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What is a sketch?
B. PREMISE
- The premise would be the first indication of an idea to come about through dialogue
or action which sets the perspective of the journey the two characters will take in the
sketch.
- Example
Boss: Busy?
Employee: Umm..no Sir. Everything okay?
Boss: Your report on our profits is terribly inaccurate. But I love the colour you chose
for the file.
The above line sets the premise. Premise being, this boss has a soft spot for
aesthetics.
C. SET UP
- In this step, the premise is repeated, establishing a pattern for the audience to
identify what the sketch is trying to tell them.
- Each repetition is heightened, raising the stakes for its impact to be felt all the more.
- Example.
Boss: Busy?
Employee: Umm..all okay Sir?
Boss: I just want you to know the woman you were hitting on last night was my wife.
But I loved the blue blazer with brown shoes. Who wouldn’t be smitten by a well
dressed person?
D. PUNCHLINE
- This is where the audience’s expectation is broken by delivering a ‘twist’
- The punchline is literally what it means..the punch goes against our normal pattern
like a punch to the face
But before we get there - Let’s talk about the most fundamental
reasons why people find things funny - incongruence.
The incongruity theory suggests that humour arises when things that do not follow logic and
familiarity. For example, a joke becomes funny when we predict an outcome and another
happens. A simple narrative has our minds and bodies anticipating the next move - what is
going to happen and how it is going to end.
But when we spot the unusual and the story goes in an unexpected direction, our thoughts
and emotions suddenly have to change and adapt.
The unusual moment therefore, becomes the start of incongruity or point of incongruence.
This moment doesn’t align with the logical outcome that our mind is anticipating.
(Incongruence can happen most of the time when you create unpredictability. The best
way to sometimes do it is FLIP.)
(THE POINT OF INCONGRUENCE IS ALSO MOST OF THE TIME THE POINT WHERE YOU GET
YOUR FIRST LAUGH)
Improv exercise -
Two improvisers come on stage.
Now your aim is to find the point of incongruence - that one unusual point of your scene,
that can really give it legs.
CHARACTERS
The Straight Line and Wavy Line Characters -
- Straight line characters are the ‘normal’ people in a sketch with normal reactions
- Wavy line characters are those with beliefs that make them say or act in opposition to
the straight line characters.
- These characters have an understanding of life that is not popular.
So let’s talk about your favourite shows? Talk about characters from your life.
q) As an exercise identify straight line and wavy line characters. Who are the wavy line
characters in - Fleabag, Afterlife, Mr Bean,
q) Identity Who are the straight line and wavy line characters in your life?
How do you create a pattern in a set up?
The Game is the first unusual moment of the scene, the first piece of information that
breaks from the pattern of normal life. Once this has been discovered, the improvisers will
shift away from “Yes… And” and move onto “If… Then” (asking the question “If this unusual
thing is true, then what else is true?”)
In order to play the game ask - If this is true, what else is true.
Comedy thrives in tragedy. So setup can be considered as setbacks. The straight line
character needs to go through a series of setbacks and the punchline should be something
that either makes sense of the absurdity or completely flips the situation. The Punchline can
be visually seen as something that goes against the direction of the set up.
Moreover, don’t try to give solutions to the comic hero (the person whose struggles are
funny to the audience). Make them thrive in tragedy without giving them solutions to come
out of it. Don’t try to fix the problem, because it then becomes a game of one upmanship
which if not performed properly can fall flat on the face. It can also lead to unwanted
cacophony within the scene. If the scene is about one upmanship, then see that - you find
the game in it. Most Key and Peele sketches are about one upmanship and they do so with
strong convincing characters.
Game of the Scene - All Key and Peele Sketches. UCB ASSSSCAT Improv
Dark Humour Examples - Fleabag, Nanette by Hannah Gatsby.
