Professional Documents
Culture Documents
#include <vector>
#include <chrono>
#include <fstream>
#include <string>
#include <ctime>
struct Message {
std::string sender;
std::string content;
std::time_t timestamp;
};
class GroupChat {
private:
std::vector<Message> messages;
public:
Message message;
message.sender = sender;
message.content = content;
message.timestamp =
std::chrono::system_clock::to_time_t(std::chrono::system_clock::now());
messages.push_back(message);
}
void displayMessageHistory() {
std::cout << message.sender << ": " << message.content << " ("
<< std::ctime(&message.timestamp) << ")";
}
}
};
class UserInterface {
private:
GroupChat groupChat;
public:
std::cout << "Creating private chat between " << user1 << " and " <<
user2 << std::endl;
}
}
};
public:
GroupChat::sendMessage(sender, content);
};
class EncryptionAlgorithm {
public:
}
};
#include <QApplication>
#include <QTextEdit>
#include <QPushButton>
#include <QVBoxLayout>
#include <QLineEdit>
#include <QLabel>
Q_OBJECT
private:
QTextEdit* messageHistory;
QLineEdit* inputField;
QPushButton* sendButton;
messageHistory->append(QString::fromStdString(message));
}
private slots:
void handleSendButton() {
updateMessageHistory(message);
inputField->clear();
}
public:
messageHistory->setReadOnly(true);
layout->addWidget(messageHistory);
layout->addWidget(inputField);
layout->addWidget(sendButton);
setLayout(layout);
setWindowTitle("Chat Application");
}
};
UserInterface userInterface;
if (!authenticated) {
return 1;
}
ChatGUI chatGUI;
chatGUI.show();
FileSharingSystem fileSharingSystem;
EncryptionAlgorithm encryptionAlgorithm;
return app.exec();