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Artemis+ Operator Manual
Artemis+ Operator Manual
calrec.com
The established policy of Calrec Audio
Ltd is to seek improvements to the design,
specifications and manufacture of all products.
It is not always possible to provide notice outside
the company of the alterations that take place
continually.
No part of this manual may be reproduced
or transmitted in any form or by any means, Despite considerable effort to produce up to
electronic or mechanical, including photocopying date information, no literature published by
and scanning, for any purpose, without the prior the company nor any other material that may
written consent of Calrec Audio Ltd. be provided should be regarded as an infallible
Calrec Audio Ltd guide to the specifications available nor does
Nutclough Mill Whilst the Company ensures that all details in this it constitute an offer for sale of any particular
Hebden Bridge document are correct at the time of publication, product.
West Yorkshire we reserve the right to alter specifications and
England UK equipment without notice. Any changes we make Apollo, Apollo+, Artemis, Artemis+, Summa, Brio,
HX7 8EZ will be reflected in subsequent issues of this RP1, Type R, VP2, Hydra Audio Networking,
document. The latest version will be available Bluefin High Density Signal Processing (HDSP)
Tel: +44 (0)1422 842159 upon request. This publication is for International and ImPulse are trade marks of Calrec Audio Ltd.
Fax: +44 (0)1422 845244 usage. Dolby®E is a registered trade mark of Dolby
Email: enquiries@calrec.com Laboratories, Inc. All other trade marks are
Calrec Audio Ltd reserve the right to change acknowledged.
calrec.com specifications without notice. E & O.E. © 2021 Calrec Audio Ltd. All Rights Reserved.
ARTEMIS +
CONTENTS
Information 7 Layouts 23 Input Receiver Streams 40
Important Information 8 Setting up/Recalling the User Layout 23 Input Receiver Channels 40
Health and Safety 9 Fixed layout 23 Virtual Patchbay Outputs 41
Technical Support 10 Assignable modes 23 Virtual Patchbay Output Patchpoints 41
Assigning Paths 24 Labels for Input Sources 41
Introduction 11 Assigning a path 24 Allocating Signal Paths to Faders 42
Introduction 12 User Splits 25 Assigning channels to faders 42
Impulse-Bluefin3 12 Identifying User Split Locations 25 Assigning buses to faders 43
AoIP/AES67 Audio Streams 12 Creating / removing user splits 25 Assigning auxes and tracks to faders in the
Commitment 12 Layers 26 Tools menu 43
Control Surface 12 A/B Paths 26 Removing paths from a faders 43
Signal Processing 12 Layers 1-12 26 Moving / Swapping Paths 44
I/O 12 Using layers 26 Cloning paths 44
Resilience 12 Layer Locking 26 Inserting blank faders 44
Power 12 Layer Splits 26 Layer locking faders 45
DSP Pack Comparison 13 Turning off the B layer 26 Copying path settings 45
96kHz Overview for Artemis+ 14 Warnings and Conflicts 45
Control Panel Modes 27 Fader Setup Screen 46
Control Overview 15 Processing 28 Memories from larger consoles 46
Configuration PC Overview 16 Send-Route 29 Assigning auxes and tracks to faders in the
Peripherals 16 Output Mode 30 Fader setup screen 46
Windows login 16 Monitor Mode 31 Remote Production Option 46
Main application 16 Wilds Mode 32 Input Types and Patching 47
USB Port 16 Setting Up Wilds mode 32 Searching sources 47
Installing 3rd party software 16 Selecting Wilds 32 Searching destinations 47
Power and reset 16 Wildable controls 32 Channel input / fader views 47
Online Documentation 16 Memorising Wilds 32 Channel input 2 47
Touch Overview 17 Assigning and Clearing 33 Patching input sources to faders 48
Touch/Tap 17 Memory Isolation 33 Patching at different sample rates 48
Multiple touches (Hold and Touch) 17 Alternate Fader Wilds 33 Bulk patching and source views 48
Swipe 17 Wilds pages 33 Protection against removing multiple
Surface Control Overview 18 Wildable Controls 34 destinations 48
Button cell 18 Strips Mode 35 Applying Layer and Width Filters 48
Control cell 18 Accessing Strips mode 35 Over-patching, removing & moving 48
TFT touchscreen 18 Apply to All Strips 35 Offline patching 49
Surface Panel Overview 19 Routing display 35 Sources used in multiple locations 49
Monitor & Reset/OEM Meter panels 21 A/B path indicator 36 Returning outputs to input channels 49
Reset, Talkback Mic and USB port. 21 Changing Strips types 36 Virtual Patchbays 49
3rd party meters 21 Patching inputs directly to outputs 49
Monitor Panel 21 Getting Signals Into Artemis+ 37 Patching Shortcuts 50
Alternate Fader/Monitor Panel 22 Device Transmitters & Core Receivers 38 Custom fader labels 51
Panel Modes 23 Input Source Organisation 39 Ability to Receive External Source Labels via
Mode To All 23 DSP Output Buses 39 SW-P-08 51
Mode Lock 23 DSP Main Output Ports 39 Source Label Hierarchy 51
Input Controls 52 Delay 73 Autofader levels 85
Inputs 1 and 2 52 Assignable Delay at different sample rates.73 Autofader parameter settings 85
Mic/Line gain 52 Individual Assignable Delay 73 Global Autofader Bypass 85
±6dB coarse gain 52 Individual Path Delay 73 Autofader indicators 85
Input trim 53 Delay Settings 74 Default Fader Interaction Mode 86
Tone 53 Assigning Delay to a Path which is not
Linking Input Trims 53 attached to a Fader 74 Routing Audio 87
Input delay 53 Global Delay Settings 74 Buses Overview 88
48v 54 Stereo Width 75 Setting Bus widths 88
Polarity inversion 54 Stereo/Surround/Immersive Spill 76 Admin protection for Bus widths 88
Input balance 54 Accessing the spill faders 76 Buses at different sample rates 89
L>B and R>B 54 Assigning paths on the spill panel 76 Downmixes 89
M/S 54 Changing the user section 76 Bus routing 89
SRC 54 Processing Independence 77 Pre-fader Aux send cut options 89
Signal flow 54 Independence status indicators 77 Making a Route 90
Replay 55 EQ independence 77 Using Assign Mode 90
Adding Paths to the Replay Set 55 Dynamics independence 77 Accessing Detailed Send Controls 90
Activating Replay 55 Inserts 78 Paging Through Buses 90
Input Port Protection 56 Patching insert resources to transmitters and Routing Overview 90
Controlling a Protected Input Port 56 receivers 78 Using Strips or Wilds Mode 91
Loading Shows/Memory Files 56 Naming insert resources 79 Panning 92
Tone / Oscillator Controls 58 Insert resource lists 79 Multiple Pan Positions per Path 92
Oscillator Parameters 58 Creating lists 79 Controls 92
ST/M Oscillator 59 Copying/moving insert resources to lists 80 3D View 93
External Tone 60 Removing insert resources from lists 80 Joystick Panning 94
Tone Clear 60 Renaming lists 80 Accessing the joystick controls 94
Tone Patches to Output Transmitters 61 Removing lists 80 Making the joystick controls active 94
Tone Troubleshooting & FAQs 61 Insert Order and Sets 80 Pan display 94
Virtual Patchbays 62 Insert ON / OFF Control 80 Pan control menu 95
VCA Groups 81 Freezing axes 95
Processing Audio 63 Creating and dissolving VCA groups 81 Show Height Mode 95
Channel Signal Flow 64 Group hierarchy 81 Contribution Mode 96
EQ and Filters 65 Fader status indicators 81 Accessing Bus Contribution 96
A & B alternate EQ Settings 65 VCA group interrogation 82 Partial Routing Indication 97
EQ curve display 66 Masters & slaves on the same fader 82 Aux Sends on Faders 98
Dynamics 1 67 Fader level indicator 82 Access AFL in Contribution Mode 98
Dynamics 1 controls 67 Nulling indicators 82 Default Send Positions 99
Processing order 68 Preserving low level slave balance 82 Leaving Contribution Mode 99
Dynamics metering 68 Surround and Immersive spill legs 82 Splitting Track Sends 100
Side-chain EQ 68 VCA group protection 82 Removing sends 100
About Dynamics Side-chain & EQ 68 VCA Slaves move with VCA Masters 82 Partial sends 100
Dynamics Links 68 VCA operation with Remote Production units Downmixes 101
Dynamics 2 70 82 Setting downmix defaults 103
Dynamics 2 controls 70 Autofaders 83 Bypassing Downmix levels 104
Automixer 71 Setting Up Autofaders for use 84 Pre-fader downmixes 104
Assigning control 71 Assigning GPI’s to autofaders 84 Applying default levels to downmix faders 104
Gain reduction metering 71 Assigning autofaders to faders 84
5
Console Facilities 159 System Status 175
On Air and Rehearse Modes 160 System Status 176
On Air 160 System status notifications 176
Rehearse 160 Message types 176
Neither mode selected 160 Status messages at different sample rates176
System Reset 161 Clearing messages 176
Fail warning indicator 161 Surface indication 177
Reset buttons 161 External indication 177
Technician Mode 162 Source Offline indication on a path 177
Supervisors, Technicians and Users 162 Intermittent Cable Failures 177
Accessing Technician Mode 162
Managing technician/supervisor accounts162 Glossary of Terminology 179
Exiting Technician Mode 162
Further Reading and User Notes 185
External Interfacing 163 Further Reading 186
GPIO 164 User Notes 187
Assigning GPIs 164
Connect GPIs to General Functions 165
Remove Connected Functions 165
Move Connected Functions 165
Assigning GPOs 166
Connect Functions to GPOs 167
Remove Connected Functions 167
Move Connected Sources 167
Monitor Panel Customer Switches 168
EMBER+ Virtual GPIO 169
Remote Control 170
CSCP 170
CSCP Per Fader 170
Ember+ 170
External Monitor / Meter Inputs 171
Configuring external inputs 171
Monitoring / metering externals 171
Mic Open Systems 172
Assigning Inputs to Mic Open Systems 172
Assigning Mic Open Systems to GPOs 173
Remote Production RP1 Option 174
Function Table for Parameter Control of
Remote Paths 174
calrec.com
IMPORTANT INFORMATION
After Sales Modifications ESD (Static) Handling Procedures Circuit boards assembled with lead-free
Please be aware that any modifications In its completed form, this equipment has solder can be identified (in accordance
other than those made or approved by been designed to have a high level of with IPC/JEDEC standards) by a small
Calrec Audio Limited or their agents, may immunity to static discharges. However, oval logo (see Fig 2) on the top-side of
invalidate the console’s warranty. This when handling individual boards and the circuit board near the PCB reference
includes changes to cabling provided by modules, many highly static sensitive number (8xx-xxx). The same logo is used
Calrec and variations to the recommended parts are exposed. In order to protect on the connector hoods of soldered cable
installation as detailed in Calrec these devices from damage and to protect assemblies.
documentation. your warranty, please observe static
handling procedures, for example, use an If in doubt, please check with a Calrec
Modifications to this equipment by any appropriately grounded anti-static wrist customer support engineer before
party other than Calrec Audio Limited band. Calrec will supply an electrostatic carrying out any form of re-soldering.
may invalidate EMC and safety features cord and wrist strap with all of its digital
designed into this equipment. Calrec products. ISO 9001 and RAB Registered
Audio Limited can not be liable for any Calrec Audio Ltd has been issued
legal proceedings or problems that may All modules and cards should be returned the ISO9001: 2008 standard by the
arise relating to such modifications. to Calrec Audio Limited in anti-static Governing Board of ISOQAR.
wrapping. Calrec Audio Limited can supply
If in doubt, please contact Calrec Audio these items upon request, should you The award, for both UKAS (Fig 3)
Limited for guidance prior to commencing require assistance. and RAB (Fig 4) registration, is the
any modification work. most comprehensive of the ISO9000
This applies particularly to digital products international standards. Granted in
Installation due to the types of devices and very recognition of excellence across design,
In many installations the AC power small geometries used in their fabrication, development, manufacture and after-
connectors will not be readily accessible, analogue parts can however still be sales support, the certification follows a
effectively making the equipment affected. rigorous and thorough review of Calrec’s
permanently connected. The installation internal and external communication and
should be carried out in accordance FIG 1 - LEAD FREE business procedures.
with all applicable installation rules and
Lead
Pb
regulations.
FIG 3 - UKAS REGISTRATION
Service Personnel
The AC power disconnect devices are Pb-Free
Free
the 2 x IEC (IEC60320-1 C13/C14)
couplers located at the rear of each unit. RoHS Legislation
WARNING: The apparatus has a dual In order to comply with European RoHS
power system. It is essential that BOTH (Reduction of Hazardous Substances)
AC power IEC couplers are disconnected legislation, Calrec PCB and cable
to prevent exposure to hazardous voltage assemblies are produced with lead-free
within the unit. (tin/copper/silver) solder instead of tin/
lead solder. See Fig 1.
Third Party Equipment
Integrating third party equipment into In the unlikely event of a customer having
a Calrec system may compromise the to carry out any re-soldering on any FIG 4 - RAB REGISTRATION
product’s ability to comply with the hardware manufactured by Calrec, it is
radiated emission limits set in the latest imperative that lead-free solder is used;
EMC (Electro Magnetic Compatibility) contaminating lead-free solder with leaded
standard. solder is likely to have an adverse effect on
the long-term reliability of the product.
Calrec Audio Limited can not be
responsible for any non-conformities FIG 2 - LEAD FREE STICKER
due to use of third party equipment. If
e1
in doubt, please contact Calrec Audio
Limited for guidance prior to integrating
any third party equipment.
calrec.com
INTRODUCTION
The digital signal processing element of the Impulse core allows a combination of different ‘Console Pack’ sizes.
It is designed to be flexible & provide sufficient processing for different consoles connected to an Impulse core.
DSP Pack Apollo+ 1122 or Apollo+ 768 or Apollo+ 512 or Apollo+ 384 or Apollo+ 256 or
Licence Name Artemis+ 1122 Artemis+ 768 Artemis+ 512 Artemis+ 384 Artemis+ 256
Input
1122 768 512 384 256
Channels
Up to 16 from Main/ Up to 16 from Main/ Up to 16 from Main/ Up to 16 from Main/ Up to 16 from Main/
Main Output
Group pool of 192 Group pool of 192 Group pool of 192 Group pool of 192 Group pool of 96
Buses
mono legs mono legs mono legs mono legs mono legs
Up to 48 from Main/ Up to 48 from Main/ Up to 48 from Main/ Up to 48 from Main/ Up to 48 from Main/
Audio Group
Group pool of 192 Group pool of 192 Group pool of 192 Group pool of 192 Group pool of 96
Buses
mono legs mono legs mono legs mono legs mono legs
Track/IFB Up to 96 from a pool Up to 64 from a pool Up to 64 from a pool Up to 64 from a pool Up to 48 from a pool
Output Buses of 96 mono legs of 64 mono legs of 64 mono legs of 64 mono legs of 48 mono legs
Track/IFB
Sends per 4 4 4 4 4
Path
Aux Output Up to 48 from pool Up to 32 from pool Up to 32 from pool Up to 32 from pool Up to 32 from pool
Buses of 48 mono legs of 32 mono legs of 32 mono legs of 32 mono legs of 32 mono legs
Direct/
Mix-Minus Up to 4 outputs from Up to 4 outputs from Up to 4 outputs from Up to 4 outputs from Up to 4 outputs from
Outputs per pool of 512 mono pool of 512 mono pool of 512 mono pool of 512 mono pool of 256 mono
Channel/ legs legs legs legs legs
Group
Insert Send & Pool of 256 mono Pool of 256 mono Pool of 256 mono Pool of 256 mono Pool of 128 mono
Returns legs legs legs legs legs
EQ on
Channels, 6 full bands of 6 full bands of 6 full bands of 6 full bands of 6 full bands of
Groups and parametric EQ/filters parametric EQ/filters parametric EQ/filters parametric EQ/filters parametric EQ/filters
Mains
2 x compressor/ 2 x compressor/ 2 x compressor/ 2 x compressor/ 2 x compressor/
limiters limiters limiters limiters limiters
Dynamics +1 x expander/gate +1 x expander/gate +1 x expander/gate +1 x expander/gate +1 x expander/gate
per Channel, Group per Channel, Group per Channel, Group per Channel, Group per Channel, Group
& Main & Main & Main & Main & Main
Up to 2.73s per input Up to 2.73s per input Up to 2.73s per input Up to 2.73s per input Up to 2.73s per input
Input Delay from pool of 1024 from pool of 1024 from pool of 512 from pool of 512 from pool of 512
mono legs mono legs mono legs mono legs mono legs
Path Delay Up to 2.73s per path Up to 2.73s per path Up to 2.73s per path Up to 2.73s per path Up to 2.73s per path
Up to 2.73s per Up to 2.73s per Up to 2.73s per Up to 2.73s per Up to 2.73s per
Output Delay output from pool of output from pool of output from pool of output from pool of output from pool of
1024 mono legs 1024 mono legs 512 mono legs 512 mono legs 512 mono legs
The table above provides an ‘At a glance’ guide to show the facilities available in each DSP Pack.
