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[Interfaces]

[Miscellaneous]
TimeDateStamp=0x65af3c40
CheckSum=0x23fea97
GameVersion=v3.0.55.37
NUM_ENT_ENTRIES=0x10000
cl_entitylist=0x1db2e38
LocalEntityHandle=0x15ecd1c
LocalPlayer=0x2161538
GlobalVars=0x16d65c0
InputSystem=0x1755bc0
NameList=0xc5e9fd0
ViewRender=0x73cc3e0
ViewMatrix=0x11a350
ClientState=0x16d6900
SignonState=0x16d69ac
LevelName=0x16d6ac0
CPlayer!lastVisibleTime=0x1950
CWeaponX!crosshairTargetTime=0x1954
CWeaponX!lastCrosshairTargetTime=0x1958
CWeaponX!m_flProjectileSpeed=0x1e5c
CWeaponX!m_flProjectileScale=0x1e64
CPlayer!camera_origin=0x1e90
CPlayer!camera_angles=0x1e9c
CBaseAnimating!m_pStudioHdr=0xfb0
NetworkVarTablePtr=0xcacca50
NetworkVarTableLen=300

[NetworkedStringTables]
EffectDispatch=0x073ccce8
ExtraParticleFilesTable=0x073cc420
ImpactEffectTableNames=0x073cccf0
Materials=0x073cc3f0
Movies=0x073cd5c8
ParticleEffectNames=0x073ccd10
ScriptNames=0x073cc3c8
SkinNames=0x073cad80
SoundIDs=0x073cd5d0
VguiScreen=0x073cc410
WeaponNames=0x073ccd18
localize=0x073c99d0

[ModifierOffsets]
mods_names=0xd8ec2e0
mods_list=0x29d8
mods_count=0x4b18

[ModifierNames]

[Buttons]
in_attack=0x073cd6a0
in_backward=0x073cd618
in_break=0x073cd8c0
in_camin=0x0c9ff160
in_camout=0x0c5eaca0
in_campitchdown=0x0c5eac80
in_campitchup=0x0c9ff170
in_camyawleft=0x0c5eb548
in_camyawright=0x0c5eac90
in_commandermousemove=0x073cd640
in_dodge=0x073cd800
in_duck=0x073cd8a0
in_forward=0x073cd5f0
in_graph=0x073cd700
in_jump=0x073cd7a0
in_klook=0x073cd660
in_left=0x073cd780
in_lookdown=0x073cd7c8
in_lookup=0x073cd8b0
in_melee=0x073cd650
in_movedown=0x073cd760
in_moveleft=0x073cd5e0
in_moveright=0x073cd608
in_moveup=0x073cd680
in_offhand0=0x073cd670
in_offhand1=0x073cd770
in_offhand2=0x073cd810
in_offhand3=0x073cd830
in_offhand4=0x073cd870
in_pause_menu=0x073cd790
in_ping=0x073cd690
in_reload=0x073cd710
in_right=0x073cd7b0
in_score=0x073cd7f0
in_scriptCommand3=0x073cd6f0
in_showscores=0x073cd7f0
in_speed=0x073cd628
in_strafe=0x073cd738
in_toggle_duck=0x073cd6e0
in_toggle_zoom=0x073cd720
in_use=0x073cd820
in_useAndReload=0x073cd880
in_use_alt=0x073cd6d0
in_use_long=0x073cd890
in_variableScopeToggle=0x073cd748
in_walk=0x073cd860
in_weaponCycle=0x073cd7d8
in_weapon_discard=0x073cd850
in_zoom=0x073cd840

