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18 ARMAGEDDON REGIMENTS by Andy Chambers & Phil Kelly Although there are hundreds of Impé Guard fighting in the Thir many of them carvec 1dy reputation for themselv during the constant and bitter fighting Some among their number fight there i the taint of the Orks he: spread to a worl, It can never truly me of these regiments may familiar, either established nourable and valuable as wilful an’ that_man lo figh’ alongside. see This article focuses on the savage Armageddon Or Hunters and the dour Deat Korps of Kreig. We also take k at Imperial Guard armie that have fought _protractec campaigns in the confines of the alaxy's cities. Inthe future we hope to publish rules for the elite Elysiar Drop Troopers and the Saviar Cher: Dogs, s0 don’t worry, we haven’ forgotten them! For more background material o the illustrious and infamou: regiments of Armageddon, se: Historical Actions of the Imperia Guard in WO 249. ddon lists and the Imperial Guard list ar pPonent's consen belore using these li they are experimenta and we encourage you try them but they ot official. The) may only be tournament organiser’s consent It you have any thought ese army lists, why no! write in he address and let us know? ] ial id ed 28 ring the third Armageddon War, the ‘of the ruling military council of armageddon, General Kurov, inducted "several §xenocidal mpaigns throughout the Equatorial gies to rid them of the Ork presence had taken root there. Those ments engaged in such bitter and awn out fighting encountered etila resistance far in excess of it expectations. Rather than sbanding the decimated regiments, neral Kurov harnessed the valuable ledge gained by the survivors by ordering them to form a number of specialised Ork hunting regiments, The Ork Hunters have learnt to fight the enemy on his own terms, and have become extremely good at their jot Many Imperial Guard regiments are posted to Cerbera base to lear trom the Ork Hunter instructor sergeants. It is woll recorded that the uncouth and savage nature of the Ork Hunters rankles with many of the more traditional Imperial Guard regiments and the Battle at Hell Town is.-well recorded as the start of the enmity between the Ork Hunters and the Pyran Dragoons. Unfortunately, the psychological effect such constant contact and close. (quarter warfare with the Orks was not ‘ealculated by Kurov in his haste to combat the Orks in the jungles of Armageddon, Many of the Ork Hunter ‘Squads do rot retum to their base for weeks on end, surviving purely on the jungle around them, immersing themselves in their war against the Feld Anslyst Marquanse supped at the oul-usting brew that had been pasted to im by the sour-faced Mordian 8 his saht The Tron Guard ate in the mess ball 38 rigid 4 formation as they fought, and 1 word passed between them, Marqusnse could feel the contempt csnating from the stern faces. and thanked be Emperor it wiset directed at him. He lit help cursing the diy he was gives he staking helthole that was Cerbera base his fietposting He was jolted from his reflections by a ick gobbet of grey mest hitting him on he back of his neck. Thin gruch lesked 0 hip high collar as the Ork Husters chind him toured and buwled with sghter. Their able was buikling nder he weight of two massive, unshaven brutes, Lick with blood as they punched each her senseless. Turning. Marquanse siw both combatants were baring their cth in atavistic Soarls,seither with i like 4 foll set of teeth: They were >t bothering 10 defend Many of the Ork Hontess were smashing thei fists into the se in time. howling encouragement. ral others were slinging meat at each tet, batkiog laughter and bellows of rage singling as chairs were overturned and sees shoved into foodstaions. One of hem, hall his scalp missing. wa slicing sill-markings ito his chest with » krife he length of Marquanse’s forearm, Every se of them bote trophies: derd body parts of defeated greeaskias. Mast of them were shouting. and the soise was desfening Marquasse looked down in disgust. only to ce 4 thick trickle of vomit meander between his (reshly polished boots. The kof swest, blood, cil snd hile Suddenly, one of the Mordias shot to his feet, red-faced with rage, and barked an order for them to cease As one, the Ork Hunters stopped immediately. twelve sets of eyes immediately turning on the perpetator with 