, the
image freezes (pan and zoom movement stops). Movement resumes at the next
keyframe. The effect disregards the Velocity In value of the next keyframe.
If you have Background set to Video, the background continues to update.

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2D Effects Parameters

Path

Parameter type: Global

The Path parameter controls how the Avid Pan & Zoom effect interpolates
Position parameter changes between keyframes.
• Linear interpolation creates straight-line changes from one keyframe
to the next.
• Spline interpolation smooths out changes between keyframes to create
a more natural movement.
The Avid Pan & Zoom effect calculates a Spline path so that it is
smooth through all points. If you move a point the effect recalculates
the entire path.

n If you combine a Spline path with Constant velocity, when you move a
keyframe the path recalculation might result in a change to the velocity of
the effect.

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Chapter 1 2D Effects Reference

Filtering

Parameter type: Global

Filtering controls the method by which the Avid Pan & Zoom effect
renders and determines the quality of the rendered result. The various
filtering methods allow you to trade off the clarity or sharpness of the
resized image and the speed at which the effect renders.

The following illustration ranks the Filtering options from fastest render
time and lowest quality image to longest render time and highest quality
image. For more information, see “Filtering” in the effects guide or the
Help.

Longest Render Avid Ultra Qual


Time
Avid Hi Qual
Gaussian
B-Spline Catmull
Cubic
Quadratic
Triangle
Real Time
Shortest Render
Time Lowest Image Quality Highest Image Quality

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2D Effects Parameters

Background for the Avid Pan & Zoom Effect

Parameter type: Global

With the Avid Pan & Zoom effect you can select a field of view from the
original image that does not fill the entire screen. The Background
parameter determines what appears outside the field of view.
• Color lets you select a background color using one of the following
methods:
t Manipulate the RGB sliders directly, or use the numeric keypad to
enter values.
t Click the Other Options button to use the Windows Color dialog
box or the Macintosh Color Picker.
t Click the Color Preview window, and use the eyedropper.
For more information, see “Adjusting a Color Parameter” in the effects
guide or the Help.
• Video uses the video from the segment upon which you placed the
Avid Pan & Zoom effect.

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Advanced

Parameter type: Global

The Advanced parameter category provides controls to compensate for


differences in pixel shape between source and output, and to select input
color levels.
• Source Has Square Pixels is enabled by default. The Avid Pan &
Zoom effect makes the calculations necessary to produce results
compatible with rectangular pixels.
When you deselect Source Has Square Pixels, the Avid Pan & Zoom
effect makes no changes to the pixel shape.
• The Level setting tells the effect how to treat the color levels in the
image.
- RGB is for images with a black level of 0 and a white level of 255.
Most images you import into the Avid Pan & Zoom effect (except
those from a video source) use RGB values. The effect maps
colors to video black and white levels, which are 16 and 235
respectively. RGB is the default Level setting.
- 601 refers to the ITU-R-601 standard for video black and white
levels. Select 601 in the rare case when you use images from a
video source. When you select 601 for the Level setting, the effect
makes no adjustment to color levels.

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2D Effects Parameters

Cache

Parameter type: Global

The Cache parameter gives you control over the amount of memory used to
store your images for playback. A full resolution image is always used for
rendering.
• Video Resolution — The effect stores the resized source image at
720 x 480 pixels, using about 1 MB per image. Use Video Resolution
if you have many images in your sequence and you need to limit how
much memory they occupy.
• Image Resolution — The effect stores the resized source image at its
original resolution. The amount of memory used varies with the size of
the image.
• Multi-Resolution — The effect stores several versions of the image:
original image resolution, half resolution, quarter resolution, and so
on, for 8 versions of the image. The result is higher quality real-time
preview and faster rendering. Multi-Resolution uses about twice the
memory of Image Resolution.
• Free Current Cache — The effect frees all memory used for image
storage and then reverts to Image Resolution. Use this setting to free
up memory after you have rendered the clip.
• Cache All — The Cache All settings are shortcuts for setting the same
parameter for all instances of the effect in a sequence. The descriptions
are the same as above.
• Free All Caches — Frees the caches for all instances of the plug-in in
that sequence.

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Background

Parameter Type Global

Description Sets the color for the background in effects that display a background. For example,
the background parameters determine the color to be used in a Fade to Color, Fade
from Color, or Dip to Color effect.

Use of Controls Other Options Opens the Windows Color dialog box or Macintosh Color
button Picker for precise color selection. For more information, see
“Using the Windows Color Dialog Box” and “Using the
Macintosh Color Picker” in the effects guide or the Help.

Hue Identifies the background color. The Hue parameter is


measured as values on a color wheel ranging from 0 to 255.
The start (0) and ending (255) values are both red.

Sat (saturation)
Specifies the amount or intensity of the color. Values range
from 0 to 255, where 0 is no chrominance and 255 is a fully
saturated color.

Lum Specifies the brightness of the color. Values range from 0 to


(luminance) 255, where 0 is black and 255 is full brightness or white.

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2D Effects Parameters

Border

Parameter Type Keyframeable

Description Allows you to place a border on the inner or incoming picture in many effects. The
Border parameters allow you to specify the color, softness, and width of the border.
Some effects also include Blend Color parameters for blending border color.

Use of Controls Other Options Opens the Windows Color dialog box or Macintosh Color
button Picker for precise color selection. For more information, see
“Using the Windows Color Dialog Box” and “Using the
Macintosh Color Picker” in the effects guide or the Help.

Hue Identifies the border or blend color. The Hue parameter is


measured as values on a color wheel ranging from 0 to 255.
The start (0) and ending (255) values are both red.

Sat (saturation) Specifies the intensity of the color. Values range from 0 to
255, where 0 is no chrominance and 255 is a fully saturated
color.

Lum Specifies the brightness of the color. Values range from 0 to


(luminance) 255, where 0 is black and 255 is full brightness or white.

Width Specifies the width of the border. Values range from 0 (no
border) to 63 (widest border).

Soft (softness) Blends the border with the background image. Values range
from 0 (no softness) to 63 (maximum softness).

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Chapter 1 2D Effects Reference

Color Effect Parameters

The Color Effect parameters, which apply to the Color Effect only, allow
you to perform color correction or to create certain colorization effects
such as posterization or solarization.

Luma Adjust

Parameter Type Global

Description Allows you to adjust the luminance characteristics of the image.

Use of Controls Bright Changes the brightness of the image. The parameter ranges from
(brightness) –100 to +100, where a value of 0 indicates no change. A value of
–100 darkens the image; a value of +100 brightens the image.

Cont (contrast) Controls the contrast of light and dark areas in the image. Values
range from –100 to +100, where a value of 0 indicates the image is
unchanged. A negative value is less contrast; a positive value is
more contrast.

Invert Reverses the image’s brightness, such that the brightest parts
become the darkest and the darkest parts become the lightest.

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2D Effects Parameters

Brightness Example

Original – Brightness 0 Brightness –50 Brightness +50

Contrast Example

Original – Contrast 0 Contrast –50 Contrast +50

Luma Range

Parameter Type Global

Description Allows you to adjust the range of brightness of the image.

Use of Controls Fast menu: The default for video images.


16 to 235

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Chapter 1 2D Effects Reference

Fast menu: Allows you to map normal video to alpha ranges. This is useful if
0 to 255 you have a high-contrast image that you want to expand to the full
dynamic range. For example, use this value when you want to
convert video to alpha for Matte Key effects.

n When you change the Luma Range to 0 to 255, the system


attempts to go from 0 to 255 but will be clipped by the Low
Clip and High Clip values in the Luma Clip parameter
category. If it is your intent to “open up” the image to the full
dynamic range, you need to change the Low Clip and High
Clip values to 0 and 255, respectively.

W Point Allows you to set the white point in the image. All pixels with that
(white point) value become white, and all pixels with higher values are also
clipped to white. The default is 235 (the broadcast value for white).
Raising the black point and lowering the white point values
increase the contrast by reducing the number of shades of gray in an
image. The number of shades is reduced because you map some to
extreme black and others to extreme white.

B Point Allows you to set the black point in the image. All pixels with that
(black point) value become black, and all pixels with lower values are also
clipped to black.
For example, you could use the eyedropper to select a shadow on
the floor and change it from gray to black, clipping everything
below that shade to black. The default is 16 (the broadcast value for
black).
Raising the black point and lowering the white point values
increase the contrast by reducing the number of shades of gray in an
image. The number of shades is reduced because you map some to
extreme black and others to extreme white.

n Black point control does not change the Black setup level. To
adjust the Black setup level, use the Video Output tool. For
more information, see “Output Options” in the Help.

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2D Effects Parameters

Gamma Allows you to adjust the midtones in an image without affecting the
extreme white or black values. Lowering the value darkens
midtones and brings the image closer to black. Raising the value
lightens the midtones and brings the image closer to white.
For example, a person shot in front of a window in daylight may be
very dark, almost in silhouette. You can use gamma correction to
increase the midtones without changing the blacks or whites.
Values range from –100 to +100 with 0 being no change.
The W Point, B Point, and Luma Clip sliders determine the number
of shades of gray. The Gamma point allows you to move the
distribution of the shades closer to black or closer to white.
Negative values move the distribution closer to black. Positive
values move the distribution closer to white.

Luma Clip

Parameter Type Global

Description Allows you to determine the levels at which the effect limits the brightness or
darkness in the picture.

Use of Controls High Provides a simple clip function for brightness values. When you
specify a value for High, no pixel in the image can be brighter than
that value. The default is 235 (the broadcast value for white).

Low Provides a simple clip function for darkness values. When you
specify a value for Low, no pixel in the image can be darker than
that value. The default is 16 (the broadcast value for black).
When preparing video for broadcast, normally you do not adjust
these values. They allow you to adjust the brightness and contrast
(using other controls in the Color Effect) while still maintaining
legal broadcast values for black and white.

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Chapter 1 2D Effects Reference

Chroma Adjust

Parameter Type Global

Description Allows you to adjust the chrominance characteristics of the entire image.

Use of Controls Invert Invert reverses the colors in both Hue and Saturation such that all
colors display as their complement.

Hue Hue varies the tint of all colors in the image. The Hue parameter is
measured as degrees on a color wheel from –180 to +180, where 0
does not change the hue. Changing the value of the Hue causes all
colors in the image to rotate around the color spectrum. For
example, a Hue setting of –20 causes skin tones to look more red,
while a Hue setting of +20 causes skin tones to look more green.

Sat (saturation) Saturation varies the amount of all colors in the image. The
Saturation parameter has a value of –100 to +100. Zero is the
default. A value of –100 displays as gray tones. Positive values
display all colors with more saturation.

Color Style

Parameter Type Global

Description Allows you to create effects by limiting or inverting the color values of the image.

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2D Effects Parameters

Use of Controls Post Posterization allows you to limit the number of colors in the image
(posterization) by controlling the number of luminance steps that are displayed.
This gives the image a graphic appearance. The range of values is 0
to 25, where 0 displays all colors and 25 displays the least number
of colors.

Solar Solarization allows you to make the lightest points in the image
(solarization) dark to achieve a partial inversion of the luminance. Values above
the threshold set for the parameter will be inverted. Solarization can
have a value of 0 to 255, where 0 is normal luminance and 255
inverts all luminance values in the picture. Values of 0 to 127
display the lightest points in the image as dark. Values of 128 to
255 display both the lightest points as dark and the darkest points as
light, which gives the appearance of a film negative.

Posterization Example

Original image Posterization 10 Posterization 20

Solarization Example

Original image Solarization 100 Solarization 200

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Color Gain

Parameter Type Global

Description Allows individual control of the Color Gain for each of the three color components:
red, green, and blue.

Use of Controls Red Changes the amount of red in the whole image. The parameter
value is a percentage of the range from 0 to 200, where a value of
100 indicates that the color is unchanged.

Green Changes the amount of green in the whole image. The parameter
value is a percentage of the range from 0 to 200, where a value of
100 indicates that the color is unchanged.

Blue Changes the amount of blue in the whole image. The parameter
value is a percentage of the range from 0 to 200, where a value of
100 indicates that the color is unchanged.

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2D Effects Parameters

Crop

Parameter Type Keyframeable

Description Removes material from the top, bottom, left, and right edges of the video.

Use of Controls T (top) Removes video from the top of the inner or incoming video. Values
range from 0 to 999; 0 is the top of the screen, 500 is the middle of
the screen, and 999 is the bottom of the screen.

B (bottom) Removes video from the bottom of the inner or incoming video.
Values range from –999 to 0; 0 is the bottom of the screen, –500 is
the middle of the screen, and –999 is the top of the screen.

L (left) Removes video from the left side of the inner or incoming video.
Values range from 0 to 999; 0 is the left side of the screen, 500 is
the middle of the screen, and 999 is the right side of the screen.

R (right) Removes video from the right side of the inner or incoming video.
Values range from –999 to 0; 0 is the right side of the screen, –500
is the middle of the screen, and –999 is the left side of the screen.

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Foreground

Parameter Type Keyframeable

Description Used, together with keyframes, to set the relative amount of the effect to be displayed
over time. The additional options included with the Level slider vary, depending on
the effect.

Use of Controls Level Controls the opacity of the foreground image. A Level of 0 is
0 percent opacity (the foreground is transparent), a Level of 50 is 50
percent opacity, and a Level of 100 is 100 percent opacity (no
transparency).

Swap Sources This option applies to key effects (such as Chroma Key or Luma
Key) and the PIP (Picture-in-Picture) effect only.
Click Swap Sources to swap the image source for the foreground
and background layers of the effect.

Reverse This option is available for all effects.


Animation
Click the Reverse Animation button to cause the entire effect to be
reversed, including the direction of movement as well as the
incoming and outgoing sources.
This maintains the shot continuity while reversing the movement.
For example, instead of the outgoing shot peeling off from the top
left corner, the incoming shot peels on from the bottom right corner.
This option effectively creates a mirror image of the sequence of
keyframes for the effect as they appear in the Effect Preview
monitor’s position bar.

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2D Effects Parameters

Invert Key This option applies to key effects only (such as Chroma Key or
Luma Key). Select Invert Key to reverse the key.
In the case of a Chroma Key effect, inverting the key displays the
key color regions while showing the background image source
through the foreground image area.
In the case of a Luma Key effect, inverting the key displays the
background image source through the darker areas rather than the
lighter areas of the foreground image source.
In the case of a Matte Key effect, inverting the key effectively
reverses the black and white areas of the alpha channel so that
foreground and background are reversed.

Show Alpha This option applies to key effects only (such as Chroma Key or
Luma Key).
Displays the grayscale alpha channel used to apply the key effect to
the foreground and background source. This allows you to examine
the problem areas of the key while making adjustments.

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Illusion FX Parameters

This section describes the parameter categories available for the


Illusion FX AVX plug-in effects.

Background

Pattern Type Fast menu

Axis Fast menu

Base Color

Parameter Type Keyframeable

Description The Background parameter category is available only for the Pattern Generator effect.
For more information, see “Pattern Generator” on page 168.

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2D Effects Parameters

Use of Controls Axis Fast menu Selects whether color bars are drawn horizontally (X axis) or
vertically (Y axis).
• X axis
• Y axis

Pattern Type Sets the pattern to be used.


Fast menu
If you select the Grid option, the background color is black if Base
• Solid color Color has 50% or greater luminance, or white if Base Color has less
than 50% luminance.
• EBU bars
(75%)
• Color bars
(75%)
• Color bars
(100%)
• EIA bars
• SMPTE bars
• Color ramps
• Cross ramp
• Grid

R, G, B Sets the color of the clip when the Pattern Type is set to Solid Color
(Base Color)
Sets the color of the grid lines when the Pattern Type is set to Grid.
Select the color by doing one of the following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color
Picker.
t Use the eyedropper.
The background color of the grid is black if Base Color has 50% or
greater luminance, or white if Base Color has less than 50%
luminance.

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Border

Parameter Type Keyframeable

Description Use the Left, Right, Top, and Bottom sliders to prevent black edges of the source clip
from warping into the effect.

Use of Controls Left, Right, Remove between 0 and 20 pixels from the edge of the image.
Top, Bottom

Center

Parameter Type Keyframeable

Description Sets the center of the Kaleidoscope effect. The Center parameter category is available
only for the Kaleidoscope effect. For more information, see “Kaleidoscope” on
page 159.

Use of Controls X, Y The X and Y values range from –999 to +999, where 0, 0 is the
center of the screen. Use the sliders, or click the corresponding
marker and drag within the image, to set the center of the mirrors.

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Circle

Color

Parameter Type Keyframeable

Description The Circle parameter category is available only for the Pattern Generator effect. For
more information, see “Pattern Generator” on page 168.

Use of Controls Size Sets the radius of the circle.

Width Sets the width of the circle outline.

Opacity Sets the opacity of the circle.

R, G, B (Color) Sets the color of the circle. Select the color by doing one of the
following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color
Picker.
t Use the eyedropper.

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Core

Lightning Sparkler

Color Color

Parameter Type Keyframeable

Description The Core parameter category is available for the Lightning effect and the Sparkler
effect. For more information, see “Lightning” on page 160 and “Sparkler” on
page 175.

Use of Controls Core Radius, Sets the radius of the core in pixels.
Width

R, G, B (Color) Sets the color of the core. Select the color by doing one of the
following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color
Picker.
t Use the eyedropper.

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2D Effects Parameters

Generation

Lightning effect Ripple effect Sparkler effect

Render Mode Fast menu

Parameter Type Keyframeable

Description The Generation parameter category is available for the Lightning, Ripple, and
Sparkler effects. For more information, see “Lightning” on page 160, “Ripple” on
page 172, and “Sparkler” on page 175.

Use of Controls Parameter Effect Description

Amount Lightning Sets the proportion of the lightning to be displayed. A


value of 0 is no lightning. 100 is the complete lightning
bolt. Typical keyframing is 0 at the first keyframe to
100 at the last keyframe.

Anti-alias Ripple Sets whether or not transformed areas are smoothed.

n This parameter is not keyframeable.

Birth Rate Sparkler Sets the number of sparks generated every frame.

Branch Lightning Sets the likelihood that the lightning will have few or
Probability many branches. A value of 0 displays no branches. The
higher the value, the more branches are likely.

Length Ripple Sets the distance between the wave peaks.

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Length Sparkler Sets the cumulative exposure of the sparks. For


example, a value of 3 produces an image that looks as
though you left a virtual camera shutter open for the
last three frames.

Lifetime Sparkler Sets (in frames) how long each spark lives.

Link Speed Sparkler If you keyframe the center of the effect, Link Speed
causes the movement of the center to be added to the
movement of the sparks.

Number of Ripple Sets the number of ripples.


Ripples

Random Seed Lightning, Sets the base number upon which all random values
Ripple are calculated. Each value will result in a different
random effect.

n This parameter is not keyframeable.

Render Mode Lightning Sets the quality of the rendered lightning:


Fast menu
• Quick to view just the motion of the lightning.
• Quick
• Standard to view the full lightning without anti-
• Standard aliasing while editing the animation.
• Anti-aliased • Anti-aliased to ensure that fine branches do not
break up.

Speed Bias X, Sparkler Sets the bias to the direction of the sparks. The system
Speed Bias Y adds these values to the initial random directions.

