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INTRANET BANKING

INDEX

S.NO CONTENT

1. ABSTRACT

2. INTRODUCTION

3. LITERATURE SURVEY

4. ANALYSIS

5. SYSTEM REQUIREMENT

6. DESIGN

7. TESTING

8. SCREEN SHOT

9. FUTURE ENHANCEMENT

10. REFERENCES
ABSTRACT

AIM
The aim of this project is to explore new avenues in computing like the
distributed systems along with traditional concepts like OOPS and networking.

SCOPE
This project aspires to be a simulation of sorts for a Network Bank in the
near future. If coupled with appropriate hardware this system can be turned into
ATM software.

FEATURES

o Client-Server Model based on sockets and ports.


o Multithreaded Server having Microsoft Database.
o Intermediate Administrator for deposits.
o Client Side is platform Independent

MODULES

This project Consist of three modules.

1) Server Module
2) Intermediate Administrator
3) Client Module
Modules Description:

1) Server:

The Following are the Server side Functionalities.


 Account Creation, Deletion, Updating.
 View Account, Reports, Account Logs.
 Client Authentication.
 Client Monitoring.
 Centralized Data Processing.

 Creation of Account Logs

2) Intermediate Administrator:

 Privilege to Deposit.
 Can check Account Status.

3) Client

The Following are the Client side Functionalities.

 Withdraw and Transfer Money.


 View Account, Account Logs.
 Change PIN, Password
INTRODUCTION

1.1 PURPOSE
The project was to explore new avenues in computing like the
distributed systems along with traditional concepts like OOPS and networking. An
intranet is a private network that is contained within an enterprise. It may consist of
many interlinked local area networks and also use leased lines in the wide area
network. Typically, an intranet includes connections through one or more gateway
computers to the outside Internet. The main purpose of an intranet is to share
company information and computing resources among employees. An intranet can
also be used to facilitate working in groups and for teleconferences.

1.2 SCOPE
This project aspires to be a simulation of sorts for a Network Bank
in the near future. If coupled with appropriate hardware this system can be turned
into ATM software.

 Any bank, which wants to automate their internal operations, can use our
system.
 The system is being developed exclusively for offline banking, yet it can
easily be integrated with any existing online banking system.
 The scope of our system is limited to the accounts, transaction management,
and logins creation/editing.
 Our system is limited to the bank.
1.3 OVERVIEW

The Banking System automates the operations of a bank, which


were done manually. It will reduce the overall administrative time of the various
processes. Every user of the system should have his own set of privileges, which
determines his/her scope. It deals with the operations of the bank like account
creation and manipulation, transaction management and other value added services
.
This system should creates user friendly environment to members of the
bank like manager, cashier and clerk etc., by providing interfaces for all of them. It
enables faster communication between different users of the system which reduces
the overall administrative time. It increases the efficiency of the business by
providing efficient and timely service to customer, leading to customer satisfaction
thus increasing the overall business of the organization.

The project when completed has the following advantages

 Hassle free system


 No Redundancy
 No chance of fraud
 User friendly
 Saving Resources
LITERATURE SURVEY

2.1 ABOUT JAVA AND OOP (OBJECT ORIENTED PROGRAMMING)

Initially the language was called as “oak” but it was renamed as “Java” in
1995. The primary motivation of this language was the need for a platform-
independent (i.e., architecture neutral) language that could be used to create
software to be embedded in various consumer electronic devices.
 Java is a programmer’s language.
 Java is cohesive and consistent.
 Except for those constraints imposed by the Internet environment,
Java gives the programmer, full control.

Finally, Java is to Internet programming where C was to system programming.

IMPORTANCE OF JAVA TO THE INTERNET

Java has had a profound effect on the Internet. This is because; Java expands
the Universe of objects that can move about freely in Cyberspace. In a network,
two categories of objects are transmitted between the Server and the Personal
computer. They are: Passive information and Dynamic active programs. The
Dynamic, Self-executing programs cause serious problems in the areas of Security
and probability. But, Java addresses those concerns and by doing so, has opened
the door to an exciting new form of program called the Applet.
2.1.1 FEATURES OF JAVA

 SECURITY

Every time you that you download a “normal” program, you are risking a
viral infection. Prior to Java, most users did not download executable programs
frequently, and those who did scanned them for viruses prior to execution. Most
users still worried about the possibility of infecting their systems with a virus.

