Professional Documents
Culture Documents
(1. School of Information Technology and Management, University of International Business and Economics,
Beijing 100029, China.
2. School of Economics and Management, Beijing Jiaotong University, 100044, China.)
Corresponding Author: Runtong Zhang, rtzhang@bjtu.edu.cn
Abstract: With the development of the digital economy, Metaverse has gained wide attention being the
infrastructure of the next-generation internet. Medical and health informatics holds a promising future in
the Metaverse. This study leverages a bibliometric analysis of over 34 thousand Metaverse-related
publications in 22 years to propose a novel concept called Health Metaverse. We applied the methods of
Zipf’s Law, Bradford’s Law, and Lotka’s Law respectively to explore the research framework, challenges
and application of Health Metaverse. Four perspectives, namely knowledge, socialization, digitalization,
and intelligence, are summarized from our analysis results. The Health Metaverse framework mainly
focuses on multimodal medical information standards, medical and social data fusion, telemedicine and
online health management, and medical artificial intelligence. It also provides invaluable innovative
drive in medical education, surgical procedures, and connection between service providers and patients.
However, there are challenges in technology upgrades, gamification of medical service, protection of
patient privacy, and prevention of people from escaping from reality.
Keywords: Health Metaverse; Telemedicine; Virtual Reality; Medical Informatics; Bibliometric
Analysis
1. Introduction
With the rapidly developing digital economy, the development of Metaverse has received wide
attention (Kim, 2021). It is considered as the infrastructure of the next-generation Internet. In the past
decade, online health communities and telemedicine applications have come to life and played an
essential role in facilitating the digital economy in the health and medical field. Digital health provides
considerate benefits to stakeholders such as doctors, patients, online platforms, pharmaceutical
companies, etc. Similar to various technology buzzwords in the 21st century, such as cloud computing,
big data, artificial intelligence (AI), blockchain, etc., although difficulties and challenges remain, the
concept of Metaverse has been promoting technology advancement and industry innovation in various
fields since 2020. After Facebook rebranded itself as Meta to fully develop Metaverse in October 2021,
many tech giants speeded up to explore their Metaverse-based business models. Improper understanding
of the Metaverse makes it difficult for developers to overcome challenges and achieve genuinely
sustainable development (Lee, 2021).
First appeared in Neal Stephenson’s science fiction novel Snow Crash in 1992, Metaverse is
considered to be synchronized with the real-world and is a derivative of current social media. As a social
giant, Facebook has undoubtedly become a phenomenon that defines a generation. For billions of people
worldwide, Facebook’s transformation has redefined traditional concepts of communication,
connectivity, news reporting, e-commerce, and social interaction (Hassouneh and Brengman, 2015).
Owens, Mitchell, Khazanchi and Zigurs (2011) showed that the Metaverse is characterized by social
existence, social and technological exchange, further highlighting the ability of virtual world construction.
In the medical and health field, this feature of Metaverse currently fulfills the strong needs of doctors,
patients, and other stakeholders, which opens up various novel applications of telemedicine, virtual care,
personal health management, and surgery assistance. Therefore, the Metaverse in the medical and health
field is designed to elevate virtual care from two-dimensional to three-dimensional experience in
revolutionizing medical and health informatics.
The Health Metaverse we propose in the paper has many promises. Such applications include
remotely monitoring critically ill patients, analyzing clinical patient data, blood glucose monitoring, heart
rate tracking, enhancing physical fitness tracking capabilities, and other unimaginable medical and health
services, etc. in a three-dimensional immersive way. The tech company Oculus taken over by Meta has
been helping in orthopedic surgery. At present, peer-to-peer support is becoming more and more
important during the interaction between medical professionals and patients in online health communities
(Fürstenau, Auschra, Klein & Gersch, 2019). Traditionally, the interaction effectiveness between doctors
and patients comes from the support of medical professional institutions and personnel, while an online
platform only acts as an intermediary. The emergence of the Health Metaverse changes all of this.
Professional clinical advice and treatment is still considered as a gold standard in the Health Metaverse.
Therefore, the key lies in building efficient immersive medical and health services in a three-dimensional
virtual space based on medical domain knowledge. Early Metaverse applications mainly focus on more
games and entertainment. Paying for the experience by medical and health service providers in the Health
Metaverse is a new attraction for online users.
