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A HEAT OF BATTLE TOURNAMENT-SGENARIO PACK Wal¥en-SS: No Quarter No Glory! comes with six tourtiament style scenarios played on your geomorphic map boards. Also included is.a set-of -240-beautifully printed; mounted:and die-cut counters. ‘The counters are in the traditional Black: ‘This product is nor published or sanctioned by TAHGC. ‘ j HEAT OF BATTLE BO: Box 15073 Newport Beach, CA. 92659 ERZEMAN@AOL com SIEBVDETH@INCOM NEI “WAFFEN-SS: NO QUARTER NO GLORY!” ‘ABOUT THE WAFFEN:SS ‘The Waffen-SS was comprised of some of the most determined and well armed fighting men that the modecn world had ever scen. They were inspired by the rantings of theic Fuhrer, Adolph Hitler, and their devotion t0 his ‘misguided ideals. The Waffen-SS fought in every comer ‘of Europe; they fought in every weather condition imaginable; and they fought against neadly every inhabitant ‘of Europe. Tt was only the combination of fanatical faith in their cause and ther lavish weaponty, which allowed the ‘Waffen-SS to fight agains their inevitable destruction for sixlong yeas ‘The Waffen-S9% role in the wae started with litle notice Waffen-SS units were equipped the same as. their Wehrmacht counteepans. However, their fanaticism and reputation grew quickly. With the growth of SS units into complete divisions a clear distinction ia supply and sweaponcy was being made. As early as the initial Russian Winter of 1941 the Waffen-SS units were being specially supplied with the first winter combat clothing in the front lines. Later, Waffen-SS units were lavishly equipped with ‘not only the latest weapongy the world had ever Seen, but in even greater quantities than almost every other unit in the German Army. Never strong on field grade officers the Waffen-SS had the ability to atract some of the best company and platoon leaders Germany had to offer Fanatical devotion was built into the units. Some units, like the 1 SS Panzer Division “Leibstandarte”, was destroyed no less than six times. And with each rebuilding was able to preserve its fanaticism and reputation for toughness. The Waffen-SS joined the war with fanatical ‘deals and waged it, ruthlessly, with the most modern weapons available. "The six scenarios inside this package are cepresentative of the many combat actions which the Waffen-SS subjected theie European enemies to. Statistically, the German Army proved to be the most formidable armed forces ever known to modem warfare. At the end of the war, statistics showed that, cegacdless of whether the German ground forces won a battle of lost it, whether they outnumbered theic enemy or even if they, themselves, were outnumbered, the German Aemy inflicted fifty percent ‘more casualties on the enemy than they suffered. The Waffen-SS units were even deadlier by doubling what theic Aemy counterparts achieved. Within this package you will see just how awesome was their fight These scenarios cepresent the Waffen-SS as hunter and hunted, hero and hated. They are some of the most vicious battles fought during World Wa Il, and they cover the full spectrum of the Allied fight against Hitler. The great effort with which i took to kberate Europe from the fists of the Waffen-SS can be fully appreciated within this package The Waffen-SS were not, however, Supermen, 2s the 30! US. infantey proved against the 1* and 2 SS, and the Canadians proved by destroying the 12 SS HitlesJugend, of as the Russians proved against the 3° SS Totenkopf. But, as you will se, the Waffen-SS will give you one hell ofa ight! COUNTER ARTWORK Some of the artwork printed on these special counters is original artwork of Heat Of Battle. The countess were graciously created by Nadir ElFarra of Front Line Productions. Additionally, Riccardo Sciaesone offered his services and his own artwork for this project. Both Nadi and Riccardo’s efforts were put forth with the sole intention of advancing the enjoyment of our hobby forall ofus HEAT OF BATTLE, ace the proud designers of GOD SAVE THE KING, BLOOD REEF: TARAIWA, KING OF THE HILL, BERLIN: RED VENGEANCE, and FORTRESS CASSINO, Playtesters: Brian Abela, John Shelton Agar, Davee Anderson, Bruce Bedell, Seott Byrne, David Coleman, Scort Cocheen, Doug Cruetz, Steve Dethlefsen, Guy Falseti, Chuck Hammond, Robert Hammond, David Hallet, Chace Hense, Kael Johnson, Steve Linton, Simon and Stephen Mugford, Mast Romey, Dave Rosner, Simon ‘Spinett, Sharon Tein, Randy Yeates and Eddie Zeman Special Thanks to: Steve Linton and the Down-Under boys (and Sharon). I have never seen such dedication to this hobby. In fact, two members of this playtest group hhad theie wives go into labor during thete playtesting (the scenario being playtested in bo cases was ONE EYE TO ‘THE WEST). HOB again expresses our gratitude to Mr. Ed Keith for sharing his extensive collection of sefecence material with tus. He has continually provided HOB with access to the ‘most incredible collection of books that we have ever segn. The sources for this scenario pack include general histories, specific unit histories, original documents and mapping, and first person accounts [Because this isa set of tournament style scenasios we at HOB will not publicly offer tactical and/or playing tips. These are for you, the players, to discover and discuss as you deem appropriate. HOB thanks you for your ‘continued support. HOB makes no politcal or moral statements by the subject matter ofthis product. The pursuit of good ‘gaming and the devotion to accurate history is our only eal FUHRERBEFEHL! WAFFEN-SS NONG! 1 Battlefield Orientation: Oniy hexrows A-P (inclusive) on board 40 ‘and R-GG (inclusive) on board 43 are playable ae TACTICAL OBJECTIVE: The Russian player wins at Game End if he is in complete control of both bridge hexes or if there are no Good (Order German MMC on map. Vehicles may not control bridge hexes. Play Balance: rman: The Russian VC of having no Good Order SS MMC isa Historical