13
96KHZ OVERVIEW FOR ARTEMIS+
Currently the Apollo+ and Artemis+ These can be patched (except for System For the following, at 96kHz the Apollo+
consoles have been configured to run at level patches), but will not work until the and Artemis+ consoles will have half the
48kHz. In a later version, release date sample rates are matched. numbers as at 48kHz for each console/
(TBD ), they will be configured to operate pack size:
at different sample rates such as 96kHz. Consoles cannot successfully make direct
transmitter to receiver patches (including • Channels.
The following list is a quick overview of the via aliases) for devices that are at a • Mains.
impact of running Apollo+ and Artemis+ different sample rate to the console. • Groups.
consoles at 96kHz:- • Main/Group buses pool.
Note these patches can be made in • Auxes & aux buses pool.
The consoles will be able to switch Connect and by SW-P-08 and will work if • Tracks & track buses pool.
between 48kHz & 96kHz working as patched there. • Inserts pool.
required. • Direct Outputs pool.
System Status messages are produced • Input Delay pool (but each element
Consoles switch sampling frequency by for AoIP devices & VPBs that are in the is still 2.73 sec).
loading a show at the required sample rate required list but are not set to the same • Output Delay pool (but each element
built from a template at that rate. sample rate as the console. is still 2.73 sec).
• Loudness meters.
The numbers of channels and buses are An AoIP device can run at 48kHz or
reduced at 96kHz but the numbers at 96kHz irrespective of which DSP rack For the following, at 96kHz the Apollo+
48kHz are the same as before. it is plugged into. If a console is running and Artemis+ consoles will have the same
at 48kHz, an AoIP device plugged into numbers as at 48kHz for each console/
There will be no reduction in the numbers that rack could be running at 96kHz with pack size:
of monitor inputs and outputs at 96kHz. another console.
• Mix Minus bus.
AoIP devices will be able to be set to Fixed format 1U MADI boxes are not • 4 Track Sends per path.
operate at 48kHz or 96kHz, or to follow supported in Impulse systems, if MADI is • 4 Direct Outputs per path.
the sample rate of a specific console, via required the JM6199 card which fits in • Path Delay of 2.73 sec per path.
the ‘Connect’ application. the AoIP version of the Modular I/O box, • EQ & Dynamics per path.
is available. • Dynamics Links.
The AoIP network will support 48kHz • Automixers.
and 96kHz consoles and devices SDI de-embedder modules do not support • Main Output Downmixes/Main.
simultaneously. 96kHz on the SDI stream. They are • Autofaders.
shown offline when at 96kHz. • External Monitor Inputs.
The Impulse system is synchronised • Monitor systems and outputs
using a PTPv2 sync source and if locally SDI embedder modules do not support (pre & LS), including Mon 1 Insert.
referenced it can still use Video sync 96kHz on the SDI stream. They are • PFL & AFL systems including
or Wordclock at 48kHz sync even if all shown offline when at 96kHz. Side-chain listen, APFL and
consoles and I/O are at 96kHz. outputs (pre & LS).
• 4 Meter Selectors and outputs.
The console patching screens and • Assignable Meter Processes.
required list will indicate which • TB & RTB.
transmitters/receivers, VPBs, or AoIP • Tone/oscillator including interrupts,
devices are at a different sample rate to external inputs and outputs.
the console.
calrec.com
CONFIGURATION PC OVERVIEW
Peripherals
A standard control surface will have the
PC’s touchscreen monitor mounted to
an adjustable arm on the right hand side.
A keyboard with trackball is normally
located in a retractable tray mounted to
the underside of the surface at the right
hand side. As an option, consoles can contains buttons for each of the main Installing 3rd party software
be built with the PC peripherals on the sections of the application. When this Although not relied upon for console
left-hand side. Consoles are also often document instructs you to go to the operation, the system PC should be
ordered with PC monitor screens and >Mem section, for example, it is the considered as broadcast equipment.
keyboards on both sides of the surface. equivalent of saying: ‘touch the Mem Installation of software unauthorised
In these cases only one of the pair will be button in the main application main menu’. by Calrec may impact on the PC’s
connected to the system PC, the other performance and as such can invalidate
set is typically used to control 3rd party Once a certain section has been selected, the warranty.
equipment such as play out systems. a list of available screens will appear
vertically along the left hand edge of the Power and reset
Windows login main application. Touching one of these The system PC should automatically boot
The default user login for operators is buttons will update the main application up when the control surface is powered.
‘calrec’ and requires no password. to display the relevant screen. When this If the PC screen is dark & does not wake
document instructs you to go to a certain up when the trackball/mouse/touch pad
Main application screen, it is referring to touching the is moved/touched, check the AC power
The main purpose of the configuration relevant button on this list, down the left to the back of the monitor and that it has
PC is to run the main application, which hand side of the screen. not been turned off by pressing its’ power
provides access to many important switch. A simple way to check if the PC
console options. USB Port is powered is to press Caps Lock on the
A USB port linked to the configuration keyboard and check if the Caps Lock LED
The main application is launched PC is available in the reset panel located on the keyboard responds. A reset switch
automatically when the configuration PC in the upstand. This can be used for for the PC is located behind the keyboard,
is booted. If the application has been backing up and restoring memories or at the rear left-hand side. If the PC
closed, it can be re-loaded from the Start settings from the console. It is designed has been shutdown but is still powered.
menu. for portable flash based USB memory pressing the reset switch should reboot it.
devices and as such may not provide
Fig 1 shows the layout of the main power for larger USB hard drives. Online Documentation
application. Along the bottom edge of Electronic versions of all documentation
the application is the main menu which may be accessed on the configuration PC.
Touch/Tap Touch an area of a mini-TFT and hold while touching another area
Swipe
The swipe motion may be used to scroll
through a list of items or page through
a number of views. Touch the control
and straight away swipe in the required
direction. Remove the at the end of the
swipe. This motion is shown in Fig 3.
17
SURFACE CONTROL OVERVIEW
The selectable panel mode area is Depending on the panel mode and path FIG 3 PART-USE CONTROL CELLS
made up of three different types of selected, some controls within a cell
control/display interface. and some cells as a whole may not have
a function. Active rotary controls are
Button cell illuminated. The illumination colour of
A button cell is shown in Fig 1 below. rotaries and buttons is dependent on the
Each graphic display is split into up to four function they control.
functions. Buttons above and below point
to the functions on the displays that they In Fig 2 an example from the O/P panel
control. Some functions are shown the mode, the lower rotary control adjusts the
full width of the display. In these cases, Aux 1 output level, the lower button cuts
pressing either of the two buttons will Aux 1 output. The upper controls have
activate the function. A strip across the the same functions but affect Aux 5.
centre of a button cell is sometimes used The example shown in Fig 3 above shows
as a label. Labels sometimes span across FIG 2 - CONTROL CELL EXAMPLE three adjacent control cells from the
more than one display and sometimes a MON panel mode. The left hand display
cell may have a label but no associated shows the monitor LS cut status which
button functions. is activated by the bottom button in the
left hand control cell. The central display
FIG 1 - BUTTON CELL EXAMPLES is showing the monitor LS level which is
adjusted using the bottom rotary control
from that cell. The right hand display
shows the monitor LS dim level and
status, the bottom rotary and button in
this cell affect these controls. The other
4 buttons and rotaries in these three cells
have no function.
A typical Artemis+ control surface FIG 1 - FADER CONTROL PANEL AND UPSTAND TFT PANEL COMBINATION
is made up of a number of identical
surface panels in the control bed
to make up the required quantity of
physical faders.
Configurable
Fader & TFT Panels metering
For each standard control bed fader panel
fitted, a TFT panel is usually fitted in the
upstand above, see Fig 1.
Upstand
The functionality of the standard control
bed panel is split - the lower section
comprises of the faders and associated
path controls. The upper section works in
conjunction with the upstand panel above
if fitted, giving access to various modes
of control functionality. In between these
two areas is the Modes Row which is used
to configure the areas above and below.
Selectable Panel
The upper section of the upstand TFT mode area
panel is used for displaying audio meters.
19
FIG 2 - FADER / PATH CONTROLS
The lower section of the standard control
bed panels contain the path faders and A layer VCA group master / A layer assign button
associated controls. slave indication
The controls are laid out in 8 identical, A layer input / path label
vertically aligned strips. Each fader
has an A and B sub-layer which can be B layer input / path label
switched between by pressing the assign B layer VCA group master /
buttons above and below the fader’s label slave indication B layer assign button
display. The two sub-layers are not related
by default and can control two distinct,
unrelated audio paths. The upper half CUT Path cut button
(or optional ‘on’ button)
of the label display, when active is green
and relates to the A layer. The lower half, Audio peak / overload Illuminated indicator (colour
when active is yellow and relates to the B indicator dependent on path type)
layer. An open fader will remain open and AFL
passing audio after the layer has been After Fader Listen button
Null LED’s - indicate when
changed. (overrides monitor LS)
fader is in incorrect position,
e.g if movement is blocked Fader on (open) indicator
Pressing the assign button above
(A layer) or below (B layer) the label
display makes it the currently assigned
path and highlights it blue. Only one
path (unless user splits are in place)
can be the currently assigned path at
any given time. The currently assigned
path is the focus of the assignable panel Input audio bargraph
modes, PROCESSING & SEND-ROUTE.
The information shown on these panels
and any parameter changes made from Isolate button (prevents the
them relate to the currently assigned ISO path being overwritten by
(highlighted blue) path, see Fig 2. Fader controlled GPIO start user memory load)
indicator
As well as selecting A/B sub-layers on
a fader by fader basis, the ‘All A’ & ‘All B’ Talkback to path DIR
direct / mix-minus output TB 100mm motorised fader
buttons located in the left hand button shown at off position. Pull
cell of the modes row will switch all faders back for overpress activation
(unless user or layer splits are in place) Pre-Fader Listen button PFL of PFL
between sub-layer A & B.
Monitor Panel
Monitor panels fit in the control bed and
provides a dedicated set of monitoring
controls. As well as monitoring controls,
surround spill, surround downmix and
joystick panning, this panel also provides
On-Air / Rehearse condition switching,
GPIO assignable button & LED tallies, as Monitor Controls Control bed
well as talkback keys, see Fig 3.
If required, for example on a large
console or for multiple operators, multiple
monitor panels can be fitted. Each can
switch between controlling monitor 1
and monitor 2 as well as having access
to miscellaneous monitor/headphone Customer Switches
outputs.
See “Dedicated Monitor Controls” on
page 117 for details.
21
Alternate Fader/Monitor Panel FIG 4 - ARTEMIS+ FADER/MONITOR PANEL
There is an alternate Monitor panel, shown
in Fig 4, that is designed to fit in the space
of a standard fader panel, which is a
combination of the bottom half of an 8 fader
panel and the monitor spill/joystick panel
which is shown on the previous page.
Each panel-mode area can operate FIG 1 - PANEL MODE SELECTION BUTTONS
in six different modes, three of which
are commonly required. Users often
prefer to set the panels across the
console into each of these modes
to make the most commonly used
controls all visible at the same time.
The mode of each panel area is selected DIR DIR DIR DIR DIR DIR DIR DIR
in Fig 1. The modes shown in the graphic PFL PFL PFL PFL PFL PFL PFL PFL
23
ASSIGNING PATHS
An important concept of Calrec To assign either of these paths, press the FIG 2 - A/B PATH ASSIGNMENTS
consoles is that of assignability. relevant button above or below the display
(above for path A, below for path B).
This allows controls to be shared
amongst all paths, reducing physical The section of the display showing the
space requirements and providing assigned path will turn blue to indicate the
quick and familiar access. current assignment. The relevant button
will also light up blue as confirmation.
When a path is assigned, certain areas of
the surface will display and allow control The fader will now control the assigned
of parameters of that assigned path. path as shown in Fig 2.
For example, any wild assign panels Other areas of the surface that are set up
in Assign mode and the surround spill to respond to Assignments will display and
panel will update to reflect values of the control parameters of this selected path.
currently assigned path. Assigning a
different path will alter these displayed
values. Current Assign and Fader Touch
Indication shown on Meters
Assigning a path When an assign button is pressed the
Above each fader is a display and two associated meter highlights in a matching
buttons as shown in Fig. 1 below. The colour to the blue assign button and blue
display shows the name of the A and B background for the fader display. This is
paths of each fader. to further clarify which is the currently
assigned path, see Fig 3. Fader 25A
The upper section (green) shows the A below left.
path and the lower section (yellow) shows
the B path. In addition when fader knobs are touched
the background of the associated upstand
The path that is currently being meter highlights to indicate those paths,
controlled by the fader takes up a greater see Fig 3. Fader 27B below right.
percentage of the display area, is coloured
with the relevant colour and has the FIG 3 - CURRENT ASSIGNMENT AND FADER TOUCH SHOWN ON METERS
relevant assign button lit.
User splits allow the control surface FIG 1 - MAIN APPLICATION, SHOW SETTINGS>USER SPLIT SCREEN
to be sectioned, allowing multiple
operators to work without impacting
upon each other. Up to three user
splits are available per console.
25
LAYERS
Layer selection is performed from the FIG 1 - FADER LAYER SELECTION CONTROLS
right hand side of the Modes row of
any standard control bed panel
A/B Paths
Each fader provides instant access to
two paths. These paths are known as the
A and B paths and are described in the
Assigning Paths section of this document.
To switch all faders to the A or B path use
the ALL A or ALL B buttons on the layers
row.
Layers 1-12
There are also 12 layers available on the
surface. Each layer contains its own
A and B paths. Layers can be switched
using the green buttons on the layers row.
CUT CUT CUT CUT CUT CUT CUT CUT
The 12 layers are divided into two banks.
The first bank contains layers 1-6 and the
second contains layers 7-12. The selected AFL AFL AFL AFL AFL AFL AFL AFL
bank and selected layer are highlighted. Press and hold the LAYER LOCK button, is placed in between the panel the split is
and whilst holding this, press the assign selected on and the panel to the left.
Using layers buttons of any faders that require locking.
Layers provide a flexible method of The same process is used to unlock any Selecting a different layer from any panel
organizing paths on the surface. Layer 1, locked faders. Locked faders show a to the left of the split only affects faders
for example, may be configured to contain padlock icon in their label display. When that are physically on the left side of the
main presenter microphones on path A layers are changed on the console, the split, and likewise selecting a different
and audience microphones on path B. assign
ISO button of
ISOany locked
ISO faders will
ISO layer fromISOany panelISOto the right
ISO ISO of the
Layer 2 may contain VT or server audio flash as a warning to indicate they have split will only affect those panels. Multiple
sources on path A. Switching between not changed. layer splits can be placed on the control
DIR DIR DIR DIR DIR DIR DIR DIR
layers 1 and 2 provides fast access to TB TB TB TB surface toTBzone areas
TB TB of layer TBswitching.
both of these organised collections of If onlyPFLthe A or PFL
B layer of PFL
a fader is PFL
locked The
PFL
location
PFL
of layer
PFL
splits is marked
PFL
by
sources. A path may appear on multiple it will no longer be possible to switch the layer split buttons being highlighted.
layers simultaneously. between the two. Note: To retain A and B
layer switching whilst locking a fader to a Turning off the B layer
Layer Locking layer, both the A and B ASSIGN buttons The global B layer, which allows each
If required, faders can be locked to must be pushed when locking the layer. fader to access a B path can be turned
prevent them from changing layer and off. This is currently a factory set option
therefore keeping selected paths on Layer Splits and Calrec should be contacted for
active faders irrespective of the current In the left hand button cell of the modes activation.
layer selection. Layer locking is carried row, is a button labelled Layer Split. This
out on a fader by fader basis. can be found on any standard control With this option set, the faders on the
panel, other than the left most panel in surface will only have access to one path
Select the LAYER TOOLS menu from the the control surface. Selecting a layer split per layer and can be accessed using the
right hand side of the modes control row separates the layer switching. The split A layer path assignment buttons.
to bring up layer tools in the row above.
calrec.com
PROCESSING
The Processing mode is actually a FIG - 1 PROCESSING ASSIGNABLE PANEL OVERVIEW MODE CONTROL LAYOUT
set of viewing modes to control the
processing of an assignable path, in
that it displays information for, and
can adjust certain parameters of the
currently assigned audio path.
