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ARTUR YUSUPOV BEYOND THE Basics Build Up Your Chess with Artur Yusupov 2 Beyond the Basics By Artur Yusupov &-§ Quality Chess www.qualitychess.co.uk Fiese English edicion 2008 by Quality Chess UK LLP. Translated from the German edicion Tigersprung auf DWZ. 1800 I Copyright © 2008 Arcur Yusupov Build Up Your Chess with Artur Yusupoy 2 - Beyond the Basics All rights reserved, No part of this publication may be reproduced, stored in a retvieval cystem or transmitted in any form or by any means, electronic, clectroscatic, magnetic rape, phococopying, recording or otherwise, without prior permission of the publisher. ISBN 978-1-906552-10-7 All sales or enquiries should be directed to Quality Chess UK LLP, 20 Balvie Road, Milngavie, Glasgow G62 7A, United Kingdom il: info@qualitychess.co.uk www.qualitychess.co.uk Distributed in US and Canada by SCB Distributors, Gardena, California, US www.scbdistributors.com Distributed in Rest of the World by Quality Chess UK LLP through Suntise Handicrafts, Smyczkowa 4/98, 20-844 Lublin, Poland Back Cover Photo: Nadja Jussupow Photo of World Champion Anand on page 5 reprinted with kind permission of the organizers of Corus Chess Tournament in Wijk aan Zee, The Netherlands ‘Translated by Ian Adams ‘Typeset and editing by Colin McNab Additional editing: Jacob Aagaard and John Shaw Cover design: Augusto Caruso of Caissa Italia and Peter Woods Generic typeset: Augusto Caruso of Caissa Icalia Printed in Estonia by ‘allinna Raamatutriikikoja LLC CONTENTS Key to symbols used Preface Introduction 1 Mating combinations 2 General endgame principles 3. Combinations involving the back rant 4 General opening principles 5 The double attack 6 7 8 Good and bad bishops Candidate moves “The centre 9. The pin and the discovered attack 10 Zugewang 11 Deflection 12 The Greek gift sacrifice 13. Evaluating che position 14 Planning in chess 15. An opening repertoire for White after 1.04 5 16. Destroying the castled position 17 An opening repertoire against 1.e4 18 Exchanging 19 Priorities when calculating vatiations 20 Pawn endings 1 21 Decoying 22 Time in the opening 23. Improving the position of your pieces 24 Pawn endings 2 Final wst ‘Appendices Index of composers Index of games Recommended books 108 118 128 138 150 162 174 186 198 208 220 230 240 252 263 273 274 284 Key to symbols used a vy He Hoe aN Bl xoeourD White to move Black to move key square White is slightly better Black is slightly better Whire is herter Black is berter ‘White has a decisive advantage Black has a decisive advantage equality with compensation with counterplay unclear better is intending only move zugewang, weak point # weak move a blunder 2 good move an excellent move a move worth considering a move of doubtful value mate Preface Tewas a pleasure to have Artur Yusupov working as my second, both personally and professionally. Ic is therefore an honout for me to write the preface to the new manual Build Up Your Chess with Artur Yusupov. “This new book was created by expanding and improving the original online lessons from the Chess Tigers University. As an honorary member of the Chess Tigers, it has given me great pleasure to see this logical follow-up take concrete form and meet the twin challenges of being ‘noth a valuable textbook and a bedside book. Ie was in 1994 that 1 met Arcur Yusupov in the semi-finals of the Candidates’ cycle in Wijk sun Zee. 1 managed to come out ahead by 4.5-2.5, but I recognized that Artur harboured great potential, both in his chess knowledge and extensive match experience. Arcur’s systematic and professional approach to analysing games was the decisive factor in ing him as my second in the World Championship Finals in New York 1995 and Lausanne 498. His mastery of the methods of the Russian chess school was very helpful in the preparation + sr the matches, as well as during the matches themselves. It was his idea that I should play the ‘rompovsky in the last game in Lausanne. I was 3-2 down, but was able to level the match at \3 and thus force a play-off. am still very grateful for everything that Artur did for me. Ex. 1-1< abedefgnh * abedefgnh A a aw 2 abedefgh a7 > Ex 15< DEX. 16< y, abedefgh * > Ex. L2< abcde fgh tcl de tg hy 33 Exercises * > Ex. 1-10< A ae DEX. 17 < abedef gn > Ex. 1-12< abedefgh ak DEX. 19< abcdefgh 14 Solutions Ex 1-1 Eevee Lvov 1981 1Sc7! x7 2.2h8t!! (1 poine) Black resigned, in view of 2...d?xh8 3,4hGt £98 4.8h7+t hfs 5.4hse. Ex. 1-2 nee sees Sweden 1974 1...Waf3! 2.gxf3 Bdg8t 3.2g3 3.0h1 Bxf3# 5Bxg3t 4ohxg3 Sxf3 Followed by Bh14. (1 poins) Ex. 1-3 Reem ens Bundesliga 1990 gal! (ASxf3t) ‘White resigned, on account of 2.Bxg4 WElt + gh Dg3t! 4.hxg3 Wh3e. (1 point) Ex. 1-4 Hanover 1967 1.0474! fixd7 2.BxcBt! Bxc8 3.Be8# (1 point) Ex. 1-5 [RCN ene USSR Ch, Moscow 1951 1 BxfBtl— hxfB 1... WxfB 2.87 t+— Lanst 67 3.Rg6t! Black resigned, After 3...d2xg6 there comes 2h5i; while if 3...2e6, then 4.Wg8t (or + Mc8t Wd7 5.BBt+-) 4..cbd7 5.265t+-. (1 point) Ex. 1-6 Vienna 1950 13st! (1 point) 1...Oxd8 After 1...2f8 there follows 2.8xf8t! xf8 3. d8#. 