Professional Documents
Culture Documents
Journal of
Entrepreneurship
and
Small
Business
Volume 7, No. 4, 2009
130808
The International Journal of Entrepreneurship Notes for intending authors can be found on the
and Small Business (IJESB) publishes and website:
fosters discussion on international, cross- https://www.inderscience.com/papers/about.php
cultural and comparative academic research Authors of accepted papers will receive a
about entrepreneurs, including corporate PDF file of their published paper. Hard
‘intrapreneurs’ and founders of domestic new copies of journal issues may be purchased at
ventures. a special price for authors from
The objectives of IJESB are to establish an subs@inderscience.com
effective channel of communication between Authors are invited to submit one soft copy and
policy makers, government agencies, academic three hard copies of their papers to:
and research institutions and persons concerned Professor Leo Paul Dana
with entrepreneurship in society. It also aims to University of Canterbury
promote and coordinate international research College of Business & Economics
efforts. The international dimension is Private Bag 4800
emphasised in order to understand cultural and Christchurch, New Zealand
national barriers and to meet the needs of E-mail: leo.dana@canterbury.ac.nz
entrepreneurs in the global economy. A copy of the submitted paper and submission
IJESB provides a vehicle to help academics, letter should also be e-mailed to the
researchers, policy makers, and entrepreneurs, IEL Editorial Office,
working in the field, to disseminate information editorial@inderscience.com
and to learn from each other's work. This Website: www.inderscience.com
includes indigenous enterprise, and Neither the editor nor the publisher can accept
employment creation. responsibility for opinions expressed in the
International Journal of Entrepreneurship and
IJESB publishes original papers, literature
Small Business nor in any of its special
reviews, empirical studies, theoretical
publications.
frameworks, case studies, and book reviews.
Special theme issues are devoted to important Subscription orders
topics. IJESB is published in two volumes per year
(each volume four issues).
Subject coverage A Subscription Order Form is provided in
Government policy on entrepreneurship this issue.
Entrepreneurship in ethnic enclaves Payment with order should be made to:
Self-employment among immigrants Inderscience Enterprises Ltd.
Entrepreneurship among minority groups (Order Dept.), World Trade Center Building ll,
Indigenous entrepreneurs 29 Route de Pre-Bois, Case Postale 856,
CH-1215 Genève 15, Switzerland.
Women entrepreneurs
You may also FAX to:
Entrepreneurship in developing countries
(UK) +44 1234 240 515
Entrepreneurship and ethics or E-mail to subs@inderscience.com
Corporate intrapreneurship
Electronic PDF files
Submission of papers IJESB papers are available to download from
website: www.inderscience.com
Papers, case studies, etc. in the areas covered by
Online payment by credit card.
IJESB are invited for submission. Authors may
wish to send an abstract of proposed papers in Advertisements
advance. Please address enquiries to the
above-mentioned Genève address or
E-mail: adverts@inderscience.com
101008
ENTREPRENEURSHIP AND INNOVATION
Guest Editor:
Professor Vanessa Ratten
A.J. Palumbo School of Business Administration
Duquesne University
Pittsburgh, Pennsylvania, USA
E-mail: vanessaratten@gmail.com
Published by
Inderscience Enterprises Ltd.
IJESB SUBSCRIPTION ORDER FORM
Volume 7 and 8, 2009
(THIS FORM MAY BE PHOTOCOPIED)
Subscription price and ordering information:
The International Journal of Entrepreneurship and Small Business is published in
English in two volumes per year (each volume four issues).
Subscription for hard copy OR online format (one simultaneous user only) € 735
per annum (including postage and handling).
Subscription for hard copy AND online format (one simultaneous user only) € 1025
Airmail option € 60 per volume extra.
Prices for multi-simultaneous users are available on request.
Subscription orders should be addressed to the publishers:
Inderscience Enterprises Ltd (Order Dept.), World Trade Center Building ll,
29 Route de Pre-Bois, Case Postale 856, CH-1215 Genève 15, Switzerland.
• Payment with order:
Cheques or bankers drafts should be sent with order, made payable to:
Inderscience Enterprises Ltd.
Credit card payments will be accepted and will be converted to £ Sterling at the
prevailing rates.
For rush orders, contact:
Fax: (UK) +44 1234 240 515
Website: www.inderscience.com
or Email to subs@inderscience.com
101008
Int. J. Entrepreneurship and Small Business, Vol. 7, No. 4, 2009
Contents
389 Editorial
Vanessa Ratten
446 Strategy and innovation: making the right strategic decision and developing
the right innovative capabilities
Lawrence J. Loughnane
Book Review
100109
Members of the Editorial Board
Claire Auplat Professor Graham Hall
Tanaka Business School Manchester Business School
Imperial College London Booth Street West
South Kensington Campus Manchester M15 6PB, UK
London SW7 2AZ E-mail: ghall@man.mbs.ac.uk
E-mail: c.auplat@imperial.ac.uk Mary Han
Shantanu Banerjee Program Chair, ASAC International
School of Management Business Division, Program Chair
Queensland University of Technology ASAC Entrepreneurship Division
Gardens Point Campus, Brisbane John Dobson ACE Fellow, Ryerson University
4001 Queensland, Australia 350 Victoria Street, Toronto, Ontario
E-mail: s2.banerjee@qut.edu.au Canada M5B 2K3
Thomas Behrends E-mail: mhan@ryerson.ca
Lüneburg Universität, Universitätscampus Professor Carin Holmquist
Gebäude 8, Scharnhorststraße 1 Center for Entrepreneurship and
D-21335 Lüneburg, Germany Business Creation, Stockholm School of
E-mail: behrends@uni-lueneburg.de Economics, PO Box 6501, SE - 113 83
Stockholm, Sweden
Professor Sara Carter
E-mail: Carin.Holmquist@hhs.se
Department of Management and Organization
University of Stirling Andrew Hughes
Stirling, UK, FK9 4LA Copland Building 024
Fax +44 1786 467329 Australian National University
E-mail: sara.carter@stir.ac.uk ACT 0200, Australia
E-mail: andrew.Hughes@anu.edu.au
Julio Castro
Instituto de Empresa Business School Professor Jerome A. Katz
María de Molina, 11. 28006 Madrid, Spain Coleman Foundation Chair in
E-mail: Julio.Castro@ie.edu Entrepreneurship
John Cook School of Business
Nikhil Celly Saint Louis University, 3674 Lindell Blvd.
Richard Ivey School of Business St. Louis MO 63108 USA
University of Western Ontario Saint Louis, Missouri, USA
1151 Richmond Street N E-mail: katzja@slu.edu
London, Ontario, N6A 3K7, Canada
E-mail: ncelly@ivey.uwo.ca Bev Kitching
School of Management
Professor Mohammed Chowdhury Queensland University of Technology
Monroe College 29 East Fordham Road Gardens Point Campus, Brisbane
Department of Accounting 4001 Queensland, Australia
Bronx, NY 11427, USA E-mail: b.kitching@qut.edu.au
E-mail: mchowdhury@monroecollege.edu Professor Gary A. Knight
Teresa E. Dana Director of Multinational Business Program,
Christchurch College of Education College of Business, Florida State University
Christchurch, New Zealand Tallahassee, FL 32306-1110, USA
E-mail: teresa.dana@cce.ac.nz E-mail: gknight@cob.fsu.edu
Donald Feaver Professor Norris Krueger, Jr.
School of Law Clinical Professor of Entrepreneurship
Queensland University of Technology Boise State University, Boise, ID 82725, USA
Gardens Point Campus, Brisbane E-mail: nkrueger@boisestate.edu
4001 Queensland, Australia Professor Dr. Gilles Lambert
E-mail: d.feaver@qut.edu.au Professeur des Universités
Elena Golovko IECS - Ecole de management de Strasbourg
IESE Business School 61 avenue de la Forêt Noire
31080 Pamplona, Navarra, España 67085 Strasbourg Cedex, France
E-mail: docegolovko@iese.edu E-mail: gilles.lambert@urs.u-strasbg.fr
Members of the Editorial Board (continued)
Professor Terri Lituchy Professor Rajesh K Pillania
Concordia University Assistant Professor
Montreal, Quebec, Canada Institute for Integrated Learning in
E-mail: lituchy@vax2.concordia.ca Management (IILM) 3, Lodhi Road
Shane Matthews New Delhi-110003 India.
School of Marketing, Advertising Email: r_pillania@yahoo.com
and Public Relations Dr. Edwina Pio
Queensland University of Technology Faculty of Business (Management)
Gardens Point Campus, Brisbane Auckland University of Technology
4001 Queensland, Australia Private Bag 92006
E-mail: shanemathews@optusnet.com.au Auckland 1020, New Zealand
Gerard McElwee Hamish Ratten
Senior Academic School of Law
Lincoln Business School Queensland University of Technology
University of Lincoln Australia
Lincoln, LN6 7TS, UK E-mail: h_ratten@yahoo.com.au
E-mail: gmcelwee@lincoln.ac.uk Vanessa Ratten
Professor Rod McNaughton A.J. Palumbo School of Business
Eyton Chair in Entrepreneurship Administration
Director, Institute for Innovation Research Duquesne University
and Associate Director Pittsburgh Pennsylvania, USA
Centre for Business Entrepreneurship Email: vanessaratten@gmail.com
and Technology Lydia Schmelter
University of Waterloo School of Marketing, Advertising
Waterloo Ontario, Canada N2L 3G1 and Public Relations
E-mail: rmcnaughton@uwaterloo.ca Queensland University of Technology
Professor Teresa V. Menzies Gardens Point Campus, Brisbane
Past President CCSBE/CCPME 4001 Queensland, Australia
Faculty of Business E-mail: l.schmelter@qut.edu.au
Brock University Professor Sören Sjölander
Ontario, Canada L2S 3A1 Department of Innovation Engineering
E-mail: tmenzies@spartan.ac.brocku.ca and Management
Chalmers University of Technology
Professor Venkataraman Nilakant
Vera Sandbergs Allé 8B
University of Canterbury
SE-412 96 Göteborg, Sweden
Private Bag 4800
E-mail: sosj@mot.chalmers.se
Christchurch, New Zealand
E-mail: ven.nilakant@canterbury.ac.n Professor Martine M. Spence
The University of Ottawa
Professor Jean-Jacques Obrecht
School of Management
Professor Emeritus
136 Jean-Jacques Lussier Street
Universite Robert Schuman
Ottawa, Ontario K1N 6N5, Canada
Strasbourg, France
Fax: +1 613 562 5164
E-mail: jean-jacques.obrecht@wanadoo.fr
E-mail: spence@management.uottawa.ca
Gul Berna Ozcan E-mail: martine.spence@rogers.com
School of Management
Professor David J. Storey
Royal Holloway
University of London Associate Dean (Research)
Egham, Surrey TW20 0EX, UK Warwick Business School
E-mail: g.ozcan@rhul.ac.uk University of Warwick
Coventry, CV4 7AL, UK
E-mail: David.Storey@wbs.ac.uk
100109
Members of the Editorial Board (continued)
Charles Trappey Professor Dianne H.B. Welsh
School of Management Hayes Distinguished Professor of
Queensland University of Technology Entrepreneurship,
Gardens Point Campus, Brisbane University of North Carolina
4001 Queensland, Australia Greensboro Bryan School of Business
E-mail: c.trappey@qut.edu.au and Economics
Karen Verduyn P.O. Box 26165 Greensboro
Vrije Universiteit Amsterdam NC 27408-6165 USA
Karen Verduyn / room 3a-15 adscott@uncg.edu
De Boelelaan 1105 Professor Paul Westhead
NL-1081 HV Amsterdam Professor of Entrepreneurship
The Netherlands Institute for Enterprise and Innovation
E-mail: kverduyn@feweb.vu.nl Nottingham University Business School
Professor Claudio Vignali Jubilee Campus, Wollaton Road
The ‘Arnold Ziff’ Chair in Retailing Nottingham NG8 1BB, UK
School of Tourism, Hospitality E-mail: Paul.Westhead@nottingham.ac.uk
& Retailing Management Professor Nicholas Maurice Young
Leeds Metropolitan University Stanford University,
City Campus Stanford, California, USA
Leeds, LS1 3HE, UK E-mail: nmyoung@stanford.edu
E-mail: C.Vignali@lmu.ac.uk
Isabell Welpe
Ludwig-Maximilians-Universität
Klenzestr. 65, 80469
München, Germany
E-mail: isabell.welpe@t-online.de
Int. J. Entrepreneurship and Small Business, Vol. 7, No. 4, 2009 389
Editorial
Vanessa Ratten
A.J. Palumbo School of Business Administration
Duquesne University
Pittsburgh, Pennsylvania, USA
E-mail: vanessaratten@gmail.com
This special issue is on the important topic of entrepreneurship and innovation. The
first six papers are from the 2nd European Conference on Entrepreneurship and
Innovation, which was held at the Utrecht School of Economics, the Netherlands, on
8–9 November 2007. The first six papers focus on a variety of issues and theories
relating to entrepreneurship and innovation in the European context. The other two
papers included in the special issue relate to the role of sports in entrepreneurship and
innovation. Given the importance for Europe’s continued economic success on
entrepreneurship and innovation, it is crucial that the issues discussed in this special issue
be given attention. The papers are written by a number of authors from countries
within Europe and outside Europe. Country-specific papers are included that provide an
interesting contrast to entrepreneurship and innovation that is happening in different
European countries. The first paper by Silva and Leitão discusses the Portugese
experience of being entrepreneurial and innovative. The paper highlights the importance
of the environment in influencing a firm’s entrepreneurial innovation capability. The
authors confer that a firm’s external innovative partnerships are important to developing a
countries entrepreneurship and innovative capabilities. The second paper by Rafailidis
and Tselekidis focuses on the Greek experience of building innovation and dynamic
capabilities. The authors highlight that the current fast-changing business environment
necessitates a focus on innovation and entrepreneurship. The third paper by Peltoniemi
presents a case study analysis of the firms within the Finnish games industry. Peltoniemi
argues that innovation is a social and interactive process that encompasses a number of
activities. The fourth paper by Cefis et al. is on the Dutch occurrence of entrepreneurship
and innovation. The authors discuss the innovative characteristics of Dutch companies by
comparing them to other European companies. The fifth paper by Loughnane provides a
theoretical perspective and understanding about how innovation applies to businesses
around the world, including Europe. Loughnane argues that innovation is a complex
process that includes both upstream and downstream activities within the firms’ context.
The sixth paper by Hamid also focuses more on the theoretical notion of what innovation
is by discussing the environmental context of entrepreneurship. Hamid stresses that the
creative process of developing products provides a platform for businesses to encourage
their innovative and entrepreneurial capabilities. The paper by Chen et al. examines
franchises in Taiwan basketball. The Taiwanese basketball league discussed in this
paper provides a great example of the entrepreneurial nature of sports in terms of how
the basketball league is continually innovating. The paper by Schwarz examines
entrepreneurship in sports through a discussion on the role of communities in sports
marketing. Schwarz stresses that social capital in the form of entrepreneurship and
innovation is an ideal way for the sports industry to remain competitive. The book review
by Ratten further examines entrepreneurship by reviewing a book on family firms, which
is useful as it includes a discussion on many multinational and well known brand name
firms that have started off as family run enterprises.
Int. J. Entrepreneurship and Small Business, Vol. 7, No. 4, 2009 391
Reference to this paper should be made as follows: Silva, M.J. and Leitão, J.
(2009) ‘Cooperation in innovation practices among firms in Portugal: do
external partners stimulate innovative advances?’, Int. J. Entrepreneurship and
Small Business, Vol. 7, No. 4, pp.391–403.
1 Introduction
Due to the challenges that firms are facing, innovation is assumed to be a key factor for
competitiveness. Several theoretical approaches developed in the last few years support
the idea that innovation results from an evolutionary, nonlinear and interactive process
between the firm and its partners, where external contacts that relate to innovation
influence the firm’s innovation capability. This paper aims to analyse the nature of the
relationships that are established among agents who cooperate in terms of innovation
practices. Furthermore, it aims to determine if the entrepreneurial innovation capability of
firms in Portugal is stimulated through the relationship established with external partners.
Here, a theoretical base is presented that is founded on approaches in current
literature, corroborated by empirical evidence that allows us to identify whether the
innovative advances of Portuguese industrial firms are stimulated by their relationships
with business and science partners.
The work tests the Observatório da Ciência e da Tecnologia or OCT (Observatory of
Science and Technology) hypotheses, derived from the second Community Innovation
Survey (CIS II). The generalised linear regression model is applied to the data obtained,
i.e., the logistic regression model.
The article is structured in the following way: The second section presents relevant
literature on relationships regarding innovation; the conceptual model is proposed and the
hypotheses to be tested in the statistical model are formulated. Section 3 presents the
sample, the variables and the logistic regression model for innovative advances. Section 4
discusses the results, while Section 5 concludes and presents policy implications.
(EIC)
(IA)
2.3 Hypotheses
Several studies point out that the innovation capability of firms is influenced by
established partnerships with business partners, namely, client suppliers and group firms
(Simões, 1997; Fritsch and Lukas, 1999; Fritsch and Lukas, 2001; Kaufmann and
Tödtling, 2000; Kaufmann and Tödtling, 2001).
Looking at the various types of innovation partners, and taking into consideration the
data obtained through the innovation inquiry of firms (CIS II, 1999), two external
partnership groups have been identified: business and science. Regarding business
Cooperation in innovation practices among firms in Portugal 395
partners, two subgroups are identified: one group associated with business partners that
promote cooperation, namely, clients, suppliers and other group firms, and another group
of partners that do not cooperate, i.e., competitors. This group is distinguished from the
others, since a relationship with it can lead to anticompetitive behaviour. In terms of
science partners, there are two subgroups. The first is related to the entities that supply
knowledge and training, such as universities and other higher education institutions. The
second is related to the remaining partners considered in the CIS II enquiry, namely
public research institutes, nonprofitable private organisations and consultancy firms.
Therefore, it is intended to discover if the relationships established with clients,
suppliers and group firms stimulate the firm to develop innovative advances. Thus, the
following hypothesis was formulated:
H1 Innovative partnerships established with clients, suppliers and group firms are
positively related to the propensity of the firm to make innovative advances.
Given that firms establish partnerships with competitors that affect innovation, this
research intends to test if such partnerships help firms in the creation of new products that
are new not only to the firm, but also to the market. In this context, the following
hypothesis was formulated:
3 Research methodology
After proposing the analytical model and the hypotheses to be tested, the research
methodology was subsequently developed through the presentation of the population, the
sample and the variables to be used in the estimation of logistic regression.
3.2 Data
The firms were classified as ‘innovative to the market’ if they answered the fifth point of
the questionnaire positively, and were classified as ‘innovative to the firm’ if their answer
was negative. Firms were asked whether “from 1995 to 1997, the company introduced
technologically new or improved products which were new both to the firm and to the
market served by that firm” (CIS II, 1999, p.4). The sample has 193 product-innovative
industrial firms, which were classified according to their degree of innovativeness.
Ninety of these firms (47%) stated that they had introduced new products into the market
from 1995 to 1997. The remaining firms, i.e., 103 (53%), introduced innovations in
products that were new to the firm, but not to the market.
The two types of innovation present several differences that should be mentioned
(Figure 2). The firms that have attained incremental innovations (new to the firm)
present, as main partners, research institutions and consultancy firms (38.2%), followed
by the business partners: clients, suppliers and group firms (30.9%). Regarding the firms
that have developed products that constitute radical innovations that are new to the firm
and to the market, the main relationships are established with clients, suppliers and group
firms (40.6%), followed by universities and other higher education institutions (31.2%).
Cooperation in innovation practices among firms in Portugal 397
100%
70%
60%
25% Universities and
50% OHEI
31%
40%
30%
38% Research institutions
20% and consultancy
firms 27%
10%
5%
0%
NovoNew
paratoathe firm
empresa New para
Novo to theo market
mercado
According to the Wald statistics, the results of logistics regression reveal that all the
estimators of the regression parameters are statistically significant up to 5%, except for
the relationships established with competitors. The estimators of the final model are
presented in Table 2.
The first hypothesis is concerned with the association between the capacity of the
firm to develop innovative advances and the variable that relates to relationships with
business partners. The results suggest that the relationships established with these
partners have positive and significant effects on the innovative advances made by the
firm, as indicated by the positive estimator of the parameter (0.797). As we analyse the
marginal effects associated with the variable being studied here, we see that firms which
establish relationships have an advantage of 2.219 when it comes to developing
innovative advances, compared to the firms that do not establish these relationships.
Therefore, the firms that connect with clients, suppliers and/or group firms are more able
to innovate than firms that have not established this kind of relationship. This ratifies the
results obtained by other authors, such as Fritsch and Lukas (1999; 2001) and Kaufmann
and Tödtling (2000; 2001).
Cooperation in innovation practices among firms in Portugal 399
Parameter
Model estimator SE Wald Sig. EXP (B)
Relationships established with
Clients, suppliers and group’s firms 0.797 0.405 3.865 0.049* 2.219
Competitors –1.485 1.248 1.415 0.234 0.226
Universities and OHEI 1.243 0.575 4.669 0.031* 3.467
Research institutions and consultancy firms –1.112 0.554 4.034 0.045* 0.329
Constant –0.281 0.173 2.638 0.104 0.755
Model summary
Correct predict (%) 60.1
Chi-square 11.318 0.023
Log likelihood 255.361
Number of cases (n) 193
Note: * Significance level: 5%.
Regarding the second hypothesis, and according to the results obtained, nothing can be
concluded about this relationship, since the variable associated with this kind of
relationship is not statistically significant. Hence, the null hypothesis stating that there is
no connection between the relationships established with competitors and the propensity
of the firm to make innovative advances is neither accepted nor rejected. These facts are
possibly due to the reduced number of cases associated with the variable.