The Send-Route mode is also an FIG 1 - SEND-ROUTE ASSIGNABLE PANEL MODE CONTROL LAYOUT
assignable panel mode, in that it
displays information for, and can
adjust parameters of the currently
assigned audio path.
29
OUTPUT MODE
Output mode provides control over FIG 1 - OUTPUTS MODE CONTROL LAYOUT
Main, Aux, Track outputs and group
buses.
Monitor mode gives full access to the FIG 1 - MONITOR MODE CONTROL LAYOUT
comprehensive monitoring controls.
31
WILDS MODE
Wilds mode allows the user to FIG 1 - WILDS SETUP IN WILDS MODE CONTROL LAYOUT
configure custom wild controls within
the fader panel. It requires another
panel in that user section to use as
the selection source.
Wild Assignment
area on Fader
Setting Up Wilds mode Panel
To access Wilds mode across the fader
panel, select the SET UP WILDS key on
the modes row whilst in WILDS mode.
To show a panel is in SET UP WILDS
mode, the fader display toggles between
normal and ‘Setting Up Wilds’. See Fig 1. Modes row
Selecting Wilds
Any combination of wildable path controls
can be assigned to the rotary controls and
buttons in the Fader panel as shown.
If the LINK WILD SELECTIONS button is For a full list of assignable controls see Memorising Wilds
selected, any subsequent press of a wild “Wildable Controls” on page 34. Once wild assignments have been created
control will select the entire row - through they are stored in memories and can be
all layers of the console - and put them all For instance, path delay, and if assigned, copied elsewhere using the Copy Path
into selected wild assignment flashing red. input delay, direct output delay, aux output tool or using Presets which also allows
delay, track output delay and main output Wilds to be transferred between Apollo+
Wildable controls delay, could be assigned to a wild controls. & Artemis+ consoles.
The rotary control and button cells in
wild assignment areas can be assigned Some controls such as pre eq/pre fader
to many controls including input, output, & post fader, PFL, AFL and assign delay,
equaliser, dynamics, auxes, pan, group and are not wildable and will show the ‘Cannot
monitor levels. Assign Control’ message as shown on the
next page.
33
WILDABLE CONTROLS
Strips mode arranges the fader panel FIG 1 - STRIPS MODE CONTROL LAYOUT
controls and touchscreen into vertical
strips with the same controls above
each fader on a panel by panel basis.
This provides quick access to up to
four strip controls and a section of the
TFT touchscreen for each fader.
Routing display
Each strip on the TFT contains a routing
overview for the relevant fader. Tapping
on the TFT overview expands that strip
to allow access to all the bus outputs of
that type to add or remove routes to that
output from that channel, see Fig 1.
35
A/B path indicator FIG 2 - SETUP STRIPS ON THE MODES ROW
There is an indicator below each
routing strip on the TFT which shows Modes row in its typical state.
calrec.com
DEVICE TRANSMITTERS & CORE RECEIVERS
Input sources may take the form of:- FIG 1 - I/O>I/O PATCH>MY DESK OUTPUTS
DSP outputs from the same console,
Audio input receivers via streams,
Virtual patchbay outputs from other
consoles on the same Impulse
core, or Virtual patchbay inputs, the
sources of which can be switched
remotely by 3rd party controllers.
DSP Main Output Ports FIG 2 - I/O>I/O PATCH>MY DESK OUTPUTS>MAIN OUTPUTS
Here the user has selected the Main
Outputs type from the Menu. The list
in the Sources Column shows all the
available Main Outputs allocated in this
show.
39
Input Receiver Streams FIG 3 - I/O>I/O PATCH>INPUT RECEIVER STREAMS
Fig 3 shows that the user has selected
the Input Receivers menu which have
previously been setup in the ‘Connect’
application. Each of the menu entries are
a receiver stream containing 8 channels.
41
ALLOCATING SIGNAL PATHS TO FADERS
Each fader’s label display is split FIG 2 - LABEL DISPLAYS FOR FADERS 1-4
to show A layer information in the
upper half and B layer information
in the lower half. If either portion of
the label display is blank, other than
the fader number and the A/B layer
indication, it does not have any signal
path associated with it on that layer.
In Fig 2 above, fader 1 has no signal paths allocated. Fader 2 has a stereo input channel
Input channels, audio group buses and path on the A layer, and the A layer is currently active. Fader 3 has a stereo input
Main output buses are all DSP paths that channel path on the B layer, but its A layer is active. Fader 4 is active on the B layer and
can be allocated to and controlled by has 5.1 input channels on both A and B layers. Note, the input channels are labelled
faders. The allocation of paths on faders ‘NO INPUT’ as no input source has yet been patched to the channel path.
is saved as part of the user memory.
FIG 3 - MODES ROW - DEFAULT VIEW
Assigning channels to faders
Selecting the TOOLS menu from the right
hand side of the Modes row replaces
the fader layer selection buttons with
Tools sub-menu selection buttons. The
selected sub-menu is displayed in the row
above. See Figs 1,3,4 & 5.
43
Moving / Swapping Paths FIG 7 - INSERTING BLANKS
Two paths that are attached to faders
The arrangement of paths below serves as the starting point for the two following examples.
on the surface can have their locations
swapped. All settings on the paths remain MR
SL
MR
SL
MR
SL
MR
SL
MR
SL
MR
SL
MR
SL
MR
SL
to indicate the selection. Inserting a blank and shuffling existing faders to the left is
4. Release the SWAP PATH button and NOT allowed here. Locked faders are blocking the path of
press the EXEC button to confirm the the faders to be shuffled.
process or press the CNCL button to
cancel the process and leave the path MR
SL
MR
SL
MR
SL
MR
SL
MR
SL
MR
SL
MR
SL
MR
SL
positions unchanged.
45
FADER SETUP SCREEN
Fader/Path management can also be FIG 1 - MAIN APPLICATION, OPERATE>FADER SETUP SCREEN
carried out from the main application.
The main application >I/O>I/O Patch FIG 1 - MAIN APPLICATION, I/O>I/O PATCH SCREEN SHOWING DESK INPUTS
screen is used to route audio inputs &
Change source list / type Change destination list / type
outputs for general use.
This screen works on a source to
destination basis, with the left hand side of
the screen displaying a table of sources,
and the right hand side displaying a table
of destinations, see Fig 1. All patches Change fader layer
made from the I/O screen are saved as
part of the user memory.
Searching sources
The source and destination lists are
filtered by type. Click on the ‘Select
Source’ button at the top of the sources
list to bring up the Sources menu, see
Fig 2. Source types are shown in a
column on the left side of this menu,
highlighting ‘My Desk Outputs’ displays all
the DSP Bus Outputs.
Searching destinations
Click on the ‘Select Destination’ button at
the top of the destinations table to bring
up the Destinations menu, see Fig 3.
FIG 2 - AVAILABLE SOURCES
Destination types are listed in a column POP-UP As well as fader layer, the text field above
down the right hand side of this menu. the destinations table also shows whether
Highlighting ‘My Desk Inputs’ displays the it is displaying input 1 or input 2. Buttons
types of inputs available to patch to. in the right hand corner beneath the table
Clicking ‘Channel I/Ps’ closes the are used to switch between displaying
Destinations menu and displays a table of Input 1 & Input 2. The labels are
the control surface faders. highlighted when viewing Input 2 to draw
FIG 3 - AVAILABLE DESTINATIONS attention to the fact that these are not the
Channel input / fader views POP-UP default inputs. This screen is used for the
When displaying channel inputs, the right patching and viewing of patches only, the
hand column of the destinations table, and actual switching of a channel between
the text field above the table show the using input 1 and input 2 is performed
fader layer being viewed. Different fader from the PROCESSING panel mode.
layers can be viewed by clicking Select
Layer. Choosing ‘Desk Layer’ makes the Faders in the table run in numerical order
screen follow whichever is the active layer dynamics and routing of the channel is the and are colour coded green for A layer
on the control surface. Note that each same irrespective of whether input 1 or faders and yellow for B layer faders.
channel path has two inputs which it can input 2 is active, meaning that changing Buttons under the table allow for the view
switch between, allowing the source on to a backup source in this way not only to be filtered between showing both A &
a channel fader to be quickly changed utilises the same fader but also ensures B layers or A layer only/B layer only.
without re-patching. all processing and routing is the same as
when using the original source. The ‘Type’ column shows the width of the
Channel input 2 path and each row in the table shows
Input 2 is often used for backup sources The two inputs do have independent each leg of the path. This allows the
such as secondary microphones. The controls for input specific functions, such connected source to be shown for each
Input 1/Input 2 switch as shown in Fig 1, as analogue gain and phantom power, of the legs of the destination path type.
takes place at the front of the DSP allowing for different types of sources to Faders with no DSP path allocated are
channel path - all processing, such as EQ, be used on the two inputs. displayed as ‘No Path’ in the type column.
47
Patching input sources to faders FIG 4 - PATCHING INPUTS TO INPUT CHANNEL PATHS ON FADERS
Patching is carried out by highlighting the
required light blue ‘cell’ in SOURCES, and
the Fader row in DESTINATIONS then
pressing the Patch button.
49
Patching Shortcuts FIG 5 - PATCHING SHORTCUTS IN MAIN APPLICATION
There are some added shortcuts on the
Apollo+ and Artemis+ surfaces and in the
main application, which will dramatically
speed up the patching workflow.
When a new receiver is patched, the By default, the highest level of label in this hierarchy is displayed, but you can choose
custom label will be displayed again. to force this to show whichever level of label you prefer. This can be very useful for
diagnostics. It’s also possible to turn off dynamic labels received via SW-P-08, or when
To clear a custom label and revert to showing the sources of Virtual Patchbays, see Fig 9.
the port label, double click the label cell,
delete it and press enter, see Fig 8.
51
INPUT CONTROLS
Once a path has been assigned to a FIG 1 - INPUT CONTROLS COLUMN ON PROCESSING OVERVIEW
fader, certain options are available to
control the input signal.
Inputs 1 and 2
Each input channel can be quickly
switched between two inputs using the
IP 1 and IP 2 selection buttons.
Mic/Line gain
The gain of any connected mic/line input
can be adjusted with this control. The
gain range varies from +78 to -18 dB.
This gain control alters the gain at the
input port in an AoIP Device and will only
be available to the owner of that port.
Port ownership is discussed in the Input
Sources section of this document.
53
The following controls allow With both switches in the same position,
manipulation of mono or stereo input either on or off, you have access to the
signals only. Should a fader have a input balance control.
surround path assigned to it, each
mono or stereo leg of this surround When they are both off the balance
signal may be manipulated by control responds as described above but
assigning the relevant leg on the spill with both controls switched on it is a full
panel. range balance control i.e. turning the dial
all the way to the left just outputs the left
48v hand signal from both legs of the path.
48v (phantom power) can be sent to
each leg of the input signal using the With either L>B or R>B switched on
48v button (mono) or the 48L and 48R independently, the balance control is
buttons (stereo). These are located on the unavailable—it would have no effect as
Input column of the TFT touchscreen. the left and right portions of the signal
would be the same.
Polarity inversion
The polarity of the each leg of the signal M/S
may be inverted individually. If the input signal on a stereo input is
presented as an M/S pair it may be
Input balance presented incorrectly unless the M/S
The balance of a stereo input pair can be decoder is switched in. A button on the
varied from +/- 3dB left/right, through touchscreen toggles the decoder in or out.
centre stereo.
SRC
L>B and R>B Sample rate conversion may be turned on
Path leg routing options L>B (left to both) if an AES input is selected. The buttons
and R>B (right to both) allow you to route for this are found in the same location as
the left or right legs to both sides of a the 48v buttons when a Digital Source is
stereo channel. selected.
Activating Replay
Pressing ON in the Replay button cell
activates Replay, switching all paths within
the Replay set to input 2, regardless of
which input they were previously assigned
to. Pressing ON again will deactivate
Replay and switch all paths in the Replay
Set to input 1, see Fig 1.
55
INPUT PORT PROTECTION
If the currently assigned path is using a FIG 2 - INPUT SHARING POP-UP - MAIN APPLICATION
protected input, a pop-up will appear in
the upper left of all the PROCESSING
mode TFT screens showing the names of
all sharing consoles, see Fig 1.
Controlling a Protected Input Port If memories are loaded which affect The left hand check box column is used to
To alter a protected input Mic Gain, 48v or protected inputs, a pop-up appears on the choose which settings to overwrite. Initially
SRC, simply hold down the corresponding main application screen, see Fig 2. all changes are de-selected.
fader’s assign button whilst making the
desired change as usual. This pop-up contains a table of Once selections have been made, the
information to help in deciding which ACCEPT CHANGES button can be
Loading Shows/Memory Files protected input settings, if any, need to pressed to accept the selected changes
There are implications for protected be overwritten. All protected inputs are and prevent changes that are deselected.
inputs’ Mic Gain, 48v and SRC settings listed, along with the consoles they are CANCEL ALL will prevent any changes
during the process of loading shows and shared with, current settings and the to settings. In both cases the protected
user memories, for more information potential overwrite settings. . input sources will still be patched to the
on memories, see “Using Shows and desired console paths, it is changes to
Memories” on page 148. Mic Gain, 48v and SRC that are being
protected.
57
TONE / OSCILLATOR CONTROLS
There are many tone injection points FIG 1 - TONE CONTROL - BUS OUTPUTS- AUX
within the Artemis+ DSP to aid with
path checking and line-up.
Tone Idents
Ident patterns are used to identify which
channel is which to help verify routing and
patching. Artemis+ consoles support three
ident formats which can be selected from FIG 7 - OSCILLATOR CONTROLS - 5.1.2
the ‘Idents’ control cell within the oscillator
control row.
59
External Tone FIG 11 - PATCH INPUT RECEIVERS TO EXTERNAL TONE INPUTS
The Ext Mono, Ext Stereo, Ext 5.1, Ext 7.1,
Ext 5.1.2, Ext 5.1.4, Ext 7.1.2 & Ext 7.1.4
buttons shown in Control Cell 8 on Figs
4-10 on the previous page and Fig 12
below override the console oscillator,
allowing for externally generated tone to
be applied for users who have a ‘house’
tone/ident system.
Virtual patchbays (VPBs) allow FIG 1 - VIRTUAL PATCHBAYS BETWEEN CONSOLES ON THE SAME CORE
console operators to make selected
DSP audio outputs available on the
Impulse core. This allows other users
on that core to access them, as well
as allowing input sources and output
feeds to be changed remotely.
calrec.com
CHANNEL SIGNAL FLOW
EQ is available on all paths without FIG 1 - EQ CONTROLS ON PROCESSING-EQUALISER ASSIGN MODE LAYOUT
restriction. Each path has access
to six full range, fully parametric,
switchable response EQ bands.
On/Off
Buttons in the column next to the Trim
input control cell switch all bands 1-4 on
or off together and bands 5 and 6 on or
off together.
Gain
The lower row of Control cells contains
gain controls (where relevant) for all six
bands.
