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Beast Master 3rd Level
Beast Master 3rd Level
Alignment: Law,
Class Beast Master AL Neutral Neutrality, Chaos
Paralysis,
WIS 12 Saves vs magic P 12 petrification
Missile attacks,
DEX 11 AC, Initiative B 15 Breath attacks
Ability check: Roll under or equal on 1d20 Saving throw: Roll over or equal on 1d20 Character portrait, symbol, description
±
10 10 + DEX modifier
DEX modifier to
Exploration
Armour Class
LD -in-6 Listen at door
(1-in-6 or by class)
Attack bonus STR modifier to
+1 Mel +1 melee att./damage
OD 3 -in-6 Open stuck door
Att (based on STR)
DEX modifier to
Mis missile attacks
SD -in-6 Find secret door
(1-in-6 or by class)
Movement
Screaming trident:
Base mv. rate = 120,
Handle thickens to
A beast master can identify the tracks unless encumbered
a merman face with open
and spoor of animals in the wild. Overland: 1/5 base
mouth with Ov mv. rate (miles/day)
Animals understand the basic meaning of 3 barbed tines coming
a beast master’s words. out, radiates Exploration: base
▶ From 2nd level: The beast master can magic, +1, +2 vs Ex mv. rate (feet/turn)
also understand the speech of animals. mammals. 1x per day
Encounter: 1/3 base
A beast master gains a +1 bonus to reac-
screams causing fear. En mv. rate (feet/round)
Save vs paralysis
tion rolls made when interacting with an-
or miss the next combat
imals, in addition to their CHA modifier.
Literate
v1.2 — © 2019 Gavin Norman — necroticgnome.com
Equipment Weapons & Armour
chainmail, shield, screaming
trident, helm of the deep