Special Rules: 1.ECare Wet with Decp Snow (D8.23 & E373), Drift exstatsenaro start as per 3.75, however, teenie map i teated as one board fr Drift determination (1 ‘only 6 Drift counters) Tee rules apply tall water hexes (221.6). Extreme Winter (£3,741) conditions apply to the Germans with the following exception: Fate ‘occurs normally onan original DR of 12 2: Place Bridge counters inkexes 4U1-1, This Bridges eats atwo-lanestone ‘bridge which is astmed to connect othe road hexes 4011 and 4014. Due to the heavy bombardments prior to the bate all Orchards are Shellholes and no cnenchment may be setup such hex. SVAll Russian units ae treated a having Winter Camouflage (E3712. All unitsin RG2areSkiequipped 4 Prior to viewing the German setup the Russian payer mus seeretly record the tum ofenry ofeach ofhis Reinforcement Groupe and which RO (any) tobe set ‘upon map- Only one RG may enter per Game Tum and must enter on its recorded Tum 5. The German player may seeretly record two MMC asbeing Fanatic. ll German 838 are Assault Engineers (H122) All orfcations must set upon bard HIP is NA). 6 Handto-Hand may bewsedby bothplayers (12.3). HISTORICAL PERSPECTIVE: DEMYANSK POCKET, RUSSIA, January 10th, 1942: As the lst asi on Mosow {tbed ow lor te winter empertres dropped o deal levels Siulancouay ean Stern dvs, upped wit the eet winter goa mae eis way to the Host On Sanuny th he Rass euched a aor ofesve med ving the Geran oa he cutkis of Moscow Te norm blows cashed in the Germans between ake Tien an Demand glanced slang th esoulde of the Ttenkop Divison By any Rh the Rass fad cessed he Cova iver and wee ning sot oes entie Geran Second Atty Cops TURN Russian:increase the Game Length by one Player Tur. German Sets Up First: [ELR:5] {SAN:4} KampfGruppe Ullrich, 3rd Battalion Pioneers , 3rd SS jon “Totenkopf” set up west of the Lovat River but must set up_> 2 hexes from any Russian set up/entry hex: HOB 1k was a this ere moment when the town of Kobylkin loomed age on the Corps map. The town saddled the easier sie of the Lovat iver and ‘vas inside the now-forming pocket. The bridge in Kobylkina lead othe ‘west side of the Lovat and would be cuca forthe German's survival IF the Germans could contol this ridge they could use itt couneatack the Rssian Makan vital supply lines hereby slowing the advance of te etre spearhead, Late on January th a Kampfaruppe of SS Engineers fom the ‘Totenkopf was sen fo Kobyikin o hold this bridge open. Fortunately for thee Engineers, the coming Russian stack had been foresst and dfersive ‘omfications had been completed. Additionally, heavy winter clothing had town flown mat the ques oF SS Commander Eick. Iwas this pont that th Fuver teped in. He had givena direct onder (aFubrerbefei) all units ofending agaist this Russian thus: there would be no witha rom the Forming pocket AFTERMATH: The position held by the Grmans ad bon heavily shelled leaving the SS lle foliage to conceal thamselves. The defenders hued Inside therrbunkers and trenches waiting forthe Russians, Wilh temperatures roppng o 45 below Zero this meant survival ars mos fandemenal eel The Kampfruppe of Engineers was led by Captian Ulich. Dring their defense of the bie the Engineers resisted po ive asia tacks per day by waves of infantry and T-34s, Time and agin tanks would break through the German postions forcing the Engineers to destroy them sith satchel thangs and grenades, The Russian infanry were hide forvard by their political Commissar. After they broke into the S$ positions they were driven Suton fe furioushandtohand fighting. Inmany other positions inside the pocket the SS fought ntl ther unt was wiped out othe man, asp he Fubretbefeh Ulich ad several of hiemen, however, somehow mangged 0 survive and beld the bridge until relieved. They escaped the pocket on the right of February 2223 and Ulrich was awarded the Knight's Cros to the Tron Cros orisefTos inside he Dems Pocket Russian Moves First: [ELR:2] {SAN: 2} [220] Elements of the Soviet First Guards Rifle Division center from the southwest map edge from hex 43GG1- 43R9 as per HSR 4. One RG may set up on board 43, with a hex coordinate of <2: RGI RG2 (see HSR3) FUHRERBEFEHL! NQNG-1 Battlefield Orientati Use hesronsA-Pon board and R-GGi om board, Tactical Objective: The Russians winat game endif they Control both bridge henes or if there are no Good Order G MMC onboard, Vehicles may not Control brie hexes ReDRENOR MT TRU “ECWind Snow with no Wind at star Weather Deep Snow (£3.73) with Extreme Winter (E3.74). [EXC: Fate occurs normally on Original DR of 12] Drifts exis at scenario stat (B3.75), however the entire playing area is considered one board for Drift determination, [lee Applies to all water hexes (B21.6). ‘Orchards Are Shellioles(B2.1) and entrenchment placement therein is NA. Fortifications | May not set up HIP (12.33) Close Combat Both sides may declare Hand to Hand Combat (12.31), Historical Rules: 1, Place two-lane, stone bridges in 4012-13. The roads in 4011 and 4014 connect tothe bridge. 2, Russian units have Winter Camouflage (E3.712) All units in RG 2are Ski equipped (E4.2). 3. Prior to German set up the Russian player secretly records one RG to set up on board and the Turn entries of the remaining Rs. One RG (only) shall enterperTumon Turns -3. 