Professional Documents
Culture Documents
Mannequin Pole
Football
FUNCTION
• This practice is designed to give players a chance to
develop a variety of techniques with the ball, while
B
allowing opportunities to understand how to launch a B
counter-attack.
• Eight possession players – here, Team B – work in pairs B
A
to keep possession in a playing area of 30m x 30m. A
Each pair earns a point for every 10 passes they make to B
each other. A
• Six defenders (Team A) are tasked with winning any of A
30 metres
the balls back; they can work individually or in groups B
to do so.
B
• If Team A win any of the balls, they can score points A
in two ways. Dribbling through one of four gates
positioned on each side of the box, here denoted by B
mannequins, is worth one point. Scoring into any of the A
four mini-goals placed around the edge as shown in the B
diagram is worth two points.
• The focus for this defending team is to learn the core
skills of launching a counter-attack through passes or
dribbles.
• The coach can introduce a bingo-style scorecard to
get the players to work together and engage with the 30 metres
practice. This can be shown on a whiteboard by the
pitch, for example, and list five actions for each team.
• Examples of actions that could appear on the bingo
card are: one point for a pass that goes over the head
of a Team A player; two points for any Team B player
who nutmegs a Team A player; two points for any
Team A player who volleys a finish into a mini-goal.
• If a player manages to achieve all the actions on the
card associated with their team, they shout ‘Bingo!’
and get an extra 10 points.
• Play for five blocks of two minutes.
COACHING DETAIL:
ATTACKING TRANSITION
THINK FORWARD
• As soon as the defenders regain the ball, they must
focus on a quick clean pass into one of the goals. If
this isn’t on, they can focus instead on a positive touch
towards the nearest gate.
FUNCTION
• This is a mini-game that is great for young players
because it gives them plenty of touches on the ball
while building pictures from which they can begin to A
A
build reference points.
• It is set up as a 3v3 on a pitch measuring 20m x 20m,
with a neutral player (N) who plays for whichever team
has the ball. There is a goal and goalkeeper at each end,
B
as shown in the diagram.
20 metres
• Both teams are allowed to score normally from restarts B2
– as shown with Team A in the diagram.
• However, if one team wins the ball from the other, their N
next pass must be either forward or to the neutral
player. If they do this, they can then go and score.
• If the team in attacking transition fails to do this, they
must recycle the ball back through their goalkeeper A
B
before being allowed to score.
• The practice should give players a chance to learn how
to attack quickly on regaining possession. The visual of
the neutral player will give them a clearly defined target
to help support this.
• Play for nine blocks of 90 seconds, with appropriate
rest in between. 20 metres
FUNCTION
• This a 7v7 (plus goalkeepers) small-sided game played A
B
on a pitch measuring 40m x 30m and split into thirds,
as shown in the diagram. A
B
• Normal rules apply from restarts, when teams can build
possession and score as usual, for one point.
An example of this can be seen in the diagram.
• When the out-of-possession team wins the ball back, B
A
they must pass the ball into the next third with the
30 metres
B
next pass. If they don’t, possession reverts to their A
opponents and play continues. B
40 metres