2 hostile savagery that searly cost Marquanse control of his adder ‘The Ingest of the brutes scraped his chair slowly backward, and stood up slowly as silence descended across the mess bal Macquanse noted that the smaller sergeant seis still siting, itcot on bis food. The sim strode ponderously toward thet table, ‘wiping his mouth with + burly arm. His face was tattooed. with the likeness of an (Ork shall, his scarred, weathered skin slick with + sheen of rank sweat. He belched Inaly, the Mordian recoiling im distaste as particles of food hit his starched uniform The gint spoke “This is Helltows, boy. Diferent rues here. My lads just spent sinteen days ia a living sightmae, killed “em twelve Gorks ted cighty-two Morks. They wanas relax Wanna cut loose. Get outts their faces, or Tl get into yours” He pushed the Mordiaa back into his chair with such force that all of the plates on the ble amped Marquanse flinched ia sympathy. The Mordiaas face had tu although his com ‘oeals, he did not touch his food. ashen. und es rrwined to their 9 rks. Occasionally, a squad of the Ork —are._not only adopting the Orkoid savage beasts they have given 1 Hunters will return to Gerbera base — manner of war, but also many of their ives to fight, a vile slight upon laden with the skulls and scalps of the superstitions, codes of conduct and honour of the Emperor's warriors. many Orks that they have culled on cons. At best, these soldiers have their forays. ‘ound that to destroy their enemy beyond doubt, they must understand them and adopt their combat doctrine. At worst, they are degenerating into the ‘A worrying trend in the Ork Hunters’ } combat doctrine has been noted in recent times. It seems the Ork Hunters ARMAGEDDON ORK HUNTERS Soldiers trom the Ork Huntor regiments are savago wartors and in thoi short history have alieady eared themselves a fearsome reputation. Squads need to ‘operate in isolation for many weeks in the jungle and frequently return to Cerbera | | ase with gris trophies taken from the Greenskins they have slain. These trophies often take the form of Ork tootn necklaces and skulls as well as more ‘mundane items lke glyphs and stikkbomb2. In adstion to his normal equipment ‘every Ork Huntor also caries his ‘scalpe’, a huge macheto-ike weapon that tan be used to dacapitata an Ork with one blow. Ther feral appearance and coarse manner has led tothe Ork Hunters being regarded as ite beter han |_| the Orks they hunt anc earned them the enmity of many regiments stationed @e? a" aaa x ‘Andy Hoare's Ork Hunters use a variety of Orky weapons such as Shootas and Choppas trom the plastic Ork sprues. 20 ARMAGEDDON REGIMENTS thei the USING AN ORK HUNTERS ARMY IN WARHAMMER 40,000 ELITES ‘TROOPS FAST ATTACK HEAVY SUPPORT You will need a copy of Codex Imperial Guard and Codex Catachans to use this army list. Ho 1 Ork Hunters Command HO (uso ne enty for Daxter tran Conan HO sts as Blo {0-5 Commissars (in Coser mgr Cus) ‘Ork Hunters Fire Sweep Team ise ne any x Onan Vereen Asa Yam. ods as ben), Ogryns (ne Coan inp Gus. (Otk Hunters Infantry Platoon (vse sky x Coat Ayan ads a below. (Ork Hunters Sentinel Squadron (uso 0 omy 1: Deurmora Senne! Squcon, sates a8 Deo, (Ork Hunters Patrol sins sary Dash eran Pat Setar, asada ly 0-2 Mortar Heavy Weapons Squads, Booby Traps, 0-1 Armoured Suppon Vehicle (this may be a Chimera, Leman Russ Exterminator, Basilisk or Hellhound), Many of the Armagecidon Ork Huntors equade de the army lists entries trom Codex Catachans. However, where a troop type is listed as a Deathworld Veteran in thelr special rules section, substitute the Jungle Fighters abllty (See below). In all other respects these ary listentries ‘are identical to the army lists in Codex Catachans. FORCE ORGANISATION Jungle fighters: Armageddon Ork Hunters have adapted and trained so extensively that they have become masters cof jungle warfare. Although they are nat born into the jungle and hence wil never be the equal of solders such as the infamous Catachans, they have become highly skilled nonetheless. They are the only survivors of apocalyptic combat between their previous regents and the Orks of the equatorial ungle, and every one of them is as skiled as they are tough ‘The following rules apply to all Armageddon Ork Hunters: + Armageddon Ork Hunters roll 306 and pick the highest to see how far they can move through jungle terrain. When pursuing