There remains challenges and opportunities in Health Metaverse. First, patient privacy and life safety
in the Metaverse cause various questions and wide concerns (Cheung, 2020). The Health Metaverse will
significantly change medical practice from many perspectives Due to a large number of users and
innovative connections, the Metaverse inevitably produces various issues involving personal, public, and
national security (Leenes, 2007). Inappropriate handling of people’s physical and mental health-related
activities may endanger their health conditions. Considering the Health Metaverse may gamify some
healthcare applications, related constraints and regulations are necessary (Bochennek, Wittekindt,
Zimmermann & Kligebiel, 2007). Builders in the Metaverse should carefully define the entertainment of
health-related applications; otherwise, severe consequences for patients may occur. Like the Roblox
platform that shares 30% of the revenue with developers, Health Metaverse allows developers to create
content and use extended virtual technology to attract users (Sweeney, 2019). Metaverse is the fusion of
virtual and physical space that also helps overcome the limitations of medical training during the COVID-
19 pandemic. In early days, the stakeholder who started to build Health Metaverse were often tech giants
in the non-medical and health industry. The moral crisis caused by the gamification and entertainment of
medical expertise poses a colossal challenge.
This article investigates the promises of Metaverse in the medical and healthcare field through
literature review and bibliometric analysis based on over 34 thousand publications in 22 years. We
propose the novel concept of Health Metaverse and its research framework by clarifying its future
challenges and research directions through a series of quantitative methods. Further, we analyze the
metadata of related papers from scientific databases and news sources from the Internet, and then explore
the research trends from four Health Metaverse perspectives, namely, knowledge, socialization,
digitation, and intelligence. Based on the analysis results, we finally effectively identify the conceptual
definition, research framework, challenges and future applications of Health Metaverse. We also started
an open-source project1 where more Health Metaverse-related resources and analysis tools can be found.
Begin
Determine searching
keywords and strategies
about Health Metaverse
Existing literature
Knowledge Socialization
Perspectives
Digitalization Intelligence
End
between January 2000 and December 2021 are selected to facilitate this bibliometric analysis. First, we
divide the publications into three categories (RC1, RC2, and RC3) to explore a comprehensive
understanding of this concept based on existing literature and reports. Then, searching keywords in the
Web of Science database for each category are determined, as shown in Table 1. In this process, first, we
analyze the keyword occurrence of the RC1 type as shown in Figure 2; then, a series of relevant keywords
in RC2 and RC3 types are determined empirically based on a comprehensive analysis of Metaverse topics.
Then, relevant publications of each research category are retrieved from the database. The number of
publications is 106, 7950 and 26619, respectively. Then, the papers are analyzed according to different
methods to provide insights on different levels of the Health Metaverse. To avoid the coverage limitation
of the academic database, additional searching through the Internet to obtain Metaverse-related news and
blogs is performed. We also present our online search results through the GitHub repository of Health
Metaverse 2 . Leveraging both academic publications and publicly available news sources, we finally
obtain complete coverage of bibliometric data regarding the Health Metaverse.
Table 2. Summary of retrieved publications related to keywords of Health Metaverse during the
searching of the Web of Science database.
Average
Number of Number of cited Number of
Query string number of h-index
publications publications citations
citations
Metaverse 191 565 604 3.26 13
augmented reality
1089 10580 12051 11.66 51
AND health
digital health AND
785 7357 8185 10.81 41
internet
mixed reality 192 1698 1811 9.81 23
online health
370 2738 3458 11.83 33
communities
telemedicine AND
8437 87119 136410 17.65 135
internet
virtual reality 5332 59278 78032 15.9 118
different subject terms. The darker cells represent the more significant number of studies in the
corresponding field. Science and technology, life sciences, and social sciences are the main research
fields regarding the Metaverse. Then, the raw text of publication abstracts from bibliometric data is
obtained and performed in LDA topic modeling. Finally, a research framework of Health Metaverse is
explored through four perspectives, namely, knowledge, socialization, digitization, and intelligence.
Table 3. Summary of numbers of unique author keywords and keyword plus in our searching
Research Keyword Number of author Number of Keywords
category keywords Plus®
RC1 Metaverse 371 68
RC2 medical artificial intelligence 11057 5842
medical information standards 2937 1924
social network 1811 1380
virtual reality and health 5216 3989
RC3 artificial intelligence 15806 9865
blockchain 12130 3590
digital economy 6118 1669
digital transformation 8834 2956
digital twin 6667 2519
multimodal data 4918 2724
wearable device 9881 4351
Figure 3. Heat map of research directions and keywords related to Health Metaverse
3. Results
Based on existing research and bibliometric data, this section systematically expounds building of
Health Metaverse, including its conceptual definition, research framework, and existing application,
which provides a reference for medical and health industry transformation to Health Metaverse.
