The document contains coordinates and display settings for various elements in a game's heads-up display (HUD), including weapons, ammo count, crosshairs, and auto-aim display. There are two sets of coordinates, one for a resolution of 320x320 and another for 640x640. Each element lists the name, position on screen defined by x and y coordinates, and size defined by width, height, and depth values.
The document contains coordinates and display settings for various elements in a game's heads-up display (HUD), including weapons, ammo count, crosshairs, and auto-aim display. There are two sets of coordinates, one for a resolution of 320x320 and another for 640x640. Each element lists the name, position on screen defined by x and y coordinates, and size defined by width, height, and depth values.
The document contains coordinates and display settings for various elements in a game's heads-up display (HUD), including weapons, ammo count, crosshairs, and auto-aim display. There are two sets of coordinates, one for a resolution of 320x320 and another for 640x640. Each element lists the name, position on screen defined by x and y coordinates, and size defined by width, height, and depth values.