65
Frequency FIG 2 - EQ RESPONSE TYPES AND PARAMETERS
Each band has a full frequency range
from 20Hz to 20kHz. This is controlled by
the 2nd Control cell row from the bottom. RESP Gain Range Q or dB/octave
Response
Pressing the RESP button for any band High Pass Filter N/A 12 dB/octave
in the top row of Control cells allows
the rotary control to scroll through the
available response types. The button Low Shelf +18dB to -18dB Variable 6dB/octave
will be lit during this process. Once
the response has been chosen it can
be selected by pressing the button a Notch -30dB Fixed 22.2
second time. When the RESP button is
not pressed, the rotary doubles as the Q
Higher Mid
control. Fig 2 shows the Response Types +18dB to -18dB Variable 0.3 to 10
Frequency Bell
and parameters.
Lower Mid
EQ curve display +18dB to -18dB Variable 0.3 to 10
Frequency Bell
The TFT touchscreen above the Control
cells shows a graphical representation
of the current EQ curve for the assigned High Shelf +18dB to -18dB Variable 6dB/octave
channel with it’s band markers, numerical
values and response type.
Low Pass Filter N/A 12 dB/octave
Note that a thumbnail view of the EQ
curve is also made available in the
PROCESSING-EQ button cell selector.
Every channel/group/main path has FIG 1 - DYN CONTROLS ON THE PROCESSING-DYN 1 ASSIGN MODE LAYOUT
two dedicated dynamics processing
units that are always available to
them. Dynamics 1 shown right
provides a Compressor/Limiter and
Expander or Gate.
Dynamics 1 controls
The dynamics 1 controls and
related displays are all located in the
PROCESSING-DYNAMICS 1 panel
mode, as shown in Fig 1.
67
The Expander in dynamics 1 can be Side-chain EQ For example, a basic ‘De-Esser’ used
switched to perform as a Gate by pressing The ‘SC EQ ON’ button in the 8th control to reduce sibilance is a compressor
the Gate button in the 4th control cell of cell of the bottom row of the dynamics with a high pass filter on the side-chain.
the bottom control row. control section is used to switch side- The compressor only receives the high
chain EQ in and out. frequency content and will therefore only
Processing order apply gain reduction if high frequency
Buttons on the TFT screen allow each Pressing the sidechain ‘LISTEN’ button in content exceeds the threshold setting.
dynamics unit to be selected to operate the same cell allows the user to listen to
post fader, pre fader (post EQ) or pre EQ the effect that the sidechain EQ is having Dynamics Links
(pre fader). on the signal. As with regular EQ bands, The compression gain reduction level
you can select various response types by of multiple paths can be bused together
Dynamics metering pressing RESP and turning the related using dynamics links. Paths that share
In addition to the gain reduction meters shaft encoder. The remaining controls a common dynamics link, will all get the
shown in the panel mode TFT area which change according to the response chosen same amount of gain reduction applied.
show the status of the currently assigned
path, dynamics gain reduction meters The EQ response curve for the side-chain If the signal level on a path, combined with
are also displayed for each path in the can be viewed by selecting SCEQ ON the path’s compression settings causes it
upstand metering area above. These from the TFT screen on the left of the EQ to apply gain reduction, the same amount
upstand meters can be switched between curve or from the panel as described. of gain reduction will be applied to all
displaying dynamics 1 and dynamics 2 other paths using the same dynamics link,
using the panel TOOLS>METERS menu About Dynamics Side-chain & EQ irrespective of their own audio content
found in the layers row, to bring up the All dynamics 1 processors have optional and compression settings.
options in the functions row above. side-chain EQ. Channels have 2 bands of
SCEQ, whilst Groups and Mains have a 1 If multiple paths are triggering
Dynamics gain reduction meters light band of SCEQ. compression, the gain reduction across
upwards, away from the zero point, in the linked group will be the same as
a red colour to indicate the amount of The side-chain is an offshoot from the whichever path is compressing the most.
gain reduction being applied due to audio path through the Channel, Group
compression. Where expander/gates & Main outputs. Dynamics processors For example, if the settings and audio
are available (dynamics processor 1), the use the side-chain to determine the audio level of one path causes its compressor to
same meter bar will light downwards, away level and then apply gain reduction to the apply 5dB of gain reduction, and another
from the central zero point, in a green ‘through’ audio path. Side-chain audio path is causing 10dB of reduction, all the
colour to indicate gain reduction due to is not passed on, it is used purely as a paths in the group will have their signals
gating or expansion. reference for dynamics processors. reduced by 10dB.
If a surround/immersive master is the Applying EQ to the side-chain does NOT When Expander/Gate units are part of a
currently assigned path on the control change the relative frequency response dynamics link and one feed within the link
surface, the panel mode area of the TFT of the audio path though the console, only reaches the threshold level to open the
will display gain reduction bar graphs the audio that ‘triggers’ the dynamics. expander/gate, all expander/gates within
for each of the surround elements. In the link open regardless of the levels of
addition, ‘C’ & ‘S’ indicators above each By applying EQ to the side-chain you can their feeds.
meter show whether each surround tune the dynamics to act on or ignore
element has dynamics control and/or peaks depending on the frequency. Fig 2 shows the available parameters for
gain reduction independence from the the dynamics processors.
surround master.
Compressor
Expander
Gate
Gate Delay 0s to 1s
69
DYNAMICS 2
Every channel/group/main path FIG 1 - DYN CONTROLS ON THE PROCESSING-DYN 2 ASSIGN MODE LAYOUT
has two dedicated dynamics
processing units that are always
available to them. Dynamics 2
shown right provides a second
Compressor/Limiter or can be
retasked to provide AutoMixer
Processing
Dynamics 2 controls
The dynamics 2 controls and
related displays are all located in the
PROCESSING-DYNAMICS 2 panel
mode, as shown in Fig 1.
Automixers are designed to control FIG 1 - AUTOMIXER CONTROLS ON THE PROCESSING-DYN 2 TFT SCREEN LAYOUT
audio levels for shows where there
are multiple guests or presenters
talking together. Automixers adjust
the individual microphone levels
automatically and dynamically in order
to pick out the people speaking, and
to reduce the level of people that
are not speaking, whilst maintaining
consistent overall mix and ambient
levels. In reality, automixers only ever
apply attenuation, signals are never
actually boosted.
Automixers are embedded within the Select the other faders that need to be in from standard dynamics gain reduction
‘Dynamics 2’ processing unit and are the same automix group and assign them meters. If the automixer is not applying
assigned using the same menu as the to the same automixer number. gain reduction to a path, its meter will
dynamics side-chain links, see Fig 1. display full scale to the 0 point.
To clear a path from automixer control
Paths assigned to automixer control (and side-chain links), select ‘No Link’ When gain reduction is applied, the meter
cannot use the dynamics 2 processor for from the Dyn Links area on the TFT drops to indicate the amount it is being
normal compression/limiting at the same screen. To place the path under the reduced by. See Fig 3 for an image of the
time, however the dynamics 1 processor is control of a different automixer, simply automixer metering in the meter bridge.
still available for full use as a compressor/ select a different numbered automixer.
limiter and expander or gate. Adjustment controls
Gain reduction metering The automixer controls appear when
Assigning control The dynamics 2 display area shows a gain one of the eight automixers have been
To assign a path to automixer control, reduction bargraph meter and the In/Out selected. Buttons on the same TFT
select the PROCESSING-DYNAMICS2 status of the control for the currently screen allow for the processing to occur
panel mode. In this mode, the TFT screen assigned path. Upstand bargraph meters post fader, pre fader (post EQ) or pre EQ
displays the settings for the dynamics 2 for fader inputs will automatically also (pre fader).
processors. Call attention to the chosen show an automixer gain reduction meter
path by pressing its fader assign button. for each path assigned to an automixer. When viewing dynamics 2 controls with
Select one of the eight automixer modes as shown in Fig 3 on the following page. the currently assigned path assigned to
for the dynamics 2 processor by pressing an automixer, control cells on the panel
one of the buttons on the TFT screen note A number at the bottom of this meter provide two sets of controls, some for the
that these only appear on Mono paths - if indicates which of the 8 automixers is automixer as a whole and some for the
the path is not currently assigned to an controlling a path. Automix gain reduction individual assigned path.
automixer or dynamics 2 side-chain link, meters are distinct in colour and display
the ‘No Link’ button will be lit.
71
ATTACK and RELEASE affect how the FIG 2 - AUTOMIXER CONTROLS ON THE PROCESSING-DYN 2 PANEL LAYOUT
automixer module reacts to all assigned
paths. These controls are used for
‘smoothing’ out incoming signals, faster
attack and release times lead to a faster
reacting but therefore more erratic
automixer, whereas, slower attack and
release times lead to a slower reacting but
smoother effect.
Delay can be inserted into the signal FIG 1 - DELAY CONTROLS ON PROCESSING-DELAY ASSIGN MODE LAYOUT
path in the following ways:
Once Input or Output Delay is FIG 1 - ASSIGNING DELAY WHEN A PATH IS NOT ASSIGNED TO A FADER
assigned (or for Path Delay already
present), the rotary controls and up/
down stepper buttons for use as an
alternative to the rotary controller
for setting the delay time become
available to the user.
Delay Unit Default sets the resolution The Frame rate selection button is used Finally there is the Frame Step Size
type for all new delay assignments, the to set the video frame rate for all frame- selection button which sets the resolution
interface is a two state button to switch based delay assignments. The frame rate of the stepper button within the surface
between ‘ms’ and ‘frames’. should be set to match the frame rate pop-up shown above. There are two
of the video signal that the audio feed is options: 1 frame and 0.5 frames.
This ‘ms’/’frames’ selection can be applied related to.
to all existing delay assignments by
clicking ‘Apply to all existing delays’.
75
STEREO/SURROUND/IMMERSIVE SPILL
Spill controls provide the ability to FIG 1 - SPILL CONTROLS Therefore if all spill faders are
control the elements that make up a closed for example, there will
stereo, surround or immersive path be no output from the path,
independently. irrespective of the stereo/
surround/immersive master
If a full-featured dedicated monitor panel is fader position. Cut buttons
fitted, the user has access to spill controls. above each fader allow for each
Please note that there is an alternate element to be cut independently.
dedicated monitor panel type which does
not have spill fader or joystick controls. Assigning paths on the spill
panel
Accessing the spill faders Pressing the assign button
Fig 1 shows the relevant area of the full- above a spill fader label display
featured dedicated monitor panel in spill makes that specific element of
mode. To enter spill mode, press the SPILL the stereo/surround/immersive
LEVELS button beneath the third fader. path, the currently assigned path
The display beneath the first fader shows on the console, and therefore the
which path is the focus of the spill controls. focus of assignable mode panels
Note that spill controls are only active for to allow parameter changes
immersive, surround or stereo paths. such as gain, EQ, routing etc
to be set independently for
If FOLL A/B is selected from the SPILL each element. When a stereo/
CTRL button cell, at the bottom of the spill surround/immersive element
control area, the focus of the spill controls is the currently assigned path,
follows the currently assigned path on the the stereo/surround/immersive
surface (or within the selected user split if master’s assign button remains
the console has been set up for multiple blue but strobe to indicate any
operators). Selecting LOCK from the same controls applied are not affecting
button cell prevents the focus of the spill the path as a whole.
controls from changing. The NUDGE left
& right buttons in the adjacent control cell
allow the focus to be changed without Changing the user section
selecting path assign buttons, moving When multiple operators are using the surface, it is
the focus left or right across the surface. possible for any of them to access the spill controls
The SEL USER button in this cell allows for for paths assigned in their own user sections.
different user splits to be selected when
set up for multiple operators. Press the SEL USER button in the lower button cell
of the spill control area as shown in Fig 2 below.
Note that the joystick controls, have similar In spill mode with a stereo This will update the rest of the control cell display
button cells, but can be focused on a path selected, the first two to display the three user sections. Press the button
different path to the spill controls. The two faders control the left and corresponding to the required user section that the
different areas of controls are demarcated right channels. PFL & AFL spill controls should respond to and then press the
by the background colour of the panel. buttons allow each element SEL USER button again. The chosen user section
to be listened to pre and post will be shown in the middle of the display and the spill
Eight sets of fader controls and labels are fader. faders will respond to that users path assignments.
located in the upper section of the panel.
As an example In spill mode, with a 7.1.4 The faders themselves allow FIG 2 - SEL USER
immersive path selected as the focus, the for the level that each element
controls are laid out as shown in Fig 1: outputs to be set individually.
Top row from left to right:= The level of the output is a
1. L/R, 2. C, 3. Lss/Rss, 4. Lrs/Rrs combination of the spill fader
Bottom row from left to right:- and the stereo/surround/
5. Blank, 6. Lfe, 7. .4 Ltf/Rtf, 8. Ltb/Rtb immersive path’s master fader.
To apply independent EQ and Also note the Reset Independence FIG 1- EQ FOR SPILL
dynamics settings to a stereo, EQ button on the TFT screens resets
surround or immersive path element, the values to default for legs set to be
the required element needs to have independent, it does not remove their
independence set for the EQ band/ independence.
dynamics processors required.
Dynamics independence
By default, when a new surround or Fig 2 shows a dynamics controls (viewing
immersive path is allocated, the LFE dynamics processor 1) with a spill
channel is set to be independent for all EQ element assigned. The independence
and dynamics, meaning that any EQ/DYN over dynamics settings for the assigned
parameters set whilst the surround or element are switched for gain reduction
immersive path’s master fader is assigned independence and control of legs for
will not affect the LFE channel. stereo, surround or immersive path legs on
the PROCESSING-DYNAMICS mode TFT
Independence status indicators screen. By making the dynamics gain
The two displays below the central faders reduction independent for a given leg, that
show the EQ & dynamics independence leg will only have gain reduction applied FIG 2 - DYN FOR SPILL
status for each of the elements of the when it crosses the threshold itself. The
currently assigned path, see Fig 1 on the control values remain common with the
previous page. When viewing EQ and spill master, but the leg will be processed
dynamics settings of a stereo, surround or independently.
immersive element, if independence is not
set for a particular parameter, the controls To make the dynamics gain reduction
will display S.MSTR, indicating that the linking independent, assign the
parameter is set from the spill master and required leg of the master switch to:-
cannot be adjusted. Selecting INDEP PROCESSING - DYN1 mode and tap
makes that parameter independent, the DYN1 Gain Reduction independence
causing it to ignore any settings applied button (or the PROCESSING-DYN2 mode
to the master and to allow adjustment for equivalent to make the second dynamics
the current path element only. Selecting unit linking independent). This is shown
INDEP will also update the independence on the right hand side of the TFT screen.
displays beneath the spill faders.
To make dynamics controls independent,
EQ independence assign the required leg of the spill master This allows for different dynamics settings
Independence can be set for each go to:- PROCESSING-DYN1 mode and to be applied to each element whilst
band of EQ. Fig 1 to the right shows EQ tap the Control Independence button (or maintaining the overall mix level between
controls for bands 1 & 2 with a stereo, the PROCESSING-DYN2 mode for the them. If gain reduction independence
surround or immersive spill element second dynamics unit). is set for an element, gain reduction will
for the assigned path. The controls only ever be applied to that element if
are shown with independence not This is also shown on the right hand side the audio if its own audio crosses its
set. To apply independent EQ, switch of the TFT screen. If the dynamics linking own threshold settings. As well as EQ &
to PROCESSING-Overview mode or is not made independent, the paths would dynamics, other settings can be applied
PROCESSING-EQ mode and press be processed according to the first path to to elements of a stereo, surround or
the INDEP button next to the EQ band cross the threshold, but their thresholds immersive path that do not require an
you wish to make independent for the and other parameters may be set independence setting, such as input gain
assigned leg. This band can now be independently. and routing.
adjusted to process the assigned leg
independently from the spill master. When gain reductions are linked, but These parameters can simply be selected
control is independent, different dynamics or adjusted whilst the stereo, surround or
EQ bands still following the spill master parameters, such as threshold and ratio immersive element is set as the currently
displays the text S.MSTR, see Fig 1. can be set for the elements, but the same assigned path.
Adjustments to EQ bands still following amount of gain reduction will be applied
the spill master will also affect all other to all gain reduction linked elements if Note that switching off the Dynamics
legs in the path. Note that switching off the audio on any of them crosses their Independence for that control restores its
the EQ independence of an EQ band threshold settings. settings to its Master Path values.
restores its Spill Master Path settings.