70 Number of citations
Number of citations
60 40
50
30
40
30 20
20
10
10
0 0
1995 2000 2005 2010 2015 2020 2025
Publication year
Figure 4. Time trend analysis of numbers of publications and citations related to Metaverse
The Metaverse concept at present has inspired people to incorporate various medical and health
services into the Metaverse ecosystem. Furthermore, Health Metaverse accelerates innovation in the
medical and health field. Solutions involving VR and AR technologies improve patient experience and
medical outcomes. Even simple medical procedures, such as intravenous injections and blood draws, can
benefit from technology like projecting human vein maps onto the skin (Wolitzky, et al., 2005). Many
medical companies invest billions of dollars in deciphering the AR and VR technology, allowing better
and more personalized drug delivery, and possibly even imitating physical presence, which is one of the
main limitations of the current telemedicine model. According to GrandView Research3, the global AR
market size is $17.67 billion in 2020. The numbers of researches since 2020 on technologies such as
digital health, online health communities, telemedicine, AR, and MR have dropped slightly. Metaverse-
related research has begun to develop, although this is very early-stage research.
Traditionally, medicine is considered a relationship between people. A patient firstly talks to a doctor
about their condition. The doctor then determines the symptoms based on various physiological
information of the patient, including emotional response, physical response, clinical data, etc. Finally,
the doctor makes the best treatment plan for the patient. With the development of big data and AI
technology, modern society has transformed everyone into a digital citizen to a certain extent. Before the
outbreak of the COVID-19 pandemic, people have tried to use digital medical and health technology to
solve personal health-related problems. The global pandemic has exacerbated this trend and promoted
medical services, wearable devices, and telemedicine services. The development of medical information
technology in the Metaverse is no longer limited to a specific medical institution or government agency.
Meanwhile, the giant leaps in technological development transform existing medical information
technology into a comprehensive Health Metaverse economic ecosystem.
The key to constructing the Health Metaverse lies in computer science, telecommunications
technology, medical and health services, and computational biology. The fields of behavioral science,
psychology, and education are also key research fields of Health Metaverse, innovating in pain
management, surgery, medical training, virtual fitness, telemedicine, and virtual patient communities.
However, challenges from technology (exchangeability, mobility), human elements (skills, resistance,
distrust), laws and regulations, and other factors remain.
Therefore, the Health Metaverse is a virtual medical and health community parallel to the real world
but independent of the real world. It is a virtual world based on authoritative knowledge in the medical
field and multimodal medical information fusion, which aims to promote multimodal intelligent medical
informatics applications. Compared with the broader conceptual definition of Metaverse, we define the
concept of Health Metaverse as knowledge, digitization, socialization, and intelligence perspectives.
Interoperability is a keyword in digital healthcare, because, in a larger space, all service providers and
stakeholders increasingly need to share portable and compatible data across systems, institutions,
platforms, and countries. Unlike today’s cumbersome online health tools, the next-generation virtual
health services based on Health Metaverse make users feel that they are in a more immersive human
interactive experience environment established on AR, VR, MR, and other virtualization technologies.
(a) Metaverse
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Table 4 shows the estimated parameters of Brookes’ equation (Brookes, 1968) followed by
Bradford’s Law (Bradford, 1948; Vickery, 1948) in different keyword-based research areas. First, we
estimate 𝑅(𝑛) = α𝑛β , 1 ≤ 𝑛 < 𝑐 and then 𝑅(𝑛) = 𝐾ln(𝑛/𝑆)), 𝑐 ≤ 𝑛 ≤ 𝑁 where n is the journal rank
number, N is the total number of journals, and the rest are parameters. A larger value of S in the table
indicates the greater scope of research related to corresponding keywords. The α in the table suggests the
numbers of relevant papers in high-rank journals. The research in medical information standards, social
networks, and blockchain has a relatively more significant value of S, implying that the research fields
cover a greater scope compared to others. The results in the table provide us with a quantitative estimation
of the trend and maturity of research area development in this bibliometric analysis.
The Lotka’s Law (Lotka, 1926) is used to examine the scientific productivity of keyword-related
research areas. The method quantitatively estimates relationships between publications and authors by
fitting the equation lnf(x)+aln(x)=lnC, where x represents the number of papers, f(x) represents the
number of authors who published x papers, and the rest are parameters. The parameter a is a measure of
imbalance in the distribution of authors of scientific papers. Smaller a represents a large and a higher
degree of scientific research cooperation. Table 5 suggests that research about blockchain-related
research has higher degree of scientific research cooperation. Larger values of a indicate that the
publications are highly related to the fields of technology, society, and humanities science.
