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08.10.25, 19.01 Running Death House Notes - Google Docs Notes | put together to run the Death House Launch Event. So many people using this guide. It’s CRAZYII -Michael Long http://tribality.com nttns://www. facebook.com/aroups/DnDsth Adventure Hooks In the event that begins the adventure, the fates of Strahd and the adventurers are entwined as the characters are invited or forced int his domain. Different ways to get the adventurers to Barovia are descrited in the sections that follow. Use whichever one you favor. The Curse of Strahd adventure contains other adventure hooks. For the purpose of this introductory adventure, you can use "Creeping Fog.” in which the characters are traveling a lonely road through the woods when the fog engulfs them, spirting them away tothe land of Barovia, Creeping Fog (Dragons Article) This scenario assumes thot the characters are camping ina forest when the fog engulfs them. They are quietly borne to the edge of Barovia The woods are quiet this night, and the air grows chill. Your fire sputters as a low mist gathers around the edges of your camp, growing closer as the night wears on. By moming, the fog hangs thick in the air, turning the trees around you into gray ghosts. Then you notice these aren't the same trees that surrounded you the night before. [No matter which direction they go the characters come too lonely dirt road that cuts through the woods, leading to just outside the village of Barovia. [Anonymous comment: This was a good hook for me-we had a ranger withthe Forest terrain inthe party, and so he went from sensing 6 lls of terrain to just FOG and one path. They traipsed around for about ten minutes (| had them stat at individual camps) forming the party. From there, getting to Barovia was teva) Links & Information [MAES can be found here tp/nkescheysefoe com 7845159 ADVENTURE Brogan Downloat io: med ards com/?016/downloads/OND [Cure 7Cof70StrhdX7OInoduclr2OAdventue pt BACKGROUND - Haunted One: hio//odia warts com/2016/downloads/OND/CharacerBacksround MauntedOne pat Updated background PDF: o:/media warts com /2016/cownloads/DND/CaS Cagracer Oatians at D&D Adventurers League AL Adventure Download htp://media,witardscom/2036 /¢owinloade/OND Curse947001%0Strahd%20introductary%70Adventure pa (Milestones per hitp//dndadventurersleague.ors/death-nouse-and-she-dd-adventurers-league ‘© Award Player XP as Milestones fa New DM ‘© Experienced DM's are “encouraged” to Track the XP earned per encounter. Use your best judgement. ‘© Players and DM accrue Downtime days atthe rate of 5 DT days per session of play (2 hours) D&D AL Season 4 Player's Guide: bins./crive one! com/folderview?ii-ORiicen7NasSIWN SMG wOrBSAGIRusp-sharinektareet=122 blanki2? Most of the documents listed above have already been downloaded, and are in the same {folder with this Google Doc. Along with another Google Doc that has a checklist of items to bring to the game, game times, and tables. Changing the Adventure How to Run Death House without a TPX: si: starvalersusioscompbloa/aearhhouse htpsléocs.google.com/documentid/s5GIEcqa800DeGOKI7mz0xoXyelbe9rZ8z5/AVGvGAledit wr 08.10.25, 19.01 Running Death House Notes - Google Docs Encounters for Death House! If using milestones, disregard the Total XP for an encounter. oom 3- Den of Wolves WoIria 344 Remove Crossbow from Locked Cabinet vo |u| 20 Room 14 Storage Roor ‘room of animated attack approaching w/in’ feet, so fw | x Room 15 Nurser Suite Specter (nusemaid) 273 ‘pens door to nursery a | 2 | 2 oom 18 Storage Roor ‘saspecter(nursemaid) 279 situational tack distr remains me fom [ow oom 20. Chlate's Room Ghosts 2 (Rose & Thon) 287 not kly to fight - wl try to possess n | as | 1400 MILESTONE 1: Aatvanced to Second