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2017 Optimized Mobility Models For Disaster Recovery Using UAVs
2017 Optimized Mobility Models For Disaster Recovery Using UAVs
A. Performance metrics:
C. Implementation of Mobility Models:
Throughput: The rate at which packets are successfully
sent and received in bits per seconds [11].
TABLE 2. MOBILITY MODELS USED a) Delay (seconds): Average time it takes a data
packet to reach the destination. [11].
b) Packet Delivery Fraction: Number of packets
successfully delivered at the destination to the number of
packets sent by the source [11].
c) Mean Opinion Score (MOS): MOS gives a
numerical indication of the perceived quality of the media
received after being transmitted [11].
The initial scenario is duplicated thrice and the
mobility models in Table 2 above are incorporated. Table 4. MOS QoS (Quality of service) [12]
Each ground node is given five movement sequences
by specifying their speed, direction and pause time. It is
also assumed that the initial speed (and direction of all
the ground nodes) = 0; the mean angular direction
(ground node) = 900; mean speed (ground nodes) = 7m/s
(average human speed); Maximum speed is 12m/s; and
maximum Angular direction (ground node) = 1800.
The parameters used to set up the trajectories of B. Analysis
nodes in the RWP and the Manhattan scenarios are
based on the individual behavioural patterns of the
models while that used for both the Gauss Markov and
the RPGMM are based on their modal equations.
WLAN Throughput, Delay and Network Routing
Load are selected for analysis in choosing a mobility
model because a key idea for this research is to make
use of devices which the victims to be rescued would
already have on them. Based on the results, the
RPGMM model is chosen as the best choice. The
Figure 1. WLAN Throughput (bits/sec) results for mobility models
quality of output generated would therefore show
which mobility model would perform best under the As seen in Fig1, Manhattan had the highest throughput
same network conditions. (1,875,000 bits/sec) but the simulation aborted after 15
minutes due to massive packets dropped. This could be
due to interference caused by obstacles such as buildings/
debris. RWP had a peak of 1,385,000 bits/sec but the
simulation terminated after 55 minutes possibly due to
variations in its movement pattern. RPGMM and
GMMM’s throughput gradually increased as the
simulation progressed with a high of 710,000 bits/sec for
RPGMM and 690,000 bits/sec for GMMM. RPGMM has
the advantage of the nodes moving in phase with their
group leader.
The delay results (Fig. 2 and Fig.3) and NRL (Fig. 4) Figure 5. WLAN Throughput (bits/sec) for protocols
show that RWP (0.09 secs) and RPGM (0.0005 secs) had
the lowest values.
REFERENCES
[1] “A survey of routing protocols based on link-stability in
mobile ad-hoc networks,’’ vol. 47 pp.1-10, January 2015.
[2] L. Conceicao and M. Curado, ‘‘Modelling mobility based
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Figure 9. peer-to-peer file sharing traffic sent vs. traffic received Conference on Wired/Wireless Internet Communication
(bytes/sec) pp. 56-69, 2013.
[3] Rosas et al, ‘‘Survey on Simulation for Mobile Ad-Hoc
Communication for Disaster Scenarios,’’ in Journal of
Computer Science and Technology. Vol 31, pp326-349,
2016.
[4] X. Kang, L. Liu, H. Ma and D. ZhaoE, ‘‘Urban Context
Aware Human Mobility Model Based on Temporal
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Figure 10: MOS values for routing protocols [6] H. Verma and N. Chauhan, ‘‘MANET based emergency
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(Updated February 2017)
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