In addition, another type of malicious program exists that must be guarded


against. This type of program can gather private information, such as credit card
numbers, bank account balances, and passwords. Java answers both these concerns
by providing a “firewall” between a network application and your computer.

When you use a Java-compatible Web browser, you can safely download
Java applets without fear of virus infection or malicious intent.

 PORTABILITY

For programs to be dynamically downloaded to all the various types of


platforms connected to the Internet, some means of generating portable executable
code is needed .As you will see, the same mechanism that helps ensure security
also helps create portability. Indeed, Java’s solution to these two problems is both
elegant and efficient.
JAVASCRIPT
JavaScript is a script-based programming language that was developed by
Netscape Communication Corporation. JavaScript was originally called Live Script
and renamed as JavaScript to indicate its relationship with Java. JavaScript
supports the development of both client and server components of Web-based
applications. On the client side, it can be used to write programs that are executed
by a Web browser within the context of a Web page. On the server side, it can be
used to write Web server programs that can process information submitted by a
Web browser and then updates the browser’s display accordingly
Even though JavaScript supports both client and server Web programming,
we prefer JavaScript at Client side programming since most of the browsers
supports it. JavaScript is almost as easy to learn as HTML, and JavaScript
statements can be included in HTML documents by enclosing the statements
between a pair of scripting tags
<SCRIPTS>..</SCRIPT>.
<SCRIPT LANGUAGE = “JavaScript”>

JAVASCRIPT STATEMENTS

</SCRIPT>
Here are a few things we can do with JavaScript :
 Validate the contents of a form and make calculations.
 Add scrolling or changing messages to the Browser’s status line.
 Animate images or rotate images that change when we move the
mouse over them.
 Detect the browser in use and display different content for different
browsers.

ANALYSIS

Efficient and effective management of Core banking activities has


become an increasingly imperative and complex activity. Thus automating the
entire activity for easier tracking of huge database has become indispensable, for
providing cost effective and reliable banking services thus leading customer
satisfaction.
This module covers all the Core Banking aspects right from opening a
bank account to applying for loans. The system records basic demographic, address
data, transaction details, possessions data and also the customer business data.
Time consuming tasks such as opening an account, granting OD have become
extremely friendly, secure and error free. And also the assignment of privileges to
the employees has made the system more robust and secure.

Thus enabling the Bank officials to concentrate more on business


development rather than dealing with the current activities of the banks. This
ultimately leads to the innovation in the arena of core banking.
3.1 EXISTING SYSTEM
The existing system manually records the transactions of the
bank like a/c creation, crediting and debiting of accounts etc. It also grants
different types of loans to its customers like home loans, mortgage loans vehicle
loans etc. Each transaction in this system has to be manually signed. The following
are the problems of the existing system.
 Time consuming.
 Requires lot of paper work.
 Laborious
 Tedious
 More complexity
 Vulnerable to natural disasters.

3.1.1 Problem Statement

The problem pertains to developing a offline baking system for


XYZ Credit Union Ltd., India. The three types of accounts to be covered are:
 Savings account – General savings account without a cheque book;
minimum balance required is Rs. 500.00.
 Checking account – General savings account with cheque book; minimum
balance is Rs. 1000.00.
 OD account – For corporate customers, this allows negative credit.
The other Details are:
 Approval of the manager is not required for withdrawing cash.
 For savings and checking accounts, a person holding an operational account
must introduce.

1.2 PROPOSED SYSTEM

The proposed system automates the operations of a bank, which


were done manually. It reduces the overall administrative time of the various
processes. Every user of the system has his own set of privileges, which determines
his/her scope. This system deals with the operations like account creation and
manipulation, transaction management and other value added services depending
upon user requirements.
This system creates user-friendly environment to members of the bank like
manager, cashier and clerk etc., by providing interfaces for each of them. It enables
faster communication between different users of the system; whichs reduces the
overall administrative time. It increases the efficiency of the business by providing
efficient and timely service to customer, leading to customer satisfaction thus
increasing the overall business of the organization.

