You are on page 1of 2

Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\ws\SB-201123102323-

c9f\UE4\Engine\Source\Runtime\Core\Public\Containers/Array.h] [Line: 611]


Array index out of bounds: 687865910 from an array of size 95

0x00007ffd0077d759 KERNELBASE.dll!UnknownFunction []
0x00007ff7d69d0797 FactoryGame-Win64-Shipping.exe!ReportAssert() [d:\ws\sb-
201123102323-c9f\ue4\engine\source\runtime\core\private\windows\
windowsplatformcrashcontext.cpp:553]
0x00007ff7d69d2708 FactoryGame-Win64-Shipping.exe!
FWindowsErrorOutputDevice::Serialize() [d:\ws\sb-201123102323-c9f\ue4\engine\
source\runtime\core\private\windows\windowserroroutputdevice.cpp:79]
0x00007ff7d698c9ea FactoryGame-Win64-Shipping.exe!FOutputDevice::LogfImpl() [d:\ws\
sb-201123102323-c9f\ue4\engine\source\runtime\core\private\misc\
outputdevice.cpp:71]
0x00007ff7d694df57 FactoryGame-Win64-Shipping.exe!AssertFailedImplV() [d:\ws\sb-
201123102323-c9f\ue4\engine\source\runtime\core\private\misc\
assertionmacros.cpp:101]
0x00007ff7d694e000 FactoryGame-Win64-Shipping.exe!FDebug::CheckVerifyFailedImpl()
[d:\ws\sb-201123102323-c9f\ue4\engine\source\runtime\core\private\misc\
assertionmacros.cpp:439]
0x00007ff7d8a0f048 FactoryGame-Win64-Shipping.exe!
DispatchCheckVerify<void,<lambda_faa0415f2a804f23c70234c1478c73bb> >() [d:\ws\sb-
201123102323-c9f\ue4\engine\source\runtime\core\public\misc\assertionmacros.h:162]
0x00007ff7d7bfc653 FactoryGame-Win64-Shipping.exe!
FMaterialResourceProxyReader::operator<<() [d:\ws\sb-201123102323-c9f\ue4\engine\
source\runtime\engine\private\materials\materialshared.cpp:3387]
0x00007ff7d747e2b0 FactoryGame-Win64-Shipping.exe!operator<<() [d:\ws\sb-
201123102323-c9f\ue4\engine\source\runtime\rendercore\private\
vertexfactory.cpp:163]
0x00007ff7d747fcac FactoryGame-Win64-Shipping.exe!operator<<() [d:\ws\sb-
201123102323-c9f\ue4\engine\source\runtime\rendercore\private\
vertexfactory.cpp:308]
0x00007ff7d71ecc6b FactoryGame-Win64-Shipping.exe!FMeshMaterialShader::Serialize()
[d:\ws\sb-201123102323-c9f\ue4\engine\source\runtime\renderer\private\
shaderbaseclasses.cpp:575]
0x00007ff7d6ed453f FactoryGame-Win64-Shipping.exe!
TBasePassPixelShaderPolicyParamType<TUniformLightMapPolicy<9> >::Serialize() [d:\
ws\sb-201123102323-c9f\ue4\engine\source\runtime\renderer\private\
basepassrendering.h:442]
0x00007ff7d74a73b2 FactoryGame-Win64-Shipping.exe!FShader::SerializeBase() [d:\ws\
sb-201123102323-c9f\ue4\engine\source\runtime\rendercore\private\shader.cpp:1182]
0x00007ff7d62a1dcd FactoryGame-Win64-Shipping.exe!
TShaderMap<FOpenColorIOShaderType>::SerializeInline() [d:\ws\sb-201123102323-c9f\
ue4\engine\source\runtime\rendercore\public\shader.h:2168]
0x00007ff7d7c1c5cc FactoryGame-Win64-Shipping.exe!FMaterialShaderMap::Serialize()
[d:\ws\sb-201123102323-c9f\ue4\engine\source\runtime\engine\private\materials\
materialshader.cpp:2409]
0x00007ff7d7c1d631 FactoryGame-Win64-Shipping.exe!
FMaterial::SerializeInlineShaderMap() [d:\ws\sb-201123102323-c9f\ue4\engine\source\
runtime\engine\private\materials\materialshared.cpp:894]
0x00007ff7d7bf3c44 FactoryGame-Win64-Shipping.exe!SerializeInlineShaderMaps() [d:\
ws\sb-201123102323-c9f\ue4\engine\source\runtime\engine\private\materials\
material.cpp:676]
0x00007ff7d7c1cc77 FactoryGame-Win64-Shipping.exe!UMaterialInstance::Serialize()
[d:\ws\sb-201123102323-c9f\ue4\engine\source\runtime\engine\private\materials\
materialinstance.cpp:3020]
0x00007ff7d6a157a2 FactoryGame-Win64-Shipping.exe!
FAsyncPackage::EventDrivenSerializeExport() [d:\ws\sb-201123102323-c9f\ue4\engine\
source\runtime\coreuobject\private\serialization\asyncloading.cpp:3615]
0x00007ff7d6a2ca74 FactoryGame-Win64-Shipping.exe!
FAsyncPackage::ProcessImportsAndExports_Event() [d:\ws\sb-201123102323-c9f\ue4\
engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:3937]
0x00007ff7d6a0348b FactoryGame-Win64-Shipping.exe!
<lambda_34eee40e849fa2534d7a680d55b737bd>::operator()() [d:\ws\sb-201123102323-c9f\
ue4\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:2736]
0x00007ff7d6a2b3c2 FactoryGame-Win64-Shipping.exe!
FAsyncLoadingThread::ProcessAsyncLoading() [d:\ws\sb-201123102323-c9f\ue4\engine\
source\runtime\coreuobject\private\serialization\asyncloading.cpp:4488]
0x00007ff7d6a3c88a FactoryGame-Win64-Shipping.exe!
FAsyncLoadingThread::TickAsyncThread() [d:\ws\sb-201123102323-c9f\ue4\engine\
source\runtime\coreuobject\private\serialization\asyncloading.cpp:5269]
0x00007ff7d6a3655a FactoryGame-Win64-Shipping.exe!FAsyncLoadingThread::Run() [d:\
ws\sb-201123102323-c9f\ue4\engine\source\runtime\coreuobject\private\serialization\
asyncloading.cpp:5196]
0x00007ff7d69dc17b FactoryGame-Win64-Shipping.exe!FRunnableThreadWin::Run() [d:\ws\
sb-201123102323-c9f\ue4\engine\source\runtime\core\private\windows\
windowsrunnablethread.cpp:96]
0x00007ff7d69d918c FactoryGame-Win64-Shipping.exe!FRunnableThreadWin::GuardedRun()
[d:\ws\sb-201123102323-c9f\ue4\engine\source\runtime\core\private\windows\
windowsrunnablethread.cpp:53]
0x00007ffd02b47034 KERNEL32.DLL!UnknownFunction []
0x00007ffd0305d0d1 ntdll.dll!UnknownFunction []

Crash in runnable thread FAsyncLoadingThread

You might also like