Table 5. Estimated parameters related to relationships between author and paper numbers using Lotka’s
law.
Keywords a C
medical artificial intelligence 3.72 0.91
medical information standards 4.36 0.94
social network 4.33 0.94
virtual reality and health 3.67 0.90
artificial intelligence 3.69 0.90
blockchain 2.77 0.80
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can enjoy the thrill of playing with other people at home. Personal health entertainment and socialization
are a very promising development direction of Health Metaverse, which also reflects its advantages in
personal health exercise. The Health Metaverse-based personal exercise is no longer limited to sports
performance. Furthermore, multimodal information from the patient’s body is collected and analyzed to
provide users with a more comprehensive evaluation of personal health conditions, rather than just
roughly estimating the effect of exercise by a simple equation.
The advantage of Metaverse is interaction and socialization, also having these characteristics in the
Health Metaverse. The characteristics of socialization can also be applied to medical training. The most
significant advantage of Metaverse is to generate interaction between participants, which is different
from the existing one-way education. In medical education, the Metaverse will be used for simulation
training, not just for simple knowledge transfer. Metaverse is more effective in areas like medical training
that require advanced hand skills and interaction. It is also essential to develop VR devices with good
hand skills in surgical operations. Therefore, we can use wearable hardware or tracking technology to
build a multimodal and interactive Health Metaverse.
Telemedicine and online health management are also critical applications of Health Metaverse.
Compared with socialization openness, they emphasize Health Metaverse privacy in the management of
personal diagnosis and treatment data. Figure 6 shows overlay visualization of publications related to the
digitalization perspective of Health Metaverse in the past five years, where VR is it keyword. In the
figure, main keywords from the digitalization perspective are identified, such as VR, mental health,
education, rehabilitation, and physical activity. The keywords are found most related to research about
stress, anxiety, pain, depression, obesity, and stroke.
The interaction between doctors and patients in telemedicine is generally conducted in a private and
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safe environment (Chen, Chen and Cui, 2019). In the Metaverse, telemedicine can establish a virtual
environment for doctors and patients to communicate, accompanied by three-dimensional VR technology
and AR technology, to show patients personal health conditions with intuitive visualization technology,
such as showing the virtual body effects before and after treatment or drug use. Therefore, existing online
health communities can realize the transition to the Health Metaverse and build a Metaverse-based virtual
interactive platform for doctors and patients. There has been the creation of a Metaverse platform that
uses medical devices. Facebook is already developing smart glasses and its famous Oculus Quest 2
headset, which costs about $299, both of which may soon become an essential part like mobile phones
or smart watches in the Metaverse. If the connected devices become an essential part for daily human
experience and their price is reduced, the critical potential applications in the medical and health field
will occur, such as remote monitoring of patients in need of intensive care, better research on clinical
outcome data, collection and tracking multimodal health information.
If the user satisfaction and the apparent effects of Health Metaverse are retrospectively confirmed,
daily users would like to open their health data for personal health management in the Metaverse. For
example, patients with chronic diseases or mental illnesses can slowly improve their health condition in
the Metaverse by reducing 38% anxiety and avoidant symptoms over six weeks, according to a study. It
inevitably derives necessary digital elements, such as virtual currency, personal credit evaluation, etc.
Existing work from tech companies focuses on games, entertainment and e-commerce, and is inseparable
from calculation of commercial benefits. However, the value system of Health Metaverse should not be
limited to virtual currency. How to construct an evaluation manifestation that reflects the value inside
Health Metaverse, such as using honor, professionalism, and social contribution as measurement value,
should be considered. Establishing a Health Metaverse value system is necessary for constructing a
sustainable, effective and healthy virtual world for healthcare.
The early-stage development of Metaverse is still limited to the construction of virtual worlds and
the application of VR technology. Metaverse is the comprehensive integration, connection, and
reorganization of various Internet-related technologies, achieving the ultimate version of the future
Internet. The decentralized expansion of reality is an essential focus of advancing building Metaverse.
Traditional tech giants in the Internet are critical builders of the Metaverse's ecosystem. The immutability
and interoperability provided by blockchain are also essential (Ryskeldiev, Ochiai, Cohen & Herder,
2018). The Metaverse transmits information to the real-world through audio, image, video, text and other
channels, and the real world transmits information to the Metaverse mainly through prediction.
