Professional Documents
Culture Documents
Chapter I Nico - 095215
Chapter I Nico - 095215
CHAPTER I
INTRODUCTION
unsure results. The initial intent is to win additional money or material goods.
betting on casino or sports type games over the internet. The temperament of
gambling may vary from sports bets to casino style games. Some examples
are roulette, poker, slots, lotteries, bingo and keno. It can also be called online
gambling.
Philippines but also all over the world. Even though that it is classified as one
because online gambling is an easy money if you are lucky and it is legal in
the Philippines. It will only become illegal if the country did not authorize the
people an opportunity to get jobs, and also there is a lot of investors all over
the world will come in the Philippines to build establishment for their business
online gambling, because this is the latest business in the world. Online
gambling has also a positive impact to the people, it helps us to enhance our
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ONLINE GAMBLING
Online gambling business can earn a lot of money that’s why some
countries allow online gambling became legal in their area, and those country
Ukraine. While other countries did not allow online gambling became legal
and those countries are; United Arab Emirates, Brunei, Cambodia, North
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ONLINE GAMBLING
LITERATURE REVIEW
In October 2006 there were over 2,500 Internet gambling web sites
few of these companies are publicly traded on the London Stock Exchange,
but most are privately owned. The online sites consist of 1083 online casinos,
592 sports and race books, 532 poker rooms, 224 online bingos, 49 skill
free play at most of these sites, ostensibly to familiarize the person with the
game and to improve their skill. However, research suggests that a more ne-
farious purpose is sometimes to deceive players into thinking the odds of win-
ning are better than they actually are (SØvigny, Cloutier, Pelletier, &
the main ones being Costa Rica (382 sites), Antigua and Barbuda (366 sites),
racao) (334 sites), Gibraltar (170 sites), United Kingdom (103 sites), Malta (87
sites), and Belize (55 sites). The jurisdictions with the highest volume of on-
line transactions are, in order, the United Kingdom, Kahnawake Mohawk Ter-
ritory, Antigua and Barbuda, Gibraltar, Costa Rica, Netherland Antilles, Malta,
and the United States (Casino City, 2006). Many companies have developed
their own gambling software. Many others use commercial software with the
most popular ones being from Micro gaming (161 sites), World Gaming (134
sites), Playtech (119 sites), Tribeca Tables (117 sites), and 24hPoker (92
sites) (Casino City, 2006). Some sites require software downloads to play,
while others allow playing on instant online software such as JAVA. Rev-
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ONLINE GAMBLING
enues are very difficult to determine, but have been estimated at about $12
Stock Exchange, 2005). There have also been widely different estimates of
Consistent with these estimates, however, is the fact that sports and horse
race betting, online casinos, and poker account for about 95% of the total
believed to be the single largest market, at 26%. The Asia Pacific region is
2006).
The actual number of people who gamble online has been estimated to
citizens, 49% (7 million) being from the Asia-Pacific region, and 23% (3.3 mil-
lion) from Europe (with the U.K. accounting for 1/3) (American Gaming Asso-
the general population tends to be quite low, but growing. The 1999 the
British Gambling Prevalence Study found that 0.2% of the population had
gambled online (Sproston, Erens, & Orford, 2000). In 2006 it was estimated
that 2% of U.K. adults had gambled online in the past month (Gambling Com-
mission, 2006). In 2005 3.5% of Internet users (age 18 55) in the Netherlands
(who comprise roughly 60% of the population) stated that they had partici-
tion from 5.3% in the previous year. In New Zealand in 2000 approximately
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1.3% of adults had gambled on the Internet in the past year (Amey, 2001). A
national study of gambling behavior in the United States in 2000 found a past
well, & Parker, 2002). More recent surveys of the general U.S. adult popula-
1999 to 2003 found past year Internet gambling prevalence to be between 0.2
Gambling, 2004).3 The most recent Canada-wide study in 2006 has found
rates of 1.5% - 3.1%, with the higher estimate including high risk stocks and
day trading, and the lower estimate excluding these (Wood & Williams, 2006).
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Philippines.
did not.