[ClientClasses]
CAI_BaseNPC=0x02134b10
CAmbientGeneric=0x01dabcb0
CBaseAnimating=0x01d39a10
CBaseAnimatingOverlay=0x01dae200
CBaseCombatCharacter=0x01da22e0
CBaseEntity=0x021e07a0
CBaseGrenade=0x0215c670
CBaseTempEntity=0x02134850
CBaseToggle=0x01daf7a0
CBaseTrigger=0x0214c690
CBaseVPhysicsTrigger=0x0213ef60
CBaseViewModel=0x02160fb0
CBoneFollower=0x01d369d0
CBreakableProp=0x01da1390
CBreakableSurface=0x01da8520
CCarePackageInsightProp=0x01da9350
CCascadeLight=0x01da1210
CColorCorrection=0x02134040
CCrossbowBolt=0x021d1880
CDeathBoxProp=0x01d43880
CDynamicLight=0x01db25e0
CDynamicProp=0x02134620
CDynamicPropLightweight=0x01d449b0
CEntityBlocker=0x0218fed0
CEntityDissolve=0x01dad050
CEntityLinkPage=0x0214bcf0
CEnvDecoy=0x0219e460
CEnvWind=0x01da1100
CFerroProp=0x01da5d80
CFirstPersonProxy=0x021cdd00
CFuncBrush=0x01dae080
CFuncBrushLightweight=0x01da6e80
CFuncMoveLinear=0x01da5e60
CGameRulesProxy=0x021949e0
CGlobalNonRewinding=0x0217b020
CGrappleHook=0x021d18c0
CHardPointEntity=0x021425b0
CHardPointFrontierEntity=0x02144d10
CHealthKit=0x021c29f0
CImportantOnEntSound=0x0214df50
CInfoPlacementHelper=0x021c5ee0
CInfoTarget=0x02191700
CInfoTargetGravity=0x0215c1d0
CInfoTargetMinimap=0x021614f0
CLootGrabber=0x021333f0
CLootRoller=0x0213dde0
CMaterialHarvester=0x01db27c0
CMissile=0x021cb540
CMovieDisplay=0x01da13d0
CNPC_Drone=0x01da5c30
CNPC_Dropship=0x01da4f30
CNPC_SentryTurret=0x01d49760
CNPC_Titan=0x01dab9d0
CParticleSystem=0x01dad010
CPhysicsProp=0x01dae900
CPlayer=0x01d3c8b0
CPlayerDecoy=0x021a4070
CPlayerTasklist=0x021a09b0
CPlayerVehicle=0x02148c90
CPlayerWaypoint=0x0219fa30
CPointCamera=0x01dab690
CPortal_PointPush=0x021c6400
CPostProcessController=0x01d4b9d0
CPredictedFirstPersonProxy=0x021cda70
CProjectile=0x021d3420
CPropDoor=0x0215e630
CPropSurvival=0x01da7ae0
CRopeKeyframe=0x0219d1b0
CScriptMover=0x021a3870
CScriptMoverTrainNode=0x02199550
CScriptNetData=0x021a29f0
CScriptNetDataGlobal=0x0219eb60
CScriptNetDataGlobalNonRewind=0x021a3f90
CScriptNetData_SNDC_DEATH_BOX=0x021992a0
CScriptNetData_SNDC_GLOBAL=0x0219fa70
CScriptNetData_SNDC_GLOBAL_NON_REWIND=0x02199000
CScriptNetData_SNDC_PLAYER_EXCLUSIVE=0x0219f470
CScriptNetData_SNDC_PLAYER_EXCLUSIVE_EXPANDED=0x021a34b0
CScriptNetData_SNDC_PLAYER_GLOBAL=0x0219f210
CScriptNetData_SNDC_TITAN_SOUL=0x0219fab0
CScriptProp=0x01da6e40
CScriptTraceVolume=0x021cb2a0
CShieldProp=0x01d44770
CSkyCamera=0x021dfce0
CStatusEffectPlugin=0x021a0c10
CTEBreakModel=0x0214a460
CTEEffectDispatch=0x02140060
CTEExplosion=0x0213fdc0
CTEGibEvent=0x01dae240
CTEParticleSystem=0x0214dae0
CTEPhysicsProp=0x02143f20
CTEProjectileTrail=0x021d4080
CTEScriptParticleSystem=0x0217afe0
CTEScriptParticleSystemOnEntity=0x0217ae60
CTEScriptParticleSystemOnEntityWithPos=0x02192cc0
CTEShatterSurface=0x0214c2f0
CTESoundDispatch=0x0213f540
CTeam=0x0214dc40
CTitanSoul=0x01da4ce0
CTriggerCylinderHeavy=0x0219f390
CTriggerPlayerMovement=0x021a3790
CTriggerPointGravity=0x021a0a90
CTriggerSlipSphere=0x0219e420
CTurret=0x021cdd40
CVFogVolume=0x01d41e50
CVGuiScreen=0x0214e9b0
CVortexSphere=0x021d1fa0
CWaterLODControl=0x02146af0
CWeaponX=0x021d8f80
CWorld=0x0214e8d0
CZipline=0x021dc8a0
CZiplineEnd=0x021dbd00
CZiprail=0x021dcde0
DoorMover=0x0219d840
ScriptMoverLightweight=0x021a34f0