4. The German player may secreily record = two MMCas Fanatic 5. AllGerman $-3-8/3-3-Ssare Assault Elements of KampfGruppe “Ullrich”, 3rd SS Division “Totenkopf”: Set up west of the River 2 2 hexes from any Russian set up orentry hex See HR 4), No OuaRERNORIMI sin: eof Bae TURN The Russian Tactical Objective of having no Good ‘Order German MMC is NA, Russians: Increase the Game Length to 7 Turns. Historical Perspective: Demyansk Pocket, Russia, 10 January, 1942: As the ls asus on Moscow dribld to clos, the ‘vintr temperatres dropped to deadly level. Fresh Siberian sivisions ‘suipped with wine gear made ther ay to the Bout On 7 January he Riswans launched a jor offensive aimed a driving the Germans fom the cuakts of Moncow. The nonern blows shed into the Geman tetwaon Lake men and Denyansk, and then glanced along the le Shoulder ofthe 3nd 8 Totenkopf Division. The Russians rosea Lal Riverby 8 Janay and tumed south to ence ihe entire German Second Amiy’ Corps, Kobylkina. was crucial to the now forming pocket andthe Germany survival Trea brilgetothe westem side of te Tovar could be sed to counteatiak the Ruslan flank. Ifthe Germans Could mina contol of the bridge, they could wet counteratack the Rssian lank Lateon9 anuary,clemenso the dSS loners were seat to the town to bold the brige asian inenions were forecast and dkfensive works ete aleady constructed round the rie. Spetl winter clothing was low na the request the division commande. The uhrer stepped nan ordre a Furth fo all uniedfeoding against the Russian thrust there would beno witha fom te pocket! “The Rosia bnbardments ef te German posits wth ite liags fox concealment The $8 hadled inside of bunkers und renhes wali forthe inevitable Russian rac As temperinre doveto below minus 48 degrees, the Germans struggled t simply survive. Akampfaruppe was formed around the 3rd SS Pionets which were command by Capen Ulich. Kampfsruppe Kampfgroppe Uilich eld the ridge aginst upto five atacks day by tanks and waves of infnry = which were exhorted forward by commisr. Time and agin tanks broke teagan the engineers woul tack them wit satchel charges and grenades. The Rissins were driven ent of eaptred positions ouly alr vicious cose combat May fer German posits fought tothe lat man per the Futverbefe Caps Ulrich and his men miraculously held the bridge sini elieved onthe nit of 22/23 February. He was ova he Knit’ Cross forsee. ANS Move First [ELR: 2] [SAN: 2] [220] Elements of Ist Guards Rifle Division: One RG sets up on board 43 in hexes numbered < 2 while the rest of the RGs enter on the southwest edge on/between 43GG1-43R9, See ISR) RG 2 (See SR THE PRECIOUS PRICE OF TIMEHo8 WAFFEN-SS NONG! 2 Battlefield Orientation: Only hexrows A-V (inclusive) are playable. oN a: TACTICAL OBJECTIVI [At Game End the player which contolls the ‘most Level 3 hexes isthe winner. In case of tein controlling Level 3 Hexes then the Canadian player must have earned more CVPs than he sufered. Otherwise the German Player wins Play Balance: German: Change 9 OB given (ASIMG toa HMG. Historical Special Rule: 1. EC are Moderate with no wind at start 2. All German and Canadian infantry which set up on map may be set up entrenched ina Foxhole 53. The Goliaths may set up HIP ifthey setup outside ofthe Canadian player's LOS. The 338% are the only nits which may operate the Golaths without the A2L.13Non-Qualified Use Penalty 4.No Quarter isin effect forboth sides (A20.3). Canadiai At Start OB, HISTORICAL PERSPECTIVE FALAISE, FRANCE, 10 August 1944: As Operation Cobra banked east to turn the flank of the Germans holding the Normandy defenses Operation Totalize was launched by the British, Canadian and Polish forces. Their goal wast link tp with the American forees at Falaise and trap the entire German forces in Normandy. Totalize was launched at night on August 8th after a hail of heavy bombers carpeted the font with $00 and 1,000 Ib. bombs. The Allied advance was successful in its opening hours while armored columns drove over the broken and dazed defenders. After the first day the Germans began to bounce back, [slated pockets ofhardhitting SS fought stubbornly German Sets Up and Moves First: IELR: 5] {SAN: 3} [162] Elements of the 3rd Battalion, 26th Regiment, 12th SS Panzergrenadier Division "HitlerJugend’ set up on ground/ist levels on board 2 witha hex co-ordinate < 3 andior anywhere on board 19 (see SSR 2 & 3) Add a MMG (British) to the ‘On the Sth the Canadians were less than 10 kilometres from Falsis and the slamming ofthe door on 100,000 Germans. The first phase called for the capture of Point 195 in an infantry night assault followed, at first light, by a tank attack onto Point 206 just 2 kilometres tothe southeast. At sun up, the depleted and exhausted 3ed Panzer Grenadier Battalion awoke to discover that Canadian infantry had occupied the northem slopes of Point 195, They launched a quick and violent counterattack. The Canadians brought ‘up more tanks and, at 0906 hrs on the 10th, were preparing to secure Point 19 and push onto Point 206, But the SS had othe plans. AFTERMATH: At 1155 the depleted 31d Panzer Grenadiers launched another furious counterattack to drive the Canadians off of the heights. Stummbanafubrer Olboeter led the attack with his Grenadiers up the hil. In close-in antitank fighting the Germans gave the Canadians a bloody nose, however, lacking heavy armor, the S could not stand up to massed tank formations for long. Special Goliath robotic tanks were sent into the fighting which helped in destroying a total of eight Canadian tanks. The SS counterattack was finally beaten off at a high price inmen and equipment othe SS but the Canadian atack was pu off schedule In addition to the number of burting wrecks marking the hilltop, the counterattack gave the Germans retreating through the ever tightening noose at False precious time to escape their certain destruction. Canadian Sets Up and Moves Second: | SAN: 3} Elements of the Argylls of Canada set up on board 2 ‘on any ground/first level hex with a hex coordinate > 6: (ee HSR 2) enter on/after turn two along any north board edge hex: THE PRECIOUS PRICE OF TIME No Quarter NONGORREEE Desien: Heat of Battle NQNG-2 Battlefield Orientation: N Ute hexrows AV, Tactical Objective: The side that Controls the most level 3hexes wins at game end. IF ied, the Canadians must have eared more CVP than the Germans; otherwise the Germans win, ECIWind Moderate with no Wind at start No Quarter Is in effect (A20.3). Historical Rule: 1, All German and Canadian MMCs and SW/SMC stacked with them in suitable terrain may begin play in foxholes. 