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Tour 8 Shootout Guide

I provide the content for free, however, many people ask if they can pay me for the guides. It is
entirely up to you as I don’t request anything, however, if you do wish to contribute you can send any
donation to https://www.paypal.com/paypalme/focetbuk. I will keep any kind donations to give to my
children when they are older
Throughout this guide you will see the TW=Tailwind HW=Headwind

Pyro Kings symbol in the middle of the XW=Crosswind LS=Left Spin

wind arrow. If you click on that symbol it RS= Right Spin TS=Top Spin

will take you to a playlist of replays of that BS=Back Spin NMT=No Move Target

hole in different wind conditions. BG=Ball Guide X=Confirmed Shot

R=Recording Available CR = Confirmed and recorded

UP=Underpower OP=Overpower

Pyro Kings is a relaxed friendly clan that is


usually in Master 3 or C100. We have a
second clan too which is even more relaxed
where points do not matter as much, however
both clans have the same support
mechanisms and chat groups including hole
chats. If you are interested in joining the
clan, please contact Damien GC or me (Focet
Buk) through FB or Messenger.

V3 T10 Beta: Third draft


Pull angles. Shot power and adjusting to higher or lower points
Pull angles
This isn't always pointed out in the guide, but when there is a XW with TW, we will usually favour a pull
angle that takes us more towards the tee. Conversely, if there is a XW with HW we’ll use a pull angle that
takes us away from the tee. On some holes this does not matter, however, on others, where we need to be
precise with the landing spot, e.g. Milano 3, this can be critical. If you find yourself missing the landing spot
this will usually be the reason. I’ve linked an example… hit the Pyro Kings image to take you there. You will
see my pull angle is what is called 12:01, which means as I adjust I am moving closer to the tee, meaning
any additional TW push I encounter should be compensated for. I then shouldn't miss the rough.

Shot power and adjusting to higher or lower points .


Another issue you may face is adjusting to a higher point or lower point. Sometimes we
have taken this into account in the shots we have set up. However, others we can't
because it depends on the strength of the wind as to whether you'll end up at a higher
or lower point. In the example given, we actually end up at a higher point. Due to the
mechanics of the game, this means that the ball will travel further than you intended.
Therefore, on that shot I underpowered it slightly too. The opposite happens when we
adjust to a lower point. I.e. the ball travels a shorter distance, so to compensate we
would either overpower slightly or push up slightly before we take our shot. If you find
you are missing shots, watch my replays back to see if I am using a pull angle and/or
over or underpowering slightly.
Clickable links to each shootout hole

Eagle Peak
Greenoch
Shiruba
Shiruba 3

HW & XW
MID +20%
Varying BS Set up at min distance.
2RS Offset ≈1 square to the
MID +20% BG through the hole MID +20% right of the hole. When
Varying BS 1.5 green squares. Varying BS wind is blowing to right
2RS 2 RS to left.
Ball guide through Ball guide through
the pin by 1 green the pin by 1 green
square. square.

MID +20% MID +20%


3.8BS 4BS
2RS 2RS

TW and TW with XW

MAX +20% Set up at NMT (Grizzly


MAX +20%
2.8BS 9). Blue ring at rough.
2.8BS
2RS Aim at the hole. Find
1.5RS MAX +20%
sticky spot. Ball guide
2.8BS
short of hole.
1.7RS
With lower level grizzly,
push up 2 rings after
adjusting.
Sniper

1.Apply max BS &


1RS, set up red ring
Shiruba 3B

MAX +10% against bunker and


BS and SS will aim to the hole.
vary (see
notes) 2. Apply counterspin
MAX +10% BS=1bar to 5.5mph
MAX +10% BS and SS will
BS and SS will SS=1bar to 12mph
vary (see
vary (see notes)
notes) 3.Adjust for wind

MAX +20% MAX +20%


1.2TS 1.2TS
Offset left Offset Right

Grizzly

MAX +20% MAX+30 MAX +20%


White ring against
back and front
0.6TS 0.6TS bunker.
offset left MAX +20% offset right
Offset ≈ 1 green 0.3TS Offset ≈ 1 green Set TS according to
square to 5 mph 0.8LS square to 5 mph. wind guide,

Offset left or right of


the hole to cater for
the secondary wind
effect.
Shiruba 3C

Sniper
MID +20%
1. Apply 2 BS + 1 LS.
As per
MID +20% instructions MID +20% 2. Aim to the hole. The second
As per re offset As per bounce should be before the fringe
instructions instructions and the ball guide to the hole.
re offset re offset You now have the correct starting
position.

3. Amend spin to account for


MID +20% MID +20% secondary wind effect by:
As per As per ● BS 1 bar=7 mph for H/TW
instructions instructions ● SS 1 bar=9 mph for XW
re offset re offset Amend a combination of the two for
XW with H/TW

MID +20% MID +20%


As per As per
instructions instructions
re offset re offset
MID +20%
As per
instructions
re offset
Driver Replicate this position
Greenoch 3

Mid+20
2BS
2LS Mid+10
Mid+10 Push up 1
2.2BS 2.4BS
ring 2LS
2LS (TH4-6/EM)
Push up 1 Push up 1
xcr ring if adjust
ring
(TH4-6/EM) into bunker

Mid+10 Mid+10
2.7BS 2.7BS
2LS Sniper
2LS Offset left or right of cup very
slightly depending on wind
direction

Max +35 Max +35


0 TS(wind>10) 0 TS(wind>10)
0.2TS (wind<10) Max +35 0.2TS (wind<10)
2RS 0 TS(wind>10) 2RS
0.2TS (wind<10)
2RS
Driver

Replicate 2nd bounce position with no spin.


