The document summarizes errors detected in a game script. It lists 14 errors across different files, with the file name and line number provided for each error. The errors include invalid syntax, missing colons after text formatting, and expected keyword arguments or line endings. The script requires corrections to these errors.
The document summarizes errors detected in a game script. It lists 14 errors across different files, with the file name and line number provided for each error. The errors include invalid syntax, missing colons after text formatting, and expected keyword arguments or line endings. The script requires corrections to these errors.
The document summarizes errors detected in a game script. It lists 14 errors across different files, with the file name and line number provided for each error. The errors include invalid syntax, missing colons after text formatting, and expected keyword arguments or line endings. The script requires corrections to these errors.
I'm sorry, but errors were detected in your script.
Please correct the
errors listed below, and try again.
File "game/scripts/Classes/Class_characters.rpy", line 48: invalid syntax
msg.msg(f"+ {math.trunc(amount)}XP") ^
File "game/scripts/Classes/Class_questManager.rpy", line 160: expected a keyword argument,
colon, or end of line. text f"{questObj.description[questObj.stage]}": ^
File "game/scripts/LOCATIONS/00travelManagement/globalLOA.rpy", line 160: expected a
keyword argument, colon, or end of line. add f"{i[0]}" yalign .5 ^
File "game/scripts/MINIGAMES/flappy.rpy", line 130: expected a keyword argument, colon, or
end of line. text f"{g.points} X 650 = {g.points*650}" ^
File "game/scripts/MINIGAMES/waiter/waiter/waiter.rpy", line 248: expected a keyword
argument, colon, or end of line. text f" {g.cash}" align .5,.5 color "#FEFCFB" ^
File "game/scripts/RADIO/radio.rpy", line 7: expected end of line
play music f"<from {randomStart}>audio/bgm/One piece LOFI.mp3" fadein 5.0 ^
File "game/scripts/SCREEN/battle/battleScreen.rpy", line 76: expected a keyword argument,
colon, or end of line. text f"{round(bs_attack+bs_p_weaponDamage)}": ^
File "game/scripts/SCREEN/battle/battleScreen.rpy", line 225: expected a keyword argument,
colon, or end of line. text f" {round(bs_companion1.attack/bs_companion1.secondsHit)}": ^ File "game/scripts/SCREEN/battle/battleScreen.rpy", line 300: expected a keyword argument, colon, or end of line. text f" {round(bs_companion2.attack/bs_companion2.secondsHit)}": ^
File "game/scripts/SCREEN/changeOutfitScreen.rpy", line 15: expected a keyword argument,
colon, or end of line. text f"{mc_Inv.has_item(item_bellys)}" align (0.5, 0.5) ^
File "game/scripts/SCREEN/hajimeruShopScreen.rpy", line 54: expected a keyword argument,
colon, or end of line. text f"SHOPKEEPER MONEY: ${hajimeruShop_inv.has_item(item_bellys)}" xalign 0.85 yalign 0.98 style "shopkeeperMoney" ^
File "game/scripts/SCREEN/infoScreen/lvUpScreen.rpy", line 13: expected a keyword
argument, colon, or end of line. text f"LV {mc_Obj.lv-1} -> {mc_Obj.lv}" xalign 0.5 ^
File "game/scripts/SCREEN/infoScreen/restoreHP_screen.rpy", line 12: expected a keyword
argument, colon, or end of line. text f"{mc_Obj.hp}" yoffset -65 xpos 250 ^
File "game/scripts/SCREEN/playerInventory.rpy", line 40: expected a keyword argument or end
of line. tooltip f"Damage = {i.item.damage}\nSell price = {i.item.price_sell}" ^
File "game/scripts/SCREEN/playerStatus.rpy", line 64: expected a keyword argument, colon, or
end of line. text f"ATTACK: {mc_Obj.attack+mc_Obj.weapon.damage}" style "playerStatus_damage_armor" yalign 1.0 ^
File "game/scripts/SCREEN/playerhud.rpy", line 35: expected a keyword argument, colon, or
end of line. text f"{mc_Inv.has_item(item_bellys)}" align (0.5, 0.5) ^
File "game/scripts/SCREEN/relationships.rpy", line 78: expected a keyword argument, colon, or
end of line. text f" {round(girl.attack/girl.secondsHit)} " size 27 yalign 0.5 ^