[ClientClass.Ids]
CAI_BaseNPC=0
CAmbientGeneric=0
CBaseAnimating=0
CBaseAnimatingOverlay=0
CBaseCombatCharacter=0
CBaseEntity=0
CBaseGrenade=0
CBaseTempEntity=0
CBaseToggle=0
CBaseTrigger=0
CBaseVPhysicsTrigger=0
CBaseViewModel=0
CBoneFollower=0
CBreakableProp=0
CBreakableSurface=0
CCarePackageInsightProp=0
CCascadeLight=0
CColorCorrection=0
CCrossbowBolt=0
CDeathBoxProp=0
CDynamicLight=0
CDynamicProp=0
CDynamicPropLightweight=0
CEntityBlocker=0
CEntityDissolve=0
CEntityLinkPage=0
CEnvDecoy=0
CEnvWind=0
CFerroProp=0
CFirstPersonProxy=0
CFuncBrush=0
CFuncBrushLightweight=0
CFuncMoveLinear=0
CGameRulesProxy=0
CGlobalNonRewinding=0
CGrappleHook=0
CHardPointEntity=0
CHardPointFrontierEntity=0
CHealthKit=0
CImportantOnEntSound=0
CInfoPlacementHelper=0
CInfoTarget=0
CInfoTargetGravity=0
CInfoTargetMinimap=0
CLootGrabber=0
CLootRoller=0
CMaterialHarvester=0
CMissile=0
CMovieDisplay=0
CNPC_Drone=0
CNPC_Dropship=0
CNPC_SentryTurret=0
CNPC_Titan=0
CParticleSystem=0
CPhysicsProp=0
CPlayer=0
CPlayerDecoy=0
CPlayerTasklist=0
CPlayerVehicle=0
CPlayerWaypoint=0
CPointCamera=0
CPortal_PointPush=0
CPostProcessController=0
CPredictedFirstPersonProxy=0
CProjectile=0
CPropDoor=0
CPropSurvival=0
CRopeKeyframe=0
CScriptMover=0
CScriptMoverTrainNode=0
CScriptNetData=0
CScriptNetDataGlobal=0
CScriptNetDataGlobalNonRewind=0
CScriptNetData_SNDC_DEATH_BOX=0
CScriptNetData_SNDC_GLOBAL=0
CScriptNetData_SNDC_GLOBAL_NON_REWIND=0
CScriptNetData_SNDC_PLAYER_EXCLUSIVE=0
CScriptNetData_SNDC_PLAYER_EXCLUSIVE_EXPANDED=0
CScriptNetData_SNDC_PLAYER_GLOBAL=0
CScriptNetData_SNDC_TITAN_SOUL=0
CScriptProp=0
CScriptTraceVolume=0
CShieldProp=0
CSkyCamera=0
CStatusEffectPlugin=0
CTEBreakModel=0
CTEEffectDispatch=0
CTEExplosion=0
CTEGibEvent=0
CTEParticleSystem=0
CTEPhysicsProp=0
CTEProjectileTrail=0
CTEScriptParticleSystem=0
CTEScriptParticleSystemOnEntity=0
CTEScriptParticleSystemOnEntityWithPos=0
CTEShatterSurface=0
CTESoundDispatch=0
CTeam=0
CTitanSoul=0
CTriggerCylinderHeavy=0
CTriggerPlayerMovement=0
CTriggerPointGravity=0
CTriggerSlipSphere=0
CTurret=0
CVFogVolume=0
CVGuiScreen=0
CVortexSphere=0
CWaterLODControl=0
CWeaponX=0
CWorld=0
CZipline=0
CZiplineEnd=0
CZiprail=0
DoorMover=0
ScriptMoverLightweight=0

