Professional Documents
Culture Documents
710 2373 1 PB
710 2373 1 PB
Research
Masters Program in Public Health, Universitas Sebelas Maret
ABSTRACT
Background: In theory, games can be used as a stimulus for optimizing brain development in
children under five. Traditional game may be useful to improve brain development. This study
aimed to analyze the effect of traditional games (congklak) on cognitive and fine motor develop-
ment in children under five.
Subjects and Method: This was a quasi-experiment study with pre and post-test design
conducted at Gembong Sawah, Surabaya, East Java, in February 2021. A total of 33 children under
five was selected by random sampling. The dependent variable were cognitive and fine motor
development. The independent variable was traditional game (congklak). The data were collected
by a set of questionnaire and analyzed by Wilcoxon.
Results: Cognitive development on children under five was higher after intervention (Mean=
34.72; SD= 6.07) than before (Mean=26.88; SD= 6.12) and it was statistically significant
(p<0.001). Fine motor development in children under five (Mean= 24.58; SD= 3.96) was higher
than before (Mean=18.52; SD= 4.61) and it was statistically significant (p<0.001).
Conclusion: Traditional game (congklak) effectively improves cognitive and fine motor
development among children under five.
Correspondence:
Rukmini. School of Health Science Adi Husada. Jl. Kapasari No.95, Kapasan, Simokerto, Surabaya,
East Java. Email: Rukmini.73@gmail.com. Mobile: +6281231833801
e-ISSN: 2549-1172 44
Rukmini/ Traditional Games (Congklak), Cognitive, Fine Motor Development of Children Under Five
be achieved by itself without the need for sti- rable to the influence of various foreign cul-
mulation, families often do not realize the tures that are not necessarily in harmony
important role they can play for cognitive with our cultural values. As an alternative,
development and socio-emotional develop- the competitor is to cultivate traditional
ment in the early years. This condition results games. Traditional games that used to be
in a decrease in a child's intelligence, with found in every corner of the village have
manifestations in the form of a child's deve- begun to be abandoned. Traditional games
lopment being inappropriate for age are very good and suitable to be given from
(Susanto, 2011). an early age, by aligning when brain develop-
Preschool children in Indonesia are ment is at its highest. The traditional game of
23.7 million people or about 10.4% of the congklak is one method to improve cognitive
total population of Indonesia, there is a high and motor skills, according to the character
rate of developmental disorders in Indonesia. of preschool-aged children who are always on
Indonesia's 2018 health profile shows that the move, don't want to stay still, have high
13-18% of children experience developmental curiosity, like new things. Traditional games
delays. The Indonesian Ministry of Health, offer values that seem implicit and simple,
2015), reported that 0.4 million (16%) but these values must be possessed by
Indonesian toddlers experience developmen- children in their future lives and must be
tal disorders, both fine and gross motor dis- developed from an early age, in order to
orders, creativity development, lack of in- realize optimal development.
telligence and speech delays. This study aims to analyze the effect of
Developmental disorders occur due to traditional games (congklak) on the cognitive
several things, including race, family or here- and fine motor development of preschoolers.
dity, genetic or chromosomal abnormalities,
age and gender. External factors are also SUBJECTS AND METHOD
important to pay attention to, namely the sti- 1. Study Design
mulus to children through games, which Quasi-experimental research with pre and
generally become a problem in itself, inclu- post test designs, conducted in Gembong
ding obstacles in providing play equipment, Sawah, Surabaya, East Java, in February
socializing children, involvement of mothers 2021.
and other family members in children's ac- 2. Population and Sample
tivities (Rita et al., 2011). A total of 50 preschool children aged 3-6
Traditional games are now starting to years were selected by random sampling.
be abandoned, replaced by games that are Cognitive and fine motor development in
fully presented in Android facilities, which preschool children was measured before and
without realizing it have a lot of unfavorable after being given traditional games (cong-
effects on children's development. Studies in klak).
the field show that children are increasingly 3. Study Variables
unproductive by playing, because they are The dependent variable is cognitive and fine
used for daily activities in front of computers, motor development. The independent vari-
television and gadgets, such as playing able is the traditional game (congklak). A
games, chatting, watching and monitoring total of 50 childrens aged 3 to 6 years old was
their various social media (Margandi, 2017). selected by random sampling. The dependent
The use of technology brings its own pro- variable were cognitive and fine motor de-
blems to children who are still very vulne- velopment. The independent variable was
www.thejmch.com 45
Rukmini/ Traditional Games (Congklak), Cognitive, Fine Motor Development of Children Under Five
www.thejmch.com 46
Rukmini/ Traditional Games (Congklak), Cognitive, Fine Motor Development of Children Under Five
The number of children with cognitive also shows that there are no children in the
development developing as expected in- undeveloped category after (0%) given the
creased after (70%) was given the Congklak congklak game compared to before (2%)
game compared to before (26%). The data (Table 2).
Table 2. Description of cognitive development before and after the Congklak
Game in preschool children
Cognitive Development
Classification Pre Post
n % n %
Very well developed 0 0% 0 0%
Growing As Expected 13 26% 35 70%
Start Growing 36 72% 15 30%
Undeveloped 1 2% 0 0%
Children with fine motor development deve- children who had not developed as much as
loped very well after (74%) were given a game 24% and after the intervention there were no
of congklak compared to before (0%). The children who were in the 0% undeveloped
data also shows that the change from before category (Table 3).
the intervention was that there were still
Table 3. Overview of fine motor development before and after the Congklak Game
in preschool children
Classification Pre Post
n % n %
Very well developed 0 0 37 74
Growing As Expected 1 2 13 26
Start Growing 37 74 1 2
Undeveloped 12 24 0 0
The mean of fine motor development to before (Mean = 18.52; SD = 4.61), and this
increased after being given the congklak result was statistically significant (p<0.001)
game (Mean = 24.58; SD = 3.96) compared (Table 5).
Table 5. Fine motor skills of preschool children before and after being given
traditional games (congklak)
Fine Motor Development Mean SD Min. Max. p
Before the traditional game (congklak) 18.52 4.61 7 28 <0.001
After the traditional game (congklak) 24.58 3.96 14 28
www.thejmch.com 47
Rukmini/ Traditional Games (Congklak), Cognitive, Fine Motor Development of Children Under Five
www.thejmch.com 48
Rukmini/ Traditional Games (Congklak), Cognitive, Fine Motor Development of Children Under Five
www.thejmch.com 49
Rukmini/ Traditional Games (Congklak), Cognitive, Fine Motor Development of Children Under Five
www.thejmch.com 50
Rukmini/ Traditional Games (Congklak), Cognitive, Fine Motor Development of Children Under Five
www.thejmch.com 51