Concerning the third hypothesis, according to the results, relationships with
universities and other higher education institutions have positive and significant effects
on the propensity of the firm to make innovative advances. These results are in line
with the empirical investigations led by Fritsch and Schwirten (1999), Kaufmann and
Tödtling (2001) and Tether (2002). It should be mentioned that the success rating of
the firm in developing innovative advances in this context is 3.467. In other words, firms
that establish relationships with universities and other higher education institutions
have an innovation capability that is 3.467 greater than those that do not establish such
relationships. As the marginal effects value of the several variables are analysed, it is
noted that the variable associated with the relationships established with universities and
other higher education institutions has the highest value. Thus, it can be stated that the
innovative advances undertaken by the firms are also a product of the relationships that
they establish with universities and other higher education institutions.
Regarding the fourth hypothesis, the results obtained are quite significant, meaning
that the null hypothesis stating that there is no association between the established
relationships and the propensity of the firm to make innovative advances may be rejected.
Thus, there is a connection, but this connection has a negative sign, as the coefficient
estimation (–1.112) indicates. Consequently, the propensity of the firm to develop
innovative advances is negatively correlated with the establishment of such relationships.
These results suggest that establishing relationships with consultancy firms,
governmental and private research institutions maximises the propensity of the firm to
develop incremental innovations rather than innovative advances.
400 M.J. Silva and J. Leitão
The predictive capacity of the model is 60.1%, which results from the comparison
between the predicted and the observed values of the variable answer. The value of the
Chi-square test statistic is 11.318, with a proof value inferior to the 0.05 significance
level. The log-likelihood statistic, 255.361, also corroborates the global significance of
the model, when compared with the null model.
5 Conclusions
References
Agresti, A. (1996) An Introduction to Categorical Data Analysis, New York: John Wiley & Sons.
Bayona, C., Garcia-Marco, T. and Huerta, E. (2001) ‘Firm’s motivations for cooperative R&D: an
empirical analysis of Spanish firms’, Research Policy, Amsterdam, Vol. 30, pp.1289–1307.
Becker, W. and Dietz, J. (2004) ‘R&D cooperation and innovation activities of firms – evidence for
the German manufacturing industry’, Research Policy, Vol. 33, pp.209–223.
Braczyk, H., Cooke, P. and Heidenreich, R. (1998) Regional Innovation Systems, London:
UCL Press.
Bruce, M. and Morris, B. (1998) ‘In house, out-sourced or a mixed approach to design’, in
M. Bruce and B. Jevnaker (Eds.) Management of Design Alliances: Sustaining Competitive
Advantage, Chichester: Wiley.
CIS II (1999) Segundo Inquérito Comunitário às Actividades de Inovação, Observatório das
Ciências e Tecnologias, Ministério da Ciência e da Tecnologia, Lisboa.
CISEP/GEPE (1992) Inovação Indústria Portuguesa – Observatório M.I.E., Lisboa: GEPE.
Cohen, W. and Levinthal, D. (1989) ‘Innovation and learning: the two faces of R&D – implications
for the analysis of R&D investment’, Economic Journal, Vol. 99, pp.569–596.
Cohen, W. and Levinthal, D. (1990) ‘Absorptive capacity: a new perspective on learning and
innovation’, Administrative Science Quarterly, Vol. 35, March, pp.128–152.
Cooke, P., Boekholt, P. and Tödtling, F. (2000) The Governance of Innovation in Europe: Regional
Perspectives on Global Competitiveness, London: Pinter.
Cooke, P., Uranga, M. and Etxebarria, G. (1997) ‘Regional innovation systems: institutional and
organisational dimensions’, Research Policy, December, Vol. 26, Nos. 4–5, pp.475–491.
Dosi, G., Freeman, C., Nelson, R., Silverberg, G. and Soete, L. (1988) Technical Change and
Economic Theory, London: Pinter.
Drejer, I. and Jørgensen, B. (2005) ‘The dynamic creation of knowledge: analysing public–private
collaborations’, Technovation, Vol. 25, pp.83–94.
402 M.J. Silva and J. Leitão
Apostolos Rafailidis*
Department of Business Planning and Information Systems
Technological Education Institute of Patras
M. Aleksandrou 1, Koukouli, 263 34, Patras, Greece
E-mail: arafailidis@gmail.com
*Corresponding author
Giannis Tselekidis
Archimidous 60, 173 43, Athens, Greece
E-mail: tselekidis@gmail.com
Center for Social Research, for the Hellenic Foundation for European &
Foreign Policy, and as a consultant for the Ministry of Defense and for the
Science Park of Patras.
1 Introduction
The 1990s have seen a great increase in the pressure for organisations to continuously
adapt, innovate and change. A close reading of the Fortune 500 reveals an attrition rate of
7% per year. It seems that there are two kinds of firms – those that are changing and
those that are going out of business.
The dynamic capabilities theory is an attempt to explain how some firms survive and
create and maintain competitive advantages in this rapidly evolving environment. Despite
the potential of the dynamic capabilities approach, it is argued that the approach is
conceptually vague and that it suffers from lack of operationalisation. There is a lack of
clarity about the nature of dynamic capabilities and disagreement about whether such
capabilities even exist (Winter, 2003).
Thus, an attempt to conceptualise dynamic capabilities more clearly and to
operationalise them is deemed useful. Dynamic capabilities have also been criticised for
the lack of empirical grounding (Priem and Butler, 2001) because the majority of
empirical research concerns qualitative case studies. In addition, the mechanisms through
which dynamic capabilities are related to the creation and maintenance of competitive
advantage remain unclear (Zott, 2003; Zollo and Winter, 2002), and the approach has
been criticised for being tautologically linked to performance (Williamson, 1999).
To approach these issues, in Section 2 this paper first attempts to analyse and define
dynamic capabilities. Then, a model is proposed to identify the mechanisms related to
dynamic capabilities and an attempt is made to answer the tautology argument mentioned
above. Then, based on the proposed model, the authors present in Section 3 some
preliminary results of an ongoing empirical research effort concerning a sample of
Greek firms. Section 4 presents the conclusions and implications for academics and
practitioners, as well as the proposed future research.
the development of the rest of the resources and assets. Organisational design can play a
key role in this and it includes the way a firm organises, controls and motivates its
resources to perform the most critical tasks. It includes formal aspects such as policies,
priorities and structure, and informal aspects such as values, beliefs and styles of
interaction (Miller, 2003, p.968).
Let us return to the question posed: why are organisations differentiated with regard
to their collective learned activity pattern? Part of the answer may lie with the
behavioural attitude of the firm to be aware of these imbalances, as well as its willingness
to act constantly in order to build upon them. Equally important is the effort to develop
complementary resources and assets to support the main ones.
The search for asymmetries is informed by thorough and persistent inquiry across the
breadth of an organisation and its markets. The search evaluates how asymmetries might
be connected to other organisational assets or resources to create value. This process
requires collective action and ongoing dialogue within an organisation (articulation of
knowledge) to examine resources and structures that are important at each point in
time. This search process creates the conditions for the creation of new routines and
organisational structures. This is the reason why such imbalances can be characterised as
positive (Rafailidis and Tselekidis, 2002).
In our view, this analysis complements the definition of Zollo and Winter (2002)
on dynamic capabilities, since it is organisational learning oriented and it explains
why some firms more strongly show a learned pattern of collective activity, through
which they systematically generate and modify their operational routines in pursuit of
improved effectiveness.
In addition, the paths of dynamic capabilities may be specific to the firms or the
industries, but at a more generic level, we concur with Eisenhardt and Martin (2000) that
the common characteristics of dynamic capabilities across firms are identifiable and that
dynamic capabilities demonstrate the nature of commonalities in key features. To this
end, we have attempted to identify and describe the main enabling organisational
mechanisms of dynamic capabilities.
Group knowledge is not just the sum of the knowledge of the individuals in the group
(Cohen and Levinthal, 1990). The knowledge of individuals needs to be shared and
legitimised through interactions and information technology before it can become group
knowledge. Learning at the organisational level starts once groups integrate their own
respective learning.
This approach to learning accentuates the importance of organisational systems,
structures, procedures, culture, etc. As Nonaka and Takeuchi (1995) note, the creation of
organisational knowledge has to be understood as a process of expanding and widening
the knowledge created by individuals and reflected to group level through discussion,
dialogue, experience sharing and observation.
As Barnett (1999) argues, organisational knowledge is an experience-based process,
through which cause and effect are codified into routines and organisational memory,
and is reflected in the change in collective behaviour. Thus, organisations learn
through useful prior experience; and the greater the availability of such experience, the
greater the probability to learn using it. The product of this process is the change of
organisational knowledge structures which deal with goal, cause-and-effect beliefs, etc.
(Lyles and Scwenk, 1992). In addition, organisations represent patterns of interaction
among individuals and therefore learning in organisations depends, to a large extent,
on the ability to share common understandings so as to exploit them (Daft and Weick,
1984). Thus, dominating factors in the quest for organisational learning are the
capabilities for the creation, acquisition, retention and dissemination of knowledge.
These capabilities depend on the organisational mechanisms to support their creation,
such as cross-functional teams (Gupta and Govindarajan, 2000; Cohen and Levinthal,
1990), encouragement of individuals to participate and share ideas (Sheremata, 2000),
institutionalisation and codification of new knowledge and best practices (Zollo and
Winter, 2002; Lin and Germain, 2003) and knowledge sharing (Sethi et al., 2001;
Schultz, 2001).
The creation of knowledge at the individual level is to be expected, regardless of
organisational settings. However, it is the integration of the knowledge of individuals
with that of groups and organisations that differentiates firms as to their capability to
achieve learning and create knowledge. Even when high levels of individual knowledge
have been achieved, this knowledge still has to be integrated to a higher, collective level
(Orlikowski, 2002; Okhuynsen and Eisenhardt, 2002).
The latter argument is also true for the dynamic capabilities theory. Zollo and Winter
(2002) define dynamic capabilities as a collective activity and emphasise the importance
of deliberate learning mechanisms (specifically organisational routines and knowledge
accumulation, articulation and codification) in their development. Henderson and Clark
(1990) argue that knowledge integration helps to implement the new architectural
innovations by developing the patterns of interaction.
Summarising, organisational learning capability helps firms develop new capabilities
that can lead to more successful efforts for change and innovation.
skills. Wright et al. (1994), working from a resource-based perspective, argue that in
certain circumstances, sustained competitive advantage can accrue from ‘a pool of human
capital’. This is achieved through the human capital-adding value, being unique,
imperfectly imitable and not substitutable with another resource by competing firms
(Storey, 1995), and can be used as a basis and as an aid to implement strategies that can
create competitive advantage (Hitt et al., 2001). Thus, firms create value through their
selection, development and use of human capital (Lepak and Snell, 1999). For this
reason, human capital is also a primary component of the intellectual capital construct
(e.g., Bontis, 1999; Bontis, 2002; Edvinson, 2002) in the intellectual capital theory
literature. Consequently, HRM systems can facilitate the development and utilisation of
organisational capabilities (Lado and Wilson, 1994) and constitute a significant factor for
firm competitiveness.
The focus of most research in strategic human resource management has been on
large firms, but a growing body of literature that targets small firms provides additional
insight. There has been research focusing on innovative SMEs that studied the
relationship between human resource practices and firm performance. SMEs typically
face resource constraints that limit strategic and operational choices. So, in order to
compete in the modern international and innovation-based environment, SMEs need to
have highly motivated and skilled workers (Holt, 1993). Deshpande and Gohlar (1994)
argue that workforce characteristics, such as personal interest in the firm’s success and
worker self-discipline, are key elements for the success of an SME. McEvoy (1984)
found that the lack of progressive human resource management practices was the main
reason for the failure of the SMEs studied.
In addition, it has been argued that the various HRM practices of a firm have to be
integrated (Wright and Snell, 1991), that is, well designed and complementing each other.
Baron and Kreps (1999) argue that there has to be consistency between a firm’s various
HRP practices, so as to support organisational learning. Several empirical studies have
looked at the effects of individual work practices, such as profit sharing or training
(Bartel, 1995). However, it is the existence of complementarities between the HRM
practices that is the most important factor for increasing productivity and firm
performance. This is because of the interaction effects between the various HRM
practices. For example, Milgrom and Roberts (1995) argue that productivity
improvement teams are more effective when the firm also uses complementary practices
like employment security, skills training, flexible job assignments and communication
procedures. Ichniowski et al. (1997), in their empirical study, found that there is a
positive and statistically significant relationship between productivity and a set of
innovative work practices that complemented each other.
Summarising, HRM capabilities help firms develop new capabilities that can lead to
more successful efforts for change and innovation.
strong dynamic capabilities are frequently able to bring about planned change (Teece
et al., 1997), as they have procedures encouraging personnel to analyse, criticise and
question the status quo (Gibson and Brikinshaw, 2004; Beer, 2001). Such firms also have
the capability to actually continually pursue the realisation of the above-mentioned
encouragement procedures.
All kinds of change can be categorised in terms of their significance to the
organisation and the appropriate level of intervention required. There are, according to
Thompson (2003), six levels of change that form a vertical hierarchy, from the easiest
to the hardest:
1 changing functional strategies
2 changing business processes
3 changing competitive strategies, systems and management roles
4 changing the very structure of the organisation
5 changing corporate strategy and finally
6 changing the organisational values.
Whatever the change, resistance is always expected. Thus, the implementation of change
requires careful planning and the needs of employees need to be thoroughly considered
(Kotter and Schlesinger, 1979).
Kotter and Cohen (2002) argued that what a firm needs to actually manage and
change when trying to implement changes is the behaviour embedded in personnel. To
this end, he proposed a tightly knit eight-step process to effect change:
Step 1 Increasing urgency. In successful change efforts, the first step is making
sufficient people act with sufficient urgency, a behaviour that looks for
opportunities and problems, and that energises colleagues.
Step 2 Building the guiding team. With the feeling of urgency established, it is easier to
put together the right group of people to guide change and to create essential
teamwork within the group.
Step 3 Getting the right vision. The guiding team that was formed has to pose and
answer some questions to produce a clear sense of direction. For example, what
change is needed? What is their vision for the organisation?
Step 4 Communicating for buy-in. In successful change efforts, the vision, strategy
and direction of change is widely communicated for both understanding and
gut-level buy-in.
Step 5 Empowering action. In successful change efforts, when people begin to
understand and act on a change vision, the guiding team has to remove barriers
in their paths.
Step 6 Creating short-term wins. In successful change, empowered people create
short-term wins. Without sufficient wins that are visible, timely, unambiguous
and meaningful to others, change efforts run into serious problems.
Dynamic capabilities, change and innovation in Greek SMEs 413
Step 7 Not letting-up. After the first short-term win, the change effort will have
direction and momentum. People build on this momentum to make a vision a
reality by keeping urgency up and a feeling of false pride down.
Step 8 Making change stick. Tradition is a powerful force and leaps into the future can
slide back into the past. Change is kept in place by helping to create a new,
supportive and sufficiently strong organisational climate.
Summarising, change management capabilities help firms develop new capabilities that
can lead to successful efforts for change and innovation.
In our model, we believe that the mechanisms described are very important for the
development of dynamic capabilities. The five factors are correlated but conceptually
distinct, while dynamic capabilities are an unobservable construct defined by a set of
these five enabling mechanisms (constructs).
The effect of dynamic capabilities on firm performance is indirect and presents itself
through successful change and innovation efforts that can eventually lead to competitive
advantage. In this way, one can bypass the tautology described by Williamson (1999),
since innovativeness is now in between dynamic capabilities and firm performance.
In this section of the paper we present some preliminary results of an ongoing empirical
study. As the sample is still relatively small, we cannot statistically test the arguments
described using structural equation modelling. Instead, we examine relationships
between (1) the enabling mechanisms of dynamic capabilities and (2) innovativeness and
change capability.
We will examine whether these five constructs (absorptive capability,
market-customer oriented capability, organisational learning capability, human resource
management capability and change management capability), used as independent
variables, can help explain the results of the change efforts of Greek SMEs.
The sample consists of Greek SMEs (up to 250 employees) active in four industrial
sectors: metal products, machines and machinery, electric and electronic devices and,
finally, electric and electronic appliances. These sectors were selected because they
are technologically more active than more traditional ones and because they produce
products that are more or less used as inputs for all other sectors.
The firms that constituted the sample were located mainly with the use of ICAP
(a private firm collecting statistical data) lists, but with help from science parks and
business innovation centres.
In the lists of ICAP we put special emphasis on firms with balance sheets with
research and development expenses and with records for technology property rights,
because these were the factors most likely to signify change efforts.
All firms were asked to describe specific change and innovation efforts (product,
process, administrative or other efforts large enough to have long-term consequences)
that either succeeded or failed.
414 A. Rafailidis and G. Tselekidis
4 Conclusions
The purpose of this paper has been to contribute to the conceptualisation of dynamic
capabilities, building on the definition by Zollo and Winter (2002). We have attempted
to define commonalities of dynamic capabilities across firms by examining the relations
between enabling mechanisms – factors and dynamic capabilities – and by developing a
multidimensional construct of dynamic capabilities.
We have argued that dynamic capabilities are an unobservable construct, a latent
variable expressed and manifested through the mechanisms described. Another argument
was that in between dynamic capabilities on the one hand, and competitive advantage on
the other, there are change and innovation efforts. Market dynamism was also taken into
account, as more turbulence makes dynamic capabilities more valuable.
Through this logic, a model was developed that is measurable, is operational and
bypasses the tautology between dynamic capabilities and competitive advantage.
Lastly, we experimented with the direct relationship that may exist between enabling
mechanisms on the one hand, and change and innovativeness on the other. The statistical
part of the research is only preliminary, as we do not have all the data necessary to
check the model with the latent construct of dynamic capabilities and the other
proposed variables.
It is our belief that future research can continue to study the concept of dynamic
capabilities and to build more robust models that may allow a cross-comparison
of research findings within similar and between different contexts (e.g., industrial,
416 A. Rafailidis and G. Tselekidis
References
Alvarez, V.S. and Merino, T.G. (2003) ‘The history of organizational renewal: evolutionary models
of Spanish savings & loans institutions’, Organization Studies, Vol. 24, pp.1437–1461.
Argote, L. and Ingram, P. (2000) ‘Knowledge transfer: a basis for competitive advantage in firms’,
Organizational Behavior and Human Decision Processes, Vol. 82, pp.150–169.
Arora, A. and Gambardella, A. (1994) ‘Evaluating technological information & utilizing it.
Scientific knowledge, technological capability & external linkages in biotechnology’, Journal
of Economic Behavior & Organization, Vol. 24, pp.91–114.
Athuahene-Gima, K. (1995) ‘An exploratory analysis of the impact of market orientation on new
product development. A contingency approach’, Journal of Product Innovation Management,
Vol. 12, pp.275–293.
Barnett, C.K. (1999) ‘Organizational learning theories: a review and synthesis of the primary
literature’, Annual Meeting of the Academy of Management, Chicago, Illinois, August, p.13.
Baron, J.N. and Kreps, D.M. (1999) ‘Consistent human resource practices’, California
Management Review, Vol. 41, pp.29–53.
Bartel, A. (1995) ‘Training, wage growth, and job performance: evidence from a company
database’, Journal of Labor Economics, Vol. 13, pp.401–425.
Bartol, K.M. and Martin, D.C. (1998) Management, 3rd Intl. ed., McGraw-Hill.
Beer, M. (2001) ‘Embrace the drive for results – capability development paradox’, Organizational
Science, Vol. 29, pp.233–247.
Biemans, W.G. and Harmsen, H. (1995) ‘Overcoming the barriers to market-oriented product
development’, Journal of Marketing Practice, Vol. 1, pp.7–25.
Bontis, N. (1998) ‘Intellectual capital: an exploratory study that develops measures and models’,
Management Decision, Vol. 36, pp.63–76.
Bontis, N. (1999) ‘Managing organizational knowledge by diagnosing intellectual capital: framing
and advancing the state of the field’, Int. J. Technology Management, Vol. 18, pp.433–462.
Bontis, N. (2002) ‘The rising star of the chief knowledge officer’, Ivey Business Journal, Vol. 66,
pp.20–25.
Cangelosi, V. and Dill, W. (1965) ‘Organizational learning: observations toward a theory’,
Administrative Sciences Quarterly, Vol. 10, pp.175–203.
Cohen, M.D. and Levinthal, D.A. (1990) ‘Absorptive capacity: a new perspective on learning &
innovation’, Administrative Science Quarterly, Vol. 35, pp.128–152.
Crossan, M. and Inkpen, A. (1995) ‘Believing is seeing: an exploration of the organization learning
concept and evidence from the case of joint venture learning’, Journal of Management
Studies, Vol. 32, pp.595–618.
Daft, R.L. and Weick, K.E. (1984) ‘Towards a model of organizations as interpretative systems’,
Academy of Management Review, Vol. 9, pp.284–295.
Deng, S. and Dart, J. (1994) ‘Measuring market orientation: a multi-factor, multi-item approach’,
Journal of Marketing Management, Vol. 10, pp.725–742.
Deshpande, S.P. and Gohlar, D.Y. (1994) ‘HRM practices in large and small manufacturing firms:
a comparative study’, Journal of Small Business Management, April, pp.49–56.
Dynamic capabilities, change and innovation in Greek SMEs 417
Dietrickx, I. and Cool, K. (1989) ‘Asset stock accumulation & sustainability of competitive
advantage’, Management Science, Vol. 35, pp.1504–1511.
Edvinson, L. (2002) Corporate Longitude, Stockholm: Bookhouse.
Eisenhardt, K.M. and Martin, J.A. (2000) ‘Dynamic capabilities: what are they?’, Strategic
Management Journal, Vol. 21, pp.1105–1121.
Figueiredo, P.N. (2003) ‘Learning, capability accumulation and firms differences: evidence from
latecomer steel’, Industrial and Corporate Change, Vol. 12, pp.607–643.
Galunic, D.C. and Rodan, S. (1998) ‘Resource recombinations in the firm: knowledge structures
and the potential for Schumpeterian innovation’, Strategic Management Journal, Vol. 19,
pp.1193–1201.
George, G. (2005) ‘Learning to be capable: patenting and licensing at the Wisconsin Alumni
Research Foundation 1925–2002’, Industrial and Corporate Change, Vol. 14, pp.119–151.
Gibson, C.B. and Brikinshaw, J. (2004) ‘The antecedents, consequences, and mediating role of
organizational ambidexterity’, Academy of Management Journal, Vol. 47, pp.209–226.
