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Spell Slot Level loss Less Abilities sth = = Shillelagh V/day 6th ist Green empathy 1h = Create food and water Viday 3th and Entangle 3/day oth = a oa 10th 3rd Woodland stealth Mth = = Fast movernent 12th ath Solar nourishment 3th = = Commune with nature week 14th sth 15th = os = Téth = = eth Changestaff day balance of the woodland. The dwarves scoffed at the druid, refusing his offer of peace and harmony, even threatening his life should he return. Anda tried to approach the clan elders once more some days later, but he was violently repulsed. With no other choice, the druid went to Tarnla and Nidria to prepare for war against the dwarves. Tarnla called the lesser treants to his banner, Nidria gathered the fey creatures of the forest, and Anda summoned animals from their dens and warrens. Ina swiftand brutal batele, the dwarves were driven off. Many died. Grieving over the loss of life, Anda crafted a great standing stone at the site of the clash, a monument of sorrow and tragedy that stands to this day. (DC 25; Stone of Sorrow) LEGACY RITUALS ‘Two rituals are required to unlock all the abilities of Treebrother. Sacred Mound: You must journey to the sacred mound where Anda and Tarnla are buried, and there conducting a day-long ritual of fasting, medi- tation, and prayer. Cost: 2,400 gp. Feat Granted: Least Legacy (Treebrother). ‘Stone of Sorrow: You have to construct and consecrate (with the spell) a standing stone tothe memory of some personal failing that caused harm or suffering toothers, as Anda did when his failure to convince the dwarves 10 mine more responsibly led to the deaths of many: You need not cast the consecrate spell yourself, and the cost of hiring someone to cast the spell is considered part of the cost of the ritual. Crafting the monument requires a DC 25 Craft (stonemasonry) check, though you can hire aspecialist1ta do the work (the cost of which is also included in the irual cost). Consecrating the monument requires 24-hour ritual of prayer and meditation. Cost: 114,500 gp. Feat Granted: Lesser Legacy (Treebrothe) WIELDER REQUIREMENTS Druidsare the most common wielders of Treebrather, though clerics with the Plant domain can also qualify Rangers can gain access to the staff’ least abilities, butthey are typically incapable of paying the personal costs required for the more powerful abilities and rarely complete the Stone of Sorrow ritual. TREEBROTHER WIELDER REQUIREMENTS Ability to-east barkskin as a divine spell Knowledge (nature) 6 ranks LEGACY ITEM ABILITIES ‘All the following are legacy item abilities of Theebrther. Shillelagh (Sp): At sth level and higher, once per day as amove action, you can turn Treebrother into a magic quarterstaffas though with the shillelagh spell. Caster level sth. Green Empathy (Su): Beginning at 6th level, you can attempt to improve the attitude of aplant by rol ing 1d20 and adding your character level plus your Charisma modifier. This feature is otherwise similar to the wild empathy class feature (see page 35 of the Player's Handbook). Create Food and Water (Sp): At 7th level and higher, once per day on command, you can use create food and water as the spell. Caster level sth. Entangle (Sp): Starting at Sth level, three times perday by touching Treebrothey to the ground, youcan use entangle as the spell. The spell’s area is centered on the spot you touch, and you are unaffected by the spell’ effects. The save DCis 14, r 11+ your Charisma modifier, whichever is higher. Caster level sth. Woodland Stealth (Su): At 10th level, you gain a +5 competence bonus on Hide and Move Silently checks made in any area of undergrowth. If adjacent to o in the same square as a tree, you can use the Hide skill even if you don't have cover or concealment. East Movement (Su): At {1th level, you gain a 10+ foot enhancement bonus to your base land speed. Solar Nourishment (Su): Beginning ar 12th level, you gnin all the nourishment you need, a full day's worth of food and water, from 2 hours of exposure ro sunlight. Only natural sunlight has this effect. Commune With Nature (Sp): Trecbrother grants you increased insight into the wonders of the natural world, At 13th level and higher, once per week on command, you can use commune with nature as the spell. Caster level t0th. Changestaff (Sp): Starting at tsth level, once per day you can transform Teebrotheras though with the changestaff spell. The duration of the effect is only 4 hour. If the resulting treantlike crearure is reduced t0 0 hit points, Treebrother reforms into its normal shape,and none ofits legacy abilities can be activated for 1 hour. Caster level 10th.

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