Level before entering Dungeon, allow a Lng Rest, Room 234 isabeths Crypt swarm of Centipedes 338 con dsturbea v | 2» | wo Room 28 Larder Gri 373 attacks Ist PC sees ula | a0 Room 29 Ghoulsh Encounter Ghouls 148 tack when Ps midpoint of aay a |» | s0 oom 33 Cult Leaders Den Mimic (door 220 touches door a | se | a0 Room 34 ult teaders'Quarers | Ghastsx2 Gustav and Elsabeth Dur) 48_| attack fremave tems frm footocker | as | 900 oom 38 Ritual Chamber ‘Shamling mound (Lrghoth the if atacked or summoned by eu 1s | ase | 1800 Decayer}270, Verious wale ‘swarm of ate 339, break down awaltoexcape wo | a | s MILESTONE 2: Advance to Thi Level they survive & ext house Non-Combat Rewards Room Treasures oom | east cabinet locked heavy crossbow, aight crssbow, hand crossbow, and 20 bolts fr each weapon North cabinets unlocked + smallbox containing a deck f plying cards and an assortment of wine gases. rooms — | Ontopef Desk 4 allam, jar of ink 2 ql pen, 2 ederbox, anda eter kt contaning ed wax candle four lank sheets of parchment, anda wooden seal bearing the Dust fami’ insignia (a wind, Inthe desk crawer ‘© anion ey which unlocks the dor to area 20, Rooms | chestcontaining ‘#3 blank book w/black eather covers (75 gp) the spel sols (bes, protection from poson, spiritual weapon} the ded to the house, the deed toa windil, anata signed wl hitpsildocs.qoogle.com/docume /1s5GIEcSqa90oDeGOKr7mz0xoXyqlbestZ825)AVavGAledit an 08.10.25, 19.01 Running Death House Notes - Google Docs oom 12 | The jwriry bor onthe varity is made of sve with gold flee worth 75 apt contains ‘three gl rings (worth 25 gp each) thin platinum necklace wih a topaz pendant (worth 750 gp) Room 25 | 25A. This rooms chest contains 23 gp and 60 spina pouch mace of human skin. (1.6 gp) 258, Ths room's chest contains thre mas gates (worth 10 gp each) na folded piece of back cloth. (30 gp) 25C. Ths room chest contains aback leather eyepath witha carnelian (worth 30 ge) sewn ito. (S09) 250. This rooms ehest contains an woryhaitarush wih sive bts (worth 25 gp) 256. This room's chest contains a siveredshortsword {worth 3209), Room’ | The crystal orb worth 25 gp tht canbe used as an arcane focus. [or for Launch event: 1 Orb ofthe Wormage*] oom 3s | open erate ‘containing thirty torches anda leather sack with teen canes inside Footocke containing ‘© cloak of protection 2 small wooden cof (unlocked) containing four potions of healing = chainstirt Ines kt flask of alchemists fre bullseye lantern *_spelbook wit a yellow lather cover containing the folowing ward spells ©) Astlevel: dsgulse self enti, mage armor, magic isl, protection from evil and good © 2nd level: darision, hold person, invisibly, magic weapon oom 6 | skeleton fad 2 god sng (25g) [ofr Launch event: a Ring of Mind Shielding*] on one of ts bony Hoge * In store reward during Launch event play. Magic Item Descriptions CLOAK OF PROTECTION - DMG 159 Wondrous item, uncommon requires attunement) ‘This heavy black look mode of rough wool with a hood trimmed n black wo fur When worn, the wearer's ids thot ther sense of sli heightened-os is ther hunger for undercooked meot. The cloak grants @ +2 bonus to Itoi check. &desrnton of his item an be found inthe Dungeon Moste' Suite You gina +1 bonus to AC and saving throws while you wear this cloak RING OF MINDSHIELD - DMG Page 191 ing uncommen (require attunement) \Wiher his god rings tuned, any Charisma [Decepson] check the wearer makes against 2 inion of Stahd is made with advantage. However, each of the four Obsesions sar able to ee! the ig’ presence and can sense when trea. description of his item can be found in the Dungeon Masters Guide, ‘While wearing this rng, you are immune to magic that allows other creatures to read your thoughts, determine whether you are ying, know