Greenly, G.E. (1995) ‘Forms of market orientation in UK companies’, Journal of Management
Studies, Vol. 32, pp.47–66.
Gupta, A.K. and Govindarajan, V. (2000) ‘Knowledge flows within multinational corporations’,
Strategic Management Journal, Vol. 21, pp.473–496.
Henderson, J.C. and Clark, H. (1990) ‘Architectural innovation’, Administrative Science Quarterly,
Vol. 35, pp.9–30.
Hitt, M.A., Bierman, L., Shimizu, K. and Kochhar, R. (2001) ‘Direct and moderating effects of
human capital on strategy and performance in professional service firms: a resource-based
perspective’, Academy of Management Journal, Vol. 44, pp.13–28 (p.14).
Holt, D.H. (1993) Management Principles and Practices, 3rd ed., Englewood Cliffs: Prentice Hall.
Ichniowski, C., Shaw, K. and Prennushi G. (1997) ‘The effects of human resource management
practices on productivity: a study of steel finishing lines’, American Economic Review, June,
pp.291–313.
Jansen, J., Van Den Bosch, F. and Volberda, H. (2005) ‘Managing potential and realized absorptive
capacity: how do organizational antecedents matter?’, Academy of Management Journal,
Vol. 48, pp.999–1015.
Jarowski, B.J. and Kohli, A.K. (1993) ‘Market orientation: antecedents & consequences’, Journal
of Marketing, Vol. 57, pp.53–70.
Kim, D. (1993) ‘The link between individual and organizational learning’, Sloan Management
Review, Fall.
Kohli, A.K. and Jarowski, B.J. (1990) ‘Market orientation: the construct, research propositions, and
managerial implications’, Journal of Marketing, Vol. 54, pp.1–18.
Kotter, J.P. and Cohen, D.S. (2002) The Heart of Change, Harvard Business School.
Kotter, J.P. and Schlesinger, L.A. (1979) ‘Choosing strategies for change’, Harvard Business
Review, March–April, pp.106–114.
Lado, A.A. and Wilson, M.C. (1994) ‘Human resource systems and sustained competitive
advantage: a competency-based perspective’, Academy of Management Review, Vol. 19,
pp.699–727.
Lepak, D.P. and Snell, S.A. (1999) ‘The human resource architecture: toward a theory of human
capital allocation and development’, Academy of Management Review, Vol. 24, pp.31–48.
Lin, X. and Germain, R. (2003) ‘Organizational structure, context, customer orientation, and
performance: lessons from Chinese State-owned enterprises’, Strategic Management Journal,
Vol. 24, pp.1131–1151.
Lyles, M.A. and Scwenk, C.R. (1992) ‘Top management, strategy and organizational knowledge
structures’, Journal of Management Studies, Vol. 29, pp.155–174.
418 A. Rafailidis and G. Tselekidis
McEvoy, G.M. (1984) ‘Small business personnel practices’, Journal of Small Business
Management, October, pp.1–8.
McGee, J. and Prusak, L. (1993) Managing Information Strategically, New York: Wiley.
Milgrom, P. and Roberts, J. (1995) ‘Complementarities and fit: strategy, structure, and
organizational change in manufacturing’, Journal of Accounting and Economics, Vol. 19,
pp.179–208.
Miller, D. (2003) ‘An asymmetry-based view of advantage towards an attainable sustainability’,
Strategic Management Journal, Vol. 24, pp.961–976.
Narver, J.C. and Slater, S.F. (1990) ‘The effect of a market orientation on business profitability’,
Journal of Marketing, Vol. 54, pp.20–35.
Nelson, R.R. and Winter, S.G. (1982) ‘An evolutionary theory of economic change’, Cambridge:
Harvard University Press.
Nonaka, I. and Takeuchi, H. (1995) The Knowledge-Creating Company, New York: Oxford
University Press.
Okhuynsen, G.A. and Eisenhardt, K.M. (2002) ‘Integrating knowledge in groups: how formal
interventions enable flexibility’, Organization Science, Vol. 13, pp.370–386.
Orlikowski, W. (2002) ‘Knowing in practice: enacting a collective capability in distributed
organizing’, Organization Science, Vol. 13, pp.249–273.
Penrose, G. (1959) The Theory of the Growth of the Firm, New York: Wiley.
Priem, R.L. and Butler, J.E. (2001) ‘Is the resource-based view a useful perspective for strategic
management research?’, Academy of Management Review, Vol. 26, pp.57–66.
Rafailidis, A. and Tselekidis, G. (2002) ‘Learning and external technology management: the
networks approach’, Journal of Doing Business Across Borders, Vol. 1, pp.72–90.
Schultz, M. (2001) ‘The uncertain relevance of newness: organizational learning and knowledge
flows’, Academy of Management Journal, Vol. 44, pp.661–681.
Senge, P.M. (1990) The Fifth Discipline: The Art and Practice of the Learning Organization,
New York: Doubleday Currency.
Sethi, R., Smith, D.C. and Park, W. (2001) ‘Cross-functional product development teams,
creativity, and the innovativeness of new customer products’, Journal of Marketing Research,
Vol. 38, pp.73–85.
Sharif, N. and Ramanathan, K. (1987) ‘A framework for technology-based national planning’,
Technological Forecasting and Social Change, Vol. 32.
Sheremata, W.A. (2000) ‘Centrifugal and centripetal forces in radical new product development’,
Academy of Management Review, Vol. 25, pp.389–408.
Storey, J. (1995) ‘HRM: still marching on, or marching out?’, in J. Storey (Ed.) Human Resource
Management: A Critical Text, London: Routledge.
Teece, D.J., Pisano, G. and Schuen, A. (1997) ‘Dynamic capabilities and strategic management’,
Strategic Management Journal, Vol. 18, pp.509–533.
Thompson, J.L. (2003) ‘Strategic Management’, 4th ed., Thomson.
Tsai, W. (2001) ‘Knowledge transfer in intraorganizational networks: effects of network position &
absorptive capacity on business unit innovation & performance’, Academy of Management
Journal, Vol. 44, pp.996–1004.
Von Hippel, E. (1988) The Sources of Innovation, New York: Oxford University Press.
Williamson, O.E. (1999) ‘Strategy research: governance and competitive perspectives’, Strategic
Management Journal, Vol. 12, pp.75–94.
Winter, S.G. (2003) ‘Understanding dynamic capabilities’, Strategic Management Journal, Vol. 24,
pp.991–995.
Woiceshyn, J. and Daellenbach, U. (2005) ‘Integrative capability and technology adoption:
evidence from oil firm’, Industrial and Corporate Change, Vol. 14, pp.307–342.
Dynamic capabilities, change and innovation in Greek SMEs 419
Wright, P.M., McMahan, G.C. and McWilliams, A. (1994) ‘Human resources and sustained
competitive advantage: a resource-based perspective’, International Journal of Human
Resource Management, Vol. 5, pp.301–326.
Wright, P.M. and Snell, S.A. (1991) ‘Toward an integrative view of strategic human resource
management’, Human Resource Management Review, Vol. 1, pp.203–225.
Zahra, S.A. and George, G. (2002) ‘Absorptive capacity: a review, reconceptualization &
extension’, Academy of Management Review, Vol. 27, pp.185–203.
Zollo, M. and Winter, S.G. (2002) ‘Deliberate learning and the evolution of dynamic capabilities’,
Organization Science, Vol. 13, pp.339–351.
Zott, C. (2003) ‘Dynamic capabilities and the emergence of intraindustry differential firm
performance: insights from a simulation study’, Strategic Management Journal, Vol. 24,
pp.97–125.
420 Int. J. Entrepreneurship and Small Business, Vol. 7, No. 4, 2009
Mirva Peltoniemi
Institute of Business Information Management
Tampere University of Technology
P.O. Box 541, FI-3101 Tampere, Finland
E-mail: mirva.peltoniemi@tut.fi
1 Introduction
During the last decade there have been several publications on cultural or creative
industries. The terms ‘creative’ and ‘cultural’ have been used somewhat interchangeably
in this context (see, e.g., Bilton and Leary, 2002, p.49) and similar characteristics have
been attached to both. The industries that are included under this umbrella are, according
to Hesmondhalgh (2002, p.12), the television, radio, cinema, newspaper, magazine and
book publishing, music recording and publishing, advertising, the performing arts, and
video and computer games, whereas the list by Power and Scott (2004) is somewhat
shorter, including music, electronic games, television, fashion and media. An older list
can be found in Hirsch (1972, p.642), including movies, plays, books, art prints,
phonograph records and pro football games.
2 Theoretical background
In this section we shall look through some literature on entrepreneurship from the theory
of the firm perspective. Penrose (1995) makes a distinction between entrepreneurial and
non-entrepreneurial services. The entrepreneurial services consist of the introduction and
acceptance of new ideas. Such search activities are performed because the entrepreneur
believes that possible avenues for profitable expansion are likely to be found or that
expansion is necessary to be competitive. According to Schumpeter (1951), the main task
of the entrepreneur is to carry out new combinations. This is done constantly because the
source of the entrepreneurial profit may not be long-lasting and this means that the
business conception changes constantly.
Casson (1982, p.23) defines entrepreneur as someone who “specializes in taking
judgemental decisions about the coordination of scarce resources”. Casson points out
that even though everyone is involved in taking such judgemental decisions at some
point, the entrepreneur is a specialist in it and takes decisions on behalf of other people as
well. The coordination of scarce resources refers to improving the situation by making
changes in what the firm puts its resources into. This needs to be done as long as there is
422 M. Peltoniemi
new information becoming available that makes the current allocation of resources
appear inefficient (p.25). This definition of an entrepreneur rests heavily on the function
of decision making.
Another view on entrepreneurship can be found in Metcalfe (2006). According to
him, an entrepreneur is someone who changes the rules of the game. Thus, just starting a
business is not an entrepreneurial activity as long as the business is replicating existing
businesses. Entrepreneurs make conjectures that consist of both knowledge and beliefs.
These conjectures are tested by exposing them to the market and then either confirmed
or falsified.
According to Witt (1998), an entrepreneurial undertaking consists of:
• people taking the entrepreneurial positions
• people taking the non-entrepreneurial positions
• the business conception that is to be followed
• the mechanisms that transmit the conception created by the entrepreneurs to
the employees.
He states that the last one is the especially tricky part. On the other hand, Cyert and
March (1992) claim that such a transmission does not really take place. They state that
organisational goals are the result of a continuous bargaining-learning process. This is
because the goals are often vague and there may be several goals simultaneously.
A fundamental property of an entrepreneur is the ability to convincingly answer the
question, ‘What are we trying to do here?’ This entails imagination, as the entrepreneur
has to be able to make assessments over things that do not yet exist. It also entails
intuition, as decisions have to be made with imperfect knowledge. The social aspect of
communicating the goals and getting employees to follow them is also crucial. Finally,
having the courage to venture into the unknown and tolerating uncertainty and constant
change are essential for an entrepreneur.
The division of firm personnel into entrepreneurial and non-entrepreneurial positions
is somewhat problematic. It is agreed that the entrepreneur is the leader and the
employees are the followers. The entrepreneur is in charge of coming up with new ideas
and making decisions on which ones to implement. Thus, the entrepreneur is in charge of
creating novelty. The employees, however, have some kind of area of discretion, as the
plans of the entrepreneur are not perfectly detailed. In addition, in many lines of business
the employees are expected to be creative and come up with new ideas. With this in mind
we shall move into the case study findings on the nature of entrepreneurship within the
Finnish games industry.
The data for the case study were collected by interviewing the representatives (CEO, MD
or equivalent) of eight firms and some information of each firm is presented in Table 1.
The firms have been chosen to represent the industry as a whole and thus these firms
are of different sizes, ages, platform strategies and positions within the value chain.
Section 3.1 concentrates on the founding of the firms and the early stages following
it, Section 3.2 on innovation in existing firms and Section 3.3 on the roles of managers
and workers.
Firm Founded Employees Platform Subcontractor Developer Publisher Who? Why? How?
Table 1
Alpha 2004 35 Mobile X X Two colleagues from We can do it better Business plan
an existing than others. There is Recruiting
games firm money to be made
External financing
Epsilon 2000 170 Online, mobile, X X Two friends with We want to explore Demo
handheld, console an idea the applicability of Founding of the firm
our idea as business potential
Information on the firms and their early phases
was discovered
Zeta 2002 9 PC, online X X Six friends with It is possible to make Game engine
common interests a living out of this Founding of the firm
Complementing
fields of know-how
Entrepreneurship and innovation within creative industries
to get revenue
Eta 1995 25 Console, PC X Six guys with games, Boyish ambition to Garage
animation and coding show off First project
as hobbies
Founding of the firm
The third group is called ‘visionaries’ and it includes the firms Gamma and Epsilon.
Within both of these firms, there was a clear vision from the start, either a product or a
service, that the business has concentrated on. This also means that as attention is drawn
solely to the product or service, other parts of the firm may have been left with
inadequate attention. Within the firm Epsilon, the vision was strong enough to carry them
through the initial difficulties. Gamma has not been as lucky as it has had to iterate its
focus to survive.
Many interviewees stated that the typical way to start a game firm is by building on a
specific idea for a game and that their firm is a rare exception in that sense. Only one of
these firms claims to have done it this way. It seems that the mainstream way to start a
games firm is to have some kind of understanding or experience of what they are trying
to do and then start probing for what would actually generate revenue. As the firm found
a short-term revenue strategy, they started to think about a long-term one. However, the
long-term strategy is something that requires investments and some kind of ability to bear
the risks involved. For this reason, the short-term strategy has had to be kept alive until a
sufficient base in terms of money, contacts and employees has been acquired. This kind
of ‘crunch period’ is visible in the histories of all the firms. However, the length and
nature of the period varies between the firms. The crunch period sometimes lasts only
a few months, but after several years some firms are still struggling. It is typical to do
subcontracting and to simultaneously develop original projects to the demo stage.
However, if the demo does not sell the firm is back to square one.
It seems that the main difficulty for these entrepreneurs has not been in
communicating the goals to the employees, but in finding a match between their goals
and what they can persuade consumers or publishers to buy. The business conception
has mostly been quite broad and flexible and there have been constant search efforts to
find a profitable area on which to focus which would enable the firm to overcome the
crunch period. In most firms the founding of the firm has essentially been a social
process. There were several people giving their input and some ideas were eliminated
and some implemented, although they may have been iterated several times. Thus the
entrepreneurial team has been a more common actor than the heroic entrepreneur.
Another interesting aspect of the idea production process is that the ideas of some
people are appreciated more than those of other people. The biggest responsibility for
idea development is usually on the game designer or producer. There is the assumption
that these people have a more advanced ability to estimate the customer response
or assess the feasibility of the idea. Basically, those ideas get more attention in the
decision-making process and it is thus more probable that they will be developed further:
“Every one gives ideas but only a few people give good ideas. Those are the
people who can see the product development cycle all the way to the end or at
least some part of it so that they can see where it is going and where it could
go.” (Eta)
“You can build it in many different ways. It is possible that one person has
quite an advanced vision on what the game is to be like. Small things and
influences come from others.” (Beta)
Furthermore, in addition to the master idea there is room and need for many smaller
ideas, especially in larger console and PC games. Such a game can include hundreds of
details that complement the general idea of the game. The high concept of the game
defines the general direction and the small ideas bring flesh to the bones:
“The high concept defines it so that it goes approximately west and then there
is a lot of room for different kinds of flowers to flourish as long as the general
direction is correct. Individual ideas come from anyone and some of those are
accepted and may even as such become a part of the finished game and then a
part of the ideas are changed and iterated first. If you have an idea related to
gameplay for example like what could happen in the game then usually those
are presented informally in the office corridor or somewhere.” (Eta)
The decision on which high concepts to start developing is usually done by the board of
the firm. Some smaller firms referred to weekly meetings with all the employees where
such decisions are made. It is a decision that is done by a group of people and several
aspects are taken into account. Also, some firms ask the opinions of their publishers or
operators before making a decision on their own.
Producing ideas and deciding whether to implement them is a constant process in a
game firm. However, it is not just a straightforward string of decisions followed by
implementations since during the process new information concerning the feasibility,
business potential and the fit between the idea and firm strategy is received and earlier
decisions are adjusted. This is well expressed in the following comment:
“Game projects are quite inexplicable and irrational because as we start doing a
game it is never strictly specified and in any case some mechanisms of the
game will change on the fly as the game designer says that this idea was good
on paper but it doesn’t work. And as the process goes through the milestones
then the customer might come up with requests for additional features. So game
projects are lively things and it is interesting to balance it all. Specifications
change but the deadline and the budget must hold.” (Gamma)
This means that the game firms undertake search activities continuously. They may be
triggered by a specific problem, such as “What kind of an enemy should the hero face at
level three?” But there is also the constant problem: “What should we do to justify our
existence in the market?” Basically, this justification follows from doing something
different or doing something better. The task of the firm could be defined as the search
for a feasible and commercially interesting novelty in the space of digital entertainment.
Entrepreneurship and innovation within creative industries 427
Management
Sales and
General Art/Creative Financial
marketing
Licensed IP
The game
Deadline
Budget
Theme
Ideas
Workers
Basically, each firm has at least one person responsible for the management of the firm.
Depending of the size of the firm, different management areas are separated for different
people to take care of. The management level is in charge of many tasks from day-to-day
housekeeping to the long-term strategy of the firm. They take part in making decisions
on which games to start developing and how much resources can be allocated to each
project, but not in decisions on any details inside the game.
Between the management and the workers are the producer and the game designer.
Usually, the producer is in charge of the project management, including budget and
deadline. The game designer is in charge of the content. This usually translates into some
kind of tension between the two as the game designer wants to include many good ideas
into the game while the producer has limited resources and time to make it happen. On
the other hand, in smaller firms these can be the same person and in larger game projects
there can be several of both:
428 M. Peltoniemi
“The role of the producer is quite complex in that sense that his responsibility is
to keep the game project in schedule but also that it is of good quality. If games
are developed in-house and there is a game designer and producer in the team
then they are in a battle of wills. Game designer says that I want this and this
and this and the producer says that you can’t have them. Then there is arm
wrestling over what is so important that it is included even though it would
entail risking the deadline.” (Gamma)
The workers each have a specific area to focus on. However, they may have quite a large
area of discretion as specifications may be quite vague. Also, they usually make quite a
lot of suggestions, and alarm the producer or game designer if they think that something
is not going to work. Even though the workers are expected to be creative and have
problem-solving skills, they still have boundaries within which to work. This is a matter
of productivity as well as of limiting the stress put on each employee. However, it is a
double-ended sword as there is a fine line between too many and too few boundaries
when it comes to creative employees:
“We have to focus their thinking so that we say that these kinds of things,
concentrate on these. But there is quite a lot of room to move around. For a
creative person you have to allow that. If you don’t then there is no output and
they will leave to work somewhere else.” (Gamma)
No matter what kind of hierarchy is described on the organisational chart, there is usually
an ongoing debate inside the firm on what kinds of things they could and should do. In
some smaller firms some decisions may be done through voting. As firms grow they may
move on to votes where some are more equal than others. After that the next step is
defining who is responsible for what and has the power to decide on those matters:
“We have very strong personalities and they have opinions independent of
expertise. Consensus is prevalent but it isn’t automatic. To get the people to
accept the direction of the firm or the project requires discussions. In a perfect
world every one would have the same goals but in reality you have to create the
will to go to that direction and to allocate efforts to the right things. People who
have come to work here and stayed have had the preference to do these kinds of
things and in this environment. There is a lot of that but there is no stereotypic
or one shared vision even about the game project if everyone could make the
decision.” (Eta)
If entrepreneurship is defined as the introduction and acceptance of new ideas, then most
people within a game firm take part in entrepreneurial tasks. Ideas are introduced
by basically everyone and they are expected to do that. Formal decisions on what to
do are confined to the territory of a limited set of people from the management, producer
and designer functions. On the one hand, the deciding bodies limit idea production by
focusing the workers’ efforts on certain areas, and on the other hand, the workers
producing ideas limit the set of alternatives with their personal preferences and talents.
This would lead to the conclusion that in the context of the Finnish games firms,
entrepreneurship is a social process and it entails both bargaining and learning. Decisions
are made based on arguments that may be somewhat objective but often are subjective
views. Those decisions are adjusted and iterated as more of such arguments become
available. Even though decisions on which game concepts to develop are usually made by
a limited number of people from the management functions, the decisions are very much
influenced by the information that workers give on the feasibility, originality and market
potential of the game. Managers choose the focus of the firm, but that decision is
Entrepreneurship and innovation within creative industries 429
influenced by what the workers are capable of doing. Furthermore, the workers develop
their expertise through projects that the firm undertakes and that creates a path-dependent
behaviour, as some directions become more favourable for the firm based on acquired
expertise. The accumulation of technical and other expertise interacts with perceived
market potential. In this way expertise is developed in areas with good market potential,
while on the other hand, market potential is searched predominantly in areas that can
be supported by the workers’ expertise. As time passes this process constructs the future
of the firm.
4 Conclusions
The findings from the Finnish games industry indicate that people taking care of different
kinds of tasks within a firm conduct different kinds of search activities. The space where
they search has different dimensions. The task of management is to narrow down the
space within which each employee should conduct search activities. The purpose of
control mechanisms, such as budgeting and definition of responsibilities, is to keep
people within acceptable alternatives. The latitude of each person in the firm is dependent
on his/her position, seniority and personal characteristics. This latitude is defined by the
management but it is also a matter of taking up space. This means both the direction of
the search and the size of the area of discretion. Basically some people are more equal
than others even though there are no strict hierarchies.
It seems that the fundamental condition for the success of a game firm is to allocate
the search space appropriately, giving on the one hand sufficient freedom for creative
people and on the other hand, sufficient guidance to focus the efforts. However, this is
not a matter of dictation but of dialogue. Most of what the firms within the games
industry do can be defined as searching, which is fundamentally an entrepreneurial
function. This means that most employees of a firm undertake entrepreneurial tasks.
Searching is social and interactive as the directions where to commit search efforts and
the size and location of the allowed space for each employee is continuously adjusted in a
process that entails both learning and bargaining.
