Professional Documents
Culture Documents
Between 1945 and 2002 the computer transformed itself over and over
again, each time redefining its essence. ‘‘The computer’’ started out as
a fast scientific calculator; Eckert and Mauchly transformed it into
UNIVAC, a machine for general data processing. Ken Olsen made it
into a real-time information processor that worked symbiotically with its
users. Ed Roberts transformed it into a device that anyone could own
and use. Steve Jobs and Steve Wozniak turned it into an appliance that
was both useful and fun. Gary Kildall and William Gates transformed it
into a standardized platform that could run a cornucopia of commercial
software sold in retail stores. Bob Metcalfe, Tim Berners-Lee, and others
turned it into a window to a global network.
Each transformation was accompanied by assertions that further
transformations were unlikely, yet each time someone managed to
break through. The latest transformation, to the World Wide Web, was
also preceded by statements that the computer industry was stagnating,
that there was, to paraphrase a software salesman, ‘‘no more low-hanging
fruit.’’ He was wrong, and those who predict that the World Wide Web is
the ultimate resting place for computing will no doubt be wrong as well.
Copyright © 2003. MIT Press. All rights reserved.
Ceruzzi, Paul E.. A History of Modern Computing, Second Edition, MIT Press, 2003. ProQuest Ebook Central,
http://ebookcentral.proquest.com/lib/uts/detail.action?docID=3338878.
Created from uts on 2023-11-13 12:07:27.
346 Conclusion: The Digitization of the World Picture
In 1948 a book appeared with the bold title The Mechanization of the World
Picture. The author, a Dutch physicist named E. J. Dijksterhuis, argued
that much of history was best understood as an unfolding of the
‘‘mechanistic’’ way of looking at the world that actually began with the
Greeks and culminated in the work of Isaac Newton.2 Dijksterhuis’s work
found a willing audience of readers who had experienced the power and
the horrors of a mechanized world view after six years of world war.
It took a millennium and a half for a mechanistic view to take hold,
but it has taken less time—about fifty years—for a view equally as
Copyright © 2003. MIT Press. All rights reserved.
Ceruzzi, Paul E.. A History of Modern Computing, Second Edition, MIT Press, 2003. ProQuest Ebook Central,
http://ebookcentral.proquest.com/lib/uts/detail.action?docID=3338878.
Created from uts on 2023-11-13 12:07:27.
Conclusion: The Digitization of the World Picture 347
‘‘side effects’’ become evident only fifty years from now, as was the case
with automobiles? Can we anticipate them before it is too late or too
difficult to manage them?
Each transformation of digital computing was propelled by individuals
with an idealistic notion that computing, in its new form, would be a
liberating force that could redress many of the imbalances brought on
by the smokestack of the ‘‘second wave,’’ in Alvin Toffler’s phrase.
UNIVAC installations were accompanied by glowing predictions that
the ‘‘automation’’ they produced would lead to a reduced workweek. In
the mid-1960s enthusiasts and hackers saw the PDP-10 and PDP-8 as
machines that would liberate computing from the tentacles of the IBM
Ceruzzi, Paul E.. A History of Modern Computing, Second Edition, MIT Press, 2003. ProQuest Ebook Central,
http://ebookcentral.proquest.com/lib/uts/detail.action?docID=3338878.
Created from uts on 2023-11-13 12:07:27.
348 Conclusion: The Digitization of the World Picture
Copyright © 2003. MIT Press. All rights reserved.
Figure C.1
Digital Utopia, as depicted on the cover of Byte magazine ( January 1977). Byte’s
cover illustrations stood out among all the computer publications. (Source :
Robert Tinney.)
Ceruzzi, Paul E.. A History of Modern Computing, Second Edition, MIT Press, 2003. ProQuest Ebook Central,
http://ebookcentral.proquest.com/lib/uts/detail.action?docID=3338878.
Created from uts on 2023-11-13 12:07:27.
Conclusion: The Digitization of the World Picture 349
octopus. The Apple II reflected the Utopian visions of the San Francisco
Bay area in the early 1970s. And so it will be with universal access to the
Internet.
In each case the future has turned out to be more complex, and less
revolutionary, than its proponents imagined. The UNIVAC did not solve
the problem of unemployment. Personal computers did not put ordin-
ary individuals on an equal footing with those in positions of power. It
did find a market that exceeded all expectations—but in the office and
not the home, as a tool that assisted the functions of the corporate
workplace.8 Looking out over the polluted and decayed landscape of the
1970s-era industrial Rustbelt, young people programmed their personal
computers to model a middle landscape; one that gave its inhabitants all
the benefits of industrialization with none of the drawbacks. But the
social problems of the outside world remained. Utopia stayed inside the
computer screen and stubbornly refused to come out. Computer
modeling evolved into ‘‘virtual reality’’—a new variant of the mind-
altering drugs in vogue in the 1960s. Timothy Leary argued that virtual
reality was more effective than LSD as a way to bring humans back to the
Garden of Eden. So far that is not happening, and perhaps this is a good
thing, given the level of thought that characterizes most visions of what
Digital Utopia ought to look like.
We have seen that political and social forces have always shaped the
direction of digital computing. Now, with computing among the defin-
ing technologies of American society, those forces are increasingly out in
the open and part of public discussion. Politicians and judges as much as
engineers decide where highways and bridges get built, who may serve a
region with telephone service, and how much competition an electric
utility may have. These legislators and jurists rely upon industry lobbyists
or specialists on their staff to guide them through the technical dimen-
Copyright © 2003. MIT Press. All rights reserved.
sion of their policies. All the while, new technologies (such as direct
broadcast satellite television) disrupt their plans. But that does not stop
the process or shift decision-making away from these centers.
Computing is no different. The idea of politicians directing technol-
ogy is still distasteful to computer pioneers, many of whom are still alive
and retain a vivid memory of how they surmounted technical, not
political, challenges. But when a technology becomes integrated into
the affairs of ordinary daily life, it must acknowledge politics. Some
groups, such as the Electronic Frontier Foundation (founded by Mitch
Kapor), are doing this by stepping back to try to identify the digital
equivalents of ‘‘smog’’ and ‘‘gridlock.’’ But historically the United States
Ceruzzi, Paul E.. A History of Modern Computing, Second Edition, MIT Press, 2003. ProQuest Ebook Central,
http://ebookcentral.proquest.com/lib/uts/detail.action?docID=3338878.
Created from uts on 2023-11-13 12:07:27.
350 Conclusion: The Digitization of the World Picture
Ceruzzi, Paul E.. A History of Modern Computing, Second Edition, MIT Press, 2003. ProQuest Ebook Central,
http://ebookcentral.proquest.com/lib/uts/detail.action?docID=3338878.
Created from uts on 2023-11-13 12:07:27.