Strength Ripple Sets the height of the waves.

X, Y Sparkler Sets the center of the effect. The X and Y values range
from –999 to +999, where 0, 0 is the center of the
screen.

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2D Effects Parameters

Glow

Lightning effect Sparkler effect

Color Color

Parameter Type Keyframeable

Description The Glow parameter category is available for the Lightning effect and the Sparkler
effect. Use it to control the effect’s glow. For more information, see “Lightning” on
page 160 and “Sparkler” on page 175.

Use of Controls Parameter Effect Description

Glow Radius Sparkler Sets the radius of the glow in pixels.

R, G, B (Color) Lightning, Sets the color of the glow. Select the color by doing
Sparkler one of the following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the
Macintosh Color Picker.
t Use the eyedropper.

Width Lightning Sets the radius of the glow in pixels.

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Illumination

Color

Parameter Type Keyframeable

Description The Illumination parameter category is available only for the Ripple effect. Use it to
highlight the ripples in the effect. For more information, see “Ripple” on page 172.

Use of Controls Angle Sets the source direction of the light. A value of 0 degrees is three
o’clock; positive values move counterclockwise.

R, G, B (Color) Sets the color of the light. Select the color by doing one of the
following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color
Picker.
t Use the eyedropper.

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Input

The set of Input parameters varies between Illusion FX effects. Each set of
parameters is listed in its own section:
• Color Mix Input Parameters
• Crystal Input Parameters
• Film Grain Input Parameters
• Flare Input Parameters
• FluidBlur Input Parameters
• FluidColorMap Input Parameters
• FluidMorph Input Parameters
• Iris Input Parameters
• Kaleidoscope Input Parameters
• Melt Input Parameters
• Motion Blur Input Parameters
• Page Curl Input Parameters
• Particle Blast Input Parameters
• Particle Orbit Input Parameters
• Particle Wind Input Parameters
• Pinch Input Parameters
• Radial Blur Input Parameters
• Random Blend Input Parameters
• Rollup Input Parameters
• Shear Input Parameters
• Sphere Input Parameters
• Swirl Input Parameters
• Timecode Input Parameters
• Twist Input Parameters
• Wave Input Parameters

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Color Mix Input Parameters

Color

Parameter Type Keyframeable

Description The Input parameters for the Color Mix effect control the color and the color level.
For more information, see “Color Mix” on page 153.

Use of Controls Color Level Sets the amount of color to add, from 0 (no color) to 100
(maximum color).

R, G, B (Color) Sets the color. Select the color by doing one of the following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color
Picker.
t Use the eyedropper.

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Crystal Input Parameters

Parameter Type Keyframeable

Description The Input parameters for the Crystal effect control the size and randomness of the
polygons. For more information, see “Crystal” on page 154.

Use of Controls Size Sets the radius of the polygons in pixels.

Jitter Sets the randomness of the shape of the polygons. A value of 0


creates regular hexagons — the higher the value, the more random
the shapes.

Random Seed Sets the base number upon which all random values are calculated.
Each value will result in a different random effect. This parameter
is not keyframeable.

Anti-alias Sets whether or not transformed areas are smoothed.

n This parameter is not keyframeable.

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Film Grain Input Parameters

Parameter Type Keyframeable

Description The Input parameters for the Film Grain effect add a grainy texture to a video clip to
simulate the imperfections present in some film footage. For more information, see
“Film Grain” on page 155.

Use of Controls Level Sets the amount of graininess.

Size Sets the size of the individual grain elements.

Color Film footage often contains slight color and luminance


imperfections caused by the chemical processes used to transfer the
negative to the film. You can think of these as very small color
smears on the film. The default setting applies a balanced
combination of color and luminance imperfections. Increase the
color value to add more color imperfections and fewer luminance
imperfections. Decrease the value to increase the luminance
imperfections and decrease the color imperfections.

Field Mode When selected, the grain pattern updates every field.

Hilite Grain Adds grain to the brighter areas of the image.

Shadow Grain Adds grain to the darker areas of the image.

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Flare Input Parameters

Parameter Type Keyframeable

Description The Input parameters for the Flare effect create a random flare ring. For more
information, see “Flare” on page 156.

Use of Controls Brightness Sets the brightness of the flare, from 0 (no flare) to 100 (maximum
brightness).

Size Sets the diameter of the flare ring.

Width Sets the distance between the inner and outer edges of the flare
ring.

Amount Sets the amount of distortion to the flare ring; 0 is no distortion.

Random Seed Sets the base number upon which all random values are calculated.
Each value will result in a different random effect.

n This parameter is not keyframeable.

X, Y Sets the center of the flare ring.

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FluidBlur Input Parameters

Parameter Type Keyframeable

Description The Input parameters for the FluidBlur effect create a motion blur. For more
information, see “FluidBlur” on page 156.

Use of Controls Blur Amount The level of blur for objects that are moving.
The amount of blur ramps linearly from 0 to Blur Amount as the
pixel motion increases from the Lower Motion Threshold value to
the Upper Motion Threshold value. This means that the faster an
object moves, the more it is blurred.

Lower Motion Objects moving less than the Lower Motion Threshold number of
Threshold, pixels between frames or fields are not blurred. Objects moving
Upper Motion more than the Upper Motion Threshold number of pixels between
Threshold frames or fields are not blurred. Objects whose movement falls
between the two values are blurred by the Blur Amount.

Trail Instructs the system to add an amount from the previous frame’s (or
field’s) blur to the current frame. This produces smooth movement,
especially as objects move along curved paths.

Sharpen Leading Allows you to keep the front edge of an object crisp and clear while
Edge other portions are blurred.

Progressive Use this option if your footage was captured or converted to


Source progressive footage (i.e., not interlaced). If your sources are
progressive, enabling Progressive Source produces smoother
results. This option has no effect in 24p projects because the system
assumes that you are using progressive footage.

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FluidColorMap Input Parameters

Parameter Type Keyframeable

Description The Input parameters for the FluidColorMap effect create a color representation of
motion in a scene. For more information, see “FluidColorMap” on page 157.

Use of Controls Min Motion Objects moving less than the Min Motion Threshold number of
Threshold, Max pixels between frames (or fields) will have the minimum saturation
Motion and luminance. Objects moving more than the Max Motion
Threshold Threshold number of pixels between frames (or fields) receive the
maximum saturation and luminance. The amount of saturation
depends on the Constant Saturation value.
Brightness and color saturation increase as the motion of an object
increases from the minimum threshold value to the maximum
threshold value. The faster an object moves, the brighter and more
color saturated it becomes.

Constant This setting controls how much the Min Motion Threshold and
Saturation Max Motion Threshold values affect the color saturation. The
minimum and maximum values always control the luminance
(brightness) of the image. However, for a low Constant Saturation
value, the minimum and maximum values strongly affect saturation
as well as luminance. For a high Constant Saturation value, the
minimum and maximum values affect saturation to a lesser degree.
If Constant Saturation is set to the maximum value, motion will
have no effect on color saturation.

Progressive Use this option if your footage was captured or converted to


Source progressive footage (i.e., not interlaced). If your sources are
progressive, enabling Progressive Source produces smoother
results. This option has no effect in 24p projects because the system
assumes that you are using progressive footage.

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FluidMorph Input Parameters

Parameter Type Global

Description The Input parameters for the FluidMorph effect control morphing between two clips.
For more information, see “FluidMorph” on page 157.

Use of Controls Feature Match When selected, the system attempts to match features between the
two clips when it creates the morph for each frame.
When deselected, the system creates the morph based on the
brightness of the two images.

Swap Sources Specifies whether to apply the effect to incoming or outgoing


video.

Progressive Use this option if your footage was captured or converted to


Source progressive footage (i.e., not interlaced). If your sources are
progressive, enabling Progressive Source produces smoother
results. This option has no effect in 24p projects because the system
assumes that you are using progressive footage.

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Iris Input Parameters

Parameter Type Keyframeable

Description The Input parameters for the Iris effect create a wipe transition. For more information,
see “Iris” on page 158.

Use of Controls Amount Sets the proportion of each clip to be displayed. A value of 0
displays all of the foreground clip; a value of 100 displays all of the
background clip. Typical keyframing would be from 0 at the first
keyframe to 100 at the last keyframe.

Softness Sets the size of the area over which the pixels are faded from the
foreground clip to the background clip.

X, Y Sets the center of the iris wipe.

Swap Sources Specifies whether to apply the effect to incoming or outgoing


video.

n This parameter is not keyframeable.

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Kaleidoscope Input Parameters

Parameter Type Keyframeable

Description The Input parameters for the Kaleidoscope effect create an image resembling a
kaleidoscope using the input video. For more information, see “Kaleidoscope” on
page 159.

Use of Controls Symmetry Sets the number of mirrors.

Angle Sets the angle of the mirrors.

Scale Sets the scale of the image.

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Melt Input Parameters

Parameter Type Keyframeable

Description The Input parameters for the Melt effect control a transition effect that “melts” the
foreground image away to reveal the background image. For more information, see
“Melt” on page 161.

Use of Controls Bleed Changes the melt image to a more dramatic effect.

Melt Up Reverses the direction of the melt.

Amount Sets the progression of the effect. A value of 0 is no effect; all of the
foreground clip shows. The higher the value, the more of the
foreground clip melts away, and more of the background clip
shows. Typical keyframing would be from 0 at the first keyframe to
100 at the last keyframe.

Strength Sets the strength of the distortion; the higher the value, the greater
the distortion.

Random Seed Sets the base number upon which all random values are calculated.
Each value results in a different random effect.

n This parameter is not keyframeable.

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Anti-alias Sets whether or not transformed areas are smoothed.

n This parameter is not keyframeable.

Swap Sources Specifies whether to apply the effect to incoming or outgoing


video.

n This parameter is not keyframeable.

Motion Blur Input Parameters

Parameter Type Keyframeable

Description The Input parameters for the Motion Blur effect allow you to blur the edges of
moving objects. For more information, see “Motion Blur” on page 162.

Use of Controls Amount Sets the length of the blur.

Direction Sets the direction of the blur. A value of 0 degrees is three o’clock;
positive values move counterclockwise.

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Page Curl Input Parameters

Parameter Type Keyframeable

Description The Input parameters for the Page Curl effect create a transition effect that peels the
foreground video off the background video. For more information, see “Page Curl”
on page 163. For examples of the Page Curl parameter combinations, see Table 2 on
page 66.

Use of Controls Turn Left Controls the direction of the page curl.

Reverse When selected, incoming video peels on. When deselected,


outgoing video peels off.

Swap Sources Specifies whether to apply the effect to incoming or outgoing


video.

n This parameter is not keyframeable.

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Table 2 describes the possible combinations of the three parameters and


shows an example of the results.

Table 2 Page Curl Parameter Combinations

Turn Left Reverse Swap Sources Result

Off Off Off Outgoing video


peels off

Off Off On Incoming video


peels off

On Off Off Outgoing video


peels off

On Off On Incoming video


peels off

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Table 2 Page Curl Parameter Combinations (Continued)

Turn Left Reverse Swap Sources Result

Off On Off Incoming video


peels on

Off On On Outgoing video


peels on

On On Off Incoming video


peels on

On On On Outgoing video
peels on

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Particle Blast Input Parameters

Parameter Type Keyframeable

Description The Input parameters for the Particle Blast effect create a transition effect that turns
the foreground video into particles that blow off to reveal the background video. For
more information, see “Particle Blast” on page 164.

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Use of Controls Amount Sets the progression of the effect. The larger the difference in the
Amount value between keyframes, the faster the effect happens.

Size Sets the radius of the particles.

Spacing Sets the space between the center of the original position of the
particles.

n This parameter is not keyframeable.

Front Speed Controls whether the particles in the center of the blast start to
move before the particles at the outside edges.

Front Allows particles nearest the center to move at different speeds.


Randomness

Speed Sets the speed at which particles move apart.

Speed Allows particles to move at different speeds to give a more natural


Randomness effect.

Acceleration Controls how quickly a particle reaches the full speed of the blast.
The higher the value, the more quickly the particle reaches full
speed.

Bumpiness Adds a shadow to the edge of the particles.

Swap Sources Specifies whether to apply the effect to incoming or outgoing


video.

n This parameter is not keyframeable.

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Particle Orbit Input Parameters

Parameter Type Keyframeable

Description The Input parameters for the Particle Orbit effect create a transition effect that turns
the foreground video into circular particles that orbit around their original position.
For more information, see “Particle Orbit” on page 165.

Use of Controls Amount Sets the progression of the effect. The larger the difference in the
Amount value between keyframes, the faster the effect happens.

Size Sets the radius of the particles.

Spacing Sets the space between the center of the original position of the
particles.

n This parameter is not keyframeable.

Bumpiness Adds a shadow to the edge of the particles.

Speed Sets the speed at which particles orbit.

Swap Sources Specifies whether to apply the effect to incoming or outgoing


video.

n This parameter is not keyframeable.

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Particle Wind Input Parameters

Parameter Type Keyframeable

Description The Input parameters for the Particle Wind effect create a transition effect that turns
the foreground video into circular particles that blow off to reveal the background
video. For more information, see “Particle Wind” on page 167.

Use of Controls Amount Sets the progression of the effect. The larger the difference in the
Amount value between keyframes, the faster the effect happens.

Size Sets the radius of the particles.

Spacing Sets the space between the center of the original position of the
particles.

n This parameter is not keyframeable.

Front Speed Controls whether the particles near the front edge (where the wind
first hits) start to move before the particles at the outside edge.

Front Allows particles nearest the front to move at different speeds.


Randomness

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Speed Sets the wind speed.

Speed Allows particles anywhere within the effect to move at different


Randomness speeds, giving a more natural effect.

Acceleration Controls how quickly a particle reaches the full speed of the wind.
The higher the value, the more quickly the particle reaches full
speed.

Angle Sets the source direction of the wind. A value of 0 degrees is three
o’clock; positive values move counterclockwise.

Bumpiness Adds a shadow to the edge of the particles.

Swap Sources Specifies whether to apply the effect to incoming or outgoing


video.

n This parameter is not keyframeable.

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Pinch Input Parameters

Parameter Type Keyframeable

Description The Input parameters for the Pinch effect create an effect that pinches the image in
toward or pushes it out from a user-defined point. For more information, see “Pinch”
on page 169.

Use of Controls Amount Sets the progression of the effect. The larger the difference in the
Amount value between keyframes, the faster the effect happens.

Size Sets the diameter of the affected area.

X, Y Sets the center of the effect.

Anti-alias Sets whether or not transformed areas are smoothed.

n This parameter is not keyframeable.

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Radial Blur Input Parameters

Render Mode
Fast menu

Parameter Type Keyframeable

Description The Input parameters for the Radial Blur effect create an effect that blurs the image
inward or outward from a user-defined point. For more information, see “Radial Blur”
on page 170.

Use of Controls Zoom Sets the scaling of the blur. Smaller values zoom in and larger
values zoom out.

Angle Sets the rotation of the blur.

n This effect can take a long time to render. The greater the
angle, the more time the rendering takes.

X, Y Sets the center of the effect.

Render Mode Sets whether only the center marker shows, or how the effect is
Fast menu rendered.
• Locate Select Locate to show the center marker. Use it while setting up the
center.
• Render Low
Quality
• Render
Medium
Quality
• Render High
Quality

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Random Blend Input Parameters

Parameter Type Keyframeable

Description The Input parameters for the Random Blend effect control a random pattern to blend
incoming and outgoing video. For more information, see “Random Blend” on
page 171.

Use of Controls Amount Sets the amount of blend.

Random Scale Sets the amount of randomness. This allows the system to blend
different portions of the image at different rates.

Swap Sources Specifies whether to apply the effect to incoming or outgoing


video.

n This parameter is not keyframeable.

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Rollup Input Parameters

Parameter Type Keyframeable

Description The Input parameters for the Rollup effect control a transition effect that rolls up the
foreground video to reveal the background video. For more information, see “Rollup”
on page 173.

Use of Controls Amount Sets the proportion of each clip to be displayed. A value of 0
displays all of the foreground clip; 100 displays all of the
background clip. Typical keyframing is from 0 at the first keyframe
to 100 at the last keyframe.

Curl Size Sets the size of the roll.

Direction Sets the direction of the roll. A value of 0 degrees is three o’clock;
positive values move counterclockwise.

Anti-alias Sets whether or not transformed areas are smoothed.

n This parameter is not keyframeable.

Swap Sources Specifies whether to apply the effect to incoming or outgoing


video.

n This parameter is not keyframeable.

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Shear Input Parameters

Parameter Type Keyframeable

Description The Input parameters for the Shear effect control a transition effect that divides the
foreground video into strips and slides them away in opposite directions to reveal the
background video. For more information, see “Shear” on page 174.

Use of Controls Amount Sets the proportion of each clip to be displayed. A value of 0
displays all of the foreground clip; 100 displays all of the
background clip. Typical keyframing is from 0 at the first keyframe
to 100 at the last keyframe.

Min Width, Max Sets the minimum and maximum possible width of the slats.
Width

Width Controls the variety of sizes of slats. The system creates slats of
Randomness various widths in between the minimum and maximum width
value.

Spread Sets the randomness of when individual strips start moving. A


value of 0 causes all strips to start at the same time.

Angle Sets the direction of the effect. A value of 0 degrees is three


o’clock; positive values move counterclockwise.

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Random Seed Sets the base number upon which all random values are calculated.
Each value results in a different random effect.

n This parameter is not keyframeable.

Anti-alias Sets whether or not transformed areas are smoothed.

n This parameter is not keyframeable.

Swap Sources Specifies whether to apply the effect to incoming or outgoing


video.

n This parameter is not keyframeable.

Sphere Input Parameters

Parameter Type Keyframeable

Description The Input parameters for the Sphere effect control a spherical distortion in the image.
For more information, see “Sphere” on page 176.

Use of Controls Amount Sets the scale of the distortion. Negative values distort the image
inward; positive values distort it outward.

Size Sets the diameter of the circle as a normalized proportion of the


vertical size of the image.

X, Y Sets the center of the effect.

Anti-alias Sets whether or not transformed areas are smoothed.

n This parameter is not keyframeable.

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Swirl Input Parameters

Parameter Type Keyframeable

Description The Input parameters for the Swirl effect control a distortion in the image where
pixels swirl within a circular area. For more information, see “Swirl” on page 177.

Use of Controls Amount Sets the scale of swirl. Negative values swirl the image
counterclockwise; positive values swirl it clockwise.

Size Sets the diameter of the circle as a normalized proportion of the


vertical size of the image.

X, Y Sets the center of the effect.

Anti-alias Sets whether or not transformed areas are smoothed.

n This parameter is not keyframeable.

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Timecode Input Parameters

Timecode Color Fast menu

Timecode Font and Size Fast menu

Timecode Type Fast menu

Parameter Type Keyframeable

Description The Input parameters for the Timecode effect control burn-in timecode. For more
information, see “Timecode” on page 178.

Use of Controls Timecode Color Select a color and background for the timecode text.
Fast menu

• White no background
• Black no background
• White on Black
• Black on White

Timecode Font Select a font and size for the timecode text.
and Size Fast
menu

X, Y Sets the position of the lower left corner of the effect.

n You can also drag the marker in the Effect Preview monitor.

