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‘attr veaog enc stanza, laa clap tho rt, Can yu ap the rhythm back ores a frend with great big ears Thumbetina Fan hear the Wuncer us, Clap with me and ea Here's a friend who tikes barioo0; Pointer Panda shouks, “Yahoo!” | ine Wunder8us. Clap with me and come with ust | climb on boaras Heres a ‘rend who munches chease; tiddoton cals, “Walt for mel” Jean hear the WunderBus, Clap with me and come vith ust J psa Bind sn bean | | eres a lend wh has a mask; Ringo’ quick and Ringo fast ‘car hoar the WunderBus. Clap with me ané come with ust af Sa) J | Heres a friend who makes mud pies; Pinky, give me a high five! a Ba la 1) Se a ee Pic trelulaaney W/UNCerH @ 1 ay the fst tne of music When | fished, | nil stop paying, sey, Welcome ahead.“ 2ne pane toa Vlonderbie cure Vinee point o 2 Werderbi leur, pay one sound on ary key ising your matching RH (uight-nang) Wundere rege. @_ Me wil peat Stops + end 2 unt you have played a key with eac> of your RH Aun Angers. At ths point. wil nish the plece oy laying the final ne of music mame @ @ @ © © som wen So, C2 ee So 0 [oisco Dance a ARhythm Rhyme Welcome [ter rending exch stance, Lwillny and clap the shythm. Can you lop he rhythen back? Thumbaina kes to move; thumping, jumping, watch her groove Dancing ith a ree balloon, clap with me te discotunes! mens ce Dis - co danc- ing! Pointer Panda's Furry fect lke to feel the lively beat. Dancing wth a blue balloon, clap with me to discotunes! eae Diz = éo dane -ingt ‘Maddleton en tipey toes reaches high and reaches low. Dareing with a green balloon, cap witn me to disco tunest nee es) Db - co dane ing! fargo dances very quick, spins around, and gives a Kick Dancing wth a pine ballon, clap with me fo dsc tunes: diate S Dy = co danc- int Pinky's tapping on hishooves, showing off his splashing moves. arcing with his favorite francs, ‘il the disco music ends! SE oa od Peston a eer that The Wunderbles love to dance! | am the fingers on your hands are oIng to point to each Wurderbie med forthe Wunerbles. can you Delow. Can you make your matching When you-see a picture of a Wunderbie in your music, it ‘means that you should play a key on the piano using your matching Wuneerbie finger. | am going to point to Wunderbie pictures below. When | point to a picture, can you play 2 key using your Correct LH (leftchand) finger? finger wiggle? he plano has black keys and white keys, Cen you aaint £0 a black key? Can you ooin a nite key? Lam going te pcint to Wunderbie pictures below. Whan i point to apicture. play 2 white key and ther play a black key using your correc RH (rightshane) finger CE: mam. @ @ @ © @ oma) 8 o ‘Count Pointers bslcons. ‘Touch and eoun: the eisco balls In each of the rhumberec squares below. Draw an X through any ‘aquare with two disco balls, Roll a die url the number clspiayed macches the ‘number of disco oalls in any sauare ‘Complete the pattern at the bottom of the page by ‘raving a disco bal or 2 baloon inthe empty box. A Rhythm Rhyme Welcome mech sanz, say and ip tim ryt. can you ca the rythm bak alnbow, rainbow up so ng, stretcring right aerosstne sry Where's the treasure that you hold? Clap with me to fird the gold! Gold twea- sure Rainbow, rainbow, Pointers here. Don't you go and deappear ‘Where's the treasure that you hold? Clap with meto find the golat aed, Gold trea- sure Rainbow, rainbow, this fun, dancing in the rain ard sun. Where's the treasure that you hold? Clap with me to fins the gold! gettin Gold trea sure rainbow, raindon, don't you go! Stay here: let your cobs glow! Wheres the treasure that you hold? Clap with meto find the golal Eimeria 2 Gold trea- sure ‘Trumbelinas found the spo: where you keep your gokden pot Coins are piling everywhere. Raindon, thanks forall you here! EEE 0-15 “Look, Pointer! We found the rainbow Peer Cea. ae Look at the coins above. Do you recogrite the faces? Tap the fac0 of teach coin with "your matching 2} Wiundertie finger. Tap the face of teach coin with your matching LH Wiunderbie finger. Lats use your aH watch as | sidea Pointer te play finger back and some seunds on forth over the the piano, 2 rainbow. when my finger stops 'n the pot of gold with fone coin play one sound onary key. hen my finger stops on the pot of gald with two cons, plgy two scunds conany key. —— fain be yur Hrs, | Mares tw gid yore tn ath | ec irr erg Dough @ cesta coins inathave dropped out of Porters Pot. @ 1222 20d court te coins in each of tenumbered squares below: Draw ah X through any square with three coir. © 20282 42 wrote sumer displayed matches the number of coins in ary square, @ “27plcte the pattern atthe bottom of che page by drawing a ‘colored coinin the empty box. GEE -0v54 Game Instructions Use thi gome wth Lesson 3 ond Lesson & Players: + pie: Materials: ove game board, 10 coins Game Objectives: MusicalODjectve: To renforce and practice counting sourds Game Objective: To land coins in te appropriate pot of ola Setting It Up: ‘he student should st on the fcor with the game board placed infront and the 10 coins placed to the side How To Play: @ 100g: ne gare, the student places one coin over the star inthe center ofthe aint. © tex. tnereaener ins one sounder oo sounds on any keys)onthe piano. (@ Bre student devermines i the teaenae played one or two sounds, if the teacher plaved one sound, te stucert uses 3 fger to slide the coin along the rainbow and onto Painter's ot of gold. if the teacher played two sounds, the student uses a finger to side the con ong the ranboward onto Thumbelina's pot of gold. ‘The coin from Round 1 remains oni pot of gold. ° @ £5 1-4 ae repeaea unt ne pot of god consis five coin. ven this happens, the Student gets to elay every black key on the pina. using the finger that meciee the Wunerbie who clei tne fe cons. or example ccna ere esting on Pontere eee of goa the studer uses her PH Pome to pay every tack Key onthe pane, Notes: @ Me edecationn! ave oF is games marized wer the sounds played by the teacher 60 ‘et follow a predicabla patter (ie. the techer should not simply alternate back and foc, between one and two sounds) @ Me susene isnot required to complete the game procedure independent Is imgortant tt the teacher guides the student through the diferent stops of the ome men ‘colaborative learning process. Bottle The BEE A Rhythm Rhyme Welcome catch the bugs! weten them twin - ket Catch the bugs! Watch them win ~ ie! ema: ons aren't afrald of the dark,” sald Ringe, “Let's make 2 lantern so you dant have to be scared, Pinky! ets | will place a group of three coins, 8 Place your RH Pinky on anj Key. aroup of two coins, and a single coin Listen as | play sets of one, tno or in diferent areas around the room three sounds on one piano key LUsten as play sets of sounds on the Using your Pinky, play back the plano. you Rear three sounds, use 2 number of sounds you hear {up to cover the group of three coins It you hear two sounds, cover the {group of two coins. f you hear one Sound, caver the single Let's play with Lightning Bugs! Pinky and Ringo have caught some lightning PY one Sound for aach bug you bugs! Place yeur LH Pinky on any key.t wil 5€6 inside the ekcle | choose paint to each ofthe tnreecircies neiow play again wth your RA Ringo Bottle The awry We wil play cur parts separatly. Ill play lines 1,3, and 5 ands yeUwillplay ines 2 end, sound each ime you seea peture of Srgo, “To pay line 4, place your RM Pinky on 2 black key. Play one o © 123 re 2 ace our son «Bk ey Py oe a ore jis peursotoniy. Thatcher Mf Pek Rn we ath

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