77
INSERTS
Creating lists
To create a new list, select the required
insert resources from the default list (or
any other list that already exists) and
touch the ‘Create List’ button. A popup
will appear prompting for the name of the
new list, which can be six characters or
less. Enter the name and touch OK.
79
Copying/moving insert resources to FIG 6 - INSERT ON / OFF CONTROL
lists
Resources can be copied or moved
between lists by selecting the required
resources in the source list and touching
the ‘Copy Lists’ or Move Lists’ buttons.
A popup dialogue will appear allowing
selection of the destination list. Select the
destination list and touch OK.
Renaming lists
Touch the ‘Modify Lists’ button to bring
up a popup dialogue. This dialogue allows
you to select a list and rename it.
Removing lists
To remove a list, select the required list
and touch the ‘Remove List’ button.
A popup dialogue will appear asking for
confirmation of the removal.
Group hierarchy
Artemis+ provides up to three levels of
group hierarchy. A master can have slaves
but can also be made a slave of another
master. Fig 1 illustrates the hierarchy.
When the full hierarchy is in place, the
If a fader contains a path and that Slave on
slave master is known as the secondary same fader is made into a group same fader Slave Slave Slave Slave Slave
master, and its master is known as the master, the path below becomes a
primary master. slave of the master. Such paths are
shown as dashed in this diagram. A
When the level of a primary master is fader which does not contain a path
adjusted it will change the audio level can also be made a group master.
of its own slaves and the level of its
secondary master’s slaves by the same
amount. Changing the CUT, AFL and PFL
settings of a primary master applies the
settings to the slaves, secondary masters FIG 2 - FADER STATUS INDICATORS
and their slaves.
MR MR MR MR
When the level of a secondary master SL SL SL SL
is adjusted, the audio level of all its
slaves changes by the same amount.
Its adjustment will not affect the level of
the primary master or its slaves. Changing
the CUT, AFL or PFL of a secondary
master applies the settings to the
secondary master’s slaves only. MR MR MR MR
SL SL SL SL
Fader status indicators
Fader is neither a Fader is a master. As Fader is a slave of a Fader is a secondary
Each fader contains two indicators next to
primary or secondary it has a path primary or secondary master. As it has a
each assign button as shown in Fig 2. master or slave attached to it, the master path attached, the
path ‘SpotOn 1’ is a path ‘SpotOn 3’ is a
• Neither indicator will be illuminated if slave of the master slave of the
secondary master
the fader is not part of any VCA group.
• The MR indicator illuminates red if the
fader is a master.
• The SL indicator illuminates green if
the fader is a slave.
• Both MR and SL indicators illuminate if
the fader is a secondary master.
81
CUT
VCA group interrogation dynamics and routing for example FIG 3 - NULLING INDICATORS
Interrogation works in a similar way will apply to the slave only as normal.
to the routing interrogation feature. It Processing outside of fader level, cut and
provides a clear way of indicating group APFL status doesn’t apply to VCA groups. AFL
assignment using the path assign buttons.
As with creating a group, interrogation is Fader level indicator
performed by holding the assign button of Touching a fader will display its level in
the path to be interrogated. A number of the screen above. This indicator will
different situations exist: disappear after a short period of time.
• The interrogation of a master will Nulling indicators VCA Slaves move with VCA Masters
illuminate all the assign buttons of its If the combined level of a master and By default slave and secondary master
slaves. If any intermediates exist which slave is greater than +10dB or less than faders move along with their masters
are controlled by the selected master, -100dB, the slave fader will remain at to show their individual, relative levels.
their assign buttons will strobe slowly. the appropriate end of its travel and the This feature can be disabled if preferred:
The slaves of the intermediate will not relevant up or down nulling indicator will Within the main application, navigate to
be lit. be illuminated. The nulling indicators are >Show Settings>General Settings.
• The interrogation of an intermediate shown in Fig 3.
will illuminate all the assign buttons The last option in that screen is to enable
of its slaves. The assign button of its Preserving low level slave balance or disable ‘VCA Slaves move with VCA
master will strobe quickly. When a master is set to a level below Masters’. If the feature is disabled, slaves
• Interrogating a slave of a master will -50dB, its slaves cannot be altered. and secondary master faders will no
cause the master’s assign button to Altering the levels of slaves when the longer move in-line with their masters
strobe quickly. master is turned down to this degree but their nulling indicators will light
• The interrogation of a slave of would most likely produce inaudible appropriately to show whether the actual
an intermediate will strobe the results. To preserve the balance of the ISOor below that being shown
level is above
intermediate’s assign button slowly group and to prevent any signals being by the fader position.
and the intermediate’s master’s assign turned up excessively when the master
button quickly. is raised, this restriction has been put in VCA operation with Remote
place. In this case, both nulling LEDs on Production units
While holding an assign button, only the the slaves will illuminate. The existing mechanism for creating VCA
assign buttons relevant to the VCA group groups hasDIR
been extended to allow VCA
will illuminate or strobe. The rest will be Surround and Immersive spill legs control of Remote
TB Faders on an RP1 unit
unlit for clarity. If a surround or Immersive master is part by selecting a path or blank fader on the
of a VCA group then the VCA primary host console as the VCA Master, pressing
Masters & slaves on the same fader and secondary master levels, cut settings and holding down its Assign button on
Masters can be created on a faders which and APFL settings affect all of its spill the consolePFL
surface and then pressing the
do not contain a path. They can also be legs. It is not possible for the spill faders assign buttons of those Remote Fader
created on faders which already have a themselves to be masters or slaves of a paths that are to be VCA slaves to that
path attached to them. In this case, the VCA group. VCA master.
path on the fader becomes a slave of the
master. The master and the new slave VCA group protection There are rules about connecting Remote
beneath it can be accessed and controlled Within the TOOLS menu under MISC faders that differ from the normal VCA
in different ways. there is a VCA GROUP EDIT DISABLE system. The detailed operation and
option. The default status of this option is integration of the RP1 remote production
Normally any changes to the fader level, off but it can be switched on to stop any unit with the Apollo+ and Artemis+
cut or APFL status will apply to the master changes being made to VCA groups. console range is the subject of a
and subsequently all slaves in the group. separate manual ‘Remote Production
If the fader assign button is held down, VCA groups created before this option RP1 System Manual (926-222)’
then the changes will apply to the slave is turned on will still be operational, but if downloadable from the Calrec website.
beneath the master. changes to VCA group organization are In that manual, is a chapter called
attempted a VCA EDIT DISABLE warning ‘Operation Via Host Console’ which shows
If the fader is assigned but the button will be displayed in the corresponding how to setup and operate the RP1 remote
not held down, any alterations to EQ, fader label display. production unit via a host console in this
case an Artemis+.
Autofaders allow Artemis+ faders FIG 1 - AUTOFADER CONTROLS ON THE PROCESSING-AUTOFADER ASSIGN MODE
to be opened and closed under the
control of another system using GPIs.
• IN DURATION - This is the fader Note: that if the control is set to ‘Never’ • OUT DURATION - This is the fader
ramp up period. the autofader will remain triggered ramp down period.
indefinitely whilst the connected GPI is
• FORCE RELEASE - When ON this triggered. Note: that the autofader thumbnail shows
time period is used to force the which autofader is in use and its On/Off
autofader into the fade out delay • FADE OUT DELAY - This is the delay state even when the PROCESSING
phase even if the autofader is still period before the fader starts to ramp mode is on a different control page.
triggered via the GPI. down to the out level
83
Setting Up Autofaders for use FIG 2 - PATCHING GPI’S TO AUTOFADERS
There are 256 autofaders in the Artemis+
system. GPIs are assigned to control
one or more of these autofaders when
they receive the required trigger signal.
The autofaders can then be assigned to
control one or more faders on the surface.
A single GPI may control any number of FIG 3 - ASSIGNING AUTOFADERS TO FADERS
autofaders, so assignments can be made
one to one or one to many. Select the
required GPI from the list on the left and
any number of autofaders from the right.
Now touch the ‘Patch’ button.
• 1s to 5s in 500ms steps.
85
Default Fader Interaction Mode Autofader fade-in’s & fade-out’s begin Fade-In Delay, Force Release & Fade-
This section describes the operational from the current physical position of Out Delay can all be adjusted whilst the
interaction conditions when settings the fader - If they have been manually autofader is in their phase of operation,
and fader positions are modified in adjusted, this becomes the start point, and the adjustments affect the phase they
combination with autofaders. they do not have to go to their specified are in (rather than being applied to the
or expected On or Off level first. next autofader trigger cycle).
Faders in this default mode allow the user
to temporarily override autofader control Fade in and fade out values are absolute Each phase can be extended up to its
using the path fader to open, close or in that the time taken from the beginning maximum duration whilst that phase is
adjust the path’s level. Faders can be to the end of the fade-in or fade-out ongoing.
manually adjusted, and their output will period lasts for the duration set by the
reflect the manually set physical position, relevant control, regardless of the actual When reducing the duration, the relevant
whether the autofader is active or inactive. physical starting level that may have been phase will end and the next phase start
Adjustments affect current audio, but do manually set and differ to that of the when the length of time passed since the
not affect subsequent autofades. autofader’s set On/Off level. start of the phase meets that set by the
control.
Autofaders do not fight manual control. If a fader is positioned at or below its
If a fader is being touched at the time an autofader’s set Off-Level when a fade- When an autofade is fully in or out,
autofader is fired, OR when an autofader out is instigated, the fade-out will be adjusting the relevant In/Out Level control
transitions from its initial ‘Fade In Delay’ cancelled. will directly affect the level output by the
period into its’ ‘Fade-In’ period, then the path - the fader will track the adjustments
autofader fade-in is cancelled. This does If a fader is positioned at, or above its in real time - it will not apply a fade in/out
not cancel the fade-out for this autofade autofader’s set On-Level when a fade-in is to track the adjustments.
event (which will be triggered as normal instigated, the fade-in will be cancelled.
if the fader has been manually opened in
the interim). If the Fade-In Level is being adjusted
whilst an autofader Fade-In is in progress,
If a fader is touched whilst an autofader or similarly, the Fade-Out Level is being
fade-in is in progress, the auto-fader adjusted during a Fade-Out then the
immediately relinquishes control of Fade-In/Out continues at a constant rate-
the fade-in (but can still perform the of-fade until the fader level and In/Out
subsequent fade out if the fader is no level meet.
longer being touched at that point in time)
At this point the autofader stops due to
Similarly, if a fader is being touched or the target level being met. (The Fader will
moved when an autofader enters the then track with the In/Out level control
fade-out stage, or during the fade-out until the next autofader fade in/out by
stage, the autofader again immediately virtue of the fader being fully in/out).
relinquishes control of the fade out to the
operator.
calrec.com
BUSES OVERVIEW
There is a pool of mono DSP FIG 1 - BUS RESOURCES FOR ARTEMIS+ 1122, 768 ,512, 384 & 256 AT 48KHZ
resources available for each bus type.
Bus Type Mono Resources Max Number of Resources Available in the
The user may configure the number following DSP Pack Sizes
Available Configurable Buses
and width of the buses they require
Mains & Groups 192 16 Mains, 48 Groups 1122/768/512/384
up to the maximum number shown.
Mains & Groups 96 16 Mains, 48 Groups 256
Downmixes
With the addition of immersive buses
a further level of downmixing is made
available. For bus widths above 5.1 e.g.
7.1 and above, a 5.1 downmix output is
provided. Each 5.1 bus, is provided with a
stereo LoRo down mix which maximises
mono compatibility.
Bus routing
Artemis+ has a very flexible bus structure
allowing many routing possibilities:
89
MAKING A ROUTE
Using Assign Mode FIG 1 - ROUTING IN THE SENDS-ROUTES LAYOUT OF ASSIGN MODE
Routes can be made using the Send &
Route assign panel page as shown in Fig 1.
Routing Overview
An overview of each bus type is located on
the touchscreen above the routing buttons
and provides a complete overview of where
the assigned path is routed without having
to page through the different screens.
91
PANNING
93
JOYSTICK PANNING
Three dedicated monitor panel types All other controls in the area shown, FIG 1 - JOYSTICK CONTROLS
are available for the Artemis+ control including the rotary pan controls and the
surface, two of these include controls joystick itself are inactive and cannot
for stereo/surround immersive spill & affect the currently selected path unless
surround/immersive downmix faders CONTROLS ACTIVE is selected from the
as well as a joystick for panning. bottom left.
Please note that one alternate version of Making the joystick controls active
dedicated monitor panel does not provide When the required path has been
joystick or spill / downmix controls. The assigned, the joystick controls must
illustration on the right shows the joystick be made active. To do this, press the
controls that are available if a full-featured CONTROLS ACTIVE button. The controls
dedicated monitor panel is fitted. can now be used to alter the pan position.
Accessing the joystick controls The two control cells above the joystick
The information displayed on the joystick contain rotary controls and ON buttons
controls relates to the path shown in for the front L-R pan, the Front-Rear pan,
the upper left button cell display. This the L-C-R divergence control and the
display and its assign buttons function in Height pan. These mirror and affect the
the same way as the fader label displays same parameters as pan controls found
above each fader. This path can be on the Send-Route panel mode and that
selected in a number of ways. can be placed on path wild control cells
- changing these parameters from any
Fig 1 shows which path the joystick is location will update the displays on all
controlling. If FOLL A/B is selected from accordingly.‑
the JOY CTRL cell at the bottom left, the
joystick controls follow whichever is the The joystick itself provides a single control
currently assigned path on the surface (or that can adjust the L-R /LCR and front-
within the selected user split). rear pans or alternatively Height and
L-R/LCR pans. Movement of the joystick
Selecting LOCK prevents the joystick’s changes the individual pan settings and
focus from changing, locking the controls their displays will reflect this. As the
to the path that was the focus at the time joystick is in fact controlling the same
the lock button is pressed. parameters as the individual pans, the
pans themselves need to be switched in
The adjacent control cell allows the focus for the joystick to have an effect on their
of the joystick controls to be changed axes.
without pressing path assign buttons by
using the ‘NUDGE’ left and right buttons Pan display
to move the focus to the next path on the The display above the joystick is
surface. surrounded by loudspeaker symbols which
illuminate to indicate the output width of
If the console is set up for multiple the path. The centre channel speaker
operators with user splits, the same symbol illuminates when the centre
control cell also allows the user split channel is enabled by switching the front
area that the joysticks can control to be pan to L-C-R. The rear speaker symbols
selected by pressing SEL USER. illuminate when the path’s rear output
channels are enabled by switching in the
front-rear pan. Although LFE level cannot
be controlled by the joystick, indication
illuminates to show when the LFE channel
of a path is active.
If the joystick is in a different position to The PAN CTRL menu also allows for the
the horizontal true pan setting, i.e. LCR front L-R pan to be switched to L-C-R,
and Front-Rear it must be moved into the creating a centre channel output from the
true position by moving the cross-hair over path.
the red dot before it can have any effect
on the pan settings. This true positioning The operation of the Pan Control Menu is
is also required if the user wants to pick- shown in Fig 2 on the right.
up the current vertical true pan setting for
height value when the display is changed Freezing axes
to LCR & Height. Both pan controls can also be
independently frozen via this control cell,
Alternatively, pressing MATCH AUDIO TO locking them to the position they are in.
STICK will change the true pan position
to match that of the stick in both the For example if the Front-Rear pan is
horizontal and vertical planes and give frozen, the pan setting on that axis will
the joystick instant control. Note however remain constant. Moving the joystick will
that the latter action will force the Audio to still affect the L-R pan, but not the front-
jump to the new Pan position which may rear.
not be acceptable in a live situation.
Show Height Mode
Note that output pan controls are only When the system is in Show Height
available on mono & stereo paths. mode the Joystick function changes from
Surround and immersive paths are made Left-Right pan on the X axis control and
up of mono and stereo channels which Front -Rear pan on the Y axis control to
default to the correct pan positions to Left-Right pan on the X axis control and
provide the surround /immersive output. Height pan on the Y axis control .
95
CONTRIBUTION MODE
Contribution mode allows the user to FIG 1 - NO BUS SELECTED ON ROUTING SCREEN
see all contributing paths that have
been routed to a selected bus, this
feature, previously known as reverse
routing interrogation also provides
the user with the ability to AFL the
selected Aux, Track and Group
buses as they are routed and further
provides the ability to put Aux Sends
on Faders to allow aux mixes to be
created from the fader bed.