[ClientClass.Sizes]
CAI_BaseNPC=0x1d60
CAmbientGeneric=0x990
CBaseAnimating=0x1510
CBaseAnimatingOverlay=0x1850
CBaseCombatCharacter=0x1b90
CBaseEntity=0x920
CBaseGrenade=0x2df0
CBaseTempEntity=0x28
CBaseToggle=0x950
CBaseTrigger=0x960
CBaseVPhysicsTrigger=0x930
CBaseViewModel=0x4e10
CBoneFollower=0x930
CBreakableProp=0x1510
CBreakableSurface=0xd80
CCarePackageInsightProp=0x1560
CCascadeLight=0xa70
CColorCorrection=0xa70
CCrossbowBolt=0x2d60
CDeathBoxProp=0x1590
CDynamicLight=0x940
CDynamicProp=0x1550
CDynamicPropLightweight=0x1550
CEntityBlocker=0x920
CEntityDissolve=0x950
CEntityLinkPage=0x1130
CEnvDecoy=0x1510
CEnvWind=0xa90
CFerroProp=0x1550
CFirstPersonProxy=0x1570
CFuncBrush=0x990
CFuncBrushLightweight=0x990
CFuncMoveLinear=0x950
CGameRulesProxy=0x920
CGlobalNonRewinding=0x1130
CGrappleHook=0x1520
CHardPointEntity=0x960
CHardPointFrontierEntity=0x960
CHealthKit=0x1510
CImportantOnEntSound=0x940
CInfoPlacementHelper=0x940
CInfoTarget=0x920
CInfoTargetGravity=0x930
CInfoTargetMinimap=0x920
CLootGrabber=0x1560
CLootRoller=0x1580
CMaterialHarvester=0x1560
CMissile=0x2eb0
CMovieDisplay=0xa80
CNPC_Drone=0x1d80
CNPC_Dropship=0x1d90
CNPC_SentryTurret=0x1d80
CNPC_Titan=0x1e00
CParticleSystem=0xa00
CPhysicsProp=0x1570
CPlayer=0x48d0
CPlayerDecoy=0x1580
CPlayerTasklist=0xe70
CPlayerVehicle=0x1be0
CPlayerWaypoint=0xc20
CPointCamera=0x9d0
CPortal_PointPush=0x940
CPostProcessController=0x940
CPredictedFirstPersonProxy=0x1590
CProjectile=0x2d30
CPropDoor=0x1610
CPropSurvival=0x1540
CRopeKeyframe=0xe20
CScriptMover=0x1740
CScriptMoverTrainNode=0xf50
CScriptNetData=0xb30
CScriptNetDataGlobal=0xc60
CScriptNetDataGlobalNonRewind=0xbf0
CScriptNetData_SNDC_DEATH_BOX=0xba0
CScriptNetData_SNDC_GLOBAL=0xc60
CScriptNetData_SNDC_GLOBAL_NON_REWIND=0xbf0
CScriptNetData_SNDC_PLAYER_EXCLUSIVE=0xc10
CScriptNetData_SNDC_PLAYER_EXCLUSIVE_EXPANDED=0xc40
CScriptNetData_SNDC_PLAYER_GLOBAL=0xc60
CScriptNetData_SNDC_TITAN_SOUL=0xbb0
CScriptProp=0x15f0
CScriptTraceVolume=0x950
CShieldProp=0x1560
CSkyCamera=0x920
CStatusEffectPlugin=0x990
CTEBreakModel=0x70
CTEEffectDispatch=0xc8
CTEExplosion=0x80
CTEGibEvent=0x38
CTEParticleSystem=0x38
CTEPhysicsProp=0x60
CTEProjectileTrail=0x58
CTEScriptParticleSystem=0x50
CTEScriptParticleSystemOnEntity=0x40
CTEScriptParticleSystemOnEntityWithPos=0x58
CTEShatterSurface=0x68
CTESoundDispatch=0x48
CTeam=0xa60
CTitanSoul=0xcb0
CTriggerCylinderHeavy=0xa50
CTriggerPlayerMovement=0x970
CTriggerPointGravity=0x980
CTriggerSlipSphere=0x990
CTurret=0x1900
CVFogVolume=0x9e0
CVGuiScreen=0x9d0
CVortexSphere=0x970
CWaterLODControl=0x930
CWeaponX=0x6750
CWorld=0x11f0
CZipline=0xf50
CZiplineEnd=0x940
CZiprail=0x12a0
DoorMover=0x1750
ScriptMoverLightweight=0x1750

