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Q.1 Explain the concept of a 1-dimensional and 2-


dimensional array .

ANS

1-dimensional array:
a 1-dimensional array is a sequential collection of
elements of the same data type grouped under a single
variable name. It is a fixed-size array where the size is
determined during declaration. The elements in a 1-
dimensional array are stored in continuous blocks of
memory, and each element can be accessed using its
index. The index ranges from 0 to (size-1), and the array
name works as a pointer variable, pointing to the base
address of the array.

2-dimensional array: a 2-dimensional array can be seen


as a table with 'x' rows and 'y' columns. It is a collection
of elements of the same data type arranged in rows
and columns. The elements in a 2-dimensional array
are accessed using two indices - one for the row and
one for the column. The row index ranges from 0 to (x-
1), and the column index ranges from 0 to (y-1). The
elements in a 2-dimensional array are stored in
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continuous blocks of memory, and the array name
works as a pointer variable, pointing to the base
address of the array.

Q.2 What is Array? Explain with example.

ANS

Array definition:
an array is a fixed-size sequential collection of elements
of the same data type grouped under a single variable
name. It allows us to store multiple values of the same
type in a single variable. For example, we can declare
an array of integers as
int rollno[100]
, where
rollno
is the name of the array and it can store 100 integer
values.

Example:
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let's consider an example where we declare an array
a
of size 10 and a pointer variable
p
. In this case,
a[0]
is the same as
*(a+0)
,
a[2]
is the same as
*(a+2)
, and
a[i]
is the same as
*(a+i)
. The array
a
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is allocated continuous blocks of memory, and the
address of the first element is assigned to the array
name. So,
a
works as a pointer variable.

In summary, an array is a way to store multiple values


of the same type under a single variable name,
allowing us to access and manipulate these values
efficiently.

Q.3 How to declaration and initialization of arrays


and string.

ANS

Declaration and initialization of arrays

to declare an array in c, you need to specify the data


type of the elements followed by the variable name
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and the size of the array in square brackets. For
example, to declare an integer array named "mark"
with a size of 5, you would write:
int mark[5];

by default, the index of an array starts with 0. So, if you


declare an array of size 5, the index will range from 0 to
4. The first element will be stored at mark[0], and the
last element will be stored at mark[4].

To initialize an array, you can assign values to its


elements using curly braces. For example, to initialize
an integer array named "mark" with values 85, 75, 76,
55, and 45, you would write:
int mark[5] = {85, 75, 76, 55, 45};

declaration and initialization of strings

to declare a string in c, you need to declare a character


array with a specific size. For example, to declare a
character array named "name" with a size of 10, you
would write:
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char name[10];

to initialize a string, you can either assign individual


characters to its elements using single quotes or assign
a string literal enclosed in double quotes. For example,
to initialize the "name" array with the characters 'u', 'v',
'p', 'c', 'e', and the null character '\0', you can use
either of the following methods:

method 1:
char name[10] = {'u', 'v', 'p', 'c', 'e', '\0'};

method 2:
char name[10] = "uvpce";
(in this method, the null character '\0' will be
automatically inserted at the end of the string. )

remember that the size of the character array should


be large enough to accommodate the string, including
the null character.
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I hope this helps! Let me know if you have any further
questions.

Q.4 Explain String functions.

ANS

String handling functions

string handling functions are built-in functions in the c


programming language that allow manipulation and
processing of strings. These functions provide various
operations such as copying, concatenating, comparing,
and searching strings.

Strcpy(s1, s2): this function copies the contents of the


second string (s2) into the first string (s1). The original
value of s1 is overwritten.
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Strcat(s1, s2): this function appends the second string
(s2) at the end of the first string (s1). The resulting
string is stored in s1.

Strchr(s1, c): this function returns a pointer to the first


occurrence of the character 'c' in the string s1. If the
character is not found, it returns null.

Strstr(s1, s2): this function returns a pointer to the first


occurrence of the string s2 in the string s1. If the string
is not found, it returns null.

Strlen(s1): this function returns the length of the string


s1, excluding the null character ('\0').

Strcmp(s1, s2): this function compares the two strings


s1 and s2. It returns 0 if the strings are equal, a
negative value if s1 is less than s2, and a positive value
if s1 is greater than s2.