97
Fig 6 on the previous page shows the FIG 7 - AUX 1 SEND LEVELS ON BUS CONTRIBUTION ROUTING SCREEN
bus contribution screen when an auxiliary
bus is selected, note there are some
extra controls in the auxiliary contribution
area that allow either the normal
‘AUX ROUTING’ displays to appear on
the fader assign buttons, or by selecting
‘AUX SEND LEVELS’, the user can control
the aux send levels from the faders for the
selected auxiliary bus.
99
SPLITTING TRACK SENDS
Removing sends
If a channel has been routed to a track Partial sends
using send C then send C must be Note: If individual legs of a Stereo,
selected when removing the route. Only Surround or Immersive path are routed
routes made with the currently selected to a bus the corner of the box is cut off
send may be removed. to show that it is only partially routed, as
shown in Fig 1 for Aux 16.
In order for the track routing to be
collapsed back into just one send, all Track 13 in Fig 1 shows that all the legs
routes from sends B, C and D must be of a 5.1 Surround path have been routed:-
removed. The SPLIT SEND button can L/R to Send A, C to Send B,
now be touched again to remove the three Lfe to Send C and LsRs to Send D
unused send controls. which is why it displays as a fully routed
button image.
The levels that the surround/ immersive console from the >Operate>Spill D-Mix mix faders’ button will be enabled and
elements mix together to form a downmix page of the main application. Fig 1 on pressing this will apply those settings
are defined by the downmix set. Default this page shows the 5 alternate downmix in the selected set. The Edit Downmix
downmix values are applied console wide. preset buttons. If any of these Downmix Levels button shown in Fig 1 bottom right
As well as the Calrec factory default set, Presets have been modified in the will take the user to the >System Settings
operators can select from 5 other >System Settings>Downmix page, the >Downmix page as shown in Fig 2 and
pre-defined downmix sets to apply to the ‘Apply Levels and update all down overleaf for further detail.
101
Fig 2 on the previous page shows the FIG 3 - SYSTEM SETTINGS>DOWN MIX - OVERALL OFFSET LEVELS FOR LORO
various levels applied by default to the
Stereo Lo/Ro downmix from each of the
Spill elements of the source path. The first
column shows the contribution from the
Front left and right L/R legs that exist in all
surround/immersive paths, the Centre leg
C and the Low Frequency Effects leg LFE
which is usually set to OFF
Also note that the name of the set may be different to the settings that are being all the downmix values of the current Set
be altered by entering a new name in the edited by the user in a different preset. selection with the default values in the
‘Edit Preset’ field at the top of the page. Calrec defaults, providing an easy way
At the bottom left of the page is a to clear any unwanted edits and start
The ‘Show Active Settings’ button displays ‘Reset all values to the Calrec defaults’ creating a new downmix setup from a
the current downmix settings, which may button which when pressed overwrites known default set of values.
103
Bypassing Downmix levels FIG 7 - AREA OF MONITOR PANEL IN DOWNMIX MODE
When routing a surround or immersive
path or bus to a bus of narrower width, the
downmix levels set by the downmix faders
are applied automatically. To bypass the
downmix faders for a given bus, select the
bus in SENDS-ROUTES mode and press
the BYPASS DOWNMIX FADERS button.
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OUTPUT TYPES AND PATCHING
DSP outputs including Mains, Tracks, FIG 1 - MAIN APPLICATION I/O>I/O PATCH SCREEN - I/O PATCHING
Auxes, Direct Outputs etc, can
be patched to AoIP device output
transmitters, Virtual Patchbays, or
back into channel inputs of the same Highlight source patch cell(s) Highlight destination patch cell(s)
console.
Patching
Output patching is performed in exactly
the same way as input patching, using the
I/O screens in the main application.
106 ARTEMIS + Digital Broadcast IP Production Console Passing Signals Out of Artemis+
OUTPUT PORT PROTECTION
107
OUTPUT CONTROL
Outputs mode provides control over FIG 1 - OUTPUTS MODE CONTROL LAYOUT
output buses and displays relevant
output meter for Main & Aux Outputs.
Outputs on Faders
As well as rotary level controls on the
OUTPUTS screen, main outputs and
group buses can be assigned to faders
for level control, adjusting either the rotary downmix mode, mains can be assigned to Output Patching Shortcut
or the fader has the same effect and it in the same way as to regular faders. The Output Focus window at the bottom
will update each other’s display/position. of the Buses & Outputs page has an extra
If a full featured dedicated Artemis+ Using these faders for mains provides OUTPUT PATCHING button to speed up
monitor panel is fitted, main outputs can a fader control that is close to hand but patching workflow as highlighted in Fig 1,
also be assigned to the faders on this separated from the regular faders. See for more details on this see “Patching
panel. When the fader area of the monitor “Allocating Signal Paths to Faders” on Shortcuts” on page 50.
panel is not displaying surround in spill or page 42 for more information on this.
108 ARTEMIS + Digital Broadcast IP Production Console Passing Signals Out of Artemis+
Bus Output Delay FIG 2 - MAIN OUTPUTS DELAY LINKING LAYOUT
Available output delay resource, and delay
controls for main, aux and track bus outputs
appear on the PROCESSING-DELAY
panel mode as shown in Fig 2. Select a
bus output’s assign button, either from the
fader or from the OUTPUTS panel (see
previous page) to display the delay controls
for that bus on the PROCESSING-DELAY
panel.
Selecting the >Show Settings>General Assignable Delay at different At the higher sample rate the pool size for
Settings page of the main application sample rates bus output delay is halved, meaning that
allows the delay display default to be Currently the Apollo+ and Artemis+ the pool reduces to 512 mono delay legs
selected as either milliseconds or video consoles have been configured to run at for Artemis+ 1122 & 768 and for Artemis+
frames, the number of video frames per 48kHz. In a later version, release date 512, 384 & 256, the pool reduces to 256
second to be selected to match the format (TBD ), they will be configured to operate mono delay legs, however the amount of
of video being used, and the +/- delay at different sample rates such as 96kHz. delay per leg remains unchanged at 2.73s.
button step size to be selected.
109
MAIN PATHS ON MONITOR PANEL
110 ARTEMIS + Digital Broadcast IP Production Console Passing Signals Out of Artemis+
DIRECT OUTPUTS
A pooled resource of direct outputs FIG 1 - DIRECT OUTPUT ASSIGN FROM POP-UP
(512 legs for Artemis+ 1122, 768, 512
& 384, 256 legs for Artemis+ 256) can
be assigned for use with channel and
group paths.
At the higher sample rate the pool size for FIG 2 - DIRECT OUTPUT SETUP POP-UP
direct outputs will be halved, meaning that
the pool of 512 output legs for Artemis+
1122, 765, 512 & 384 becomes 256 legs.
111
Direct Output Controls FIG 3 - ADDITIONAL CONTROLS FOR EACH DIRECT OUTPUT
If a path has direct outputs assigned to it,
level controls, colour-coded olive, will
be available in the SEND-ROUTE panel
mode when viewing that path.
112 ARTEMIS + Digital Broadcast IP Production Console Passing Signals Out of Artemis+
ARTEMIS +
MONITORING
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MONITOR MODE
A fader panel can be set into FIG 1 - CONTROL LAYOUT IN MONITOR MODE
‘Monitor’ mode providing controls for
monitoring, metering and talkback
features.
When FULL is selected then the full width The MODE button in the CR Mode cell The required output is selected using the
of the source is routed to the monitors and allows the user to listen to the Mono/ SEL button for each miscellaneous output
pressing any of the Solo buttons mutes Stereo/3Stereo(LCR) or 5.1 downmixes accessed via the MORE button on the
all the other legs of the path. Other solos and the CR solo buttons change to show TFT screen or any of the SEL buttons in
can be re-selected to listen to speaker the legs available as appropriate. the main LS pre-selectors.
combinations in place as required.
Pre-selectors (Favourites)
The idea behind pre-selectors is to enable
multiple sources to be set up, each ready
to be fed to the main loudspeakers
instantly at the touch of a button.
115
Monitoring for multiple users This screen allows the selection of APFL In addition to the main monitor outputs,
Two main monitor outputs are available 1 or 2 to be routed to each of the two miscellaneous monitor outputs can also
to patch to output transmitters, Monitor 1 main monitors. be used. The level control and source
& Monitor 2. Assignable panels selected selection for the miscellaneous outputs is
to monitor mode can switch between The APFL buses used by the faders in on the full monitor mode panel and these
controlling monitor 1 and monitor 2 from each user area can be selected from the when selected to control miscellaneous
the control cell in the bottom row, (2nd TOOLS>MISC menu of the fader panel. monitor outputs do not have APFL
from left), see Fig 1 on the previous page. There are in fact 3 APFL buses that can injection. These are discussed in the
be selected, however only APFL 1 & 2 Miscellaneous Monitor Sources section
Changing between monitor 1 and 2 can be routed to the main monitors. see “Miscellaneous Monitor Sources” on
on an assignable panel to the left of a page 118.
dedicated monitor panel will also switch AFL3, PFL3 & APFL3 can be patched to
that dedicated monitor panel between output ports from the meter outputs list Monitoring at different sample rates
Mon1 and Mon2. The source selection - these are full level with no gain control Currently the Apollo+ and Artemis+
display on the dedicated monitor panel, and therefore if to be used for listening consoles have been configured to run at
displays which of the two monitor outputs should be sent to a monitor with level 48kHz. In a later version, release date
it is controlling across the centre of the control. (TBD ), they will be configured to operate
display, i.e. MON 1 SEL or MON 2 SEL. at different sample rates such as 96kHz.
Note: the widths of the 3 AFL/PFL
This allows for 2 operators using the same output systems can be altered to match It should be noted that there is no
processing rack - either on the same the speaker systems available and each reduction in monitor inputs and outputs
surface (one of the monitor outputs could APFL system can be set to 5.1, 7.1, at 96kHz, or any reduction in monitor
be patched to a headphone feed) or using 5.1.2, 5.1.4, 7.1.2 or 7.1.4 on the Console processing capabilities.
extended surfaces or sidecars, to have PC Application in the >Operate>Bus
their own set of monitoring controls, either Config>APFLs Width page see Fig 2
from dedicated monitor panels or from below
assignable mode panels.
FIG 2 - OPERATE>BUS CONFIG>APFLS WIDTH SETUP
If user splits are also in place to
demarcate sections of faders for use by
each operator, each user area can be set
so that the AFL and PFL output of their
paths are routed to separate AFL & PFL
buses which in turn can be selected to
feed the two main monitors.
A subset of monitoring controls can FIG 1 - ARTEMIS+ SPILL-JOYSTICK & MONITOR CONTROL PANEL
be accessed on the Global Control
Panel.
117
MISCELLANEOUS MONITOR SOURCES
There are four miscellaneous monitor FIG 1 - MISCELLANEOUS MONITOR OUTPUT CONTROLS
pre selectors available on the monitor
panel. These are set up and used in
a similar way to the control room pre
selectors and are shown in Fig 1.
In the sources list on the left, press the output transmitter port to which the the monitor arrangement available and
filter button and select ‘Monitor Outputs’. miscellaneous output should be connected can be set to Mono, Stereo, 5.1, 7.1, 5.1.2,
From the list select one of the Misc Mon and then press ‘Patch’. The Misc Mon 5.1.4, 7.1.2 or 7.1.4 as required this is setup
outputs, in the right hand list select the outputs can have their widths set to suit in the >System Settings>Monitors Width
page.
119
AFL, PFL AND OUTPUT LISTEN
Artemis+ consoles have a FIG 1 - FADER AFL & PFL CONTROLS Access from faders
comprehensive multi-user AFL, PFL When a path is attached to a fader, AFL
Overpress (push
and Output Listen system. Latching or Latching or
the fader lower and PFL can be accessed using the AFL
momentary AFL momentary PFL
using the AFL using the PFL
than the normal and PFL buttons. Both are either latching
backstop) to
AFL button. button. if tapped briefly, or momentary if held.
activate PFL.
Selecting an AFL - ‘After Fader Listen’,
replaces the output of the control room AFL AFL AFL
By default, PFL is automatically cancelled
monitor with the post fader audio of the when a fader is opened e.g. if a fader
path being AFLd. AFL provides a ‘non- reaches ∞ whilst PFL is activated, PFL will
destructive solo’- only the control room be deactivated when the fader is >-90dB.
monitor output is affected, no paths are
cut, and mixes to all other buses and This feature can be disabled by turning off
outputs are unaffected, allowing users the ‘OPEN FADER CANCELS PFL’ button
to quality-check selected paths whilst within the TOOLS>MISC menu.
maintaining all mixes.
PFL can also be activated using the fader
Whilst in AFL mode, the control room overpress feature: Move the fader down
monitor selection display will indicate as to its lowest position, then push it down
AFL. When all AFLs are switched off, past the normal backstop position and
ISO ISO ISO
or globally cancelled, the monitoring will PFL activates for that fader, see Fig 1.
revert to outputting its previously selected
source. This is a momentary setting so as soon as
DIR DIR DIR you release the fader, PFL is deactivated.
TB TB TB
PFL & RTB
PFL - ‘Pre Fader Listen’ is sent by default If you wish to disable this feature, go to
PFL PFL PFL
to a dedicated PFL/RTB LS output. ‘Show Settings’, then from the left hand
RTB - ‘Reverse talkback’ which allows for button menu select ‘General Settings’
signals to be mixed with PFL for listening Output Listen (OPL) and click DISABLE for the PFL overpress
on the PFL/RTB output e.g for use with Mains, tracks, auxes and direct outputs option.
producer/director hot-mics. also have an OUTPUT LISTEN (OPL)
option. Like AFL, this provides a non- Access bus AFL, PFL and OPL
Multiple paths can be PFLd or AFLd at destructive solo, but output listen takes When in Outputs mode, any bus can be
the same time, creating a summed mix of the feed after the addition of output brought into focus in the button cell row
pre or post fader path solos. delay, directly before the feed leaves the by pushing down on the output’s rotary
console. control. Once an output is in focus valid
options appear in the button cell row for
FIG 2 - ACCESSING AFL AND O/P LISTEN FOR TRACK OUTPUT BUSES activating PFL and AFL (or OutPut Listen)
for the currently assigned path, see Fig 2.
panel are illuminates. Press this button to INPUT INSERT DYNAMICS EQ WIDTH INSERT DYNAMICS FADER INSERT DYNAMICS
POST SEND
/ ROUTING
cancel all AFL and PFLs that are currently
active. See Fig 3 on the previous page.
PRE FADER
PFL SEL
121
Select ‘Misc Settings’ from the monitor FIG 7 - APFL SELECTION FOR MULTIPLE USERS
selector type menu at the bottom of the
TFT screen to bring up monitor options
and choose APFL 1, 2 or 3. Use the
3
control cell at the bottom left of the
monitor mode panel to switch between
Monitor 1 and Monitor 2 and then set their
APFL system as required.
2
The ‘Flash APFL’ option for each APFL
system instructs the APFL indicator in 1
the broadcast facilities panel to flash or
to illuminate steadily when any AFL or
PFL is active in the relevant user section. FIG 8 - APFL INDICATOR OPTIONS
If the option is selected, the indicator will
flash. If it is deselected, the indicator will
illuminate steadily. This allows two APFL
systems on the same surface to have
separate indicators, see Fig 8.
PFL from GPI It is not possible to deactivate a GPI These can be used to quickly regain
PFLs can be remotely activated via GPI. PFL from the console, this can only be control of any channels which are set to
GPI-PFL selections are input port based, achieved by deactivating the GPI Opto have their PFL activated via GPI.
firing the PFL of whichever path the input itself.
is patched to. For example for APFL 1, if a GPI has
Note: if the PFL is only activated via GPI, activated a channel PFL and you wish to
See “GPIO” on page 164 for details on the APFL clear button in the Broadcast deactivate the PFL from the control room,
patching GPIs to surface functions. Facilities panel will not light up. simply touch ‘PFL 1 from GPI’.
