Professional Documents
Culture Documents
CONTENTS
Second Floor:
Tablinum (Study)......................9
Observatorium..........................9
Lucia’s Cubiculum (Chambers)..10
Master Cubiculum (Chambers)..10
Basement Level:
Communication Relay.............10
Guard’s Room.........................10
Kitchen...................................10
Servant’s Quarters..................10
Servertorium..........................11
Wine Cellar.............................11
THE
APPENDIX
CIMETERIUM
This adventures was originally played through on Before the adventure starts Baron Zoras, a noble
the Taking20 YouTube Channel as a Wrath & Glory man fell to the predations of Tzeentch in his most
World Premiere Live Event: https://www.youtube. vulnerable moments. When his lands were failing
com/watch?v=N14fKV9VlBE with Game Master Ross he gave his soul to Tzeentch in exchange for secrets
Watson. Game Masters can watch the video as a way to revitalize his lands and the continued vitality his
to prep the adventure and see how one group handled ailing family.
the trials of Unhallowed.
With this new profane knowledge the Baron has
Our Party: GM – Ross Watson drained the vital essences of many of his servants to
revitalize his lands. He has perverted the sanctity of
Ben Scott (Puffin Forest) the High Harvest festival for his own vitality and this
https://www.youtube.com/channel/UCUpkp- year he will corrupt his daughter Endentrics’ soul in
6fXuG9dqfoJ99XTmw exchange for her bodily health.
as Inquisitional Acolyte Lady Yyrmalla Aleretta.
Much of this was put in danger when Sister Alliya
Guy Sclanders (How to be a Great Game Master) came to discuss the Rogue Trader with the Baron
https://www.youtube.com/channel/UC1F4eMw3W_ and she learned of the Baron’s corruption. She was
rHBfxf9_m1hbw captured and the Baron plans to use her vital essence
as Commissar Victoria Linn – Imperial Commissar. to invigorate his daughter during the High Harvest
festival.
ADVENTURE
SUMMARY
ROGUE TRADER
In Act I: The Hidden Estate the characters are given
JAKEL VARONIUS
instructions to plead the case of Jakel Varonius to
Baron Zoras while enquiring the whereabouts of Sister The Gilead System lies on the border of
Alliya. They may explore the grounds of the Zoras the Segmentum Solar and the Segmentum
estate and begin to put the pieces together of the Obscurus. It is a cluster of worlds isolated
Baron’s household. They likely meet Endentrics Lucia, within the Dark Imperium, cut off from
the Baron’s daughter and are attacked by combat Imperial reinforcements and astropathic
servitors. messages, and left to fend largely for itself
against myriad threats. A glimmer of hope
In Act II: A House in Disorder the characters explore arrived in the form of a fleet of ships belonging
the manor house itself, further gaining damning to a charismatic and influential Rogue Trader—
evidence. They may meet Manix, head of servants Jakel Varonius.
who can give more detailed evidence of the Baron’s
corruption by Chaos forces. Varonius and his flotilla accomplished a feat
considered nigh impossible: crossing the Great
In Act III: The Cimeterium all evidence points to Rift from the Imperium Sanctus to the other
vile rituals held in the name of the High Harvest at side. Many claim that only great fortune and
the pavilion in the cimeterium. There Baron Zoras the presence of an ancient, highly skilled
attempts to sacrifice Sister Alliya, stealing her essence Navigator of House Omincara aboard his
in the name of his daughter Endentrics, to give her flagship—the grand cruiser Ducal Circlet—
everlasting life and vitality. could explain such a miraculous event.
No matter where they’re encountered all servants Waxy residue can been seen on the floor and
are covered in robes with the Zoras family crest and candles recently used with strange markings carved
gloves with house livery. Interestingly, they all have into them are found. Spending Wrath, shifting
mirrored face masks. successes for more information, or a successful
Challenging (DN 5) Scholar test reveals that the
marking are heretical and that they are bound to a
cult of Tzeentch
Ritual components that that would spoil over time A successful Standard (DN 3) Medicae test reveals
are still useful, indicating recent use. that Endentrics suffers from a wasting malady. If
questioned about her illness, she turns and her face
There does not appear to be a lot of paraphernalia becomes very serious. She replies that “she is going to
here. Spending a Wrath, shifting successes for be better very soon".
more information, or a successful Difficulty (DN 5)
Scholar or Investigation Test reveals that there are
few items in a large box, indicating there used to
be more. There is some incense but no censer or
similar device.