your alignment, or know your creature type, Creatures can telepathically communicate with you only if you allow t- ‘You can use an action to cause the ring to become invisible unl you use another action to make it visible, until you remove the rng, or uti you de. Ifyou die while wearing the ring, your soul enters it, unless it already houses sou, You can remain inthe ring or depart for the after. As long as your soul iin the ring you can telepathically communicate with any creature wearing. A wearer can't prevent this telepathic communication +1 Orb of the Warmage - DMG Page 212 (rb, uncommon require attunement by ospelcaster) This ob functions as a wand ofthe warmage. When ts power i activated the faces of those that thas san con be seen suiring nthe mists within the orb, their mouths wide In silen screams of etermol agony. A description ofthis item can be oundin the Dungeon Master’ Guide. Wile holing this orb, you gun a +1 bonus to spell attack ells. In adltion, you ignore half cover when making a spell tack, htpsléocs.google.com/documentid/s5GIEcqa800DeGOKI7mz0xoXyelbe9rZ8z5/AVGvGAledit a7 08.10.23, 18.01 Running Death House Notes - Google Docs Room 14, Storage Room - Broom of animated attack ENCOUNTERS, Small construct, uroigned ‘mor Clas 15 natural armer) | it Points 17 (S46 | Speed Of, fy 50. (hover) Room 11. Balcony - Animated Armor sm eK CON INT WIS CHA Saving Throws Dex = Mestum construct, unligned ‘Armor Cass 1 intra armor | Mt Pints 3 (648 6) | speed 25 Saving Throw Des uyche sme Dex con NT wis Gia Condition munis blinded, charmed deafened, frightened, paralyed peti, seta 1200) a3) ats seats) Conan 1 erarnes *enteneds pareve, sewed Damage immunities poson, psychic Senses insight 60 ft (lind beyond this radius), passive Perception 7 Condition immunities blinded, charmed, desfene, exhaustion, fight, eee ei etciue watson) paalyed,pttfed, polsones ‘Senses bindsight 60 ft. (blind beyond this radius), passive Perception 6 ‘Special Traits Languages — | Challenge 1 (200% 1 Antimagi Susceptibility: The boom is incapacitated whiein the ares of aH an antimogic els Mtargeted by csze maar, the sword must succeed on 2 Constttion soving throw against the casters spell save DC or fll Unconscious for mine, False Appearance: While te broom remains motionless and yng, Isindstrgulshable rom a normal broom. © Antimagle Susceptiblt: The aro is incapactated whl inthe area of an ontimagic tf argeted by espe! mag, the amor must succeed on 4 Consstuon saving throw against the easter’ spel save DC or al Unconscious for minute. False Appearance: While the armor remains motionless itis ‘Actions indssinguishable from a normal su of armor. 1 Maikatack The broom makes attacks at +5 to hit ana 14443 ‘toad bludgeoning damage. ¢ Multottac: The armor makes two melee ata, 5 Sans eopon Ate toi ree mete H+ Room 20 Children’s Room - Ghosts x2 [Rose & Thorn] Small undead, Lawful Good ‘Armor lass 1 | Ht Pints 35 1086) | Speed Of fy 40. hover) Room 15 Nursemald’s Suite - Room 18 Storage Room - Specter “Tyg ast +t Poms 25 PAG Speed son et o) 10) 2 lightning, hander, Bvapsoning, we (Nursemaid) 712) 33 (00) Damage Resstances 20, from nonmagial tacks Damage Immunities cold necrotic poison and slashing Medium undeod chootiei ‘Armor Cats 12 | HitPoints 22 (58) | Speed 0 STR ‘OE CON wis GHA condition Immunities charmed, extaustion, frightened, grappled, paralyze, 2(3)_ 140-2) so) 2040) 060) 1260) peti, poisoned, prone restrained Damage Resitances acd, cole, fr, Iehiing tharder bludgeon, pecing and Senses darhsion 60, passive Perception 11; sleting from nonmagica stacks Languages Comyn | Challenge 3700 XP) Damage Immunities necrotic, poison ane Condition immunities charmed, exhaustion, gapped, paralyze, etre, poisoned, prone, restrained, ureanseous ‘Senses