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Tour 10 Shootout Guide

I provide the content for free, however, many people ask if they can pay me for the guides. It is
entirely up to you as I don’t request anything, however, if you do wish to contribute you can send any
donation to https://www.paypal.com/paypalme/focetbuk. I will keep any kind donations to give to my
children when they are older
TW=Tailwind HW=Headwind

XW=Crosswind LS=Left Spin

RS= Right Spin TS=Top Spin

BS=Back Spin NMT=No Move Target

BG=Ball Guide X=Confirmed Shot

R=Recording Available CR = Confirmed and recorded

UP=Underpower OP=Overpower

PB= Pull Back PU=Push Up


Pull angles. Shot power and adjusting to higher or lower points
Pull angles
This isn't always pointed out in the guide, but when there is a XW with TW, we will usually favour a pull
angle that takes us more towards the tee. Conversely, if there is a XW with HW we’ll use a pull angle that
takes us away from the tee. On some holes this does not matter, however, on others, where we need to be
precise with the landing spot, e.g. Milano 3, this can be critical. If you find yourself missing the landing spot
this will usually be the reason. I’ve linked an example… hit the Pyro Kings image to take you there. You will
see my pull angle is what is called 12:01, which means as I adjust I am moving closer to the tee, meaning
any additional TW push I encounter should be compensated for. I then shouldn't miss the rough.

Shot power and adjusting to higher or lower points .


Another issue you may face is adjusting to a higher point or lower point. Sometimes we
have taken this into account in the shots we have set up. However, others we can't
because it depends on the strength of the wind as to whether you'll end up at a higher
or lower point. In the example given, we actually end up at a higher point. Due to the
mechanics of the game, this means that the ball will travel further than you intended.
Therefore, on that shot I underpowered it slightly too. The opposite happens when we
adjust to a lower point. I.e. the ball travels a shorter distance, so to compensate we
would either overpower slightly or push up slightly before we take our shot. If you find
you are missing shots, watch my replays back to see if I am using a pull angle and/or
over or underpowering slightly.
Important Guide Information Regarding Clubs/Balls

Thors Hammer/Sniper 9+
The guide is built around using a Thors Hammer and Sniper 9+. On some of the holes, in
particular, you will need TH6+ for the shots to work. I haven’t provided Sniper alternative shots
as the TH shot I find is more consistent. However, you should be able to find suitable alternative
approaches elsewhere. Alternatively, use the techniques in this guide to develop your own shot.

Quasar
I have set up the guide to use a Quasar - all shots use P1 in the app and sniper
shots use Sniper 10 settings always.
● If using a Navigator you will need to amend using curl.
● If you are using a P3 ball and there is a sniper shot that requires setting up from min, you
will need to push back 5.4 rings after adjusting (this will put you in the same position as P1
ball).
● If you are setting up a shot from min Thor’s Hammer 4-6 with a P3 ball, you will need to
push back 2.8 rings after adjusting, with TH7 it’s 3.9 ring pull back, this is to match the P1
position.
Porthello Cove

Koh Hong 2

Drumore
Driver
WIP - based of a few Max +50
summer major practice shots TH7 - Set up with white ring on back and
5.3BS (7mph)
left rough
4.7BS (11mph) Max +40 TH4-6 image on left
4.5BS (13mph) 5.5BS (7mph)
Driver 4.1BS (15mph) 5.1BS (11mph)
Max +50
Porthello 3

2LS 4.5BS (13mph)


TH7 - Set up with white 8.0BS (7mph)
ring touching fringe and 4.1BS (15mph)
7.2BS (11mph)
red ring on the left rough 2LS
6.7BS (15mph)
1.3LS
Max+40
6.8TS
2LS

Max +45 Max+45


8.5BS 2.7 BS
1.6LS 2RS Sniper
Max TH
Left curl Start white ring by right
rough on middle pad at
+5 (P1 Max)

Max +50
Max +45
2.9BS (7mph)
2.8BS (7mph)
Max +45 3.2BS (11mph)
3.2BS (11mph)
2.9BS (7mph) 3.5BS (15mph)
3.6BS (15 mph)
3.2BS (11mph) 2LS
2LS
3.6BS (15mph)
2LS

Try less curl


½ triangle
WIP - based of a few summer major
practice shots Sniper
1:1
Set up aim the position below
3.2TS
1:1 with 2TS 2RS. You should be
Porthello 3B