Metaverse can also be used in future library services. The library's service targets in the Metaverse
include new readers such as robots and digital people that combine AI technology and biological gene
technology and roam between virtual and reality. The relationship between social activities and even the
rules of modern civilization will face enormous challenges. Digital asset management in Metaverse
provides convenience and freedom for participants' interactive operations through multivariate clustering,
resource indexing, knowledge reorganization, publishing, and sharing. It faces many ethical challenges.
We cannot achieve the digital transformation into the Metaverse overnight. Even if the existing
Metaverse technology is still incomplete, there should be no restrictions on applying new technologies
to various medical and health informatics applications in the early stage because too many regulations
may stifle the innovation in Metaverse.
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medical information technology, integrating AI, VR, AR, medical Internet of Things, Web 3.0, edge and
quantum computing, and robotics, and other technologies. Critical application scenarios of Health
Metaverse are clinical decision support in hospitals and pervasive distributed medical AI.
Clinical decision support in Health Metaverse should focus on disease diagnosis and treatment, ICU
monitoring, and operating room surgery as shown in the overlay visualization of their publications
(please see Figure S3 in Supplementary Material). Extended reality technology has been used in more
than 15,000 surgical procedures. This research has gone through several stages, such as expert knowledge
base, machine learning, deep learning, and reinforcement learning in the past. Health Metaverse
promotes further innovation and development of state-of-art clinical decision support. Meta-Learning
(Hospedales, Antoniou, Micaelli & Storkey, 2020), as the current more advanced AI methodology, holds
the key to build a successful Health Metaverse. In Health Metaverse, doctors can communicate with
patients through Health Metaverse remotely and convert patient health information into digital virtual
entities, explaining patients’ condition and treatment compared to patients' or their relatives in time. The
Health Metaverse can also be used for multimodal information monitoring and virtual entity construction
of ICU patients by converting biological signals from medical devices into digital form. It allows doctors
and nurses to monitor the real-time state of the patient’s body while also allowing people who cannot be
physically active to interact with their families and friends to break through the limitations of the physical
world. Regarding discussion among medical experts, the experts can gather to demonstrate patient
condition progress to assist doctors in decision-making.
Building large-scale distributed medical AI in the Metaverse effectively promotes the innovation of
clinical decision support at present. Patient data such as the user's voice, actions, clinical data, and patient
physiological signals captured by various devices is multimodal. The multimodal patient data can also
provide a rich source of data for medical AI. Therefore, various virtual entities built-in medical AI entities
provide users with critical medical and health decision-making capabilities based on multimodal user
data and domain knowledge (Arroyo, Serradilla & Calvo, 2009). Many kinds of research at present
mainly focus on medical AI-based decision-making models with a single source and modality (Xu, et al.,
2019). These single-modal AI models are decentralized and unable to update dynamically. In the
Metaverse, all constructed medical decision support models are being dynamically updated and gradually
form a collaborative decision-making mechanism. Therefore, Metaverse should not be limited to virtual
user communication. On the contrary, it provides a virtual world of self-awareness, learning and
collaboration for all kinds of AI entities and ultimately promotes the intelligentization of the Health
Metaverse.
The Health Metaverse is not only the fusion of virtual and physical worlds in human life and work
but also a virtual environment where medical AI can develop independently and work with humans. It
can also provide people with a highly brilliant, knowledgeable and immersive AI decision-making
environment to improve people’s happiness in life; on the other hand, the Health Metaverse is a swarm
intelligence virtual space, where various medical AI entities is able to self-development and improvement
in a three-dimensional environment are conducive to overcoming some significant global medical and
health decision-making difficulties and serving all humanity.
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company shows that AR in the global healthcare market is expected to reach $4.15 billion by 2025,
compared to $1.42 billion in 2021. Metaverse evolution may be staged among technology giants in the
following decades or even longer. However, medical informatics can benefit from joining the Metaverse
and even enters a practical stage earlier than Metaverse itself.