2Mxd8t Bh7 3.Dg5t Who 4.Dxf7t!! (1 poine) White must continue playing energetically, Afier a quiet move such as 4.h4? Black can scize the initiative and mount his own attack: 4. Wb1t then 5...Bb2t—+ etc x67 4.,.Ph7 5.4h8e S.Wh4tt hp6 6.WhSt Ex. 1-7 nN Seren Breslau 1859 L.Bgit ‘You can also start with 1.£xc4 (1 point) and then play the same combination. But it is less precise, since Black then has an intermediate move 1...h6, Lie De8 2. xg tlt (1 point) \xg7 3.Bxg7t hs 4.2g8t! (1 point) 4... Dxg8 5.Bg1t Wes 6.Exgst Ex 1-8 Breslau 1863 PLA sudixd4t?? would be wrong, due to 2.Mxd4t. 2.Wxfl Bxd4t 3.e3 Bxe3 ‘And mate on the move cannot be avoided. 4.chg1 Hel# (2 points) Solutions Ex. 1-9 Ex.1-11 CURT Mee eee Berlin simultaneous 1866 Lodz 1927 1 Bxh7H!! L.Bxd7!! Bxd7 2.Df6¢ 288 3.Dd51+— But not 1. Qe7#? Wre7 2.866t, because of (1 point) 2..h9g7!-+ Asa consequence of the double threat Wh8# 1..2xh7 2.g6¢ Gh8 3.2h4t Bh6 and Axe7, Black has to give up his queen. 4.Bxhot (2 points) Ex, 1-12 Prague 1931 LEd5ti! Qad5 ae Or 1..cba6 2.8c8+ Bb7 3846+ bbs 1Bxelf! 2fixel Bt 3.0d2 Belt 4.Ad7t das 5.BeSt chen mate. 4.2d1 Bxdl# 2.Se2t haS 3.2a7t Bab 4.Bra6+ (1 point) (1 point) Scoring Maximum number of points is 16 14 points and above-—~->Excellent 12 points and above» Good. 9 Points» Pass mark If you scored less than 9 points, we recommend that you read the chapter again and repeat the exercises whtch you got wrong. v7 CHAPTER 2 Contents Y The character of endgame play ¥ Endgame principles: 1) Activity of the king 2) Pawn structure 3) Exploiting weaknesses 4) Limiting the activity of the ‘opposing pieces 5) Activating your own pieces 6) Endgame planning General endgame principles Dr Emanuel Lasker, the second World Chess Champion, described ‘the three factors which give the endgame its specific character: the attacking power of the king, the passed pawn and zugewang.” ‘After a massive exchange of pieces, the character of the game changes. The players become less expansive, no longer looking for pounds but contenting themselves with pennies. ‘The goal becomes the amassing of small advantages. Some important general principles can be formu- lated for the endgame: 1) Try to activate your king. Often the best place for the king is in the centee, so that it can head for either the queeenside or the kingside, wherever it is needed. 2) A sound pawn structure is very important in the endgame. Try to acquire a passed pawn. Itis often a decisive element in the endgame. ‘Support your passed pawn. 3) Provoke weaknesses in your opponent's position and attempt to exploit them. 4) Limit the activity of your opponent's pieces. This scrategy often brings your opponent into zugowang, 5) Try to find the most active pos own pieces. Coordinate your pieces and turn them into s unified whole. 6) Try to formulate a good plan and then carry it out. Systematically improve the positious of your own, pieces and pawns or force those of your opponent into poorer positions ns for your In the next two classical cxamples we can study these endgame principles through he lens of grandmaster play. General endgame principles New York 1924 1 b6 1 1...Hd8, then 2.che2!, The king must remain in centte (Principle 1). After 2...b6 there follows * 5a Hb8 4.Bhd1 £47 5.26 Sixad 6.Bxd8t Bxd8 2.xad b5 8.0c5 d6 9.8d1¢ (analysis by Prins). 1.2524 Bb8 3.0-0-0 b5 4.21c5 Bb6 White now attacks the queenside pawns, in order srcvoke a weakness (Principle 3). saat bd cxb3 6.cxb3 a5 7.a3 is less precise. 5...DhS, k wants to bring this knight co £6. If 5...8¢6, n 6.Dd74. +.b3tE oxb3 Wier 6..b4 there comes 7.a5! Bc6 8.03242. ~ exb3 bxa4 8.D3xa4 Be6 9.262 she king can bea wonderful defender of a position, . OF6 10.82. Doubling rooks on an open file is a natural plan +e (Principle 6), Swe 6 OO Diagram 2-2 0..a52 ihe pawn on a5 will become weak. 0.7, intending 7, would be better. Black wuld also take the chance to bring his king into « centre (Principle 1). 11.Bhd1 Bd5 12.g32 \ very clever move. White further improves his aan position and prepares ¢3-e4, by first taking nurol of the f4-square (Principles 4 and 6) Ihe immediate 12.4 fred 13.xe4 would not be good, duc to 13...2f42, 12...BE7 13.03! White exploits the opportunity to position his he even more actively (Principle 5) Bb7 14.2e5 Bec7 15.84 7 16.04 Principle 6). .fxe4 17.Bxe4 he e6-pawn is a weakness (Principle 3) -Bb5 18.Bc4!s HR wena ee 19 ee oe eo os HN BRU ArH Endgame 1 ‘A good technical decision: after the exchange ot rooks his opponent does not have so many chances to become active. 18...Bxc4 19.2)xe4 £d7 Capablanca now very elegantly exploits the weakness on a5 (Principle 3). After 19...8b7 there follows 20.06 bs DAcSe-. Diagram 2-3 20,43! He5 21.Be4 Bb5 22.Ded6! “This is even better than 22.8a1 Db6 23.Dxb« Bxb6 24.Bxa5 ficés. 22...He5 23.Qb7 He7 24.Dbxa5+— Even the technical phase of this game is a delight See how quietly Capablanca plays. He exploits ever possibility to improve his position. He switches pla back and forward from the weakness on e6 co the queenside, in order to advance his passed pawn. 24...Ab5 25.06 £47 26.Dac4 Ba7 27.004 (Principles 5 and 6). 