[RecvTable.DT_AI_BaseNPC]
statuseffectsdata_npc=0x0000
m_localOrigin=0x0004
m_hGroundEntity=0x02f8
m_iHealth=0x02fc
m_localAngles=0x0354
m_iMaxHealth=0x0438
m_lifeState=0x0658
m_inventory=0x1888
m_fireteamSlotIndex=0x1b90
m_aiSprinting=0x1d0a
m_aiNetworkFlags=0x1d2c
m_isHologram=0x1d30
m_title=0x1d31
m_aiSettingsIndex=0x1d54
m_subclass=0x1d58

[RecvTableTypes.DT_AI_BaseNPC]
@extends=DT_BaseCombatCharacter
statuseffectsdata_npc=DT_AI_BaseNPC_StatusEffects
m_localOrigin=Vector
m_hGroundEntity=Int
m_iHealth=Int
m_localAngles=Vector
m_iMaxHealth=Int
m_lifeState=Int
m_inventory=DT_WeaponInventoryActiveWeaponOnly
m_fireteamSlotIndex=Int
m_aiSprinting=Int
m_aiNetworkFlags=Int
m_isHologram=Int
m_title=String
m_aiSettingsIndex=Int
m_subclass=Int

[RecvTable.DT_AI_BaseNPC_StatusEffects]
m_statusEffectsTimedNPCNV=0x1b98
m_statusEffectsEndlessNPCNV=0x1be0

[RecvTableTypes.DT_AI_BaseNPC_StatusEffects]
m_statusEffectsTimedNPCNV=DataTable
m_statusEffectsEndlessNPCNV=DataTable

[RecvTable.DT_AmbientGeneric]
m_radius=0x0920
m_isEnabled=0x0924
m_networkTableSoundID=0x0930
m_networkedSegmentEndpointWorldSpace=0x0938
m_hasPolylineSegments=0x0944

[RecvTableTypes.DT_AmbientGeneric]
@extends=DT_BaseEntity
m_radius=Float
m_isEnabled=Int
m_networkTableSoundID=Int
m_networkedSegmentEndpointWorldSpace=Vector
m_hasPolylineSegments=Int

[RecvTable.DT_AnimRelativeData]
m_animInitialPos=0x0000
m_animInitialVel=0x000c
m_animInitialRot=0x0018
m_animInitialCorrectPos=0x0028
m_animInitialCorrectRot=0x0034
m_animEntityToRefOffset=0x0044
m_animEntityToRefRotation=0x0050
m_animBlendBeginTime=0x0060
m_animBlendEndTime=0x0064
m_animScriptSequence=0x0068
m_animScriptModel=0x006c
m_animIgnoreParentRot=0x0070
m_animMotionMode=0x0074

[RecvTableTypes.DT_AnimRelativeData]
m_animInitialPos=Vector
m_animInitialVel=Vector
m_animInitialRot=Rotation
m_animInitialCorrectPos=Vector
m_animInitialCorrectRot=Rotation
m_animEntityToRefOffset=Vector
m_animEntityToRefRotation=Rotation
m_animBlendBeginTime=Time
m_animBlendEndTime=Time
m_animScriptSequence=Int
m_animScriptModel=Int
m_animIgnoreParentRot=Int
m_animMotionMode=Int

