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MHXX Great Sword Motion Values

Center of Blade Modifier: 1.05

Guild Style:
Draw Slash (X1) = 48
Side Slash (A1) = 32
Up Swing (X+A) = 44
Kick = 2 neutral damage
Slap = 18 (22 KO)
Charge lv. 1 = 65 (has a hidden sharpness modifier of 1.1 and element
modifier of 1.1)
Charge lv. 2 = 80 (has a hidden sharpness modifier of 1.2 and element
modifier of 1.2)
Charge lv. 3 = 100 (has a hidden sharpness modifier of 1.3 and element
modifier of 1.5)
Overcharge = 80 (has a hidden sharpness modifier of 1.2 and element modifier of
1.2)
S.Charge lv. 0 = 52 (has element modifier of 1.5)
S.Charge lv. 1 = 72 (has a hidden sharpness modifier of 1.1 and element
modifier of 1.65)
S.Charge lv. 2 = 90 (has a hidden sharpness modifier of 1.2 and element
modifier of 1.8)
S.Charge lv. 3 = 120 (has a hidden sharpness modifier of 1.3 and element
modifier of 2.25)
Swp Slsh lv. 0 = 48
Swp Slsh lv. 1 = 52 (has a hidden sharpness modifier of 1.1 and element
modifier of 1.65)
Swp Slsh lv. 2 = 60 (has a hidden sharpness modifier of 1.2 and element
modifier of 1.8)
Swp Slsh lv. 3 = 80 (has a hidden sharpness modifier of 1.3 and element
modifier of 2.25)
Jump Slash = 48

Aerial style:
Aerial Slash = 48
Aerial Charge lv. 1 = 57 (has a hidden sharpness modifier of 1.1)
Aerial Charge lv. 2 = 66 (has a hidden sharpness modifier of 1.2)
Aerial Charge lv. 3 = 75 (has a hidden sharpness modifier of 1.3)
Strong SWipe Slash = 60 (has a hidden sharpness modifier of 1.2)

Adept Style:
Dashing Up Swing (X adept dodge)= 26
Dashing Up Charge lv. 1 = 39 (has a hidden sharpness modifier of 1.1 and
element modifier of 1.1)
Dashing Up Charge lv. 2 = 52 (has a hidden sharpness modifier of 1.2 and
element modifier of 1.2)
Dashing Up Charge lv. 3 = 78 (has a hidden sharpness modifier of 1.3 and
element modifier of 2.25)

Brave Style:
Draw Strong Charge lv. 0 (X while running or X+A while not holding R) = 52 (has
element modifier of 1.5)
Draw Strong Charge lv. 1 = 65(62 unofficially) (has a hidden sharpness modifier of
1.1 and element modifier of 1.65)
Draw Strong Charge lv. 2 = 81(85 unofficially) (has a hidden sharpness modifier of
1.2 and element modifier of 1.8)
Draw Strong Charge lv. 3 = 112 (has a hidden sharpness modifier of 1.3 and element
modifier of 2.25)
Forward Strong Charge lv. 0 (Charge with X then press A at appropriate lv) = 52
(has element modifier of 1.5)
Forward Strong Charge lv. 1 = 65 (has a hidden sharpness modifier of 1.1 and
element modifier of 1.65)
Forward Strong Charge lv. 2 = 81 (has a hidden sharpness modifier of 1.2 and
element modifier of 1.8)
Forward Strong Charge lv. 3 = 115 (has a hidden sharpness modifier of 1.3 and
element modifier of 2.25)

Hunter Arts:

Ground Slash I (630 [956 SP]) = 50 + 20 + 20 :90 Total


Ground Slash II (670 [1007 SP]) = 50 + 21 + 21 + 21 :113 Total
Ground Slash III (830 [1196 SP]) = 50 + 22 + 22 + 22 + 22:138 Total

Lion`s Maw I (290 [548 SP]) = 48 side slash and powers up next hit by +10%
Lion`s Maw II (350 [620 SP]) = 52 side slash and powers up next hit by +20%
Lion`s Maw III (500 [800 SP]) = 66 side slash and powers up next hit by +33%
Trump Card/Chance Special Effect on Lion's Maw: additional 1.15x boost

Brimstone Slash I (1250 [1700 SP]): Damage is increased by up to 1.5 times based
on damage taken while charging
- Charge lv. 0 = 130
- Charge lv. 1 = 150 (has a hidden sharpness multiplier of 1.1)
Brimstone Slash II (1500 [2000 SP]): Damage is increased by up to 1.5 times based
on damage taken while charging
- Charge lv. 0 = 130
- Charge lv. 1 = 150 (has a hidden sharpness multiplier of 1.1)
- Charge lv. 2 = 175 (has a hidden sharpness multiplier of 1.2)
Brimstone Slash III (1670 [2204 SP]): Damage is increased by up to 1.5 times based
on damage taken while charging
- Charge lv. 0 = 130
- Charge lv. 1 = 150 (has a hidden sharpness multiplier of 1.1)
- Charge lv. 2 = 175 (has a hidden sharpness multiplier of 1.2)
- Charge lv. 3 = 190 (has a hidden sharpness multiplier of 1.3)

Moon Breaker I (420 [704 SP]) = 60


Moon Breaker II (500 [800 SP]) = 12 + 70
Moon Breaker III (830 [1196 SP]) = 10 + 12 + 80

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