GLSL version 4.60 - Build 26.20.100.7926 Framebuffer ID: 1 Renderbuffer ID: 1 size 1024x1024 Binding of Isaac: Afterbirth v1.06.0109 Initialize ColorOffset Shader Initialize Pixelation Shader Initialize Bloom Shader Initialize Color Correction Shader Initialize HQ4X Shader Initialize Shockwave Shader Initialize OldTV Shader Initialize Water Surface Shader load archives: 6957 milliseconds preload anm2: 88 milliseconds HQX4 size: 480x270 Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat. SteamCloud could not find or open ab_persistentgamedata1.dat, starting with a clean save state. SteamCloud could not find or open ab_gamestate1.dat. No Game State detected. Loading PersistentGameData from Steam Cloud: ab_persistentgamedata2.dat. SteamCloud could not find or open ab_persistentgamedata2.dat, starting with a clean save state. SteamCloud could not find or open ab_gamestate2.dat. No Game State detected. Loading PersistentGameData from Steam Cloud: ab_persistentgamedata3.dat. SteamCloud could not find or open ab_persistentgamedata3.dat, starting with a clean save state. SteamCloud could not find or open ab_gamestate3.dat. No Game State detected. playing cutscene 1 (Intro). Framebuffer Width: 960 Render Width: 960 Window Width: 960 Multiplier: 0.500000 DP per point: 1.000000 Point Scale: 2.000000 Framebuffer Width: 960 Render Width: 960 Window Width: 960 Multiplier: 0.444444 DP per point: 1.000000 Point Scale: 2.250000 HQX4 size: 960x540 Cutscene: correct anm2 timing: f326 -> f329 Renderbuffer ID: 1 size 2048x1024 Framebuffer Width: 1366 Render Width: 1366 Window Width: 1366 Multiplier: 0.312500 DP per point: 1.000000 Point Scale: 3.200000 HQX4 size: 1366x768 Cutscene: correct anm2 timing: f376 -> f391 Viewport: 1365x768 Framebuffer Width: 1366 Render Width: 910 Window Width: 1366 Multiplier: 3.200010 DP per point: 1.000000 Point Scale: 2.000000 HQX4 size: 910x512 Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat. SteamCloud could not find or open ab_persistentgamedata1.dat, starting with a clean save state. SteamCloud could not find or open ab_gamestate1.dat. No Game State detected. Loading PersistentGameData from Steam Cloud: ab_persistentgamedata2.dat. SteamCloud could not find or open ab_persistentgamedata2.dat, starting with a clean save state. SteamCloud could not find or open ab_gamestate2.dat. No Game State detected. Loading PersistentGameData from Steam Cloud: ab_persistentgamedata3.dat. SteamCloud could not find or open ab_persistentgamedata3.dat, starting with a clean save state. SteamCloud could not find or open ab_gamestate3.dat. No Game State detected. Queued Path music/afterbirth/regenesis (loop) v3.ogg Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat. SteamCloud could not find or open ab_persistentgamedata1.dat, starting with a clean save state. SteamCloud could not find or open ab_gamestate1.dat. No Game State detected. RNG Start Seed: R1JA 87WG (1916760203) Initialized player with Variant 0 and Subtype 0 Level::Init m_Stage 1, m_StageType 0 Seed 2656537885 [RoomConfig] load stage 1: Basement allocate 837 rooms. [RoomConfig] load stage 0: Special Rooms allocate 784 rooms. generate... place_room: shape 11 8 rooms in 5 loops not enough dead ends, trying to make new one not enough dead ends, trying to make new one not enough dead ends, trying to make new one placing rooms... [RoomConfig] load stage 13: ??? allocate 6 rooms. Map Generated in 1 Loops Room 1.2(Start Room) SpawnRNG seed: 1649027707 Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. music stopped playing Room 1.675(New Room (copy)) SpawnRNG seed: 253117343 Spawn Entity with Type(244), Variant(0), Pos(480.00,200.00) Spawn Entity with Type(289), Variant(0), Pos(520.00,280.00) Spawn Entity with Type(244), Variant(0), Pos(480.00,360.00) Queued Path music/diptera layer.ogg Queued Path music/diptera sonata(basement).ogg Room 1.673(New Room (copy)) SpawnRNG seed: 4195776778 Spawn Entity with Type(18), Variant(0), Pos(80.00,160.00) Spawn Entity with Type(18), Variant(0), Pos(120.00,200.00) Spawn Entity with Type(18), Variant(0), Pos(80.00,280.00) Spawn Entity with Type(281), Variant(0), Pos(120.00,280.00) Spawn Entity with Type(18), Variant(0), Pos(120.00,360.00) Spawn Entity with Type(18), Variant(0), Pos(80.00,400.00) Total entity spawn time: 146 ms Total ANM2 loading time: 244 ms AnmCache memory usage: 13254040 bytes in 1028 entries. Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. CPU time spent on enemy queries: 0.01 seconds. Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat. Loading PersistentGameData from Steam Cloud: ab_persistentgamedata2.dat. SteamCloud could not find or open ab_persistentgamedata2.dat, starting with a clean save state. SteamCloud could not find or open ab_gamestate2.dat. No Game State detected. Loading PersistentGameData from Steam Cloud: ab_persistentgamedata3.dat. SteamCloud could not find or open ab_persistentgamedata3.dat, starting with a clean save state. SteamCloud could not find or open ab_gamestate3.dat. No Game State detected. Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat. Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. CPU time spent on enemy queries: 0.01 seconds. delete 784 rooms. delete 837 rooms. delete 6 rooms.