The description of entrepreneurial activities by Penrose (1995) as introducing and
accepting ideas would here mean that most employees perform such activities. Equally,
the search for new opportunities (Schumpeter, 1951) is something that practically
everyone takes part in. However, Metcalfe’s (2006) definition of entrepreneurship as
changing the rules of the game does not really fit here as none of these firms have created
anything fundamentally different in terms of their business models. The transmission of
the business conception to employees (Witt, 1998) is not a problem here. Instead, the idea
of the learning-bargaining process by Cyert and March (1992) is quite an accurate
description of the entrepreneurial activity in these firms. Casson’s (1982) definition of
the entrepreneur through specialisation to decision making is not that easily translated to
the context of the games industry, as people specialise in decision making to different
degrees. Thus, it appears that the difference between entrepreneurs and nonentrepreneurs
is more accurately put as a difference in degree than as a dichotomy.
This study indicates that in order for novelty to be created, there has to be both
divergence and convergence within the firm. Even though managers and workers take
different roles in this process, they both contribute to each of these. On the one hand,
managers create convergence by limiting the space where each employee may practise
430 M. Peltoniemi
searching. On the other hand, they create divergence by directing the search efforts to
new areas. Employees create divergence by introducing ideas and convergence by
offering a limited set of alternatives, and limited information on each, for the managers to
choose from.
It would be a harsh simplification to define an entrepreneur as the person who
specialises in decision making and who thus makes the decisions for other people. The
findings from this study indicate that there are different kinds of decisions that are all
important for the direction of the firm. The management-level people contribute mostly
to decisions on the search for funding, internationalisation, marketing, distribution
channels and partners. The employees contribute mainly to decisions on game content
and technology. Basically, the employees decide what to sell and the managers decide
how to sell it. Different kinds of entrepreneurial discretions are required in these roles.
They make their decisions guided by feedback processes between the focus of the firm,
the skills of the people and the observed market potential.
References
Bilton, C. and Leary, R. (2002) ‘What can managers do for creativity? Brokering creativity in the
creative industries’, International Journal of Cultural Policy, Vol. 8, No. 1, pp.49–64.
Casson, M.C. (1982) The Entrepreneur: An Economic Theory, Oxford: Martin Robertson &
Company, Ltd.
Cyert, R.M. and March, J.G. (1992) A Behavioral Theory of the Firm, 2nd ed.,
Blackwell Publishing.
Hesmondhalgh, D. (2002) The Cultural Industries, SAGE Publications.
Hirsch, P.M. (1972) ‘Processing fads and fashions: an organization-set analysis of cultural industry
systems’, The American Journal of Sociology, Vol. 77, No. 4, pp.639–659.
Metcalfe, J.S. (2006) ‘Entrepreneurship: an evolutionary perspective’, in M. Casson, B. Yeung,
A. Basu and N. Wadeson (Eds.) The Oxford Handbook of Entrepreneurship, Oxford
University Press, pp.59–90.
Penrose, E. (1995) The Theory of the Growth of the Firm, Oxford University Press.
Power, D. and Scott, A.J. (Eds.) (2004) Cultural Industries and the Production of
Culture, Routledge.
Schumpeter, J.A. (1951) The Theory of Economic Development: An Inquiry into Profits, Capital,
Credit, Interest, and the Business Cycle, Cambridge, MA: Harvard University Press.
Witt, U. (1998) ‘Imagination and leadership – the neglected dimension of an evolutionary theory of
the firm’, Journal of Economic Behavior & Organization, Vol. 35, pp.161–177.
Yin, R.K. (1994) Case Study Research: Design and Methods, SAGE Publications.
Int. J. Entrepreneurship and Small Business, Vol. 7, No. 4, 2009 431
Elena Cefis*
University of Bergamo, Italy
and
T.C. Koopmans Research Institute
Utrecht School of Economics
Utrecht University
Janskerkhof 12, 3512 BL Utrecht, The Netherlands
E-mail: e.cefis@econ.uu.nl
*Corresponding author
Mihaela Ghita
Department of Accounting and Finance
University of Antwerp
Stad Campus – SB.312
Prinsstratt 13, BE – 2000 Antwerpen, Belgium
E-mail: Mihaela-Livia.Ghita@ua.ac.be
Anna Sabidussi
Department of Business Administration
Wageningen University and Research Centre
Hollandseweg 1, 6706 KN, Wageningen, The Netherlands
E-mail: anna.sabidussi@wur.nl
Reference to this paper should be made as follows: Cefis, E., Ghita, M. and
Sabidussi, A. (2009) ‘Partnerships and innovative patterns in small and medium
enterprises’, Int. J. Entrepreneurship and Small Business, Vol. 7, No. 4,
pp.431–445.
1 Introduction
Innovation is widely recognised as a driver of economic growth. Societal well-being
benefits from innovation, as well as individual firms. From a macro perspective,
companies’ ability to innovate represents a vital function for stimulating competitiveness
and employment in economies (European Commission, 1993; European Commission
1995a). From a micro point of view, companies are continuously challenged by
the need to be innovative, not only in order to flourish, but also to survive (Cefis and
Marsili, 2006).
According to several studies (Geroski et al., 1997; Cefis, 2003), a threshold effect
exists in innovation activities. Distinguishing between two categories, non-innovative
and innovative firms, Cefis (2003) found that companies experience the highest
barriers when they try to exit their condition of non-innovators. In a study of Cefis (2003)
based on patent applications, it has been shown that the probability to have the first patent
is uniformly much lower that the probability to have n + 1 patents (when n ≥ l). The
threshold induces a persistent negative effect and non-innovative companies tend to
remain in their current status.
The increased speed and complexity of technological advancements (European
Commission, 1995a) and the multitechnological nature of products (Narula, 2004) have
remarkably amplified the difficulties companies face in becoming and/or persisting as
Partnerships and innovative patterns in small and medium enterprises 433
2 Theoretical background
Partnership activities can refer to a wide range of administrative modalities (Osborn and
Hagedoorn, 1997), including equity alliances as well as collaborative agreements. In the
present paper, we will use the generic term ‘partnerships’ to indicate the broad category
of interfirm relationships established in seeking a mutual benefit to achieve innovation.
The concept that companies foster innovation by using partnerships finds a
conceptual foundation in the Resource-Based View (RBV) perspective (Nooteboom
et al., 2007).
The RBV approach derives from the works of Penrose (1959), Wernerfelt (1984),
Barney (1991) and Barney et al. (2001), among others. At the core of the RBV approach,
there is the concept that companies’ competitive advantage is determined by the key
resources the firms possess (Wernerfelt, 1984). These resources, to guarantee a
competitive advantage, have to be rare, valuable, not substitutable and imperfectly
imitable (Barney, 1991). Since it is difficult for competitors to replicate them, these
resources can be conceived, in economic terms, as the fonts of Ricardian rents (Lockett
and Thomson, 2001). From the RBV standpoint, resources can be classified as tangibles
(land, buildings, machinery, etc.) or intangibles (Galbreath, 2005). Intangible resources
can be classified as assets or skills (Hall, 1992). Assets refer to what a firm owns (like
patents, trademarks, etc.), while skills refer to the firms’ know-how and culture.
Knowledge has been identified as the most strategically important intangible skill (Grant,
1996). The role of knowledge is so relevant that a knowledge management perspective
has been defined as “the essence of the RBV” (Conner and Prahalad, 1996).
434 E. Cefis, M. Ghita and A. Sabidussi
There is a strong link between knowledge generation and innovation (Popadiuk and
Choo, 2006). The firm that is able to generate new knowledge and transform it into new
products can be defined as a knowledge-creating company whose central business is
continuous innovation (Nonaka, 1991). Especially in markets where technologies evolve
fast, companies need to continuously engage in the process of developing new resources
(Wernerfelt, 1984).
To account for this dynamic perspective, the RBV theory has been expanded to
include ‘dynamic capabilities’. Dynamic capabilities refer to the “firms’ ability to
integrate, build and reconfigure internal and external competences to address rapidly
changing environments” (Teece et al., 1997). In the definition above, two aspects are
especially worth noting. First, from a resource/knowledge perspective, novelty can be
achieved through the integration, reconfiguration or ‘recombination’ of resources
(Matthews, 2002). Recombination can be obtained by means of two mechanisms: the
synthesis of the existing resources (where new links among the different knowledge bases
are generated), or the reconfiguration of the resources (where the existing links among
the knowledge bases are changed or altered) (Galunic and Rodan, 1998).
Second, the resources used to innovate can be both internally developed or
externally sourced. The rationale, from the RBV perspective, to enter partnership
activities is that “organizations enter alliances with each other to access critical
resources” (Gulati and Gargiulo, 1999) and to generate new knowledge (Tsai, 2001).
Alliances, conveying resources from the outside world to the company, represent a
“dynamic capability” (Eisenhardt and Martin, 2000). Partnership activities are especially
significant for innovation because the firms cannot possess all the necessary resources
alone (Powell et al., 1996).
The recourse to partnership activities mainly takes place when a company is in a
weak strategic position, struggling in highly competitive markets, or pioneering unknown
technologies (Eisenhardt and Schoonhoven, 1996; Powell et al., 1996). Das and Teng
(2000) have categorised the partnerships, distinguishing the level of similarity (the degree
of resemblance among the resources) and the level of utilisation (the relevance of the
contribution) involved in the relationship.
When similar resources are associated with a high level of utilisation, they can
typically generate economies of scale and scope in Research and Development (R&D).
When dissimilar resources are combined with a high level of utilisation, they unveil all
their potential generating synergies (Das and Teng, 2000). In case of similarity, the
exchange of technological knowledge among the partners is facilitated (Mowery et al.,
1998). When dissimilar resources have to be combined together, the partners need to
have a certain level of ‘absorptive capacity’, that is, the “ability to recognize the value of
new, external knowledge, assimilate it and apply it to commercial ends” (Cohen and
Levinthal, 1990; Mowery et al., 1998). Therefore, a certain level of internal previous
know-how is crucial in order to benefit from the partnership and to innovate.
3 Hypothesis
Using partners to access resources can also be less time-consuming and less
expensive than generating the same resources in-house (Hagedoorn, 1993). Moreover,
partnerships can be used to combine the existing resources and reach the critical mass
needed to innovate (Bidault and Cummings, 1994). All of the arguments above are
significant for all companies, but they have a special relevance from the perspective of
the SMEs. According to the European Commission, “SMEs are the key sector for
generating … creativity and innovation through the Union” (European Commission,
1995b). The SMEs have an absolute size limitation, but this constraint has been
overcome by the recourse to partnership activities (Narula, 2004).
Therefore, we formulate the following hypotheses:
H2a The SMEs benefit more from cooperation than large companies in order to become
and/or remain innovators.
Despite all the good reasons mentioned above to expect positive effects of the
collaboration on innovation, the literature also reports reasons why partnerships may fail.
In particular, and in line with the theoretical framework presented above, the results of
the partnership can be hampered by the relative distance between the knowledge bases of
the companies involved in the relationship (Lane and Lubatkin, 1998). Additionally,
some companies can decide to enter a cooperation not to share and develop knowledge,
but to predate their partners’ technological expertise (Hagedoorn, 1993). This can happen
more frequently when cooperation is established among competing firms (De Man and
Duysters, 2005). In this case, companies incur costs to protect themselves from their
partners’ opportunistic behaviour (Chan et al., 1997). Therefore, managing alliances also
requires a certain level of existing resources and the associated costs can be unaffordable
for SMEs (Narula, 2004).
Therefore, we formulate the following hypotheses:
H2b The SMEs benefit less from cooperation than large companies in order to become
and/or remain innovators.
4 Research design
4.1 The data
The analysis has been performed by linking two Dutch databases: the Community
Innovation Survey (CIS) and the Business Register (ABR).
The CIS collects data about innovation at the firm level and it has been conducted on
the EU state members. The survey represents a joint effort by the Commission’s services,
Enterprise DG and Eurostat to obtain comparable information and to monitor the
436 E. Cefis, M. Ghita and A. Sabidussi
innovative characteristics of the European companies. The data are collected by national
statistical authorities every four years and it refers to the activities performed by firms in
the previous three years.
The Netherlands represents an exception to the typical situation in other European
countries, as the CIS is carried out here every two years. This offers, therefore, the
opportunity to study five waves: CIS 2 (from 1994 to 1996), CIS 2.5 (from 1996 to
1998), CIS 3 (from 1998 to 2000), CIS 3.5 (from 2000 to 2002) and CIS 4 (from 2002
to 2004).
Typically, CIS questionnaires have been addressed to companies with at least ten
employees (Eurostat, 2001). In this respect, the Netherlands has followed a dissimilar
path, having also included for CIS 2.5 and CIS 3 companies with less than ten employees.
The ABR is the official database of all the companies registered in the Netherlands
for fiscal purposes. It contains detailed information on the number of employees and the
sector (at the six-digit Standard Industrial Classification or (SIC)) in which the firm
operates. Moreover, the dates of the entrance and exit from the ABR, precious
information about the lifespan and/or the age of the company can be derived and tracked
(Cefis and Marsili, 2006).
The resulting unique dataset obtained that combines the CIS waves and the ABR
provides distinctive information on the characteristics and innovative activities of more
than 3500 companies per wave. In our analysis, we have decided to use the most recent
non-overlapping CIS waves, namely CIS 3 and CIS 4 and not the entire panel data
available, in order to avoid a severe selection problem due to the stratified characteristics
of the CIS samples. Indeed, we needed to consider the lagged cooperation proxy that
indicates the presence of the cooperation agreement in the previous CIS wave with
respect to the one in which we are measuring the effects on innovation. The lag among
the two non-overlapping CIS waves is necessary in order to allow the cooperation
agreements to exert their effects on the firm’s innovation proxies and to avoid an
endogeneity problem. Therefore, we chose to analyse the firms present in the two most
recent non-overlapping waves to capture the effects of partnership agreements on
innovation. A schematic overview of the construction design of our dataset is given
in Figure 1.
CIS–ABR PANEL
1998–2004
Partnerships and innovative patterns in small and medium enterprises 437
Each probability (pit) of change from one innovative state to another within a timeframe
[(t – 1) – t] can be regarded as a pattern of firm-level innovative behaviour. We analyse
whether or not the firms are more likely to pass from non-innovators to active innovators,
namely, to make higher investments in R&D, in licensing, the training of personnel or in
innovative machineries following their entry into cooperation agreements. Two
innovative patterns will be the main focus of the analysis: the firms passing from
being non-innovators to active innovators, as well as the firms’ persistence in
innovative activities.
We assume that a firm i will experience a change in its innovative behaviour in period
t following a cooperation agreement undertaken at time t – 1. The expected change in the
innovative patterns depends on:
438 E. Cefis, M. Ghita and A. Sabidussi
where ϕis denotes the firms’ transitions in different innovative states with s = 1, 2.
More precisely:
Pr (Yit = 1 | Yit −1 = 0) = ϕi1
Pr (Yit = 1 | Yit −1 = 1) = ϕi 2 ,
The descriptive statistics (available on request) reveal that the firms involved in
cooperation agreements in CIS 3 are, on average, larger than those that have not partaken
in such activities: the average number of employees of the firms previously involved
in cooperation activities is more than double compared to the firms not engaged in
cooperation (a mean of 375.7 employees versus 147.1 for the latter). It also appears from
the statistics that those firms (probably due to them being large firms) also invest more in
R&D and innovation activities, in general. Indeed, the R&D intensity for those involved
in cooperation agreements is almost four times larger for the firms actively collaborating
in innovation activities (a mean of 8.2 versus 2.87 for the noncollaborating firms). The
same pattern can be seen with respect to innovation intensity: the firms involved in
collaborations invest almost double the amount of the noncollaborators (the ratio is 11.9
versus 6.3 for the latter group of firms).
The multivariate analysis is split for innovative transitions and innovative persistence.
Clear distinctions are also made across size classes, covering first our complete sample
and then lowering the level of analysis to reflect the different innovative patterns across
the small, medium and large firms.
Table 2 shows that for the overall sample, engaging in cooperative agreements for
innovative activities will increase the probability of becoming an innovator in four years
by 11%. What also explains this transition is the fact that the firms have invested in
R&D. Indeed, R&D intensity is significant and positive. This result indicates that
cooperation is not used as a substitute of R&D activities, but as a complement. The
finding confirms that cooperation needs to be coupled with internal investments in order
to build the internal capacity to absorb external resources and knowledge and to exploit
better the results from the collaboration and the partnerships.
If we consider the distinction between the small, medium and large companies, we
note that cooperative activities are especially beneficial for the SMEs. Indeed, entering
into partnerships increases by almost 20% the probability to become an innovator for the
small companies, while for the medium and large-sized firms, this percentage is
remarkably lower (around 6% for the medium firms and almost 12% for the large
companies). For the SMEs, the intensity of their R&D activities is also a significant
factor explaining the transition from a non-innovator to a innovator status, while it does
not seem not to matter for the large firms.
Size matters to explain the transition from non-innovator to innovator, confirming
that the small companies encounter more difficulties crossing the threshold. The effect of
size is significant and nonlinear, but only for the overall sample: the differences in size
matters in explaining innovative behaviour when they are ‘significant’ differences,
implying that there is a different innovative behaviour among the small, medium and
large firms. In fact, when we consider more homogeneous classes with respect to size, the
effect of the firms’ size disappears.
440 E. Cefis, M. Ghita and A. Sabidussi
Notes: (1) dF/dx is for the discrete change of the dummy variable from 0 to 1; for
continuous variables, it is calculated at the mean value.
(2) z corresponds to the test of the underlying coefficient being 0.
(3) Standard errors of the marginal effects in parenthesis; statistically
significant at: *** 1% level; ** 5% level; * 10% level.
Notes: (1) dF/dx is for the discrete change of the dummy variable from 0 to 1; for
continuous variables, it is calculated at the mean value.
(2) z corresponds to the test of the underlying coefficient being 0.
(3) Standard errors of the marginal effects in parenthesis; statistically
significant at: *** 1% level; ** 5% level; * 10% level.
442 E. Cefis, M. Ghita and A. Sabidussi
If we focus on the distinction between the small, medium and large companies, we notice
that for the medium and large companies, entering partnerships augments by about 1%
their chances to remain innovators. Remarkably, for the small firms, the engagement in
partnerships is not significant in explaining the persistence in the innovator status. This
result seems to confirm the previous findings that innovating constantly is rare and most
companies innovate only occasionally (Geroski et al., 1997; Cefis, 2003). For the small
companies, the effect of partnerships seems to fade over time. This seems to be
confirmed by the fact that the intensity of the internal efforts is significant for all size
classes. Thus, in the long run, a persistent innovative behaviour cannot be sustained only
by external sources of knowledge: the internal sources are the crucial and strategic factor.
Inside the medium and large size classes, size has a significant, negative and
nonlinear effect on the probability to remain in the innovative status. This seems to
suggest that the firms’ dimension is, in itself, not a sufficient condition to continually
innovate. An explanation could be that the smaller firms, relative to their class (not in
absolute terms), are more able to adapt to changing environments (Narula, 2004). The
nonlinearity of the effect suggests that the above is true, as long as the limitations
associated with the smaller firm size do not offset the benefits.
Contrary to what happened in the probability of crossing the innovative threshold, the
interaction between size and age positively affects the probability of being a persistent
innovator. Thus, once the threshold is crossed, the larger and more experienced
companies have a higher probability to endure in an innovative status.
Surprisingly, for the persistence in innovative activities, the results only partially
support the previous finding (Cefis and Orsenigo, 2001) that technological
and organisational characteristics matter in explaining the probability of remaining
an innovator. Indeed, the Pavitt taxonomy coefficients are significant only for the
science-based sectors.
In summary, the results suggest that cooperation activities increase the probability
of all firms becoming and remaining innovators. The findings support Hypothesis 1a, that
firms search outside the company for the resources necessary to innovate. Confirming
that companies benefit from entering partnerships with each other, we reject
Hypothesis 1b, which states that partnerships negatively affect the probability of
becoming and/or remaining innovators. The findings also confirm Hypothesis 2a, that the
benefit of cooperation is greater for the SMEs than for large companies. The contrary
Hypothesis 2b is, therefore, rejected.
6 Conclusion
The results of our analysis show that adopting cooperative strategies is beneficial for
companies in order to become and/or remain innovators. Distinguishing among size
classes, this benefit seems to be more accentuated for the SMEs.
To perform our study, we have generated a unique dataset of Dutch manufacturing
firms covering the period from 1998 to 2004. To generate the database, we have
combined the information on the innovative behaviour of the Dutch companies provided
by the CIS and the demographic data gathered from the ABR of all the companies
registered in the Netherlands.
Partnerships and innovative patterns in small and medium enterprises 443
The findings of the present analysis are in line with the proposed theoretical
framework. Interpreting the RBV approach from an ‘open innovation’ perspective
(Chesbrough, 2003), we support the view that companies can become or remain
innovators by using partnerships to access critical resources and knowledge. Cooperation,
however, does not seem to be a substitute for the internal effort aimed at innovation; it is,
rather, a complement.
Cooperative agreements are a vital mechanism to promote a learning process where
partners benefit from sharing and combining their knowledge bases (Khanna et al.,
1998). Consistent with the presented theoretical approach, the firms are, moreover, not
exempted from investing in building their own resources to develop ‘absorbtive capacity’
(Cohen and Levinthal, 1990) and being able to profit from cooperation. Indeed, the
intensity of R&D expenses has been shown to be a significant factor in explaining both
the transition to an innovator condition and the persistence in the same status.
In particular, the strategic use of cooperation seems to be favourable for the SMEs.
Our results confirm that by joining forces with other companies, the SMEs can surmount
the boundaries derived from their limited resources and become innovators. For the
SMEs, the situation will be different if we focus on being a continuous innovator. In this
case, persistence does not seem to be sustained by cooperation activities. Our results
seem to suggest that, to remain innovators, the SMEs should pursue the strategy of
augmenting the intensity of their R&D efforts.