Metaverse integration includes the integration of the digital and the physical worlds, the integration
of digital and real economies, the integration of digital and social life, the integration of digital and real
identities, and the integration of digital with physical assets. It includes high-speed communication
networks, the Internet of Things, AR, VR, cloud computing, edge computing, blockchain, AI, and other
technology. First of all, technology is a driving factor that promotes the transition from the current
Internet to Metaverse. Therefore, it contains eight fundamental technologies: extended reality, user
interaction (human-computer interaction), AI, blockchain, computer vision, Internet of Things and
robotics, edge and cloud computing, and future mobile networks (Lee et al., 2021). There is still a big
gap to achieve Metaverse transformation in the medical and health field. Existing platforms are still far
from an ideal Health Metaverse, requiring the efforts of all parties. There are a lot of papers on keywords
such as telemedicine, VR, AR, digital health, etc. However, there are little related literature on the
Metaverse.
Figure 7 shows a comparison of built exponential models for numbers of publications among Health
Metaverse topics. The results in the figure indicate that medical AI entities and VR-related research has
increasingly been necessary while the research about social network and medical information has smaller
increase rate. Figure 8 also examines the built exponential models for predicting the number of
publications with different keywords related to four perspectives of Health Metaverse. Blockchain and
AI-related research dramatically increase while other keywords-related research has a relatively more
minor increase.
Figure 7. Comparison of built exponential models for numbers of publications among Health
Metaverse topic keywords
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Figure 8. Comparison of built exponential models for numbers of publications among Health
Metaverse perspective keywords
The Metaverse is not an entirely new concept. On the contrary, existing technologies are the basis for
shaping Metaverse-related concepts, such as VR, AR, MR, etc. Davis et al. proposed a conceptual model
of Metaverse research, including Metaverse itself, characters/avatars, technical capabilities, behaviors,
and outcomes, which can study the practical problems of virtual teams in the Metaverse (Davis, Murphy,
Owens, Khazanchi & Zigurs, 2009). Many companies have invested heavily in the research and
development of Metaverse-related technologies in the past. According to a report, Meta has spent more
than $10 billion to develop Metaverse technologies in 2021, including VR hardware, social VR
applications like Horizon, etc. Epic used 9 billion dollars on Fortnite in 2018 and 2019, respectively. Its
Unreal Engine is the foundation of many AR and VR application experiences. Apple has also invested
heavily in AR hardware to promote the development of its App Store. There is currently no clear
architecture definition for Metaverse, which also brings up the question of whether existing architecture
can meet the requirements of running the Metaverse (Nevelsteen, 2018). Technology giants are striving
to develop related technology and strive to be the gatekeeper of Metaverse. Existing mobile application
stores, such as Google’s Google Play Store and Apple’s App Store, may become the biggest winners of
Metaverse. Technology giants use their massive apps to integrate Metaverse, effectively promoting
Metaverse development. However, Metaverse is considered to be similar to the Internet, with freedom
and openness characteristics. Tech giants controlling the growth of Metaverse face challenge of dealing
with various privacy issues. In terms of government management, the city of Seoul becomes the world's
first major government to announce its entry into Metaverse by investing $3.3 million to develop its
Metaverse platform by the end of 2022. When fully operational by 2026, the Metaverse platform will
host various public functions, including a virtual mayor’s office, a space for the commercial sector, a
financial technology incubator, and public investment institutions. The platforms often rely on the
feedback of user-generated content. For example, studies such as Kumar have found that the Metaverse
built by Second Life can continue to support more users, interaction types and authenticity, and promote
the rapid development of shared immersive experiences (Kumar, et al., 2008; Park, Kim & Whang, 2021).
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the real-world disease progress. Medical schools at present have also begun incorporating AR technology
into medical training courses to provide students with valuable practical learning opportunities. AR
programs are used to simulate surgical conditions, enabling medical students to see an actual situation
and practice new techniques. In addition, combined with hospital equipment information, immersive
experience in a virtual world allows students to replay the experience of actual operation as if they were
a surgeon themselves (Dedillia, Sotiropoulos, Hanrahan, Janga, Dedeilias & Sideris, 2020). During
patient operations, the Health Metaverse platform can also provide medical students with various
suggestions and domain knowledge to reduce error risks in actual operations.
4. Discussion
In the larger space of the Health Metaverse, all medical and health service providers and stakeholders
need to increasingly share portable and compatible data across systems, institutions, platforms, and
countries. The promotion and application of Healthy Metaverse create future opportunities and also face
many challenges.
(1) Existing online platforms need further upgrades to meet virtual user needs.
The global COVID-19 pandemic has essentially promoted the innovative development of digital and
mobile health, but the authority and effectiveness of these platforms are still worth exploring. Unlike the
existing platforms like Mayo Clinic, Epic, and Optum, the Health Metaverse platforms should be
regarded as extraordinarily usable and capable of achieving extensive interoperability. It can widely
accept the access of various virtual entities including individuals and companies. Meanwhile, medical
professionals and medical institutions participate in the Metaverse. Not everyone should be allowed to
create their diagnosis and treatment standards because ordinary users may lack clinical knowledge in the
Metaverse. Existing online platforms are still unable to integrate medical knowledge into the decision-
making of platform users.