2. The Goliaths may set up HIP, but fin Canadian LOS after both sides set up, they are immediately revealed and placed on board nconcealed, The two initial 3-3-Sseach control a Goliath Historical Perspective: Fatsse, France, 10 August 1944: Operation Cobra paid off in that American forces had now tumed eta nto the Mankof German forcesstll holding Normandy ‘The Bris, Canadian, and Poles launched Operation Totalze to link up with the Ameticans at Flaise and trap all the Germans forees inNormandy. The operation began on thenight oF August GERMANS Set Up and Move First [ELR: 5] ISAN: 3] [162] Elements of 3rd Battalion, 2oth Regiment, 12th SS Panzergrenadier Division “HitlerJugend”: Set up on board at level linhexesnumbered <3 and/or board 18. a e a z 'xchangea LMG fora MG. ‘Canadians: Adda MMG (British) (o the Canadian OoB, after heavy bombers carpeted the front witha hailstorm of $00 and 1,000 pound bombs. The operation initially saw tremendous success with armored columns driving past dazed and broken defenders. The effects of the bombardment wore off after the first day and isolated pockets of S$ fought stubbornly. On9 August, the Canadians were a mere 10 kilometers fom Falaise and slamming the door on 100,000 Germans. The Canadians planned to capture Hill 195 during the night and follow up in the morning with armor to capture Hil 206, The SS, discovering the capture of Hill 198, launched a quick and violent counterattack that retook the hhcights. Canadian armor moved into position o aid in the recapture ofthe! The SS Panzergrenadiers had other plans and, at 1155, launched another assault to drive the Canadians completely from the heights. ‘Sturmbannfubsrer Olboeter led the attack up the hill. They bloodied the Canadians in close combat but could not stand up to the (Canadian armor for long without support. Goliaths reinforced them, and soon destrayed efght tanks, Eventually, the Canadians stopped the Germans, The SS paid a high price but they delayed the Canadian attack on Falaise. The time gained gave more Germans thechance to escape the ever-tightening noose. CANADIANS Set Up and Move Second [ELR: 2] [SAN:3] [NA] Elements of Argylls of Canada: in hexs numbered > 6 (See HSR 1), Canadian Grenadier Guards: Bnier Turn 2 along the north edge. BEAR HUNT WAFFEN-SS NONG! 3 Battlefield Orientation: Only hexrows A-P on boards 5,34 and 32; and R-GG on board 39 are playable, ‘TACTICAL OBJECTIVE: At Game End the Partisans win if they hhave amassed> 6 more CVPs than the Germans (Captured CCVPs do not count as double. Play Balance: German: The Partisan Player snus ear > 8 more CVPS than the Germans Historical Special Rule 1.EC re Wel wht Deep Snow (D823 & £3.73). Extreme Winter (E3.74- 743 only) conditions epply to both players [EXC: The BH/Xi is reduced by 1 for both sides), There no Wind at star, Pace a Wooden Rubble counter inhexes32Cland 32D1 2. The German outpost garrison is Lax, Additionally, the ouspost garrison may ‘text thr inal Set Up Are, nthe own MPHVAPI, unt atleast one Good Onder German wi/AFV from the reinforcements has entered hexrow 39EE- 34C. German AFVs arent recalled ithe MA becomes Disabled, insead, a “(stn counters placed ont. Any vehicle which is Recelled mist attempt toenitthe west map edge, Riders re NA Infantry units using Armored Assault donothave pay theaditonal MF expenditure of E3.723 and E3 7331 4. Allis inthe Alli OB are Parsans (A4 25.24), All 527227 have MOL capability (A226). The Partisans have Boobytap Level B (B28). All Partisans may et up concealed iin concealment train, Only the Partisans may use Pat, 4.NoQuarterisineffect forbotsides. HISTORICAL PERSPECTIVE South of CHERKASSY, RUSSIA, December 1th, 193: Ashe hin Winter of he fer sep! over the Easern Pron ptcrn was beng ees nae tod madera ‘rshrfocdthe font ines be dlinetedby sings ofan villages whe Patsan Tints tad ben ovdered fo bun every bling eapebe of tchering tick oppress fmt cold Frere, Ruran comers had fred he Geen othe frm expoed prs of he hte Hie efi to il any ground tn ne of thse clon mcaber ofthe SrdSS wr ating ss arear guard aithigbac te mighty Partisan: The Partisan must carn 4 CVPs more than the German. German Sets Up First: [ELR: 2] {SAN: 3} [124] Wehrmacht outpost garrison set up <3 hexes from 32D3 (See HSR 2) ra Reinforcements, Rear Guard of the 3rd SS "TotenKop!"| enter on/after turn one from the cast map edge [ELR: SI TUR HOB tenrsons which they were to deliver to more proared defensive postions fartherto the west Asthe SS pushed through the Russian fret he el upon ‘sn outpost of ebout twenty men which had been slaughtered othe man. The brdieshadboen stripped and mulated. Additonal, when soldiers attempted 10 remove the bodies, boobytrap exploded killing three more mea. The SS ‘new tat ths was the work of Parsans, The horors of warfare onthe Easter Front ad ben transcended by the ation of Partisans int the ightng ven the minus 4S depos weather ould chil he age that the Sen lta they ‘continued on their missions As the angry convoy lft the outpost they noticed a hastily erected signa the crossroads. Th sign read, REVENGE" AFTERMATH: Within an hour of leaving the sign lod elements of the onvoy bead gunfire in the distance. A sdeca was Set out ead and came back with the disturbing news that another outpoct was under atack by Partisans. The omnmandesof four Mk Is begged to drive on ahead and exact. their own vengeance. The expenenced commander know beter and ordered the calum tostay together incase the Partans struck om the woods. Ashe ‘convoy grew closer tothe Fighting the nk ere finaly set rec. A haseack ‘with a'mortar and another with heavy machine-guns followed at top speed Cad in heavy winter clothing the infty tradge long inthe deep snow staying inthe tacks made by the vehicles A few minutes ate the anks Were engaging the Partisans and began earing int thei ranks- Suddenly.thesidear retumed tothe siugaling infty and ordered them to spread out into the ‘woods to continue with te hunt. The stunned defenders