Alien Hives « 745pts
Veteran Warrior {1)-859t=
quality 45 befense 4h Tough 3
Fess He, Tough)
weapon RNG ATK AP SPE
parade sve
3x Hive Warriors [3|-2209%8
quality gg Defense gp Tough 3
‘eidLauncher 38" AT?
Seratedade = 4
Razer whip =
Ravagercin 18 AS
Special Rules
AP: Targets get-to Defense alls when blocking
Deadly: Assign each wound to ane model, and multiply it byX its from
Desdly must be resolved fs, and these wounds don't carry over to other
modes fhe target ke,
Defense: Gets +Xto Defense roll
Fearless: When fainga morale et rollone de. Ona 4+ it's passed instead
Fying: May go trough obstacles and ignores tern eects when moving
Hero: Heroes with up to Tough) may deploy a part fone multimode!
hout another Hero, The hero may take morale tests on behalf of he
uni but mustuse the units Defense until all ther models have been ile.
LockeOn: Ignores cover and all negative modifirs to hit roils and range
Poison: Targets gett to Regeneration rolls, and must e-oll unmodified
Defense ralisof6 when blocking hit
sy-Barrer: When taking 2 wound, rll one de, and on a 6+ tis ignore.
the wound was from a spel then tsignored on a+ instead
Regeneration: When taking a wound, rollone de. Ona Sits ignored,
Reliable: Atacks at Quality 2+
ending: Targets get-1 to Regeneration rls, and unmodified results af 6to
hitcount as having AP
Tough: Thismodel must take X wounds before beinghiled, a model with
toughoinsa unit without then'ts removed last when the unit takes
wounds, Not that you must continue to put wounds on the tough mode!
with most ounds in the unit untilitiskiled, before stating to put them on
the nex tough mode! (heroes mustbe assigned wounds las)