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Turn order:

1. Current player must either play attack card(s) or yield.

Attack cards used against the current enemy will be left on the table
in a row until the current enemy's health is depleted.

(If the player chooses to yield - skip to step 4)

2. Apply card powers.


Set up:
(Remember not to apply powers if the enemy is immune.)
1. Create the castle deck:
(Remember that reductions to a particular enemy's attack power, us-
- Shuffle the four kings and place them face down
ing spades, are cumulative.)
- Shuffle the four queens and place them face down on top
of the kings. 3. Reduce enemy health by the relevant amount. (The current ene-
- Shuffle the four juggernauts and place them face down on my’s health is continually reduced each turn until it is depleted, de-
top of the queens. feating the enemy.)
- Turn the top card face up to reveal the first enemy.
If the enemy is defeated by the current attack:
2. Create the taven deck:
- Shuffle the remaining cards, shuffling in the correct number - If the enemy health is depleted by the exact amount, place enemy
of jesters for the player count. face down on top of the tavern deck. Otherwise the enemy card
goes face up in the discard pile.
Number of players Hand limit Jesters
1 8 2 (leave on table) - Discard the whole row of cards played against the enemy.
2 7 0
3 6 1 - Reveal the new enemy on top of the castle deck with full health
4 5 2 and attack power.

- The same player then immediately attacks this new enemy. Skip to
3. Deal cards to players up to their hand limit. step 1.

4. Take damage by losing cards until the lost cards reach at least the
enemy's current attack value.

5. Next player's turn.

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