27 uhG 28.64! (Principles 4 and 2). 28...8¢8 29.2e5 Ba8 30.8cl B7 31.806 Ags 32.Dc5 He8 33.8a6 Be7 Diagram 2-4 34.3! Afcer White has forced his opponent to defend h €6-pawn, he can set his passed pawn into motion. “The special technique which Capablanca employ here is known as the Principle of the two weakness ‘We shall study i in more detail in a later lesson. 34.867 35.b4 (Principle 2) 35...Dc7 36.86 AbSt If 36...8te82, then 37.Bxc7!+—. 37.262 Dd4 38.826 LeB 39.g41 16 40.2.e4* hg7 41.246 (Principles 5 and 6). 41...2b5 42.Ba5 QF 43.248! White threatens De8t, followed by g5 and Dti “Thus by attacking the king, Capablanca wins anoth: pawn and forces his opponent to exchange rouks. After the weaker 43.b5, White would have had reckon with 43...Axb5. 43...g5 44.fxg5 hxgs 45.hxg5 Sg? 20 General endgame principles Diagram 2-5 46.208! Bc7 Or 46...Hxe8 47.DxeBt LPB 48.g6+-. 47.248 “Threatening De8t. 47... NG 48.De8t LEB 49.Dxc7t Dxd8 50.83! (Principle 1) 50. wer 51.24 Bc8 52.66 (Principle 2) 52...b7 53.De8! Ly (Principle 4) UY 2Y 53.048 Y a oo Of course not 53...cbxe8, because of 54.g7+-. 534.b5 chg8 55.g5 218 56.271 g8 57.26 abedefgr Having no answer to 4g4-h6, Black resigned. - Rw RUA @ Diagram 2-6 Diagram 2-6 A FO: Wenn ‘World Championship, Moscow (5) 1963 White has a microscopically small advantage. He has already posted his king in the centre and has the better and more compact pawn structure (Black has sinree pawn islands, White has only two!). 1e2 Deb If 1...Bd5, then 2,8e4 0d7 3.Dfg5s (or 3.Bd14). Kasparov recommends 1...h6!? here, removing the sassibility of Dg5. 2.8d1 Bad8?! An endgame is often lost not so much on account ¥ a major error, but because a lot of little mistakes vss made, sbf7 would be better, protecting the weakness 1 €6 at once, or simply 2...h6 (Kasparov). §.2ixd8 Bxd8 4.0 Black’s inaccuracy is immediately punished. Now ~cack has to defend the e6-pawn with the rook, +8 4...e52! would be bad, because the black bishop on. ~ hecomes passive. 5. Dget Dxes <..b6 6.Dxf6t Bxf6 7.De4 Be7!? would be a snewhat better defence (Petrosian). nGixed b6 7.Bb1 Db4 8.842 Another good move is 8.24 HeNeeuarea Endgame 1 8.045 After 8...2xa2 there comes 9.Hal Mb4 10.2xb4 exb4 11 Bxa7 Sixb2 12.867# (Petrosian). 9.24 Hc8 10.b3 £f8 11.Bcl £07 11...Bc7 is worse, due to 12.0g5 (Petrosian). Black has a weakness — the e6-pawn. But the weakness is hard to get at and White cannot work up a proper attack against it. Petrosian provokes another ‘weakness on the queenside (Principle 3) Diagram 2-7 12.b4! ct Afier 12...89f7 comes 13. Bc4! h6 14.bxe5 bxcS 15.a5 with the better position (Kasparov) 13.b5 47 Black will now have a weakness fixed on c4. An alternative would be 13...a3!? 14.2c2 3: (Averbakh) 15.8xc3#: although if now 15...8b4? then 16.d2 Be4 17.Sxb4 Hxe4 18.846 Bxad 19.43 with advantage for White (Petrosian). On the other hand, the immediate 13...c3? wouls not be good, because of 14.@xc3! and if 14...a3 then 15.4xd5 Sixcl 16.Be7t+-. 14 Be3te Diagram 2-8 White has a plan: d2, g3, e4 and the strong knight will cither be exchanged off or driven away ‘Then White continues with the attack on the c+ pawn. Black cannot protect the latter with his own king and so he has one less piece for the defence thar his opponent has for the attack (Principles 6 and 4). 14,23 15.82 Oxc3t 16.8xc3 Abs 17.Bc2 she7? According to Kasparov, this move is the decisivs mistake. Black should try to activate his kit (Principle 1). Although White remains better, Bla. gets good drawing chances in the variation 17..08 (Athe6-d5) 18.2d2 c3 19.Ded shes. 18.2d2 <3 Or 18...2xd2!? 19.cxd2 Hd8t (weaker is 19...cade 20.de3 thc5 21.82) 20.0he3 Bd + (Petrosian). 19.2e4 a5 20.243 White has enticed the pawn further forward anc now Black can no longer protect it. 20...d8t 21.22c4 Bd1 After 21...22 there follows simply 22.cbb3!s. 2 General endgame principles 22,xc3 Bh1 Ie would be better to head for a rook ending with 32...Sixc3:, as the a5-bishop is now out of the game. Diagram 2-9 23.He4! ‘White coordinates and activates his pieces. He even sacrifices his extra pawn to do so (Principle 5). ixh2 24.cbd4t rinciple 1). There is also che threat of Bc7+. 24...8d70 25.g3 Also good would be 25.g4 h5 26.%8e5 (but not Jing5 due to 26.h4) 26..hxg4 27.Of6+ cbe7 xDxgd BhSt 29.he4+— (Petrosian). B.uktb4 26,85 BhSt 27.06 Be7t 28.87 €5 Diagram 2-10 Se oe aon ee 29.Bc61 Principle 5). 29...Bh1 30,2f714— With the threat of 31.Be6. jal 31.Be6 R48 After 31...£2b4 comes 32.xc5 Fixad 33,0 f6t dd6 Bd5t the? 35.Bd4+-. While if 31...2c5, then + 2-Exe5 Baad 33.@xcSt+-. S2.Bd6t thes Bur not 32...8e7, in view of 33.@e8+~. $3.ihe8 the coordinated white forces push the black pieces raher back (Principles 4 and 6). §3...8kc7 34.Bc6 Bd Black is forced to recall his only active piece for rnsive duties. But he cannot protect all the weak nis on the kingside. 