darhsin 60, passive Perception 10 fon the Materia Plane, and vice vers, Languages understands al languages new in fe but can't speak | Challenge 2 ' Incorporeal Movement: The ghost can move through other creatures and (200 xP} objects asif they were ficult tran. takes 5 (1410) force camage fit fends ts tur nice an objet ‘© ethereal Sight: The ghost can see 60 feet nto the Ftherel Pane when i ‘© Incorporeal Movement: The specter can move through other creatures ietend Hits 7 (406+ 3) necrate damage. Sunlight Sensitivity Whi sunlight, the specter nas disadvantage on ‘© Ethereaness: The ghost enters te Ethereal Plane from the Material ‘tack ol 25 well as on Wisdom (Perception checks that rely Sight Plane, orice verse tise onthe Materia Plane whie tin the Border Ethereal and vice versa, yet it ean affect or be affected by ing onthe other pane + Ufe Drain: Melee Spel Atack: 4 toi, rach one eeature Ht: 10 1+ Porsestion (Recharge 6) One humanoid that the ghost can se within S {6} necro damage. The target must suceeed ona OC 10 Constitution fect oft must cere ona DC 13 Charsra saving vow ot be posiessed "avng throw or tshit pont maximum seduced by an amount equate by the ghost: the ghost then disappear, and the targets incapacitated ‘the camage taken This eduction ass until the erature Fishes a ong and loses contol of tbody. The ghost now contro the body but doesn rest. The target sf ths effect reduces ts hit point maximum to. epeve the targt of awareness. The ghost ca'= be targeted by any attack, spel or other effect, exceat ones that turn undead, andi etalas Insaigment intelligence, Widom,Charsma, and immunity ta beng charmed and ightened. otherwise uses the possessed targets the anos ends tas bonus action, or he ghosts turned or forced ot by anetfect ike the dispel evil and good spel When the possession ends, the host reappears in an unoccupied space within 5 fet ofthe boy. The targets immune to this ghosts Possesio for 24 hours ater succeeding fon the saving tvow or ater the possession ends. {Wu not normally attack, and wil ry o posses players that leave the room, ntps:ifdocs google.comidocumentits5GIEcSqa80oDeGQKr7mz0xoXyalbestZ8z25)AVBvGAledit an 08.10.23, 18.01 Room 23d Elisabeth's Crypt - Swarm of Insects (centipedes) ‘Mestum swarm of Ty best, unaligned ‘Armor Cass 12 nstural armor | Mt eins 2 (548) | Speed 20 climb 20 STR ‘DEK ON INT WIS CHA 3a 3363) 1900) aes) 7a) abs) Damage Resitancesbadgeonng, pletang sashng Condon immunities charmed, rghtened, grappled, paralyzed, ptrfed, prone, ‘ents bindsigh 10, passive Perception & | Languages ~ | challenge 1/2 (100| ‘© warm: The swarm can occupy another ceatutes space and vee versa, ‘and the swarm can move through any opening age encuah fra Tiny + Swarm of Centipede: A creature recuced 10 hit pointsby 2 swarm of centpedess stable but poisoned fr 1 hour even after regaining ht pointe ane parla whe possaned in is way swarms pace. HE 10 (464) percing damage, o (248) piercing damage iftne swarm has hao ts ht points a fewer Room 29 Ghoulish Encounter - Ghouls x 4 Mestum undeod chaotic ei ‘Armor Cass 12 | HitPoints 22S) | Speed 30 TR eK CON INT ca io) J 00) 72) ea) ge Immunities pawn Condition immunities charmed, exhaustion, poisoned Challenge 1 (200%) 20/00) Bite Meee Weapon tack: #2 to ht, reach fe, one creature. Hit 9 (246 +2) piercing doa + Claws: Melee Weapon Atock =8%o hit each fone target. Hits 7 (286 +2) slashing damage the targets a creature othr than an efor undead, must succeed on 3 OC 10 Constitution saving threw or be parlyed for inure. The tage can repeat te saving throw atthe end ‘oF eathof its turns, ending the efecton ise ona success Running Death House Notes - Google Docs Room 28 Larder - Grick ‘Medium mantras, neuta! ‘Armor Class 4 natura are) | Hit Pelnts 