Spell Slot
Level loss Less Abilities
sth = = Shillelagh V/day
6th ist Green empathy
1h = Create food and water Viday
3th and Entangle 3/day
oth = a oa
10th 3rd Woodland stealth
Mth = = Fast movernent
12th ath Solar nourishment
3th = = Commune with nature week
14th sth
15th = os =
Téth = = eth Changestaff day
balance of the woodland. The dwarves scoffed at the
druid, refusing his offer of peace and harmony, even
threatening his life should he return. Anda tried to
approach the clan elders once more some days later,
but he was violently repulsed. With no other choice,
the druid went to Tarnla and Nidria to prepare for war
against the dwarves. Tarnla called the lesser treants to
his banner, Nidria gathered the fey creatures of the
forest, and Anda summoned animals from their dens
and warrens. Ina swiftand brutal batele, the dwarves
were driven off. Many died. Grieving over the loss
of life, Anda crafted a great standing stone at the site
of the clash, a monument of sorrow and tragedy that
stands to this day. (DC 25; Stone of Sorrow)
LEGACY RITUALS
‘Two rituals are required to unlock all the abilities
of Treebrother.
Sacred Mound: You must journey to the sacred
mound where Anda and Tarnla are buried, and
there conducting a day-long ritual of fasting, medi-
tation, and prayer. Cost: 2,400 gp. Feat Granted: Least
Legacy (Treebrother).
‘Stone of Sorrow: You have to construct and consecrate
(with the spell) a standing stone tothe memory of some
personal failing that caused harm or suffering toothers,
as Anda did when his failure to convince the dwarves 10
mine more responsibly led to the deaths of many: You
need not cast the consecrate spell yourself, and the cost
of hiring someone to cast the spell is considered part of
the cost of the ritual. Crafting the monument requires
a DC 25 Craft (stonemasonry) check, though you can
hire aspecialist1ta do the work (the cost of which is also
included in the irual cost). Consecrating the monument
requires 24-hour ritual of prayer and meditation. Cost:
114,500 gp. Feat Granted: Lesser Legacy (Treebrothe)
WIELDER REQUIREMENTS
Druidsare the most common wielders of Treebrather,
though clerics with the Plant domain can also qualify
Rangers can gain access to the staff’ least abilities,
butthey are typically incapable of paying the personal
costs required for the more powerful abilities and
rarely complete the Stone of Sorrow ritual.
TREEBROTHER WIELDER REQUIREMENTS
Ability to-east barkskin as a divine spell
Knowledge (nature) 6 ranks
LEGACY ITEM ABILITIES
‘All the following are legacy item abilities of Theebrther.
Shillelagh (Sp): At sth level and higher, once per
day as amove action, you can turn Treebrother into a
magic quarterstaffas though with the shillelagh spell.
Caster level sth.
Green Empathy (Su): Beginning at 6th level, you
can attempt to improve the attitude of aplant by rol
ing 1d20 and adding your character level plus your
Charisma modifier. This feature is otherwise similar
to the wild empathy class feature (see page 35 of the
Player's Handbook).
Create Food and Water (Sp): At 7th level and
higher, once per day on command, you can use create
food and water as the spell. Caster level sth.
Entangle (Sp): Starting at Sth level, three times
perday by touching Treebrothey to the ground, youcan
use entangle as the spell. The spell’s area is centered
on the spot you touch, and you are unaffected by the
spell’ effects. The save DCis 14, r 11+ your Charisma
modifier, whichever is higher. Caster level sth.
Woodland Stealth (Su): At 10th level, you
gain a +5 competence bonus on Hide and Move
Silently checks made in any area of undergrowth.If adjacent to o in the same square as a tree, you
can use the Hide skill even if you don't have cover
or concealment.
East Movement (Su): At {1th level, you gain a 10+
foot enhancement bonus to your base land speed.
Solar Nourishment (Su): Beginning ar 12th level,
you gnin all the nourishment you need, a full day's
worth of food and water, from 2 hours of exposure
ro sunlight. Only natural sunlight has this effect.
Commune With Nature (Sp): Trecbrother grants
you increased insight into the wonders of the natural
world, At 13th level and higher, once per week on
command, you can use commune with nature as the
spell. Caster level t0th.
Changestaff (Sp): Starting at tsth level, once per
day you can transform Teebrotheras though with the
changestaff spell. The duration of the effect is only 4
hour. If the resulting treantlike crearure is reduced
t0 0 hit points, Treebrother reforms into its normal
shape,and none ofits legacy abilities can be activated
for 1 hour. Caster level 10th.