These string handling functions provide essential


operations for manipulating and processing strings in c
programming. They can be used to perform tasks such
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as reversing a string, converting it to uppercase or
lowercase, and performing various string comparisons
and concatenations.

Q.5 Explain the difference between built-in functions


and user-defined functions. Provide examples of
each.

ANS

Difference between built-in functions and user-defined


functions

built-in functions are functions that are already


provided by the programming language. They are pre-
defined and can be directly used in the code without
any additional implementation. Examples of built-in
functions in c language include printf(), scanf(), and
strlen().
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On the other hand, user-defined functions are
functions that are created by the programmer to
perform specific tasks. These functions are not
provided by the programming language and need to be
defined by the programmer. Examples of user-defined
functions in c language include addition(),
multiplication(), and findfactors().

Built-in functions are already implemented and can be


used directly, while user-defined functions need to be
defined and implemented by the programmer.

Q.6 Describe the process of defining and declaring a


function in programming. Provide an example of a
user-defined function with parameters and a return
value.

ANS

Defining and declaring a function in programming


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when defining and declaring a function in
programming, we first specify the return type of the
function, which indicates the type of value the function
will return. Then, we provide the function name
followed by the parameter list, which represents the
type and number of values the function will take as
input.

For example, let's consider a user-defined function


called "addnumbers" that takes two integer parameters
and returns their sum. The function declaration would
look like this:

int addnumbers(int num1, int num2);


here, the return type is "int" because the function will
return an integer value. The function name is
"addnumbers" and it takes two integer parameters,
"num1" and "num2".

To define the function, we provide the function body,


which contains the actual code that performs the
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desired operation. In this case, the function body
would look like this:

int addnumbers(int num1, int num2) {


int sum = num1 + num2;
return sum;
}
inside the function body, we declare a variable called
"sum" and assign it the value of the sum of "num1" and
"num2". Finally, we use the "return" keyword to return
the calculated sum.

Overall, the process of defining and declaring a


function involves specifying the return type, function
name, and parameter list, followed by providing the
function body that contains the code to be executed.
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Q.7 What is the purpose of function prototypes in
programming?

ANS

Function prototypes in programming

function prototypes in programming serve two main


purposes:

declaration: function prototypes provide a declaration


of the function before it is defined or implemented.
This allows the compiler to know the function's return
type, name, and the types of its parameters. It helps in
catching errors and ensuring that the function is used
correctly throughout the program.

Documentation: function prototypes also serve as a


form of documentation for other programmers who
may be using or maintaining the code. They provide
information about the function's name, return type,
and parameter types, making it easier to understand
how to use the function and what to expect from it.
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By using function prototypes, programmers can ensure
that functions are used correctly and consistently
throughout the program, and also provide clear
documentation for others working with the code.

Q. 8 Explain the concept of recursion in functions.


How does a recursive function call itself? Provide an
example of a recursive function and explain its
functionality.

ANS

Concept of recursion in functions

recursion in functions refers to the process of a


function calling itself. It is a powerful technique used in
programming to solve problems that can be defined in
terms of smaller subtasks. A recursive function breaks
down a complex problem into simpler versions of itself
until it reaches a base case, which is a problem small
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enough to solve directly. By repeatedly calling itself
with smaller inputs, a recursive function can solve the
original problem.

Working of a recursive function

a recursive function works by calling itself within its


own code. When a recursive function is called, it
allocates memory for the called function and creates a
different copy of the local variables for each function
call. The function continues to call itself until it reaches
a base case, which allows the recursion algorithm to
stop. The base case is typically a problem that is small
enough to solve directly. The recursive algorithm
changes its state in such a way that it moves forward
towards the base case, ensuring that the function
eventually terminates.

Example of a recursive function: fibonacci series

the fibonacci series is a sequence of numbers where


each number is the sum of the two preceding ones.
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The recursive definition of the fibonacci series is as
follows:

fib(0) = 0
fib(1) = 1
fib(n) = fib(n-1) + fib(n-2)
for example, to find the 4th number in the fibonacci
series (fib(4)), we can use the recursive formula:

fib(4) = fib(3) + fib(2)


fib(4) = 2 + 1
fib(4) = 3
in this example, the recursive function calls itself to
calculate the fibonacci numbers. It breaks down the
problem into smaller subproblems by recursively
calculating the two preceding fibonacci numbers until it
reaches the base cases (fib(0) and fib(1)). By summing
these two numbers, the function can determine the
value of any fibonacci number in the series.
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Q.9 What are function parameters?