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Timecode Type Selects the timecode type:


Fast menu
• Non-drop — Uses a colon (:) as a separator
• Drop frame — Uses a semicolon (;) as a separator (applies only
to NTSC projects)
• Feet and Frames — Uses either a plus sign (+) or an ampersand
(&) symbol as a separator.
The separator changes from + to & between the values 24 and 25.
The + sign is used for 16mm projects and the & symbol is used for
35mm projects.

Frames per Foot Use the slider to specify the number of frames per foot. This option
applies when you select Feet and Frames from the Timecode Type
Fast menu.

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Twist Input Parameters

Axis Fast menu

Parameter Type Keyframeable

Description The Input parameters for the Twist effect create an effect that distorts the image by
twisting the two ends in opposite directions. For more information, see “Twist” on
page 179.

Use of Controls Amount Sets the amount of twist.

X, Y Sets the center of the effect.

Axis Fast menu Sets whether the twist applies horizontally (X axis) or vertically
(Y axis).
• X axis
• Y axis

Anti-alias Sets whether or not transformed areas are smoothed.

n This parameter is not keyframeable.

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Wave Input Parameters

Parameter Type Keyframeable

Description The Input parameters for the Wave effect create an effect that distorts the image by
applying waves to it. For more information, see “Wave” on page 180.

Use of Controls Amount Sets the scale of swirl. Negative values swirl the image
counterclockwise; positive values swirl it clockwise.

Minimum Size, Sets the minimum wavelength and the maximum wavelength.
Maximum Size

Horizontal The amount of horizontal distortion and vertical distortion, where 0


Factor, Vertical is no distortion and 100 is maximum distortion.
Factor

Number of Sets the number of waves. Wave effects are superimposed upon
Waves each other.

Speed Sets the progress of the effect.

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Random Seed Sets the base number upon which all random values are calculated.
Each value results in a different random effect.

n This parameter is not keyframeable.

Anti-alias Sets whether or not transformed areas are smoothed.

n This parameter is not keyframeable.

Motion

Parameter Type Keyframeable

Description The Motion parameter category is available only for the Ripple effect. Use it to
control the ripples in the effect. For more information, see “Ripple” on page 172.

Use of Controls Amount Sets the progression of the effect. The larger the difference in the
time value between keyframes, the faster the effect will happen.

Wave Speed Sets how fast the waves move.

Ripple Spread Sets the width of the ripple from the inner ring to the outer ring.

Reflections When selected, waves reflect off the edges of the image, as though
hitting a wall.

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Movement

Parameter Type Keyframeable

Description The Movement parameter category is available only for the Sparkler effect. Use it to
control the movement of the sparkler in the effect. For more information, see
“Sparkler” on page 175.

Use of Controls Speed Sets the value around which the speed of the sparks is randomized.

Gravity Sets the attraction of the sparks downward or upward. The greater
the value, the more the sparks are attracted downward.

Air Resistance Sets the air resistance. The higher the value, the less the sparks
radiate outward.

Wind X, Wind Y Sets a virtual directional wind, which affects the trajectory of the
sparks.

n Air Resistance must be greater than 0 for Wind to have an


effect.

Turbulence Adds randomness to the movement of the sparks.

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Number

Text color

T t
Parameter Type Keyframeable

Description The Number parameter category is available only for the Pattern Generator effect. For
more information, see “Pattern Generator” on page 168.

Use of Controls Number Offset Sets the offset of the number from the current frame number.

Opacity Sets the opacity of the number.

Text Size Sets the size of the number.

Stroke Width Sets the width of the number stroke.

R, G, B Sets the color of the number. Select the color by doing one of the
(Text color) following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color
Picker.
t Use the eyedropper.

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Offset

Parameter Type Keyframeable

Description The Offset parameter category is available only for the Kaleidoscope effect. For more
information, see “Kaleidoscope” on page 159.

Use of Controls X, Y Use the X and Y sliders to set the offset from the original source
area.

n You can also click the corresponding marker, and drag within
the image.

Anti-alias Sets whether or not transformed areas will be smoothed.

n This parameter is not keyframeable.

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Source

Parameter Type Keyframeable

Description The Source parameter category is available only for the FluidMorph effect. Select the
morphing method from the Source Fast menu. For more information, see
“FluidMorph” on page 157.

Use of Controls Source Fast menu Select the morphing method from the Source Fast menu:

• Still Image — The system takes snapshots of the first frame of outgoing video and
the last frame of incoming video and creates an output that is a morph of the two
images.
• Video Stream — The system creates the output by morphing the two clips, frame
by frame.

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Start Timecode

Parameter Type Keyframeable

Description The Start Timecode parameter category is available only for the Timecode effect. For
more information, see “Timecode” on page 178.

Use of Controls Starting timecode Sets the day for the starting timecode.
day
When Starting timecode day is 0, the value does not appear. You
can use a non-zero Starting timecode day to identify items such as
spool, reel, and so forth.

Starting timecode Sets the hour for the starting timecode.


hour

Starting timecode Sets the minute for the starting timecode.


minute

Starting timecode Sets the second for the starting timecode.


second

Starting timecode Sets the frame for the starting timecode.


frame

Starting timecode When you select Feet and Frames as the Timecode Type, you can
feet specify the starting feet. See “Timecode Input Parameters” on
page 80.

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Key Parameters

Key parameters appear only in the Chroma Key, Luma Key, and RGB
Keyer effects. These parameters control the key color and allow you to
fine-tune the edges of key effects and the appearance of the foreground
elements.

For information on the workflow for applying key effects, see “Creating
Key Effects” in the effects guide or the Help.

Key

Chroma Key and Luma Key Effects

Parameter Type Global

Description Selects the primary key color to be replaced by video. Available in both Chroma Key
and Luma Key.

Use of Controls Other Options Opens the Windows Color dialog box or Macintosh Color
button Picker for precise color selection. For more information, see
“Using the Windows Color Dialog Box” and “Using the
Macintosh Color Picker” in the effects guide or the Help.

Hue Identifies the key color. The Hue parameter is measured as


values on a color wheel ranging from 0 to 255. The start (0) and
ending (255) values are both red.

Sat (saturation) Specifies the amount or intensity of the color. Values range from
0 to 255, where 0 is no chrominance and 255 is a fully saturated
color.

Lum (luminance) Specifies the brightness of the color. Values range from 0 to
255, where 0 is black and 255 is full brightness or white.

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Gain Specifies how much of the foreground and the background


video is displayed. Values range from 0 to 63. A Gain of 0
shows only the foreground. A Gain of 63 replaces all the
foreground video with the background video.

Soft (softness) Determines how the bordering colors along the edge of the key
are processed in the effect. Colors that border the luminance or
chroma specified for the key are displayed as a blend of the
foreground and the background video. Values range from 0 to
63. The higher the Softness value, the more of the background
video is blended in the border colors. Use the Soft slider to
improve the appearance of the edges of the keyed areas.

Secondary Key

Chroma Key Effect Only

Parameter Type Global

Description Selects a secondary background color to key out. For example, the floor in a blue
screen or green screen shot might be a slightly different shade from the background.
You can select the floor color as your secondary color and key it out. Available for the
Chroma Key effect only.

Use of Controls See “Key” on page 90.

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Spill Suppression

Chroma Key Effect Only

Parameter Type Global

Description Neutralizes the selected color for the Chroma Key effect without affecting the
luminance. The effect changes the spill color to a grayscale, allowing it to blend more
easily with the foreground image.
Use the Spill Suppression key color to fix the following problems:
• Remove background color spill from the foreground image. Color spill occurs
when the background color is present in the foreground image due to backdrop
reflection.
• If the foreground object retains an outline of the chroma key color, you can use
Spill Suppression to reduce the color effect in the outline.

Use of Controls See “Key” on page 90.

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Key Color

RGB Keyer Only

Parameter Type Global

Description Use the Key Color parameters in the RGB Keyer effect to select a color for the
chroma key.

Use of Controls H (hue) Specifies the hue or tint measured as values on a color wheel
ranging from 0 to 255. The start (0) and ending (255) values are
both red.

S (saturation) Specifies the amount or intensity of the color. Values range from
0 to 255, where 0 is no chrominance and 255 is a fully saturated
color.

V (value) Specifies the value of the color.

See “RGB Keyer (AVX Plug-in Effect)” on page 195.

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Chroma Key

RGB Keyer Only

Parameter Type Global

Description Use the Chroma Key parameters in the RGB Keyer effect to fine-tune the key effect.

Use of Controls Gain Softens the edge of the key, with a range from 0 to 100.

Soft (softness) Specifies the amount or intensity of the color. Values range from
0 to 255, where 0 is no chrominance and 255 is a fully saturated
color.

Show Alpha Displays the grayscale alpha channel used to apply the key
effect to the foreground and background sources. Viewing the
alpha channel directly allows you to examine problem areas of
the key while making adjustments.

Spill Suppresses the spill from the key color onto foreground objects
that often occurs due to color reflection in the scene. The range
is from 0 to 100.

Level Controls transparency of the foreground elements against the


key background.

Reverse Inverts the key.

See “RGB Keyer (AVX Plug-in Effect)” on page 195.

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Matte Control

RGB Keyer Only

Parameter Type Global

Description Use Matte Control in the RGB Keyer effect to fine-tune the edges of the matte used in
the chroma key.

Use of Controls Blur Uses a box filter to blur the matte for the key. The range is 0 to
100; 0 indicates a blurring of 0 pixels, and 100 indicates a
blurring of 10 pixels.

Erode Used with blur, decreases or “erodes” the outer edges of the
blurred matte key.

See “RGB Keyer (AVX Plug-in Effect)” on page 195.

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Color Correction

RGB Keyer Only

Parameter Type Global

Description Use the Color Correction parameters in the RGB Keyer effect for post-key color
correction of the foreground elements in the Chroma Key effect. Because the
foreground and background elements are often shot at different times and locations,
post-key color correction is especially useful for maintaining the key while matching
the visual characteristics of the foreground to the background.

Use of Controls Sat (saturation) Specifies the amount or intensity of the color. Values range from
0 to 255, where 0 is no chrominance and 255 is a fully saturated
color.

Bright (brightness) Specifies the brightness level. Values range from 0 to 255,
where 0 is black and 255 is full brightness or white.

Cont (contrast) Controls the contrast of light and dark areas in the picture.
Values range from –100 to +100, where a value of 0 indicates
the image is unchanged. A negative value is less contrast; a
positive value is more contrast.

See “RGB Keyer (AVX Plug-in Effect)” on page 195.

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Matrix Parameters

Parameter Type Global

Description Allows you to customize the grid used to define the position or progress of the
Matrix effect over time. For example, the grid defines the number of squares used
for the Grid and Speckle effects, or the number of horizontal bars used for the
One-Way Row effect. Available for Matrix Wipe effects, Sawtooth Wipe effects,
and some Shape Wipe effects.

Use of Controls Other Options Click to open the Matrix Effect dialog box.
button

Columns Rows Graphical representation


of the grid

Select a standard grid size or enter a custom number of rows


and columns, and then click OK. The minimum number of
rows and columns is 2 x 2. A graphical representation of the
grid you select appears on the right side of the dialog box.

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Traditional Motion Effect Parameters

Traditional motion effect parameters apply to Freeze Frame, Variable


Speed, and Strobe Motion effects. For information about applying and
editing various motion effects, see “Creating Traditional Motion Effects”
in the effects guide or the Help. See also “Timewarp” on page 257.

Freeze Frame Parameters

Duration

Custom duration

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Parameter Type Global

Description Allows you to create and customize a freeze frame clip based on the image
currently displayed in the Source pop-up monitor.

Use of Menu Freeze frame parameters are menu commands in the Clip menu. To create a freeze
Commands frame and access freeze frame parameters, select Clip > Freeze Frame, and then
select the appropriate submenu commands.

• Duration commands Specifies the length of the freeze frame clip that the Avid editing application
(in seconds or creates in the Source pop-up monitor. You can either select a duration from the
minutes) Freeze Frame submenu or select Other to enter a custom duration.

• Other Opens a dialog box that allows you to specify a custom duration for the freeze
frame clip.

• Two Field Freeze Opens a submenu with commands that allow you to determine how the system
Frames creates and displays the effect media when working with two fields.

• Using Duplicated The system uses a single field to create the effect. This option reduces the vertical
Field resolution of the image by one-half, resulting in a lower quality image.

• Using Both Fields The system uses both fields to create the effect. This option is especially useful
when there is motion in the footage.

• Using Interpolated The system creates a second field for the effect by combining scan line pairs from
Field the first field in the original media. This might result in a slightly softer look to the
freeze frame.

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Variable Speed and Strobe Motion Parameters

Variable Speed
effect

Strobe Motion
effect

Parameter type Global

Description Allows you to create and customize variable speed or strobe motion clips based on
all or part of the clip currently displayed in the Source pop-up monitor.

Use of controls Variable Speed and Strobe Motion parameters are available in the Motion Effect
dialog box. To open the Motion Effect dialog box, click the Motion Effect button
in the Source pop-up monitor.

Variable Speed

• Duration The duration of the effect in frames. Doubling the number of frames causes the
frame rate to be half the current rate.

• Rate The rate of speed in frames per second (fps) at which the video will be played.
Normal speed is 30 fps for NTSC, 25 fps for PAL.

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• % Speed The percent of speed at which the video will be played. Normal speed is 100%.

n To indicate reverse motion at full play rate, slow or fast, enter a negative
play rate or a percent.

• Fit To Fill Sets the Variable Speed parameters, so the duration of the motion effect will
match the IN to OUT duration marked in the sequence.

Strobe Motion

• Update every n Specifies the update rate in frames for the Strobe Motion effect. For example,
frames entering a rate of 5 causes every fifth frame to be displayed in the Strobe Motion
effect.

n If a Strobe Motion effect becomes unrendered because it has been trimmed


to a longer duration, the effect will not play and must be rendered again.

Render 2-field Motion


Effect Using

• Duplicated Field The Avid editing application uses a single field to create the effect.
For two-field media, this reduces the information stored by half because it drops
one field of the image, resulting in a lower quality image.
For single-field media, this is usually the best choice because of its speed (the
other options do not improve effect quality for single-field media).
Effects render in the shortest amount of time using this option.

• Both Fields The Avid editing application uses both fields to create the effect. For example, the
first two frames of a half-speed (50%) slow-motion effect repeat the original
Frame 1 (both fields) twice.
This option is good for shots without inter-field motion and still shots.
With footage that includes inter-field motion, this method might result in minor
shifting or bumping of the image because it disturbs the original order of fields: a
Field 1 will appear both before and after the corresponding Field 2.
Effects render relatively quickly. For best results, use evenly divisible frame rates
with this option.

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• Interpolated Field The Avid editing application creates a second field for the effect by combining
scan line pairs from the first field in the original media.
This option calculates the motion effect at the field level rather than the frame
level. Because the Avid editing application considers all fields and does not
disturb the original order of fields, the smoothest effect results.
Effects created using this option take the longest amount of time to render.

• VTR-Style The Avid editing application creates a second field for the effect by shifting
selected video fields of the original media by a full scan line. This technique is
similar to that used by high-quality professional video decks when playing
footage at less than normal speed.
This option also creates the motion effect at the field level rather than the frame
level; however, because pixels are not filtered, the final image is sharper than that
created by the Interpolated Field option. The image might display some slight
jitter at certain speeds.
The time needed to render effects created with this option is longer than the time
for effects created using either Duplicated Field or Both Fields but similar to the
time needed for Interpolated Field.

• Ignore Render If a specific motion effect type is set in the Motion Effects Render Using option of
Setting the active Render setting, the Avid editing application automatically selects that
motion effect type, makes all other motion effect type options unavailable, and
displays the Ignore Render Setting check box. Click the Ignore Render Setting
check box to temporarily override the active Render setting and make all four
motion effect types available.

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Plug-in Effect Parameters

If you install third-party plug-in effects, these effects usually come with
their own documentation. For information on installing and using third-
party plug-in effects, see “Using Third-Party Plug-in Effects” in the effects
guide or the Help.

Position

Parameter Type Keyframeable

Description Sets the horizontal and vertical position of the effect.

Use of Controls H Pos Moves the video from side to side. Values range from –999 to +999.
(horizontal Negative values move the image to the left. Positive values move
position) the image to the right.

V Pos (vertical Moves the video up and down. Values range from –999 to +999.
position) Negative values move the image to the top. Positive values move
the image to the bottom.

Scroll Position

c If you select all keyframes when changing the scroll position on a


rolling title, all keyframes will be set to that position and the title will
no longer move. Make sure you select the appropriate keyframes.

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Region Stabilize Parameters

Region Stabilize parameters appear only in the Region Stabilize effect.


They allow you to establish the type of stabilization and the area of the
image that is to remain stationary. For more information, see “Stabilizing
an Image” in the effects guide or the Help.

Model

Parameter Type Global

Description Selects the type of stabilization. Available for the Region Stabilize effect only. For
more information, see “Stabilizing an Image” in the effects guide or the Help.

Options Translational Keeps the region of interest steady along both the horizontal and
the vertical axis.

Horizontal Constrains horizontal motion in the region of interest. Objects in


the region of interest can move vertically but not horizontally.

Vertical Constrains vertical motion in the region of interest. Objects in the


region of interest can move horizontally but not vertically.

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Region of Interest

Parameter Type Keyframeable

Description Defines the area of the image that is to remain stationary. Available for the Region
Stabilize effect only. For more information, see “Stabilizing an Image” in the effects
guide or the Help.

Use of Controls T (top) Sets the corners of the region of interest. Values are relative to the
L (left) center of the screen.
B (bottom)
R (right)
n You can also change the size and position of the Region of
Interest by dragging the wire frame in the Effect Preview
monitor. For more information, see “Manipulating Effects
Directly” in the effects guide or the Help.

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Auto Zoom

Parameter Type Global

Description Stabilization exposes black around the edges of the repositioned frames. Auto Zoom
compensates by resizing and, if necessary, repositioning the clip to remove the
exposed edges. Available for the Region Stabilize effect only. For more information,
see “Stabilizing an Image” in the effects guide or the Help.

Progressive Source

Parameter Type Global

Description Produces smoother results for the effect when your footage was captured or converted
to progressive footage (not interlaced).

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Scaling

Parameter Type Keyframeable

Description Resizes the effect by adjusting height and width.

Use of Controls Wid (width) Controls the width of the image when the Fixed Aspect parameter
is disabled. Values range from 0 to 400.

Hgt (height) Controls the height of the image when the Fixed Aspect parameter
is disabled. Values range from 0 to 400.

Fixed Aspect Determines which position and size parameters are displayed.
When the Fixed Aspect parameter is enabled, the aspect ratio of the
picture cannot be changed. The Wid and Hgt sliders are ganged and
move together.

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Transition Parameters

Click the Transition Transition Effect Duration box


Effect Alignment
button to select a
position from the pop-
up menu.

Parameter Type Global

Description Transition parameters allow you to specify the starting point of a transition
relative to the cut point and the length of a transition. Transition parameters
appear at the bottom of the Effect Editor. For more information about using
transition effects, see “Working with Transition Effects” in the effects guide or
the Help.