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RESEARCH METHOD
about online gambling. The data is gathered from different site to be able to
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online gambling is covered all the countries because of the reason that this is
a gambling that uses internet also called internet gambling, meaning all the
people who had access to internet and people who had an account has a
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CHAPTER PLANNING
NATIONAL OVERVIEW
nos, gaming clubs, and other similar recreational spaces. PAGCOR, as stated
the proliferation of illegal casinos and clubs that conduct games of chance in a
right and authority to operate and conduct games of chance into one corpo-
While PAGCOR holds the authority and power to authorize, license, and regu-
late games of chance, games of cards, and games of numbers, however, this
isting franchises or other regulatory bodies, special laws such as Republic Act
No. 7922, and local government units.[13] According to the decree, the opera-
sewage projects, and other public services. In addition to the creation of such
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projects, PAGCOR aims to “minimize, if not totally eradicate, the evils, mal-
practices and corruptions that normally are found prevalent in the conduct and
ment.
PRESENTATION OF DATA
gaming site
Sector 2015
gaming site
Sector 2016
1Q 2Q 3Q 4Q TOTAL
gaming
site
Offshore
gaming
Sector 2017
1Q 2Q 3Q 4Q TOTAL
gaming
site
gaming
Sector 2018
1Q 2Q 3Q 4Q TOTAL
gaming
site
Offshore
gaming
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CHAPTER II
CONCEPTUAL FRAMEWORK
Peer pressure
Events
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CLASSIFICATION
To access the online gambling, you will need three things: a device (a
money. The first thing you need to do is make an account and deposit some
money into it. This will give you the option to choose games and place bets.
From here, it works rather the same as traditional gambling. Your winnings
are placed directly to your account and you always have an option of either
withdrawing it or, in case of bad luck, adding more money from your bank
account.
information should be clearly visible on their sites and if you can’t find it,
something is amiss and you should probably look for another casino. There
are plenty of scammers out there just waiting to take your money and you
shouldn’t make it easy for them. Apart from this, in some countries gambling
Finally, all countries have age requirements for gambling. In most of them,
you have to be 18, but some require you to be at least 21 before you can
Most online casinos offer the same games as traditional ones. You can
play poker, blackjack, and roulette, either against the computer or against
other patrons. However, their bread and butter are online slots. They come in
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ONLINE GAMBLING
all shapes and sizes, from simple three-reel machines to complex video and
progressive slots. One thing they have in common is that they are easy to
learn and don’t require an advanced math degree to enjoy. Unlike poker and
that they could compete against each other, you can figure out online slots
after a few spins. This is one of the secrets of their popularity among the
players and the reason why they are responsible for a large chunk of online
casinos’ revenue.
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ONLINE GAMBLING
CHAPTER III
NATIONAL FINDINGS
erators (POGOs) that cater to registered players outside the Philippines, have
rapidly grown in number. According to the Manila Standard, the online gam-
bling industry in 2017 was the second biggest demand driver for office space
in the Philippines.[48] In just the first six months of 2017, online gambling has
taken up 83,960 square meters of office space, most of which are centered in
areas like Alabang and Bonifacio Global City. It is estimated that online gam-
bling will take up 400,000 to 500,000 square meters office space in 2017. In
late 2016, PAGCOR issued 35 offshore gaming licenses and made over
PHP1 billion in licensing and processing fees. Application and processing fees
amount to $50,000 for online casinos and $40,000 for sports betting, plus an-
other $200,000 and $150,000 respectively upon the approval of each license.
[49] Popular online gaming sites include Betway Casino and Winner Casino.
past nine years. The beginning of online gambling in the Philippines was
2002. A few weeks after, Phil Web officially partnered with PAGCOR for the
tion incorporated gaming into their primary business. By 2007, the prevalence
and success of Phil Web Corporation in the development of the local online
gambling industry was reflected in its whopping year-end net income of P116
million. Finally, in February 2008, PAGCOR officially rebranded its land based
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Casino Filipinos to “PAGCOR”, and in line with this, rebranded all e-Casino
the world. The Philippines is the most receptive Asian country it had reached.
we have applied this even in gambling. The most famous gambling activities
that have been integrated into the Filipino way of life are bingo and lottery,
which are both from the United States and mahjong, which was brought to us
by the Chinese. Now, with the integration of the cyberspace and gambling, the
Philippines has officially joined the bandwagon of the online gambling trend.
Since online gambling pertains to a whole gamut of gambling over the Inter-
net, online gambling is not only limited to playing card games online. In fact,
online gambling is a broad term used to describe anything and everything that
requires the placing of bets. That includes online casino, online sports betting,
How does online gambling work? There are two options for a gambler.