[RecvTable.DT_BaseAnimating]
serveranimdata=0x0000
m_animPlaybackRate=0x0010
m_animModelIndex=0x0014
m_nNewSequenceParity=0x0018
m_animFrozen=0x0022
m_bClientSideRagdoll=0x0023
m_vecForce=0x0024
m_flPoseParameter=0x0030
m_flEstIkOffset=0x0090
m_passDamageToParent=0x0684
m_animNetworkFlags=0x0948
m_animActive=0x094c
m_animCollisionEnabled=0x094f
m_animRelativeToGroundEnabled=0x0950
m_animPlantingEnabled=0x0951
m_animRelativeData=0x0954
m_syncingWithEntity=0x0a44
m_predictedAnimEventData=0x0a48
m_nRagdollImpactFXTableId=0x0ab4
m_flSkyScaleStartValue=0x0ab8
m_flSkyScaleEndValue=0x0abc
m_flSkyScaleStartTime=0x0ac0
m_flSkyScaleEndTime=0x0ac4
m_SequenceTransitioner=0x0ae0
m_itemFlavorGUID=0x0d0c
m_nSkin=0x0d18
m_skinMod=0x0d1c
m_nBody=0x0d20
m_camoIndex=0x0d24
m_nForceBone=0x0d60
m_bSequenceFinished=0x0dc4
m_lockedAnimDeltaYaw=0x0dc8
m_flModelScale=0x0dd0

[RecvTableTypes.DT_BaseAnimating]
@extends=DT_BaseEntity
serveranimdata=DT_ServerAnimationData
m_animPlaybackRate=Float
m_animModelIndex=Int
m_nNewSequenceParity=Int
m_animFrozen=Int
m_bClientSideRagdoll=Int
m_vecForce=Vector
m_flPoseParameter=DataTable
m_flEstIkOffset=Float
m_passDamageToParent=Int
m_animNetworkFlags=Int
m_animActive=Int
m_animCollisionEnabled=Int
m_animRelativeToGroundEnabled=Int
m_animPlantingEnabled=Int
m_animRelativeData=DT_AnimRelativeData
m_syncingWithEntity=Int
m_predictedAnimEventData=DT_PredictedAnimEventData
m_nRagdollImpactFXTableId=Int
m_flSkyScaleStartValue=Float
m_flSkyScaleEndValue=Float
m_flSkyScaleStartTime=Time
m_flSkyScaleEndTime=Time
m_SequenceTransitioner=DT_SequenceTransitioner
m_itemFlavorGUID=Int
m_nSkin=Int
m_skinMod=Int
m_nBody=Int
m_camoIndex=Int
m_nForceBone=Int
m_bSequenceFinished=Int
m_lockedAnimDeltaYaw=Float
m_flModelScale=Float

[RecvTable.DT_BaseAnimatingOverlay]
overlay_vars=0x0000
m_animOverlayIsActive=0x0008
m_animOverlayStartTime=0x0014
m_animOverlayStartCycle=0x0038
m_animOverlayPlaybackRate=0x005c
m_animOverlayModelIndex=0x0080
m_animOverlaySequence=0x00a4
m_animOverlayWeight=0x00b8
m_animOverlayOrder=0x00dc
m_animOverlayAnimTime=0x0100
m_animOverlayFadeInDuration=0x0124
m_animOverlayFadeOutDuration=0x0148

[RecvTableTypes.DT_BaseAnimatingOverlay]
@extends=DT_BaseAnimating
overlay_vars=DT_OverlayVars
m_animOverlayIsActive=DataTable
m_animOverlayStartTime=DataTable
m_animOverlayStartCycle=DataTable
m_animOverlayPlaybackRate=DataTable
m_animOverlayModelIndex=DataTable
m_animOverlaySequence=DataTable
m_animOverlayWeight=DataTable
m_animOverlayOrder=DataTable
m_animOverlayAnimTime=DataTable
m_animOverlayFadeInDuration=DataTable
m_animOverlayFadeOutDuration=DataTable