2RS
3.5TS 1:1 able to wobble left and right
A touch
2RS 4.1TS and the ball guide will hardly
more curl
2RS move 3rd bounce will be on
fringe line
1:1
Sniper Max+10
3.0TS
2RS 1:1
Start red ring by 3.6TS
rough at +5 (P1 2RS
Max)
Max +10 Max+10
3.7BS 3.3BS
1RS 2RS

Max+10
3.8BS
2RS

Max +10
5.3BS 13mph+ Max +10
Max +10
5.2BS 12 mph 4.5BS
5.3BS (15mph)
5.0BS 11 mph 2RS
5.0BS (11mph)
4.8BS 8-10mph 4.7BS (8mph)
1-1.5RS (depending 2RS
on wind angle)
WIP - based of a few summer
TH4+/Apoc6+ Min +20 Sniper
major practice shots Reduce BS by 1
1.At complete min yellow Min +20 bar per 7 mph NMT
ring to left rough (TH7) Reduce BS 1 bar
and apply about 7BS & per 9 mph Initial spin to hole is
0.2LS, BG to Hole. Min +20 2.7BS 0.5RS
Offset left Reduce BS 1 bar
2. Apply counterspin per 9 mph Use counter spin for
1 green square to 3 mph Offset right XW of 1 green
for XW, see table square for 1.8mph.
Min+20 See table
1 bar BS to 7 or 9 mph 6.8BS Min+20
wind Offset left 7.0BS 1BS to 8mph
Porthello 3C

Offset right
Max+20
2.3BS Max+25
10mph = 1LS 2.7BS
Offset left - Offset right
More than table 10mph = 2RS
suggests
Max +25
3.5BS - 7mph
Max +20 3.8 BS - 10mph
3.1BS 7mph Max +25 4.4BS - 15mph
3.5BS - 10mph 3.8BS- 8mph Offset right
4.0BS - 15mph 4.1BS-10mph roughly ⅔ of table
Offset left 4.7BS 15mph below
roughly ⅔ of table in 0.5RS
the bottom right

Wind 7 8 9 10 11 12 13 14 Wind 7 8 9 10 11 12 13 14
XW 2.3 2.7 3 3.3 3.6 4 4.3 4.7 XW 3.9 4.5 5 5.5 6 6.5 7.1 7.7
Offset Wind Offset Tables Offset
squares squares
See next page for alternative HW set up

Sniper

This is the
no spin
position. Min +80 Min +30
Top of Min +30 2.7-3.1TS (12:01)
yellow ring 2.4-2.9TS 2RS 2.8-3.2TS
touching 2RS 2RS
the rough. PU 1 ring per 5mph
PU 1 ring per Or 1 ring per 7mph
Koh Hong 3.2

Note where 5mph in xw angle


the ball
guide is
going with Max +30 Max +20
no spin 5BS 4.7BS
2RS 2RS
Wind >12 PB 1 ring
small UP per 5mph
Sniper

This is the no
spin position. Max +30 Max +20
Max +30 5 to 5.2BS
It will be 5.2 to 5.8BS 5.3-5.9BS 2RD
around 2 2RS 2RS
rings before wind>10 apply Do small Pull back (PB)
+0 yards with small UP underpower 1 ring for every
a sniper 10 No curl in XW 2.5mph
angle (because
adjusting to a
higher point)
WIP
TH

This is the no spin position. At absolute min distance,


orange TH7 ring touching rough on right. TH6 will be
Min +20
2/3rds of orange in the rough.
8BS
2RS
Min +20
Min +20 8BS
8BS PU 1 TH7 ring
Koh Hong 3.2

per 4mph 2RS


1.2RS
PU 1 TH7 ring PU 1 TH7 ring
per 4mph per 4mph
More XW
angle use max
BS 1RS
Sniper 9+

1) Apply max BS 1 LS Max +40


2) Blue right touching Reduce LS
left bunker Reduce BS >10mph
Koh Hong 2 - 3C
Max +25 (1 bar less at Max +25
3) Put 3rd bounce just Add LS Reduce LS
over 1 square 15mph)
PU 4 rings after PU 4 rings after PU 4 rings after
behind hole adjusting. If in adjusting
4) Respin now if adjusting
bunker after this
needed before PU another 1.5
adjusting rings Max +15
Max BS 0.5-1RS
PU 4 rings after
Max +30 adjusting
Increase to
1.1TS after Max +35
finding position Respin to
1.1TS 1.3LS after
Long iron (grizzly 7+ Use circle break finding position
best) Left curl
If >11mph PU 1 rings
1) Apply 0.5TS 2LS If >13mph PU 2 rings
2) Position so that BG
mimics the image
Max+30 Max+30
Max+30
Keep same spin- Keep same spin
XW angle use 0.8TS Keep same spin XW angle use 0.7TS
In XW angle use some
left curl
Sniper
See next page for alternative HW set up
Max +30 (11:59) Max +40
This is the no
3.3 to 3.5TS 3.5TS-4TS
spin position.
2LS 2LS
White ring
PU 1 ring per 2mph PU 1 ring for
touching
every 2mph. eg Max +30
bunker, 3rd
After PU, PU 1extra 10mph PU 5 (favour 12:01)
bounce just
rings
Koh Hong 3B.2