One is to download the casino software onto the computer or one could try a
real time applet running on the Internet. He/she can generally choose to play
for free or for real money. If one decides to play for real money, one has to
make a deposit into one’s account using one’s credit card or by some other
form of cash transfer means. If one gambles, wins and wants to withdraw the
winnings, one has to go to the website’s bank or cashier and request for cash-
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out. The bank or cashier will then send the check with one’s winnings through
PAGCOR ventured into the Internet Casino business not only to widen
the gambling market of casino games like poker, and baccarat, but also to in-
games which were developed by Phil web Corporation and regulated by the
PAGCOR to the Philippine gambling market. Today, the total Internet Casino
lion a year.
Young adults and yuppies today are going crazy over RPGs and other
multiplayer online games. To ride with this craze, PAGCOR created an envi-
ronment which caters to that market. Through this, e-games offer a different
gambling and gaming experience from walk-in casinos. However, these can-
gambling agency, PAGCOR established e-Games cafés and are open to fran-
chisers which exclusively offer e-Games. This venture clicked because not ev-
ery Filipino has unlimited access to the Internet and it is imbibed in the Philip-
E-games are not only innovative and modern, it is also highly conve-
nient. In order to play, all you have to do is visit PAGCOR e-Games Café, give
them your cash and then you could play in your own computer terminal, at
your own pace, in your own time. The fact that it is open 24/7 to anybody 21
years old and above gives a gambler no less of a reason to drop by. Typical
casino games can be played in these e-games terminals. These include Black
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Jack, “21” games like Caribbean 21, Face Up 21, Match Play 21, Pontoon,
Super 21, Baccarat, Pai Gow Poker, War, Red Dog, Tri-card Poker and Ve-
gas Three Card Rummy. Presently, these e-games could be played in Metro
attests to the success of this venture. “The key driver of core Net Income con-
of Phil Web. “In 2008, we opened 45 new cafes, a 59% increase in outlets,
Aside from online casino, there are also sites which cater to online
sports betting. This is basically another form of gambling. These sites permit
events like political elections or outcomes of reality TV shows like Pinoy Big
PAGCOR offered the first online sports betting in the Philippines. It is applica-
ble to all the basketball events operated by the Basketball Leagues in the
Philippines. However, it’s not only limited to the Philippine setting. You can
also bet for basketball games in NBA leagues in the US. You can place as
many bets in as many game formats as you wish. According to Phil web Cor-
poration, the website aims to tap into the $10—billion worldwide Internet
PAGCOR to extend its reach to the overseas market;” said PAGCOR Chair-
man and CEO Efrain Genuino. The appeal of basketballjackpot.net lies in the
fact that it combines the thrill of watching a basketball game and that of plac-
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ing a wager into one accessible and convenient website which unfolds the re-
sult in one click of a mouse. Another one of PAGCOR’s accredited online bet-
an automated facility for the placing of bets with each other. In XchangeBet,
the customers are the ones who create the bets, set the odds of the bets, and
most importantly, set the payouts for those bets. All customer winnings are
uncovering companies that do not issue proper receipts. Since its inception in
June 2006, PSR has awarded over P120 million in prizes and continues to
pick a new millionaire every two weeks. Txtingo Super Singko, PhilWeb's
newest product, is a mobile lottery, with a daily draw giving ‘texters’ the
chance to win P10 million outright. This is the first Philippine multi-million peso
jackpot SMS lottery. However, these are but just the types that are legalized
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INTERNATIONAL FINDINGS
research studies into online gambling reported that in 2004 the global revenue
for online gambling was between $7-10 billion, with at least 45% of that
Furthermore, a report published in February 2005 claimed that there were 5.4
from within the US. It is highly probable that this change in the legality of
the prohibition of online gambling in the US, outlawing the online gambling
available by the online gambling industry. Such changes in the industry are
conceal the full extent of their online gambling behavior for reasons of social
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behavior in general. Parke and Griffiths (2004) outlined the principal reasons
individuals who gamble online is even more difficult, beyond the reasons
Concerns for invading the privacy of their customer base. However, this
Ladouceur & Shaffer, 2004), which calls for all stakeholders in online
across findings. In summary, the general trend of prevalence has been very
study of 2000 participants found that out of 24% of internet users, not one
have ever gambled online. In support of this finding, the British Gambling
Prevalence Survey (Sproston et al, 2000) reported that 0.5% of the population
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had gambled online. These findings must be placed into their cultural context,
and recent changes provide mitigation for the low levels of prevalence. In the
relating electronic cash security, and many homes still did not have access to
Department for Culture, Media and Sport (DCMS, 2006) estimated that there
within the UK. The study had several minor methodological limitations,
study demonstrated high validity across all fronts and achieved a suitable
52% response rate from a random sample of 9003 participants. The study
online bookmaker. Males were much more likely to have bet on sports online
format. The gender divide is also present regarding the participation rates in
gambling through betting exchange (i.e. an online portal for peer to peer
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casino games and bingo, in the preceding 12 month period. Males were also
more likely to have participated in online gambling in the last 12 months, with
Overall, of the three forms of online gambling measured (sports betting with
period.