[RecvTable.DT_BaseCombatCharacter]
bcc_localdata=0x0000
m_weaponGettingSwitchedOut=0x0008
m_showActiveWeapon3p=0x0010
m_vecViewOffset.x=0x0034
m_vecViewOffset.y=0x0038
m_vecViewOffset.z=0x003c
m_cloakEndTime=0x01cc
m_cloakFadeInEndTime=0x01d0
m_cloakFadeOutStartTime=0x01d4
m_cloakFadeInDuration=0x01d8
m_cloakFlickerAmount=0x01dc
m_cloakFlickerEndTime=0x01e0
m_networkedFlags=0x02ac
m_deathVelocity=0x0334
m_minimapData=0x0828
m_nameVisibilityFlags=0x0878
m_bIsPlayerOverheating=0x1850
m_playerOverheatValue=0x1854
m_timeLastGeneratedPlayerOverheat=0x1858
m_lastFiredTime=0x1860
m_lastFiredWeapon=0x1864
m_raiseFromMeleeEndTime=0x1868
m_sharedEnergyCount=0x186c
m_sharedEnergyTotal=0x1870
m_sharedEnergyLockoutThreshold=0x1874
m_lastSharedEnergyRegenTime=0x1878
m_sharedEnergyRegenRate=0x187c
m_sharedEnergyRegenDelay=0x1880
m_lastSharedEnergyTakeTime=0x1884
m_selectedWeapons=0x18f0
m_latestPrimaryWeapons=0x18f4
m_latestPrimaryWeaponsIndexZeroOrOne=0x18fc
m_latestNonOffhandWeapons=0x1904
m_lastCycleSlot=0x190c
m_weaponPermission=0x1914
m_weaponDelayEnableTime=0x1918
m_weaponDisabledInScript=0x191c
m_weaponDisabledFlags=0x1932
m_weaponInventorySlotLockedFlags=0x1934
m_weaponTypeDisabledFlags=0x1938
m_weaponTypeDisabledRefCount=0x193c
m_weaponAmmoRegenDisabled=0x1946
m_weaponAmmoRegenDisabledRefCount=0x1948
m_akimboShouldAltFire=0x194c
m_hudInfo_visibilityTestAlwaysPasses=0x194d
m_contextAction=0x1960
m_phaseShiftType=0x198c
m_phaseShiftTimeStart=0x1990
m_phaseShiftTimeEnd=0x1994
m_targetInfoPingValue=0x1b20

[RecvTableTypes.DT_BaseCombatCharacter]
@extends=DT_BaseAnimatingOverlay
bcc_localdata=DT_BCCLocalPlayerExclusive
m_weaponGettingSwitchedOut=DataTable
m_showActiveWeapon3p=DataTable
m_vecViewOffset.x=Float
m_vecViewOffset.y=Float
m_vecViewOffset.z=Float
m_cloakEndTime=Float
m_cloakFadeInEndTime=Time
m_cloakFadeOutStartTime=Float
m_cloakFadeInDuration=Float
m_cloakFlickerAmount=Float
m_cloakFlickerEndTime=Time
m_networkedFlags=Int
m_deathVelocity=Vector
m_minimapData=DT_MinimapBaseEntityData
m_nameVisibilityFlags=Int
m_bIsPlayerOverheating=Int
m_playerOverheatValue=Float
m_timeLastGeneratedPlayerOverheat=Time
m_lastFiredTime=Time
m_lastFiredWeapon=Int
m_raiseFromMeleeEndTime=Time
m_sharedEnergyCount=Int
m_sharedEnergyTotal=Int
m_sharedEnergyLockoutThreshold=Int
m_lastSharedEnergyRegenTime=Time
m_sharedEnergyRegenRate=Time
m_sharedEnergyRegenDelay=Float
m_lastSharedEnergyTakeTime=Time
m_selectedWeapons=DataTable
m_latestPrimaryWeapons=DataTable
m_latestPrimaryWeaponsIndexZeroOrOne=DataTable
m_latestNonOffhandWeapons=DataTable
m_lastCycleSlot=Int
m_weaponPermission=Int
m_weaponDelayEnableTime=Time
m_weaponDisabledInScript=Int
m_weaponDisabledFlags=Int
m_weaponInventorySlotLockedFlags=Int
m_weaponTypeDisabledFlags=Int
m_weaponTypeDisabledRefCount=DataTable
m_weaponAmmoRegenDisabled=Int
m_weaponAmmoRegenDisabledRefCount=Int
m_akimboShouldAltFire=Int
m_hudInfo_visibilityTestAlwaysPasses=Int
m_contextAction=Int
m_phaseShiftType=Int
m_phaseShiftTimeStart=Time
m_phaseShiftTimeEnd=Time
m_targetInfoPingValue=Int

