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This document is a test bank for the 6th edition of the textbook "Big Java: Early Objects" by Horstmann. It provides chapter summaries, exercises, and programming projects to test students' understanding of the material covered in each chapter of the textbook. The test bank covers topics like objects and classes, variables, methods, inheritance, exceptions, GUI programming, and more.
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Full download Test Bank for Big Java Early Objects 6th Edition by Horstmann pdf full chapter
This document is a test bank for the 6th edition of the textbook "Big Java: Early Objects" by Horstmann. It provides chapter summaries, exercises, and programming projects to test students' understanding of the material covered in each chapter of the textbook. The test bank covers topics like objects and classes, variables, methods, inheritance, exceptions, GUI programming, and more.
This document is a test bank for the 6th edition of the textbook "Big Java: Early Objects" by Horstmann. It provides chapter summaries, exercises, and programming projects to test students' understanding of the material covered in each chapter of the textbook. The test bank covers topics like objects and classes, variables, methods, inheritance, exceptions, GUI programming, and more.
Test bank for Big Java: Early Objects 6th Edition by Horstmann
Test bank for Big Java: Early Objects
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Syntax 1.1 Java Program InterActivities More InterActivities Common Error 1.1 Omitting Semicolons 1.6 Errors InterActivities Common Error 1.2 Misspelling Words 1.7 Problem Solving: Algorithm Design 1.7.1 The Algorithm Concept 1.7.2 An Algorithm for Solving an Investment Problem 1.7.3 Pseudocode 1.7.4 From Algorithms to Programs InterActivities How To 1.1 Describing an Algorithm with Pseudocode Worked Example 1.1 Writing an Algorithm for Tiling a Floor Chapter Summary Review Exercises Practice Exercises Programming Projects 2. Using Objects 2.1 Objects and Classes 2.1.1 Using Objects 2.1.2 Classes InterActivities 2.2 Variables 2.2.1 Variable Declarations Syntax 2.1 Variable Declaration InterActivities 2.2.2 Types InterActivities 2.2.3 Names InterActivities 2.2.4 Comments InterActivities 2.2.5 Assignment Syntax 2.2 Assignment InterActivities More InterActivities Common Error 2.1 Using Undeclared or Uninitialized Variables Common Error 2.2 Confusing Variable Declarations and Assignment Statements Programming Tip 2.1 Choose Descriptive Variable Names 2.3 Calling Methods 2.3.1 The Public Interface of a Class 2.3.2 Method Arguments 2.3.3 Return Values 2.3.4 Method Declarations InterActivities Programming Tip 2.2 Learn By Trying 2.4 Constructing Objects Syntax 2.3 Object Construction InterActivities Common Error 2.3 Trying to Invoke a Constructor Like a Method 2.5 Accessor and Mutator Methods InterActivities 2.6 The API Documentation 2.6.1 Browsing the API Documentation 2.6.2 Packages Syntax 2.4 Importing a Class from a Package InterActivities Programming Tip 2.3 Don’t Memorize—Use Online Help 2.7 Implementing a Test Program (Testing Track) InterActivities More InterActivities Special Topic 2.1 Testing Classes in an Interactive Environment Worked Example 2.1 How Many Days Have You Been Alive? Worked Example 2.2 Working with Pictures 2.8 Object References InterActivities Computing & Society 2.1 Computer Monopoly 2.9 Graphical Applications (Graphics Track) 2.9.1 Frame Windows 2.9.2 Drawing on a Component 2.9.3 Displaying a Component in a Frame InterActivities More InterActivities 2.10 Ellipses, Lines, Text, and Color (Graphics Track) 2.10.1 Ellipses and Circles 2.10.2 Lines 2.10.3 Drawing Text 2.10.4 Colors InterActivities More InterActivities Chapter Summary Review Exercises Practice Exercises Programming Projects 3. Implementing Classes 3.1 Instance Variables and Encapsulation 3.1.1 Instance Variables Syntax 3.1 Instance Variable Declaration 3.1.2 The Methods of the Counter Class 3.1.3 Encapsulation InterActivities 3.2 Specifying the Public Interface of a Class 3.2.1 Specifying Methods 3.2.2 Specifying Constructors Syntax 3.2 Class Declaration 3.2.3 Using the Public Interface 3.2.4 Commenting the Public Interface InterActivities Common Error 3.1 Declaring a Constructor as void Programming Tip 3.1 The javadoc Utility 3.3 Providing the Class Implementation 3.3.1 Providing Instance Variables 3.3.2 Providing Constructors 3.3.3 Providing Methods InterActivities More InterActivities Common Error 3.2 Ignoring Parameter Variables How To 3.1 Implementing a Class Worked Example 3.1 Making a Simple Menu 3.4 Unit Testing (Testing Track) InterActivities Computing & Society 3.1 Electronic Voting Machines 3.5 Problem Solving: Tracing Objects InterActivities 3.6 Local Variables InterActivities Common Error 3.3 Duplicating Instance Variables in Local Variables Common Error 3.4 Providing Unnecessary Instance Variables Common Error 3.5 Forgetting to Initialize Object References in a Constructor 3.7 The this Reference InterActivities Special Topic 3.1 Calling One Constructor from Another 3.8 Shape Classes (Graphics Track) InterActivities More InterActivities How To 3.2 Drawing Graphical Shapes Chapter Summary Review Exercises Practice Exercises Programming Projects 4. Fundamental Data Types 4.1 Numbers 4.1.1 Number Types 4.1.2 Constants Syntax 4.1 Constant Declaration InterActivities Special Topic 4.1 Big Numbers Programming Tip 4.1 Do Not Use Magic Numbers 4.2 Arithmetic 4.2.1 Arithmetic Operators 4.2.2 Increment and Decrement 4.2.3 Integer Division and Remainder 4.2.4 Powers and Roots 4.2.5 Converting Floating-Point Numbers to Integers Syntax 4.2 Cast InterActivities More InterActivities Common Error 4.1 Unintended Integer Division Common Error 4.2 Unbalanced Parentheses Programming Tip 4.2 Spaces in Expressions Java 8 Note 4.1 Avoiding Negative Remainders Special Topic 4.2 Combining Assignment and Arithmetic Special Topic 4.3 Instance Methods and Static Methods Computing & Society 4.1 The Pentium Floating-Point Bug 4.3 Input and Output 4.3.1 Reading Input Syntax 4.3 Input Statement 4.3.2 Formatted Output InterActivities Another random document with no related content on Scribd: about donations to the Project Gutenberg Literary Archive Foundation.”
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