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Vocabulary Bingo

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called. Your bingo cards start on Page 3.

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Bingo Caller's Card
Use your Bingo Caller's Card to call the bingo and keep track of which words you have already called.

Print two copies of the caller's card. Cut one copy up, fold the squares in half, and put them in a hat. To call the
bingo, pull a square out of the hat, unfold it and read it out.

When you have called a word/number, tick it off on the second copy of the caller's card. You can use the second
copy of the caller's card to check if a player has a winning card during a game.

climate collide condition data extend form

occur region strike violent pavement funnel

expand charge volt particle flash appropriate

block experience frequent fuel method particularly

on
significant strategy purpose incredible deadly estimated
Bingo Card ID 001 Bingo Card ID 002

V oc a b u l a r y B i n g o V oc a b u l a r y B i n g o
method charge strategy flash occur form significant funnel

condition
fuel strike experience method estimated experience
data

occur funnel frequent volt strike incredible


on
purpose
condition

on
purpose collide violent block pavement
volt strategy violent
Bingo Card ID 003 Bingo Card ID 004

V oc a b u l a r y B i n g o V oc a b u l a r y B i n g o
on
occur violent incredible frequent particularly violent flash purpose

volt expand strike extend strike collide form significant

strategy significant particle condition block frequent fuel pavement

region form data charge occur incredible region data


Bingo Card ID 005 Bingo Card ID 006

V oc a b u l a r y B i n g o V oc a b u l a r y B i n g o
particularly collide flash appropriate flash charge violent method

data strike volt occur climate condition region volt


estimated block particle funnel data funnel form occur

region charge pavement extend frequent appropriate extend incredible


Bingo Card ID 007 Bingo Card ID 008

V oc a b u l a r y B i n g o V oc a b u l a r y B i n g o
climate pavement
fuel on
purpose method pavement estimated experience

violent region volt deadly appropriate climate particularly block

funnel occur strategy condition strike flash significant collide

extend experience frequent block incredible occur violent frequent


Bingo Card ID 009 Bingo Card ID 010

V oc a b u l a r y B i n g o V oc a b u l a r y B i n g o
estimated significant form expand particularly
fuel on
purpose charge

on
block purpose strike condition climate violent significant funnel

collide extend flash frequent deadly data block strike

incredible method data strategy strategy appropriate form region


Bingo Card ID 011 Bingo Card ID 012

V oc a b u l a r y B i n g o V oc a b u l a r y B i n g o
charge particle block method funnel deadly frequent charge

condition frequent violent estimated data expand form strike

volt deadly occur flash experience particle condition extend

form region pavement


fuel occur block region pavement
Bingo Card ID 013 Bingo Card ID 014

V oc a b u l a r y B i n g o V oc a b u l a r y B i n g o
occur estimated collide form expand collide region violent

expand region climate condition extend climate occur form

pavement significant frequent funnel frequent incredible experience


data
on
purpose method data deadly particle strategy appropriate flash
Bingo Card ID 015 Bingo Card ID 016

V oc a b u l a r y B i n g o V oc a b u l a r y B i n g o
deadly estimated flash charge block extend frequent data

incredible funnel particularly


form pavement significant particularly particle

block violent condition frequent volt violent occur strategy

on
strike collide purpose region region form incredible appropriate
Bingo Card ID 017 Bingo Card ID 018

V oc a b u l a r y B i n g o V oc a b u l a r y B i n g o
frequent flash pavement region extend charge appropriate occur

collide condition charge deadly collide form method frequent

on
purpose
estimated expand form fuel incredible particularly flash

on
appropriate experience violent extend expand estimated experience
purpose
Bingo Card ID 019 Bingo Card ID 020

V oc a b u l a r y B i n g o V oc a b u l a r y B i n g o
significant data experience region volt data on
purpose form

expand extend climate estimated frequent funnel appropriate deadly

collide violent form fuel strike fuel charge flash

incredible pavement strategy method region strategy particle occur


Bingo Card ID 021 Bingo Card ID 022

V oc a b u l a r y B i n g o V oc a b u l a r y B i n g o
on
purpose violent fuel frequent extend appropriate collide expand

deadly method incredible flash flash fuel funnel charge

particularly block strategy collide estimated block pavement occur

significant condition climate expand method particle experience significant


Bingo Card ID 023 Bingo Card ID 024

V oc a b u l a r y B i n g o V oc a b u l a r y B i n g o
experience expand appropriate funnel particle incredible data charge

on
strategy climate purpose pavement
volt experience strategy frequent

incredible particularly occur estimated


fuel flash region particularly

volt extend violent data collide form deadly extend


Bingo Card ID 025 Bingo Card ID 026

V oc a b u l a r y B i n g o V oc a b u l a r y B i n g o
incredible form strategy particularly appropriate deadly expand data

collide violent climate estimated occur block pavement extend

on
extend appropriate expand strike purpose
experience significant collide

pavement significant
volt experience funnel volt flash climate
Bingo Card ID 027 Bingo Card ID 028

V oc a b u l a r y B i n g o V oc a b u l a r y B i n g o
flash pavement deadly volt pavement method experience funnel

strategy particularly
form violent strategy data volt significant

on on
region purpose block appropriate particularly particle purpose appropriate

particle strike collide incredible strike frequent incredible occur


Bingo Card ID 029 Bingo Card ID 030

V oc a b u l a r y B i n g o V oc a b u l a r y B i n g o
volt experience charge significant
fuel deadly block data
on
strategy particle violent appropriate strategy purpose frequent particularly

deadly collide block extend condition experience pavement flash

climate estimated form strike form collide strike method

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