Use of Controls Transition Effect Click the Transition Effect Alignment button to open
Alignment button a pop-up menu, and then select a position option.
Ending at Cut — The transition effect starts a
number of frames before the cut defined by the
duration, such that the effect completes at the cut
point in the video.
Centered on Cut — The transition is centered on
the cut so that half the effect occurs before the cut
point and half occurs after the cut point in the
sequence.
Starting at Cut — The transition effect starts
immediately after the last frame of the outgoing
video is displayed.
Custom Start — Allows you to specify the number
of frames before and after the cut to be included in
the effect.

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Transition Effect
Duration box

Click in the box, and type a value to specify the


length of time that the effect will span the transition.
The Transition Effect Duration format that the effect
displays (for example, 1:00 is 1 second and 0 frames)
is determined by the Transition Effect Duration
setting you selected at the top of the Effect Preview
monitor.

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2D Effects
This section summarizes each 2D effect in alphabetical order within each
effect category listed below. Parameters for each effect are listed here and
are described in “2D Effects Parameters” on page 20.
• Blend Effects
• Box Wipe Effects
• Conceal Effects
• Edge Wipe Effects
• Film Effects
• Illusion FX
• Image Effects
• Key Effects
• L-Conceal Effects
• Matrix Wipe Effects
• Motion Effects
• Peel Effects
• Push Effects
• Sawtooth Wipe Effects
• Shape Wipe Effects
• Spin Effects
• Squeeze Effects
• Timewarp
• Title Effects

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Blend Effects

Blend effects are general two-channel effects used for transitions or


multilayer segments. Blend effects include:
• Dip to Color
• Dissolve
• Fade from Color
• Fade to Color
• Picture-in-Picture
• Superimpose

Also see “Film Dissolve” on page 150 and “Film Fade” on page 151.

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Dip to Color

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Blend

Apply to Transitions

Parameters Foreground – level, reverse animation


Background – hue, saturation, luminance
Acceleration
Transition Parameters – transition effect alignment and duration

Description Fades from the outgoing video to black, white, or any color and then fades up to the
incoming video.

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Dissolve

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Blend

Apply to Transitions

Parameters Foreground – level, reverse animation


Acceleration
Transition Parameters – transition effect alignment and duration

Description Blends images from the outgoing video with the incoming video over time.

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Fade from Color

Beginning color Middle of effect Incoming footage

Effect Icon

Effect Category Blend

Apply to Transitions

Parameters Foreground – level, reverse animation


Background – hue, saturation, luminance
Acceleration
Transition Parameters – transition effect alignment and duration

Description Fades from any color to the incoming video.

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Fade to Color

Outgoing footage Middle of effect Final color

Effect Icon

Effect Category Blend

Apply to Transitions

Parameters Foreground – level, reverse animation


Background – hue, saturation, luminance
Acceleration
Transition Parameters – transition effect alignment and duration

Description Fades from the outgoing video to any color.

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Picture-in-Picture

Bottom track PIP as a segment effect Top track

Effect Icon

Effect Category Blend

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, swap sources, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Crop – top, bottom, left, right

n You can promote Picture-in-Picture to advanced keyframes. For more


information, see “Working with Advanced Keyframes” in the effects guide or
the Help.

Description Creates a picture within a picture. Video from the higher layer, where the effect is
applied, is displayed inside the video on the lower layer. When used on a transition,
the incoming video appears inside the outgoing video.
You can promote a Picture in Picture effect to 3D or you can start off with a 3D PIP
effect from the Xpress 3D Effects category. For information on 3D effect parameters,
see “3D Effects Parameters” on page 268.

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Superimpose

Bottom track Superimpose effect Top track

Effect Icon

Effect Category Blend

Apply to Multilayer segments

Parameters Foreground – level, reverse animation


Acceleration

Description Blends the image from the upper video track (where the effect is applied) with the
image from the lower video track over time. Level set at 100 percent shows only the
video image from the upper track where the effect is applied. Level set at 0 percent
shows only the video image from the lower video track.

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Box Wipe Effects

Box Wipe effects reveal one video channel on top of another video
channel, using predefined growing rectangular shapes. Box Wipes include:
• Bottom Box
• Bottom Left to Top Right
• Bottom Right to Top Left
• Left Box
• Right Box
• Top Box
• Top Left to Bottom Right
• Top Right to Bottom Left

n For examples of similar effects, see “Comparison of Similar Effects” on


page 266.

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Bottom Box

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Box Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins as a box in the center of the bottom edge of the screen and
wipes out the outgoing video as the box expands to fill the screen.

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Bottom Left to Top Right

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Box Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins as a box in the bottom left corner of the screen and wipes out
the outgoing video as the box expands to fill the screen.

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Bottom Right to Top Left

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Box Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins as a box in the bottom right corner of the screen and wipes out
the outgoing video as the box expands to fill the screen.

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Left Box

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Box Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins as a box in the center of the left edge of the screen and wipes
out the outgoing video as the box expands to fill the screen.

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Right Box

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Box Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins as a box in the center of the right edge of the screen and wipes
out the outgoing video as the box expands to fill the screen.

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Top Box

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Box Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins as a box in the center of the top edge of the screen and wipes
out the outgoing video as the box expands to fill the screen.

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2D Effects

Top Left to Bottom Right

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Box Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins as a box in the top left corner of the screen and wipes out the
outgoing video as the box expands to fill the screen.

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Top Right to Bottom Left

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Box Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins as a box in the top right corner of the screen and wipes out the
outgoing video as the box expands to fill the screen.

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Conceal Effects

Conceal effects overlap one video channel over another video channel,
using a predefined path. Conceal effects include:
• Bottom Left to Top Right
• Bottom Right to Top Left
• Bottom to Top
• Left to Right
• Right to Left
• Top Left to Bottom Right
• Top Right to Bottom Left
• Top to Bottom

n For examples of similar effects, see “Comparison of Similar Effects” on


page 266.

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Bottom Left to Top Right

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Conceal

Apply to Transitions, single-layer and multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video slides on top of the outgoing video from the bottom left to the top
right of the screen.

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2D Effects

Bottom Right to Top Left

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Conceal

Apply to Transitions, single-layer and multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video slides on top of the outgoing video from the bottom right to the top
left of the screen.

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Bottom to Top

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Conceal

Apply to Transitions, single-layer and multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video slides on top of the outgoing video from the bottom to the top of the
screen.

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2D Effects

Left to Right

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Conceal

Apply to Transitions, single-layer and multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video slides on top of the outgoing video from the left edge to the right
edge of the screen.

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Right to Left

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Conceal

Apply to Transitions, single-layer and multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video slides on top of the outgoing video from the right edge to the left
edge of the screen.

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2D Effects

Top Left to Bottom Right

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Conceal

Apply to Transitions, single-layer and multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video slides on top of the outgoing video from the top left to the bottom
right of the screen.

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Top Right to Bottom Left

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Conceal

Apply to Transitions, single-layer and multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video slides on top of the outgoing video from the top right to the bottom
left of the screen.

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2D Effects

Top to Bottom

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Conceal

Apply to Transitions, single-layer and multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video slides on top of the outgoing video from the top to the bottom of the
screen.

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Edge Wipe Effects

Edge Wipe effects reveal one video channel on top of another video
channel by wiping an edge across the screen. Edge Wipes include:
• Horizontal
• Horizontal Open
• Lower Left Diagonal
• Lower Right Diagonal
• Upper Left Diagonal
• Upper Right Diagonal
• Vertical
• Vertical Open

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Horizontal

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Edge Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins at the left edge of the screen and moves to the right edge,
wiping out the outgoing video.

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Horizontal Open

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Edge Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins as a vertical band in the center of the screen. This band
expands to the left and right edges of the screen, wiping out the outgoing video.

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2D Effects

Lower Left Diagonal

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Edge Wipe

Apply to Transitions, multilayer segments

Parameters Foreground – level, reverse animation


Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins in the bottom left corner of the screen and wipes out the
outgoing video as a diagonal line moves from the bottom left corner to the top right
corner of the screen.

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Lower Right Diagonal

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Edge Wipe

Apply to Transitions, multilayer segments

Parameters Foreground – level, reverse animation


Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins in the bottom right corner of the screen and wipes out the
outgoing video as a diagonal line moves from the bottom right corner to the top left
corner of the screen.

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2D Effects

Upper Left Diagonal

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Edge Wipe

Apply to Transitions, multilayer segments

Parameters Foreground – level, reverse animation


Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins in the top left corner of the screen and wipes out the outgoing
video as a diagonal line moves from the top left corner to the bottom right corner of
the screen.

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Upper Right Diagonal

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Edge Wipe

Apply to Transitions, multilayer segments

Parameters Foreground – level, reverse animation


Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins in the top right corner of the screen and wipes out the
outgoing video as a diagonal line moves from the top right corner to the bottom left
corner of the screen.

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2D Effects

Vertical

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Edge Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins at the top edge of the screen and expands downward to fill the
screen.

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Vertical Open

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Edge Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins as a horizontal band in the center of the screen. This band
expands up and down to fill the screen.

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Film Effects

Film effects, an option on some systems, emulate many of the effects an


optical house can produce. Film effects include:
• 1.66 Mask
• 1.85 Mask
• 16:9 Mask
• Anamorphic Mask
• Blowup
• Film Dissolve
• Film Fade
• Mask

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1.66 Mask

Original image 1:1.66 Mask effect

Effect Icon

Effect Category Film

Apply to Single-layer segments

Parameters Background – hue, saturation, luminance


Scaling – height, width, fixed aspect
Position – horizontal position, vertical position

Description Masks out any area of the image that is not inside a centered rectangle. The centered
rectangle is 1.66 times wider than it is tall. The area surrounding the rectangle is
masked by a black background.

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1.85 Mask

Effect Icon

Effect Category Film

Apply to Single-layer segments

Parameters Background – hue, saturation, luminance


Scaling – height, width, fixed aspect
Position – horizontal position, vertical position

Description Masks out any area of the image that is not inside a centered rectangle. The centered
rectangle is 1.85 times wider than it is tall. The area surrounding the rectangle is
masked by a black background.

16:9 Mask

Effect Icon

Effect Category Film

Apply to Single-layer segments

Parameters Background – hue, saturation, luminance


Scaling – height, width, fixed aspect
Position – horizontal position, vertical position

Description Masks out any area of the image that is not inside a centered rectangle. The centered
rectangle is 16 units wide by 9 units high. The area surrounding the rectangle is
masked by a black background.

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Anamorphic Mask

Effect Icon

Effect Category Film

Apply to Single-layer segments

Parameters Background – hue, saturation, luminance


Scaling – height, width, fixed aspect
Position – horizontal position, vertical position

Description Masks out any area of the image that is not inside a centered rectangle. The centered
rectangle is 2.35 times wider than it is tall. The area surrounding the rectangle is
masked by a black background.

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Blowup

Original image Blowup effect

Effect Icon

Effect Category Film

Apply to Single-layer segments

Parameters Background – hue, saturation, luminance


Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Crop – top, bottom, left, right

Description Blowup modifies the size and portion of the picture that is displayed.

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Film Dissolve

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Film

Apply to Transitions

Parameters Foreground – level, reverse animation


Acceleration
Transition Parameters – transition effect alignment and duration

Description Blends the outgoing frame to the incoming frame over time. The Level parameter has
been preset according to Kodak™ specifications. Avid does not recommend adjusting
the Level parameter on this effect.
The Level set at 0% shows all of the outgoing frame. The Level set at 100% shows all
of the incoming frame.
This dissolve has preset parameters that emulate film’s response to light when
dissolving to another (nonblack) picture.

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Film Fade

Effect Icon

Effect Category Film

Apply to Transitions

Parameters Foreground – level, reverse animation


Acceleration

Description Blends the outgoing pictures to the incoming pictures over time. The Level parameter
has been preset according to Kodak specifications. Avid does not recommend
adjusting the Level parameter on this effect.
The Level set at 0% shows all of the outgoing frame. The Level set at 100% shows all
of the incoming frame.
This dissolve has preset parameters that emulate film’s response to black material.
Use this effect for fade ins and fade outs.

Mask

Effect Icon

Effect Category Film

Apply to Single-layer segments

Parameters Background – hue, saturation, luminance


Scaling – height, width, fixed aspect
Position – horizontal position, vertical position

Description Masks out any area of the image that is not inside a rectangle defined by the Scaling,
Fixed Aspect, and Position parameters of the effect.
The effect’s background color masks the area surrounding the rectangle.

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Illusion FX

The Illusion FX category contains AVX plug-ins, which you can use like
any other AVX plug-ins. For more information on AVX plug-ins, see
“Using Third-Party Plug-in Effects” in the effects guide or the Help. The
Illusion FX category contains the following effects:
• Color Mix
• Crystal
• Film Grain
• Flare
• FluidBlur
• FluidColorMap
• FluidMorph
• Iris
• Kaleidoscope
• Lightning
• Melt
• Motion Blur
• Page Curl
• Particle Blast
• Particle Orbit
• Particle Wind
• Pattern Generator
• Pinch
• Radial Blur
• Random Blend
• Ripple
• Rollup
• Shear

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• Sparkler
• Sphere
• Swirl
• Timecode
• Twist
• Wave

Color Mix

Apply to Segments

Effect Category Illusion FX

Parameters Color Mix Input Parameters — color level, color

Description Allows you to keyframe a color effect.

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Crystal

Apply to Segments

Effect Category Illusion FX

Parameters Crystal Input Parameters — size, jitter, random seed, anti-alias


Border — left, right, top, bottom

Description Creates a mosaic effect using polygons. The size of the polygons and the randomness
of their shape can be controlled.

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Film Grain

Apply to Segments

Effect Category Illusion FX

Parameters Film Grain Input Parameters — level, size, color, field mode, hilite grain, shadow
grain

Description Adds a grainy texture to a video clip to simulate the imperfections present in some
film footage, such as 16mm stock.

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Flare

Apply to Segments

Effect Category Illusion FX

Parameters Flare Input Parameters — brightness, size, width, amount, random seed, X, Y

Description Creates a random ring flare. The brightness, size, and center of the flare can be
controlled.

FluidBlur

Apply to Segments

Effect Category Illusion FX

Parameters FluidBlur Input Parameters — blur amount, lower motion threshold, upper motion
threshold, trail, sharpen leading edge, progressive source
Border — left, right, top, bottom

Description Creates a motion blur. The amount of blur is based on the amount of motion in the
clip. Only objects that are moving from one frame to the next will be blurred.

n FluidBlur creates a higher quality effect than the Motion Blur effect because it
blurs in the direction of travel. See “Motion Blur” on page 1-162. You must
render this effect to see the result.

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FluidColorMap

Apply to Segments

Effect Category Illusion FX

Parameters FluidColorMap Input Parameters — min motion threshold, max motion threshold,
brightness, constant saturation, progressive source
Border — left, right, top, bottom

Description Creates an animation based on the amount of motion in a scene. The effect maps
motion to color values as follows:
• Direction of movement maps to unique chroma (color) values. A different color is
used for each direction within a 360 degree circle. The system uses the
Vectorscope layout (used in the Video Input tool) as a compass of color values.
• Motion magnitude maps to luminance (brightness) and color saturation values.
Motion magnitude is defined as the amount of pixels an object moves between
frames (or fields).

FluidMorph

Apply to Transitions

Effect Category Illusion FX

Parameters Source — still image, video stream


FluidMorph Input Parameters — feature match, swap sources, progressive source
Border — left, right, top, bottom

Description Allows you to morph between two clips.

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Iris

Apply to Transitions

Effect Category Illusion FX

Parameters Iris Input Parameters — amount, softness, X, Y, swap sources

Description Wipes the foreground clip away to reveal the background clip using a circle that
radiates out from the center. The softness of the edge of the circle can be controlled.

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Kaleidoscope

Apply to Segments

Effect Category Illusion FX

Parameters Kaleidoscope Input Parameters — symmetry, angle, scale


Center — X, Y
Offset — X, Y, anti-alias
Border — left, right, top, bottom

Description Creates an animation that resembles a kaleidoscope. The number, angle, and position
of the mirrors can be controlled, as can the source area for the effect.

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Lightning

Apply to Segments

Effect Category Illusion FX

Parameters Generation — amount, branch probability, random seed, render mode


Core — width, color
Glow — width, color

Description Creates a random lightning pattern.

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Melt

Apply to Transitions

Effect Category Illusion FX

Parameters Melt Input Parameters — bleed, melt up, amount, strength, random seed, anti-alias,
swap sources
Border — left, right, top, bottom

Description Melts away the foreground clip to reveal the background clip. The foreground clip
“melts” downward off the screen, while being distorted in a random “liquid” manner
along the horizontal lines; the vertical lines are not distorted. The strength of the
distortion can be controlled.

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Motion Blur

Apply to Segments

Effect Category Illusion FX

Parameters Motion Blur Input Parameters — amount, direction

Description Allows you to blur the edges of moving objects. See also “FluidBlur” on page 156.

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Page Curl

Apply to Transitions

Effect Category Illusion FX

Parameters Page Curl Input Parameters — turn left, reverse, swap sources

n This effect is similar to the Rollup effect. Rollup has more flexibility, but Page
Curl adds a highlight along the curled edge. For more information, see
“Rollup” on page 173.

Description Treats the foreground video channel as though it were a sheet of paper being rolled
over to reveal another page beneath.

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Particle Blast

Apply to Transitions

Effect Category Illusion FX

Parameters Particle Blast Input Parameters — amount, size, spacing, front speed, front
randomness, speed, speed randomness, acceleration, bumpiness, swap sources
Border — left, right, top, bottom

Description Divides the foreground image into circular particles and then blows away the particles
from the center outward.

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Particle Orbit

Apply to Transitions

Effect Category Illusion FX

Parameters Particle Orbit Input Parameters — amount, size, spacing, bumpiness, speed, swap
sources
Border — left, right, top, bottom

Description Divides the foreground image into circular particles, which then orbit around their
original position. The size and spacing of the particles can be controlled.

Particle Orbit Example

When using this effect as a transition effect, the following parameter


changes are recommended:
• At the first keyframe, set initial Amount and Bumpiness values to 0 so
the transition will begin smoothly.
• Add a keyframe to increase the Amount value during the transition.
For example, change the value from 0 to 40.
• At the same keyframe, set the Size value. For example, reduce Size
from 10 to 0.
• (Option) At the same keyframe, increase Bumpiness. Increasing
Bumpiness gives additional texture to the particles. For example,
change the value from 0 to 100.

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The illustration below shows four frames from a transition effect using the
values in the example.

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Particle Wind

Apply to Transitions

Effect Category Illusion FX

Parameters Particle Wind Input Parameters — amount, size, spacing, front speed, front
randomness, speed, speed randomness, acceleration, angle, bumpiness, swap sources
Border — left, right, top, bottom

Description Divides the foreground image into circular particles and then blows the particles away
directionally.