Then apply spins.
Greenoch 3b

Max
4.3BS
Max
0.6LS
5BS(<8mph)
Max 5.5BS (>8mph)
5BS 0.5LS
2LS xcr
xcr

Max
Max+5 5BS (<8mph)
0.2TS 5.5BS(>8mph)
2RS 1LS
Sniper
xcr xcr
White ring touching the rough at
+3 yard marker(sniper 10),

Max +10
Max +10
Max +10 No BS wind<8
0.4BS
No BS wind<8 0.1BS wind 8-9
2RS 0.3BS wind 10+
0.1BS wind=8
0.5BS wind =10 2RS
2RS
Sniper
Greenoch 3C

Mid+20
Mid+20 Try and hit Great Right on this
5TS
Mid+20 Start with left side hole. Perfect is fine, but Great
2RS
4TS of yellow ring by right is better
xcr
2RS the rough instead
of orange ring 1 ball right curl on all shots (Max
xcr 4.3TS right curl for EB7+/TH4+). Use a
2RS touch more right curl if you have
Xcr it.

Mid+10 Mid+20
2.3TS Start with left side of
2RS yellow ring by the
Move 1 ring rough instead of
right after orange ring
adjusting 3.9TS
2RS
xcr
All shots
Mid+20
Mid+20 Start with left side of
2TS yellow ring by the rough
2RS Mid+20
2TS instead of orange ring
Move 1 ring 2.3TS
right after 2RS
2RS xcr
adjusting
xcr
Max+30
Eagle Peak

0.8BS Sniper
0.6LS
3B

Max+30 Max+30 This is the


0.9BS 0.9BS position
1LS 0.1RS with no
spin
applied

Max+30 Max+30
3TS 3.1TS
1RS 1RS
xcr Baby OP if
adjust into
bunker xcr Sniper

Start at +1yds for a roughbump edge of orange


Max+30 ring will be just overlapping the fairway
Max+30 2.5TS
2.5TS 1RS
1RS xcr
Max+30
xcr
2.2TS
1RS
xcr
Max +10
Eagle Peak

5.5 BS
Sniper
2LS
Push up 1 Max BS and 2LS always Set up
3C

ring per position will look like this after spin


Min 2mph Max+10
Push up 1 Push up 1 applied. Second bounce where
ring for Rings to fairway meets fringe.
every 2mph every 3mph
xcr

Min 1:1
Push up 1
ring after xcr
adjusting

Min 1:1
move 1 ring Pull back 2
right after 1:1 rings after
adjusting Pull back 3 adjusting
ring after xcr
xcr adjusting
Eagle Peak 3

Sniper
Max +15
5BS The ball guide as you are moving it from
2RS xcr Max +15 right to left should change from red (hitting
4.9BS the tree) to blue
Max +15
5BS 2RS
2RS
xcr

Max +10
5.7BS
Max +15 2RS
6BS
2RS
xcr

Max +15
6BS
2RS Max +15
xcr 6BS Max +15
2RS 6BS
xcr 2RS
xcr
Favour pull
angle towards
tee
Sniper
Grunberg 3

Mid+20
3 to 3.8TS Mid+20
This is the no spin position. White
Mid+20 1.2LS ring touching the rough on the
2.8TS
top.
2.8TS Offset 1 sq right
2LS for every 5mph
UP if higher point wind

Mid+20 Mid+20

1.4TS 1.6TS
2LS Offset 1 sq right for
Baby every 5mph wind
Underpower

Mid+20
Mid+20
1 to 1.3TS (Depending 0.2 to 1.1TS (Depending
on strength) Mid+20
0 to 0.2TS on strength)
2LS Offset 1 sq right for every
May need curl 1.2LS
5mph wind
Sniper
Grunberg 3

Mid+20
3 to 3.8TS Mid+20
This is the no spin position. White
Mid+20 1.2LS ring touching the rough on the
2.8TS
top.
2.8TS Offset 1 sq right
2LS for every 5mph
UP if higher point wind

Mid+20 Mid+20

1.4TS 1.6TS
2LS Offset 1 sq right for
Baby every 5mph wind
Underpower

Mid+20
Mid+20
1 to 1.3TS (Depending 0.2 to 1.1TS (Depending
on strength) Mid+20
0 to 0.2TS on strength)
2LS Offset 1 sq right for every
May need curl 1.2LS
5mph wind
Sniper
Grunberg 3

Mid+20
3 to 3.8TS Mid+20
This is the no spin position. White
Mid+20 1.2LS ring touching the rough on the
2.8TS
top.
2.8TS Offset 1 sq right
2LS for every 5mph
UP if higher point wind

Mid+20 Mid+20

1.4TS 1.6TS
2LS Offset 1 sq right for
Baby every 5mph wind
Underpower

Mid+20
Mid+20
1 to 1.3TS (Depending 0.2 to 1.1TS (Depending
on strength) Mid+20
0 to 0.2TS on strength)
2LS Offset 1 sq right for every
May need curl 1.2LS
5mph wind

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