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suitable for the Health Metaverse. It needs to be further reformed and supervised. Health Metaverse is
established based on user-generated content that should be professional and authoritative to avoid
misinformation. Like existing online health community’s effectiveness evaluation strategies, we have to
investigate the virtual three-dimensional experience post-diagnosis evaluation mechanism with doctors
and patients from one-to-one or one-to-many interactions in the Metaverse.
(3) Concerns about user privacy, safety, and personalization issues remain.
The promising applications of Health Metaverse significantly change the way of medical practice.
However, building the Metaverse in the early stage needs to consider protecting user privacy, physical
and psychological safety. The Metaverse with massively connected devices and people inevitably to have
significant loopholes in security, raising a question of what supervisory measures can ensure proper moral
restraint (Blobel, 2020; Kim et al., 2019). The technology stack of Health Metaverse also shows the risks
and difficulties of maintaining a system that cannot be compromised by hackers. Such risks threaten the
personalized nature of the doctor-patient relationship. Early rapid promotion of the Metaverse may be
able to obtain great benefits. With the passage of time, supervision, and implementation, Metaverse will
eventually serve doctors and patients better. The data of current citizens are collected and processed by
multiple companies for commercial purposes, such as leveraging big data of personal information to
benefit at present. Avoiding the situation in the future is a question that needs to be considered.
(5) Censorship and regulation contradict equality and freedom of the Metaverse.
Metaverse is currently mainly promoted by certain technology giants such as Facebook, Microsoft,
and so on. At the time when Metaverse is ready, people inevitably accept all kinds of censorship and
become victims of all sorts of commercial interests. Zhou et al. found that the design of the Metaverse
business model is more biased towards platform owners, thereby weakening other competitors, which is
often not conducive to the sustainable development of the platform (Zhou, Leenders & Cong, 2018). The
Metaverse was initially conceived as a place where people face reality without experiencing reality,
trying to create a world to replace the real world. Metaverse uses its technology and massive user
advantages to take the lead in developing its Metaverse platform all over the world, raising concerns
about data security, sovereignty, privacy, and ethics. These problems are particularly prominent in the
Health Metaverse containing massive multimodal and sensitive medical and health data. Similar to online
health communities, the related technologies in the Health Metaverse over time will gradually become a
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safe, reliable and patient-centric environment to effectively serve the needs of patients. However, the
social price that needs to be paid in this process is worth addressing in the future.
4.2 Future
The recent COVID-19 pandemic has sharply highlighted global population vulnerability in medical
and health management. The building of Metaverse based on advanced information technologies such as
big data, cloud computing, 5G communication, AI, and VR provides innovative solutions to global
problems. A study4 in 2021 suggested that 40% of the world’s total population remain unable to have
access to the Internet. It may take decades or even longer to fully implement the Metaverse application
in science-fiction. However, a Health Metaverse based on existing technology may occur earlier than the
Metaverse. All aspects of the global medical health ecosystem require profound digital transformation
and subversion in terms of process, workflow, practice, and delivery methods in the medical and health
field. The realization of the Health Metaverse provides such a foundation.
In the future, Health Metaverse needs to further consolidate essential technologies and applications
from the following four aspects:
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with more authentic consultation, personalized care, treatment, and diagnosis. The Roblox platform
currently has its digital currency with real-world value. Promoting and accepting innovations and
technologies, a digital value-exchange system will be gradually formed in the Health Metaverse.
(4) Changing social governance and health concepts in the Health Metaverse
The Metaverse is a new concept that brings many dimensions of fresh thinking to the public. Because
large tech giants combine different VR and immersive experience aspects, this primarily affects all
aspects of the medical and health industry that is good at maintaining traditions. The public and
government decision makers will further discuss the challenges and potential applications of Health
Metaverse. These discussions are not only limited to data privacy and business models but how to get
along with automated medical AI entities, how to prevent people from using Health Metaverse to escape
reality, and other major social issues in a highly virtualized and intelligent environment.
