Professional Documents
Culture Documents
Nyx - DND
Nyx - DND
INSPIRATION
STRENGTH
13 +2 30 ft.
PERSONALITY TRAITS
24
9 -1 Strength
Hit Point Maximum
+4 Dexterity
DEXTERITY
+2 Constitution
CURRENT HIT POINTS
+2 +2 Intelligence
IDEALS
+0 Wisdom
15 +2 Charisma
BONDS
+2 +2 Acrobatics (Dex)
Total 3d8 Successes
+0 +0
+2
Nature (Int)
Perception (Wis)
Rapier. Melee : +4 (1d8+2 piercing ; finesse)
Mage Hand Legerdemain
Shortbow. Ranged : +4 (1d6+2 piercing ;
10 +2 Performance (Cha) ammunition (range 80/320), two-handed) Darkvision (60 ft.)
+2 Persuasion (Cha)
Dagger. Melee : +4 (1d4+2 piercing ; Hellish Resistance (fire)
CHARISMA
+0 Religion (Int) finesse, light, thrown (range 20/60))
Infernal Legacy (hellish rebuke 1/long rest
+2 +6
+6
Sleight of Hand (Dex)
Stealth (Dex)
; thaumaturgy at will)
Criminal Contact
+0 Survival (Wis)
14
SKILLS ATTACKS & SPELLCASTING
Criminal (')
ADDITIONAL FEATURES
10 +2
Rogue (Int)
DAILY SPELLS TO
SPELLCASTING CLASS (SPELLCASTING ABILITY) PREPARE SPELLS SAVE DC SPELLS ATTACK BONUS
0 CANTRIPS 3 6
mage hand
minor illusion
SPELL
LEVEL SLOTS SLOTS EXPENDED
1 2 7
jump
thunderwave
disguise self 4
9
5