34...Bxad loses to 35.0g5 tb7 36.86 &b8 18} tha8 38.2ic8! followed by @c6. 45.Dg5 Bd8t 36.67 Bd7t 37.98 Black resigned, on account of the following ariation: 37...h5 38.@e6 (38.8xg6 is also good) 3. Bb7 39.Fixc7t Bxc7 40.@xc7 Sexc7 41.4! exf4 sdenf4 thd6 43.8 074-. eo) a ‘ke test which follows is very difficult. You should sw expect £0 be able to solve all the problems! Some swsitions are very demanding. Just try to do your est. You will learn a lot when you then study the lutions carefully. 23 Exercises M._— abedefgh Ex. 2-6< ek A He REehUuaray abcdefga abedefgh 4 Exercises abedefgh WEL2IR ke A DEX 212€ ke v . 8] Ui, Ma 7 1 a, Wad, 6 6(| G8 G 5 5 4 4 3 3 2 2 1 1 25 Solutions Ex.2-1 (MMe ee Ischia 1997 1...65! (1 point) This move forces White to play d4-d5, thus giving Black the better pawn structure (Principle 2). ‘The white passed pawn will be safely blockaded by the black king. Play from here onwards is typical for such situations 2.fxb7 Bxb7 3.d5 Bbd7 4.Bfd2 exd5 S.cxd5 BIB! 6.g4 he7 7.g5 hd6F (Xd5) 8.Hel Be7! 9.Bxe7 cxe7 10.0 bdo 11.a4 He8 12.8f3 a6! 13.Bd1 Be7 14.2d2 BS 15.axb5 axb5 16.2d1 04 17.bxc4 bret 18.h3 3 19.8cl Bc7—+ 20.hed c2 21.244 cB 22.he4 Hest 23.03 texd5 24.043 e7 25.h4 Or 25.8xc2 Bxc2 26.doxc2 Hed—s. 25.8 26.23 Hest 27.hd2 hdd 28.65 = 29.8f1 clWt 30.8xcl Bxcl 31.2xct 3 32.bd1 Oo Linares 1992 1.b3ts (4 points) ‘This difficult move fixes the weakness on a5 (Principle 3). Otherwise Black could play a5- a4, getting the a5-pawn onto a safe square. 1.b4 is not so strong (only 1 point); nor 1.£3 (2 points). 1...Be5 2.023 £5 3.g3 £7 4.826 b4 If 4...a4, then S.bxa4 bxa4 6.8xa4 DcSt 7 dixc5 Bxc5 8. Hed, S.axb42! Ie would be stronger to play 5.a4 and if 5..Bc5t, then 6.ibd4 xed 7.Ba7t— (Anand). Only the defender stands to gain anything from an exchange of pawns. 5..axb4 6.2b6 Hed 7.206 Be5 8.thc4 Bett 6 After 8...£4 9.gxf4 @xfé there comes 10.thd4 DpG 11.Bxg6 Bxe3 12.chxe3 thxg6 13.ch64 sbh5 14.+- (Anand). 9.245 B16 10.Bc4 Bxe4 11.hxc4+ Ex. 2-3 V.Smyslov — B.Gurgenidze USSR Ch, Tbilisi 1966 eds? White can no longer win the game after this careless move! Only | consolation point for it! First the weakness on h5 should be fixed so that the h-pawn cannot get onto a black square. 1.4! is much better (Principle 3). (3 points) After this Black would be unable to protect both his pawns. Luth4l= 2.fe2 DPB 3.204 If 3.sc6, then 3...de7 4.:8b7 hd6 5.texa7 We7=, the white king is shut in and the white bishop cannot achieve anything on the kingside. 3.ncDg5 4.thd5 Lf6 5.2g4 Dg6 6.23 Dt 7.4 Deb 8.Le2 gs 9.he5 DF 10.81 DgGt 11.he6 Dt4t 12.he7 Ager 13.hd6 HH 14.204 Des 15.he2 DgG 16.26 he7 17.2hS Dh 18.2 Deb 19.Le4 DF 20.25 16 21.bd6 De2 22.06 Df4 23.867 De2 24.Rc8 Dfé 25.g3 hxgd 26.hxg3 De2 27.94 AF Black will be able to sacrifice his knight for the g-pawn, provided that his king can reach 8 to set up a well-known fortress. 28.27 te 29.g5 DhS 30.806 Dg7 31figd De8 32.he2 Dg7 33.Lfct De8 34.85 Dg7 34.chd4 hd6 35.the4 hes 36.8b3 chd6 37.26% ce7 38.5 Dhs 39.265 Dgst 40.6 Ded 41.2h6 Axgst= YW" Solutions Ex.2-4 Rupee es Graz 1981 In such positions the most important thing « the activity of che king (Principle 1). In she game Black immediately endeavoured to activate his king. 1...Se6! (2 points) The king is aiming for a3. A somewhat less precise continuation would be 1...S204 2.sbf2 ~6 (1 point), siace White can defend with Rad. 2.82? This natural move is probably a decisive mistake, White really must set up 2 barrier against the black king and play 2.b1! followed by 3.4c3. Then White could still inold the position, ad! 3.02 bbs 4.bd3 sbb4 5.the2 B23 (Xa2) 6.bb1 ASIF 7.Acl AbG 8.chc2 Bcd! (Xe3) 9.AA After 9.@xc4+ Bxc4 10.db1, Black plays 45-a4 with a decisive advantage. 9. Db2 10,Dg3 Or 10.€d2 fadt 11,Qdb3 Qe4 and the weakness of e3 is telling. 10...g6! 11.e4 Bad (Adic4) 12.exd5 exd5 13.2)b1 RFI 14.22 Sxg2-+ 15.F4 bs Intending te4, to target White's new weakness on d4 16.0b3 Rett 17.hd2 Dc3 18.05 a5 19.a3t Bed 20.3 M5 21.0b7 af 22.Ba5t b5 23.067 Dbl 24.4d1 Le2 Ol Ex. 2-5 New York 1916 Here White played 1.¢52, depriving his own knight of the only good square available to ic. The correct continuation, pointed out by VPanov, is: 27 Lexd5 (1 point) Lwexd5 2.4 (1 point) 2.88 3.D63 (1 point) Intending ®e5. White has found an ideal position for the knight (Principle 5), and the position is approximately level. For this solution you get a toral of 3 points In the game there followed 1...£e7 2.f4 5%. Black can break through on the queen- side with b5-b4 and also on the kingside by 87-85. Ex, 2-6 [ATE ors Bundesliga 2001 1.204! (2 points) White activates his knight (Principle 5) and finishes the game in style. Only 1 point for 1.054, since after the exchange of knights White cannot yet penetrate the opposing position properly. 1.b3 1..bxa4 would not be good: 2.Exc4 and Whire threatens Bal. 2.Db6 (another 1 point) 2...2xb6 3.axb6 fxd 4.67 Also good is 4.xd1 Shb8 5.d7 te7 6.b7+-. 4...Bab8 5.8xb8 Bxb8 6.47+— ‘There is no longer any defence. If 6...%%e7, then 7.5c8+-. 