ofthe outpost were Saved, by minutes, by the SS. When the time came for acount, the Gemans hd two more dead and six wounded wile the Partisan bad lost over twenty The Germins eaaured scores of weapons including Rusian, German and cvensome Ameneanifls, There wereno prisnnersincludedin the count ELI SAN: 4) Elements of the Local Partisans set up > 5 hexes from 32D3 and on/west of hexrow 39Z/34H. The Partisan Player must choose one of the following OB choices prior to viewing the German set up. (See HSR 3). Partisan Moves BEAR HUNT NQNG-3 No Quare,(NOVGTMMM Design: Hear of Barrie Battlefield Orientation: N Tactical Objective: The Partisans wnat game ondifthey have amassed > $ more CVP than the Germans (aphred units do nat count doubt Historical Perspective: South of Cherkassy, Russi, 19 December, 1943:4sheihind wine ofthe war swept verte Esra Fn paver emerged: nec nd urdcoo wale faced th fates tobe Eineucd fy ating oven ile" Mennsics pertsan bans wee Srl to hur ce baling ay of icing the appears. om thecold Furtamore Ruan uate feed te oman whan fm panda of er font ape Her vets i pel ay. eee Soe sandra ms ofthe Se 88. Doon ace wh erga to hal ex th Ronin “Bear Av He rewind widrewK cole sgl iat patio umgee pnsbal ts atest © tae oeeel pee ithcr wet Av te 88 ped tho the Rissa fonts yl apn fr utpot of abo 20 ew tie ta. bcn sgsred fo i mi At Siow stamped to remene the bode, boy tps aode, Kiln ies tie men The 88 cw it wor te wo of pas an se recite tamed ie porto te Enea Fel, Even my a3 ‘ce wear cdot chil he rge Of the $5 men as ty contned tha fini Ar th ungy. sony leh tons ny sadond hal Ersedsinathc consul Te sya en "REVERC ‘thm ay how ef lesing te cups. ea clments of the convoy band pte sate Atoka ta ito nd al ca Lk Wil ch cetzbiog nove ni str oso! anda amc by poise {he comand sf our Mk Lt begged tte sea od ot eon separa Ths mpedioed iaugact Coesee’ bee tw vol werd Colum wo iy ‘oper este parton st om tc rads Ate Slimuy thew clr tthe tae thease aly St hess Tre titie follewed st tp end Clad bene. ong, te infty, taigingtongh the Sep sn sayed nthe tmcts mae by the Sudden. ibe scar rood tothe singling ify With ur Seni ct ino the ont contin te buns The 86 cated ie std ‘Eien by mimsen The body mi showed we Cerne dead nt ‘ound we he pans wt ovr 20. The Carman pte somes of GERMANS Set Up First [ELR: 2] [SAN: 3] [124] Wehrmacht Outpost Garr (See HSR2), a 2 Rearguard of 3rd SS Division “Totenkopf”: Enter on/after Turn | onthe east edge. [ELR 5] Balance: Germans: Change the Tactical Objective to>4CVP. Partisans: Change the Tactical Objective to> 8CVP ETO RUE EC/Wind Wet with no Wind at start Weather now(F3.73) and Extreme Winter (£3.74) are in effect, | Terrain lace Wooden Rubble in hex 32C1 and 3201 No Quarter |Is in effect (A20.3) ‘al Rules: 1. Extreme Winter is in effect, but the BH/X# is reduced by 1 for both sides, 2. The German outpost garrison is Lax, Additionally, the garrison ‘may not exit ther initial set up area until at lest one Good Order SS unil/AFV enters. hexrow 39BE-34C. 3. German AFVs are not Recalled if their MA is Disabled, instead a “+1 Stun” is placed. Any vehicle which is otherwise Recalled must altemptto exitalongthe west edge 4, Riders are NA. Infantry using Armored Assault do not have to pay the additional MF expenditures of £3,723, 'S. Treat all Allied units as Partisans in every way (including underlined morale). All 5-2-7/2-2-7s have MOL capability. The Partisans have Boobytrap Level B. All Partisans may set up ‘concealed ifin Concealment Terrain, Only Partisans may use Paths PARTISANS Move First [ELR: 5] [SAN: 4] [NA] Elements of focal partisans: Sctup > 5 hexes fom 3203 and lon/west of hexrow 39Z/34H. The Partisan in secret must choose (ONE of the following OB choices, prior to the Germans set up (See HSR5), fay HIP 4 squads plusany SMC/SW stacked with them, NOBLE CRAFT OF WARFARE WAFFEN-SS NONG! 4 Battlefield Orientation: Only hexrows 43 R-GG and 42 A-P are playable TACTICAL OBJECTIVE: At Game End the British Player must have earned more Victory Points (VP) than the Germans to win, ach side earns CVPs normally. Each side also ears VPs (Exit VPs) for units exited off the south board edge Additionally, each building rubble hex is worth | VP awarded to the controlling side. The Geeman mortar is only worth CVs if itis destroyed via a British IFT/TH fire Play Balance: German; Exchange the MMG British: May Battle Harden any one fora HMG. Leader in the British OB Historical Special Rules: 1. EC are Moderate with no Wind at start, Due to the heavy shelling in the area all Grainfields are treated as plowed fields. All roads are paved. The Hill on board 42 is NA and is treated as ground level Orchard 2. All A-P/A-T Minefields are treated as Known (F.7) and must set, up on any whole/half hex of board 43 on/south of hexrow AA. All A-P/A-T/Dummy Minefields must be set up adjacent to at least one other Known Minefield counters. The German player receives a ‘number of Dummy Minefileds equal to one dr (halved; FRD). 3. Prior to set up, make a dr for each building on the map. Ifthe dr is > 5 the hex is rubbled. There is a +1 drm if the building is wooden, HISTORICAL PERSPECTIV! ‘CAMIBES, FRANCE, July Sth, 194: The fourth bate for Caen was underway with (Operation CHARNWOOD, Montgomery planned o smash headlongnta Caen fom the on, Between Caen an Juno beach asthe fanatical Hitler Youth Division who were prepared to make the British pay for every inch of sol they liberated. Operation CHARNWOOD started at sunrise on f Fly witha heavy potinding fom both and and rival aller. The area in nd around the small own of Cambes had boon tery ‘mashed leaving the wheats Matened and the tenclins tured over ike tunis. The fit wave ofthe Bntsh attack chmod toward Cambes ut small ams fe fore them te ground. The supporting tanks ran inte a miefield and refused 1 move further ‘Around Cambes the British poured though like a tidal wave but, inside the Town Haupatumuher Waldmller was determined