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CANTRIPS SPELLS

KNOWN KNOWN

+6 14 0 3 ●

Firebolt
Transmutation
0 Thaumaturgy
Transmutation
0 Hunter's Mark
Divination
1
120ft Action +6 30ft Action n/a 90ft Bonus n/a

Instant ● 1 Minute 1 Hour ●


You hurl a mote of fire at a creature or You manifest a minor wonder, a sign of supernatural power, within You choose a creature you can see within range
range. You create one of the following magical effects within range:
and mystically mark it as your quarry. Until the
object within range. Make a ranged spell - You voice booms 3x as loud as normal
- You cause flames to flicker, brighten, dim, or change colour spell ends, you deal an extra 1d6 damage to the
attack against the target. On a hit, the - You cause harmless tremors in the ground target whenever you hit it with a weapon attack.
target takes 1d10 fire damage. A - You create an instantaneous sound originating from a specific
point, such as a rumble of thunder, or the cry of a raven
flammable object hit by this spell ignites - You instantly cause an unlocked door or window to fly open or If the target drops to 0 hit points before this spell
slam shut ends, you can use a bonus action on a subsequent
if it isn't being worn or carried. - You alter the appearance of your eyes
You can have 3 of these effects active at once
turn of yours to mark a new creature.

Goodberry
Transmutation
1 Cure Wounds
Evocation
1
Touch Action n/a Touch Action n/a
● ●

Instant ●

n/a ●

Up to ten berries appear in your hand A creature you touch regains a


and are infused with magic for the number of hit points equal to
duration. A creature can use its action to
eat a berry, which restores one hp, and
1d8 + your spellcasting ability
the berry provides enough nourishment modifier. This spell has no effect
to sustain a creature for one day. on undead or constructs.

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