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Pattern Generator

Apply to Segments

Effect Category Illusion FX

Parameters Background — pattern type, axis, base color


Number — number offset, opacity, text size, stroke width, text color, X, Y
Circle — size, width, opacity, color, X, Y

Description Creates a clip using a solid color, a variety of color bars, or a grid. The frames can be
numbered automatically, and a circle can be animated. This effect is useful for testing
purposes.

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Pinch

Apply to Segments

Effect Category Illusion FX

Parameters Pinch Input Parameters — amount, size, X, Y, anti-alias


Border — left, right, top, bottom

Description Pinches the image in toward, or pushes it out from a user-defined point. The amount
of distortion and the area affected can be controlled.

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Radial Blur

Apply to Segments

Effect Category Illusion FX

Input Parameters Radial Blur Input Parameters — zoom, angle, X, Y, render mode

n This effect can take a long time to render. The greater the angle, the more time
it will take to render the effect.

Border — left, right, top, bottom

Description Blurs the image inward or outward from a user-defined point, and around a user-
defined rotation. The zoom factor can be controlled.

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Random Blend

Apply to Transitions

Effect Category Illusion FX

Parameters Random Blend Input Parameters — amount, random scale, swap sources

Description Uses a random pattern to blend the image of the incoming and outgoing video.

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Ripple

Apply to Segments

Effect Category Illusion FX

Parameters Motion — amount, wave speed, ripple spread, reflections


Generation — strength, length, number of ripples, random seed, anti-alias
Illumination — color, angle
Border — left, right, top, bottom

Description Creates ripples on the image, as if you dropped a stone into a pond. The number of
ripples; their size, speed, and spread; and the color and direction of the light can be
controlled.

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Rollup

Apply to Transitions

Effect Category Illusion FX

Parameters Rollup Input Parameters — amount, curl size, direction, anti-alias, swap sources
Border — left, right, top, bottom

Description Rolls up the foreground clip to reveal the background clip. The size and direction of
the rollup can be controlled.

n This effect is similar to the Page Curl effect. Rollup has more flexibility, but
Page Curl adds a highlight along the curled edge. For more information, see
“Page Curl” on page 163.

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Shear

Apply to Transitions

Effect Category Illusion FX

Parameters Shear Input Parameters — amount, min width, max width, width randomness, spread,
angle, random seed, anti-alias, swap sources
Border — left, right, top, bottom

Description Divides the foreground clip into strips and moves alternate strips away in opposite
directions to reveal the background clip.

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Sparkler

Apply to Segments

Effect Category Illusion FX

Generation Generation — birth rate, lifetime, X, Y, link speed, length, speed bias X, speed bias Y
Parameters
Movement — speed, gravity, air resistance, wind X, wind Y, turbulence
Glow — glow radius, color
Core — core radius, color

Description Creates random sparks or fireworks. The number and nature of the sparks can be
controlled.

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Sphere

Apply to Segments

Effect Category Illusion FX

Parameters Sphere Input Parameters — amount, size, X, Y, anti-alias


Border — left, right, top, bottom

Description Creates a spherical distortion in the image. The size and position of the sphere can be
controlled.

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Swirl

Apply to Segments

Effect Category Illusion FX

Parameters Swirl Input Parameters — amount, size, X, Y, anti-alias


Border — left, right, top, bottom

Description Distorts the image by swirling the pixels within a circular area. The size and position
of the circle and the amount of swirl can be controlled.

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Timecode

Apply to Segments

Effect Category Illusion FX

Parameters Timecode Input Parameters — timecode color, timecode font and size, X, Y,
timecode type, frames per foot
Start Timecode — starting day, starting hour, starting minute, starting second,
starting frame

Description Allows you to add burn-in timecode on a clip. The system automatically
increments the timecode on each frame of the clip. This effect works for 30-fps,
24-fps, and 25-fps projects.
This effect works well on a video mixdown or when you apply the effect to a
separate uncut video filler track that plays above all other tracks. Applying the
effect to adjacent clips can be time consuming because it means that you need to
apply the effect, select the appropriate starting timecode, and render the effect for
each clip.

n Feet and frames will be incorrect in a Matchback project.

n The system uses the native timecode for the project. For example, in a 24p
project, the system uses 24-fps non-drop-frame timecode.

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Twist

Apply to Segments

Effect Category Illusion FX

Parameters Twist Input Parameters — amount, X, Y, axis, anti-alias


Border — left, right, top, bottom

Description Distorts the image by twisting the two ends in opposite directions. The position and
the amount of the twist can be controlled.

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Wave

Apply to Segments

Effect Category Illusion FX

Parameters Wave Input Parameters — amount, minimum size, maximum size, horizontal factor,
vertical factor, number of waves, speed, random seed, anti-alias
Border — left, right, top, bottom

Description Distorts the image by applying a user-defined number of waves to it. The size of the
waves can be controlled.

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Image Effects

Image effects are general effects that apply to a single stream of video.
Image effects include:
• Avid Pan & Zoom (AVX Plug-In Effect)
• Color Correction
• Color Effect
• Flip
• Flip-Flop
• Flop
• Mask
• Region Stabilize
• Resize
• Submaster

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Avid Pan & Zoom (AVX Plug-In Effect)

Effect Icon

Effect Category Image

Apply to Single-layer segments

Parameters Other Options button for the Avid Pan & Zoom Effect
Display
Display Options
Size
Position for the Avid Pan & Zoom Effect
Velocity
Path
Filtering
Background for the Avid Pan & Zoom Effect
Advanced
Cache
Transition Parameters — transition effect alignment and duration

Description Allows you to import a high-resolution still image, and then pan and zoom over it.
You can preview the movement in real time with no filtering and render the effect
with a wide range of filtering options that provide exceptional image quality.
See “Using Avid Pan & Zoom” in the effects guide or the Help.

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Color Correction

Effect Icon

Effect Category Image

Apply to Single-layer segments

Parameters All parameters and controls appear in the Color Correction tool.

Description The Color Correction effect allows you to access the tools available in Color
Correction mode when you need to create a color correction that can be rendered. For
more information, see the color correction guide for your system.

Color Effect

Effect Icon

Effect Category Image

Apply to Single-layer segments

Parameters Luma Adjust – brightness, contrast, invert


Luma Range – luma range Fast menu, white point, black point, gamma
Luma Clip – high, low
Chroma Adjust – hue, saturation, invert
Color Style – posterization, solarization
Color Gain – red, green, blue

Description The Color Effect modifies the luminance, chroma, style (posterized or solarized), and
color gain of the segment.

n For examples of the Color Effect, see “Color Effect Parameters” on page 34.

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Flip

Original image Flip effect applied

Effect Icon

Effect Category Image

Apply to Single-layer segments

Parameters None

Description Video image is flipped vertically.

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Flip-Flop

Original image Flip-Flop effect applied

Effect Icon

Effect Category Image

Apply to Single-layer segments

Parameters None

Description Video image is flipped both horizontally and vertically.

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Flop

Original image Flop effect applied

Effect Icon

Effect Category Image

Apply to Single-layer segments

Parameters None

Description Video image is flipped horizontally, which reverses the camera angle.

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Mask

Effect Icon

Effect Category Image

Apply to Single-layer segments

Parameters Background – hue, saturation, luminance


Scaling – height, width, fixed aspect
Position – horizontal position, vertical position

Description Masks out any area of the image that is not inside a rectangle defined by the Scaling,
Fixed Aspect, and Position parameters of the effect. The effect’s background color
masks the area surrounding the rectangle.

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Region Stabilize

Effect Icon

Effect Category Image

Apply to Single-layer segments

Parameters Region Stabilize Parameters – Model, Region of Interest, Auto Zoom

Description The Region Stabilize effect defines and tracks an area of an image to eliminate
unwanted motion in a clip, such as motion from an unstable camera. For more
information, see “Stabilizing an Image” in the effects guide or the Help and “Region
Stabilize Parameters” on page 104.

n The Region Stabilize effect is available with Avid Xpress Pro.

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Resize

Original image Resize effect – reduced image Resize effect – enlarged image

Effect Icon

Effect Category Image

Apply to Single-layer segments

Parameters Background – hue, saturation, luminance


Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Crop – top, bottom, left, right

n You can promote Resize to advanced keyframes. For more information, see
“Working with Advanced Keyframes” in the effects guide or the Help.

Description Resize modifies the size and position of the video. The background color displays
where no video is present. Use the H Pos, V Pos, and Size sliders to specify the size
and position of the video. Use the Crop parameters to remove the edges of the picture.

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Submaster

Effect Icon

Effect Category Image

Apply to The top video track under which are the video tracks that will be included in the
Submaster effect

Parameters None

Description When rendered, the Submaster effect creates a single media file for all the video on
the layers below the Submaster effect. This allows you to group several effects that
reside on different video layers and render them as one effect; this is quicker than
rendering each effect separately.

n The Submaster effect does not render each track separately; you cannot play
each track separately after rendering.

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Key Effects

Key effects combine two streams of video using components from one of
the streams. Key effects include:
• Chroma Key
• Luma Key
• Matte Key
• RGB Keyer (AVX Plug-in Effect)

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Chroma Key

Background – video layer 1 Key image – video layer 2 Chroma Key effect

Effect Icon

Effect Category Key

Apply to Transitions, multilayer segments

Parameters Key – hue, saturation, luminance, gain, softness


Secondary Key – hue, saturation, luminance, gain, softness
Spill Suppression – hue, saturation, luminance, gain, softness
Foreground – level, swap sources, reverse animation, invert key, show alpha
Acceleration
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Crop – top, bottom, left, right
Transition Parameters – transition effect alignment and duration

Description Replaces one part of the video image with another video image based on color. The
key color in the video on the higher track is replaced with the video from the lower
track number. Chroma Key is used most frequently with a foreground image shot in
front of a highly saturated color screen.

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Luma Key

Key image Background image Luma Key effect

Effect Icon

Effect Category Key

Apply to Transitions, multilayer segments

Parameters Key – hue, saturation, luminance, gain, softness


Foreground – level, swap sources, reverse animation, invert key, show alpha
Acceleration
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Crop – top, bottom, left, right
Transition Parameters – transition effect alignment and duration

Description Replaces one part of the video image with another video image based on luminance.

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Matte Key

Video layer 1 — background Video layer 2 — foreground Video layer 3 — high-contrast


matte image

Matte Key effect

Effect Icon

Effect Category Key

Apply to Multilayer segments

Parameters Foreground – level, swap sources, reverse animation, invert key, show alpha
Acceleration
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Crop – top, bottom, left, right
Transition Parameters – transition effect alignment and duration

Description A three-layer track effect. The bottom layer is the background image, the middle layer
is the foreground image, and the top layer contains the grayscale matte or alpha
channel.

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RGB Keyer (AVX Plug-in Effect)

Background — video layer 1 Key image — video layer 2 Chroma Key effect

Effect Icon

Apply to Multilayer segments

Parameters Key Color — hue, saturation, value


Chroma Key — gain, softness, show alpha, spill suppression, level, reverse
Matte Control — blur, erode
Color Correction — hue, saturation, brightness, contrast
Grid

Description Replaces one part of the video image with another video image based on color. The
key color in the video on the higher track is replaced with the video from the lower
track number. You can also perform post-key color correction with the RGB Keyer
effect.

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L-Conceal Effects

L-Conceal effects overlap one video channel with another using a


predefined L-shaped path. L-Conceal effects include:
• Bottom Left
• Bottom Right
• Top Left
• Top Right

Bottom Left

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category L-Conceal

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video slides up the left half of the screen from bottom to top and then fills
the screen from left to right.

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Bottom Right

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category L-Conceal

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video slides up the right half of the screen from bottom to top and then fills
the screen from right to left.

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Top Left

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category L-Conceal

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video slides down the left half of the screen from top to bottom and then
fills the screen from left to right.

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Top Right

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category L-Conceal

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video slides down the right half of the screen from top to bottom and then
fills the screen from right to left.

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Matrix Wipe Effects

Matrix Wipes reveal one video channel on top of another video channel,
using blocks or bands that appear in a predefined position or path. Matrix
Wipes include:
• Grid
• One-Way Row
• Speckle
• Spiral
• Zig-Zag

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Grid

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Matrix Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Matrix Parameters (access through Other Options button) – matrix columns and rows
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins as blocks in a grid pattern that wipe out the outgoing video as
the blocks expand to fill the screen. Change the size of the grid by clicking the Other
Options button.

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One-Way Row

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Matrix Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Matrix Parameters (access through Other Options button) – matrix columns and rows
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins as a block in the top left corner of the screen that wipes out the
outgoing video as the band expands horizontally across the screen from left to right.
When the first horizontal band reaches the right edge of the screen, a second band
appears on the left edge of the screen, just below the first band, and repeats the
process until the incoming video has wiped out all the outgoing video.

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Speckle

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Matrix Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Matrix Parameters (access through Other Options button) – matrix columns and rows
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video appears in a random series of blocks that wipe out the outgoing video
until the blocks have filled the screen.

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Spiral

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Matrix Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Matrix Parameters (access through Other Options button) – matrix columns and rows
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video spirals over and wipes out the outgoing video using blocks of screen
space, starting in the bottom left corner of the screen, spiraling inward in a
counterclockwise movement.

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Zig-Zag

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Matrix Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Matrix Parameters (access through Other Options button) – matrix columns and rows
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins as a single block in the top left corner of the screen that wipes
out the outgoing video as the band expands horizontally across the screen from left to
right. When the first horizontal band reaches the right edge of the screen, a second
band appears and expands horizontally across the screen from right to left.
Succeeding bands repeat the process until the wipe is completed.

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Motion Effects

A motion effect is applied to a clip in the Source pop-up monitor and


controls the rate at which the video channel is played. Motion effects
include:
• Freeze Frame
• Variable Speed and Strobe Motion

See also “Timewarp” on page 257.

Freeze Frame

Effect Category Motion

Apply to Current frame in the Source pop-up monitor

Parameters Traditional Motion Effect Parameters – duration, two-field media

Description This effect repeats the current frame in the Source pop-up monitor for the specified
duration.

Variable Speed and Strobe Motion

Effect Category Motion

Apply to The clip marked by the IN and OUT points in the Source pop-up monitor

Parameters Traditional Motion Effect Parameters – variable speed, strobe motion, two-field
media

Description Variable Speed creates slow motion, fast motion, or reverse motion. Strobe Motion
creates a stuttering effect. The Strobe Motion effect can be used in combination with
the Variable Speed effect.

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Peel Effects

Peel effects treat one video channel as though it were a sheet of paper
being peeled from the other video channel. Peel effects include:
• Bottom Left Corner
• Bottom Right Corner
• Bottom to Top
• Left to Right
• Right to Left
• Top Left Corner
• Top Right Corner
• Top to Bottom

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Bottom Left Corner

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Peel

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Outgoing video is peeled from the incoming video from the bottom left corner to the
top right corner of the screen.

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Bottom Right Corner

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Peel

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Outgoing video is peeled from the incoming video from the bottom right corner to the
top left corner of the screen.

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Bottom to Top

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Peel

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Outgoing video is peeled from the incoming video from the bottom edge to the top
edge of the screen.

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Left to Right

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Peel

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Outgoing video is peeled from the incoming video from the left edge to the right edge
of the screen.

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Right to Left

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Peel

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Outgoing video is peeled from the incoming video from the right edge to the left edge
of the screen.

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Top Left Corner

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Peel

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Outgoing video is peeled from the incoming video from the top left corner to the
bottom right corner of the screen.

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Top Right Corner

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Peel

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Outgoing video is peeled from the incoming video from the top right corner to the
bottom left corner of the screen.

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Top to Bottom

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Peel

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video is peeled from the outgoing video from the top to the bottom of the
screen.

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Push Effects

Push effects move one video channel to fill the screen while the other video
channel is pushed out of the screen. Push effects include:
• Bottom Left to Top Right
• Bottom Right to Top Left
• Bottom to Top
• Left to Right
• Right to Left
• Top Left to Bottom Right
• Top Right to Bottom Left
• Top to Bottom

n For examples of similar effects, see “Comparison of Similar Effects” on


page 266.

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Bottom Left to Top Right

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Push

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video pushes out the outgoing video from the bottom left corner to the top
right corner of the screen. Border is on the incoming video.

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Bottom Right to Top Left

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Push

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video pushes out the outgoing video from the bottom right corner to the top
left corner of the screen. Border is on the incoming video.

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Bottom to Top

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Push

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video pushes out the outgoing video from the bottom to the top of the
screen. Border is on the incoming video.

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Left to Right

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Push

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video pushes out the outgoing video from the left edge to the right edge of
the screen. Border is on the incoming video.

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Right to Left

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Push

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video pushes out the outgoing video from the right edge to the left edge of
the screen. Border is on the incoming video.

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Top Left to Bottom Right

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Push

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video pushes out the outgoing video from the top left corner to the bottom
right corner of screen. Border is on the incoming video.

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2D Effects

Top Right to Bottom Left

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Push

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video pushes out the outgoing video from the top right corner to the bottom
left corner of the screen. Border is on the incoming video.

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Top to Bottom

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Push

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video pushes out the outgoing video from the top to the bottom of the
screen. Border is on the incoming video.

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Sawtooth Wipe Effects

Sawtooth Wipes reveal one video channel on top of another video channel,
using moving sawtooth shapes. Shape Wipes include:
• Horizontal Sawtooth
• Horizontal Open Sawtooth
• Vertical Open Sawtooth
• Vertical Sawtooth

Horizontal Sawtooth

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Sawtooth Wipe

Apply to Transitions, multilayer segments

Parameters Foreground – level, reverse animation


Matrix Parameters (access through Other Options button) – matrix columns and rows
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video appears with a sawtooth on the left edge of the screen. The sawtooth
edge moves to the right edge of the screen, revealing the incoming video.

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Horizontal Open Sawtooth

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Sawtooth Wipe

Apply to Transitions, multilayer segments

Parameters Foreground – level, reverse animation


Matrix Parameters (access through Other Options button) – matrix columns and rows
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins as a vertical sawtooth in the center of the screen. The sawtooth
then expands outward to the left and right edges of the screen to display the incoming
video in the center while covering the outgoing video.

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2D Effects

Vertical Open Sawtooth

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Sawtooth Wipe

Apply to Transitions, multilayer segments

Parameters Foreground – level, reverse animation


Matrix Parameters (access through Other Options button) – matrix columns and rows
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins as a horizontal sawtooth in the center of the screen. The
sawtooth expands up and down, revealing the incoming video.

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Vertical Sawtooth

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Sawtooth Wipe

Apply to Transitions, multilayer segments

Parameters Foreground – level, reverse animation


Matrix Parameters (access through Other Options button) – matrix columns and rows
Acceleration
Transition Parameters – transition effect alignment and duration

Description The sawtooth edge moves from the top of the screen down, covering the outgoing
video and displaying the incoming video above the sawtooth.

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Shape Wipe Effects

Shape Wipes reveal one video channel on top of another video channel,
using a growing or moving geometric shape. Shape Wipes include:
• 4 Corners
• Center Box
• Circle
• Clock
• Diamond
• Ellipse
• Horizontal Bands
• Horizontal Blinds
• Vertical Blinds

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4 Corners

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Shape Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins as blocks in four corners of the screen and wipes out the
outgoing video as the blocks expand to fill the screen.