Acknowledgements
The authors thank Rob Alessie, Adriaan Kalwij, Lawrence Loughnane, Utz Weitzel,
Yi Zhang and the participants of the 2nd European Conference on Entrepreneurship and
Innovation, Utrecht, 8–9 November 2007, for their helpful comments and suggestions.
The empirical part of this research has been carried out at the Centre for Research of
Economic Microdata at Statistics, the Netherlands (CBS). The views expressed in this
paper are those of the authors and do not necessarily reflect the policies of the CBS. The
authors thank Gerhard Meinen and the on-site staff of the CBS for their precious
collaboration. They gratefully acknowledge the financial support of the NWO (Dynamics
of Innovation Programme, grant no.: 472-04-008). Elena Cefis also acknowledges the
financial support of the University of Bergamo (grant ex 60%, n. 60CEFI07, Department
of Economics).
References
Barney, J.B. (1991) ‘Firm resources and sustained competitive advantage’, Journal of
Management, Vol. 17, pp.99–120.
Barney, J.B., Wright, M. and Ketchen, D.J. (2001) ‘The resource-based view of the firm: ten years
after 1991’, Journal of Management, Vol. 27, pp.625–641.
Bidault, F. and Cummings, T. (1994) ‘Innovating through alliances: expectations and limitations’,
R&D Management, Vol. 24, No. 1, pp.33–45.
Cefis, E. (2003) ‘Is there persistence in innovative activities?’, International Journal of Industrial
Organization, Vol. 21, pp.489–515.
444 E. Cefis, M. Ghita and A. Sabidussi
Cefis, E. and Marsili, O. (2006) ‘Survivor: the role of innovation on firms’ survival’, Research
Policy, Vol. 35, May, pp.626–641.
Cefis, E. and Orsenigo, L. (2001) ‘The persistence of innovative activities. A cross-countries and
cross-sectors comparative analysis’, Research Policy, Vol. 30, No. 7, pp.1139–1158.
Chan, S.H., Kensinger, J.W., Keown, A.J. and Martin, J.D. (1997) ‘Do strategic alliances create
value?’, Journal of Financial Economics, Vol. 46, pp.199–221.
Chesbrough, H.W. (2003) Open Innovation: The New Imperative for Creating and Profiting from
Technological Innovation, Boston: Harvard Business School Press.
Cohen, W.M. and Levinthal, D.A. (1990) ‘Absorptive capacity: a new perspective on learning and
innovation’, Administrative Science Quarterly, March, Vol. 35, No. 1, pp.128–152.
Conner, K.R. and Prahalad, C.K. (1996) ‘A resource-based theory of the firm: knowledge versus
opportunism’, Organization Science, September–October, Vol. 7, No. 5, pp.477–501.
Das, T.K. and Teng, B.S. (2000) ‘A resource-based theory of strategic alliances’, Journal of
Management, Vol. 26, No. 1, pp.31–61.
De Man, A.P. and Duysters, G. (2005) ‘Collaboration and innovation: a review of the effects of
mergers, acquisitions and alliances on innovation’, Technovation, Vol. 25, pp.1377–1387.
Duysters, G. and De Man, A.P. (2003) ‘Transitory alliances: an instrument for surviving turbulent
industries?’, R&D Management, Vol. 33, No. 1, pp.49–58.
Eisenhardt, K.M. and Martin, J.A. (2000) ‘Dynamic capabilities, what are they?’, Strategic
Management Journal, Vol. 21, pp.1105–1121.
Eisenhardt, K.M. and Schoonhoven, C.B. (1996) ‘Resource-based view of strategic alliances
formation: strategic and social effects in entrepreneurial firms’, Organization Science,
March–April, Vol. 7, No. 2, pp.136–150.
European Commission (1993) ‘Growth, competitiveness, employment. The challenges and ways
forward into the 21st century’, White paper, COM (93)700 final A/B.
European Commission (1995a) Green Paper on Innovation, COM (95)688.
European Commission (1995b) ‘Small and medium sized enterprises. A dynamic source of
employment, growth and competitiveness in the European Union’, Report presented for the
Madrid European Council.
Eurostat (2001) ‘Statistics in focus’, Science and Technology, Theme 9.
Galbreath, J. (2005) ‘Which resources matter the most to firm success? An exploratory study on
resource-based theory’, Technovation, Vol. 25, pp.979–987.
Galunic, D.C. and Rodan, S. (1998) ‘Resource recombinations in the firm: knowledge structures
and the potential for Schumpeterian innovation’, Strategic Management Journal, December,
Vol. 19, No. 12, pp.1193–1201.
Geroski, P.A., Van Reenen, J. and Walters, C.F. (1997) ‘How persistently do firms innovate?’,
Research Policy, Vol. 26, No. 1, pp.33–48.
Grant, R.M. (1996) ‘Prospering in dynamically-competitive environments: organizational
capability as knowledge integration’, Organizational Science, July–August, Vol. 7, No. 4,
pp.375–387.
Gulati, R. and Gargiulo, M. (1999) ‘Where do interorganizational networks come from?’, The
American Journal of Sociology, March, Vol. 104, No. 5, pp.1439–1493.
Hagedoorn, J. (1993) ‘Understanding the rationale of strategic technology partnering:
interorganizational modes of cooperation and sectoral differences’, Strategic Management
Journal, July, Vol. 14, No. 5, pp.371–385.
Hagedoorn, J. (2002) ‘Inter-firm R&D partnerships: an overview of major trends and patterns since
1960’, Research Policy, Vol. 31, pp.477–492.
Hall, R. (1992) ‘The strategic analysis of intangible resources’, Strategic Management Journal,
February, Vol. 13, No. 2, pp.135–144.
Partnerships and innovative patterns in small and medium enterprises 445
Khanna, T., Gulati, R. and Nohria, N. (1998) ‘The dynamics of learning alliances: competition,
cooperation and relative scope’, Strategic Management Journal, Vol. 19, pp.193–210.
Lane, P.J. and Lubatkin, M. (1998) ‘Relative absorptive capacity and interorganizational learning’,
Strategic Management Journal, Vol. 19, pp.461–477.
Leonard-Barton, D. (1992) ‘Core capabilities and core rigidities: a paradox in managing new
product development’, Special Issue, Strategic Management Journal, Vol. 13, Summer,
pp.111–125.
Lockett, A. and Thomson, S. (2001) ‘The resource-based view and economics’, Journal of
Management, Vol. 27, pp.723–754.
Mowery, D.C., Oxley, J.E. and Silverman, B.S. (1998) ‘Technological overlap and interfirm
cooperation: implications for the resource-based view of the firm’, Research Policy, Vol. 27,
pp.507–523.
Narula, R. (2004) ‘R&D collaboration by SMEs: new opportunities and limitations in the face of
globalization’, Technovation, Vol. 24, pp.153–161.
Nonaka, I. (1991) ‘The knowledge-creating company’, Harvard Business Review,
November–December, Vol. 69, No. 6, pp.96–104.
Nooteboom, B., Van Haverbeke, W., Duysters, G., Gilsing, V. and Van den Oord, A. (2007)
‘Optimal cognitive distance and absorptive capacity’, Research Policy, Vol. 36,
pp.1016–1034.
Osborn, R.N. and Hagedoorn, J. (1997) ‘The institutionalization and evolutionary dynamics of
interorganizational alliances and networks’, The Academy of Management, April, Vol. 40,
No. 2, pp.261–278.
Pavitt, K. (1984) ‘Patterns of technical change: towards a taxonomy and a theory’, Research Policy,
Vol. 13, No. 6, pp.343–373.
Penrose, E.T. (1959) The Theory of the Growth of the Firm, New York: Wiley.
Popadiuk, S. and Choo, C.W. (2006) ‘Innovation and knowledge creation: how are these concepts
related?’, International Journal of Information Management, Vol. 26, pp.302–312.
Powell, W.W., Kogut, K.W. and Smith-Doerr, L. (1996) ‘Interorganizational collaboration and the
locus of innovation: networks of learning in biotechnology’, Administrative Science Quarterly,
March, Vol. 41, No. 1, pp.116–145.
Teece, D.J., Pisano, G. and Shuen, A. (1997) ‘Dynamic capabilities and strategic management’,
Strategic Management Journal, Vol. 18, No. 7, pp.509–533.
Teng, B-S. (2007) ‘Corporate entrepreneurship activities through strategic alliances:
a resource-based approach toward competitive advantage’, Journal of Management Studies,
January, Vol. 44, No. 1, pp.119–142.
Tsai, W. (2001) ‘Knowledge transfer in interorganizational networks: effects of network position
and absorptive capacity on business unit innovation and performance’, Academy of
Management, October, Vol. 44, No. 5, pp.996–1004.
Wernerfelt, B. (1984) ‘A resource-based view of the firm’, Strategic Management Journal, Vol. 5,
pp.171–180.
446 Int. J. Entrepreneurship and Small Business, Vol. 7, No. 4, 2009
Lawrence J. Loughnane
Center for Regional Development Studies
CETYS Universidad
Fracc. El LagoTijuana, BC, Mexico
E-mail: lloughnane@allium.org
Abstract: All organisations must be innovative. Is this true? No; despite the
call for companies to be innovative, research indicates it is not necessary for an
organisation to be innovative to be highly successful.
There are two types of innovation: upstream and downstream innovation.
Upstream innovation is the development of new inventions and technologies.
Downstream innovation is the process of turning the inventions and processes
into economic value.
Vision drives the decision to pursue innovation. Innovation exists in a
context approaching chaos. It exists in a context where complexity is high and
the unpredictable occurs far more frequently than predictable results.
A company that chooses to pursue innovation must recognise that being
innovative is not a strategy. Being innovative is a capability that is the result of
a successful strategy.
1 Introduction
There is a constant theme in the business press and respected business publications that
all organisations must be creative and/or innovative. The definitions of creation and
innovation are very close; close enough that many people consider them synonyms. They
are not. Creativity is about idea generation. Innovation is about idea implementation.
Innovation is typically understood as the introduction of something new and useful, for
example, introducing new methods, techniques or practices, or new or altered products
and services.
It is critical for an organisation to decide if it is going to pursue innovation as
a management practice. To be considered innovative, an organisation needs to change
its industry in some way (Joyce et al., 2003). Innovators are focused on finding
altogether new product ideas or technological breakthroughs that have the potential to
transform industries.
It is not necessary for an organisation to be innovative to be highly successful
(Joyce et al., 2003). Once an organisation decides that innovation will be a
management practice, it must decide if it is going to pursue upstream innovation or
downstream innovation. Upstream innovation is the implementation of one’s own ideas.
Downstream innovation is implementing the ideas of others. Both upstream and
downstream innovations have the same goal – to make investments and manage those
investments so the return on the investments contributes to superior performance.
Superior performance is defined as the sustained creation of value for which a customer
will pay.
It is problematic that few companies are capable of excelling at innovation – it is a
very difficult management practice (Hamel, 2003). Without other complementary
management practice skills, innovation rarely, if ever, results in the creation of value.
Determining what management practices will lead to superior performance is the first
step to becoming a leader in an industry.
Traditionally, companies have been told that industry forces (Porter, 1980) and how
an organisation reacts to those forces determine performance. Industry leaders, rather
than focusing on external forces, focus on developing internal capabilities (Hawawini
et al., 2002). It is important to note that it is the industry leaders or those that want to be
industry leaders that focus on internal capabilities. Average or middle-of-the-road
companies focus on the external forces and how their strengths and weaknesses
match those forces. To be innovative and thus be in a position to change its industry in
some way requires that an organisation develop the capability to be innovative as a
management practice.
Joyce et al. (2003) document the results of research indicating that:
• companies that outperform their industry peers excel at what are called primary
management practices – strategy, execution, culture and structure
• companies that outperform their industry peers supplement their skill in primary
areas with a mastery of any two out of four secondary management practices – talent,
innovation, leadership, and mergers and partnerships.
Note that companies that exhibit superior performance excel at all of the primary
management practices. But it is not necessary for a superior performer to be innovative.
Innovation is not a primary management practice. Innovation is a secondary management
practice. (Secondary in this sense means that there is a decision about which two of the
four secondary practices a company will use.) An organisation must make a decision
to invest in the development of a capability to be innovative. Based on the amount of
literature on innovation, it might be expected that all companies should invest in the
creation of an innovative culture. The truth is few companies really make this investment.
448 L.J. Loughnane
Those companies that do make the investment often fail to achieve the intended
objectives because it is a very difficult management practice. And, it is not always the
best investment an organisation can make.
2 Management practice
Management practice can be viewed as the sides of a triangle. Each side supports the
other two. The sides of the triangle are content, context and process (see Figure 1).
Content is limited by an organisation’s capability and capacity. The competitive
environment (industry forces) defines context. Process is characterised by the patterns of
organisational behaviour an organisation exhibits as it gets things done.
Content Context
Process
Management practice is contextual simply because what works in one situation (context)
can easily fail in another. When trying to determine what kind of management practice
will work in a particular context, a good place to start is to think about context as existing
on a continuum (see Figure 2).
Predictability requires stability. Stability is achieved through policies and procedures
coupled with flawless execution and with very few decisions. As chaos is approached,
the number of decisions made increases dramatically. The complexity of the context
increases. Flawless execution becomes more difficult. The power (knowledge, support
and resources) required to make good decisions increases. Decisions are subject to
chance rather than predictability.
Innovation exists in a context approaching chaos. It is a context where complexity is
high and the unpredictable occurs far more frequently than predictable results.
An organisation is not innovative because it has ideas, even great ideas. An
organisation is innovative when it converts the idea into a completely new product
or a technological breakthrough that has the potential to change an industry. Joyce
et al. (2003) tell us that “innovative companies lead the way with industry changing
innovations and a willingness to cannibalise offerings, resisting the temptation to wring
every last cent out of a product before introducing another to take its place”.
Strategy and innovation 449
Chaos
Chance
Innovation
Complexity
Predictability
Stability
450 L.J. Loughnane
3 The problem
4 The solution
Suppose that an organisation decides that it needs to be creative and innovative. How can
the circle created by the problems between the organisation and the need to be creative
and innovative be squared; i.e., what is the solution?
Perhaps one starting point is to define innovation differently. Bhide (2006) discusses
two types of innovation: upstream as the development of new inventions and
technologies, and downstream as a system of turning inventions and processes into
economic value. Upstream and downstream innovations require different knowledge
skills and resources and thus different strategies.
Figure 3
The innovation system
In their groundbreaking study of 200 management techniques, Joyce et al. (2003) found
surprising results: most techniques themselves have no direct impact on superior business
performance. What does? Mastery of business basics is the key to superior performance.
To sustain superior performance, an organisation has to excel at four primary
management practices – strategy, execution, culture and structures – and any two of four
secondary practices – talent, leadership, innovation, and mergers and partnerships.
The key to this ‘4 + 2’ formula is not which technique you choose within each
practice, but how well and consistently an organisation sticks with it. There is no recipe
to follow. But the most enduringly successful companies in the study (those delivering a
ten-fold return to investors over a ten-year period) clearly demonstrated hallmarks that
any organisation can follow.
What one learns about strategy from Joyce et al. (2003), is how market competition is
shaping up for the future. Innovation is a practice that requires a constant research effort
on customer knowledge, market analysis, pricing, the competition and much more. The
authors also reveal their assumptions of how strategy is developed in the organisation.
Strategy, they argue is emergent. Mintzberg (1994) would agree that strategies emerge
but when looking at results, He argues that strategies are realised. Joyce et al. (2003)
persuade us that there is a synthesis between the vision prescribed by the corporation’s
executives and those actions, investment decisions and prioritisations that bubble up from
the bottom of the organisation from among middle managers, engineers, the sales force,
and financial staff. Mintzberg (1994) informs us that realised strategies are the result of
patterns of decisions over time.
What is important is there is no choice about the primary management practices;
however, there is a decision to be made in choosing to pursue innovation as a secondary
management practice.
Strategy and innovation 453
Vision drives the process of deciding to pursue innovation. Vision is the result of
competent strategic analysis (a process). Vision results from an examination of the
environment (the context) in which an organisation exists. A true vision reflects the
direction that is desirable and possible. Choosing to be an innovative organisation is a
risky decision – it has to be possible.
A continual programme to deepen the capability to perform both the primary and
secondary management processes is essential. Accomplished athletes make competing
look easy, but their skill is not just the result of being born with certain attributes. Their
skill comes from practice and discipline over time. Superior athletic performance is
the result of a balance of the physical, mental and emotional systems. Organisations are
systems and the parts of the systems interact. In organisations the alignment of the
primary and secondary management practices requires a systems approach. None of
the practices are stand-alone. The practices must be aligned and accomplished at the
same time.
reported in Good to Great that what existed in companies that went from good to great
was a down-to-earth, pragmatic commitment to excellence of process – a framework
– that kept the company, its leaders and its people on track for the long haul.
11 Academic impact
Examining the extent literature reveals two serious questions about management and the
practice of innovation:
1 Do managers have a clear, well-developed model of what innovation is?
2 Do managers have the requisite skills to manage innovation?
Innovation is a management practice and recent literature (Pfeffer and Fong, 2002;
Mintzberg, 2004) indicates that there is little evidence that business school research is
influential on to practice of management. Management and managerial skill is considered
a core competence for sustainable superior performance. Those responsible for research
and curricula must examine and evaluate programmes to insure they prepare students to
manage in organisations that choose to pursue innovation.
12 Conclusion
Even though there is a constant theme in the business press and respected business
publications for companies to be innovative, it is not necessary for an organisation to be
innovative to be highly successful. In fact it is problematic that few companies are
capable of excelling at innovation – it is a very difficult management practice.
Management practice has content, context and process. It is contextual simply because
what works in one situation (context) can easily fail in another.
There is not a shortage of creative people in most modern business organisations. The
problem is the shortage of management skills necessary to follow through. Companies
must invest in the development of management skills to take ideas through to value
creation. It is important that a company first decides where it exists within the innovation
system and how it creates value within the system.
There is no choice about primary management practices; however, there is a decision
to be made in choosing to pursue innovation as a secondary management practice. Vision
drives the process of deciding to pursue innovation. Innovation is a capability and a
company that pursues innovation must have a continual programme to deepen the
capability to perform both the primary and secondary management practices. To be
successful at innovation, an organisation must have a ‘well developed model of what
innovation looks like as an organisational capability’. Investing in innovation is a
strategic decision.
Every business is different – a business exists in a unique context. Context in a
dynamic world is constantly changing. Context changes the requirement for content
and the process must continually be improved. Because of commoditisation and global
competition, many companies believe innovation is critical to their future success.
These companies must determine what exactly innovation is. Although the subject
may be at the top of the agenda, many companies have a mistakenly narrow view of it.
Many see innovation as synonymous with new product development or traditional
research and development. Companies that do not see that innovation is a capability that
must be developed and being innovative as a strategic decision that includes trade-offs
are in peril.
456 L.J. Loughnane
References
Bhide, A.V. (2006) ‘Venturesome consumption, innovation and globalization’, Paper for a Joint
Conference of CESIFO and the Center on Capitalism and Society, Venice, 21–22 July.
Collins, J. (2001) Good to Great, New York: HarperCollins.
Hamel, G. (2003) ‘Innovation as a deep capability’, Leader to Leader, Winter, No. 27.
Hawawini, G., Subramanian, V. and Verdi, P. (2002) Is Performance Driven by Industry Factors?
A New Look at the Evidence, Wiley InterScience, www.interscience.wiley.com.
Hax, A.C. and Wilde, D.L., II (1999) ‘The delta model: adaptive management for a changing
world’, Sloan Management Review, Vol. 40, No. 2, pp.11–28.
Hayton, J.C. and Kelley, D.J. (2006) ‘A competency-based framework for promoting corporate
entrepreneurship’, Human Resource Management, Vol. 45, No. 3.
Henderson, B. (1989) ‘The origins of strategy’, Harvard Business Review, November.
Joyce, W., Nitin, N. and Roberson, B. (2003) What Really Works: The 4+2 Formula for Sustained
Business Success, New York: HarperCollins.
Levit, T. (2002) ‘Creativity is not enough’, Harvard Business Review, August.
Mintzberg, H. (1994) The Rise and Fall of Strategic Planning, New York: The Free Press.
Mintzberg, H. (2004) Managers Not MBAs: A Hard Look at the Soft Practice of Managing and
Management Development, San Francisco: Berrett-Koehler.
Pfeffer, J. and Fong, C.T. (2002) ‘The end of business schools? Less success than meets the eye’,
Academy of Management Learning & Education, Vol. 1, No. 1.
Porter, M.E. (1980) Competitive Strategy: Techniques for Analyzing Industries and Competitors,
New York: The Free Press.
Sawhney, M., Wolcott, R.C. and Arroniz, I. (2006) ‘The 12 different ways for companies to
innovate’, Sloan Management Review, No. 3, pp.75–81.
Int. J. Entrepreneurship and Small Business, Vol. 7, No. 4, 2009 457
Khaled Hamid
Department of Fashion Design and Merchandising
School of Arts
Virginia Commonwealth University
Richmond, Virginia, USA
E-mail: mhamid@vcu.edu
1 Introduction
Piller (2005), a leading scholar on the topic, defines mass customisation as follows:1
“Mass customization refers to a customer co-design process of products and
services which meet the needs of each individual customer with regard to
certain product features. All operations are performed within a fixed solution
space, characterized by stable but still flexible and responsive processes. As a
result, the costs associated with customization allow for a price level that does
not imply a switch in an upper market segment.”
In the above definition Professor Piller highlights a series of keywords (in italics) that
characterise the concept. I would like to highlight as well the importance of being a
‘flexible’ and ‘responsive process’ as key elements to this paper’s topic. It is also
important to highlight that MC, by definition, is a middle of the road solution between
‘mass production’ and ‘full-customisation’ (made-to-order) which is clearly stated
above in being ‘performed within a fixed solution space’ (an element of mass production)
while being ‘characterised by stable but flexible and responsive process’ (elements of
full customisation).
In reality MC is not a very new concept, yet it owes its current rise to new
technological advances such as the internet, software development, web based
applications, and telecommunication innovations, that are enabling customers to interact
and integrate with the developing process and thus complete the circle for the model to
Entrepreneurs and branding 459
function. As a result, we have seen various attempts for adopting the model at various
levels of customer involvement that range from choosing or manipulating few features
such as colours or minor details, to total control and the overtaking of the design process.