to oldonwithhis 1st Compan, . TUR German Sets Up First: [ELR:5] {SAN:4} Survivors the 1st Company, 1st Battalion, 25th Regiment, 12th SS PanzerGrenadier Division ‘"HitlerJugend” set up on/south of hexrow 43 AA (See HSR 2) HOB By afternoon the town had been bypassed and surrounded but continued to resntin tne SS fashion, 8s Waldmaller reorganised his men for athe gh At 2100 hs the Staffordshire and the 13/18 Hussars were pulled out of inthe mack Preceding the arival ofthe engncer vehicles came mo arr, Fail tanks worked ver the minefield bela the infant redo gt through the breach. Again, small am fie fom the Ist Company pinned the ‘Tommies down. When the flamethrowing tanks appeared the Hilerjugend slimost broke, but their superior discipline held them in place against this ‘erble weapon. Rottnfuer Eberhard Kepke gt caught up in the clse-ia tank fighting and saw tanks "of all descriptions” coming toward him including a giant Petar. In resigned silence he mutered to ims," mus, ‘now, practice the noble craft of warfare... Kepe fied panzer a he ‘ead tank bu the ange was oo great and he missed, His second shot sored a bitand destroyed the tank in plac. He brought beck anther panaefast rm ‘hecommand post and brewed up his second tank ofthe fight Sl the Brits armor roiled on, Two tnkseroseed over the belt of trenches which had been tbliterated bythe arlery and began tong withthe Genmans inthe rabble. Schomer, another Hitlejugend panzerjaczer, went afer the fst of the t¥o tanks wit is Ofenrobr(panzerschreck and Kopke weat afer the other. They destroyed both oftheir targets in torent of spars, The Crocodiles had 03 Closed within range. The 2nd Pin ofthe Ist Company was nearly destryed in the intense lames Some survivors ft 2nd Pin made ther way o Kops positon ane noted that der uniforms were entirely burt fom ther bodies. Fes at his time that a runner came inf the command post with a message which ordered the remainder ofthe Ist Company to fight its way back into (Caen. The British had bad enough to, and they pulled cut ofthe ground they adjust won. Inthe end the Bish wold conta the twnbutata tebe cost whilest eas halfo the Hier ugend wouldliveto fight again, APTERMAT British Move First: [ELR: 3] {SAN: 3) Elements 6th NorthStaffordshires supported by the 13/18th Hussars, all infantry set up on/north of hexrow X of board 43. All Vehicles must enter from the north map edge on/after turn one: NOBLE CRAFT OF WARFARE NQNG-4 No Quarter NOG Pesivn: Heat of Battle Battlefield Orientation: ‘Use extowsR-CG on boards 43 andlex ows A-Ponbourd 2 Tactical Objective: The British win at game end by eaming more VP than the Germans. VP = Normal | CVP (German mortaris worth VP only destroyed) + Exit Pot unis cited off the south edge +1 VP for Contol of each buildng/rubble hen REIT TCMWind Moser withing Wind ats. VTervain Tl Gasnieas ar plowed elas TS) Al ads te paved (B51) al Sone fit "hen 'eo ‘pound’ tee Orca 1. All minefields are Known (F.7) and must be set up on any \whole/half hex of board 43 on/south of hexrow AA. The Germans receive a number of Dummy Minefields equal to one dr (halved: ERD). All Dummy minefield countersmustbe set upadjacent oat least one other known Minefield counter. 2. Prior to set up, the Germans shall make a rubble dr for each building on board, A dr > 4 rubbles a wooden building and > 5 rubbles a stone building; Falling rubble isNNA. 3. The German 81mm Mortar is never affected by an X#. Any Xi#t ‘sinstead treated asa B# and it malfunetions instead. Arepairdr of 6 hasno effect on the mortar. The mortar may not be destroyed by 'SWSelf-Destruetion (A9.73), 4 e za z GERMANS Set Up First [ELR: 5] [SAN: 4] [NA] ‘Remnants of Ist Company , Ist Battalion, 25th Regiment, 12th SS Panzergrenadier Division “HitlerJugend™: ‘on board 43 on/south of hexrow AA (See ISR 1). onfen|>|eo[roi—| Balance: Germans: Replace the MMG fora HMG. British: May Battle Harden any one Leader in the British OoB. Historical Perspective: Cambes, France, 8 July, 1944: ‘Wit he opening of Operation Charnwood, the fourth bate Fr Caen was underway. The operation stated at sunrise on the 8th vith a massive amillr and naval bombardment Th area in and around Cambes badbec tery smashed: whesthelds were leveled and trenches were tumed aver Te tunis. The ist Bish wave was freed to proundby salam ie The amor hita minefield and refused to move further. The Bith decided to bypas and surround the town. Evet 0, Haupisturafuirer Waldmuller sas determined told with his company. The Staforishies, renfored byarmor athe 1718 Hussar, sere ordered toatack Cambes at 210, ‘An rillery barrage signaled the start of theattack and engineer vehicles began working tough the minefields As eae, small ams fire freed the Brit infty to ground, When the Hamirowing tas appeared, the Hirjugend almost rake, but hit superior diciptine el them pace Rotienfubrer Kopke gotcaughtin close-in anita ihn, and sa tnks “oF all dcstiptions” coming toware him including © giant petard. In resigned silence, be muttered to himself, must, ow, pace the noble cra of warfae.” Kopkes fst panzerfaust shot missed ss the ayet was out of range, His second shot fit the mark and destroyed a tn fe got ‘moter fast rom Headguarers and destroyed a second tank. The British aor conned to roll on. Two tanks crossed over the wrench Tine Slterated by the ary, and engaged the Gcrmans inthe rubble. Shosner, nother Hiterjugend Pancerjager, stalked a ank wit his pancerachreck while Kopf went afer he other. They destroyed bath na torrent of ames. The Crovodies now elosed to within range and neatly sped oul 2nd Platoon The survivors made it t0 Kops postion end e noted that their clothes were barat off her bods, The company received orders ight its way back to Caen. At the same time, the Bish gave up the ground for ‘which they pad sch igh price They would contol Whe town igh nyo, but est hl te SS made tout fight agin BRITISH Move First [ELR: 3] [SAN: 3] [NA] Reinforced Elements of 6th Northstaffordshires: Sct up on board 43 an/north ofhexraw X. CHATEAU NEBELWERFER WAFFEN-SS NONG! 5 Battlefield Orientation: Ne TACTICAL OBJECTIVE: The German player wins at Game End by controlling building 42V2, otherwise, the U.S. player isthe winner (Note: AFVs may not control victory hexes); however, the U.S. player wins im mediately by inflicting > 15 CVs on the Germans (EXC: Prisoners do not count double; the a-star, on-map Panther is NA untiVafter it becomes manned by a German unit (and even if subsequently abandoned, see HSR 2)] Play Balane ‘American: Add a Roadblock ‘counter othe American OB, Historical Special Rules: 1, EC are Moist with no Wind a start. Mist exists up to level 1 (inclusive of level 1) as per E332. 