on fringe and ring 3.3TS- 4TS


dark green 0.1-0.7LS
square Curl shown is for PU 1 ring per
12mph need more 4mph
in stronger winds

Max +55 Max +30


2.5BS Max +30
2TS
2LS 1.8TS
2LS
Sniper 0.5 to 1LS
Amend curl to suit
PU 2 rings use right curl in
wind- Curl shown is
White rings after adjusting higher winds
for 10mph.
touching >11mh PU 3 rings 2.5B
bunker on left S2
LS
and rough on LS
right. B S2
2.5 Max +45 Max +45
Max +45 2.6 to 2.9BS 2.5 to 2.9BS
2.5 to 2.8BS 2LS 2LS
2LS PB 3 rings PB 1 ring per
Use a little less curl 3mph up to a
PB 1 ring per 3mpg if than shown maximum of 3
not in bunker up to a rings
maximum of 3 rings

Use a little more curl


than shown
Thor’s Hammer - HW
Testing a new HW
set up
P1 Min - TH6 red ring on rough. If using higher TH
then match up with where the ball guide is pointing
at the sign
Min+55
5 - 6BS Min+55
5.5 -6.5BS
Koh Hong 3B.2

Min+50 2LS
2LS
5.5 - 6.5BS
2LS PU 1 ring after
adjusting PU 1 ring after
adjusting
PU 1 ring after
Baby LC needed in
adjusting
low winds

Min+50
7BS
2LS

PU 1 ring after
adjusting
Wood

NMT
(I need to check if
same for Sniper)
Min+35

3.2BS
These are guesses
Min+35 (3.0 >12mph) Min+35
at present based
3BS 1.4LS
off two shots
2LS 3.4BS
Drumore 3c

Introduce 0.9LS
some left curl x
>8mph

Min+30 Min+30
Long Iron 3.7BS
2LS 3.9BS
This is the no spin Curl shown 1LS
position. White for 10 mph
ring just slightly
overlapping rough 1LS
on bottom & TS
1.1
right….. Bullseye
where the shadow Max +20 Max +20
meets the light. 0.9 to 1TS (12:01)
0.5-0.8LS 8mph-0.8TS
Grizzly 6 to 8 will More LS in Max +20 10mph-0.7TS
be at +1 yds. stronger winds 10mph-0.9TS 0.6 - 1.5RS
14mph-0.5TS
0.4RS
Wood Min +50
This is the 1-1.3BS
no spin 0.5-0.9RS Min +40
position. Adjustment not Min +50 (11:59f)
into bunker (11:59) 1 to 1.4BS
Drumore 3b
Second Min +40 1-1.3BS 1 to 1.8RS
bounce is 1.3-1.7BS 0.4RS
on the edge 0.4RS
of the dark
square line
to the right Min +25 Min +30
of the pin 2BS 1.8BS
0 to 0.2RS 1.9RS

Wood < 7mph wind only Sniper9+


This is the no spin TW position. Blue riing touching curve of Min +30 (12:01) Min +30 (11:59)
In all winds UP a small touch. rough 2.9BS 2.9BS
1.5RS Mid +30 2RS
6.2BS
8mph+ will need UP 2LS 8mph+ will need UP

Mid +25 Mid +30


6.2 to 6.5BS 6.5BS
2LS 2LS
Baby UP
Driver
This is the
no spin
position. Min +20
0.8BS
Min+10(11:59) 0.1LS
0.9BS Min +10
0.3LS 1BS
PU 0.5 TH6 0.1RS
rings (2 clicks)
1BS
Drumore 3

0.4
LS
0.5
PU

Mid +30 Mid +30


1.5BS 1.5BS
0.5LS 1.1RS

Wood
This is the
no spin
position. Mid +35
Mid +35
2 to 2.2BS
2 to 2.2BS Mid +35 1RS
0.5LS 2.2 to 2.5BS
0.3RS

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