27 (648) Speed 30, cimb 30. raie7) 14442) 40) 3a) tse) 563) ‘Damage Resiancesbceeoring piecing, ad siahing For non-Tapieal aac Senses carkision 60, pasive Perception 12 | Languages — | Challange 2459 XP) ‘© Stone Camouflage: The gk has advantage on Desert (Stelth) checks Multiatack the rick makes one attack with its tentacles. tits, the gic an make ane beak attack against the same tr Tentacles: Mele Weapon Atock: +4 ta Mit, reach 5, one target. Mit: 9| (26 +2) slashing damage Beake Melee Weapon Atfock +8 to it each fone target. Hit (146+ 2 piercing damage, Room 31 Darklord’s Shrine Shadows x S Medium undeod chaotic evi ‘Armor Class 12 | Ht Points 16 [338 + 3) | speed 40 STR ‘OX ON NT Wis 612) 2462) 13iea) ta) 2001 ‘east (om a igh or darkves) Damage Vulerabltes radiant ‘Damage Reistances ald, cod fre, lighting thunder; bludgeonin, pein, and slashing fom nonmagial tacks Damage Immunities necro, poison Condition Immunities exhaustion, tghtones rapped, paalze, petites, poisoned, prone estained Senses carhision 60, passive Perception 10 | Languages 2») 1 Amorphous: The shadow can move trough 9 space as natrw as inch wide without squeezing ‘© Shadow stealth: niin di ight or darkres Hide action a 2 borusacton, ‘Sunlight Weakness: While in sunight, the shadow has asadvantage on attack ls, ably ects, andsaving tows. om 84 | challenge 1/2100 shadow cn take the ‘Strength Drain: Melee Weapon Attack: +4 oh, reach Sf, one creature bie: 9 (246+ 2} nacre damage, and the targets Serength scores reduced by 1. The target des this reduces ts Strength to 0 Ctheratse, the redueson lst unc the target fishes a shor or lang est Ifa nar-evl humanoid dies fom this tack, a new shadow rises rom the ntps:ifdocs google.comidecumentits5GIEcSqa80oDeGQKr7mz0xoXyqlbeStZ8z25)AVBvGAVedit 57 08.10.23, 18.01 Room 33 Cult Leader's’ Den - Mimic (door) Medium monstrosty ehapechanger), neutral ‘Armor Cass 1 natural armor | Hit Pints (0d «18 | speed 25 & 2763) 32a) 542) 53) 231) ta) Damage Immunities acid Condition immunities prone Senses darevision 60, passive Perception 15 | Languages ~ | Challenge 2250 P) ‘orbackinto its tue, amorphous frm Its statist are the sae in each form. Any equipments wearing or crying ist ransormed reverts taitstue form ites Adhesive (Object Form Only: The mimic adres to anything hat touches AHuge or sale creature adhered tothe mimicis also {rapped by it (escape DC 13). ability checks made to escape this grapple have disadvantage + Fale Appearance (Object Form On While the mimic remsins ‘motionless, ts indatinguishable rom an orinary objet, Grappler: The mimichasacvartage on atack ols aginst any creature rapped by [10 +3) bluseeoning damage. the mimi in objet form the tare is subjected to ts Achesive tat + Bite: Mize Weopon Attack +5 tofht,reach Sf, one target. it 7 (2+ 3) plrcng damage plus 4 (1) acid damage Room 38 Ritual Chamber - Shambling Mound [Lorghoth the Decayer] Lorge por, uraligned ‘Armor Clas 15 ratural amor Hie Points 136 (160 + 48} | Speed 20, swim 20 sta) aeiea) 53), 20,40) sta) Condition immunities bine, deafened, exhaustion ‘Senses bindsight 60 (bind beyon tis radu, passive Perception 10 | Languages T challenge 5 (2.800 x") + Ughtning Absorption: Whenever the shaming mound ie subjected to lighting damage, takes no darage and rgains 2 number of it points ‘equal tthe lighting damage deat Pactiong ‘© Mutattack: The shambling mound makes wo sam attacks. f both ices hit Mecham or smaller trees, the target i grappled (escape DC and the shaming mound uses ts Enuif ni Slam: Melee Weapon Attack: 7 taht, reach ft, one target. M13 (248 #4) bludgeoning damage. EngultThe sharbling mound engulfs @Meslum or smal creature rapoed yt ‘The engufed targets Binded, restrained, and unable to breathe, and t must succgad on 3 OC 14 Consttuton saving throw atthe start of ean of the mounds tus take 13 2a) bladgeoning damage the maund moves the engulfed target moves witht The mound can have only one eeature engulfed a aime Running Death House Notes - Google Docs Room 34 Cult Leaders’ Quarters - Ghasts x2 [Gustav & Elisabeth Durst] Medium undead chaotic ev ‘Armor las 3 | Hit Ponts 35 88) | Speed 30. 