3.2.1 ADVANTAGES
 Hassle free system
 No Redundancy
 No chance of fraud
 User friendly
 Saving Resources
SYSTEM REQUIREMENTS AND SPECIFICATION

SOFTWARE REQUIREMENTS

 WINDOWS XP /2000
 JDK 1.6
 Awt , swing
 Socket Programming
 MsAccess 2007

HARDWARE REQUIREMENTS

 PIV 2.8 GHz Processor and Above


 RAM 512MB and Above
 HDD 20 GB Hard Disk Space and Above
DESIGN

4.1 SYSTEM SPECIFICATION


Design is the first step in moving from problem domain to the
solution domain. Design is essentially the bridge between requirements
specification and the final solution.

The goal of design process is to produce a model or


representation of a system, which can be used later to build that system. The
produced model is called the “Design of the System”. It is a plan for a solution for
the system.

The present system is designed in two basic levels.

 System Design
 Detailed Design

SYSTEM DESIGN

In this level the focus is on dividing which modules are


needed for the system and the specification of these modules.
DETAILED DESIGN

 DATA FLOW DIAGRAM

A graphical tool used to describe and analyze the moment of


data through a system manual or automated including the process, stores of
data, and delays in the system. Data Flow Diagrams are the central tool and the
basis from which other components are developed. The transformation of data
from input to output, through processes, may be described logically and
independently of the physical components associated with the system. The
DFD is also known as a data flow graph or a bubble chart.

Context Diagram:
The top-level diagram is often called a “context diagram”. It
contains a single process, but it plays a very important role in studying the current
system. The context diagram defines the system that will be studied in the sense
that it determines the boundaries. Anything that is not inside the process identified
in the context diagram will not be part of the system study. It represents the entire
software element as a single bubble with input and output data indicated by
incoming and outgoing arrows respectively.

 Types of data flow diagrams


DFD’s are of two types

 Physical DFD
 Logical DFD

UNIFIED MODELING LANGUAGE DIAGRAMS

USECASE DIAGRAM OF SERVER

Account Creation, Deletion, Updation.

Server

Client Authentication

Centralised Data Processing


Fig 5.3.1 Use case diagram of server

USECASE DIAGRAM OF CLIENT

Login

Client

Withdrawand Transfer Money

ViewAccount, Account Logs

Change PIN, Passwords

Fig 5.3.2 Use case diagram of client


INTERMEDIATE ADMINISTRATOR

Login

Intermediate
Administrator
Privilege to Deposit

Can checkAccount Status

Fig 5.3.3 Intermediate administrator diagram


CLASS DIAGRAM

ClientLog Server
clientDep adminCreateAcc
clientMain adminUpdateAcc
clientTrans adminEditAcc
clientWDraw adminViewAccount
clientView adminViewReport
clientVLog
clientVPin addNewTab( )
clientAcctop removeLastTab( )
showClientData( )
sendToServer( ) setDisplay( )
serverTalks( ) removeClient( )
closeApplication( ) closeApplication( )

Fig 5.3.4 Class diagram for client and server


SEQUENCE DIAGRAM

Server Acc Options Client Accdb

Creating Account
login check

Select Option

Modify the Account


Effected in db

Fig 5.3.5 Sequence diagram for client and server


COLLABORATION DIAGRAM

Client Server

login

3: 2: 1:creating Account
4: Modified
select Type acc

5:

Acc Options Accdb


Effected account details

Fig 5.3.6 Collabration diagram for client and server


IMPLEMENTATION

HYPERTEXT MARKUP LANGUAGE

Hypertext Markup Language (HTML), the languages of the World Wide


Web (WWW), allows users to produces Web pages that include text, graphics and
pointer to other Web pages (Hyperlinks).
HTML is not a programming language but it is an application of ISO
Standard 8879, SGML (Standard Generalized Markup Language), but specialized
to hypertext and adapted to the Web. The idea behind Hypertext is that instead of
reading text in rigid linear structure, we can easily jump from one point to another
point. We can navigate through the information based on our interest and
preference. A markup language is simply a series of elements, each delimited with
special characters that define how text or other items enclosed within the elements
should be displayed. Hyperlinks are underlined or emphasized works that load to
other documents or some portions of the same document.
HTML can be used to display any type of document on the host computer,
which can be geographically at a different location. It is a versatile language and
can be used on any platform or desktop.
HTML provides tags (special codes) to make the document look attractive.
HTML tags are not case-sensitive. Using graphics, fonts, different sizes, color, etc.,
can enhance the presentation of the document. Anything that is not a tag is part of
the document itself.
BASIC HTML TAGS