10 1.8 g5! (1 poine) Solutions ‘The rook is ideally posted on g5 and is defending all che pawns (Principle 5) 1..Ha3 2.a5 bf7 3.ced2 he7 4.hc2 chd7 5.hb2 Ba4 6.g3 be6 7.0b3 Bal 8.cbb4 Bbit 9.thc4 Bal 10.830 Black resigned, in view of 10...82d6 11.cob4 Hb1+ 12.004 Bal 13.025 Bb1 t 14.cha6 web 15.xg6+—, Ex. 2-8 USSR Ch, Moscow 1988 1.Qel! G3 points) Firstly, White improves his position to the greatest possible extent and only then will he attack the black position with a4-a5. You get 1 point for the immediate 1.@d4 and also 1 point for 1.h3 1,..0c3 2,0d3 De2 3,04 Dc3 4.05! (Principle 6). 4.ubxa5 5.fxa7 Dadt? 6.0b3 Dc3 7.804 Dad 8.2b3 Dc3 9.b6! Le6 10.Ae5t! But not 10.8c5? due to 10...a4t 11.c204 (or 11.she2 Qd5! 12.b7 Db4t 13.chd2 a6) 11...2)b5 12.b7 Ad6t. 10...S2xe5 11.fxeS DbS Or 11..Bd5 12.radte—, 12.hadt. Black resigned, on account of 12...2d4 13.674. Ex. 2-9 EM ee econ Bundesliga 1995 Lhdte G points) White limits the activity of the black knight (Principle 4). 1,8c3 (1 point) would not he so good, due 10 1. Dgse. 1.b5!? (1 point) gives Black access to the 8 S-square, After 1,..5c7 we have the following variations: a) 2.Bxc7 Dxc7 3.sbe4 he? 4.fcl De8 5.83 (or S.thd5 thd7 6.83 Dd6) 5... Dd6t 6.thb4 Dic8= b) 2.823t DcSte 6) 2.56 De5t 3.03 £7 1..h5 2.83 be8 2..g5!2¢ 3.8b7 dB 4.8b8¢ (Xh5) 4...0%e7 5.b5! Bd6t 6.thc4 Dc5 7.b4 Bdat 8.83 Bd3t 9.the2 Bd4 10.267 t+ LeB Tf 10...08f8, then 11.8xc5t bxcS 12.37 Rest 13.chd3 Bd4t 14.bc3+-. 11.BxcS bxc5 12.Bixg7 Hb4 13.8b7 hfe 14.chc3 hg8 15.b6 LPB 16.¢4 hxgé 17-fxgd bes Or 17...xe4 18.fic7 followed by b7 and BcBi. 18,h5 @h8 19.h6O Black tesigned, in view of 19...cbg8 20.Bg7+ bh 21,67 and then 8c7-c8t. Ex. 2-10 [Laie eee es Dresden 1926 1... BEBE (1 poing) 1...a4? is premature, as 2.2c2 exposes the weakness of d6, Black must frst bring his king into the centre (Principle 1). 2Lic2 He7 3.13 a4 4.022 axb3 5.8xb3 After 5.axb3 d5, the b3-pawn is a weakness. S.uf5! 6.8e2 Bb4 7.0hd3 Bad! (X02, cd) 8.2xa4 8.223 would be a tougher defence. 8...Bxa4 9.Eb1 Ba3t 10,82 Afcer 10.8b3 there follows 10...2da87. 10...2¢3 11.4 a3! 12.8b7+ Bd7 13.Bdb2 Bxad 14.8xd7t Shxd7 15.Eb7t he6 16.8xg7 Bxc4 17.g6 ted5 18.Exh6 Be2t 19.2F1 19.8243 would be a better try. Solutions 19,..04 20.2h8 c3 21.h4 21.8c8 loses to 21...f4 22.exf4 hd4 23.h4 3b2 24.dogl c2 25.ceh2 ded3 26.h5 BbS-+. 21...Bd2 22.e1 Exg2 23.8c8 c2 24.h5 Bh2 25.h6 Exh6! 26.Bxc2 Bh1t 27.2 Bh2t 28.hd3 Bxcd on Ex, 2-1 Biel 1992, 1.6! (1 point) Continuing with 24 will get White a passed pawn on the kingside (Principle 2). 1.87, 1...€5 loses to 2-Bxa8 cxb4 3.86 b3 4.Ba4 “The passed pawn on the hefile decides the game, 1-0 Ex. 2-12 Linares 1997 In the game Black tried 1...€d4? but next came 2.2/3! shg7 3.8g2 and White was able to hold the position. Unfortunately that was not accurate, so only 1 consolation point for 1.44, “The correct move is: 1...d31 (2 points) ‘White finds himself practically in zugewang (Principle 4). a2 5.hc2; 1... f8 is simply met by 2.08f6+-. _2.0bg2 2gt a8 Intending 283. Or 2.hxg4 3.figd a8 4.h5 gxh5 S.gchS —2...881 7B 6.cbfbe—. ‘Threatening &b3. 3.gxh5 gxh5 4.64 2b7 5.2.63 £08 6.bxhS+— 3, d2 Hxed tt Scoring Maximum number of points is 27 22 points and above-—~- 18 points and above- 14 points~ - If you scored less than 14 points, we recommend that you read the chapter again and repeat the exercises which you got wrong. CHAPTER 3 Contents ¥ Typical preconditions for combinations involving the back rank ¥ The most important elements in these combinations ¥ The bolthole Rw Rua ow Combinations involving the back rank ‘he theme of the weakness of the firs (eighth) rank often crops up in games, so the study of these types of mating combinations is particularly profitable. ‘Typical preconditions for such combinations are: 1) no escape hole in the castled posicion; 2) weakness of the back rank; 3) an open file, down which the major pieces (the principal actors in these combinations) can function; 4) a far advanced passed pawn, which may be promoted to a queen. In combinations involving the back rank, no sactifices are too great for the attacking side to secure that deadly check on che eighth rank for ics major pieces. Deflection and the double artack arc the most important elements in these combinations. Diagram 3-1 SAC eee ore Palma de Mallorea 1970 Wdat Or 1..Me3t 22h] WAI-+, but of course not 2.,.xa32? 3. BRET 2.¢h1 WR-+ White resigned, because he cannot defend his back rank: 3.8gl (or 3.8b5 Bel—+) 3...Rel—+ Diagram 3-2 B.Gurgenidze — B.Spassky USSR Team Ch, Moscow 1959 1.fxg7? ‘White fails co exploit this good opportunity. ‘The correct move would be 1.7?! Baxf7 (1...h8 loses to 2.Wd8!! Bxd8 3.8Wt) 2.8x67 Wxt7 (2...Bxt7 3.d8t leads to mate) 3.8x67 cxf? 4.Wel Ba8 5.Mbl+—and White wins. 30 Combinations involving the back rank 1... Bxf2 2.18d8t 2.Exf2 BA7 3.Md8t cransposes to the game. 2...62xg7 3.8xf2 BE7 4.8xf7t ‘With perpetual check We may ask ourselves: ‘If combinations involving the back rank are so dangerous, then why don't we make a bolthole in the castled position in good time?” ‘There are three reasons: 1) we are short of time or don't want to waste time; 2) a bolthole weakens the castled position; 3) we want to bring the rook into the attack via the 3rd rank, Buc sometimes we are playing with fire... Diagram 3-3 German Ch, Bremen 1998 1edtt A brilliance counter, based primarily on the fact that White cannot protect his back rank sufficiently. 