Here are a few of examples of such operations:
• Threadless.com: probably one of the most successful examples offering mass
customised t-shirts online
• Dell: mass customised computers and laptops
• MiAdidas: mass customised sport shoes for the Adidas brand
• PersonalNovel.de: an online company that offers customers the opportunity to
customise novels.
Although the concept of ‘Open Innovation’ (OI) implies some differences to MC, it does
share a lot of common ground and will be referred to in this paper as an application of
MC. OI is characterised by group collaboration or community sourcing (a.k.a. crowd
sourcing) as is seen in the case of the Linux based operating systems, Wikipedia.com, or
Current TV which is a satellite TV network created by former US Vice President Al Gore
which airs many viewer-created content submitted through the internet where it is chosen
and voted for by its community of viewers.
As the model of MC gains more acceptance and growth, the question remains
on the extent of its implication on how a brand should be defined and treated in this
new environment.
There have been many ways to define the term ‘brand’ as we know it today. Yet I believe
the following definition would capture the essence of the term:
“A brand is a product (or service) with one or more distinct feature that allows
it to compete and attract a target group of customers through a promise of
value. The producers work on creating an identity to the brand with the help
of attractive attributes such as a logo, a name, or a color in order to position
themselves in a market. The essence of the brand is in the relationship it
develops with its customers and the image it establishes in their minds while a
brand’s long term survival is a function of innovation and consistency.”
The above definition brings forward few key terms for what branding is all about and
they are:
• distinct features
• target customer
• a promise
• relationship
• consistency
• innovation
• image.
460 K. Hamid
We need to re-examine the above terms and their relevance in an environment of mass
customisation and we shall start by the following hypothetical scenario:
“Some soda drinkers (including the author) who would like to switch to a diet
soda drink such as diet coke for example are held back by the difference
in taste of the sugar free drink. Now let us assume that with the help of
technological innovation a company like Coca Cola manages to develop a
vending machine that allows customers to adjust the sweetness level of the
coke to their taste so that each customer will still be getting a low calorie
diet drink yet with an acceptable taste. While that would be a great application
of mass customization it would raise a series of questions such as: How would
we define diet coke now? And what does diet coke mean for each of its
consumers? In essence, answering these questions highlights the paradigm shift
of branding under mass customization.”
design are now under the users’ control and determined by the customer himself. So what
the customer/user is really looking for from the other side is a suitable and innovative
environment that would make the experience and process simpler and more effective. Is it
easy to manipulate the brand? Does the platform or software offer necessary tools for
manipulation? Does the system crash? Does the system offer a responsive and effective
feedback mechanism? Such issues would be key elements in defining the branding
experience and eventually determining the image. Thus we can say that whenever the
customer’s intervention is high, an image tends to be more innovation-dependant while it
is more features-driven where customer’s intervention is minimal. This would be clearly
evident in the case of brands that posses some kind of a monopoly or a ‘secret’ formula
as in the case of pharmaceutical products or in the case of Coke. These brands will be less
susceptible to the customisation of their monopoly feature, which in return would remain
the core of the branding experience. The Coke taste will remain an attractive feature as
long as it is out of reach and cannot be manipulated.
Putting the above elements in perspective, we could now revisit the above definition of ‘a
brand’ and redefine it as follows:
“A brand in a mass customized environment is a unique version of a branded
product created through a partnership between a manufacturer and consumers
where the manufacturer as a service provider, delivers shared infrastructure,
and technology necessary for the user to co-design and define the desired
features. A mass customized brand is inherently competitive, innovative,
and positioned.”
The new definition highlights the new partnership relationship, the new role of the
producer, and elements that differentiate an environment of MC.
Viewing brands from that perspective reinforces the need for new marketing
approaches and strategies in order for the brand to survive. Some of these new
approaches will be referred to as we discuss the new opportunities the new models offer
to entrepreneurs and business owners.
462 K. Hamid
Working within a framework of MC and open innovation creates great opportunities for
entrepreneurs and small business owners on the verge of developing and introducing new
brands to the market. Some of these opportunities are:
• The opportunity to outsource or invite outside input for certain functions such as
design and creative work. It diminishes the need to possess certain technical or
creative skills allowing for greater flexibility as well as redirecting resources to
other aspects of operations such as production.
• In an open innovation environment where a sourcing community is created (e.g.,
Wikipedia.com or Linux) the product is actually in a continuous state of innovation
and development. This is a process that would otherwise cost a great amount of
money, time, and research effort on the organisation’s part. It is interesting that
innovation and the future development of the brand in this case is sponsored and
crafted by the actual end user who possesses the direct need for the product, a
situation that could hardly be imitated with any level of forecasting, market
research or focus groups. It is an ideal situation where we get a flow of real
solutions from ‘real’ users.
• From a marketing perspective the model delivers a marketer’s dream come true
where the end product is predetermined, pre-designed, and pre-demanded by the end
user. Which might hypothetically mean that the producer is making a product that is
pre-sold. The implications are obvious on the production and marketing sides. From
a marketing perspective it also redefines the need for, and scope of, market research
and forecasting measures as mentioned. In addition, it would redefine the scope and
categorisation of market segmentation in favour for targeting a larger spectrum of
smaller segments. The implication on cost reduction is easy to envision. It might
also eliminate the need for mass-produced high budgeted marketing and advertising
campaigns in favour for a more direct and focused messaging approach. Direct
marketing, mobile marketing, and viral marketing (think Facebook.com) are all
suitable alternatives to create ‘customised’ marketing strategies appropriate for these
models. It even opens the door for what is referred to as ‘open-source marketing’.
As with open innovation, under open source marketing consumers take over the
marketing responsibility for the brand. Think of how file sharing software such
as Kazaa and Napster were so popular and gained a great following without any
major marketing activities from their creators. It was the enthusiastic community
of users, through word of mouth, developing free plug-ins and skins to enhance the
programmes’ usability and appeal and creating forums and online communities that
created a marketing success story without relying on traditional methods of
campaigning or advertising.
In an article published online by Cherkoff on the topic of open source
marketing, he referred to a couple of intriguing cases relevant to this issue. The first
was an advertising video created by an outsider for Volkswagen’s (VW) Polo car
and posted online. The ad was shocking, well made, and ended being “viewed by
millions of people” (Cherkoff, 2005). Another example is an Apple iPod video that
was created by a school teacher called George Masters in 2004 and as Cherkoff
(2005) puts it:
Entrepreneurs and branding 463
“….he (Masters) then shared the viral film with an online community of Apple
fans expecting nothing in return, other than a little credibility from his
peers……within a few days (the video) had been viewed more than 40,000
times by curious individuals. The quality of the ad was so good that many
people presumed they were watching the output of a big ad agency.”
Given the above it is evident that open source marketing carries many of the
characteristics discussed above in reference to MC and OI. On one hand it is an
invitation to unlimited creative possibilities and opportunities for differentiation
and on the other it is a revolt against old school marketing agencies.
• On the production side, the model is clearly a suitable platform for the concept of
Just-in-Time, and thus delivers better inventory management and cost reduction
benefits. In addition, the model could very well strive on a network of workshops to
satisfy its low quantity ever changing products. Workshops and small business units
should flourish under this environment creating new business opportunities for
young entrepreneurs and smaller operations. It is worth mentioning here that there
are examples of open-innovation opportunities on the production side as well such as
Emachineshop.com where users can design and create various parts used in the
production process such as; casting, cutting, and moulding, among others.
• In a paper titled: ‘Does mass customisation pay? An economic approach to evaluate
customer integration’ by Piller et al., the authors indicate that as customisation “is
connected to the possibility of changing premium prices because of the added value
of a customized solution meeting the specific need of a customer” such as “ higher
set-up costs, cost for better qualified labour…and more complex and detailed quality
control” these costs are ‘counter-balanced’ by efficiency in forecasting and product
development, postponement of activities until an order is placed and better customer
retention (‘higher switching costs for the customer’). In addition, a customer is
usually involved in customisation with an expectation and willingness to pay a
suitable premium for their new gains “that does not imply a switch in an upper
market segment” (Piller et al., 2004)
• As mentioned, MC creates value through economies of scope rather than the
economies of scale principles associated with mass-production. Economies of scope
create both revenue opportunities through incremental revenues and the adaptability
and flexibility to pursue new and profitable channels.
• The internet and online applications proved to be a good platform for customer input
and interaction which diminishes (not necessarily abolishes) the need for other costly
channels (e.g., brick and mortar retail outlets) as well as open the door for a wider
integration among parties involved. In a way it is B2C meets B2B meets C2C meets
C2B all in a one virtual environment.
• The biggest challenge is the mindset change. Managers who are used to a culture of
total control and a highly protective environment may not easily comprehend the
possibility of letting an outsider take control, manipulate and ‘hijack’ a brand they
464 K. Hamid
have been building and protecting for years. In the example given above about the
VW ad created by an outsider, in spite of the good quality of production and success
of the video “VW’s reaction was to demand a public apology and call the lawyers!”
(Cherkoff, 2005). It is safe to assume that entrepreneurs who are starting with an
advance understanding of the models and their dynamics would have a higher level
of acceptance and flexibility and a bigger potential for success with them.
• The second challenge is ‘control’. In an open environment such as that created by
MC and OI, possessing a level of control is not only challenging but necessary to
maintaining the brand’s integrity. Wikipedia.com is an excellent example of such
challenges. Wikipedia.com aiming at being the largest encyclopedia online allowed
readers’ to freely contribute, update and amend any entry. Yet problems rose when
participants contributed wrong or biased information. It was clear that a certain level
of control was mandatory and Wikipedia.com responded by adopting a series of
checkpoints that allow review of content (still by members) before being published.
Control also refers to measures needed to manage the growing customer base and
facilitate smooth feedback channels demonstrating quick response in order to
maintain customer retention and long term loyalty.
• Adopting MC is not an immediate guarantee for 100% sales. A good example is
Threadless.com which allows customers to vote for T-Shirts that were designed by
other members. Accordingly, production is based on popular votes. Yet popularity
did not always reflect on actual sales numbers. Look-Zippy.com, a French site of a
similar model developed a measure of control by which they post the selected
models online for two weeks where customers could place their orders and then
production follows.
7 In conclusion
There is no doubt that technology has changed customers’ attitudes, and expectations.
It has given them more choices and control in the decision making process, while
redefining their relationship with organisations. As a result, organisations need to respond
and rethink their strategies, structures, and develop new mental models in order to
compete. The development of MC as an attractive model that could either complement
existing activities or be adopted as an alternative is a manifestation of the culture and
new world we live in. Every new model offers opportunities as well as challenges
for innovative entrepreneurs. MC and open innovation offer many opportunities
for competitiveness and growth that might have been otherwise too costly or hard to
achieve. Control and mindset change prove to be the two major challenges to overcome.
As with all new and ‘young’ models, a mechanism of self-tweaking backed with
flexibility, imagination, and long term vision may be necessary to maintain growth
and competitiveness.
Entrepreneurs and branding 465
References
Cherkoff, J. (2005) ‘What is open source marketing?’, www.webpronews.com/topnews/2005/02/
04/what-is-open-source-marketing.
Grant, J. (2006) The Brand Innovation Manifesto, West Sussex: John Wiley & Sons, Ltd.
Piller, F. (2005) ‘Glossary: mass customization, open innovation, personalization and customer
integration’, www.mass-customization.de/glossary.htm.
Piller, F., Moeslein, K. and Stoko, C. (2004) ‘Does mass customization pay? An economic
approach to evaluate customer integration’, Production Planning & Control, June, Vol. 15,
No. 4, pp.435–444.
Bibliography
Adamson, A. (2006) Brand Simple: How the Best Brands Keep It Simple and Succeed, New York:
Palgrave Macmillan.
Anderson, C. (2006) ‘The long tail: why the future of business is selling less of more’, Hyperion,
New York.
Clifton, R., et al. (2004) Brands and Branding, Princeton: Bloomberg Press.
Perry, E. and Winsom, D. (2003) Before the Brand: Creating the Unique DNA of an Enduring
Brand Identity, New York: McGraw-Hill.
Seybold, P. (2006) Outside Innovation: How Customers Will Co-design Your Company’s Future,
New York: Collins.
Tapscott, D. (2006) Wikinomics: How Mass Collaboration Changes Everything, London: Penguin.
Tseng, M. and Piller, F. (2003) The Customer Centric Enterprise: Advances in Mass Customization
and Personalization, Berlin: Springer.
Note
1 For the sake of this paper I am focusing on the co-design process in reference to products.
466 Int. J. Entrepreneurship and Small Business, Vol. 7, No. 4, 2009
Steve Chen
Morehead State University
201 Laughlin Health Building
Morehead, KY 40351, USA
E-mail: s.chen@morehead-st.edu
Ronald Dick*
Duquesne University, USA
E-mail: dickr@duq.edu
*Corresponding author
Chie-Der Dongfang
Soochow University, Taiwan
E-mail: Dong@mail.scu.edu.tw
Pi-Yun Teng
Orient Institute of Technology, Taiwan
E-mail: fb017@mail.oit.edu.tw
Abstract: This study examines and compares the spectators’ and franchise
staffs’ perceived effectiveness of the marketing techniques adopted by the
Super Basketball League (SBL). Because many marketing strategies of the
National Basketball Association (NBA) have been practised in the SBL,
the researchers further modifies and translates Dick and Turner’s (2005)
questionnaire to assess the Taiwanese spectators’ perceptions toward the US
marketing strategies. The developed questionnaire contains seven fixed-choice
and 24 five-point Likert scale items. The factor analysis groups 17 of the 24
items into five categories: (1) Traditional Mass Media (TM), (2) Direct and
Electronic Mailing (DEM), (3) Sales Promotion (SP), (4) Gifts and Hospitality
(GH) and (5) Strategic Marketing (SM). The participants include 31 (n = 31)
staff members and 703 (n = 703) on-site spectators, who were randomly chosen
during three competitions. Females (60.5%) and students (72.8%) are the two
major groups that comprise the participants.
Descriptive analysis shows that more people obtained information about
the games from television commercials (49.6%) or by word of mouth (37.9%).
SM (M = 3.96, SD = .77) and TM (M = 3.92, SD = .66) were rated as more
effective ways to reach the targets. GH and DEM seemed to be less effective.
The results also indicate that significant differences exist in the perceived
marketing strategies based on various demographic characteristics (p < .05). In
Reference to this paper should be made as follows: Chen, S., Dick, R.,
Dongfang, C-D. and Teng, P-Y. (2009) ‘A comparison of spectators’ and
franchise staffs’ perceptions on the effectiveness of the marketing techniques
adopted by the Super Basketball League in Taiwan’, Int. J. Entrepreneurship
and Small Business, Vol. 7, No. 4, pp.466–477.
1 Introduction
Baseball and basketball are the two most popular spectator sports in Taiwan. Since
the lockout of the Chinese Basketball Alliance (CBA) in 1999, the newly created
semi-professional Super Basketball League (SBL) has emerged as the most competitive
and skillful adult league in Taiwan. The SBL celebrated its third year anniversary in the
468 S. Chen, R. Dick, C-D. Dongfang and P-Y. Teng
2006 season. Currently the league is comprised of seven teams (Yulon Dinos, Dacin
Tigers, VideoLand Hunters, Taiwan Beer, Bank of Taiwan, Yes&Yes Youmin and
Eastern television Antelopes), which are all situated in the capital city, Taipei. The
former CBA perennial power, Yulon Dinos, has captured the SBL Championship crown
for three straight years. Although all SBL teams function independently in their finance
and promotional activities, the operation of competitions and ticket sales are still
managed under the control of the Chinese Taipei Basketball Association (CTBA), which
is the governing body of Taiwanese basketball.
In terms of the marketing and financial aspects, the SBL is in a critical stage and
needs to drastically increase its attendance and ticket sales revenues. During the first
three seasons, the average attendance of a game was less than 2000. Even though the
average attendance occasionally reached 4000 or above during the playoffs and
championship series, many regular season games had an average attendance less than
1000 (ESPNStar, 2003; Lee, 2006). At this point, the broadcasting fee is the primary
revenue source allowing the SBL to survive. ESPN Taiwan spent a little more than
US$1 million ($3,500,000 NT) for the third-season broadcasting rights (Chao, 2005).
ESPN Taiwan was also recognised as the SBL’s sole official promoter of the league.
However, debates, rumours and questions have constantly arisen concerning the proper
amount to pay for the SBL broadcasting rights and who should be awarded
the rights (Chao, 2005; Tu, 2004; Yeh, 2006). This further illustrates the importance of
increasing ticket sales to keep the league self-sufficient.
Despite the urgent need to increase ticket revenues, both the CTBA and the Executive
Committee of the SBL have been heavily criticised for lacking creative marketing
strategies to reach fans (Chao, 2005; Chiu, 2006; ESPNStar, 2003; Fu, 2006; Tu,
2004). Many reasons seem to contribute to this lack of effort and ideas for developing
new marketing strategies. A few teams are semi-government-owned clubs. They
would not have the marketing budgets to operate the marketing campaigns, nor do they
have the marketing experts to guide the clubs’ public relations and advertising
programmes. Many of the team staff members are either senior or mid-level managers of
their parent companies. They often have no knowledge or background in the operation of
sport competitions.
All of the SBL games have been played in the arena of Taipei Physical Education
College. This building is more than 40 years old with a capacity of 3500 people. For this
reason, there is no attempt to monitor the designated home games for each team. Some of
the franchise staffs believe the CTBA should be fully responsible for selling tickets and
promoting the games because the ticket price is set by the CTBA. On game day, two
different prices of tickets are sold at the gates. The face values of lower arena and upper
arena tickets are about US$15 and US$10, respectively. Spectators can purchase advance
tickets by phone or internet through the CTBA. The limit on advanced tickets to be sold
is usually set at 1500. Thus, many fans have to line up for a long time to compete for
tickets to playoff and popular rivalry games.
When the CBA was established in 1995, many of its game rules and promotional
activities imitated those of the National Basketball Association (NBA). It seemed logical
for the CBA to follow what the NBA was doing because the NBA was the most popular
and prominent professional basketball league in the world. Many SBL franchise staff
members also adopt this concept. They believe if the league and the CTBA can
implement more current NBA marketing strategies, ticket revenues should increase
significantly. There is no need for them to ‘reinvent the wheel’. At this point, the
A comparison of spectators’ and franchise staffs’ perceptions 469
marketing department of each team has only expended a minimum amount of effort
researching the potential targets. Some of the popular promotional activities that have
been done include ticket discounts for fan-club members, small complimentary ticket
giveaways, and on-site souvenir giveaways. Star players occasionally attend some types
of charity events or charity games that are mainly sponsored by non-profit organisations.
Nevertheless, a league-wide public relations campaign or Strategic Marketing (SM) plan
has still not been developed.
If the league adopts more marketing strategies to boost ticket sales, what would be the
most effective strategies for the franchise staffs to select? Will franchise staff decisions
on the selected strategies match the preferences of the spectators and satisfy the needs of
those people? This study examines and compares the spectators’ and franchise staffs’
perceived effectiveness of marketing techniques adopted by the SBL. The findings of the
study will further help the league improve its marketing strategies for targeting potential
fans and retaining loyal consumers.
2 Review of literature
As the world’s most popular basketball league, the NBA still faces the challenges of
generating more ticket revenues. In the 1990s, popular NBA marketing practices such
as sponsorship deals, promoting star players, and globalisation of the league had made
the league successful (Schlossberg, 1996). Spoelstra (1993) also identified a number of
other successful marketing concepts and techniques utilised by the NBA, including
various game plans, the escalator theory, name capture, music concerts, theme evenings,
and exchange games. In recent years, the NBA has focused its marketing effort on both
the sale of season tickets and the promotion of single-game sales using computerised
information systems and technology (Lombardo, 2003a; Lombardo, 2003b; Zwartynski,
1995). Variable ticket pricing has also emerged, showing great promise in generating
additional revenues. Both the Chicago Bulls and Detroit Pistons introduced this method
in the 2005 season and experienced an attendance growth (May, 2006).
Mawson and Coan’s (1994) study was the pioneer in examining marketing directors’
perceived effectiveness of marketing strategies employed by the NBA. The authors
surveyed 22 NBA directors of marketing using Hambleton’s (1987) Marketing Technique
Questionnaire (MTQ) model. Marketing directors’ responses were further classified into
two main categories (high and low) based on the attendance of teams. The only
significant differences in ranking between the high and low attendance groups
were newspaper advertising and strategic planning (both had higher means for low
attendance teams).
When Dick and Sack (2003) examined the NBA marketing directors’ perceptions of
effective marketing techniques based on 21 techniques, it was found that many of the
top-ranked techniques in Mawson and Coan’s study were no longer popular anymore.
Dick and Sack asked the directors of marketing to add any other techniques not listed in
the original 21 items. A list of an additional 33 new techniques including group ticket
sales and community service projects resulted. The top five ranked strategies among
those 54 items were:
1 group ticket sales
2 community service projects
470 S. Chen, R. Dick, C-D. Dongfang and P-Y. Teng
3 television advertising
4 mini packs (partial season tickets)
5 pricing strategies.
From a practical standpoint, if NBA marketing directors are using strategies that are
considered to be ineffective by the attendees, teams are not optimising their sales because
the attendees do not feel the utilised strategies increase their desire to attend games. In
2005, Dick and Turner followed up the study of Dick and Sack (2003). They attempted to
determine if the selected 20 marketing techniques that NBA marketing directors viewed
as valuable and useful were viewed in a similar fashion by attendees at NBA games. The
shocking truth was that NBA directors of marketing and ticket holders significantly
disagreed on the effectiveness of 15 of the 20 marketing techniques examined. In general,
the directors had a higher rating on each of those 15 strategies than the 200 participative
ticket holders.
Former NBA executive Spoelstra (1997) stated, “Tickets are the lifeblood of
professional sports” (p.59). The revenue from ticket sales can critically affect the survival
of the SBL. At this point, there is no study that has been done examining the SBL
franchise staffs’ perceptions of current marketing strategies. There is no information on
how the fans value the marketing strategies that are preferred by the franchise staffs. For
this reason, it is the researchers’ belief that understanding the fans’ responses toward the
current marketing strategies is an urgent task that needs to be accomplished.