<!-- --> Specifies comments


<A>……….</A> Creates hypertext links
<B>……….</B> Formats text as bold
<BIG>……….</BIG> Formats text in large font.
<BODY>…</BODY> Contains all tags and text in the HTML document
<CENTER>...</CENTER> Creates text
<DD>…</DD> Definition of a term
<DL>...</DL> Creates definition list
<FONT>…</FONT> Formats text with a particular font
<FORM>...</FORM> Encloses a fill-out form
<FRAME>...</FRAME> Defines a particular frame in a set of frames
<H#>…</H#> Creates headings of different levels
<HEAD>...</HEAD> Contains tags that specify information about a
document
<HR>...</HR> Creates a horizontal rule
<HTML>…</HTML> Contains all other HTML tags
<META>...</META> Provides meta-information about a document
<SCRIPT>…</SCRIPT> Contains client-side or server-side script
<TABLE>…</TABLE> Creates a table
<TD>…</TD> Indicates table data in a table
<TR>…</TR> Designates a table row
<TH>…</TH> Creates a heading in a table
ADVANTAGES

 A HTML document is small and hence easy to send over the net. It is small
because it does not include formatted information.
 HTML is platform independent.
 HTML tags are not case-sensitive.

STEPS IN THE EXECUTION OF A JSP APPLICATION

2. The client sends a request to the web server for a JSP file by giving the name
of the JSP file within the form tag of a HTML page.

3. This request is transferred to the Java Web Server. At the server side Java
Web Server receives the request and if it is a request for a jsp file server
gives this request to the JSP engine.
4. JSP engine is program which can understands the tags of the jsp and then it
converts those tags into a Servlet program and it is stored at the server side.
This Servlet is loaded in the memory and then it is executed and the result is
given back to the Java Web Server and then it is transferred back to the
result is given back to the Java Web Server and then it is transferred back to
the client.

 Four types of layouts:

1. FlowLayout
2. BorderLayout
3. GridLayout
4. CardayOut
TESTING
6.1 TESTING

Testing is a process, which reveals errors in the program. It is the major


quality measure employed during software development. During testing, the
program is executed with a set of conditions known as test cases and the output is
evaluated to determine whether the program is performing as expected.

In order to make sure that the system does not have errors, the different levels
of testing strategies that are applied at differing phases of software development.

6.2 LEVELS OF TESTING

The two levels of Testing are

 Unit Testing
 System Testing

6.2.1 Unit Testing:

Unit Testing is done on individual modules as they are completed and become
executable. It is confined only to the designer's requirements.
Each module can be tested using the following two strategies:

 Black Box Testing (BBT)


In this strategy some test cases are generated as input conditions that fully
execute all functional requirements for the program.
This testing has been uses to find errors in the following categories:

a) Incorrect or missing functions


b) Interface errors
c) Errors in data structure or external database access
d) Performance errors
e) Initialization and termination errors.
In this testing only the output is checked for correctness. The logical
flow of the data is not checked.

 White Box testing (WBT)

In this the test cases are generated on the logic of each module by
drawing flow graphs of that module and logical decisions are tested on all the
cases.
It has been u ses to generate the test cases in the following cases:
a) Guarantee that all independent paths have been executed.
b) Execute all logical decisions on their true and false sides.
c) Execute all loops at their boundaries and within their operational
bounds.
d) Execute internal data structures to ensure their validity.

6.2.2 System Testing (ST)


Involves in-house testing of the entire system before delivery to
the user. Its aim is to satisfy the user the system meets all requirements of the
client's specifications.

