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Reality Moving Image in Search For The F
Reality Moving Image in Search For The F
Abstract
Film is said to be the most accessible medium to represent the presence of reality within
its nature. Since the emergence of cinema in the late 19th century, film as a seductive
medium, has not only dominated over the previous achievements in moving images, but it has
also broadened and evolved over the years. The evolution of the mass media is to an extent
that it is now seemingly replacing the believability of the reality of actual events with their
instant exhaustive representations. However, within the back and forth demands between art
and technology, both challenging and inspiring each other in today’s post-medium condition,
producing an image of reality as the state of the existence of actual things is seemingly a
never ending hopeless attempt as it always fails to capture the whole reality. The reason
behind this notion in the case of the film itself is that it, in spite of its apparent realness,
represents a portion of time as the duration of events and movements. The issue is not only
due to the inevitable temporality of moving images (which constrains them to have no choice
other than showing a portion of the reality), but also because of the fact that the fundamental
structure of the film itself is based on a not-real/false quality of our visual perception. This
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research is after questioning the creditability of cinema to illustrate the reality. The
methodology is to study the representational quality of the passage of time through static and
moving images, its history and its evolution. Here, the subjectivity of time and the way
cinema has always been dealing with is a key topic. The theories around the subject will be
addressed and by applying them to various durational works, old and new, other hypothesis
will be formed. At the end, the research will suggest a possible framework in which the
Keywords: Time perception, Subjective time, real time, movement, moving images, cinema,
stop motion.
A brief look at the starting point of the formation of cinema, which was simultaneously
in progress along with other achievements (like telecommunication) in modernism era, reveals
the similarity of film with other products of modernism. The invention of modern clocks in
favour of serving the public as an indicator of time, a general understanding of time, was
based on the idea of dividing it to countable finite numbers (hours, minutes and seconds): the
segmented passage of time. In this sense, the modern reading of time was accompanied with
measurability and valuation. This rationalized time, as Mary Ann Doane notes is, “no longer
a medium in which the human subject is situated (it is no longer lived or experienced in quite
the same way), time is externalized and must be consulted (the phenomenon of the pocket
watch)” (7). Long before that period, the matter of time was more of a private and personal
understanding: the labour time was not yet defined accurately. The passage of time was seen
through movements of natural phenomena like sunlight, shadows, sand clocks or similar
devices rather than changes in numbers. In that sense, there was a direct dialogue between
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time and actual movement. They were reflecting each other. Hence, the passage of time was
understood through the perception of changes, between physical states. Moreover, as the
notion of time was not globally conventionalized yet, it remained as a subjective personal
issue. Nevertheless, the representation of time/movement was still a big question, which then,
gradually found a satisfactory answer through the normalization of modern timing along
with the emregence of cinema. Following the same pattern of chopping time to discrete units,
film was established to be “divided into isolated and static frames - instants of time, in effect -
which when projected produce the illusion of continuous time and movement.” (Doane 9). It
is in this way that each second of standardized filmic representation of reality is allocated to
24 frames. Lesser than this rate (for example 12fps) would decrease the flux of the
representation to the eye and of course, higher frame rate of shooting makes it smoother and
enhances its realness. This was in fact a smart trick to make benefit of the human eyes
deficiany to perceive the slight difference between two images at particular speed. The idea,
which had already been popularized in optical toys like thaumatrope, long before the advent
of cinema, was in fact based on the theory of the persistence of vision. The theory "assumes
that the retinal impression provoked by one frame of film persists and blends with the next
frame so that the slightly different images merge to produce the illusion of motion" (70). Here,
assumingly not real, though the realness of moving image is much enough to be considered as
a mimic of reality.
Moreover, there is a strong claim against the modern definition of time which makes the
whole discussion controversial. The theory that time is a flux and not a sum of discrete units
is linked with the theory that human consciousness is a stream and not a conglomeration of
separate faculties or idea. The term 'stream of thought' which was first appeared in an essay
by William James in 1884 explains that "each mental event is linked with those before and
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after, near and remote, which act like a surrounding 'halo' or 'fring' " (qtd. In Kern 24). In this
sense, time (and perhaps its representation) are seen the same. Based on this notion and also
the aforementioned illusionary quality of time in cinema, it could be argued that according to
the structure of film, there is a lack of represention of the stream or haloness of time/
movement in cinema. Another proof for this deficiency is the ongoing attempts in moving
image technology to heighten the frame rate shooting and the refrash rate in digital display in
order to create a more 'seamless' looking image. The point is, human vision, despite its
mentioned limited capabiltiy, is still ahead of cinema in this regard. Scientific facts have
shown that the human visual system and brain can interpret up to 1000 frames per second,
while the fastest refrash rate that a display can support is still 240Hz (240 frames per second).
