Professional Documents
Culture Documents
Iteration 10
Agile Waterfall
Feedback quicker and faster Late Feedback
Response will be faster Response to Feedback
Can change often Cannot change often
Shorter delivery times Long development cycle/time
Reduced Costs Higher costs
Scrum Team
Sprint 1 ws
ws Sprint 2 ws+ws1=ws2
Sprint n
Scrum
Roles Events Artifacts
Product Owner Sprint (1 month max) Product Backlog
Developers (Cross-
functional Dev Team - QA,
BA, Dev, Arch, Supp, Desg,
Domains, Tools) Sprint Planning Sprint Backlog
Scrum Master Daily Scrum (15 mins) Working Software
Sprint Review
Sprint Retrospective
Product Backlog Refinement (ongoing activity)
Definition of Ready
Definition of Done
What do we inspect?
Sprint Planning Product Backlog
Part 1: WHAT? & WHY? Progress and Items
Part 2: HOW?
Action Items from last Sprint New action items (if any) Scrum Team 4 hours for 1
Retro to track the progress month Sprint
or lesser
Previous Sprint's Working Feedback from the Key Scrum Team 1 month or
Increment, Product Backlog, Stakeholders, Refined Product lesser
Product Goals Backlog; Key Sprint Retro Action
Items; Working Product
Increment or Software
1 Product = 1 Product Backlog = 1 Product Owner
1 Scrum Master = 1 Scrum Team (at times, 2 teams if not LeSS or SAFe)
Developers = Max upto 10 members
Initiative
User Story n
Initiative
Net Banking App
Ex: Login Module
Product/Initiative Face Recognition Access 13
Epic1
Epic 2
US1
US2
Epic n
As a banking customer, I would want to login to this application by entering
username and password so that I am able login to the app and carry out my
netbanking activities.
Description/Acceptance Criteria:
(Add the details)
1. Password should be hidden.
2. Password should be alphanumeric.
Task 1
Task 2
Estimations Ex.
Days 5, 6
Hours 8, 10
Story Points 1, 2, 3, 5, 8, 11
T Shirt Size XS, S, M, L, XL
SPs
XS < 10
S < 20 & > 10
M 20 to 50
L 50 to 80 or 90
XL 100+
Planning Poker
Developers
1 1
2 2
3 3
5 4
8 5
13 6
7
8
9
10
Poker 1 Poker 2
8 8 Story Points (Relative Estimations)
8 8 Complexity
3 8 Skill Set
8 8 Efforts/Coordinations
8 8 No. of unknowns
10 8
5 8
8 8
8 8
10 8
8
Total SP consumed Velocity (pace/speed) SP consumed
Sprint 1 30 30 Sprint 1 US1 10
Sprint 2 30 30 US2 5
Sprint 3 40 35 US3 5
Sprint 4 30 32.5 US4 10
Sprint 5 40 36.25
Sprint 6
Team 1 36.25
Team 2 55
Release Backlog (Release Plan)
Sprint User Stories (PBI)
1 10
2 15
3 10
4 5
5 10
6 10
e Backlog (Release Plan)
Release (to the Live/Prod)
2
3
Shock Acceptance
Anger Negotiation
Adoption