6.2.3 Integrating Testing (IT)


Integration testing ensures that software and subsystems work
together as a whole. It tests the interface of all the modules to make sure that the
modules behave properly when integrated together.

6.2.4 Acceptance Testing (AT)


It is a pre-delivery testing in which entire system is tested at client's site on
real world data to find errors.

6.2.5 Validation

The system has been tested and implemented successfully and thus ensured that
all the requirements as listed in the software requirement specification are
completely fulfilled. In case of erroneous input corresponding error messages are
displayed.

 COMPILING TEST

It was a good idea to do our stress testing early on, because it gave us time to
fix some of the unexpected deadlocks and stability problems that only occurred
when components were exposed to very high transaction volumes.
 EXECUTION TEST

This program was successfully loaded and executed. Because of good


programming there were no execution errors.

SCREENSHOTS

 SCREENSHOT FOR ADMIN PAGE:

Fig: 7.3.1 screenshot for admin page.


The screen is to enter in to the login page as after clicking the button administrator
we will enter in to the login page.

 SCREENSHOT OF LOGIN PAGE

Fig: 7.3.2 Screenshot of login page.


This page is the login page as we clicked on administrator button on the admin
page we entered into the login page as we can see the screen. After giving the user
ID and PASSWORD admin can be login to the server side.

 SCREENSHOT FOR MAIN MENU

Fig 7.3.3 Screenshot for main menu


This screenshot is for the main page main menu of admin where after login we get
all the details of various steps performed by the admin like creating account,
editing the account, deleting account etc.

 SCREENSHOT FOR CREATE ACCOUNT

Fig 7.3.4 Screenshot for create account.


Admin will create an account for the client by filling the above form and admin
will provide user id and password for the client so he/she can only access their
account. Admin can edit account, delete account, perform this operations by using
client account number.

 SCREENSHOT FOR LOGIN PAGE OF CLIENT

Fig 7.3.5 Screenshot for login page of client.


This screenshot is for the login page of the client and client can log in with user id
and password and account number giving by the admin.

 SCREENSHOT FOR MAIN MENU FOR THE CLIENT

Fig 7.3.6 Screenshot for the main menu of the client.


This screenshot for client after he/she login their account. Client can view their
account by view account, transfer money, withdraw, account option, log out. Client
can perform the action by using pin number giving by admin.

 SCREENSHOT FOR VIEW OF CLIENT ACCOUNT TO THE


ADMIN

Fig 7.3.7 Screenshot for view of client account to the admin.


This screenshot is for the administrator to view client account status, client account
info, client log. Administrator can view all the client information. Only admin can
view the above information.

 SCREENSHOT FOR ADMINISTRATOR LOG OUT

Fig 7.3.8 Screenshot for administrator logout page.


This screenshot is for administrator logout page here admin is logout from the
server. As the admin is logout automatically client will also logout from their
account. After the logout of the client admin should logout from the server.

 SCREENSHOT FOR ALL EVENTS


 SCREENSHOT FOR INTRANET ARCHITECTURE
THE FEATURES & BENEFITS OF INTRANET
CONCLUSION AND FUTURE ENHANCEMENTS

CONCLUSION

This application can be used by any bank, which wants to


automate their offline banking services. It can be used by the banks to provide their
customers with robust and hassle free service.
The application has been so well designed that in case of
newer modules to be added it can plug the new modules without affecting the
already present modules. The application was tested and found to execute
successfully.

FUTURE ENHANCEMENTS
The system deals only with core banking offline needs of any
bank. Yet is can seamlessly integrate with any of the online banking applications if
there is a need for the system to be expanded in future. As the system is built using
the platform independent language-java, this system is independent of OS
limitations, thus allowing the system cross platform independence.

REFERENCES

 The Complete reference. - Naughton.


 The complete reference. - Hanna.
 Head First - Bert Bates, Kathy Sierra.
 SQL/PLSQL - Ivan Bayross
 HTML - Black Book

WEBSITES:

 www.javaranch.com
 www.java.com
 www.javaarchive.com
 www.javapassion.com
 www.windows.com
 www.w3schools.com

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