3 Methods
3.1 Subjects
In order to examine and compare the spectators’ and franchise staffs’ perceived
effectiveness of marketing techniques adopted by the SBL, the researchers surveyed 31
franchise staff members and 703 on-site spectators. In this study, the franchise staff
members surveyed included team presidents, general managers, directors of public
relations, and head coaches of all seven teams. Among the 734 surveyed, about 60% were
female (n = 444). Nearly 74% of the participants were between 16 and 25 years old,
meaning a majority of the spectators were high school and college students (72.8%;
n = 534).
3.2 Instrument
The researchers modified and translated Dick and Turner’s (2005) questionnaire to assess
the Taiwanese spectators’ perceptions toward the US marketing strategies. The primary
reason for adopting this questionnaire was the SBL staff members were familiar with the
NBA marketing strategies and were willing to implement some of those strategies in
Taiwan. Twenty-four marketing strategies were provided in this study after reevaluating
Dick and Turner’s 54 listed strategies. These 24 strategies were reviewed by general
managers of three SBL teams and two sport management professors in Taiwan.
Participants’ responses on those 24 items yielded a high level of reliability (Cronbach’s
alpha = .886). Factor analysis was also performed to enhance the validity of the survey
items (see Table 3).
A comparison of spectators’ and franchise staffs’ perceptions 471
One thousand on-site spectators were randomly invited to participate in the survey during
three competitions. In order to ensure a high turnout and attendance rate, each of the
three games selected involved Yulon Dinos. Data were collected during the second and
third week of February 2006. The three games were played on 2/12, 2/18, and 2/19.
Participants were randomly picked by dance girls of the teams and five volunteers who
administered the survey. Questionnaires were distributed during the media timeouts and
halftime. In general, a participant took less than 10 min to complete the survey. Analysis
of data was conducted in the first week of March 2006 by using the SPSS 12.0 statistical
software program. Analysis of variance was the main statistical method utilised for
comparing the differences between specified groups.
5 Results
In general, a few specific characteristics of the participants were easily concluded based
on the survey responses. The majority of the participants were young females who
studied in high schools or colleges. About 60% of the participants had experienced
college education. In addition, more than 52% of the participants (n = 382) had attended
more than five games. About 25% were first-time attendees. Most of the participants
also came to the game with friends, such as classmates or colleagues at work (82.6%,
n = 606).
Television commercials and word of mouth were identified by the participants as the
two primary methods for them to obtain information about upcoming schedules and
events. For more detailed information on the popular methods for obtaining game
information, please refer to Table 1. As for marketing strategies perceived to be the most
effective by the spectators, the top three strategies were identified by similar percentages
of spectators. In order, they were:
1 community services/projects
2 promotion of star player(s)
3 pre-game events packaged with the game.
Readers can find the participants’ top ten preferred marketing strategies in Table 2.
Factor analysis was utilised to further categorise the 24 listed marketing strategies. This
method helped the researchers better distinguish the participants’ preferences for different
types of marketing strategies. It grouped 19 of 24 strategies into five categories. Those
five factors yielded a total loading of .590. SM and TM were viewed as the most effective
types of marketing. For the results of the break down of marketing styles, please refer
to Table 3.
Table 3 Results of factor analysis (grouping 19 of 24 strategies into five categories with a
loading of .590)
When differences in perceived marketing styles were compared based on the participants’
demographic characteristics, it was found that people who attended a different number
of games did not vary their ratings of those five styles significantly. However, the under
20-year-old female spectators tended to rate TM as a more effective means than their
male counterparts did (Wilk’s Lambda = 1.941, F(5, 733) = 1.93, p < .01). Participants
with an education level of college degree or higher clearly rated DEM as less effective
(M = 3.10 + .64, f(3, 733) = 4.195, p < .01). They also significantly rated SM as more
effective (M = 4.19 + .75, F(3, 733) = 12.019, p < .01). On the contrary, high school
A comparison of spectators’ and franchise staffs’ perceptions 473
students and younger audiences tended to prefer DEM (M > 3.30), but not SM
(M < 3.90). Franchise staff members did not rate GH (M = 3.16 + .79, F(2, 733) = 5.49,
p < .01) and DEM (M = 2.99 + .70, F(2, 733) = 4.83, p < .01) as effective as the
students (GH = 3.68, DEM = 3.92) or other working adults (GH = 3.64, DEM = 4.02)
did. However, they perceived SM (M = 4.24 + .59) as more effective than the other two
groups (M < 4.02).
In the study by Chen et al. (2003), young high school and college students made up more
than 70% of the total audience. The composition of the spectators also contained a
high percentage of female spectators (60%) and frequent attendees (those who went to
games more than five times per year). This result is quite different from the composition
of NBA attendances, which normally have a higher percentage of male fans and
one-time attendees (Sport Business Research Network, 2005). The interesting fact is the
composition of spectators in the Taiwanese basketball league seems to remain unchanged
since the CBA era. Because the fan base is very unique, the marketing directors of the
franchises and administrators of the CTBA must recognise the needs and impact that the
young students and females may bring to the league. If any strategic marketing plans are
developed, they must include the concerns of those unique fan groups as well.
In this study, a disparity was clearly found between franchise staffs’ and young
students’ perceived effectiveness of marketing strategies. About 71% of franchise staff
members were male. The effective strategies that they tended to value were slightly
different from the preferences of young students and females. The students and those
with a college degree considered DEM more effective. More highly educated franchise
staff members had a different viewpoint on the effectiveness of DEM. Franchise staffs
also did not give as much value to GH as the students or other working adults did. Staff
members also perceived SM as more effective. Because the franchise staff members are
often the decision-makers in implementing new strategies, failing to see the needs of their
consumers can potentially cause the franchise staffs to adopt ineffective strategies. This
is a phenomenon that can be seen in the NBA, too (Dick and Turner, 2005). SBL staffs
have to closely evaluate the impact of two categories of strategies, DEM and GH, for
attracting young fans.
Like many Chinese basketball fans, the Taiwanese fans still rely heavily on the
traditional media, such as television and newspapers to obtain game information (Chen
et al., 2005; Chen et al., 2003). However, for certain reasons, the use of technology in
advertising and promotion still was not highly appreciated. In reality, the cost of
advertising on television can be more expensive than direct and electronic mailing.
According to Dick and Sack (2003), traditional media are also valued highly by NBA
directors of marketing, probably because this strategy is easy to operate and does not
require a lot of responsibilities from them.
Sending mass e-mail and electronic advertisements to the students would seem to be a
thrifty strategy. The students also appreciate this type of marketing strategy fairly well.
As computer technology continues to evolve, more interactive communication can be
created between the fans and franchises. Major professional leagues in America all
aggressively seek opportunities to deliver their games via broadband streaming, internet,
474 S. Chen, R. Dick, C-D. Dongfang and P-Y. Teng
7 Recommendations
Obviously, each team must continue its current public relations activities. Although
there were a lot of young fans that came to the game with their friends, there were not
as many who attended the game with their family members. It appears that the SBL
fails to effectively target the parents of its primary spectator group. Creating a more
family-oriented atmosphere to attract more parents attending the games should enhance
league image and financial benefits for the teams.
The SBL’s fourth season will begin in January 2007. The negotiation on the fee for
broadcasting rights still absorbs the franchise managers’ attention. They do not seem to
have extra energy and attention to devote to improving current marketing strategies. The
researchers strongly believe this is a crucial moment for the SBL to change its focus.
Together, the CTBA and the SBL must cooperate to create a year-round promotional
campaign. Ticket sales are not merely a game-day task, and promotional activities do not
just take place a week before the season opener. The SBL should think about how to
A comparison of spectators’ and franchise staffs’ perceptions 475
actively work with the Chinese Professional Baseball League (CPBL) to cross-promote
basketball during the off-season. To maximise the ticket revenues, all teams should
possess a common vision and share different ideas to target new fans and retain the loyal
consumers. Achieving this goal would require a league-wide effort and high levels of
coordination from all of the SBL teams and the CTBA. Some of the useful and logical
practices may include:
• upgrading the current membership programme to better reward the fans
• applying the practices of customisation to satisfy the needs of fans (e.g., online
ticket ordering)
• launching an informative official SBL website to serve the fans
• utilising mass e-mail to communicate with the student fans
• organising more camps, charity exhibitions, and community activities throughout
the year
• maintaining existing effective marketing practices, such as promoting star players,
double-header discounts, and campus visits
• experimenting with variable ticket pricing
• approaching more community groups to attend the games and providing special
benefits to those groups.
Although the results of this study may generalise some useful conclusions for the league
to improve its current marketing plan, there are a few limitations and concerns that must
be addressed while interpreting the results. The participants were recruited on-site during
three games that showcased Yulon Dinos. The process of selecting the participants did
not completely follow the rule of randomisation. Technically, the researchers had
randomly recruited the participants from a convenience sample. Bias responses may
have existed due to the excessive concentration of one particular section of fans or loyal
supporters of a specific team. In addition, the participants’ inputs would not fairly
represent the perceptions of those who did not attend the games at all. In the future, it is
recommended that the league implement electronic polls or surveys to solicit the opinions
of those who did not attend the live games.
References
Chao, H.T. (2005) Debates on the Fees of Broadcasting Right, http://www.libertytimes
.com.tw/2005/new/nov/16/today-sp5.htm (retrieved 26 December 2006).
Chen, C., Teng, P. and Chen, S. (2003) ‘The perceptions of onsite spectators on service quality and
expectations at corporate basketball games’, Proceedings of the 2003 Recreation, Leisure, and
Sport Management Conference, Taiwan, Vol. 1, pp.368–374.
476 S. Chen, R. Dick, C-D. Dongfang and P-Y. Teng
Chen, S., Zhang, L.F. and Chiou, T. (2005) ‘The spectators’ perceptions and expectations on the
quality of competition and services of the arena at the corporate basketball games in the
People’s Republic of China’, in B.G. Pitts (Ed.) Where Sport Marketing Theory Meets
Practice: Selected Papers from the Second Annual conference of the Sport Marketing
Association, Morgantown, WV: Fitness Information Technology, pp.9–18.
Chiu, P.S. (2006) Something That Is More Important Than $130,000,000 NT,
http://www.roundballcity.com/blogs/mustbeawinner/archive/2006/09/21/27989.aspx (retrieved
30 December 2006).
Dick, R. and Sack, A.L. (2003) ‘NBA marketing director’s perceptions of effective marketing
techniques: a longitudinal perspective’, International Sports Journal, Vol. 7, No. 1, pp.88–99.
Dick, R.J. and Turner, B.A. (2005) ‘Are fans and NBA Marketing Directors on the same page? A
comparison of value of marketing techniques’, Sport Marketing Quarterly, Vol. 16, pp.82–92.
ESPNStar (2003) Marketing Strategies Must Be More Creative in Order to Stimulate SBL Ticket
Sales, http://wwwespnstar.com.tw/StaticNews/2003-12-13/news67a3167.htm (retrieved 25
December 2006).
Fu, D.R. (2006) NBA Is Getting More Flourish. SBL?, http://www.ck56.com/db/
archive/index/php?t-80418.html (retrieved 30 December 2006).
Hambleton, T. (1987) ‘An analysis of marketing techniques of Division I institutions with
high attendance revenue sports’, Unpublished Master’s thesis, University of Kansas,
Lawrence, Kansas.
Hu, J. (2001) Baseball Officials Plan Live Video Streaming, http://news.com.com/
Baseball+officials+plan+live+video+streaming/2100-1023_3-275123.html (retrieved 26
December 2006).
Lombardo, J. (2003a) ‘NBA season tickets fall but gate climbs: marketers focus efforts on
single-game, group sales’, Street & Smith’s SportsBusiness Journal, Vol. 5, No. 43, pp.1, 35.
Lombardo, J. (2003b) ‘Teams share ideas on ticket sales: league effort aims to get teams working
together to boost the number of season-ticket holders’, Street & Smith’s SportsBusiness
Journal, Vol. 6, No. 15, p.19.
Mawson, M.L. and Coan, M.S. (1994) ‘Marketing techniques used by NBA franchises to promote
home game attendance’, Sport Marketing Quarterly, Vol. 4, No. 1, pp.37–45.
May, S. (2006) ‘Variable ticket pricing and the effect on revenue within the National Basketball
Association’, in B.G. Pitts (Ed.) Sport Marketing in the New Millennium: Selected Papers
from the Third Annual Conference of the Sport Marketing Association, Morgantown, WV:
Fitness Information Technology, pp.125–132.
Olsen, S. (2003) Streaming Video Hits Prime Time, http:www/news.com/2100-1032-994814.html
(retrieved 26 December 2006).
Schlossberg, H. (1996) Sports Marketing, Cambridge, MA: Blackwell.
Spoelstra, J. (1993) How to Sell the Last Seat in the House, Portland: S.R.O. Partners.
Spoelstra, J. (1997) Ice to the Eskimos: How to Market a Product Nobody Wants, New York:
Harper Business.
Sport Business Research Network (2005) NBA Attendance: % by Frequency of Attending,
http://www.morehead-st.edu:2272/sbr/research/research/cfm?subRID=526 (retrieved
26 December 2006).
Tu, K. (2004) The Unforeseen High Tide: SBL Still Has a Long Road to Success,
http://www.newtaiwan.com.tw/bulletinview.jsp?period=457&bulletined=20962 (retrieved
26 December 2006).
Umstead, R.T. (2006) NBA Goes Lives on Broadband, http:www.multichannel.com/
article/CA6381161.html (retrieved 26 December 2006).
A comparison of spectators’ and franchise staffs’ perceptions 477
Yeh, W.C. (2006) SBL Will Not Have Its Games in the New ETV Arena, http:vota/
ntua.edu.tw/tknews/034/sport/snewsasp?id=379 (retrieved 26 December 2006).
Zwartynski, M.A. (1995) ‘Computerized information systems and their role in the sales process’,
Sport Marketing Quarterly, Vol. 4, No. 2, pp.25–30.
Bibliography
Chu, Y.S. (2006) How Much Worth Is SBL?, http:www/roundballcity.com/blogs/blog/
archive/2006/09/24/28856.aspx (retrieved 25 December 2006).
Cohen, A. (2001) ‘Ticket to the future: although many systems providers have come and gone in
the past two years, web-based innovations promise to transform the ticketing industry’,
Athletic Business, Vol. 25, No. 9, pp.55–56, 58–61.
Lee, S.D. (2005) ‘Integrated marketing communication in sports channel – a case study of ESPN
Taiwan’, Unpublished Master’s thesis, National Taiwan Normal University, Taipei, Taiwan.
Lee, Y.C. (2006) SBL Is Getting ‘Cold’, Colder Than the Winter Chill, http://yam.udn
.com/yamnews/daily/2441093.shtml (retrieved 13 January 2007).
Lei, W.G. (2005) ‘An analysis of the STP marketing strategy and business philosophy of the
Brother Elephants Professional Baseball Club’, Kinesiologia Slovenica, Vol. 11, No. 2,
pp.33–41.
Lombardo, J. (2002) ‘A wizard helps change NBA’s fortunes: ticket sales, ratings rise in year
Jordan returned to league’, Street & Smith’s SportsBusiness Journal, Vol. 4, No. 53, pp.1, 44.
Sun, C.H. (2005) SBL Is Getting Hot: Ticket Revenues and Viewership Show Steady Increase,
http:sports.yam.com/special/sbl/show.php?id=0000026978 (retrieved 25 December 2006).
Yung, Y.M. (2004) ‘An empirical study on participative motivation and participative behavior of
the Super Basketball League spectators’, Unpublished Master’s thesis, Fu Jen Catholic
University, Taipei, Taiwan.
478 Int. J. Entrepreneurship and Small Business, Vol. 7, No. 4, 2009
Eric C. Schwarz
Department of Sport Business and International Tourism
Saint Leo University
P.O. Box 6665/MC2067
Saint Leo, Florida 33574, USA
Fax: 1–352–588–8912
E-mail: drecschwarz@gmail.com
Social capital is the concept that membership of a social group grants requirements,
responsibilities, and benefits on individuals (Hawe and Schiell, 2000; Portes, 1998;
Wall et al., 1998). The types of social capital most commonly focus on three areas:
involvement in social networks; engagement with others through informal, social
activities; and memberships with a group, association, or organisation (Putnam, 2000).
Social capital is dependent on a number of multidimensional and culturally specific
factors centred on specific norms of behaviour, networks, and organisations that
characterise a given setting, the people within that setting, and events that take place
over time (Silva et al., 2007). The ultimate goal of social capital is to enhance the quality
of life as a result of positive outcomes through interactions with others. Social capital is a
social science concept that traces its origins back to sociology and economics.
A sense of community is an experientially based concept that focuses on the
interrelationship and interdependence of individuals in a specific setting (Schwarz and
Tait, 2007). The most common type of community is based on geographic location, but
may also include membership in a group, or individuals who share similar beliefs,
behaviours, characteristics and/or values. Sense of community is difficult to pinpoint
as it is an intangible concept, but it can often be interpreted in terms of other measurable
terms. For example, the size of the community directly affects sense of community – an
urban community is defined by its sub-communities, while a rural community literally
defines the community.
Sport is any activity, experience or business enterprise that focuses on fitness,
recreation, athletics or leisure (Pitts et al., 1994). It does not always have to be
competitive, and participants do not have to have specialised equipment or a set of
rules (Parks et al., 2007). In general, the term ‘sport’ is an all-inclusive term covering all
aspects of the field, whereas the term ‘sports’ tends to involve a compilation of distinct
activities. Many concepts, functions, and activities are an integral part of social capital
and play a significant role in defining and developing a sense of community. Sport is one
of the most recognisable contributors, but it is also important to recognise other event
associated activities including festivals, arts, recreation, tourism, and leisure. However,
prior to truly understanding how the sport marketing and management of these activities
play a role in building a sense of community and contribute to social capital, we first
must understand the historical foundations of community studies rooted in the extensive
history of traditional sociology and the social sciences.
One of the earliest recognised and most influential studies was the Chicago School.
Emerging from the University of Chicago, the body of work was two-fold. In the initial
study during the 1920s and 1930s, researchers investigated urban sociology in terms of
the urban environment by combining traditional sociological theory with ethnographic
fieldwork. The second study, which took place after World War II, focused on utilising
field research combined with symbolic interactionism. The researchers’ overall goal
was gauge social relations in the city of Chicago by using the city as a social laboratory
(Pfohl et al., 2006).
480 E.C. Schwarz
Another significant investigation was the Middletown Studies of the 1920s through
to the Great Depression. This was an in-depth series of three field studies that focused
on the city of Middletown, Indiana as representative of a typical, small, urban centre.
The goal of the studies was to discover the most significant cultural norms, and hence
better understand social change. The studies focused on the major aspects of social life
including work, home and family, leisure time, government and community, and religion
(Hoover, 1989; Lynd and Lynd, 1937; Lynd and Lynd, 1956).
There have been numerous other studies and theories developed since the Chicago
School and Middletown Studies that have focused on various aspects of community
life. Many of those studies focused on the concept of sense of community. One prominent
theory was developed in the mid-1970s was that of Sarason’s (1974) and his definition of
psychological sense of community:
“the perception of similarity to others, an acknowledged interdependence with
others, a willingness to maintain this interdependence by giving to or doing for
others what one expects from them, and the feeling that one is part of a larger
dependable and stable structure.”
Another theory was presented by Gusfield (1975) where community was classified as
two dimensional: territorial and relational. Territorial focused on the physical location of
the community whereas relational focused on the nature and quality of relationships. This
was further elaborated upon by Riger and Lavrakas (1981) to be defined as physical
rootedness and social bonding.
While these previous studies provided a foundation for understanding communities
and building senses of community, the most widely accepted theory of sense of
community is that of McMillan and Chavis (1986). They propose that sense of
community is composed of four elements:
1 membership in the specific community
2 influence
3 integration and fulfilment of needs
4 shared emotional connectedness.
Membership in the specific community includes the concepts as boundaries (language,
dress, ritual, etc.); emotional safety and security; a sense of belonging and identification,
personal investment in the community; and a common symbol system (name, title, logo,
landmark, etc.). Influence is where individuals believe they have influence in the
direction of the community, and the belief that the cohesiveness of the community is a
factor of having influence over the individual members. Integration and fulfilment of
needs involves members of community being rewarded for their participation in relation
to their needs, their desires, and what is valued by both the individual member and
the community. Shared emotional connection is the most involved aspect of sense of
community according to McMillan and Chavis (1986), as they articulated seven features
of emotional connection that create a sense of community:
1 Contact hypothesis: the theory that the level of closeness between people is directly
proportional to the level of personal interaction of members within the community.
2 Quality of interaction: the direct effect members of a community have on each other.
Building a sense of community 481
3 Closure to events: the concepts of reducing vague and unclear interactions to ensure
that tasks are completed and ensure group cohesiveness takes place.
4 Shared value event hypothesis: creating group bonds as a function of a common
event (not always positive in nature, such as a crisis).
5 Investment in the community: the level of involvement and the relationship to
perceived importance of the community of individuals.
6 The effect of honour and humiliation on community members: the public appearance
of individuals to other community members – if they have been honoured, they will
feel more drawn to the community; if they have been humiliated, they feel less
appeal to belonging to that community.
7 Spiritual bond: the most difficult feature to measure because it is often beyond a
physical or emotional connection to a community – it can best be described as the
transcendental belief of the community above all others.
• An example might be someone who grew up in a rural town in the USA but
now lives in a larger city such as Boston, New York, Chicago, or Los Angeles.
Although they physically live in the community of the city, the individual
always refers to being from that rural town, and always has a transcendental
belief that they will always be a part of that rural community.
One of the most recent studies focuses on a theory of Community-based Enterprise
(CBE). CBE involves a community acting cooperatively as both entrepreneur and
enterprise in pursuit of the common good by creating and operating a new enterprise
embedded in its social structure, and managing and governing in such a manner that
strives to attain the economic and social goals of a community, resulting in sustainable
individual and group benefits over the short and long term (Peredo and Chrisman, 2006).
