You are on page 1of 3

timeBeginPeriod( 1 )

OpenGL version 4.6.0 - Build 26.20.100.7926


GLSL version 4.60 - Build 26.20.100.7926
Framebuffer ID: 1
Renderbuffer ID: 1 size 1024x1024
Binding of Isaac: Afterbirth v1.06.0109
Initialize ColorOffset Shader
Initialize Pixelation Shader
Initialize Bloom Shader
Initialize Color Correction Shader
Initialize HQ4X Shader
Initialize Shockwave Shader
Initialize OldTV Shader
Initialize Water Surface Shader
load archives: 6957 milliseconds
preload anm2: 88 milliseconds
HQX4 size: 480x270
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
SteamCloud could not find or open ab_persistentgamedata1.dat, starting with a clean
save state.
SteamCloud could not find or open ab_gamestate1.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata2.dat.
SteamCloud could not find or open ab_persistentgamedata2.dat, starting with a clean
save state.
SteamCloud could not find or open ab_gamestate2.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata3.dat.
SteamCloud could not find or open ab_persistentgamedata3.dat, starting with a clean
save state.
SteamCloud could not find or open ab_gamestate3.dat. No Game State detected.
playing cutscene 1 (Intro).
Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 0.500000
DP per point: 1.000000
Point Scale: 2.000000
Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 0.444444
DP per point: 1.000000
Point Scale: 2.250000
HQX4 size: 960x540
Cutscene: correct anm2 timing: f326 -> f329
Renderbuffer ID: 1 size 2048x1024
Framebuffer Width: 1366
Render Width: 1366
Window Width: 1366
Multiplier: 0.312500
DP per point: 1.000000
Point Scale: 3.200000
HQX4 size: 1366x768
Cutscene: correct anm2 timing: f376 -> f391
Viewport: 1365x768
Framebuffer Width: 1366
Render Width: 910
Window Width: 1366
Multiplier: 3.200010
DP per point: 1.000000
Point Scale: 2.000000
HQX4 size: 910x512
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
SteamCloud could not find or open ab_persistentgamedata1.dat, starting with a clean
save state.
SteamCloud could not find or open ab_gamestate1.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata2.dat.
SteamCloud could not find or open ab_persistentgamedata2.dat, starting with a clean
save state.
SteamCloud could not find or open ab_gamestate2.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata3.dat.
SteamCloud could not find or open ab_persistentgamedata3.dat, starting with a clean
save state.
SteamCloud could not find or open ab_gamestate3.dat. No Game State detected.
Queued Path music/afterbirth/regenesis (loop) v3.ogg
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
SteamCloud could not find or open ab_persistentgamedata1.dat, starting with a clean
save state.
SteamCloud could not find or open ab_gamestate1.dat. No Game State detected.
RNG Start Seed: R1JA 87WG (1916760203)
Initialized player with Variant 0 and Subtype 0
Level::Init m_Stage 1, m_StageType 0 Seed 2656537885
[RoomConfig] load stage 1: Basement
allocate 837 rooms.
[RoomConfig] load stage 0: Special Rooms
allocate 784 rooms.
generate...
place_room: shape 11
8 rooms in 5 loops
not enough dead ends, trying to make new one
not enough dead ends, trying to make new one
not enough dead ends, trying to make new one
placing rooms...
[RoomConfig] load stage 13: ???
allocate 6 rooms.
Map Generated in 1 Loops
Room 1.2(Start Room)
SpawnRNG seed: 1649027707
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
music stopped playing
Room 1.675(New Room (copy))
SpawnRNG seed: 253117343
Spawn Entity with Type(244), Variant(0), Pos(480.00,200.00)
Spawn Entity with Type(289), Variant(0), Pos(520.00,280.00)
Spawn Entity with Type(244), Variant(0), Pos(480.00,360.00)
Queued Path music/diptera layer.ogg
Queued Path music/diptera sonata(basement).ogg
Room 1.673(New Room (copy))
SpawnRNG seed: 4195776778
Spawn Entity with Type(18), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(18), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(18), Variant(0), Pos(80.00,280.00)
Spawn Entity with Type(281), Variant(0), Pos(120.00,280.00)
Spawn Entity with Type(18), Variant(0), Pos(120.00,360.00)
Spawn Entity with Type(18), Variant(0), Pos(80.00,400.00)
Total entity spawn time: 146 ms
Total ANM2 loading time: 244 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
CPU time spent on enemy queries: 0.01 seconds.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata2.dat.
SteamCloud could not find or open ab_persistentgamedata2.dat, starting with a clean
save state.
SteamCloud could not find or open ab_gamestate2.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata3.dat.
SteamCloud could not find or open ab_persistentgamedata3.dat, starting with a clean
save state.
SteamCloud could not find or open ab_gamestate3.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
CPU time spent on enemy queries: 0.01 seconds.
delete 784 rooms.
delete 837 rooms.
delete 6 rooms.

You might also like