TOOLS
Metaphorical Relationship is the tool of perception. It’s the idea that beneath every surface
relationship is a true, or essential, metaphorical relationship. Each character perceives
others around him, and the world itself, in specific, metaphorical ways. Think about the
couples you know. Some fight like cats and dogs, some coo to each other like babies and
some are like business partners: “OK, I can’t have sex with you this Thursday, but if I move
some things around, I might be able to squeeze it in Sunday afternoon, barring no further
complications.” Even though they’re a married couple, their metaphorical relationship is
that of nose-to-the-grindstone business partners.
Friends: Chandler and Joey Miss Being Roommates (Season 2 Clip) | TBS
What is a theme?
Why Themes?
Because it helps us communicate with our audience. It will help the audience relate
to us. Since the format is heavily structured, we need to show/ tell the audience that
the core of the story is from their suggestion.
What you and I are doing is - we are trying to find the story in a sketch. The fun part
is superficial but always ask yourself - “What is the humour trying to hide?”. That’s
where a theme helps.
Benign Violation
According to the theory, a violation refers to anything that threatens one’s beliefs about how
the world should be. That is, something seems threatening, unsettling, or wrong. From an
evolutionary perspective, humorous violations likely originated as threats to physical
well-being (e.g., the attacks that make up tickling, play fighting), but expanded to include
threats to psychological well-being (e.g., insults, sarcasm), including behaviors that break
social norms (e.g., strange behaviors, flatulence), cultural norms (e.g., unusual accents, most
scenes from the movie Borat), linguistic norms (e.g., puns, malapropisms), logic norms (e.g.,
absurdities, non-sequiturs), and moral norms (e.g., disrespectful behavior, bestiality).
However, most things that are violations do not make people laugh. For a violation to
produce humor it also needs to be perceived as benign. That is, it needs to seem okay, safe,
or acceptable.
This explains why the unexpected sight of a friend falling down the stairs (a violation of
expectations) was funny only if the friend was not seriously injured (a benign outcome). It
explains Jerry Seinfeld’s comedic formula of pointing out the outrageous things (violation) in
everyday life (benign), and Sarah Silverman’s hilarious habit of rendering off-color topics
(violation) harmless (benign) in her standup routines. It also explains puns (benign violations
of linguistic rules) and tickling (a perceived physical threat with no real danger).
That is why African American men/ women joke about the issues they face with their
ethnicity/ race. The same joke if cracked by a white man will be considered to be in bad
taste.
That’s why when you tickle yourself it’s not really a threat, but when someone else does it to
you - it can take you by surprise.
NERVOUS LAUGHTER
EDITING
- A filmed sketch should have reaction shots of the actors. Reactions are where a lot of
comedy is
- Use the camera as a way to visually tell the narrative or point of view of the character
rather than supplement it with words. Eg: Edgar Wright and visual comedy
https://www.youtube.com/watch?v=3FOzD4Sfgag&t=217s
- Each scene should have a subtle build up (or foreshadow) for the next scene. Eg:
Deadly Predators https://www.youtube.com/watch?v=Xcfv7Smsy2o
TIMING
- Primarily pace and rhythm, sketches need to maintain both for the delivery of
dialogue/ action and reaction to register
- Staying aware of the intensity of audience’s laughter after a punchline and
accordingly continuing with the next punchline just when the first laughter wave
simmers down
- Example of stand up comedian’s comeback punchline delivery and audience’s
reaction https://www.youtube.com/watch?v=cQIumtFM6p8
- Comedy that is coupled with tragedy touches upon reality and the struggle of
humankind
- The deeper the effect of the tragedy, the darker it can tend to become.
- Examples of where characters are grappling with the tragedy of their own living and
is portrayed in a comedic avatar is Fleabag (on Amazon Prime) and Afterlife (on
Netflix)
- An example of how tragedy is normalised in the reality of the world of the characters
can be found in Quinten Tarantino movies. Here violence is normalised and the
comedy is the effect of it
- Dark Comedy can also be on themes such as racism, genocide, communal/ religious
toleration, sexual abuse.