However, the minimum frame rate that can provide an adequate illusion of movement is 12
images per second. Moving images with lower than this rate could be percieved as individuals.
Nonetheless, 24 fps has been standardized as the most sufficient rate to produce the illusion of
movement. Therefore, there is always a small amount of lost time in film which passes in
time" (Doane 173). Now, the question is, regardless of different frame rate effects, is cinema
sufficient enough to represent the fluid nature of time? In another word, does the structure of
film, which, as been told, is based on breaking down time/movement to frames, has the
capacity to capture the flowing quality of time, while preserving the illusion of movement?
Another note which supports the fundumentals of this question is the study of Zeno's
paradoxes regarding his deial of the actuality of movement in space. According to one of his
paradoxes, it is impossible to move from A to B since before attaining to the end, halfway of
the distance must be reached and, before that, the halfway mark of the halfway, and so on, in
perpetuity. The theory has been faulted several times by mathematicians and different
theorists like Bergson. He argues that "Since movement is qualitative rather than quantitative,
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its divisibility is unthinkable" (Doane 174). Hence, the movement slips through the interval
(between the frames). Not only this negation reassures the illusionary quality of movement in
cinema, but it also implies that any attempt to represent the passage of time would be an
illusion. All things considered, it seems that there is a sort of satisfying sufficiency lying behind
the perception of life within moving images. Using the phrases like "adequate amount of
time" in film terminology reveals that time is always considered as a quantitative divisible
element in cinema and the qualitative aspects of it does hardly have a place in this realm.
With this in mind, the understanding of 'time perception' would shed light to our
discussion from another angle. There are some strong arguments addressing the conception
of time as, indeed, being an illusory experience. In this sense, by disregarding the temporal
happen" (Power 11). This differentiation is, in fact, the essence of the philosophy of time. A
bipolar point of view that always deals with the confrontation of actual time and subjective
time. These two points are defined with several, more or less similar terms. The 'external
time' (when?), public time, objective time, clock time or prospective time mostly refers to the
modern quantitative conceptualization of time and the 'internal time' (how?), private time,
psychological time or retrospective time are attributed to individual experienced time which is
qualitative. While the former notions are based on the mechanical fixed aspect of time, the
second ones point to the uncertain noncompulsory perception of time. The latter aspect is
more compelling to our question as it apparently involves the idea of time as a flow.
In general, a time filled with varied and interesting experiences seems short in passing,
but long as we look back. On the other hand, a tract of time empty of experiences
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The term 'storage size', which was first used by Ornstein (1969), would give a clear
explanation to the above note. "In the storage of a given interval, either increasing the
number of stored events or the complexity of those events will increase the size of storage,
and as storage size increases the experience of duration lengthens" (119). While practically
this note seems to be true in its nature, the representational capacity to illustrate it in cinema
is still a big question. This is, in fact, due to the temporality of cinema as its durational time
(in one shot and without any special effect) is always matched with the real time. Although,
the above quote may also be true for a cinematic experience (A shot filled with varied actions
seems short in passing, but long as we look back), it becomes challenging for cinema when
momentary streams of thought is ought to be represented. How much time, for instance, a
person is feeling at the very moment of making a decision? Perhaps a great deal of thoughts
and images would cross his/her mind, and processing them would 'seemingly' take more time
than the actual duration. All these could be as short as an interval between two frames - that
invisible black moment. Herein Charles Sanders Peirce notes that, "any unit of time, no
matter how small, will always be an interval, composed of smaller units of time. Thoughts,
therfore, always take place within an interval in which they are enabled by the presence of
other thoughts" (qtd. In Doane 90). Of course, the language of cinema has found equivalent
ways like slow motion effect or parallel editing to expand those intervals. Yet, by applying
those methods, the viewer would still be obliged to watch a specific finite amount of frames to
percieve the streams of thought through the interval. Thus, cinema itself, seems to always be
Despite the fact that film is the most accessible medium for studying the representation
of time, considering the temporal quality of static images and the attempts which have been
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done to add movement to photography would be beneficial. Cinema is anyhow, made from
immobile frames, thus it is essential to have a more detailed look to the fundumental
component of the film. Roland Barthes analyzes the photograph as a conjunction of the
'here' and 'then'. "The insistent referentiality of the photograph is linked, for Barthes, with the