2. Place an Abandoned Panther VG_ in hex 4214 (make two random drs to determine the VCAVTCA before the U.S. player sets up). The Germans may ‘man «Panther with anon-vehicula exewrinherent driver as ft were captured (4212-22; additionally, 421.13) or witha vehicular crew normaly 3. Allhedges are Bocage (B9.5).Allmarshistreated as woods 4 The US. Playermay setup one squad equivalent (and any SW/SMC which Sets up with ETP HISTORICAL PERSPECTIVE Outside of MORTAIN, FRANCE, & August, 1944: Just 800 metres ouside of St-Bartheimy, Lt, Lawson Nee of the 39° Divisions antitank nit, st up hisonly remaining AT gun bend his second road-blocking postion ofthe day. He ad boon chased back by the 2” Regimen ofthe 2" SS Panzer Division. The 'S tankers had seemed to be moving quickly through the American infantry postions. Justoutsidea French farmbouse dabbed the "Chateau Nebelwefer™ because ofthe attention the building was drawing from the deadly German sockets, LtNeel came face-to-face with yt German: May Battle Harden one Leader in the German OB, Elements of the 119%h Infantry, 30th Infantry Division "Old Hickory" set up on/north of hexrow L: this time a Panther, Nel and his men fied and hitthe Panter inthe side ‘but ono visible effect. The Panther crew, however, felt differently and bailed out of the sil running Panther. As the crew clambered down the sides ofthe tank the Americans fied HE at te stel monster in hopes of| killing the erew. Then Noel got the ida to capture his first Panzer ofthe ‘var. .only to realize that his own Air Force as very busy inthe area and they Wouldnt be able to tell a captured Panther from a Geman one. AFTERMATH: Just then, two more Panthers came rolling down the road. The AT gun crew went into action but waited until a more favorable side shot appeared on the lead Panther and successfully knocked it out Bu this gave away is position ad the remaining Panther sprayed it with HE and MG fire. As the American force seated back to the Chateau Nebelwerfr they were chased by a group of SS Panzer Grenadiers who were led by Untersturnfurer Ricker. The Gi finally ran nto the cooks, clerks and messengers of the I* Bun, 117 Infantry. As the SS pressed forward they realized thatthe loss of two other superior Panthers was too great. The steam soon ran out of thei attack wien Ricker hit his second sd hoe line of Gls. As the S$ attack ground to & halt the Gis launched a local counteratack and effectively sent the SS baci on their way: The next day, known as "the day ofthe Typhoon” saw ‘an end oall forward mavement by the Das Reich, German Moves First: [ELI Elements of 2nd Regiment, 2nd SS Panzer Division, "Das Reich” enter from the south edge on/between 4111 and 42410 ow/after turn one: CHATEAU NEBELWERFER NQNG-5 No Quarter, NOG Design: Heat of Bare Battlefield Orientation: The Germans win at game end by Controlling building 42V2, provided they have not suiTered > 15, CYP (the bonus for Prisoners is NA) which results in an immediate American victory. (The Americans may not gain any type of CVP from theabandoned Panther until it is manned by a German unit) RATER md Modele wih Wind a Sa Weiter Mist (2322)enstat evel [Hedges AeeBocae(635} ‘ari Are Woots | Historical Rules: 1. Place an Abandoned P2VG in hex 4244 (make a random dr for both the TCA and VCApriortothe American setup) 2. The Americans may use HIP for = one squad equivalent and 'SMCISW setup with them Historical Perspective: Outside of Mortain, France, & August, 1944: Lt, Lawson Neel, an antitank platoon lender, st up his oniy remaining AT gun behind his second road- blocking position of the day just $00 met had been chased back by elements of the 2nd SS Panzer Division. AMERICANS Set Up First [ELR: 4] [SAN: 4] [NA] Elements of 119th Infantry, 30th Infantry Division “Old Hickory”: Setuponinorth of hexrow wutside of St, Barthelmy. He TURN. Balance: Americans: Adda Roadblock othe American OoB, ‘Germans: May Battle Harden one Leader in the German 0B, The SS tanks moved quickly through the American infantry. Just outside a French farmhouse, dubbedChateau Nebelwwerfer” due to the attention it drew from the deadly German rockets, Lt Neel and his men came face to face wit yet another German tank, this ime Panther. They seoredadirect hit on the side with no visible effect, but the crew bailed out. They then fired HE in an attempt to kill he crew. Lt Neel got the idea to capture his first panzer ofthe war, but realized that American aircraft, dominate in the skies, would not distinguish a captured panzer. Just then, tivo more Panthers came rolling down the road. The AT gunners waited fora favorable side shot and knocked out the lead tank. This gave away the gun's position and the second tank raked the gun with HE and MG fire. The Gls scattered towards the chateau chased by 8S Panzergrenadiers led by Unterstarmfubrer Ricker. The gunners ran into the cooks and clerks of Ist Battalion 117th infantry. The SS pressed forward but the loss of the two Panthers was too much and the attack Tost steam when i hit the second American line. The ad hoe foree of Americans launched a local counterattack and sentthe SS back onthe way. The next day, known as_‘the day ofthe Typhoon" saw an endto ail movement by the “Das Reich”. 