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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>52f52810a0f0f644648573ff</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-06-
11 10:56:57</createtime><buildsignature>Local.Unknown.Unknown.1.98.127.1030-
1.200.000.593.Release</buildsignature><categoryid>__init__.py:247</
categoryid><desyncid>52f52810a0f0f644648573ff</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the
specified rig [a927a3c709f847bd.8eaf13de]. JointNameHash [0x5e771135]
().')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 777, in
_run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\
animation_element.py", line 634, in get_asm&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\mixer_interaction.py", line 526, in
get_asm&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 5776, in get_asm&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\posture.py", line 1857, in get_registered_asm&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5758, in
&lt;lambda&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\interaction.py", line 5808, in setup_asm_default&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\slots.py", line 119, in
get_surface_height_parameter_for_object&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\objects\slots.py", line 348, in position&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\slots.py", line 341, in transform&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 333, in
location&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\native\animation\
__init__.py", line 247, in get_joint_transform_from_rig&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in
get_joint_transform_from_rigKeyError: 'get_joint_transform_from_rig: Joint name
[(null)] was not found in the specified rig [a927a3c709f847bd.8eaf13de].
JointNameHash [0x5e771135]().'rtim=0&#13;&#10;Client Session Time: 21.00&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
12,200,0,5457&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19044
GPU: NVIDIA GeForce MX350 nvldumdx.dll 27.21.14.6259, GUID: D7B71E3E-5FD6-11CF-
806B-9C301BC2D635&#13; &#10;</desyncdata></report>
</root>

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