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2D Effects

Center Box

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Shape Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Transition Parameters – transition effect alignment and duration

Description Incoming video begins as a small box in the center of the screen and wipes out the
outgoing video as it expands to fill the screen.

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Circle

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Shape Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Foreground – level, reverse animation
Acceleration
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Transition Parameters – transition effect alignment and duration

Description Incoming video begins as a small circle in the center of the screen and wipes out the
outgoing video as it expands to fill the screen.

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2D Effects

Clock

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Shape Wipe

Apply to Transitions, multilayer segments

Parameters Foreground – level, reverse animation


Acceleration
Transition Parameters – transition effect alignment and durations

Description Incoming video appears as a vertical line from the center of the screen to the top edge.
The incoming video replaces the outgoing video in a clockwise motion as if it were
the hand on a clock.

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Diamond

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Shape Wipe

Apply to Transitions, multilayer segments

Parameters Foreground – level, reverse animation


Acceleration
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Transition Parameters – transition effect alignment and duration

Description Incoming video begins as a small diamond in the center of the screen and wipes out
the outgoing video as it expands to fill the screen.

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2D Effects

Ellipse

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Shape Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, and softness


Foreground – level, reverse animation
Acceleration
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Transition Parameters – transition effect alignment and duration

Description Incoming video begins as a small ellipse in the center of the screen and wipes out the
outgoing video as it expands to fill the screen.

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Horizontal Bands

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Shape Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Matrix Parameters (access through Other Options button) – matrix columns and rows
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Reversible Yes

Description Horizontal bands expand toward the center of the screen to reveal the incoming video
between alternate shrinking bands of the outgoing video.

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2D Effects

Horizontal Blinds

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Shape Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Matrix Parameters (access through Other Options button) – matrix columns and rows
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins as horizontal bands on the screen that wipe out the outgoing
video as the incoming bands expand vertically to fill the screen.

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Vertical Blinds

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Shape Wipe

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Matrix Parameters (access through Other Options button) – matrix columns and rows
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video begins as vertical bands on the screen that wipe out the outgoing
video as the incoming bands expand horizontally to fill the screen.

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Spin Effects

Spin effects rotate one or more video channels. Spin effects include:
• X Spin
• Y Spin

X Spin

Outgoing footage

Middle of effect

Incoming footage

Effect Icon

Effect Category Spin

Apply to Transitions

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Outgoing video is squeezed until it appears as a vertical line. Incoming video
expands the line until it fills the screen. Border appears only on incoming video.

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Y Spin

Outgoing footage

Middle of effect

Incoming footage

Effect Icon

Effect Category Spin

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Outgoing video is squeezed until it appears as a horizontal line. The incoming video
then expands from that horizontal line until it fills the screen.

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Squeeze Effects

Squeeze effects expand a video channel from a single point or line until it
fills the screen, obscuring the second video channel. Squeeze effects
include:
• Bottom Centered
• Bottom Left
• Bottom Right
• Bottom to Top
• Centered Zoom
• Horizontal Centered
• Left Centered
• Left to Right
• Right Centered
• Right to Left
• Top Centered
• Top Left
• Top Right
• Top to Bottom
• Vertical Centered

n For examples of similar effects, see “Comparison of Similar Effects” on


page 266.

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Bottom Centered

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Squeeze

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video squeezes over the outgoing video, beginning as a rectangle in the
center bottom of the screen and expanding to fill the screen.

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2D Effects

Bottom Left

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Squeeze

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video squeezes over the outgoing video, beginning as a rectangle in the
bottom left corner of the screen and expanding to fill the screen.

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Bottom Right

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Squeeze

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video squeezes over the outgoing video, beginning as a rectangle in the
bottom right corner of the screen and expanding to fill the screen.

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2D Effects

Bottom to Top

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Squeeze

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video squeezes over the outgoing video, beginning at the bottom of the
screen and filling to the top of the screen.

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Centered Zoom

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Squeeze

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment

Description Incoming video starts as a rectangle in the center of the screen and zooms to fill the
screen.

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2D Effects

Horizontal Centered

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Squeeze

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video starts as a vertical band squeezed in the center of the screen and
expands horizontally to fill the screen.

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Left Centered

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Squeeze

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video squeezes over the outgoing video, beginning as a rectangle in the
center left edge of the screen and expanding to fill the screen.

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2D Effects

Left to Right

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Squeeze

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video squeezes over the outgoing video, beginning at the left edge of the
screen and filling to the right edge of the screen.

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Right Centered

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Squeeze

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video squeezes over the outgoing video, beginning as a rectangle in the
center right edge of the screen and expanding to fill the screen.

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2D Effects

Right to Left

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Squeeze

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video squeezes over the outgoing video, beginning at the right edge of the
screen and filling to the left edge of screen.

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Top Centered

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Squeeze

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video squeezes over the outgoing video, beginning as a rectangle in the
center top edge of the screen and expanding to fill the screen.

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2D Effects

Top Left

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Squeeze

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video squeezes over the outgoing video, beginning as a rectangle in the top
left corner of the screen and expanding to fill the screen.

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Top Right

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Squeeze

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video squeezes over the outgoing video, beginning as a rectangle in the top
right corner of the screen and expanding to fill the screen.

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2D Effects

Top to Bottom

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Squeeze

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video squeezes over the outgoing video, beginning at the top edge of the
screen and filling to the bottom edge of the screen.

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Vertical Centered

Outgoing footage Middle of effect Incoming footage

Effect Icon

Effect Category Squeeze

Apply to Transitions, multilayer segments

Parameters Border – hue, saturation, luminance, width, softness


Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration

Description Incoming video starts as a horizontal band squeezed in the center of the screen and
expands vertically to fill the screen.

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2D Effects

Timewarp

The following effects are available in the Timewarp category:


• Timewarp: 0% To 100%
• Timewarp: 100% To 0%
• Timewarp: 50% Speed
• Timewarp: Trim to Fill
• Timewarp: Reverse Motion
• Timewarp: Speed Boost
• Timewarp: Speed Bump

Timewarp effects are preset effects that are based on the Timewarp effect
used by Avid Media Composer Adrenaline.

You cannot modify these effects but you can change the way that the
system renders the effect by selecting options in the Render Settings dialog
box, available in the Settings scroll list of the Project window. The Blended
Interpolated and Blended VTR rendering options create a smoother effect
than the traditional motion effects.

n You can use Trim mode to change the speed of the Trim to Fill effect.

See also “Motion Effects” on page 206.

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Timewarp: 0% To 100%

Effect Icon

Apply to Single-layer segments

Parameters You cannot modify the parameters for this effect.

Description A preset effect using the Timewarp effect that ramps motion in a sequence from 0%
(freeze frame) to 100% (full speed). Apply the effect to a clip in the Timeline. For
more information, see “Using Timewarp Effects” in the Help. The inverse of this
effect is “Timewarp: 100% To 0%” on page 259.

Speed Graph and Position Graph illustrating 0% To 100% Timewarp effect

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2D Effects

Timewarp: 100% To 0%

Effect Icon

Apply to Single-layer segments

Parameters You cannot modify the parameters for this effect.

Description A preset effect using the Timewarp effect that ramps motion in a sequence from 100%
(full speed) down to 0% (freeze frame). The last frame of the clip will be the last
frame of the motion effect.
Apply the effect to a clip in the Timeline. For more information, see “Using
Timewarp Effects” in the Help. The inverse of this effect is “Timewarp: 0% To 100%”
on page 258.

Speed Graph and Position Graph illustrating 100% To 0% Timewarp effect

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Timewarp: 50% Speed

Effect Icon

Apply to Single-layer segments

Parameters You cannot modify the parameters for this effect.

Description A preset effect using the Timewarp effect that changes the playback speed to 1/2
speed.
Apply the effect to a clip in the Timeline. For more information, see “Using
Timewarp Effects” in the Help.

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2D Effects

Timewarp: Trim to Fill

Effect Icon

Apply to Single-layer segments

Parameters You cannot modify the parameters for this effect.

Description A preset effect using the Timewarp effect that changes the playback speed to a
constant rate. You can change the rate by trimming the clip
Apply the effect to a clip in the Timeline. The system displays the current speed in the
Timeline along with the clip name. The default speed is 100%. To change the speed,
enter Trim mode and trim the effect shorter (faster) or longer (slower).
When you perform the trim operation you are trimming the effect, not the clip. The
beginning and ending frames (and the number of source frames) remain the same.

n You can achieve a similar result using the Fit to Fill checkbox for Traditional
Motion effects or the Fit to Fill button on the Command palette. However, the
Trim to Fill effect allows you to access the higher quality Blend rendering
options available for Timewarp effects.

For more information, see “Using Timewarp Effects” in the Help.

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Timewarp: Reverse Motion

Effect Icon

Apply to Single-layer segments

Parameters You cannot modify the parameters for this effect.

Description A preset effect using the Timewarp effect that creates a reverse motion effect at 100%
speed. This effect plays a black filler until you render it. Apply the effect to a clip in
the Timeline. For more information, see “Using Timewarp Effects” in the Help.

Speed Graph and Position Graph illustrating Reverse Motion Timewarp effect

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2D Effects

Timewarp: Speed Boost

Effect Icon

Apply to Single-layer segments

Parameters You cannot modify the parameters for this effect.

Description A preset effect using the Timewarp effect. The effect starts out at half speed, reaches
approximately double speed at the midpoint, and returns to half speed at the end, as
shown in the following illustration.
Apply the effect to a clip in the Timeline. For more information, see “Using
Timewarp Effects” in the Help.
A similar effect is “Timewarp: Speed Bump” on page 264.

Speed Graph and Position Graph illustrating Speed Boost Timewarp effect

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Timewarp: Speed Bump

Effect Icon

Apply to Single-layer segments

Parameters You cannot modify the parameters for this effect.

Description A preset effect using the Timewarp effect. The effect starts out at full speed, slows to
approximately half speed at the midpoint, and returns to full speed at the end, as
shown in the following illustration.
Apply the effect to a clip in the Timeline. For more information, see “Using
Timewarp Effects” in the Help.
A similar effect is “Timewarp: Speed Boost” on page 263.

Speed Graph and Position Graph illustrating Speed Bump Timewarp effect

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2D Effects

Title Effects

Effect Icon

Effect Category Title effects

Apply to Multilayer segments

Static Title Foreground – level, reverse animation


Parameters
Acceleration

Rolling Title Foreground – level, reverse animation


Parameters
Acceleration
Scroll Position V
Reverse

Description Title effects are created in the Title tool and can incorporate text, graphic objects,
imported graphics, and video. Similar to Matte Key effects, Title effects are placed on
segments in one video layer and then keyed over background video on the underlying
video layers.

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Comparison of Similar Effects


Four effect categories have similar results: Box Wipe, Conceal, Push, and
Squeeze. Examples of these effects are shown here to assist you in using
these effects.

Box Wipe –
Top Left to
Bottom Right

Conceal –
Top Left to
Bottom Right

Push – Top Left to


Bottom Right

Squeeze –
Top Left

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3D Effects Reference

This chapter provides reference information on parameters and effect


shape options that appear in the Effect Editor when you apply an Xpress
3D effect to a transition or segment. For information on applying and
editing 3D effects, see the chapter “Working with 3D Effects” in the effects
guide or the Help.

The following sections describe the 3D parameters and effects:


• 3D Effects Parameters
• Xpress 3D Effects
Chapter 2 3D Effects Reference

The following illustration shows the Xpress 3D effects in the Effect


Palette.

3D Effects Parameters
This section provides general information about 3D effect parameters and
descriptions of all 3D parameters, in alphabetical order. Each effect
includes a subset of these parameters.

Some parameters have corresponding 2D versions, described in Chapter 1.

Effects parameters are grouped in the following categories:


• Acceleration (see also the 2D version: “Acceleration” on page 21)
• Axis
• Background (see also the 2D version: “Background” on page 32)
• Border (see also the 2D version: “Border” on page 33)
• Crop (see also the 2D version: “Crop” on page 41)

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• Foreground (see also the 2D version: “Foreground” on page 42)


• Position (see also the 2D version: “Position” on page 103)
• Rotation
• Scaling (see also the 2D version: “Scaling” on page 107)
• Shadow
• Shape
• Spline
• Target
• Trail

n For more information on working with parameters, see “Understanding


Effect Parameters” and “Working with 3D Effects Parameters” in the
effects guide or the Help.

Global Versus Keyframeable Parameters

Parameters for 3D effects are divided into two logical groups:


• Global parameters cannot change between keyframes. When you
change one of these parameters, the Avid system automatically sets the
value for all keyframes.
• Keyframeable parameters are adjustable on an individual keyframe
basis, so that the parameters can change over time.

The type of parameter is indicated throughout this section.

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The Hierarchy of Parameters

The Avid editing application processes 3D effects parameters in a specific


order. Knowing the order will help you understand why something looks a
particular way or why an object behaves the way it does on a motion path.

The hierarchy of 3D effects parameters, and the relationships between


them, are as follows:

Target Higher

Position

Rotation

Axis

Scaling

Crop Lower

• Parameters that are lower in the hierarchy, like Crop, are not affected
by parameters that are higher in the hierarchy, such as Rotation. In an
effect that has both rotation and cropping, for example, the same four
edges are always cropped the same way no matter what angle you have
selected for the rotation.
• Parameters that are higher in the hierarchy will always take into
account the parameters lower in the hierarchy when processing. For
example, before an object is rotated, the Avid editing application looks
to see where the object is positioned in the frame to display the correct
3D point of view with the new angle.
• You always end up with the same effect no matter the order in which
you change parameters. However, building an effect from the bottom
of the hierarchy up will be easier to control. If you rotate an object, for
example, and then move the axis (a lower parameter), your object
might jump off the screen. It would be better to move the axis first, and
then rotate the object.
• Parameters operate as 2D and 3D. All these choices affect the 3D path
of the object differently. Two-dimensional (2D) parameters, such as
Scaling, are lowest in the hierarchy and do not affect the path through
space. Three-dimensional (3D) parameters, such as Position, directly
affect the shape of the motion path.

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3D Effects Parameters

Direct Manipulation of 3D Effect Parameters

Some 3D effect parameters that affect the size, position, or movement of an


image can be adjusted in two ways. You can adjust the parameter using the
controls in the Effect Editor, or you can click the button for the parameter
on the right of the Effect Editor and use the on-screen handles to make
direct adjustments. The individual parameter descriptions in this chapter
show the parameter button as well as the parameter controls for those
parameters that provide this option. For more information, see
“Manipulating 3D Effects Directly” in the effects guide or the Help.

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Acceleration

Parameter Type Global

Description Adjusts the effect’s speed over time by having the effect ease in and ease out of every
keyframe. This gives the effect a more natural appearance. The overall speed of an
effect is determined by the duration of the effect, which is determined by the length of
the clip in the sequence. If you want to slow down or speed up the movement of an
effect, you will need to change the length of your effect or use add edits to limit the
portion of the clip affected by the effect.
Acceleration affects the following 3D effects parameters:
• Shape (X and Y position)
• Position (if Spline is disabled)
• Scaling
• Rotation
• Axis
• Crop
• Shadow (X and Y position)

Use of Control Drag the slider to control ease in and ease out motion. When the slider is to the left
(value of 0), there is no ease in and ease out motion. The effect maintains a constant
speed throughout its path. As the slider moves to the right (toward a maximum value
of 100), ease in and ease out motion increases.

n For information about the 2D version of this effect, see “Acceleration” on


page 21.

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3D Effects Parameters

Axis

Parameter Type Keyframeable

Description Moves the center of rotation relative to the image. There is no fixed rotation axis with
an image. The axis is independent of the image and is movable. For example, the
rotation axis can be placed in the center of the image, on the edge, or off the picture.
To move the center of rotation off the image, you might find it useful to zoom out and
activate the wire-frame handles. For more information, see “Effect Editor Controls”
in the effects guide or the Help.

Use of Controls Axis Click the Axis button on the right of the Effect Editor to adjust the
button center of rotation directly in the Effect Preview monitor. For more
information, see “Manipulating 3D Effects Directly” in the
effects guide or the Help.

Enable Click the Enable button to turn the Axis parameter category on or
button off. The button is pink when the parameter category is on and
gray when it is off. Alt+click (Windows) or k+click (Macintosh)
the Enable button to reset the Axis parameter controls to their
default values.

X Moves the center of rotation along the X axis (right or left).


Values range from –999 to +999, where 0 is the center of the X
axis.

Y Moves the center of rotation along the Y axis (up or down).


Values range from –999 to +999, where 0 is the center of the Y
axis.

Z Moves the center of rotation along the Z axis. Values can range
from –999 to +999, where 0 is the center of the Z axis. Positive
values are closer and negative values are farther away. Adjusting
the Z value moves the center of rotation off the plane of the video
screen.

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Background

Parameter Type Global

Description Replaces the bottom video track with a background color.


You can achieve interesting effects on a two-track sequence using a background color
for the bottom track and a Luma Key effect on the top track.

n For information on the 2D version of this effect, see “Background” on page 32.

Use of Controls Other Options Opens the Windows Color dialog box or Macintosh Color
button Picker for precise color selection. For more information, see
“Using the Windows Color Dialog Box” or “Using the
Macintosh Color Picker” in the effects guide or the Help.

Color Preview Move the mouse to the Color Preview window to activate
window the eyedropper, and then use the eyedropper to select a color
from the video in the monitor. For a description of how to
use the eyedropper, see “Using the Eyedropper” in the
effects guide or the Help.

Enable button Click the Enable button to turn the Background parameter
category on or off. The button is pink when the parameter
category is on and gray when it is off. Alt+click (Windows)
or k+click (Macintosh) the Enable button to reset the
Background parameter controls to their default values
(black).

H (hue) Specifies the hue or shade of the color. Values range from 0
to 255.

S (saturation) Specifies the amount or intensity of the color. Values range


from 0 to 255, where 0 is no chrominance and 255 is a fully
saturated color.

L (luminance) Specifies the brightness of the color. Values range from 0 to


255, where 0 is black and 255 is full brightness.

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Border

Parameter Type Keyframeable

Description Places a border around the image.


The default border color is black for Plain borders and shades of gray for other border
types.
You can blend the foreground video with the background video if you turn on Border,
use a zero width, and adjust the Soft parameter.

n For information about the 2D version of this effect, see “Border” on page 33.

Use of Controls Fast Menu Click this button and select a border type from the pop-up
button menu.

Color Preview Move the mouse to the Color Preview window to activate the
window eyedropper, and then use the eyedropper to select a color
from the video in the monitor. For a description of how to use
the eyedropper, see “Using the Eyedropper” in the effects
guide or the Help.

Enable button Click the Enable button to turn the Border parameter
category on or off. The button is pink when the parameter
category is on and gray when it is off. Alt+click (Windows)
or k+click (Macintosh) the Enable button to reset the
Border parameter controls to their default values (black).

Width Changes the width of the border. Values range from 0 (no
border) to 100, where 50 is the default.

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Soft (softness) Changes the softness. Values range from 0 (hard edge) to 255
(a very soft edge), where 0 is the default. Border softness
blends the border with the background image, giving the
border a soft appearance.