If a channel’s PFL has been activated In Monitor Mode, with ‘Misc Settings’, as Note: that until this is reactivated the
via a GPI, the EXT light next to the fader shown above, there is a ‘PFL from GPI’ PFL 1 from GPI for all channels using
lights up green to indicate that control is enable button for each APFL bus. APFL system 1 will not work.
being applied externally.
123
MONITOR FUNCTIONS
APFL controls
The upper section of the Monitor screen
containing the various APFL controls is
explained in the AFL and PFL section of
this document see “AFL, PFL and Output
Listen” on page 120.
125
MONITORING INSERTS
The Artemis+ has both audio signal FIG 1 - MONITOR RETURN PATCHING
path and remote control facilities for
use with encoded surround signals
such as those handled by the Dolby
DP570 (Dolby Digital and Dolby E
encoder/decoder), DP564 (Dolby
Digital and Pro Logic decoder) and
SDU4 (Pro Logic decoder).
127
IMMERSIVE MONITORING
For Apollo+ and Artemis+ the new FIG 1 - IMMERSIVE MONITORING SYSTEM OUTPUTS
monitoring system provides fully
immersive monitoring up to a 7.1.4
width in a 3D space.
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TALKBACK
Talkback facilities can be set up and FIG 1 - TALKBACK CONTROLS IN MONITOR MODE
activated through the monitor panel,
shown in Fig 1.
Talkback groups
There are four talkback groups
available which can be set up to allow
multiple talkback destinations to be fed
simultaneously with a single button press.
Microphone settings
When a microphone is patched to a
talkback input, the mic may be provided
with phantom power for analogue inputs,
or SRC applied for AES3 inputs by FIG 4 - TALKBACK INHIBIT SETTINGS
checking the relevant box, see Fig 3.
To adjust the mic gain, touch the relevant
‘Analogue Gain’ cell to bring up a dialogue
for selection of the desired gain.
Inhibiting Talkback
For further control over whether talkback
is routed to a loudspeaker use Monitor 1
Misc outputs. The user can choose to
permanently inhibit talkback to a Misc
output or set inhibit to be activated when
one of the Mic open systems becomes
active. These settings can be configured
separately for when the console is in On
Air, Rehearse or Neither mode, see Fig 4.
131
MIX MINUS
Mix Minus is a system that allows Each source would be fed the entire The inherent delay in these systems
a comprehensive mix to be sent to mix-minus bus signal, with their own means that it may be a number of seconds
multiple listeners each receiving the contribution to that mix removed, creating before the audio reaches the reporter.
complete mix, minus their own input. an unique feed.
It can be very difficult to speak while
Fig 1 shows an abstraction example In Fig 1, the mix sent back to source 1 hearing your own voice returned to you
of a mix minus system. Assume that would consist of sources 2-8, source 2 with even a slight delay. By using a mix
the sources surrounded by a blue box would receive a mix of sources 1 and 3-8 minus feed to the reporter, their own
represent people, either presenters or and so on... contribution to the audio is removed
field reporters. The other sources may before it is fed back to them eliminating
represent VT or server audio feeds. Why remove a sources own input this problem.
from its foldback mix?
These sources are fed to the input of eight Two reasons are presented here. The first The second reason is to eliminate
channels on a console. Each channel has relates to field reporters, or presenters in feedback. If a presenter’s foldback was
the option for its signal to be sent to the studios communicating via long distance monitored on loudspeakers without
console wide mix minus bus. systems such as satellite links. subtracting their own contribution, some
of their original signal may be picked up
This mix minus bus can be routed back The reporter would need to hear a mix of by the microphone again, thus creating
out to any sources that may require the show’s audio in order to hear cues and a feedback loop. By using a mix minus
foldback, for example the presenters or communicate with the presenters. system to remove the presenter’s own
field reporters. contribution, this feedback loop is broken.
Feed to
source 3
Feed to Feed to
source 2 source 6
minus
Feed to Feed to
source 1 source 8
minus minus
Mix
minus Minus minus
Bus
Input Input Input Input Input Input Input Input
from from from from from from from from
source 1 source 2 source 3 source 4 source 5 source 6 source 7 source 8
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TFT METERS
The Artemis+ TFT meter layouts can FIG 1 - EXAMPLE TFT METER LAYOUT
be user customised in several ways.
Meter Cells
Each TFT meter is divided up into four
vertical sections, marked in Fig 2 as
I, II, III and IV. Each of these sections can FIG 2 - EXAMPLE LAYOUT GRID COMBINATIONS
display one, two or three meters in the
vertical space with up to three meters in
the horizontal space on the rows.
137
Dynamics meters Meter Layout Presets At the top left of the Meter Layout screen
Any meter for a path with dynamics The data structure for Metering files is a new button ‘ Meter Layout Presets’
processing will have a gain reduction allows each show to contains its own accessing this allows the user to:-
meter displayed at the right hand side of meter layout.
the meter cell. • Create a New Meter Preset
Just as with Path Presets, the user can from the meter layout .
The function of these meters is described create a shows meter layout and save it
in “Dynamics metering” on page 68. for later using the Meter Layout Presets • Update a selected Meter Preset
Dynamics meters can show either DYN1 option in the main application, see Fig 5. from the meter layout in the main
or DYN2. This option is set from the application.
surface by selecting TOOLS>METERS. This allows meter layouts to be easily used
for multiple shows selectively, removing • Edit the name of a Meter Preset.
Peak Sample meters the potential for unintended changes
Each meter on the TFT screen has a peak across shows. • Delete an unwanted Meter Preset.
sample meter which shows the peak level
and rides on top of the signal. When Meter Layouts can be saved into a Preset, • Load a Meter Preset from a selection
the signal level drops, the peak sample another show loaded and the saved preset of Presets into your show(s).
persists for a period of 2 seconds. applied to the other show by selecting and
loading the preset into it. Note: that no changes are applied to
The bargraph meter adjacent to each the surface until the ‘Apply new layout
fader, which has 8 LED segments and Select >Show Settings>Meter Layout, to surface’ button is clicked, loading the
no peak sample indication, has an from the buttons on the left hand side. Meter Preset just loads it into the main
instantaneous attack and 30dB/s decay application for examination/further editing
time. Therefore a single sample event will ready to be applied.
result in full ‘deflection’ and subsequent
30dB/s decay. FIG 5 - METER PRESETS
139
FADER AND DYNAMICS METER SETTINGS
Some additional upstand TFT meter FIG 1 - TOOLS>METERS - CONTROL SURFACE METER OPTIONS
settings can be selected from any
panel’s Layers row, TOOLS>METERS
menu, as shown in Fig 1. 3
Fader meters
Upstand metering displaying audio on
fader paths can be selected to display
audio from various points within the
path’s signal flow. Change the currently
assigned fader’s meter simply by 2 1
pressing a selection button from the
TOOLS>METERS menu, see Fig 1.
ALL, and then choose a signal path point INPUT INSERT DYNAMICS EQ WIDTH INSERT DYNAMICS FADER INSERT DYNAMICS
POST SEND
/ ROUTING
selection to change all fader meters
across the surface, or within the user split.
POST
EQ
Each of the four available external FIG 1 - EXTERNAL METER M/S OPTION FIG 2 - EXTERNAL METER TONE SEL
meters can have optional settings AND FOLLOW MONITOR OPTIONS
applied.
141
LOUDNESS METERS
Loudness Meters
Once allocated and the meter layout
applied to the surface, the Loudness
meters appear in the TFT meter area as
shown in Fig 2.
Pause Loudness Meter • Loudness meter controls shown on the rotary cell rows of the fader panel.
143
Loudness Metering Mode Tables
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OVERVIEW
FIG 1 - SHOWS, USER MEMORIES, ACTIVE OPTIONS FILES AND CONTINUOUSLY SAVED CURRENT SETTINGS
146 ARTEMIS + Digital Broadcast IP Production Console Shows, Memories and Presets
User memories can be thought of as It may help to create a show for each These show based settings are not
snapshots - a way of recording the type of production, e.g. ‘Morning News’, manually saved. On the opening of a
current settings at any given time for ‘Football’, ‘Chat Show’ ‘Music’ etc.. Before show file, the settings are restored as they
later recall. Artemis+ user memories saving multiple memories within a show, last were the previous time the show was
are organised within ‘Shows’. it is good practise for a single setup to open.
Multiple Show files can be created, be built, tested, and saved as the default
each containing their own set of user memory for the show. Meter layouts and user split configurations
memories. are saved as part of the show.
During setup, there are likely to be
All current settings are continuously changes and additions required - working Other settings are not saved as part of
saved, allowing the console to boot up with a single default memory is more shows or their user memories and as such
in its’ previous state after power loss or manageable than having to make changes will not change when opening shows or
reset. to multiple memories. Once the core loading memories. Like all other settings,
setup is proven, and requirements for however, they are saved as part of a
Shows do not need to be manually saved changes are less frequent, the default continuous memory, ensuring they are
when a show is opened, console settings memory can be used as a template for restored from power on or reset.
automatically revert to how they were customisation, and variations can be
when the show was last in use. saved with different names. These include all of the settings that are
applied from the System Settings pages
User memories can be saved within New shows that are similar to existing of the main application, as well as some
each show to retain mix settings and ones can be created by choosing to Save of the settings applied from the Show
configuration, such as path to fader Show As. This effectively makes a copy Settings page, see Fig 1 opposite.
assignments, input & output patching, of the show, including the user memories
path routing & levels, and signal within, so that it does not have to be Shows, Memories, and Show Settings files
processing, (see Fig 1 opposite for a more built from scratch. Any unwanted user are saved on the primary and secondary
comprehensive list). The current settings memories within the new show can then controller cards fitted in the console’s
of all the parameters that can be saved to be deleted. processing rack. The number of show
a user memory are continuously saved to and memory files that can be saved is
a ‘hidden’ user memory within the show. In addition to the settings that are saved dependent upon the amount of available
within user memories, (and the hidden, storage space on the controller cards,
When a show is opened, (either continuous user memory), some other which is displayed on the Memory Load/
manually or on boot up), it is the settings are maintained within each show. Save page of the main application.
hidden user memory that is loaded,
presenting the last used settings, The most obvious and visible of these The size of each show/memory file
NOT the last saved settings. is often the active meter layout on the depends upon the amount of console
console up-stand which can be different resources being used. Shows and
Although the console can be used without for each show. memories can be backed up from the
ever saving a user memory, it is good controller cards to the console PC HDD,
practise to save known good setups in Other settings that can change on the or an external storage device connected
order that they can be reverted to in the opening of a show file (and are not part of to the up-stand USB port.
event that parameters get changed by user memories) are:- the mode of control
accident, by other users, or to clear any panels on the surface, the currently active
ad-hoc temporary changes that have been fader layer, monitoring settings, memory
made during operation. isolates (settings that have been blocked
from changing on user memory load),
Shows provide organization of user oscillator settings (level, frequency, idents),
memories. Rather than having to search talkback levels and any active user splits.
through a long list of varied memories,
consolidating similar memories into shows
makes them easier to search and to
manage.
147
USING SHOWS AND MEMORIES
148 ARTEMIS + Digital Broadcast IP Production Console Shows, Memories and Presets
Creating shows at different sample FIG 3 - MAIN APPLICATION>MEM>OPEN SHOW SCREEN
rates
Currently the Apollo+ and Artemis+
consoles have been configured to run at
48kHz. In a later version, release date
(TBD ), they will be configured to operate
at different sample rates such as 96kHz.
149
Backing up shows and memories FIG 4 - MAIN APPLICATION>MEM>BACKUP>SHOWS LIST SCREEN
Shows, and the memories within them
can be backed up from the console
controller card to the console PC HDD, or
a USB drive connected to the console’s
upstand USB port. Fig 4 shows the main
application >Mem>Backup screen.
150 ARTEMIS + Digital Broadcast IP Production Console Shows, Memories and Presets
Saving user memories Click on the Memory Label header to Transferring Shows/Memories
To save a snapshot of the current mix ensure they are in alphabetic order by Between Consoles
settings (see Shows and Memories name. User shows/memories can be transferred
Overview) within the current show, press between mixing consoles of the same
the ‘Save’ button located on the right hand Memory load / save without the PC type, for example, an Artemis+ User
side of the >Mem>Shows & Mems> To reduce reliance on the system PC, and Memory can be transferred to another
Load/Save screen. to increase control from various physical Artemis+ surface.
positions along the control surface, user
The Save Memory dialogue offers the memories can also be loaded and saved If a memory is loaded that was created
option to ‘Save As New’, to create a new from control panels as well as the PC. on a larger control surface, with more
memory file, or to ‘Overwrite’, replacing the faders, the additional paths are displayed
currently selected memory. The left hand side of the TFT screen of as virtual faders. The fader setup screen
any panel in Monitor mode can switch can then be used to re-organise the paths
Note: the currently selected memory is between displaying talkback selection onto available physical faders / layers.
the memory highlighted in the available functions and a memory screen, see Fig 5.
memories list - it is not necessarily the Note: that presets are transferable
last loaded or saved memory. Before The button cell in the bottom left corner of between Apollo+ and Artemis+.
overwriting a memory, it is important to the Monitor mode panel area switches the
select the correct one from the list before TFT screen above for these functions, as
pressing ‘Save’. hiighlighted in Fig 6.
FIG 5 - SURFACE TFT DISPLAY OF PANEL IN MONITOR MODE>MEMORIES
The current selection is displayed within
the save dialogue to allow confirmation
before overwriting.
Ordering the memory list FIG 6 - SURFACE PANEL IN MONITOR MODE - MEMORIES SCREEN SELECT
The order in which memories are
displayed within the list can be filtered by
any of the columns by clicking on their
headers. A small arrow next to the column
header label shows the current filtering.
151
MEMORY SEQUENCING
The main application >Mem>Memory FIG 1 - MAIN APPLICATION, MEM>MEMORY SEQUENCE SCREEN
Sequ screen, see Fig 1 allows for user
memories to be stacked in order to be
able to recall them in sequence.
152 ARTEMIS + Digital Broadcast IP Production Console Shows, Memories and Presets
MEMORY ISOLATION
Memory isolation allows certain paths FIG 1 - MEM ISO APPLIED TO FADERS
and ports to have all or some of their
settings protected from any memory
load operations.
153
Setting scope of path memory FIG 2 - ACCESSING THE SCOPE OF THE MEMORY ISOLATE FUNCTION
isolation
Isolating a path does not necessarily
mean that all settings associated with the
path are isolated. It is possible to only
isolate the EQ settings on a certain path,
just the EQ and input settings, or maybe
all or some of its routing.
154 ARTEMIS + Digital Broadcast IP Production Console Shows, Memories and Presets
Applying isolation scope to multiple FIG 5 - FADER ROW IN SET FILTER MODE
paths
Instead of applying the isolate settings
to just the assigned path, it is possible to
quickly apply the settings to a number of
paths at the same time.
155
Output transmitter port isolation FIG 6 - ISOLATING OUTPUT PORTS
In addition to isolating paths (and possibly
their associated transmitter ports)
from memory load operations, output
transmitter ports can have their patching
isolated. To do this, select an output
transmitter port and touch the ISO button
as shown in Fig 6. It will be highlighted
with an ISO icon as an indication that it is
now isolated.
156 ARTEMIS + Digital Broadcast IP Production Console Shows, Memories and Presets
PRESETS
Creating a Preset
To create a preset from the currently
assigned path:
Loading a Preset
To load a preset to the currently assigned
path:
Editing a Preset
Once a preset has been created you can
edit its scope, label and description at any
time by tapping PRESETS, selecting the
relevant file from the popup and tapping
EDIT, see Fig 2.
157
Backing Up Presets FIG 3 - BACKUP PRESETS
Presets are stored on the console’s
controller card. Like Shows and Mems,
users can backup preset files to the
system PC or USB memory.
Presets can be backed up individually or in Highlight the required preset file(s) from
multiples. Select the preset(s) to backup the ‘Backed Up Presets’ list in the lower
from the upper list by clicking on them to portion of the >Mem>Backup>Presets
highlight. screen and then press ‘Restore’.
Press the ‘Backup’ button to copy the Note: Presets are Transferable between
selected preset(s) to the desired location. Apollo+ and Artemis+.