2.Bxed?! 2.MbS a6 3.43 Axbl 4.Yxbl Bd5+ would also offer little hope. 2a xed 3,Bixed ads! 4.8xd4 4.cxd 42? loses at once to 4...xc1t After 4.¥el comes 4...4d1 5.cbf1 (5.e3 Bxc3!-+) S.utad! (ABd1) 6.2d3 (or 6.8d2 Wh5t 7.ig1 Bxd2—+) 6...fixd3 7.8xd3 Wxh4—+. 4unkixd4 5.Sic2 Bxh4! 6.Exh4 Bxc3 7.23 Bxc2-+ ‘And Black won the game. HN weRuUare Sometimes a back rank combination ‘only’ leads to a tain of material Diagram 3-4 Variation from the game SOs 1994 White's back rank is not well enough protected, so Black can counter-attack! 1... @ xf! 2. Oxf Nor is the attempt 2.26+ enough for White to ee en ona os 31 HK N&R AX& Tactics 2 save the game: 2..gxf6 3.Wedt (3.NB Bd5—+ or 3.8g3t Bg5—+) 3..Bg5—+ 2.Kxh5 3.Bxd8 Bxd8—+ On account of the threat of mate, White cannot cake the rook which is hanging. Corr. 1955 1. SFA A simple attack down the a-file with the rook would also be good enough: 1...28! 2.2d1 and not the immediate 2...2a12? here, due to 3.e8t ££8 4.Bxf8t! bxf8 5.Wh8#, but first simply 2...f6!-+ and then Sal. 2.Hixf If 2.8axf4, then 2...Wxe4—+ 2... Dxf4 3. Wis Wb1t 4.Wcl Bxclt 5.Bxcl Bast Followed by Hal and White loses a bishop. Black ‘went on to win the game. The following :nasterpiece is one of che most beautiful combinations in the history of chess and illustraces the power of combinations involving che back rank. 1.Bgat! Black must defend the e8-square and cannot take the queen. 1..84b5, Afcer 1...384d8 comes 2.Wixc8 Wxc8 (or 2...Hxe2 3.Wxd8t Bxd8 4.Bxe2+—) 3.Bxe8t— If 1...Bxe2, then 2.Wxd7 Exel t 3.@xel+—. 2.4 Wd7 Once again the queen cannot be taken: leads to mate by 3.Exe8t Wre8 4.Exe8#, 3.We7 bs Combinations involving the back rank Diagram 3-7 sail! Bur not the immediate 4.€4xb72, because of + xe?! 5.Bxe2 Bclt—+. 4. xed After 4,..Bxe2 comes 5.8xc8t+—; while if 4..xe2, With the threat of Hxc8. 5. FDS 6.Wxb71l+— 10 eto oon aco 33 Exercises DP Ex. 3-4< RR w eR Had & KH NURUaATLR® yw He nvueuareay He NUakRUaAILE® y abedefgh abedefgh 34 Exercises * > Ex. 3-10< abedefgh ae * > Ex. 3-11€ > Ex. 3-12< abedefgh abcedefgh * abedefgh > Ex. 3-9¢ a bc) de igi hl 35 Solutions Ex. 3-1 USSR 1968 1...Bxd4l-+ (1 point) 1...WeLt? would be wrong, due to 2,.Bel+-, 2.063 If 2.8xd4, then 2..Helt—+; after 2.Bxd4 there also follows 2...Welt—+. 2. exed!—+ (1 point) But certainly not 2...8d142? 3.Qel+ nor 2.11 $2? 3.Helie-, After 2...Eexe4! Black has an easy win, 3.Eixg’ Bdlt—+ or 3.xd4 Welt-+. Also leading to victory and earning 1 point is 2.,.Bdxed—+ (1 point) 2Eixest 2.xf6 loses to 2...BdIt. 2..2h71 (1 poiat) 2...Bxe8 3.Bxf6 gxf6 4.hxg3 is nor so convincing. 3.cbg1 Or 3.Bcel Wh4 4.h3 Exe8-+. 3. fd f2t Also good is 3...Saxh2t 4.soxh2 WeSt—+ 4.8xf2 Bdlt 5.2F1 Wifl# Ex. 3-3 Variation from the Yusupov —E.Torre Yerevan Olympiad 1996 1. Baste (1 poine) 1...Bxa8 2.Hd8t Bxd8 3.Bxd8# Ex. 3-4 [PREM ots Belgrade 1969 1.,.Bedt—+ (1 point) White resigned. If White takes che queen with 2.¥xe4, he unpins the rook on £7 and makes possible the back rank mate by 2...B1t 2.Be3 Wre6 3.Bxe6 also leads to mate after 3...Bf1t; while if 2.We8t, then simply 2..BR-+, Ex. 3-5 1..fad! 2.Wxa4 WS! (1 point) 3.f8xbS Or 3.43 Wl#, 3. Ed t+ o- 1... We2t—+ (1 point) White resigned, because of 2.2f4 Wxclt! 3.ixcl Belt 4.Wrel Bxel#. (1 extra point for this variation) Ex. 3-7 1...Bgc8!—+ (1 point) White resigned, in view of 2.2f1 Weal 3.Bxal Belt. Solutions Ex. 3-8 oor 1958 1.De7tt 1.Wg5 6 is not so good. 1... Hixe7 2.Wixf6l+— (1 poine) Black resigned, on account of: a) 2.06 3M!xe7 (or 3.Bd8t Be8 4Wxc6+-) 3...Dxe7 4.8481 +—~ b) 2...Wxf6 3.8d8t Be8 4.Bxe8# Ex. 3-9 $.Nedeljkovie — G.Svilagyi Budapest 1957 1...xd4 2exd4 f2t! “The threats are Ee8# and @xb7. Black could not fend off this double attack and resigned. 1.Bxe71 1.8243 is not so good, because of 1...!4d4t. 1...8d4t 1...fUh32 2.Hedl+ (1 extra point for this variation) 2.fe3! Bxal 3.8 xf8t1 (1 point) Black resigned, due to 3...8xf8 4.c5+ sh e8 5. BeBe, (1 point) 3.bht Or 3.8xf2 Bel t-+. 3-Bell+ Monte Carlo 1969 O41 In the game Black played 1...¥a6? but White eae still had a defence after 2.€\g3!. The correct move would have been: 1961 1. HAAN 1,8d81+— (1 point) (1 point) 2.g3 Belt-+ Scoring Maximum number of points is 16 14 points and above---—---»Excellent 12 points and above. »Good 9 points-——— > Pass mark If you scored less than 9 points, we recommend that you read the chapter again and repeat the exercises which you got wrong. 