ASHWALKER CREATURE 4
eT SE ee
Perception +12; low-light vision, darkvision, smoke vision
Languages Aklo, Necril, Sylvan
Skills Arcana +13, Athletics +9, Deception +10, Occultism +11,
Stealth +12, Survival +13
Str +2, Dex +0, Con +1, Int +5, Wis +2, Cha +3
Smoke Vision Smoke doesn't impair a Ashwalker's vision; it ignores
the concealed condition from smoke.
Items Brazier of the Whispering Call.
AC 20; Fort +10, Ref +8, Will +13
HP 60 (negative healing); Immunities death effects, disease, paralyze, poison, unconscious;
Resistances fire 5; Weaknesses cold Iron 5, positive 5, slashing 5
Envious Retribution 2 Trigger Ashwalker takes slashing or cold iron damage and his target is
within his melee range; Effect Make a fist strike against the target.
Bound by the embers An Ashwalker loses its fire resistance and the extra fire damage from its fist
strike if it is separated from its brazier.
Speed 25 feet
Melee +> fist +9, Damage 2d4+4 bludgeoning plus 1d6 fire
Arcane Innate Spells DC 21, attack +13 ; 2nd Ash Cloud, Scorching Ray («2), Dispel Magic; 1st Ray
of Enfeeblement, Fear, Agitate («2); cantrips (2nd) Produce Flame, Chill Touch, Detect Magic,
Ghost Sound, Message Constant (2nd) Know Direction
Brazier of the Whispering Call -% (Command) When activated this brazier produces light like a
torch. Once per day, when this item is activated, the wielder receives the effects of the Spirit
Sense spell.
Greedy Hands The Ashwalker gains an extra reaction at the start of its turn only for Envious
Retribution
‘An Ashwalker was once a fey in the first world. They were guaranteed the task of guiding those
who were lost in the void of the night back to the material plane with the help of their brazier and
the fire spirits, bringing comfort and peace of mind to those who surrendered to despai
imprisonment of Atrcia, the Ashwalkers have becn killed and corrupted by the evil fire spirits and,
It, expelled from the first world and condemned to wander, forever, through the nights of
I plane. They now hunt and burn the souls of those who have recently died, feeding the
evil fire spirits and preventing the souls from making their journey to the River of Souls.
Since the