H (hue) Specifies the hue or shade of the color. Values range from 0
to 255.

S (saturation) Specifies the amount or intensity of the color. Values range


from 0 to 255, where 0 is no chrominance and 255 is a fully
saturated color.

L (luminance) Specifies the brightness of the color. Values range from 0 to


255, where 0 is black and 255 is full brightness.

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3D Effects Parameters

Crop

Parameter Type Keyframeable

Description Trims the top, bottom, left, and right edges of an image.
Crop is at the bottom of the effects parameters hierarchy. It always crops the same
four edges of the object no matter what orientation the object has. Cropping works
only in 2D space so that 3D parameters such as Rotation and Position, which are
higher in the hierarchy, take effect later in the processing. You don’t need to adjust
cropping before the other parameters, but it is difficult to crop edges if they are
rotated to the vanishing point. For more information, see “The Hierarchy of
Parameters” on page 270.

n For information about the 2D version of this effect, see “Crop” on page 41.

Use of Controls Crop button Click the Crop button on the right of the Effect Editor to crop
the image directly in the Effect Preview monitor. For more
information, see “Manipulating 3D Effects Directly” in the
effects guide or the Help.

T (top) Crops the top edge of the image. Values range from –999
(bottom) to +999 (top). The values –999 to +999 are relative to
the edges of the image. Zero is the center of the image.

B (bottom) Crops the bottom edge of the image. Values range from –999
(bottom) to +999 (top).

L (left) Crops the left edge of the image. Values range from –999 (left)
to +999 (right).

R (right) Crops the right edge of the image. Values range from –999
(left) to +999 (right).

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Foreground

Parameter Type Global

Description Adjusts the transparency of the foreground image. Swaps the foreground and
background footage.

n For information about the 2D version of this effect, see “Foreground” on


page 42.

Use of Controls Enable button Click the Enable button to turn the Foreground parameter
category on or off. The button is pink when the parameter
category is on and gray when it is off. Alt+click (Windows) or
k+click (Macintosh) the Enable button to reset the
Foreground parameter controls to their default values.

Level Adjusts the transparency of the foreground image from 0


(transparent) to 100 (opaque).

Reverse Switches the background and foreground source footage.

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3D Effects Parameters

Position

Parameter Type Keyframeable

Description Moves an image in 3D space.

n For information about the 2D version of this effect, see “Position” on page 103.
For an illustration of the XYZ coordinate system, see “The 3D Coordinate
System” in the effects guide or the Help.

Use of Controls Enable Click the Enable button to turn the Position parameter category
button on or off. The button is pink when the category is on and gray
when it is off. Alt+click (Windows) or k+click (Macintosh) the
Enable button to reset the Position parameter controls to their
default values.

XY Position Click the XY Position button on the right side of the Effect Editor
button to move the image directly on the X and Y axes in the Effect
Preview monitor. For more information, see “Manipulating 3D
Effects Directly” in the effects guide or the Help.

X Moves the image along the screen’s X axis (horizontally). Values


range from –3000 to +3000, where 0 is the zero-point of the X
axis. Negative values move the image to the left and positive
values move the image to the right.

Y Moves the image along the screen’s Y axis (vertically). Values


range from –3000 to +3000, where 0 is the zero-point of the Y
axis. Negative values move the image down and positive values
move the image up.

Z Moves the image closer to or farther from the observer along the
Z axis. Values range from –749 to +249, where zero is the zero-
point of the Z axis. Negative values move the image away from
the observer and positive values move the image toward the
observer.

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Rotation

Parameter Type Keyframeable

Description Rotates the image around the X, Y, or Z axis.


Since parameter values range between –720 and +720 degrees, you can spin the
image more than once between two keyframes. For an explanation of rotation angles,
see “Moving in 3D Space” in the effects guide or the Help.

Use of Controls Rotation Z


Click the appropriate Rotation button on the right side of the
buttons Effect Editor to adjust the rotation directly in the Effect
X Preview monitor.
Y

Enable Click the Enable button to turn the Rotation parameter


button category on or off. The button is pink when the parameter
category is on and gray when it is off. Alt+click (Windows)
or k+click (Macintosh) the Enable button to reset the
Rotation parameter controls to their default values.

Z Moves the center of rotation along the Z axis (clockwise or


counterclockwise). Values range from –720 to +720, where
0 is the center of the Z axis.

X Moves the center of rotation along the X axis (right or left).


Values range from –720 to +720, where 0 is the center of the
X axis.

Y Moves the center of rotation along the Y axis (up or down).


Values range from –720 to +720, where 0 is the center of the
Y axis.

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Scaling

Parameter Type Keyframeable

Description Adjusts the size of the image or effect.

n For information about the 2D version of this effect, see “Scaling” on page 107.

Use of Controls Scale button Click the Scale button on the right side of the Effect Editor to
adjust the image size directly in the Effect Preview monitor.
For more information, see “Manipulating 3D Effects
Directly” in the effects guide or the Help.

Enable button Click the Enable button to turn the Scaling parameter category
on or off. The button is pink when the parameter category is
on and gray when it is off. Alt+click (Windows) or k+click
(Macintosh) the Enable button to reset the Scaling parameter
controls to their default values.

X Stretches or compresses along the X axis (horizontally).


Values range from 0 to 400, where 100 indicates 100 percent
scaling (normal size).

Y Stretches or compresses along the Y axis (vertically). Values


range from 0 to 400, where 100 indicates 100 percent scaling
(normal size).

Fixed Aspect When enabled, Fixed Aspect locks the aspect ratio of the
image so you cannot move the X and Y sliders independently.
The X and Y sliders are ganged and move together to
maintain the selected aspect ratio.

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Shadow

Parameter Type Keyframeable

Description Places a shadow beneath an image and adjusts the shadow’s offset or transparency.

n Shadow and Trail (described in “Trail” on page 286) are mutually exclusive;
you can have only one enabled at a time.

Use of Controls Enable button Click the Enable button to turn the Shadow parameter
category on or off. The button is pink when the parameter
category is on and gray when it is off. Alt+click (Windows) or
k+click (Macintosh) the Enable button to reset the Shadow
parameter controls to their default values.

Opac. (opacity) Changes the shadow’s opacity from fully transparent (0) to
fully opaque (100), where 50 is the default.

X Changes the shadow’s left/right offset. Values range from


–100 to +100, where 50 is the default.

Y Changes the shadow’s top/bottom offset. Values range from


–100 to 0, where –50 is the default.

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Shape

Parameter Type Global

Description Allows you to select and adjust a 3D Shape effect. For more information, see “Xpress
3D Effects” on page 287.

Use of Controls Fast Menu Click this button and select a 3D Shape type from the pop-up
button menu. Each Shape type has its own set of parameter controls.
For information on the controls for each Shape type, see
“Xpress 3D Effects” on page 287.
The Fast Menu button is available in the Shape parameter
category only when you begin by applying the 3D PIP effect
from the Effect Palette. If you select a specific Shape type —
such as 3D Ball — directly from the Effect Palette, you cannot
switch to another Shape type within the Effect Editor.

Enable button Click the Enable button to turn the Shape parameter category
on or off. The button is pink when the parameter category is
on and gray when it is off. Alt+click (Windows) or k+click
(Macintosh) the Enable button to reset the Shape parameter
controls to their default values.

Effect Name and Icon Doesn’t Change When Switching Between


3D Effects in the Effect Editor

You can use the Shape menu in the Effect Editor to switch between the 3D
Shapes but the name of the effect does not change when you change the
shape. For example, when you are editing a 3D Ball effect you can change
the shape to 3D Slats. All of the 3D Slats parameters apply to the effect but
the name of the effect continues to be 3D Ball. This limitation applies to all
the effects in the Xpress 3D Effect category.

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Spline

Parameter Type Global

Description Smooths the position changes between keyframes. Spline helps to reproduce the
natural motion path of an object through 3D space. When you enable the Spline
parameter and click the Outline/Path button in the Effect Editor, the wire-frame line
that represents the path between keyframes appears as a smoothly curved line.
Without Spline, moving objects follow the most direct path between keyframed
positions, resulting in a “mechanical” feel.

Use of Controls Enable button Click the Enable button to turn the Spline parameter category
on or off. The button is pink when the parameter category is
on and gray when it is off.

Outline/Path Click the Outline/Path button at the bottom of the Effect


button Editor to view the effect’s outline and path as a wire frame.
You can then adjust keyframe positions directly in the Effect
Preview monitor. If Spline is enabled, the effect’s path will be
smoothly curved.

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Target

Parameter Type Keyframeable

Description Changes the X Y positioning and the sizing of the effect while maintaining other
parameter relationships.
Target is a post-transformation parameter. It is at the top of the hierarchy and affects
objects after all the other parameters have affected it. If an object has other parameters
applied, Target moves the object without changing the relationship of the other
parameters. Think of it as moving the entire 3D world where point of view does not
change. For more information, see “The Hierarchy of Parameters” on page 270.
Target can be used in many cases as a global parameter. If you have already created
an effect and want the whole effect to move higher across the frame or to appear
inside another frame, Target is the way to move it. It is also good for offsetting
another track slightly if you want to use a black graphics image as a drop shadow.

Use of Controls Enable button Click the Enable button to turn the Target parameter category
on or off. The button is pink when the parameter category is
on and gray when it is off. Alt+click (Windows) or k+click
(Macintosh) the Enable button to reset the Target parameter
controls to their default values.

X Moves the image along the screen’s X axis (horizontally).


Values range from –999 to +999, where 0 is the default.

Y Moves the image along the screen’s Y axis (vertically). Values


range from –999 to +999, where 0 is the default.

Size Scales the image and maintains the aspect ratio. Values range
from 0 to 400, where 100 is the default scale of 100 percent.

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Trail

Parameter Type Keyframeable

Description Adds a trail to an effect as it moves across the screen.

n You do not see the trail when you step through the effect because it is a
cumulative effect. Also, you cannot render a Trail effect.

n Trail and Shadow (described in “Shadow” on page 282) are mutually


exclusive; you can have only one enabled at a time.

Use of Controls Enable button Click the Enable button to turn the Trail parameter category
on or off. The button is pink when the parameter category is
on and gray when it is off. Alt+click (Windows) or k+click
(Macintosh) the Enable button to reset the Trail parameter
controls to their default values.

Decay Move the slider to change the rate of the trail’s decay, or
dissipation, during the effect’s motion. Adjustment ranges
from a quick decay (close to 0) to a slower decay (close to
100), where 75 is the default.

Use Sparkle Click the Use Sparkle button to paint the trail with sparkles.
When Use Sparkle is not selected, the effect paints a trail
using the image itself. The button is pink when Use Sparkle is
on and gray when it is off.

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Xpress 3D Effects

Xpress 3D Effects
With Xpress 3D effects, you can map the foreground video channel to
various geometric shapes to create transitions or special effects. You can
apply various effects from the Xpress 3D Effect category in the Effect
Palette.

3D Shape Effects

Each shape effect displays a set of parameters that are specific to that shape
in the Shape category. In addition, you can use other 3D effects parameters,
such as Border, Scaling, Position, and Trail.

3D PIP Effect

You can promote a 2D Picture in Picture effect to 3D or you can start off
with a 3D PIP effect. For general information on Picture-in-Picture effects,
see “Picture-in-Picture” on page 116.

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Page Fold
Page Fold

Top

Flap

Parameter Type Keyframeable

Description Creates an illusion similar to turning a page in a book. The top image curls over and
then becomes flat. You can see the video on either side when you rotate the image or
curl the edges. The portion of the image that folds over is referred to as the flap.

Use of Controls Fast Menu See “Shape” on page 283.


button
Enable button

Curl Move the slider to control the distance the page rolls up. The control
specifies how far the fold has progressed. Values range from 0 to 100,
where 0 represents no fold.

Radius Move the slider to control the tightness of the fold. Values range from
0 to 100, where 15 is the default.

Angle Move the slider to control the direction of the fold. Values range from
–180 degrees to +180 degrees, where 45 degrees is the default.

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Tips for Page Fold Creation

To take the page from a flat, centered image to one that is completely
off the screen:
t Vary the Curl value from 0 to 100 while keeping the radius at its
default value.

To soften the edges of a Page Fold effect:


t Enable the Border parameter, and adjust the Soft slider. You can soften
a border of zero width.

n Also refer to the Illusion FX Page Curl and Rollup effects. See “Page
Curl” on page 163 and “Rollup” on page 173.

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3D Ball

Parameter Type Keyframeable

Description Lets you treat the video as a rubbery, rectangular sheet stretched around a sphere. If
the radius of the sphere is very large, the corners of the sheet curve along the surface
like a rubber patch on a ball. If the radius is small, the corners disappear, wrapping
completely around the sphere’s surface.
The effects use a 2D effect coordinate system that has its origin in the center of the
image. X increases as you move to the right, and Y increases as you move down.
You can apply the 3D Ball effect directly from the Effect Palette, or you can apply the
3D PIP effect and then select 3D Ball from the Fast menu in the Shape parameter
category.

Use of Controls Fast Menu See “Shape” on page 283.


button
Enable button

Radius Move the slider to change the size of the ball. Values range from 0 to
100.

Curve Move the slider to give the ball a 3D effect. A value of 0 looks like a
flat circle (and can be used as a Circle Wipe). Higher values give
more depth to the ball’s shape. Values range from 0 to 100.

X Pos Move the slider to move the shape to the right or left in relation to the
(X position) image. The values range from –999 to +999, where 0 is the center of
the image. Values increase to the right and decrease to the left.

Y Pos Move the slider to move the shape up or down in relation to the
(Y position) image. Values range from –999 to +999, where 0 is the center of the
image. Values increase as you go down and decrease as you go up.

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Aspct (aspect Move the slider to change the shape from perfectly round to a
ratio) distorted shape. Values range from –100 to +100, where 0 is a circle.

Angle Move the slider to rotate the axis of the shape. This effect is visible
only when the aspect ratio is not zero. Values range from –180 to
+180.

Limitations to 3D Ball Shapes

The following limitations apply to 3D Ball effects:


• You cannot apply the Z perspective to a 3D Ball effect.
• The X and Y direct manipulation handles do not work for a 3D Ball
effect. Use the Rotation (X, Y, Z) sliders in the Rotation parameter
category instead.

n Once you rotate a 3D Ball effect in X or Y using the sliders, no direct


manipulation other than XY position will work. To regain access to the
direct manipulation Z handle, reset the X and Y Rotation sliders to 0.

Rotate around Z Axis Rotate around X Axis Rotate around Y Axis

Direct manipulation in Z Direct manipulation in X and Y does not work for


works for Radial shapes. Radial shapes. Use the Rotation sliders instead.

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3D Slats

Parameter Type Keyframeable

Description Slats split the image into alternating bands of video that enter the screen from
opposite directions. Change the Amplitude to make the slats move in opposite
directions. You can apply the Slat effect directly from the Effect Palette, or you can
apply the 3D PIP effect and then, in the Shape parameter category, click the Fast
menu button and select the Slat type. For more information, see “Shape” on page 283.

n When experimenting with these shapes, start with a Frequency value of 1 and
an Amplitude of 0. This makes it easier to see how changes in these values
affect the image.

Use of Controls Fast Menu See “Shape” on page 283.


button,
Enable button

Ampl Move the slider to control the distance the shape moves. Values range
(amplitude) from –100 to +100. For transition effects, increase the amplitude to
take the effect off the screen.

Angle Move the slider to control the slider to change the line along which
the video pieces move. Values can range from –180 to +180. Use 0
for horizontal and 90 for vertical.

Freq Move the slider to control how many copies of the offset shape
(frequency) appear on the screen. Values range from 0 to 100.

Offset Move the slider to reposition the shape on the image. Values range
from –100 to +100.

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Index

ABCDEFGHIKLMNOPRSTUVWXYZ

Numerics A
0% To 100% motion effect (2D) 258 Acceleration (2D) effect parameter 21
1:1.66 Mask effect 146 Acceleration (3D) effect parameter 272
1:1.85 Mask effect 147 Anamorphic Mask effect 148
100% To 0% motion effect (2D) 259 Aspect ratio
16:9 Mask effect 147 See Fixed Aspect option
2D effect parameters Auto Zoom effect parameter 106
See Effect parameters Avid Pan & Zoom effect
2D effects parameters 182
See Effects AVX Plug-ins
3D Ball effect Color Mix 153
described 290 Crystal 154
limitations on 291 Film Grain 155
3D effect parameters Flare 156
See Effect parameters FluidBlur 156
3D effects FluidColorMap 157
See Effects FluidMorph 157
3D Page Fold effect 288 Iris 158
3D PIP effect 287 Kaleidoscope 159
3D shape effects 287 Lightning 160
3D Slats effect 292 Melt 161
4 Corners Shape Wipe effect 230 Motion Blur 162
50% Speed motion effect 260 Page Curl 163
601 Level setting Particle Blast 164
in Avid Pan & Zoom effect 30 Particle Orbit 165
Particle Wind 167
Pattern Generator 168
Pinch 169
Index

Radial Blur 170 Bottom Left Squeeze effect 243


Random Blend 171 Bottom Left to Top Right Box Wipe effect 120
RGB Keyer 195 Bottom Left to Top Right Conceal effect 128
Ripple 172 Bottom Left to Top Right Push effect 217
Rollup 173 Bottom Right Corner Peel effect 209
Shear 174 Bottom Right L-Conceal effect 197
Sparkler 175 Bottom Right Squeeze effect 244
Sphere 176 Bottom Right to Top Left Box Wipe effect 121
Swirl 177 Bottom Right to Top Left Conceal effect 129
Timecode 178 Bottom Right to Top Left Push effect 218
Twist 179 Bottom to Top Conceal effect 130
Wave 180 Bottom to Top Peel effect 210
Axis effect parameters 273 Bottom to Top Push effect 219
Bottom to Top Squeeze effect 245
Box Wipe effects
B Bottom Box 119
Bottom Left to Top Right 120
Background (2D) effect parameters 32 Bottom Right to Top Left 121
Background (3D) effect parameters 274 Left Box 122
Background parameters 44 Right Box 123
Ball, 3D Top Box 124
described 290 Top Left to Bottom Right 125
limitations on 291 Top Right to Bottom Left 126
Black point Brightness
adjusting with Color Effect 36 See Luminance
Blend effects
Dip to Color 112
Dissolve 113
C
Fade from Color 114
Fade to Color 115 Center Box Shape Wipe effect 231
Picture-in-Picture 116 Center parameters (Illusion FX) 46
Superimpose 117 Centered on Cut option 108
Blowup effect 149 Centered Zoom Squeeze effect 246
Border (2D) effect parameters 33 Chroma Adjust effect parameters 38
Border (3D) effect parameters 275 Chroma Key effect
Border parameters (Illusion FX) 46 2D parameters for 94
Both Fields option (Motion effects) 101 parameter reference 192
Bottom Box Wipe effect 119 Circle parameters (Illusion FX) 47
Bottom Centered Squeeze effect 242 Circle Shape Wipe effect 232
Bottom Left Corner Peel effect 208 Clock Shape Wipe effect 233
Bottom Left L-Conceal effect 196 Color Correction effect 183