Garden Ambush
Baron Zoras has been planning the revitalization
ritual for his daughter for too long to have the
Endentrics Lucia
If the characters are brought here by Wiston,
the baron’s daughter Endentrics Lucia, is here
commanding servants, making preparations for a
celebration. Endentrics is a young woman wearing
a gorgeous gown, lace gloves, and a jade comb in
her long black locks. She has obvious cybernetics
with cables and implants in back of her skull. She is
unhealthy. Her too thin skin appears waxy, like she
probably should be in a sick bed. Despite her skin, she
has a bright smile.
Wine Cellar
A multitude of fine Ostian vintages line the walls here.
Aged Enochian Whiskey sits in a number of barrels. A
Challenging (DN 7) Awareness Test indicates the one
particular bottle of wine has little dust on it. Pulling it
reveals a hidden doorway behind a rack of wines.
The first time Baron Zoras is injured it is a Manix is a loyal Imperial citizen and as head of
killing blow, he’ll clutch the wound lamenting his servants will speak highly of Jakel Varonius with
immortality, then an unholy light erupts from behind whoever takes over the family after the death of the
his eyes and his flesh melts away like butter. Horns Baron.
sprout from his head and his hands transform into
long talons covered in ichor. An immortal daemon is Endentrics Lucia, while still under the effects of the
birthed from the Baron’s death. wasting malady may yet live with the help of the
Varonius Dynasty’s wealth and medicae knowledge.
As the daemon is born all characters must make a She will pledge her support to the Rogue Trader for
Difficult (DN 5) Fear Test using their Resolve. the characters actions in ridding her house from the
Success allows them to act normally during their corruption of Tzeentch.
turn. If the test is failed, the character suffers a +1 DN
penalty when attacking or interacting with the source It is likely too late for Wiston Omnigran, but should
of the fear. he live and a character wish to mister to him he may
be pulled from the forces of Chaos and remains a loyal
The effects of fear may be removed by a Leadership servant to Endentrics.
test (see Leadership on page 165 of the Wrath & Glory
Core Rulebook). Remember, whenever a player fails a
Fear test, the GM gains 1 Ruin.
DRAMATIS PERSONAE
This section presents the background information and
roleplay notes for a few NPCs who play major parts in ENDENTRICS LUCIA
this adventure.
3 10 3 10 3 10 5 4
SKILLS: Default 10, Awareness 8 (Passive 5), Ballistic SKILLS: Awareness: 8, Ballistic Skill 7,
Skill 8, Stealth 6, Weapon Skill 12 Weapon Skill 7, Default 6
BONUSES BONUSES
DAEMONIC: This threat may attempt to Soak four Unbreakable Oath: An Oathsworn is immune to all
Mortal Wounds. Soaking does not cost any Shock for morale effects while their charge is alive. However,
this threat. should their charge be slain, they must immediately
ABILITIES attempt to retreat with their charge to safety.
ABILITIES
ATTACK: Scything Claws: (Damage 8+1ED; AP –1; ATTACK: Duelling Laspistol: (Damage 10+1ED; AP:
Brutal) 0; Range: 24m (R) ; Salvo: 1)
ATTACK: Mono-Knife: (Damage 6+2ED; AP -1)
WRATH Daemonic Transformation: When the
GM rolls a 6 on the Wrath die for Possessed, they
instantly recover 2 Wounds and 2 Shock, up to a (Ruin) My Life for Yours: As long as the Oathsworn
maximum of their starting value. is adjacent or within 5 metres of their charge, the
RUIN: Champion: This threat may take Ruin GM may spend one Ruin to allocate all damage
Actions. caused against the charge with asingle attack to the
DETERMINATION: Spend 1 Ruin to roll 3d6 Oathsworn.
Conviction Resolve Speed Size
Conviction Resolve Speed Size
3 2 6 Avg
4 4 6 Avg
MOB ABILITIES
FIRST FLOOR
BASEMENT