5. Conclusions
We conduct a bibliometric analysis to examine the Metaverse development in the field of medical
and health field by analyzing over 34 thousand relevant papers in 22 years from the Web of Science
database. Based on our results, we clarify the conceptual definition, research framework, application,
challenges, and future research directions of the Health Metaverse. We believe that Health Metaverse
should be a highly safe, effective, and professional medical and health service ecosystem based on the
Metaverse, which has characteristics of knowledge, socialization, digitalization, and intelligence
perspectives. Stakeholders in the medical and health industry, such as doctors, patients, ordinary people,
government decision-makers, and other roles, will benefit from Health Metaverse. The Health Metaverse
application can promote innovative medical education, surgery, medical treatment, and online health
management. However, the Health Metaverse also has problems and challenges such as difficulty in
protecting patient privacy, data security, gamification of services, impact on users' mental health,
monopoly of technology giants, and reliability of medical AI. Technological innovation and regulatory
supervision are required. The proposed concept and framework of Health Metaverse redefines the
practice of traditional medical informatics and promotes the transformation of social governance and
public thinking in the medicine and healthcare field.
Author contributions
Chen Donghua: Conceptualization, Data curation, Methodology; Writing - original draft. Zhang
Runtong: Funding acquisition; Investigation; Supervision; Writing - review & editing.
Acknowledgements
This work was supported in part by the Fundamental Research Funds for the Central Universities in
UIBE with grant numbers 20QD22 and CXTD12-04, and National Natural Science Foundation of China
with grant numbers 62102087 and 62173025.
23
Supplementary Materials
Table S1. Cluster topic analysis in different keyword-related papers
Table S2. Early platform, technology and application of the Health Metaverse
Figure S1. Overlay visualization of publications related to the knowledge perspective of Health
Metaverse
Figure S2. Overlay visualization of publications related to the socialization perspective of Health
Metaverse
Figure S3. Overlay visualization of publications related to the intelligence perspective of Health
Metaverse
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Supplementary Material
Table S1. Cluster topic analysis in different keyword-related papers
Number of
Keywords papers in cluster topics
cluster
237 artificial intelligence methodology
218 e-commerce
213 clinical decision support
148 data mining and software
artificial intelligence
97 healthcare improvement
31 medicine
31 expert systems
25 environment
314 bitcoin
189 communication and networks
blockchain
168 privacy and security
108 smart life
27
87 telemedicine
62 business applications
50 internet of things
17 industry 4.0
3 5G networks
1 lightning network
1 cyberattack
55 competence
47 product development
44 digital trade
35 sharing economy
31 knowledge economy
29 business models
digital economy
27 economic security
26 industry 4.0
21 smart city
19 education
11 fintech
12 component
153 online platform
116 smart city
68 intelligent health
65 supply chain management
61 smart factory
digital transformation
56 business intelligence
49 service innovation
37 smart contract
17 public administration
16 entrepreneurship
123 process control
73 industry 4.0
49 virtual reality
47 cyber physical systems
39 fault-diagnosis
38 product design
digital twin
27 virtual factory
25 decision support systems
16 quality control
17 industrial robots
11 process optimization
1 industrial internet
68 emotion recognition
multimodal data
57 artificial intelligence models
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Table S2. Early platform, technology and application of the Health Metaverse
Types Company/Product Description
Microsoft's mixed reality platform makes digital life similar to
Microsoft Mesh
real life, teaching, learning and completing tasks remotely.
As a social giant, Meta claimed to focus on development of the
Meta (Facebook)
Metaverse in the future.
An online game developed by Epic Games, with many similar
Platform Fornight
elements of the Metaverse.
Online video game company that helps create unique
Roblox
experiences in an increasingly digital world.
It is an American video game and software development
Epic Games
company that developed Unreal Engine (Unreal Engine).
NVIDIA NVIDIA studied the use of GPU for radioactive image
Omniverse recognition and aimed to transform the medical industry.
In addition to being a cross-platform 2D and 3D game engine,
UNITY it is also widely used as a creative tool for interactive content
Software
such as architectural visualization and real-time 3D animation.
A global leader in design and manufacturing technology, its
AUTODESK software is also used to build virtual worlds for games and
entertainment.
Meta's VR equipment company provides Oculus Rift as a
Oculus
realistic VR head-mounted display.
Hardware
This is a research project of Facebook Reality Labs, which aims
Project Aria
to develop wearable devices.
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30
Figure S1. Overlay visualization of publications related to the knowledge perspective of Health
Metaverse
Figure S2. Overlay visualization of publications related to the socialization perspective of Health
Metaverse
31
Figure S3. Overlay visualization of publications related to the intelligence perspective of Health
Metaverse
32