1] GERMANS Move First [ELR: 5] [SAN: 2] [NA] Elements of 2nd Regiment, 2nd SS Panzer mn “Das Reich”: Enter Turn 1 or later on the south edge on/between 4111 and42A10. ONE EYE TO THE WEST WAFFEN SS NONG! 6 Orientation: Only hexrows R-GG on boards 45 and 21 and A-P on con board 23 (inclusive) are playable. ‘TACTICAL OBJECTIVE: The Russian player wins, ifat Game End, he hhas more Vietory Points (VP) on board 45 than does the SS player. However, units only count for VPs ifthey are on a hex coordinate < 6. VPs are treated as Exit Victory Points except that only Good Order infantry units ‘count (note: vehicle crews do NOT count even if taken as counter form). Historical Special Rule 1.ECare Moist withNo Windatstart, No unitmay enter the Donau River 2. Both sides qualify for Elite Ammunition (C8). 3. AILSS8.3-86 are Assault Engineers (HI.22). Only Assault Engineers may seta DConaBridgeas per A23.7-71. (Note: DC may only beSET during pay). 4, All Muliex buildings are treated as having a ground and frst level only with ‘an inherent stairwell in each hex. All Single-Hex buildings have a ground level ‘only and tea Level One obstacle, HISTORICAL PERSPECTIVE: VIENNA, AUSTRIA, 12 April, 1945: The las fighting units of the LAH found themselves in Vienna holding a'similar situation that they faced in Budapest (Overwhelming odds and single tanks tasked to perform the mission of Regiments. ‘The men of the Leibstandarte believed that they should be in Berlin guarding the Fuhrer as their moniker stated. Hitler, however, had turned on them ordering all ‘members ofthe I" SS to remove their cubands as punishment for not stopping the Soviet advance. The Russian steamollers had flattened Eastern Europe and were ‘now erushing Central Europe and Germany. German Sets Up First: [ELR: 3] {SAN: 3} [Rear guard of the Ist SS Panzer Division ystandarte" set up west of the River, and/or <3 hexes from a Bridge: Mixed Elements of the 2nd and Ist SS Panzer Divisions enter owvafter turn one from the west map edge: west board edge ont tu 3: In Vienna the last gasp ofthe once proud I"SS stood on the banks of the Donau facing the 6” Guards Tank Army. To stop the massive Soviet onslaught the SS had one surviving tank and one Flak gun. Shermans and JS-2s came to the remaining bridges before the Germans could blow them losing litle more precious time. Hordes of hardened Soviet infantry forced their way across the bridges. Nothing, it seamed, could stop the Russian steamrolle. Surender wasneveran option and especialy o now. AFTERMATH. As the Russian tanks and infantry moved across the Donau, forcing past the defenders, a separated armor and infantry unit from "Das Reich” arrived with some Panthers and relatively fresh infantry just as the Soviets were forcing the bridges. ‘They helped with the ear guard action in the commercial district ‘west of the river. The Soviet onslaught was slowed long enough for the remainder of the I" SS to head west and surrender to the Americans just outpacing the pursuing Soviets. Surrendering tothe ‘Americans was seen as fortuitous forthe I" SS, asthey had fought in the “west” and American retribution could not be as hash as the Soviets, Members of the 3° SS "Totenkopf" tried the same thing further north, but since they had only fought in the "east" the U. forces promptly handed them overto the Russians and hei TURN Russian Moves First: [ELR: 3] {SAN: 2} [164] Elements of the Sth Guards Tank Corps set up on board 21 with a hex co-ordinate > 3; ONE EYE TO THE WEST NQNG-6 No QiaHte,NOGOMMM esign: Hear of Bartle Battlefield Orientation: N Use bexrows R-GG on boards 21,45 and howrows A-Pon boon, Tactical Objective: The Russians win at game end by having more VP than the Germans. VP are awarded, and are caletlated like Exit VP, for Good Order Infantry unis (EXC: ‘ehicle crews) onboard45 in hexs numbered <6 ra Moist with no Wind at start AIL multi-hex buildings have two levels only (and are 1 5 level obstacles) with an inhevent stairwell in each hex. All single hex: buildings are treated as Single Story Houses: (23.21). Historical Rules: 1. No unit may enter the board 23 canal (the Donau River) 2. Both sides are Elite for Special Ammunition (C8.2), 3.The German 8-3-8/3-3-8 HS are Assault Engineers (H1.22). Only. Assault Engineers may set a DC on a bridge (A23.71). (Note: DC may only be SET during play). TURN GERMANS Set Up First [ELR: 3] [SAN: 3] [NA] ‘Rear guard of Ist SS Panzer Division fpstandarte™: Set up west of theriver, andior= 3 hexes froma bridge. Balance: Russians: Addone IS-2m tothe Russian OoB. Germans: All German 8-3-8/3-3-8 HS are Fanatic. Historical Perspective: Vienna, Austria, 12 Apri 1948: The last fighting unit of the Ist SS Panzer Division “Leibstandarte Adolph Hitler” faced overwhelming odds. Single tanks were given the missions of regiments. The men ofthe LAH believed they should be in Berlin guarding the Fuhrer as thei moniker stated. Hitler, however, had tumed on them ordering al members ofthe Ist SS toremove their cuffbandss punishment for not stopping the Soviet advance. The Russian steanrolles had flattened Easter Europe and were now crushing Cental Europe find Germany. In Vienna, he remnants ofthe once proud LAH stood on the banks ofthe Dona facing the 6th Guards TankArmy. ‘To stop the massive Sovit onslaught, the SS had one surviving tank and on Fak gon, Shermans and 1S-2s stormed the remaining bridges before the Germans could blow them. Hordes of batle hardened Soviet infinity forced their way across, Nothing, i Seemed, could sop the Russian steamroller, Surrender was never anoption andespecially was not onenow ‘As the Russian tanks and infantry moved across the Donau, forcing past any defenders, a separated armor and infantry unit from"Das Reich” arrived with some Panthers and relatively fresh infantry. They helped withthe rear guard action in the commercial distil westof the river. 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