37 eae on os co. CHAPTER 4 Contents Y The most important principles in the opening ¥ Rapid development Y The struggle for the centre Y ‘The struggle against your opponent's ideas Y Establishing the pawn structure Y The transition to the middlegame Y The initiative Y Goals in the opening HN wBRUAX! General opening principles In this chapter we shall examine the most important principles of opening play. Let us first remind ourselves (cf. Build Up Your Chess with Artur Yusupou 1 ~ The Fundamentals, Chapter 3) of chtee basic principles of opening play: The first principle in the opening is rapid development of all the pieces. ‘The second principle is the struggle for the centre. ‘The thied principle is the struggle against your opponent's ideas, to make it difficult for him to develop and ¢o prevent him from achieving control of the centre. M.Botvinnik —L.Schr Leipzig Olympiad 1960 1.4 c5 2.d5 d6 3.c4 g6 4.28 &g7 5.he2 O16 6.Ac3 Dab Diagram 4-1 Black intends ...c7, followed by ...a6 and ...bS. After 6...0-0 White should also castle; he must not play 7.h3? in order to prevent the move Sig4. Black exploits the time wasted by his opponent by means of a typical pseudo-sacrifice: 7...b5! 8.xb5 Axed 9.Dxed Wast®. 7.0-0 Dc7 8,24 a6 ‘The alternative is 8...0-0. 9.22! (A@c4) 9...£d7 10.De4! bS Diagram 4-2 Ac first glance, Black has achieved a lot. If White retreats, Black will continue with b5-b4 and drive the white knight co a worse position. Black’s attack on the queenside is well justified positionally: he wants to seize control of the centre, But he is one tempo short: his king is still in the centre... 1Lest Botvinnik opens the game in the centre, in order to exploit the endangered position of Black's king. L.dxeS 38 General opening principles After 11..bxc4 12.exf6 Axf6 (see The Hundamentals:1, Px, 3-8), there follows 13.&h6! with an attack. 12,axb5! axb5? 12..Qxb5 would be better, although even then White retains the initiative after 13.@xe5. 13.2xa8 Wxa8 14.Oxe5 b4 14..Qexd5 would not be good, due to 15.8xd7 Bxd7 16.Dxbd5+— Diagram 4-3 15.d6t! ‘Once more Borvinnik counters in the centre. This is how to treat an attack on the flank! 1 IF 15...exd6 16.8xd6 bxc3, then 17.863! (17.8xc7 0-0 18.8xd7 Dxd7 19.b32 is not so clear) 17.18 (17..a6 loses after 18.Ac6+-) 18.8xd7 Dxd7 19.£g5!+— (Botvinnik). 16.dxc7 eB 17.2.4! Diagram 4-4 ‘The pawn on c7 will be stronger than the b2-pawn Firstly, White can offer it better support and secondly it is attacking the centrally placed black king, 17...cxb2 After 17...Wxe7 comes 18.0 xg6+-. 18.8)xd7 @xd7 18...Wxd7 loses to 19.8b5!+—. 19.865 (AMxd7t!) 19...8d40) 20.c3!+— eS, If 20,..84xc3, then 21.¥xd7t Wxd7 22.c8i4. 21cxd4 exfé 22.0xd7t ‘The simplest way to the win 22,7 Or 22...xd7 23.dxcSt Gixe7 24.Wd6t th7 25.Wb6t a8 26.Wxb2+-. Diagram 4-5 23.We2t An even better line would be 23.Wad! be7 (or 23...Wxad 24.c8t we7 25.Heltl+-) 24.Belt Sd6 25.dxeSt dexc7 26,Ma7t seb 27.Hb6t sed5 28.Ed1 t+. 23 ...62f8 24.We5+— bg8 25.8b1! The simplest. 26.excS thg7 27.Bxb2 Be8 28.8b1 29.gxf3 Wh3 30.86 10 39 Re RUuaao Opening 1 We can now add three more points to our cules for the opening. We must think about what play will be like in the middlegame. Masters do not simply bring their pieces into play and then start to wonder what they intend to do with the said pieces. After a few moves they will already be working our a plan for the approaching middlegame. If, for example, you want to mount a queenside attack in the middlegame, you should be taking this into account as you develop the rest of your pieces and make your pawn moves. ‘A. second important consideration is the establishing of the pawn structure, Achieving 2 sound pawn structure is very important, The future course of the game often depends on the pawn structure, You should avoid unnecessary weaknesses (c.g. doubled pawns or backward pawns). However, every single situation needs to be evaluated in specific terms: perhaps you will obtain sufficient compensation for the weaknesses (open fies, a lead in development, a strong point, etc.). “The players (especially those with che white pieces) hould be trying to seize the initiative. Having the ive is an advantage! Ic is often possible to sactifice one or sometimes even two pawns for the initiative. Paice en ore USSR 1940 Le4 66 2.063 d5 3.2\c3 figd 4.h3 Rxf3 58x63 06 6.d4 Df6 7.243 Diagram 4-6 “White sacrifices a central pawn in order to gain a tempo by attacking the queen and to use the file that has been opened for attacking purposes.” (Y.Neishtadt) 7uudxed 8.Dxe4 Wxdd 8...Axe4 9.Yxed Dd7 10.c3 DFG 11,We2 Sd6= is a simple alternative for Black. 9.103 Wxb2? “Too greedy. Black should content himself wich a single pawn...” (Y.Neishtade) Black loses even more time and opens another file for the opposing rooks. One good alternative would 40 General opening principles be 9...8ib4t 10.0he2 Wd. Also possible is 9...8d8 10.0-0-0 Abd7a. 10.0-0 @xe4 11.fixe4 11.Mxe4? (intending abl) would also be interesting. 11,..496 12.83! ‘The threat is c7, 12.848 If 12,,.8a6, then 13.Bab1 We7 14.63 with the threat of Bxb7, 13.841 ‘Whire develops with tempo and secures a powerful Jead in development. 13...M¥c8 14.Bab1 4d7 15.225 Another good move would be 15.44! 15... 62 Instead, Black should try 15...n6!? 16.84 O6 17.3, although White retains the initiative. 