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TABLE OF SPECIFICATION

Department: FQD Special Science High School Academic Year: 2022-2023


Subject/Level: Computer 9 Academic Term: First Mid-Quarter
Name of Faculty: King Ahmire Jordan Catungal

LEVEL COMPETENCY W/ CODE NO. OF NO. OF PERCEN ITEM NOS./


MEETINGS/H POINTS T W
RS. PLACEMEN
T
KNOWLEDGE Defines multimedia and describe its 2 10 20% Test I
historical development.
Identifies some of the early forms of
multimedia and its uses.
Lists and names the different
multimedia hardware components
and storage devices.
COMPREHENS Distinguishes the different 2 10 20% Test II
ION multimedia hardware requirements
for running multimedia projects.
Recognizes the value of each
element in creating multimedia
presentations.
APPLICATION Realizes the relevance of the early 3 15 30% Test III
forms of multimedia and show (no.2, no.
appreciation for the multimedia 5, no. 6)
today.
Recognize the work of others and
acknowledge sources properly.
ANALYSIS Compare and contrast the early and 3 15 30% Test III
modern forms of multimedia. (no.1, no.
3, no. 4)
Francisco Q. Duque Medical Foundation Special Science High School
1ST MID-QUARTER EXAMINATION in Computer 9
A.Y. 2022-2023

Name:______________________________________ Score:______________
Grade/Section:_____________________________ Date:_______________

I. Multiple Choice: Choose the best answer by shading the letter for each number
A B C D item.
1. This device is used to store data in multiple layers.
a. Flash Drive c. Digital Versatile Disc
b. Graphic Display Card d. Locales
A B C D 2. Collection of static graphics applied with movement.
a. Screengrab c. static graphics
b. Animated graphics d. conceptual graphic
A B C D 3. This Is the most popular type of scanner known.
a. Inkjet scanner c. flatbed scanner
b. Printer scanner d. laserjet scanner
A B C D 4. Valorant is an example of _____________.
a. Hardware c. Application Software
b. Software d. System Software
A B C D 5. CD-ROM drive stands for _________________.
a. Compact Disc Read-Only Memory c. Card Disc Read-Only Memory
b. Compact Disc Run-Only Memory d. Conceptual Drive Read-Only Memory
A B C D 6. These cards allow the computers to connect with one another in a local
network or in a wide area network to be able to access files and information.
a. Graphic Display Card c. LAN Cable
b. Network Interface Cards d. LAN Port
A B C D 7. It is the device which allows the user to control the program by selecting
commands and clicking the icons in the program.
a. Video Card c. Pen
b. Mouse d. Joystick
A B C D 8. This should support a high graphic resolution ranging from 480x640 pixels to
7680x4320 pixels and a million colors.
a. Video Card c. System Unit
b. Monitor d. Printer
A B C D 9. Typically used in soft skill-based courses to enable students to learn strategies
that require the use of reasoning, intuition or perception.
a. Social Simulation c. Virtual Reality
b. Software Simulations d. Video Simulation
A B C D 10. The following are elements of multimedia except one.
a. Text c. Animation
b. Graphics d. Platform
II. True or False. Write True on the space provided if the statement is correct otherwise
write False and write the correct statement for the underlined word.
1. The newspaper is considered as the longest-existing form of multimedia.
2. The static graphic includes still images or graphics that has no movement.
3. Virtual reality is not only being used for game simulation but also for advanced
training on medical science and navigation purposes.
4. Screenshots are best used to present the logical sequence of producers involved
in executing an instruction or a command using a specific program.
5. Conceptual graphic is best used in showing timetables, conceptual frameworks
and timelines.
6. Sound used to creatively become a stimulus to the imagination but when used
inappropriately can become a hindrance or annoyance.
7. Virtual reality uses videos to teach others on doing specific activities such as
playing games, dancing, o cooking.
8. Audios are commonly used for promoting television shows, films or other media
that traditionally use trailers in their advertising.
9. Animated graphics involve a sudden change in the position, angle or form of a
drawing over a period of time.
10. Pictures in multimedia presentations are important because the recognition for
pictures is also limitless because of its color, form, line, dimension, texture and
visual rhythm.
III. A. Essay: Answer the following questions. Elaborate your answer.
Rubrics:
5 points Ideas are clearly stated.
4 points Ideas are stated.
3 points Idea is stated.
2 points Idea is irrelevant
1 point No answer.
1. How does the typewriter relate with the computer? How does it differ?
2. Why is it necessary to consider the computer specifications when working with
multimedia applications?
3. Pablo Picasso says, “Good artists copy, great artist steal”. How does this quote can be
applied in today’s digital industry?
4. Why does people nowadays prefer to use digital audio platform? Differentiate the
digital audio platform to the analog audio platform?
5. You are creating a logo using the Photoshop, suddenly it crashed, you only have an hour
left before the deadline, you only have your DigiCam by your side, how are you going to
solve this problem?
6. Plagiarism is all over the place nowadays, how are you going to make sure that your
work is original?

Prepared by: Checked by: Approved by:

King Ahmire Jordan Catungal Ms. Arjoy F. Carrera Mrs. Maria Grace O. Mencio
Subject Teacher Department Head Principal

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