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LIVING IN THE IT ERA (GIT)

SCHOOL OF ENGINEERING AND ARCHITECTURE (SEA)


Second Semester, SY2022-2023

Saint Louis University


School of Teacher Education and Liberal Arts
DEPARTMENT OF PROFESSIONAL EDUCATION
Baguio City

NAME: Magno, Andrei Charles E. Date submitted: March 19, 2023


Course and Year: BSCE-1 SLU ID Number: 2233202

Prelim Task 1. (Copy and paste the question here)


1. What do you think are the 3 characteristics of Game Changing Technologies that we currently
have? Explain each. (15 points)
2. What are its 3 flaws, and how
can these be improved further? Explain your answer in 8-10 sentences. Tabulate your anwers. First
column are the 3 flaws and second column are the ways by which these flaws could be remedied
further. (21 points)

Answer:
1.
1.Game-changing technology frequently brings a new strategy or paradigm
that upends established markets or industries. This is known as disruptive
innovation. These technologies frequently have transformational effects,
opening up new markets for goods and services that were previously
unthinkable or unfeasible.
2.Scalability: Technologies that have the potential to change the game are
frequently able to grow quickly and effectively, reaching a large audience and
obtaining widespread acceptance. They could use network effects or other
techniques to develop traction and reach critical mass rapidly.
3. Impactful: Technologies that change the game have the potential to have a
big influence on society and the entire planet. These may make it possible for new
types of communication, alter the way we live and work, or tackle significant global
issues like healthcare or climate change. They frequently possess the ability to
radically alter the environment we live in.

1. Quantum Computing
Quantum computing has already found niche applications today. In the past few
years, more and more funding has become available to take quantum circuits into
new arenas, including imaging, sensing and measuring. Quantum computing is a
game-changer because it changes the fundamental paradigm in how computation

PROF. WILFRED B. BAMBICO, Chem, MAEduc, LPT, PhD Sci Educ


Department of Professional Education, School of Teacher Education and Liberal Arts
LIVING IN THE IT ERA (GIT)
SCHOOL OF ENGINEERING AND ARCHITECTURE (SEA)
Second Semester, SY2022-2023

is delivered into many industries—and in the era of Big Data, computation is


everything. - Ravi Subramanian, Mentor Graphics

2. Devices That Balance Innovation And Privacy


The nature and uses of data collected via devices and its relation to privacy have
been a focus of mine, and privacy has evolved in the past decade. The current
COVID-19 crisis is a perfect example of our need to balance research, information
and personal protection. Our current regulatory environment stifles innovation and
does not truly protect the individual. It’s a lose-lose proposition. - Hillit Meidar-Alfi,
Spatially

3. Transformer Neural Network Architecture


The Transformer neural network architecture has revolutionized natural language
processing capabilities (e.g., BERT from Google and GPT-2 from OpenAI). Since 2017,
Transformer networks have dramatically advanced performance on tasks ranging
from speech recognition to answering questions. This technology has helped lower
barriers to activities like personalized tutoring and AI-powered customer support. -
Mike Moniz, Circadence Corporation.

2.

FLAWS HOW TO IMPROVE

Ethical concerns: Game-changing To address these concerns, developers


technologies can raise ethical concerns and policymakers must prioritize ethics
related to privacy, security, bias, and and fairness in the design, development,
accountability. For example, facial and deployment of these technologies.
recognition technology may perpetuate Transparency, accountability, and
racial biases, and artificial intelligence stakeholder engagement can help
algorithms may make decisions that are ensure that the potential benefits of
difficult to explain or challenge. these technologies are realized without
causing harm.

Uneven distribution of benefits: To mitigate these effects, policymakers


Game-changing technologies can and stakeholders must ensure that the
exacerbate existing social and benefits of these technologies are
economic inequalities. For example, distributed fairly and equitably. This may
automation may eliminate jobs for involve investing in education and
low-skilled workers while creating new training programs, providing income

PROF. WILFRED B. BAMBICO, Chem, MAEduc, LPT, PhD Sci Educ


Department of Professional Education, School of Teacher Education and Liberal Arts
LIVING IN THE IT ERA (GIT)
SCHOOL OF ENGINEERING AND ARCHITECTURE (SEA)
Second Semester, SY2022-2023

opportunities for high-skilled workers. support and safety nets for displaced
workers, and promoting inclusive
economic growth.

Environmental impact: Game-changing To address these concerns, developers


technologies can also have a significant and policymakers must prioritize
environmental impact. For example, the sustainability and energy efficiency in
increased use of data centers and the design and operation of these
cloud computing can consume large technologies. This may involve using
amounts of energy and contribute to renewable energy sources, optimizing
greenhouse gas emissions. data center operations, and promoting
circular economy practices.

FLAWS HOW TO IMPROVE

Rapid Growth of Big Data. Big Data is a High Speed Analytics using advanced
term used to describe the technologies cloud services will increasingly be used
and techniques used to capture and as a complement to existing information
utilize the exponentially increasing management systems and programs to
streams of data with the goal of bringing tame the massive data explosion. This
enterprise-wide visibility and insights to new level of data integration and
make rapid critical decisions. analytics will require many new skills and
cross-functional buy-in in order to break
down the many data and
organizational silos that still exist. The
rapid increase in data makes this a fast
growing hard trend that cannot be
ignored.

PROF. WILFRED B. BAMBICO, Chem, MAEduc, LPT, PhD Sci Educ


Department of Professional Education, School of Teacher Education and Liberal Arts
LIVING IN THE IT ERA (GIT)
SCHOOL OF ENGINEERING AND ARCHITECTURE (SEA)
Second Semester, SY2022-2023

Social Business takes on a new level of Social Software for business will reach a
urgency as organizations shift from an new level of adoption with applications
Information Age “informing” model to a to enhance relationships, collaboration,
Communication Age “communicating networking, social validation, and more.
and engaging” model. Social Search will increasingly be used
by marketers and researchers, not to
mention Wall Street, to tap into millions
of daily tweets and Facebook
conversations, providing real-time
analysis of many key consumer metrics.

Digital Identity Management will Next Generation Biometrics integrated


become increasingly important to both into your smartphone and tablet will
organizations and individuals as new play a key role in both identity
software allows users to better manage management and security.
their multiple identities across business
and personal networks.

References:
Expert Panel, Forbes Technology Council. (2020, June 4). 16 Game-Changing
Technologies You Might Not Know About Yet. Retrieved March 13, 2023, from
https://www.forbes.com/sites/forbestechcouncil/2020/06/04/15-game-changing-tec
hnologies-you-might-not-know-about-yet/?sh=676490129dbc

PROF. WILFRED B. BAMBICO, Chem, MAEduc, LPT, PhD Sci Educ


Department of Professional Education, School of Teacher Education and Liberal Arts
LIVING IN THE IT ERA (GIT)
SCHOOL OF ENGINEERING AND ARCHITECTURE (SEA)
Second Semester, SY2022-2023

I. (2012, December 2). 20 Game-Changing Technology Trends That Will Create Both
Disruption and Opportunity on a Global Level.Retrieved March 13, 2023, from
https://bigthink.com/articles/20-game-changing-technology-trends-that-will-create-b
oth-disruption-and-opportunity-on-a-global-level/

PROF. WILFRED B. BAMBICO, Chem, MAEduc, LPT, PhD Sci Educ


Department of Professional Education, School of Teacher Education and Liberal Arts

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