spetator's knowledge that the object had been there, in front of the camera, and that the
image carries its trace" (103). This claim along with Bergsons' theory of memory associates
the photography to pastness: An illustration of something that happened in the past. But
when it comes to film, the spectator always experience the movement as in the present tense
(even if it duplicates a past movement). The moving images are, for the spectator, 'here' and
'now'. The main difference here is that filmic representation produces the experience of
presence for the spectator, while photography does not ask the viewer to have a specific
temporal experience. The before and the after of the subjected moment in photography can
not be seen before the spectators' eye. Therefor, the photograph remains as a representation
of an instant past. Regardless of the appropriation of tenses, there are some capabalities of
capturing movement in photography. In 1882, a few years before the invention of cinema, the
French physician E.J. Marey began to study movement with a technique he called
chronophotography - literally, the photography of time. It was "a method which anyalyzes
motions by means of a series of instantaneous photographs taken at very short and equal
intervals of time" (Kern 21). The difference between this method and the famous Eadweard
Muybridges' works on animal locomotion, which happened earlier on 1877, was that in
chronophotography the process was done with one camera instead of several and the final
result was a single photography. Although, the mechanics of cinema was also based on this
type of discrediting the movement, the futurist photographer, Anton Bragaglia, claimed that
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movement. He believed that this technique, which involved leaving the shutter open long
enough to record the blurred image of an object in motion, represents the "inner, sensorial,
cerebral and psychic emotions that we feel when an action leaves its superb, unbroken
trace" (qtd. In Doane 87). Above all, it seems that whether or not photography benefit from a
motion technique, it always remains timeless. What is intended here by 'timeless' is mostly
referred to the real time which is the actual experienced time. The duration of movements in
photodynamism photographies, for example, is not specified. Therefor, as movement does not
exist without time, it could be said that the represented time in photography is qualitative,
subjective and psychological. This is, in fact, a quality that some filmmakers like Pasolini or
Tarkovsky were aware of, and they took long seeminly immobile shots in order to fulfill that
sense. Even recent mainstream filmmakers like Guy Ritchie have applied this technique in a
Conclusion
There are, accordingly, two major characteristics in still image, which to some extent,
invoke subjective private time: Its relation to past memories and its openness to non temporal
reading - the death of clock time. Back to our main question, we could argue that perhaps
merging moving and still images could lead us to a more comprehensive representation of
time. On one hand, to experience the actual passage of time, and on the other hand, to
represent its perceptual quality. One suggestion is to manipulate this integration through
expanded cinema because, as it was mentioned earlier, the traditional medium of film does
not have the potential to fill the gap between the frames, while within a multidisciplinary
which, no actual movement is recorded, yet the illusion of movement is created with still
frames, could be applicable. It is peculiar that, whereas this technique has a long history
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dating back to the early days of cinema, it has never found such a rightful place in film
theories. Maybe, the reason for this neglect is because of the too much fantasy in the content
of most animation films which has implied a sense of incuriosity over time. Yet, moving an
inanimate object during a long process does produce a conceptual framework in which the
question of time and space would take new dimensions. As the subjective time can be
represented by the category of literary space, it can also function the same. "Subjective
(conceptual) space serves as a means of conveying the inner world of characters" (qtd. In
Nesterik 2832). Having this in mind, firstly, the contrast between the actual period of the
production time (changes of the space through time lapse motion) and the fictional time could
produce concepts, and secondly, the long time between the preparation of each frame could
be documented ('making of' videos for instanse), to create some sort of pastness (or memory)
for each frame. That is the time which is always lost in moving images. The time when
thoughts happen and decisions get made. The moment that is too fast to be represented, but
so essential to be seen. The time that reveals the stream of thoughts flowing from one frame
to the other.
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Bibliography
Doane, Mary Ann. The emergence of cinematic time: modernity, contingency, the archive. Harvard
University Press. 2002.
Kern, Stephen. The culture of time and space. Harvard University Press. 2003.
Secondary Sources
Arstila, Valtteri. "Further steps in the science of temporal consciousness?". Multidisciplinary aspects
of time and time perception. Springer press. 2010.
Deleuze, Gilles. "Cinema: the time-image". The University of Minnesota Press. 1997.
Rushton, Richard.The reality of film: Theories of filmic reality. Oxford University Press. 2013.
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