et al, 2007) reported that 23% of the participants, who gambled on sports
using an online bookmaker, did so at least once per week, with 40% stating
that they gambled at least once per month in this format. In relation to the
bingo etc) in the preceding 12 months, 25% stated that they gambled in this
format more than once per week, and in total 53% reported to participate in
this activity at least once per month. Finally, of the participants who reported
to gamble via betting exchanges 33% stated that they did so at least once per
week, and 49% stated they did so at least once per month. These findings
population gamble online in any format, those who do gamble online gamble
period considerably more people gambled on offline horse racing than on any
form of online gambling, only 17% of offline horse race gamblers gambled in
that format at least once per week whereas 35% of the participants who
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stated they gambled online, gambled at least once per week. Men gamble
more than women. About 64% of the gambling population are men, and only
36% are women. In Finland, both men and women showed increasing
participation between 2007 and 2015. About 6.4% of women and 21.2% of
community.
States. This statistic may be due to their different tendencies in coping with
make impulsive decisions and take risks more than women– making it more
INTERNATIONAL CYBERCRIME
Intrusive Offenses
Illegal Access: “Hacking” is one of the major forms of offenses that refers to
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lines or wireless, and any Internet service (e.g., e-mail servers, chat or VoIP
communications).
Data Interference: Offenders can violate the integrity of data and interfere with
Content-related offenses
Spam: Offenders send out bulk mails by unidentified source and the mail
or films.
cybersquatting.
Computer-related offenses
Fraud: online auction fraud, advance fee fraud, credit card fraud, Internet
banking.
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Combination offenses
Cyber warfare: It describes the use of ICTs in conducting warfare using the
Internet.
LOCAL CYBERCRIME
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CHAPTER IV
ANALYSIS OF FINDINGS
This chapter discusses the data analysis and findings of the study. The
that the data gathered was presented clearly with aids of table, percentage
and graphs.
The overall aim of this study was to determine the countries who
engage this activity about online gambling and to determine the percentage of
There are three section that will determine the percentage of the
SECTION 1
AMERICA
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FIGURE1
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SECTION 2
This section I used bar graph to identify what country has the most
FIGURE 2
LEGEND
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SECTION 3
This section is formulated into pie chart in order to determine the differ-
ence of gender who used most in online gambling all over the world.
Sales
MALE FEMALE
FIGURE 3
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CONCLUSION
Many people who gamble too much have mixed feelings about gam-
bling. They know they are causing problems for the people they love. They
may become anxious and unhappy and sometimes often hate themselves.
But the urge to gamble seems too great to resist. They feel they cannot give
up on all the time, money and emotion they have put into gambling. They can-
not accept that they will never win back what they have lost. Some people still
believed their system will pay off, their luck will change or they are due to win.
Others believed that continuing to gamble is the only way out of a situation
they are ashamed about. Other people promise to quit, but cannot. They fear
their loved ones will find them out. This drives them deeper into hiding and
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RECOMMENDATION
Online gambling can contribute positive result to the countries and the
same time it also contributes negative result, that’s why I decided to choose
this study to conduct because I want to give an idea to other researchers who
also choose this kind of issue, this will help to the future researcher to build a
strong study by the help of my research study. I recommend this to all the fu-
ture researcher because I spend my time and effort to perfectly done this
study. I also recommend this to be publish so that not only researcher in the
Philippines can benefit this research study but also other researcher in the in-
ternational.
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BIBLIOGRAPHY
Wood, R.T. & Williams, R.J. (2006). Internet Gambling: Prevalence, demo-
2009. https://www.philweb.com.ph/pagcor,asp.
Postrado, Leonard (March 21, 2017). “Philippines to issue more POGO li-
2017.
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