and falling back through dificult terrain, they roll D6 and halve the result. They only become ‘spooked’ on the roll ofa triple one and only set off booby traps on any roll of a triple (three fives, for example) + Armageddon Ork Hunters receive a 4+ cover save for ‘being in woods or jungle terrain. ‘Armageddon Ork Hunters may infiltrate as described on page 134 of the Warhammer 49,000 rulebook. They may only do this in missions which allow infiltration and only i they use their abilly to set up or move into woods or |ungles. Sentinels may not use this abilty. rk Hunters: The hard-bitten squads of the Ork Hunters have dedicated their lives to fighting the Orks, and have ‘even adopted effective tactics against the Orks in close ‘combat. In any assault, Armageddon Ork Hunters always hit Orks on a 3+. To know the enemy: The Armageddon Ork Hunters have adapted tothe Ork way of war 0 completay that worying syGhologialsinlaites have begun to emerge. Armageddon Or Hunters benefit frm the Waaagh! special ule (call the Aazgh Rute it hele.) won fighting Orks (any ype). When a squad of Arnagecon (Ork Hunters charges into close combat chock is size by rolling 206. the score is equal orless than the number of ‘Armageddon Ork Hunters inthe squad, they charge in with arousing warery 10 ral that ol the Orks they fight. Al the Ork Hunters in the squad double their Initiative characteristic for the rest of the assault phase. In future assault phases they revert to their onginal Initiative values. Ht the 206 roll is greater than the number of Ork Hunters left in the squad they charge in as normal and attack with their basic Initiatve valve. (rk Hunters who make a sweeping advance into the. ‘enemy also use this rule. The test for this made at the beginning of the assault phase so any casualties from ‘enemy fire will reduce the chances of them managing to ‘maintain their momentum, ‘Sentinels: Ork Hunter Sentinels are idertica 0 the Deathword ‘Sentine! Squadron entry in Codex Catachans. and occupy a Fast Attack choice on the foe organisation chart WARGEAR. ‘Armageddon Ork Hunters very rarely have a chance to return to Cerbera base and replenish thelr ammunition, their pattols often lasting weeks on end. AS a result, the ‘Armageddon Ork Hunters commonly use captured Ork weaponry. Some of the strongest Ork Hunters have even been known to wield the crude axes of the Orks in clase combat. Various Imperial reports have postulated that the ‘Armageddon Ork Hunters actualy prefer Ork weapons for the sheer noise and chaos they can cause when an ‘ambush is sprung, ‘Any model in a Deathworld Veteran Fire Sweep team in an ‘Armageddon Ork Hunters army may be equipped with @ cchopna for +2 points. See rules below. ‘Any model in a Deathworld Veterans Patrol in an ‘Armageddon Ork Hunters army may be equipped with a shoota for +1 point. See rules below. ‘Armageddon Ork Hunters characters may Duy choppas (+2 points), stuggas (+1 point) or shootas (+1 point) in Addtion to those items listed in Codex. Imperial Guar, ‘Choppa 3 2pis (in close combat, choppas limi the Saving throw of an ‘enemy model to a 4+ al best, All medele using chopoas count as having Initiative 2.) Shoota tpt {Al models using shootas count as having Baltic Skil 2.) Shugga 8 4 pt Weapon Range St. BP. Type Suga ea 6 Pistol Shoota 24" 4 6 Rapid Fire The Death Korps of Krieg, a very powerful martial force, are well-known for their dour habits and sinister appearance. No regiment in the Imperial Guard has such an accord with death, and the sons of Krieg adorn heir solemn, dark greatcoats with skulls, bones and other such icons of mortality The history of the Death Korps is peculiar indeed; when the Auterch of Krieg renounced the Imperium his populace rose up against nim in a devout fervour, and the regiments raised to combat the heretic responded with such hortfic force that the planet of Krieg was changed forever. In fact, this uprising led to a five-hundred year long campaign of atomic purging that resulted in the previously populous Krieg degenerating into a. toxic wasteland of ash and ruins. Yet the sacritice of their home world seems not to be enough to atone fo the Autarch’s heresy. The Death Korps of Krieg stil believe they should be punished for the stain on their planet's honour, and have embarked upon a quest for absolution that takes them Darren Latham’s Death Korps are based on