1s(s3)___ 27663) 20440) sso) 10140) aa) Damage nesitances necoTe ‘Damage immunities poson Senses carkision 60, passive Perception 10 | Languages Cornmon | Challenge 2 (450) ‘+ Stench: Any creature tha tarts ts turn within feet ofthe ghast must "art ofits next tun. Gna sccesfl saving throw the creature is immune tothe ghas’s stench fo 24 hours ‘= Turning Defiance: The ghast and any ghouls witin 30 fet of thave sdvantage on saving throws against ects that tum undesd, 1 Bite Weloe Weapon Attack: #3 te hit reach Sf, one creature Hit 22 (28 +3) piercing oamage, Claws: Melee Weapon Atack 5 toi each fone art Ht: 10 (26 +3 slashing damage. ithe arget 2 creature other than an lundeag It must succeed on a OC 10 Constitution saving throw or be alyzed for 1 minute he target can repeat the saving throw atthe end Various Walls - Swarm of Rats Medium sworm of Pay beats, unaligned ‘Amor las 0 | Ht Ponts 24 (78-7) Speed 30 Sct) 226-0) 96a) ata) 20/00) 364) Condition immunities charmed righened, eagle, restrained, stunned Senses carhision 30, passive Perception 10 | Languages 2%) ‘Keen Smell: The swarm has advantage on Wisdom (Perception) checks that ely on smell ‘© Swarm: The swarm can occupy another cesture's space an vce vers and the arm can move through any opening large enough fra Tiny vt The swarm ean’ regia hit points or gain temporary hit pons. arived pete, prone, | challenge 1/4150 Bites: Melee Weapon Attack: +2 to hit reach Of, ne targetin the swarm’ space. Hit 7 (2d) piecing damage, or 3 (146) pering damage i the swaem has haf of ts hitpoints or fewer Most rooms wile filed with Poisonous smoke causing them tobe heavily obscured seo maps to ext. ve highlight the rooms on my map that have smoke. Any {eature that starts turn in smote, then has a OCHO Constttion save against aton, or 1410 poison damage Heavily obscured area blocs vison entirely. creature effectvly suffers fom the blinded conditon* when tying to see something in that rea, “Reminder: BLIND CONDITION: A binde creature can't see and automaticaly fas any ability check that requites ight. tack ol against the creature have advantage, nd the creature's attack rol have dsadvantage, ‘reakng through walls rigs outa Swarm of ats. Al the door ways wil be death aps © 0C15 Dexterity Acrobatics | Creatures pushed through doorway make 2 C15 Dexterity save or sue the damage. 1 0C15 ntetigence check (1 minute) ony pias tobe done ina eoom Fare brings 2610 sloshing mage ntps:ifdocs google.comidecumentits5GIEcSqa80oDeGQKr7mz0xoXyqlbeStZ8z25)AVBvGAVedit or 08.10.25, 19.01 Running Death House Notes - Google Docs My mest pathetic sewant, Tam not a messiah sent te you by the Dark Powers of this land. I have nat come ts lead yeu on a path te immortality. However many souls you have bled en your hidden altar, hewever many visitors you have tortured in your dungesn, knew. that yeu are net the ones whe brought me te His beautiful land. You are bul worms. writhing in my earth. You say that you are cursed. your fortunes spent. You abandaned love for madness, tosh solace in the bosom sf another woman, and sired a stillborn san. Cursed by darbness? Of that T have ne deubl. Sause you fram your wrelchedness? T think not I much prefer yaw a8 you are. Your dread lord and master, Strahd ven Zarsvich htpsléocs.google.com/documentid/s5GIEcSqa800DeGOKI7mz0xoXyelbe9rZ8z6/AvGvGAledit co

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