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Alsifier OG: Ek To Reality of
Alsifier OG: Ek To Reality of
FALSIFIER FOG
Huge undead, chaotic evil
Armor Class 13
Hit Points 52 (8d12)
SpeedIWÁ\IW KRYHU
Damage ResistancesDFLGFROGÀUHWKXQGHUEOXGJHRQLQJSLHUFLQJ
HUEOXGJHRQLQJSLHUFLQJ
and slashing from nonmagical attacks
Damage Immunities poison be frightened until the start of its next turn,
Condition Immunities exhaustion, grappled, ed paralyzed
paralyzed, poisoned
poisoned, as it sees visions of its worst fears within
prone, restrained, unconscious the fog. While frightened, a creature’s speed is reduced to 0. If
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Senses blindsight 60 ft. (blind beyond this radius), passive
short-term madness.
Perception 13
Limited Telepathy.7KHIDOVLÀHUIRJFDQFRPPXQLFDWHWHOHSDWKLFDOO\
Languages understands Common but can’t speak
with any creature in its space.
Challenge 4 (1,100 XP)
ACTIONS
Enveloping Fog. 7KHIDOVLÀHUIRJFDQRFFXS\DQRWKHUFUHDWXUH·VVSDFH Multiattack. 7KHIDOVLÀHUIRJPDNHVWZRFKLOODWWDFNV
DQGYLFHYHUVDDQGWKHIDOVLÀHUIRJFDQPRYHWKURXJKDQ\RSHQLQJ Chill. Melee Spell Attack: +5 to hit, reach 5 ft., one target in the fog’s
as narrow as 1 inch wide without squeezing. The fog’s space is space. Hit: 10 (3d6) cold damage.
lightly obscured, and a creature in the fog’s space has three- Reaching Phantasms (Recharge 5–6). The phantasmal images
TXDUWHUVFRYHUDJDLQVWDWWDFNVDQGRWKHUHHFWVRXWVLGHWKHIRJ ZLWKLQWKHIDOVLÀHUIRJUHDFKRXWZDUG(DFKFUHDWXUHZLWKLQIHHWRI
False Appearance.:KLOHWKHIDOVLÀHUIRJKRYHUVPRWLRQOHVVO\LWLV the fog must make a DC 13 Wisdom saving throw, taking 18 (4d8)
indistinguishable from ordinary fog. psychic damage on a failed save, or half as much damage on a
+RUULÀF,OOXVLRQV$FUHDWXUHWKDWVWDUWVLWVWXUQLQWKHIDOVLÀHU successful one. Creatures in the fog’s space have disadvantage on
fog’s space must succeed on a DC 13 Wisdom saving throw or the saving throw.