Professional Documents
Culture Documents
The Presses Crewbook
The Presses Crewbook
PRESS UPGRADES
� Press Rigging: You get two free load of non-weapon gear.
� Ironhook Contacts: Your tier is effectively +1 Tier in Prison. This counts for
any roll related to tier in prison, including incarceration rolls.
� Elite Adepts: Your skilled workers (Adepts) get +1D to quality rolls for
adept related actions.
� Elite Rovers: Your couriers and Transporters (Rovers) get +1D to quality
rolls for Rover related activities
� Poker Face: Each PC gets +1 Stress Box. This costs three upgrades to
unlock, not just one.
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THE PRESS
PRESS BEATS
CREW:
The Cartoons Turf Sport Academia
Occult
Art +
Crime Finance Turf Food Culture
Instead of Claims, the Press crew has beats. Beats are like claims, but you determine
what district they are in when you pick them. Some beats have abilities when you are in
districts where your beat is most prominent.
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PRESS SPECial aBilitiES
ACE REPORTER
Whenever your heat is 4 or more, take +1D when you use your reputation
as a weapon.
Noise makes you dangerous. They’re right to be afraid.
(DIS)INFORMATION CAMPAIGN
When a crew member uses your paper to spread an idea among the populace,
take +effect to the roll.
The people read and the people know. Perhaps the result of this roll determines how
far your idea carries?
PATRON
When you advance your tier, it costs half the coin it normally would. Who
is your patron? Why do they help you?
GHOST TRICK
Through hard work or an occult ritual, you’ve learned how to hide small
items inside of the ghost field. Whispers and and spirits might be able to retrieve
them, however.
Is it hidden in it’s ghostly form? How might a ghost use it against you?
INTREPID
Each PC may add +1 action rating to sway, prowl, or study (to a max of 3).
You don’t have to choose the same ability. If you take this ability during initial
character creation, it supersedes the normal limit.
PRETTY PICTURES
Through a feat of sparkcraft engineering or occult practice you’ve managed
to rig your cameras such that they can photograph the ghost field, producing
striking imagery and evidence others cannot capture.
The dead have some very interesting things to show you ...
PUNCH UP
When executing a plan against a faction with a higher tier than you, you
receive +1D to the engagement roll.
Good journalism can topple giants. Just be careful who you choose to antagonize.
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THE PRESS
PRESS OPPORTUNITIES
CREW:
2 A local merchant is keeping people in zero hour contracts.
4 The Council have employed scabs to end the Docker’s strike. Evidence?
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Vigilantes have appeared, starting to strike at anyone they deem to be
criminals. Who are these masked crusaders?
2 Skovlander Rebels are planning something big around city hall. What
are they up to?
3
The Deathlanders have managed to get a whole bunch of pardons in a
short time. What’s causing that?
4 The Spirit Wardens haven’t been present in one district for a while.
What’s going on?
6 There’s been a murder, with mysterious signs and sigils all over the place.
1 Young people of high society have found new fashion in petty crime,
but now there’s been a murder...
3 A Masked Man is offering you lots money if you’d just reveal your
source for a previous story ...
4 The Sparkwrights have made a man of metal and are due to reveal it in
a central square.
5 One of the spirit wardens have been corrupted by a demon, but the
source that brought you this has died mysteriously.
There have been strange, pre-calamity relics recovered from the void
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sea, but nobody has been able to see them before they were spirited
away by the wardens.
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CREDITS
The Press Crewbook is a fan creations and is
not officially sanctioned by John Harper or Evil
Hat Productions.