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Garlicle
Garlicle
d4 FATE
0 Worst Fortune:KDWHYHUWKHWDUJHWLVKROGLQJVOLSVIURPLWV
grasp into a random space within 5 feet of the target, and the
target falls prone as it trips over a rock, rain-dampened grass,
its shoelaces, or similar.
1 Bad Fortune. The target takes 10 (3d6) poison damage and
must succeed on a DC 14 Constitution saving throw or be
poisoned until the end of its next turn.
2 Adverse Fortune. The target has disadvantage on its next
attack roll.
3 Favorable Fortune. The target has advantage on its next
attack roll.
4 Good Fortune. The target regains 5 (2d4) hp.
5 Best Fortune. The target’s next successful hit is critical.