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Tiles For Overland Small
Tiles For Overland Small
Tiles For Overland Small
An unofficial tile and token set for the unofficial "Overland Adventures" supplement to "Four Against
Darkness".
PRINTING NOTE:
Flip on LONG EDGE when printing on both sides
URLS:
More information about Four Against Darkness can be found here
https://boardgamegeek.com/boardgame/197097/four-against-darkness
This unofficial tile and token set is It is still recommended that the player
designed to be used with the unofficial roll a terrain change check when exiting
"Overland Adventures" supplement for a normal main tile.
"Four Against Darkness". This is meant
to replace drawing the "Overland" map on Included is a grid sheet to record the
graph paper and present the game with a layout of player's world as it grows.
dungeon delve type aesthetic. Each tile has a code identifying it in
the lower right-hand corner that can be
These tiles are approximately 1.5 x 1.5 written into the grid sheet.
inches.
Although most of the tile art has an
There are 15 different types of tokens obvious placement orientation, the
and 9 types of terrain. player is free to spin the tiles around
to get the roads to connect in whatever
This set consists of 540 terrain and manner they think is best. The arrow in
road tile combinations, and 126 tokens the lower right corner indicates which
(approximately one inch) for locations. sheet.
There are also 30 special "Start Tiles".
Printing all the tiles is not required. The tile code will tell which tile to
The player should build a "pile" (or retrieve and the shaded arrow will tell
"deck" if you will) of tiles to reflect you how to position it.
the kind of world they envision their
company of adventurers travelling in. FOR THE FUTURE!
Hopefully the art in this tile set be
The different types of terrain are meant replaced with better art in the future.
to be separated into individual piles. This is a scaled down version of my 3x3
As the player explores the world they inch tiles with extra tiles added to
will draw new tiles from the appropriate fill up any empty space.
terrain pile and connect it as best they I have left the circle tokens at the
can to the existing map instead of their original for now, but may shrink
rolling for road directions. them to half size in the future (if
there is interest in that).
The terrain tiles are broken into two Please let me know if you find this to
groups: of be any use.
Main tiles
Mixed tiles
14
13
12
11
10
1 2 3 4 5 6 7 8 9 10 11 1
Terrain Feature Roll Tables for Overland Adventures
2 Swamp 2 Fortress
4 Hills 4 Village
5 Forest 5 Nothing
6 Plains 6 Road
7 Rural/Farmland 7 Dungeon
8 Hills 8 Dungeon
9 Plains 9 Nothing
11 Mountain 11 Shrine
Roll Name
3 Looted Trading
2 Monastery
3 Fortress 4 Prospector’s
4 Town 5 Destroyed
6 Lonely Grave
5 Inn
6 Nothing
Table #1.5 Roll for Shifting Terrain (d6)
7 Dungeon
1 – 4: The terrain type remains the same.
8 Dungeon
5 – 6: Reroll new terrain type for the Map Grid being
9 Trade Post
explored.
10 Town Whenever you enter an unexplored Map Grid roll d6 to see if
the Terrain changes.
11 Shrine
12 Two Dungeons
Use letter after feature to place on map
as an ID code. Except for Dungeons,
place code in the center square.
Dungeons can be placed in any non-road
space.
Location and Adventure Log for Overland Adventures Page:_____
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
Token Names
Dungeon Shrine
Fortress Stronghold
Inn Town
Village
Tile Set Names Page Locations of Tiles
Desert 33 36
Farmland 21 24
Forest 13 16
Hills 25 28
Mountains 29 32
Plains 17 20
Swamp 45 48
Wasteland 37 40
Water 41 44
Dungeon Dungeon Dungeon Dungeon Dungeon Dungeon Dungeon
Hut Prospector Grave D. Village Looted Post Dragon Lair Dragon Lair
Hut Prospector Grave D. Village Looted Post Dragon Lair Dragon Lair
Hut Prospector Grave D. Village Looted Post Dragon Lair Dragon Lair
Hut Prospector Grave D. Village Looted Post Dragon Lair Dragon Lair
ST01 ST07 ST13 ST19 ST25
11
Start Tile Start Tile Start Tile Start Tile Start Tile
Start Tile Start Tile Start Tile Start Tile Start Tile
Start Tile Start Tile Start Tile Start Tile Start Tile
Start Tile Start Tile Start Tile Start Tile Start Tile
Start Tile Start Tile Start Tile Start Tile Start Tile
Start Tile Start Tile Start Tile Start Tile Start Tile
12
T01 T07 T13 T07 T01
13
Forest Forest Forest Forest Forest
14
TPVR01 THHT01 THVR01 TPHT01 TPVR16
15
Forest Forest Forest Forest Forest
16
P01 P07 P13 P07 P01
17
Plains Plains Plains Plains Plains
18
PHVR01 PTHT01 PTVR01 PHHT01 PHVR16
19
Plains Plains Plains Plains Plains
20
F01 F07 F13 F07 F01
21
Farmland Farmland Farmland Farmland Farmland
22
FTVR01 FHHT01 FHVR01 FTHT01 FTVR16
23
Farmland Farmland Farmland Farmland Farmland
24
H01 H07 H13 H07 H01
25
Hills Hills Hills Hills Hills
26
HMVR01 HTHT01 HTVR01 HMHT01 HMVR16
27
Hills Hills Hills Hills Hills
28
M01 M07 M13 M07 M01
29
Mountains Mountains Mountains Mountains Mountains
30
MHVR01 MTHT01 MTVR01 MHHT01 MHVR16
31
Mountains Mountains Mountains Mountains Mountains
32
D01 D07 D13 D07 D01
33
Desert Desert Desert Desert Desert
34
DMVR01 DXHT01 DXVR01 DMHT01 DMVR16
35
Desert Desert Desert Desert Desert
36
X01 X07 X13 X07 X01
37
Wasteland Wasteland Wasteland Wasteland Wasteland
38
XMVR01 XDHT01 XDVR01 XMHT01 XMVR16
39
Wasteland Wasteland Wasteland Wasteland Wasteland
40
W01 W07 W13 W07 W01
41
Water Water Water Water Water
42
WMVR01 WSHT01 WSVR01 WMHT01 WMVR16
43
Water Water Water Water Water
44
S01 S07 S13 S07 S01
45
Swamp Swamp Swamp Swamp Swamp
46
STVR01 SWHT01 SWVR01 STHT01 STVR16
47
Swamp Swamp Swamp Swamp Swamp
48