Stee! Legion troopers. into the most desperately dangerous warzones and hopeless battles in the Imperium. Their martyrdom in. th name of the Imperial cause is wo documented, for the Korps do not fee death. In fact, many seem to welcom it, and a platoon of Death Korps wi quite willingly follow orders deemed to be suicidal by less dedicated troops. As result of this, officers of the Kried know that their orders will be carrie out efficiently and to the letter. Iti this surety that has led to many victories against seemingly impossible odds. DEATH KORPS OF KRIEG TROOPER Troopers trom the Death Korps wear dark greatcoats and ther sinster appearance reflects the uncompromising nature ot the regiment. Death Korps solders do not fear dying and are more than wiling to sacrice ther own lives for the greater good of the Korps. This accord with death leads many solders to adom thoie unos land weapons with skulls and ather grim symbols of mortality. The Death Korps ‘expect to be fightng in the deadliest warzones and their soldiers are equipped ‘accordingly with respirators, cok-weather gear and survival packs that allow them 1 actin the most extreme operational envroreents. Gis 22 ARMAGEDDON REGIMENTS ‘The air was far worse than humid, and tiny droplets of viscous liquid hung suspended in the tepid atmosphere like static rain. Three weeks had passed since the rift had opened upon the agri-world of Hubris IV, and Chios ran rife through what was once 2 sine and productive planet. Now the Landscape itself actualy breathed like some monstrous beast. the black columa of Death Korps marching cross acres of puckered skin and through forests of thick, slime-covered Veteran Sergeant Mahler Kaew full veel why his superiors had requested 0 be transferred here. The minions of Chaos epitomised weakness, especially those that revered this particular god. and must be eradicated. No matter that they had lost most of their compuny to starvation and disease. They would ving the Emperor's grace hack to this world. At a curt command from the frost of rhe columa, the Death Korps fanned out into a battle fine as doctrine dictated. The armoured support, 2 resplendest. symbol of the Emperor's night, took up its positions. Imperial pennants and skull-emblazoned banners fluttered im the breeze above: rank upon rank of lack grestéoats For s second, all was still ‘Without warning there was 2 deafening scream, and all hell broke loose Countless fleshy mouths were pecling pea in the ground ahead Clmbering out of the foul orifices were all -sannet of monstrosities. 1 catalogue of perversion and insasity. The lisguns of she Death Korps opened fire, scaring 10 daemon flesh in as perfect « firing drill as displayed on the cbrertanean rifle ranges of their home inet. Coalescing in the air mere feet shed. a horned. dripping head leered wt from the ether, straining forward to catch the trooper next to Mahler in its distended jaws. Mahler and his squad took out the thing's eyes, firing poimblank as it came for him, the shastly apparition dissipating at the last second as his bayonet punctured its bulging forehead. ‘The tide of atrocity spilling across the ground was closing fast. 2 gestalt entity of lascivious flesh and gibbering faces. To the right. a troupe of clawed dacmon-hags danced and slithered forward, their seasvous bodies writhing obscenely. One of them headed toward Mahler, its grinning features twisting into a foul parody of 1 woman from his past. Its aura of evil beauty was overpowering, Claws raised, it reared hack to strike Mahler shot it in the mouth, Shouting prise to the Emperor, the Death Korps blew apart diemon upon daemon, their grotesque forms liguetying and running like quicksilver across the dermal landscape. Many- Timbed ‘lesh-scorpions clambered across the bodies of the fallen, their barbed tuils stabbing spasmodicslly ioto anything that still drew breath Battle tunks thundered shells into the gaping ‘mae-porials that had vomited forth the Chaos filth. the landscape shuddering. in pain with cach titanic detonation. Lasguns sliced through voprotected flesh time and time again, the air sizaling with the steach of battle. And yet ot one of the Death Korps hesitated in his duty. Mahler expected nothing tes. Qn the left flank. a flock of diemoss wheeled towards them, their long limbed bipedal steeds

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