Note that if the presets menu on the TFT
is open, then the ‘Backup’ function will be Pooled Resources
unavailable. When presets are loaded for ‘pooled’
resources, such as input and output delay
Restoring Presets modules, they will be assigned up to the
Previously backed up presets can be point where the pool runs out.
restored back to the console’s controller
card using a similar process. If not enough resources are available to
complete the load, a dialogue appears
Press ‘Select Backup Location’ to browse to tell you that some resources have not
to the PC HDD or USB folder containing been applied.
the preset files.
158 ARTEMIS + Digital Broadcast IP Production Console Shows, Memories and Presets
ARTEMIS +
CONSOLE FACILITIES
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ON AIR AND REHEARSE MODES
In addition to the normal operation FIG 1 - ON AIR AND REHEARSE BUTTONS ON DEDICATED MONITOR PANEL
mode, the console can be switched
into one of two modes which impose
restrictions on console operations.
On Air
On Air mode prevents the operator from
performing certain actions that could
be disastrous to the continued output of
intended programme material. It currently
imposes the following restrictions:
Rehearse
The Rehearse mode provides similar
functionality to the On Air mode but
imposes a different and usually less
severe set of restrictions on the console.
In the unlikely event that a failure FIG 1 - FAIL WARNING BUTTON ON DEDICATED MONITOR PANEL
should occur at any point in the
Artemis+ system, the failed component
may be reset individually from the
other system components.
Reset buttons
Buttons on the upper meter panel located
above the dedicated Monitor panel allow
the DSP, surface and control systems to
be individually reset. To do this hold the
appropriate button for the failed component
and then press the ENABLE button as
shown in Fig 3 below. The various system
elements can also be restarted from the
System>Applications ONfrom the
menu
REH
AIR
Impulse ‘Configure’ Application. FIG 2 - FAIL WARNING BUTTON ON FADER/MONITOR PANEL
USB
TB MIC
RESET RESET
DSP SURFACE
RESET
CONTROL ENABLE
161
TECHNICIAN MODE
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GPIO
Assigning GPIs
>System Settings>GPI shows the
available GPI opto inputs listed on the left
hand side of this screen, see Fig 1, there
are currently 2 types of GPI sets available,
Virtual GPI see “EMBER+ Virtual GPIO”
on page 169 & Remote GPI.
GPI functions
The list of GPI Functions can be accessed
using the ‘Filter Functions’ button on the FIG 2 - GPI FUNCTIONS SELECTOR
right side of the page. This will bring up
a window showing the available functions
grouped into 3 sections, see Fig 2.
Connect GPIs to General Functions Fader Cut/PFL Apply Cut or PFL to the Fader to which a specific receiver is patched.
In order to connect GPI sources to
functions, the user first selects the FIG 4 - ASSIGNING GPI TO CONSOLE GENERAL FUNCTIONS SELECTOR
required GPI from the left side table and
the required function from the right side
table and clicks on ‘Patch’, see Fig 4.
165
Assigning GPOs FIG 5 - GPO FUNCTIONS SELECTOR
>System Settings>GPO provides a
similar method of assigning console
functions to a General Purpose Output
relay, see Fig 5, there are currently 2 types
of GPO sets available, Virtual GPO see
“EMBER+ Virtual GPIO” on page 169
& Remote GPO.
GPO Functions
The list of console functions that can be
used is shown in Fig 5 on the left of the
screen and is again organised into various
sections. The GPO Functions button
selects between General Functions and
the Customer Switches on the dedicated
Spill-Monitor panel. Selecting the General
Functions button accesses a range of
functions that can be associated with a FIG 6 - GPO DESTINATION SELECTOR
GP Output as shown in Fig 6 and shown in
more detail in the table in Fig 7.
167
Monitor Panel Customer Switches FIG 9 - CUSTOMER SWITCHES ON SPILL MONITOR OR FADER MONITOR PANELS
In addition to functions that control
the console, there are eight customer
switches at the base of the Spill-Monitor
panel, see Fig 9 shown above right, or the
User Buttons in the middle of the Fader/
Monitor panel, see Fig 1 on “Monitoring
on Fader/Monitor Panel” on page 119.
Each of the customer switches have
coloured indicators which can be assigned
to be activated from GPIs. This can be
used as a method for checking the correct
operation of a relay/opto circuit.
FIG 10 - CUSTOMER SWITCH TALLIES PATCH FROM GPI FIG 11 - CUSTOMER SWITCH TRIGGERS PATCH TO GPO
The GPI image above left in Fig 10 shows the assignment The GPO image above right in Fig 11 shows the assignment
of incoming GPIs to send indicator tallies to the panel. of outgoing GPOs to trigger external signals from the panel.
Note that the GPI operation can be inverted to change the Note that the GPO operation can be inverted to change the
sense of the GPI in order to make the tally indicator it is sense of the GPO in order to make the trigger output it is
patched from be activated in either state of the GPI. patched to be activated in either state of the GPO.
Ember+ Virtual GPIO can control FIG 1 - ASSIGNING VIRTUAL GPI TO CONSOLE FUNCTIONS WITH LABELS
and respond to all functions that
have been available to traditional
physical GPIO.
169
REMOTE CONTROL
In addition to GPI activated controls, FIG 1 - SYSTEM SETTINGS>CONTROL PROTOCOLS>CSCP CONTROL & SETUP
the Apollo+ & Artemis+ product
range supports various protocols
to allow 3rd party equipment to
remotely control various features.
CSCP
Calrec Serial Control Protocol (CSCP)
allows remote control from 3rd party
equipment over fader positions, path
CUT/ON status, PFLs, routing to Auxes &
Mains and Aux output levels.
Ember+
The Ember+ controller can when enabled,
change the user memory / show recall
that is on the control surface, as well as
changing the alias file selections which
can alter I/O patching. Input port settings
which can be controlled include:
• Mic input gain In addition the Ember+ controller can For more information on remote control
• Mic input phantom power switching when enabled, see Fig 2, allow the use setup, including CSCP, Ember+ and
• SRC switching of Virtual GPIO see ”EMBER+ Virtual SW-P-08 please refer to the Impulse
GPIO” on page 169 for details. Installation and Configuration manuals.
The audio on any input across the FIG 1 - MAIN APPLICATION, SHOW SETTINGS>EXTERNAL I/P
network can be monitored or metered
using external inputs.
171
MIC OPEN SYSTEMS
Mic Open systems are used to control FIG 1 - ASSIGNING MIC OPEN SYSTEMS TO A SIGNAL SOURCES
external devices, relative to the ‘On Air’
status of a signal source.
173
REMOTE PRODUCTION RP1 OPTION
Apollo+ and Artemis+ Consoles have FIG 1 - REMOTE PATH PARAMETER CONTROLS FROM HOST
the ability to act as ‘Host Consoles’
for the RP1 remote production unit.
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SYSTEM STATUS
Message types
Three types of message are reported by
system status: Error Messages normally require user Status messages at different
intervention to correct the problem before sample rates
• Information Messages - Inform the operation can continue. Messages are produced for AoIP devices
user when certain actions take place. that are in the required list but are not at
They do not report errors, and no action The messages are reported in a list, as the same sample rate as the console.
needs to be taken to respond to them. shown in Fig 1. Each message in the
• Warning Messages - Indicate where list has an associated icon shown in the Clearing messages
the system has located a fault or left column. This identifies the type of Information messages can be cleared
failure, but will still operate without message to the user. Message types can by selecting them and then leaving the
intervention from the user. The be filtered using the buttons above the list. system status screen.
message should be checked as
the system may be running on its Selecting a message in the list will update Warning and Fatal Error messages can
secondary components. the ‘Message Description’ area below to only be cleared by correcting the error
• Error Messages - Report a serious show the message in greater detail. and restoring the system to its normal
error that could cause, or has caused operational state.
the system to fail.
External indication
It is also possible to set an external
indicator to flash when an error message
is reported. The ‘Error Warning’ GPO
function should be patched to the relevant
GPO port to which the required indicator
is connected.
177
178 ARTEMIS + Digital Broadcast IP Production Console
ARTEMIS +
GLOSSARY OF TERMINOLOGY
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ADC (Analogue to Digital Aux / Auxiliary Calrec Assist
Conversion) An Aux is a bus to which signals can This is a web browser application which
The process by which continuous be sent and grouped. The send for the when connected to a console, allows an
analogue signals are sampled originating channel may be pre or post alternative control interface which works
and converted into discrete digital fade. Auxes can be patched to output in parallel.
representations. The frequency of ports and can be controlled by certain
samples in the resultant digital signal is logic functions such as pre-send cut when Channel Faders
determined by the Sample Rate of the originating channel is cut, pre-send cut Channel Faders are located on the Fader
system (e.g. 48kHz). The dynamic range when originating channel fader is closed Panels. Channels, groups, mains can all
of the sampled signal is dependent on the and Bird Beater. be attached to them allowing assignment
wordlength (e.g. 24bit). and level control. They may also be used
Auto Fade to control VCA groups.
AFL Faders can be set to fade in and out in
After-Fade Listen. Allows the user to response to GPI signals. This might be Configuration PC
hear only the selected channels after they set up so that a vision mixer can control The configuration PC is a Windows based
have been affected by fader position, pan relevant audio sources by simply fading up computer linked to a touchscreen external
position and channel processing. Multiple or down the video signal. to the surface, normally mounted on a
AFL signals can be sent to the AFL bus. flexible arm. This PC provides access to
AFL does not affect the main outputs, so Bird Beater system settings.
can be seen as being similar to ‘safe solo’. With the function turned on for a given
Aux, the pre-fade send from an originating Continuous Memory
APFL channel can be cut when the originating A continually updated memory that stores
A bus that combines both AFL and PFL fader is opened and not cut. the state of the system. In the event of
signals. This removes the need to have a restart after power loss or reset, the
separate loudspeakers and meters for Bluefin 3 system can reload the continuous memory
monitoring AFL and PFL signals. The next generation of Calrec’s High and continue from almost the same state
Density Signal Processing (HDSP) prior to power loss.
Assign Mode system. Capable of processing 1122
An operating mode of the surface in which input channel paths from just a single Control Bed
it acts as an assignable console. A fader mezzanine card. The main, shallow angled area of the
is assigned and all controls on an assign control surface as oppose to the upstand.
panel become relevant to the assigned Broadcast Facilities Panel The Artemis+ control bed can be fitted
path. A panel located in the surface upstand. with fader and monitor panels. An
This provides access to useful broadcast Artemis+ has a second row, above the
Assign Panel functions such as TX/REH modes, control bed mainly populated with TFT
When a fader panel is set to operate system reset indicators and buttons, a assignable control/display panels.
in Assign Mode, it can be referred to talkback microphone input and a USB
as an Assign Panel. The controls and port for the configuration PC. Control Cell
information on this panel will reflect The collection of controls consisting of a
the data associated with the currently Bus Path display, two buttons & two rotary controls.
assigned path. A path in which multiple signals can be
combined. A bus is the general term Control Processor Module
Assigned Path and can refer to a number of path types The control processor module acts as the
When a path is assigned, certain including Group, Aux, Track, Main, Mix main controller of the Artemis+ system,
functionality becomes available to it. Minus, AFL, PFL. passing messages between all modules.
For example the spill controls can affect The surface communicates with the rack
components of a multichannel path, or any Button Cell via the control processor module.
Assign Panels can update to display and A collection of four buttons around a
control data relevant to the assigned path. display.
181
Line Output Mix Minus Bus Path
A type of Main output bus, that is A dedicated bus used for simple yet A generic term that refers to a DSP
interruptible with output tone and talkback powerful creation of mix minus feeds. process in the system. A signal present at
selections. A unique mix is created for each recipient an input port must be routed to a path in
which consists of the whole mix minus order for it to be processed and then sent
Mix Bus bus, minus their own contribution. back out of the system. Paths include
When multiple signals are routed to a bus Each mix minus feed is sent from a channels, groups, auxes, tracks, mains,
they are mixed together. This allows the channel or group’s direct output. talkback and monitor paths. Paths can
combined signal to be processed, routed be routed to other paths, for example a
or have its level controlled from a single Mode Buttons channel path can be routed to a group
location. The mode buttons allow the operating path and a main path simultaneously.
mode of each fader panel on the surface
MADI (Multichannel Audio Digital to be switched. PFL
Interface) Pre-Fade listen. A function to allow a
A coaxial or optical transmission medium On Air Mode signal to be heard before it has it’s level
providing a 56 or 64 channel capacity. On Air mode allows certain operational altered by a fader. Multiple PFL signals
The MADI standard (AES 10) allows functions to be activated or inhibited when can be sent to the PFL bus.
simple high density connectivity between the system is switched in to it.
different manufacturer’s equipment. Power over Ethernet (POE)
MADI is interfaced with an Artemis+ Online Documentation A technology used to provide power to
system via a MADI card in an AoIP The touchscreen based configuration PC equipment through the same Ethernet
Modular I/O Rack. application for displaying and providing connection that carries information.
interaction with Calrec documentation and
Main training materials. Pre-Selectors
A main is an output bus, a final point at Part of the monitoring controls on the
which signals are mixed and affected Port surface, Pre-Selectors allow a number of
before they leave the console. Each A port refers to any physical audio input sources to be preset, ready to be sent to
main path can be accessed for external or output in an AoIP device. Ports can be the main control room loudspeakers and
patching via a Desk Output and a Line of any form of analogue or digital I/O. In meters.
Output. the case of analogue signals, a single port
relates to a single signal in the system. Presets
Main Application Where digital signals are connected, Path presets allow you to save a complete
The touchscreen based configuration PC multiple signals become available for each copy of all a path’s parameters. This
application that provides additional access port. A single AES3 port provides two preset can be recalled onto any other path
to many controls and allows system signals, SDI can provide up to 16 signals at any time.
settings to be configured. and MADI can provide up to 64 signals.
PSU Module
Mic Input Headroom Patch The PSU module provides power to the
The amount of headroom above the A patch is a connection made between rack and the other modules contained
mic gain setting, used as a safety net a source and a destination in the system. within it.
in the case of sudden high signal level. For example an input port may be patched
The headroom is currently fixed at 36dB. via stream receivers to one or more Rack (ImPulse)
A high headroom offers greater safety at channel inputs, or a main output may be The single 5U enclosure containing all
the expense of slightly more noise. patched to one or more output ports via power, control, processing and routing
stream transmitters. modules for an Artemis+ system.
183
Surface VCA Groups
The surface is the physical control surface The term VCA stands for Voltage
for an Artemis+ system containing the Controlled Amplifier. A VCA group, unlike
collection of faders, rotary controls, a group bus does not sum any audio.
buttons and displays allowing hands on Instead it allows a single fader to control
control of the audio signals. Sometimes the relative levels of any contributing
referred to as the Console or Desk. paths. The controlling fader is known
as the master, the contributing paths
System are known as slaves. This maintains the
The term ‘system’ encompasses the rack, relative levels of all paths in the group
surface, and configuration PC. From the yet still allows individual control where
moment a signal enters an AoIP device required.
input it is in the system and remains there
until it is passed out of an AoIP device Wilds mode
output. Wilds mode allows the user to assign any
combination of path controls to the rotary
System Status controls and buttons on any panel above
This system provides information and logs each fader.
of any developing or occurring faults in the
system.
TFT display
Generally refers to the larger display
screens in the control surface - the
upstand meter panels and the large
display on Artemis+ assignable panels.
Tracks
Multi function buses that can be
patched to physical outputs. Used for
such purposes as generating multiple
interruptible clean feeds (IFB) or sending
audio to a multitrack machine.
Upmix
The opposite of Downmix. Narrow width
signals can be processed in order to be
sent to a wider bus. This occurs when
monitoring a mono signal through a
stereo bus. Here the pan control can
be considered an upmix parameter as it
varies the resultant stereo upmix.
Upstand
The upper, steeply angled section of the
control surface, mainly fitted with TFT and
meter panels. Often referred to as the
meter bridge.
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FURTHER READING
Impulse has a number of Manuals associated with it. This is the Artemis+ Operator Manual:-
*Note:- Until the Assist application is made available its setup & control functions are carried out from the Console PC.
186 ARTEMIS + Digital Broadcast IP Production Console Further Reading and User Notes
USER NOTES
187
Calrec Audio Ltd
Nutclough Mill
Hebden Bridge
West Yorkshire
England UK
HX7 8EZ