The document discusses best practices for designing apps for wearable devices. It recommends that apps should only require seconds of interaction, the technology should feel invisible and seamlessly extend the user, and the information should be glance-able and instantly absorbed with only a second of looking. Apps also need to be optimized for small screens and limited processing power on wearables.
The document discusses best practices for designing apps for wearable devices. It recommends that apps should only require seconds of interaction, the technology should feel invisible and seamlessly extend the user, and the information should be glance-able and instantly absorbed with only a second of looking. Apps also need to be optimized for small screens and limited processing power on wearables.
The document discusses best practices for designing apps for wearable devices. It recommends that apps should only require seconds of interaction, the technology should feel invisible and seamlessly extend the user, and the information should be glance-able and instantly absorbed with only a second of looking. Apps also need to be optimized for small screens and limited processing power on wearables.
Connect IQ includes APIs for the user interface, calendar, GPS
and other sensors, connectivity to mobile phones and wireless sensors, and local storage for storing information when your app isn’t actively running. App Store When you’re ready to publish your app for the world to use, you can publish it to the Connect IQ App Store. The approval pro‐ cess generally goes quickly. You can browse the app store and see what other developers just like you have innovated with the Connect IQ platform. You can also download an app directly to your own device without needing to go through the app store. This is called side loading, and you’ll learn how to do it in “Run an App on a Real Device” on page 20.
Designing for Wearables
A wearable device is not a phone. Its screen is a small fraction of the size of a phone; its CPU and battery won’t stand up to heavy-duty computation. As a result, you need to change the way you think about app development. Here are some best practices for wearable app design: You’ve got seconds of interaction Don’t take a minute to explain what could be conveyed in a sec‐ ond. A bicyclist cannot safely ride while fiddling with a device; your app should consume no more time than looking in the rearview mirror. Technology must be invisible A smartphone interrupts and demands your attention. A weara‐ ble, when it does its job right, augments its wearer. It must feel like a seamless extension of the self. Glance-ability With only seconds of interaction, your app needs to be glance- able, just like a rearview mirror. If a bicyclist needs to know the temperature, time, or her heart rate, that information needs to be communicated in a way that can be absorbed instantly.