16.8xf6 gf 17.183! After 17.3 &g7 18.8xb7 (18.Yb4 f5), there follows 18... 17.65? Diagram 4-7 A tactical oversight in a difficult position. 17...2g7 was necessary, preparing to castle. After 18.2xb7! 0-0 19.8dd7! White starts an attack on the f7-square, 18.Exb7!+— Black resigned, on account of the variation 18...£e7 (18...fed 19.14xf7#) 19.Sx06+ $68 20.8dd7 +. White's opening goal can be described as follows: in the shortest possible time he must bring into play the maximum number of pieces, seize the centre, establish a healthy pawn structure, provoke ‘weaknesses in his opponent's camp and take over the tive. Black’s opening goal is: develop his pieces rapidly, fend off threats from his opponent, without weakening his own pawn structure, keep a firm eye con the central squares and fight for che initiative If your opponent makes a mistake in che opening, you must exploit it with the greatest possible cnergy. In the test which follows, you must try either to punish your opponent for mistakes in the opening or simply find the best continuation for yourself. AL Rw eo aa e Diagram 4-7 Exercises PE Add KH A Exercises * DEX. 4-7< abedefgh A ae abedefgh abedefgh ak PEL Ud DEX 48< abcedefgh ig) abedef 43 Solutions Ex. 41 Luceene Olympiad 1982 1.Ra6! (1 poins) But not 1.d5 exd5 2.exd5 Sxd5 3.2xh7?, in view of 3...2x63 4.gxf3 g6—+ 1...0-0 If 1...Bc7, then 2.2F4+~. While after 1...5a8 there follows simply 2.841, threatening d5. 2Lixc8 HxcB 3.Bel add 4cxd4 DFG 5.hegs+— 10 cane Prague 1954 Led 5 2.08 Deb 3.8b5 d6 4.d4 exd4 5.Bxd4 Bd? 6.8xc6 bxc6 7.3 Se7 8.43 8 p5? 9.¢5 d5? Diagram Ex. 4-2 10.c6!+— (1 point) Black resigned, since he is losing a piece: 10,..x06 (10...fee6 11.WhSt+-; 10...!e7 11.Sxg5+-) 11.Qxe6 fre 12.9h5t+—. Ex. 43 St Riga 1984 Jed d5 2exd5 Wxd5 3.0c3 Wd8 4.d4 g6 5.ficd DhG?! 6.Dge2 DF 7.De4 Bg? 8.c3 Dd7% (8...Ad6; 8...0-0) Diagram Ex. 4-3 9.Rxf74! Hxf7 10.Dg5+ (1 point) 10.Wb3t is not so good, due to 10...2ie8 11.Dg5 B66. 10...2f6 10...2g8 11.Wb3t+—; 10...de8 11.De64—, 11. Wb3!+— (AWe6#, WI7#, Ded) 10 44 Tone Pine 1981 1.83! 3 points) “The black king is nor safe. White can attack it, but he first has to develop his pieces. he is preparing Qc3, L.e5 (1 point) is not so strong, due to Wg6-. Also only 1 point for the developing, move 1.Bd1, since it allows the exchange of queens. For 1.¥4c5, on the other hand, you get 2 points. 1.268 After 1...4xb22! there comes 2.@c3 (also promising is 2.ftxc6! Sixc6! 3.¥xa7 with an attack) 2..Wa3_ 3.Axc6!2 (or 3.Babl Dge7 4.8b3 WaS 5.2c4) 3...iixc6 4.5 Bc8 5.Bfdl Bxd1+ 6.2xd1 and White has a strong attack, 2.0°3 Wher Te would be better to play 2...@ge7# at once. 3.We5 Dge7 4.2d5 Hd After 4... c8!? comes 5.Hacl or, even better, 5.AeSt. 5.6 cxd6 6.Axe7 Oxe7 7.xd7 Bxd7 8.Badl+ 45 Hastings 1989 1...Ab4! (1 point; 1...&c5 is not so good, in view of 2.!xc5! ‘West 3.8Me3 Wht 4.13 and the black queer: on hl is shut in, Nor is 1...8a3 so strong, due to 2.e2 @b2 3.Bd1 Bad f 4.Sxd 1. Dexb4 After 2.8cl there follows simply 2...@c2t. uuofixb4t 3.che2 Rd2 4.8 g3 4.€B loses to 4...Me2! 5.b3 West Solutions 4. Wedt 5.e3 Bxcdt 6.263 We6t 7.82 xe3 8.fre3 Or 8.892 We2t 9.thxe3 Bd3t-+ 8...Wich1 9.18xg7 88 10.8c1 Bd; o4 Ex. 46 A.Yusupov —E.Lobron Garmisch-Partenkirchen (rapid) 1994 1.Dd4t (2 points) 1.g4 is not so good, because of 1...e5. The black king is still in che middle and White can exploit this, 1...crd4 2exd4 g5? Betcer is 2...22f8 3.03 (or 3.£4d3!? g5 4.2063 with an initiative) 3...8b7 4.243 Qe5x. 3.ftg3 SB 4.£3+ d5? S.cxdS Bxd5 6.fxed Dxed 7.2.63 Dd 66? 8.8e2+— And Black resigned; after 8...e8 comes 9.Be5+~, Ex. 4-7 amsky — V.Anand Sanghi Nagar, Candidates (rapid) 1994 Le5t (1 point) 1..0b5 Tf Laudxe5, then 2.Dxe5 We8 3.Dedls—. 2exd6 exd6 3.2 felt 2B 4.fxd7 Wxd7 5.8bS! Black resigned. After 5...8#xb5 there follows 6.Sxd6t tog 7.axb5+— Ex. 4-8 eR ere Curacao, Candidates 1962 1.f4t (2 poinis) 1Bxf7+ shxf? 2.Mb3t hg7 3.De6+ bho is not so clear. ‘This idea works better if the 45 opposing queen is first driven away from the centre. 1 point for the move 1.23. 1,..87b8 If 1...lxe3t, then 2.h1+— and White's multiple threats include 3.863, 3.45 and 3.Eel. 2.fiad74! 2.8)d5 Ad6s is not so strong. 2x7 3.b3t HB After 3...42@7 comes 4.e6+ ho 5.263+— (LHorowit). 4.2d5 Bd6 Or 4,848 5.86 b5 GAdcrt ke7 Bde 5.Deb bS 6.Dde7t he7 7.Dd4l—- EB After 7...Axc7 comes 8.Dc6t+-. While if 7..Wxc7, then 8.Exc7 Sxc? 9:He6t $68 10.6 Ba7 11.De6t+- (I-Horowitz, ASuetin). 8.Dxa8 Black resigned, in view of the variation 8...xa8 9.6 M8 10.c6 He7 11.e7+-. Ex. 4-9 Reena Pena City 1996 1.8xd7! 2 points) 1.WF4P? 6 2.8xd7! (2 points) is not bad (2.Be4 e5 3.E3s is not so strong; 2.A)xe6? Wrxe6 3.xc5 Bxc5 4.Bhel would be wrong, due to 4..Be5—+) 2..Wxd7 3.@xf6 297 4Mxe6t Hxe6 5.Oxe6e 1Bhel is too slow; after 1g? (or 1...dhe7+) 2.864 0-0, the sacrifice 3.Axe6?? fails to 3...@b6!F. White has an advantage in development and must play energetically and attack at once. 1...8ixd7 After 1...b5 comes 2.846% Wxd7 3.8d1 Yb7 (3..Me7 4.Ded+) 4.eS Hg8 5.Dxe6l. 2.81 BG

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