ANS
Function parameters

function parameters are the values or variables that are


passed to a function when it is called. They allow us to
provide input to the function and perform operations
on that input within the function.

There are two approaches to passing function


parameters: call by value and call by reference/address.

Call by value

in call by value, the values of the parameters are


passed to the function. This means that any changes
made to the parameters within the function do not
affect the original values outside the function.

Call by reference/address
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in call by reference/address, the references or
addresses of the parameters are passed to the
function. This allows the function to directly access and
modify the original values of the parameters outside
the function.

In both approaches, the function parameters can be of


any data type, such as integers, floats, or pointers. They
can also be arrays or structures.

Overall, function parameters provide a way to pass


data to functions and enable the functions to perform
operations on that data.

Q.10 Explain the difference between pass-by-value


and pass-by-reference.

ANS

Pass-by-value:
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in pass-by-value, the values of the variables are passed
as function arguments. This means that a copy of the
values is made and passed to the function. Any changes
made to the parameters inside the function do not
affect the original variables outside the function. The
original variables remain unchanged.

Pass-by-reference:
in pass-by-reference, the references or addresses of the
variables are passed as function arguments. This means
that the function can directly access and modify the
original variables using their addresses. Any changes
made to the parameters inside the function will affect
the original variables outside the function. The original
variables can be modified.

In summary, pass-by-value creates a copy of the values,


while pass-by-reference allows direct access to the
original variables.
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Q.11 Discuss the types of functions in programming.

ANS

Types of functions in programming


1. Normal functions
normal functions are the most common type of
functions in programming. They have a return type, a
name, and a set of parameters. These functions are
called by their name and can be used to perform
specific tasks or calculations. They can also return a
value to the calling statement.

2. Recursive functions
recursive functions are functions that call themselves
within their own definition. They are used to solve
problems that can be divided into smaller
subproblems. These functions have a base case that
stops the recursion and a recursive case that calls the
function again with a smaller input. They are often
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used to solve mathematical problems or perform
repetitive tasks.

3. Pointer to functions
pointer to functions are variables that store the
address of a function. They can be used to access and
call a function indirectly. By using a pointer to a
function, we can pass functions as arguments to other
functions or store them in data structures. This allows
for more flexibility and dynamic behavior in
programming.

4. Functions with pointers


functions with pointers are functions that take pointers
as arguments or return pointers as values. They can be
used to modify the values of variables outside the
function or allocate memory dynamically. By passing
pointers to functions, we can avoid making copies of
large data structures and improve the efficiency of our
programs.

These are some of the common types of functions in


programming. Each type has its own purpose and
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usage, and understanding them can help in writing
efficient and modular code.

Q.12 Explain the concept of pre-processing recursion


and macros.

ANS

Pre-processing recursion

pre-processing recursion refers to the use of recursion


in the pre-processing stage of a program. This means
that recursion is used to perform certain operations or
calculations before the main execution of the program
begins. It can be used to simplify complex tasks or to
solve problems that can be defined in terms of smaller
subtasks. Pre-processing recursion allows for a more
efficient and organized approach to programming.

Macros
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macros are preprocessor directives that allow for the
definition and use of reusable code snippets in a
program. They are typically used to define constants or
to create shortcuts for repetitive tasks. Macros can be
used to simplify the implementation of recursive
functions by providing a way to define recursive calls in
a more concise and readable manner. They can also be
used to define recursive algorithms or to perform
recursive calculations. Macros are a powerful tool in
programming that can enhance the efficiency and
readability of code.

Q.13 How Solving problems using Recursion like


Ackerman’s Function.

ANS

Solving problems using recursion like ackermans


function

recursion is a powerful technique for solving problems


that can be defined in terms of smaller subtasks. While
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it may not be applicable to all problems, it is
particularly useful for tasks that can be broken down
into similar subproblems.

One example of using recursion is the ackermann


function, which is a mathematical function that takes
two non-negative integers as inputs and returns a non-
negative integer as output. The function is defined
recursively and can be used to solve certain types of
problems. However, the specific details of how to solve
problems using the ackermann function are not
provided in the given document.

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