A significant foundation of CBE is the concepts of embeddedness and social networks,
resulting in the creation of social capital. Embeddedness acknowledges that action is
embedded in the structures of social relations (Razin, 2002), and social networks
are community-based structures that are developed through investment strategies centred
upon the institutionalisation of group norms and values, and the formalisation of
networks (Misener and Mason, 2006; Portes, 1998). The resulting social capital comes
from the reciprocal relationships embedded with the social networks (Misener and
Mason, 2006). This dependence on social capital is central to building a sense of
community because the community itself is often the major and most valuable asset of a
CBE. This is because an effective community-based enterprise requires an availability of
community skills, a multiplicity of community goals, and a realisation that success or
failure is fully dependent on community participation (Peredo and Chrisman, 2006).
As a result of the various community studies and research, sense of community seems
to be a strong concept in the value and beliefs systems of societal members, and social
capital is a major influence that builds senses of community. As related to sport, one of
the major areas of study where social capital has been researched is through health
482 E.C. Schwarz
promotion. In their article on social capital and health promotion, Hawe and Shiell (2000)
surmised that the concepts of power within social environments, building relational ties
between members of communities, creating opportunities for empowerment and capacity
building by individuals within communities, and working together to create ‘healthy’
public places and communities, are all the result of effective management of social
capital. Sport, as an extension of health promotion activities, create connections between
individuals and the networks, norms, and trust that arise from those connections
(Griswold and Nichols, 2006; Putnam, 2000). As such, social capital as related to sport
builds on three main areas: civic engagement, informal social engagement, and tolerance
combined with trust (Griswold and Nichols, 2006).
Civic engagement means working to make a difference in the civic life of
communities by developing the combination of knowledge, skills, values and motivation
to make a difference. In addition, it means promoting the quality of life in a community,
through both political and non-political processes. Individuals who are morally and
civically responsible are recognised as being a member of a larger social fabric and
therefore considered social problems to be at least partly their own. Members of
communities who are civically engaged are willing to see the moral and civic dimensions
of issues, to make and justify informed moral and civic judgements, and to take
action when appropriate (Ehrlich, 2000). Informal social engagement is defined as
continuous interactions that occur between individuals and groups as a result of a
common association. The associations could be as a result of social networks, common
interests, attendance at similar activities, or almost any situation that brings people
together. Tolerance combined with trust is simply the concept of being able to accept
the individual differences of people, communities and activities, while believing in the
quality of the relationships created through social capital.
The ultimate goal of social capital is to enhance the quality of life as a result of
positive outcomes through interactions with others. This is articulated in social capital
theory, where it is hypothesised that individuals gain access to social capital through
membership in networks and social institutions to maintain or improve their position
within a specific community. Social capital theory provides an important conceptual
framework between the attributes of individuals and their immediate social situation, and
provides a link between social influences and developmental outcomes (Furstenberg and
Hughes, 1995; King and Furrow, 2004).
The application of social capital theory can be articulated through sport programming
and special events through the formation of specialised social networks. These
specialised social networks are centred on three behavioural factors: socialisation,
involvement, and commitment. Socialisation is defined as the process by which
individuals acquire attitudes, values, and actions which are appropriate to members of a
particular culture. In sport culture, we look at the process by which individuals develop
and incorporate skills, knowledge, attitudes, and items/equipment necessary to perform
sport roles (Schwarz and Hunter, 2008).
Socialisation in sport demands some type of involvement, which is defined as
creating a close connection with something. Involvement in the sport culture is as easy as
ABC – affective is the attitudes, feelings and emotions directed towards an activity;
behavioural are the actions or reactions directly related to the internal and external stimuli
an activity provides; and cognitive is the process of acquiring knowledge about an
activity (Schwarz and Hunter, 2008).
Building a sense of community 483
There has been a long tradition of communities using and devising [sport] activities
as opportunities for social and commercial exchange (Picard and Robinson, 2006). The
foundation for this social and commercial exchange is most often articulated through
sport marketing and management efforts, especially through the mass media and via
managerial performance. With regard to mass media, there are a number of issues that
must be realised by communities when getting the message out about activities. First is
the fact that there is currently a shift towards increased use of new media. Effective use
of new media including multimedia, computer technology, and digital media is crucial to
attracting the younger generation, but it is still important to continue utilising the
traditional media outlet including print media (newspapers) and broadcast media (radio
and television). This is defended by research that shows that older people are more reliant
on the media medium they developed a connection with during their youth (Jung et al.,
2001; Shah et al., 2001). Therefore older adults (55+) tend to be more reliant on print
media, young and middle adult aged (25–55) adults gravitate towards broadcast media,
and youth (under age 25) tends to get their information from the internet and other new
media sources (Jung et al., 2001). The failure to consider how people use media will
likely lead to a lack of communication with community members, decrease participation
in recreation and arts programmes, negatively affect the success of events and festivals,
and decrease the level of sense of community.
In a study conducted by Schwarz and Tait (2007), the importance of communication
to and from communities; facility, event, and programme maintenance and development;
support for volunteers; and administrative expertise are integral to contributing to social
capital, building senses of community, and the management of sport programming. Of
these four areas, the biggest concern is communication. This is where sport marketing
can play a significant role.
Regardless of the type of organisation or location, a lack of communication can only
lead to problems. The design of an integrated sport marketing communications plan is
important to articulate organisational goals with the philosophy, mission, and vision of
the sport organisation. Those goals must be communicated to key target audiences
in measurable terms through a list of objectives, which are the individual benchmarks that
need to be accomplished and communicated to reach the goal. This includes contacting
all members of the sport organisation (internal and external) through pertinent media
outlets (print, radio, television and internet) and internal promotional opportunities
(websites, bulletin boards, newsletters, and notice boards). These increased sport
marketing communication efforts should not only increase awareness, but also increase
the number of attendees and volunteers for sport activities. While the creation of an
integrated sport communication plan seems like a complex and time consuming process,
the benefits far outweigh the pitfalls. An efficient and solid integrated sport marketing
communications plan will allow managers to spend less time trying to rectify problems,
provide stakeholders with a greater awareness of events, and to more effectively build
brand equity for each event.
Sport marketing efforts provides a means to gain a better understanding of the
sport consumer through the efficient and effective application of sport marketing
research efforts, the implementation of a sport marketing information system, and the
evaluation of sport marketing behaviour. This information is then utilised to deliver sport
programming and special events through sport marketing logistics, including sport
Building a sense of community 485
product and service management, sales management, and purchasing and supply chain
management. Getting the information out about sport programming and special events is
implemented through promotions, advertising, and sponsorship.
While many of these sport marketing efforts can provide a positive contribute,
problems can arise that impact the growth of social capital and negative affect the
development of senses of community. These issues include the struggle by sport
organisations to utilise the knowledge of customers acquired through sport marketing
efforts to position their brands, their inability to put their brands to work beyond the
traditional media, and the failure to create brand acceptance and understanding
throughout the individual sport organisation.
Research shows that sport-related events and activities do contribute to social capital and
a sense of community (Schwarz and Tait, 2007). However, as noted in the review of
literature, to truly understand whether an activity contributes to a sense of community,
you would have to either be a part of that community, or be engaged with that
community. This has been most often achieved as a result of marketing research via field
studies. While field studies seems to be most effective, they are often cost and time
ineffective because:
• the amount of time needed to engage with a specific community is high
• the number of locations that could be researched domestically, internationally, and
globally is endless
• the number of researchers needed to accomplish the necessary research can
be boundless.
This is great news for researchers since there seems to be a limitless opportunity to
conduct research – as long as they have the resources available. Each additional study
connecting the relationship between social capital and the concept of sense of community
further advances this unrepresented area of sociological research as related to sport
marketing and management. These marketing research opportunities can focus on a
multitude of areas including analyses of demographics, geographics, psychographics,
and socioeconomics; cultural diversity, accessibility, and infrastructure availability
assessments; and economic impact studies. In addition, sport marketing and management
consultancies focusing on facility, event, and volunteer management; and marketing plan
development and implementation, can further advance the information available to
determine the level of sport programming and special events desirable to contribute to
social capital and build a sense of community.
6 Conclusion
The history of marketing, and hence sport marketing, is grounded in sociology and the
social sciences. However, in many cases, marketing and sport marketing has moved away
from the social sciences into the business realm. There are many opportunities to return
to this historical association to expand the scope of sport marketing beyond ‘traditional’
486 E.C. Schwarz
and ‘alternative’ sport. In addition, there are significant opportunities to expand into
areas of ‘non-traditional’ sport-related activities including recreation, arts, festivals,
and other leisure activities. The reality is that in order for these concepts to have a
place in the mainstream foci of sport marketing, additional research, experiential
learning projects, and service learning opportunities need to focus on enhancing social
capital, building senses of community, and expanding the image of under-represented
leisure opportunities.
References
Australian Bureau of Statistics (2007) ‘Voluntary work, Australia’, http://www.ausstats.abs.gov
.au/ausstats/subscriber.nsf/0/C52862862C082577CA25731000198615/$File/44410_2006.pdf
(retrieved 19 December 2007).
Australian Sports Commission (2000) ‘Club development network – volunteer
management module’, http://www.ausport.gov.au/clubs/volunteer_club_mngmt.asp (retrieved
13 February 2007).
Cattell, V. (2001) ‘Poor people, poor places, and poor health: the mediating role of social networks
and social capital’, Social Science and Medicine, Vol. 52, No. 10, pp.1501–1516.
Cohen, S. and Syme, S. (1985) Social Support and Health, Toronto: Academic Press.
Ehrlich, T. (2000) Civic Responsibility and Higher Education, Phoenix: Oryx Press.
Furstenberg, F.F. and Hughes, M.E. (1995) ‘Social capital and successful development among
at-risk youth’, Journal of Marriage and the Family, Vol. 57, No. 3, pp.580–592.
Griswold, M.T. and Nichols, M.W. (2006) ‘Social capital and casino gambling in US
communities’, Social Indicators Research, Vol. 77, No. 3, pp.369–394.
Gusfield, J.R. (1975) Community: A Critical Response, New York: Harper and Row.
Harvey, J., Levesque, M. and Donnelly, P. (2007) ‘Sport volunteerism and social capital’,
Sociology of Sport Journal, Vol. 24, No. 2, pp.206–223.
Hawe, P. and Shiell, A. (2000) ‘Social capital and health promotion: a review’, Social Science and
Medicine, Vol. 51, No. 6, pp.871–885.
Hoover, D.W. (1989) ‘Changing views of community studies: Middletown as a case study’,
Journal of the History of the Behavioral Sciences, Vol. 25, No. 2, pp.111–124.
Jung, J.Y., Qiu, J.L. and Kim, Y.C. (2001) ‘Internet connectedness and inequality: beyond the
“divide”’, Communication Research, Vol. 28, No. 4, pp.509–537.
King, P.E. and Furrow, J.L. (2004) ‘Religion as a resource for positive youth development:
religion, social capital, and moral outcomes’, Developmental Psychology, Vol. 40, No. 5,
pp.703–713.
Krishna, A. (2002) ‘Enhancing political participation in democracies – what is the role of social
capital?’, Comparative Political Studies, Vol. 35, No. 4, pp.437–460.
Lynd, R.S. and Lynd, H.M. (1937) Middletown in Transition: A Study in Cultural Conflicts,
New York: Harcourt, Brace and Company.
Lynd, R.S. and Lynd, H.M. (1956) Middletown: A Study in American Culture, New York:
Harvest Books.
McMillan, D.W. and Chavis, D.M. (1986) ‘Sense of community: a definition and theory’, Journal
of Community Psychology, Vol. 14, No. 1, pp.6–23.
Misener, L. and Mason, D.S. (2006) ‘Creating community networks: can sporting events offer
meaningful sources of social capital?’, Managing Leisure, Vol. 11, No. 1, pp.39–56.
Parks, J.B., Quarterman, J. and Thibault, L. (2007) Contemporary Sport Management, 3rd ed.,
Champaign, IL: Human Kinetics.
Building a sense of community 487
Peredo, A.M. and Chrisman, J.J. (2006) ‘Toward a theory of community-based enterprise’,
Academy of Management Review, Vol. 31, No. 2, pp.309–328.
Pfohl, S., Van Wagenen, A., Arend, P., Brooks, A. and Leckenby, D. (2006) Culture, Power, and
History: Studies in Critical Sociology, Leiden, Boston: Brill.
Picard, D. and Robinson, M. (2006) Festivals, Tourism and Social Change – Remaking Worlds,
Clevedon, UK: Channel View Publications.
Pitts, B.G., Fielding, L.W. and Miller, L.K. (1994) ‘Industry segmentation theory and the sport
industry’, Sport Marketing Quarterly, Vol. 3, No. 1, pp.15–24.
Portes, A. (1998) ‘Social capital: its origins and applications in modern sociology’, Annual Review
of Sociology, Vol. 24, pp.1–24.
Putnam, R. (2000) Bowling Alone: The Collapse and Revival of the American Community,
New York: Simon and Schuster.
Raagmaa, G. (2002) ‘Regional identity in regional development and planning’, European Planning
Studies, Vol. 10, No. 1, pp.55–76.
Razin, E. (2002) ‘The economic context, embeddedness and immigrant entrepreneurs’,
International Journal of Entrepreneurial Behaviour and Research, Vol. 8, Nos. 1–2,
pp.162–167.
Riger, S. and Lavrakas, P.J. (1981) ‘Community ties: patterns of attachment and social interaction
in urban neighbourhoods’, American Journal of Community Psychology, Vol. 9, No. 1,
pp.55–66.
Sarason, S.B. (1974) The Psychological Sense of Community: Prospects for a Community
Psychology, San Francisco: Jossey-Bass.
Schwarz, E.C. and Hunter, J.D. (2008) Advanced Theory and Practice in Sport Marketing,
Oxford: Butterworth-Heinemann/Elsevier.
Schwarz, E.C. and Tait, R. (2007) ‘Recreation, arts, events and festivals: their contribution to a
sense of community’, Rural Society, Vol. 17, No. 2, pp.125–138.
Shah, D.V., McLeod, J.M. and Yoon, S.H. (2001) ‘Communication, context, and community – an
exploration of print, broadcast, and internet influences’, Communication Research, Vol. 28,
No. 4, pp.464–506.
Silva, M.J., Harpham, T., Huttly, S.R., Bartolini, R. and Penny, M.E. (2007) ‘Understanding
sources and types of social capital in Peru’, Community Development Journal, Vol. 42, No. 1,
pp.19–33.
Wall, E., Ferrazzi, G. and Schryer, F. (1998) ‘Getting the goods on social capital’, Rural Sociology,
Vol. 63, No. 22, pp.300–322.
488 Int. J. Entrepreneurship and Small Business, Vol. 7, No. 4, 2009
The research areas of international entrepreneurship and family business have grown
significantly during the past decade. Hence, it is timely that a book devoted to
both research areas has been published. The book titled International Entrepreneurship
in Family Businesses is a welcome addition to the literature that exists in the international
business and entrepreneurship field. The book is written by three authors
all from the University of Seville in Spain who are well recognised experts in the
field of family management studies. The book is cleverly divided into four parts
(introduction, antecedents, determinants of international entrepreneurship of family
business, conclusion and case studies). Part 1 of the book (pp.3–15) contains one chapter
on international entrepreneurship of family firms: research process. Chapter 1 discusses
the research process of the book, which combines two types of analysis. The first analysis
type is a review of the literature of internationalisation and family business. The second
analysis type is a historical sample of multinational family firms. The introduction part of
the book is well written and structured, which makes the book easy to read and digest.
Part 2 of the book (pp.15–97) includes three chapters. Chapter 2 (pp.15–42) examines
what a family business is. The authors state that family business “within it, economic and
organisational aspects are combined with feelings and relationships that exist between
members of the family”. Indeed, it is the dynamics of a family that can make a business
successful or fail. The authors highlight that the majority of business in any economy
are family operated. Table 2.2 on page 23 states the percentage of family business,
percentage of Gross National Product they contain and percentage of employment family
business has in a number of different countries around the world. The chapter also
includes an interesting section on the uniqueness of the family business. Chapter 3
(pp.42–73) is on globalisation and growth strategies for family businesses. The authors
discuss the concept of globalisation and its impact on small- and medium-sized
enterprises. Box 3.1 on page 58 provides useful examples of medium-sized family global
leaders like Baader, Chupa Chups and Corticeira Amorim Industria. Chapter 4
(pp.73–97) is the last chapter in Part 2 of the book and discusses international family
businesses: literature review and proposal. Table 4.1 on page 76 states the key research
on the internationalisation of the family business from 1991 to 2005 by author, title
and journal. A discussion on the bibliometric analysis of the articles provides very
useful information about the distribution of references by articles. Part 3 of the
book (pp.97–215) contains five chapters. Chapter 5 (pp.97–123) in on environmental
influences. Box 5.1 on page 100 provides a great example of a Finnish family
business. The box describes how the Myrlykoski corporation has globalised. Chapter 6
(pp.123–139) is on international entrepreneurship at the founder stage: characteristics
of the founder-owner. The chapter discusses how managers traits affect the
internationalisation process, which is essential in family businesses. Box 6.1 on page 128
provides a great discussion on Amancio Ortega who is the richest man in Spain and the
creator of the ZARA empire. Chapter 7 (pp.139–167) discusses the succession process,
which can be a contentious issue in family businesses. Table 7.2 on page 146 provides a
useful depiction of family-owned business succession. Chapter 8 (pp.167–193) continues
to examine succession issues by discussing a number of issues that are important in
succession planning. For example, the authors discuss attitude and managerial style of
the predecessors. Chapter 9 (pp.193–215) discusses other resources that contribute to
international entrepreneurship in family business. The resources discussed include
finances and managerial. Box 9.1 on page 201 discusses the interesting example of
Chopard, which was the result of an acquisition by a German firm of a Swiss firm. Part 4
(pp.215–295) of the book includes three chapters. Chapter 10 (pp.215–235) discusses
dimensions of family business internationalisation. Box 10.1 on page 223 discusses the
growth and development of Koch Industries, which is the largest private firm in North
America. Chapter 11 (pp.235–287) examines seven family multinational histories. It
is one of the longest chapters but definitely worth reading. The case studies in this
chapter are very well written and discuss in detail the developments and history of
the firms involved. Chapter 12 (pp.287–295) is the conclusion chapter and pulls together
well all the ideas discussed in previous chapters but also suggests future research
directions. Overall, all the information and statistics included in the book are current and
well-researched. The authors have done a tremendous job of pulling together all the
information on family business in the global context.
490
Issue No. 1
Issue No. 2
151 Editorial
Michael Dowling, Jürgen Schmude, Frank Lasch and Frédéric Le Roy
Issue No. 3
253 Editorial
Frank Lasch, Frédéric Le Roy, Michael Dowling and Jürgen Schmude
312 The locational factors and performance of the high-tech startups in China
Utz Dornberger and Xiuhua Zeng
367 Of acting principals and principal agents: goal incongruence in the venture
capitalist-entrepreneur relationship
Esben Christensen, Robert Wuebker and Rolf Wüstenhagen
Issue No. 4
389 Editorial
Vanessa Ratten
446 Strategy and innovation: making the right strategic decision and developing
the right innovative capabilities
Lawrence J. Loughnane
Contents Index 493
Book Review
Indexing is based on the keywords and phrases, title and abstract on the first page of
each paper. Page references are to the first page of the paper or report.
A
active behaviours 123
agency theory 367
angels 175
B
Barcelona 214
basketball 466
beadwork 1
Belgium 92
biotech firm creation 347
brands 457
bureaucracy 284
business environment 284
business practice 446
business success 214
C
caribou 1
case study 367
change 404
cleantech 367
cognitive ability 74
Cointegrated Vector Autoregressive Model 324
commonalities 404
conditions 284
cooperation 431
creative industries 420
creativity 446
CVAR 324
D
decision makers 74
definition 59
description of entrepreneurs 258
dynamic capabilities 404
E
economic survey 107
education 59
energy technology 367
entrepreneurial activity 191, 232
entrepreneurial attitudes 191
entrepreneurial innovation capability 391
Keywords Index 495
entrepreneurs 457
entrepreneurship 1, 155, 175, 191, 214, 258, 284, 324, 367, 420, 446
entrepreneurship and society 59
entrepreneurship research 155
environment 155
Europe 155
European regions 191
evolutionary theory 420
external support agency 24
F
factors 404
farm households 232
firm emergence 123
focus groups 92
France 258
G
games industry 420
Germany 284
goal incongruence 367
Greece 404
growth 139
H
high tech 258
high-tech 284
high-tech startups 312
home office 24
I
ICT 214
ICTs 258, 324
identity 59
IECER Conference 155
Information and Communication Technologies 258, 324
Information and Communications Technology 214
information asymmetry 367
initial conditions 123
innovation 214, 391, 404, 420, 431, 446, 457
institutional support 284
interdisciplinary research 155
internet use 24
J
Japan 24
K
Kivalliq 1
Kivalliq Arctic Foods 1
496 Keywords Index
L
learning capability 92
learning gaps 92
learning mode 92
learning process 92
learning support 92
local environments 175
locational factors 312
M
managerial ability 24
marketing 457
marketing techniques 466
Mass Customisation 457
milieu 214
morale of employee 24
multidisciplinary paradigms 59
N
network 214
networks 175, 391
new entrepreneur 24
new firm formation 175
new firm’s location 312
Nunavut 1
P
Pakistan 107
partnership 431
Portugal 391
PR China 312
previous occupational status 24
previous work experiences 24
probit 431
promotional strategies 466
Q
quantitative study 139
R
Rankin Inlet 1
reflective learning 92
regional policies 347
research and development 284
research paper 92
research topics and trends 155
S
search 420
self-employment 1
‘sense of community’ 478
Keywords Index 497
T
talented employee 24
taxonomy 74
technology 457
ticket sales 466
transnational comparisons 347
types of entrepreneurs 258
typology of entrepreneurs 258
U
universities 175
urbanisation 191
V
VC 367
venture capital 175, 367
498