You are on page 1of 1
fal TABLE Roll 01-05 06.09 10- a re 18 19 2530 31-38 30-46 a 55 56 38 en 7-78 70-92 B86 87-90 6-3: PERILS OF THE WARP Effect ‘The Gibbering: The psyker screams i puin as uncontrolled warp energies surge through his unprotected mind. He mast make Challenging (+0) Willpower Testor sufee 1d5~{ Insanity Poiacs and is eunned for 145 rounds ‘Warp Burn: & violent burst of energy from the warp smashes into the psyke's ining, sending him reeling. He suffers 145 Wounds snd is Stunned for 145 Rounds Paychic Concussion: With a crack of energy the payers knocked unconscious fr 145 Rounds, and everyone within 310 metres mus make a Routine (+10) Willpower Testor be Stannes for one Roun y-Blasts Ther isan explosion of power and the psykcr is thrown 1410 metres into the ag, illing to the ground. (See page 261 for Ealling Damags) Soul Sear: Warp power courses through the psyke's body, scorching his soul. The psyker cannot use any powers for one hour sad suffers 5 Corruption Points. Locked In: The povtet cages the peykee's ind inom ethereal prison. The pyc lls o the ground én acatsonic se Each Round thereafes he must spend 2 full action to Test Willpower On a sucess, his mind is fred and restored to his body. Chronological Incontinence: Time warps sround the pyyker He wink out of existence reappears i Ldi0 Rounds (or one minuce in narrative time) and suffers 145 Insanity Points and 145 permanent Toughness damage, aychic Mirror: The psyker's power i turned back on his. Resolve the power effets as normal, lt the power tapes the psyker instead. Ifthe power is beneficial, instead deals 1d10-+5 Ene gy Damage to the payer and the beneficial fect is cancelled Armout is ignored by the Damage unless warded ‘Warp Whispers: The voices of diemone fill the air within 4d10 met es of the Paykes, whispering terble secrets and shocking tuths. Everyone inthe area (including the psyker) mx make « Hard (-20) Willpower Testor suler 1d10 CComuption Poiass. Vice Versa: The payker's mind i thrown out of his body and ino anoher nearby cesure or person. The psyker and a random being (Note ths canaat be a daemon, untouchable, or ther ‘souls’ creature) within 30 metres swap conseiousnesses for 1d10 Rounds This may include allies or even enemy combatants Each creature retains its Weapon Skil, Balstic Skil, Intligence, Perception, Willpower and Fellowship during the swap, but al thee Characteristics ate ofthe new host body If either body is saa, the eect ends immediately. Both suffer 145 Insanity Point from the experience: I there are no creatures within range, the Psyker must make a Willpower Testo become catatonic For 1453 owes while his mind wanders che var. This journey gains him 2410 Insanity Points. Dark Summoning: A Warp Preitor (se Chapter XIV: Adversaries & Aliens) rips into existence within 3410 metres ofthe psyker for 1410 rounds or wl it ssn. Ir detests the psyke, and tain its attacks on the fool that wawitingly summoned it ending the Veil: The ai vibrates with images of cackling daemons, and the kaleidoscopic taint ofthe warp is rendered visible: All sentient creatures (including the psy) within 14100 metres mast test against Fear (3) Warp Shock. This effect fase for 145 rounds Blood Rain: A psychic storm erupts, covecing an area of 5410 mets in which everyone must pas a Challenging (+0) Steength Test or be knocked tothe ground, In addon 1 howling winds and the skies raining blood, any psychic powers usd inthe area automatically imoke a Peis ofthe Warp check for Ld Rounds, CCataclysmic Blast: The psyer’s power oveloads, arcing out in great bolts of warp energy: Anyone within 1410 metres (including the poker) takes 1d10+5 Energy Damage, and al of the poyke's thing and gear i destroyed, leaving him raked and smoking on the ground. The psyker may use no further powers for 145 hours afer his eve. “Mass Possession: Dacmons ravage the minds of every living thing within 14100 mets Every character inthe area mus resis as if attacked by the Puppet Master technique (see page 16; the atacher’sIncligence, Fellowship, and Willpower areal qu 1 60), Tis possession, if success, wil last for 2410 rounds Reality Quake: Reality bueKes around the psjker, and an area radiating out 3410 metres fom him is sundered: slid objet alerately ro, buen, and feeze, and everyone and evrying in the area takes 210 Rending damage. Wanded objets and Uncouchbles halve the damage rlled Lost to the Wap: The payer ust nae a inmesiat Very Hrd (-30) Willpower Testor be is daped ito the ‘warp by a dacmon immediatly for purposes unknown, The psyker appears onan inhabited planet 1410 weeks ter with dim memories of horrific act. He sles 4410 Conruptio Poin, 28 well a any oer postle complications from his actions while possessed, ioeluding a potential visit from the Inquisition. a the future, he mus adjust all Pris of the Warp | be eae laneeeart rg et Destruction: The payers immesisely and irevocably destroyed. Hide is sucked screaming into the warp never to be een again o consumed uty by hellfire. There is2 30% chance, that demonic entity appears inthe psjker' pce. ww

You might also like