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Course: Business Model Development and Innovation
Course: Business Model Development and Innovation
Razer
About Razer:
Business Innovation:
When the pandemic hits, numerous industries were effected badly. While the gaming industry
suffer the least. This industry was grown in the first half of 2020. Despite the growth in the
gaming industry, Razer which predominantly sold its gaming hardware and software through
retailers, faced challenges in growing their business such as closing down of retail stores.
Rather by the challenge, Razer saw this as an opportunity to grow their Direct-to-Consumer
business through its website.
To start its journey towards growth in its D2C business, the team uses different approaches to
their product offering.
Razer opened its regional warehouse to fulfilment of orders by themselves as a result Razer
was able to lower their operational cost. Also this creative approach helps the Razer to achieve
overall sales growth and increase the percentage of overall sales from its D2C business.
Master Group of Industries:
Master Group was established in 1963 as
a foam industry. They produced Master Thermo shield,
polyurethane and polystyrene to provide smart insulation and
sustainability. They also started manufacturing different types of
foams that were used for beds. In 1996 they introduced the master
celeste foam that was the best product and it gave a company
huge hype in profits and also it helps the company to create the
best brand image in the mindset of the customers.