294
Index

Color Correction parameters (2D) 96 Core parameters (Illusion FX) 48


Color Effect Crop (2D) effect parameters 41
adjusting black point 36 Crop (3D) effect parameters 277
adjusting chrominance 38 Crystal effect (Illusion FX) 154
adjusting hue 38 Crystal parameters (Illusion FX) 55
adjusting luma clip 37 Custom Start option 108
adjusting luma range 35
adjusting luminance 34
adjusting midtones 37 D
adjusting saturation 38
adjusting white point 36 Diamond Shape Wipe effect 234
inverting chrominance 38 Dip to Color effect
inverting luminance 34 parameter reference 112
parameters 34, 183 Dissolve effect
posterizing images 39 described 113
solarizing images 39 Drop shadow for 3D effects 282
Color effects Duplicated Field option (Motion effects) 101
Color Correction 183
Color Correction (RGB Keyer) 96
Color Effect 183 E
Color Mix effect (Illusion FX) 153
Edge Wipe effects
Dip to Color 112
Horizontal 137
Fade from Color 114
Horizontal Open 138
Fade to Color 115
Lower Left Diagonal 139
FluidColorMap (Illustion FX) 157
Lower Right Diagonal 140
Color Gain effect parameters 40
Upper Left Diagonal 141
Color Mix effect 153
Upper Right Diagonal 142
Color Mix effect (Illusion FX) 153
Vertical 143
Color Mix parameters (Illusion FX) 54
Vertical Open 144
Color Style effect parameters 38 Effect parameters
Comparison of similar effects 266
2D, overview 20
Conceal effects
3D, described 268
Bottom Left to Top Right 128
Acceleration (2D) 21
Bottom Right to Top Left 129
Acceleration (3D) 272
Bottom to Top 130
Auto Zoom 106
Left to Right 131
Axis 273
Right to Left 132
Background (2D) 32
Top Left to Bottom Right 133
Background (3D) 274
Top Right to Bottom Left 134
Border (2D) 33
Top to Bottom 135
Border (3D) 275

295
Index

Border (Illusion FX) 46 Input (Particle Blast) 68


Center (Illusion FX) 46 Input (Particle Orbit) 70
Chroma Adjust 38 Input (Particle Wind) 71
Chroma Key 90 Input (Pinch) 73
Circle (Illusion FX) 47 Input (Radial Blur) 74
Color Effect 34 Input (Random Blend) 75
Color Gain 40 Input (Rollup) 76
Color Mix 54 Input (Shear) 77
Color Style 38 Input (Sphere) 78
Core (Illusion FX) 48 Input (Swirl) 79
Crop (2D) 41 Input (Timecode) 80
Crop (3D) 277 Input (Twist) 82
Crystal 55 Input (Wave) 83
direct manipulation of 271 Iris 61
Film Grain 56 Kaleidoscope 62, 63
Flare 57 Kaleidoscope (Illusion FX) 46, 87
FluidBlur 58 Key 90
FluidColorMap 59 Lightning (Illusion FX) 48, 49, 51
FluidMorph 60 Luma Adjust 34
FluidMorph (Illusion FX) 88 Luma Clip 37
Foreground (2D) 42 Luma Key 90
Foreground (3D) 278 Luma Range 35
Freeze Frame 99 Matrix 97
Generation (Illusion FX) 49 Model 104
global versus keyframeable 21, 269 Motion 98
Glow (Illusion FX) 51 Motion (Illusion FX) 84
hierarchy of 3D 270 Motion Blur 64
Illumination (Illusion FX) 52 Movement (Illusion FX) 85
Input (Color Mix) 54 Number (Illusion FX) 86
Input (Crystal) 55 Offset (Illusion FX) 87
Input (Film Grain) 56 Page Curl 65
Input (Flare) 57 Particle Blast 68
Input (FluidBlur) 58 Particle Orbit 70
Input (FluidColorMap) 59 Particle Wind 71
Input (FluidMorph) 60 Pattern Generator 44
Input (Iris) 61 Pattern Generator (Illusion FX) 44, 47, 86
Input (Kaleidoscope) 62 Pinch 73
Input (Melt) 63 Position (2D) 103
Input (Motion Blur) 64 Position (3D) 279
Input (Page Curl) 65 Radial Blur 74, 75

296
Index

Region of Interest 105 Illusion FX 152


Region Stabilize 104 Image 181
Ripple (Illusion FX) 49, 52, 84 Key 191
Rollup 76 keys 96
Rotation 280 L-Conceal 196
Scaling (2D) 107 Matrix Wipe 200
Scaling (3D) 281 Motion 206
Secondary Key 91 Peel 207
Shadow 282 Push 216
Shape 283 Region Stabilize 188
Shear 77 RGB Keyer effect 195
Source (Illusion FX) 88 Sawtooth Wipe 225
Sparkler (Illusion FX) 48, 49, 51, 85 Shape Wipe 229
Sphere 78 Spin 239
Spill Suppression 92 Squeeze 241
Spline 284 Timewarp 257
Start Timecode (Illusion FX) 89 Title 265
Strobe Motion 100 Xpress 3D Effect category 267
Swirl 79 Ellipse Shape Wipe effect 235
Target 285 Ending at Cut option 108
Timecode 80
Timecode (Illusion FX) 89
Trail 286 F
transition 108
Twist 82 Fade from Color effect
Variable Speed 100 parameter reference 114
Wave 83 Fade to Color effect
Effects parameter reference 115
2D parameters, overview 20 Film Dissolve effect 150
2D types 19 Film effects
3D Ball 290 1:1.66 Mask 146
3D Page Fold 288 1:1.85 Mask 147
3D Slats 292 16:9 Mask 147
3D, parameters for 268 Anamorphic Mask 148
Blend 111 Blowup 149
Box Wipe 118 Film Dissolve 150
comparison of similar 266 Film Fade 151
Conceal 127 Mask 151
Edge Wipe 136 Film Fade effect 151
Film 145 Film Grain effect (Illusion FX) 155
Film Grain parameters (Illusion FX) 56

297
Index

Film negative Horizontal Edge Wipe effect 137


simulating look with solarization 39 Horizontal Open Edge Wipe effect 138
Fit to Fill Horizontal Open Sawtooth Wipe effect 226
motion effects 101 Horizontal Sawtooth Wipe effect 225
Fixed Aspect option (Scaling (2D) effect Hue
parameters) 107, 281 adjusting with Color Effect 38
Flap, in Page Fold effect 288 defined 32
Flare effect (Illusion FX) 156
Flare parameters (Illusion FX) 57
Flip effect 184 I
Flip-Flop effect 185
Flop effect 186 Illumination parameters (Illusion FX) 52
FluidBlur effect (Illusion FX) 156 Illusion FX
FluidBlur parameters (Illusion FX) 58 Border parameters 46
FluidColorMap effect (Illusion FX) 157 Center parameters 46
FluidColorMap parameters (Illusion FX) 59 Circle parameters 47
FluidMorph parameters (Illusion FX) 60, 88 Color Mix 153
Foreground (2D) effect parameters 42 Color Mix parameters 54
Foreground (3D) effect parameters 278 Core parameters 48
Four Corners Shape Wipe effect 230 Crystal 154
Freeze Frame effect Crystal parameters 55
parameter reference 99, 206 Film Grain 155
Film Grain parameters 56
Flare 156
Flare parameters 57
G
FluidBlur 156
Gain with key effects 91 FluidBlur parameters 58
Gamma FluidColorMap 157
adjusting with Color Effect 37 FluidColorMap parameters 59
Generation parameters (Illusion FX) 49 FluidMorph 157
Global effect parameters 21, 269 FluidMorph parameters 60, 88
Glow parameters (Illusion FX) 51 Generation parameters 49
Grid Matrix Wipe effect 201 Glow parameters 51
Illumination parameters 52
Iris 158
H Iris parameters 61
Kaleidoscope 159
Hierarchy of 3D effect parameters 270 Kaleidoscope parameters 46, 62, 63, 87
Horizontal Bands Shape Wipe effect 236 Lightning 160
Horizontal Blinds Shape Wipe effect 237 Lightning parameters 48, 49, 51
Horizontal Centered Squeeze effect 247 Melt 161

298
Index

Melt parameters 63 Twist parameters 82


Motion Blur 162 Wave 180
Motion Blur parameters 64 Wave parameters 83
Motion parameters 84 Image effects
Movement parameters 85 Avid Pan & Zoom Effect 182
Number parameters 86 Color Effect 183
Offset parameters 87 Flip 184
Page Curl 163 Flip-Flop 185
Page Curl parameters 65 Flop 186
Particle Blast 164 Mask 187
Particle Blast parameters 68 Region Stabilize 188
Particle Orbit 165 Resize 189
Particle Orbit parameters 70 Submaster 190
Particle Wind 167 Input parameters
Particle Wind parameters 71 Color Mix 54
Pattern Generator 44, 168 Crystal 55
Pattern Generator parameters 44, 47, 86 Film Grain 56
Pinch 169 Flare 57
Pinch parameters 73 FluidBlur 58
Radial Blur 170 FluidColorMap 59
Radial Blur parameters 74, 75 FluidMorph 60
Random Blend 171 Iris 61
Random Blend parameters 75 Kaleidoscope 62
Ripple 172 Melt 63
Ripple parameters 49, 52, 84 Motion Blur 64
Rollup 173 Page Curl 65
Rollup parameters 76 Particle Blast 68
Shear 174 Particle Orbit 70
Shear parameters 77 Particle Wind 71
Source parameters 88 Pinch 73
Sparkler 175 Radial Blur 74
Sparkler parameters 48, 49, 51, 85 Random Blend 75
Sphere 176 Rollup 76
Sphere parameters 78 Shear 77
Start Timecode parameters 89 Sphere 78
Swirl 177 Swirl 79
Swirl parameters 79 Timecode 80
Timecode 178 Twist 82
Timecode parameters 80, 89 Wave 83
Twist 179 Interpolated Field option (Motion effects) 102

299
Index

Invert Key option (Foreground effect parameter) Lower Right Diagonal Edge Wipe effect 140
43 Luma Adjust effect parameters 34
Inverting chrominance Luma Clip effect parameters 37
with Color Effect 38 Luma Key effect 193
Iris effect (Illusion FX) 158 Luma Range effect parameters 35
Iris parameters (Illusion FX) 61 Luminance
adjusting with Color Effect 34
defined 32
K inverting with Color Effect 34

Kaleidoscope effect (Illusion FX) 159


Kaleidoscope parameters (Illusion FX) 46, 62,
M
63, 87
Key Color parameter (2D) 93 Manipulation of 3D Effect parameters 271
Key effect parameters 90 Mask effect 151, 187
Key effects Mask effects for film 146
Chroma Key 192 Matrix effect parameters 97
Luma Key 193 Matrix Wipe effects
Matte Key 194 Grid 201
RGB Keyer effect (AVX Plug-in effect) 195 One-Way Row 202
Keyframeable effect parameters 21, 269 Speckle 203
Keyframes Spiral 204
3D parameters with 269 Zig-Zag 205
Matte Control parameters (2D) 95
Matte Key effect
L described 194
Melt effect (Illusion FX) 161
L-Conceal effects Midtones
Bottom Left 196 adjusting with Color Effect 37
Bottom Right 197 Model effect parameter 104
Top Left 198 Motion Blur effect (Illusion FX) 162
Top Right 199 Motion Blur parameters (Illusion FX) 64
Left Box Wipe effect 122 Motion Effect parameters 98
Left Centered Squeeze effect 248 Motion effects
Left to Right Conceal effect 131 0% To 100% 258
Left to Right Peel effect 211 100% To 0% 259
Left to Right Push effect 220 50% Speed 260
Left to Right Squeeze effect 249 Freeze Frame 206
Lightning effect (Illusion FX) 160 Reverse Motion 262
Lightning parameters (Illusion FX) 48, 49, 51 reversing 101
Lower Left Diagonal Edge Wipe effect 139 Speed Boost 263

300
Index

Speed Bump 264 Pattern Generator parameters (Illusion FX) 44,


Strobe Motion 206 47, 86
Trim to Fill 261 Peel effects
Variable Speed 206 Bottom Left Corner 208
Motion parameters (Illusion FX) 84 Bottom Right Corner 209
Movement parameters (Illusion FX) 85 Bottom to Top 210
Multilayer effects Left to Right 211
See also specific effect categories, for Right to Left 212
example, Blend effects Top Left Corner 213
Top Right Corner 214
Top to Bottom 215
N Picture-in-Picture effect
3D PIP effect 287
Number parameters (Illusion FX) 86 reference 116
Pinch effect (Illusion FX) 169
Pinch parameters (Illusion FX) 73
O PIP
See Picture-in-Picture effect
Offset parameters (Illusion FX) 87
Playback
One-Way Row Matrix Wipe effect 202
individual tracks, restriction with Submaster
effect 190
Position (2D) effect parameters 103
P Position (3D) effect parameters 279
Page Curl effect (Illusion FX) 163 Posterization
Page Curl parameters (Illusion FX) 65 adjusting with Color Effect 39
Page Fold effect Push effects
creation tips 289 Bottom Left to Top Right 217
described 288 Bottom Right to Top Left 218
Pan & Zoom effect 182 Bottom to Top 219
Parameters Left to Right 220
See Effect parameters Right to Left 221
Particle Blast effect (Illusion FX) 164 Top Left to Bottom Right 222
Particle Blast parameters (Illusion FX) 68 Top Right to Bottom Left 223
Particle Orbit effect (Illusion FX) 165 Top to Bottom 224
Particle Orbit parameters (Illusion FX) 70
Particle Wind effect (Illusion FX) 167
Particle Wind parameters (Illusion FX) 71 R
Pattern Generator effect (Illusion FX) 168
Radial Blur effect (Illusion FX) 170
Pattern Generator effect parameters 44
Radial Blur parameters (Illusion FX) 74, 75
Random Blend effect (Illusion FX) 171

301
Index

Region of Interest effect parameters 105 Vertical 228


Region Stabilize effect Vertical Open 227
Auto Zoom parameter 106 Scaling (2D) effect parameters 107
described 188 Scaling (3D) effect parameters 281
Model parameter 104 Secondary Key effect parameters 91
parameter reference 104 Segment effects
reference 188 See specific effect categories, for example,
Region of Interest parameters 105 Image effects
Rendering Shadows
Submaster restriction 190 for 3D effects, parameter reference 282
Resize effect 189 Shape effect parameters 283
Reverse Animation option (Foreground effect Shape Wipe effects
parameter) 42 4 Corners 230
Reverse Motion effect (2D) 262 Center Box 231
Reversing Circle 232
motion effects 101 Clock 233
RGB Keyer effect (AVX Plug-in) 195 Diamond 234
RGB settings Ellipse 235
in Avid Pan & Zoom effect 30 Horizontal Bands 236
Right Box Wipe effect 123 Horizontal Blinds 237
Right Centered Squeeze effect 250 Vertical Blinds 238
Right to Left Conceal effect 132 Shear effect (Illusion FX) 174
Right to Left Peel effect 212 Shear parameters (Illusion FX) 77
Right to Left Push effect 221 Show Alpha option (Foreground effect
Right to Left Squeeze effect 251 parameter) 43
Ripple effect (Illusion FX) 172 Size of effect
Ripple parameters (Illusion FX) 49, 52, 84 adjusting 285
Rollup effect (Illusion FX) 173 Slats, 3D effect 292
Rollup parameters (Illusion FX) 76 Solarization
Rotation buttons 280 adjusting with Color Effect 39
Rotation effect parameters 280 Source parameters (Illusion FX) 88
Sparkler effect (Illusion FX) 175
Sparkler parameters (Illusion FX) 48, 49, 51, 85
S Speckle Matrix Wipe effect 203
Speed Boost effect (2D) 263
Saturation Speed Bump effect (2D) 264
adjusting with Color Effect 38 Sphere effect (Illusion FX) 176
Sawtooth Wipe effects Sphere parameters (Illusion FX) 78
Horizontal 225 Spill Suppression effect parameters 92
Horizontal Open 226

302
Index

Spin effects T
X Spin 239
Y Spin 240 Target effect parameters 285
Spiral Matrix Wipe effect 204 Timecode effect (Illusion FX) 178
Spline effect parameter Timecode parameters (Illusion FX) 80, 89
reference 284 Timewarp effects 257
Squeeze effects 0% to 100% 258
Bottom Centered 242 100% to 0% 259
Bottom Left 243 50% Speed 260
Bottom Right 244 Reverse motion 262
Bottom to Top 245 Speed boost 263
Centered Zoom 246 Speed bump 264
Horizontal Centered 247 Trim to Fill 261
Left Centered 248 Titles
Left to Right 249 effect parameter reference 265
Right Centered 250 Top Box Wipe effect 124
Right to Left 251 Top Centered Squeeze effect 252
Top Centered 252 Top Left Corner Peel effect 213
Top Left 253 Top Left L-Conceal effect 198
Top Right 254 Top Left Squeeze effect 253
Top to Bottom 255 Top Left to Bottom Right Box Wipe effect 125
Vertical Centered 256 Top Left to Bottom Right Conceal effect 133
Stabilizing an image Top Left to Bottom Right Push effect 222
Region Stabilize parameters 104 Top Right Corner Peel effect 214
using Region Stabilize 188 Top Right L-Conceal effect 199
Start Timecode parameters (Illusion FX) 89 Top Right Squeeze effect 254
Starting at Cut option 108 Top Right to Bottom Left Box Wipe effect 126
Strobe Motion effect Top Right to Bottom Left Conceal effect 134
parameter reference 100, 206 Top Right to Bottom Left Push effect 223
Submaster effect Top to Bottom Conceal effect 135
described 190 Top to Bottom Peel effect 215
Superimpose effect 117 Top to Bottom Push effect 224
Swap Sources option (Foreground effect Top to Bottom Squeeze effect 255
parameter) 42 Tracks of video
Swirl effect (Illusion FX) 177 gain levels 91
Swirl parameters (Illusion FX) 79 Trail effect parameters 286
Transition effects
See also specific effect categories, for
example, Blend effects
alignment 108
parameter reference 108

303
Index

Trim to Fill motion effect 261 X


Twist effect (Illusion FX) 179
Twist parameters (Illusion FX) 82 X Spin effect 239
Types of effects 19 Xpress 3D effects
3D Ball 290
3D Page fold 288
U 3D PIP 287
3D Slats 292
Upper Left Diagonal Edge Wipe effect 141
Upper Right Diagonal Edge Wipe effect 142
Y
V Y Spin effect 240

Variable Speed motion effect


parameter reference 100, 206 Z
Vertical Blinds Shape Wipe effect 238
Vertical Centered Squeeze effect 256 Zig-Zag Matrix Wipe effect 205
Vertical Edge Wipe effect 143
Vertical Open Edge Wipe effect 144
Vertical Open Sawtooth Wipe effect 227
Vertical Sawtooth Wipe effect 228
VTR-Style option (Motion effects) 102

W
Wave effect (Illusion FX) 180
Wave parameters (Illusion FX) 83
White point
adjusting with Color Effect 36
Wipe effects
Box Wipe 118
Edge Wipe 136
Matrix Wipes 200
Sawtooth Wipes 225
Shape Wipes 229

304

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