[RecvTable.DT_BaseEntity]
movetype=0x0000
movecollide=0x0000
predictable_id=0x0000
HighlightSettings=0x0000
moveparent=0x001c
m_parentAttachment=0x0020
m_fEffects=0x0040
m_usableType=0x0044
m_cellX=0x0048
m_cellY=0x004c
m_cellZ=0x0050
m_localOrigin=0x0054
m_nModelIndex=0x0060
m_clrRender=0x0080
m_clIntensity=0x0084
m_bossPlayer=0x0154
m_shieldHealth=0x01a0
m_shieldHealthMax=0x01a4
m_wantsScopeHighlight=0x02a8
m_networkedFlags=0x02ac
m_ignoreParentRotation=0x02b4
m_visibilityFlags=0x0304
m_iTeamNum=0x030c
m_teamMemberIndex=0x0314
m_squadID=0x0318
m_grade=0x031c
m_ignorePredictedTriggerFlags=0x0320
m_passThroughFlags=0x0328
m_passThroughThickness=0x032c
m_passThroughDirection=0x0330
m_bIsSoundCodeControllerValueSet=0x0340
m_flSoundCodeControllerValue=0x0344
m_localAngles=0x0354
m_hOwnerEntity=0x0368
m_bRenderWithViewModels=0x036c
m_nRenderFX=0x036d
m_nRenderMode=0x0379
m_Collision=0x0380
m_CollisionGroup=0x0400
m_contents=0x0404
m_collideWithOwner=0x0408
m_iSignifierName=0x0440
m_iName=0x0449
m_scriptNameIndex=0x0550
m_instanceNameIndex=0x0554
m_holdUsePrompt=0x05d8
m_pressUsePrompt=0x05e0
m_phaseShiftFlags=0x0678
m_baseTakeDamage=0x067c
m_invulnerableToDamageCount=0x0680
m_attachmentLerpStartTime=0x06f4
m_attachmentLerpEndTime=0x06f8
m_attachmentLerpStartOrigin=0x06fc
m_attachmentLerpStartAngles=0x0708
m_parentAttachmentModel=0x0718
m_fadeDist=0x0724
m_dissolveEffectEntityHandle=0x07d4
m_usablePriority=0x07e4
m_usableDistanceOverride=0x07e8
m_usableFOV=0x07ec
m_usePromptSize=0x07f0
m_spottedByTeams=0x0808
m_firstChildEntityLink=0x0900
m_firstParentEntityLink=0x0904
m_realmsBitMask=0x0908

[RecvTableTypes.DT_BaseEntity]
movetype=Int
movecollide=Int
predictable_id=DT_PredictableId
HighlightSettings=DT_HighlightSettings
moveparent=Int
m_parentAttachment=Int
m_fEffects=Int
m_usableType=Int
m_cellX=Int
m_cellY=Int
m_cellZ=Int
m_localOrigin=Vector
m_nModelIndex=Int
m_clrRender=Int
m_clIntensity=Int
m_bossPlayer=Int
m_shieldHealth=Int
m_shieldHealthMax=Int
m_wantsScopeHighlight=Int
m_networkedFlags=Int
m_ignoreParentRotation=Int
m_visibilityFlags=Int
m_iTeamNum=Int
m_teamMemberIndex=Int
m_squadID=Int
m_grade=Int
m_ignorePredictedTriggerFlags=Int
m_passThroughFlags=Int
m_passThroughThickness=Int
m_passThroughDirection=Float
m_bIsSoundCodeControllerValueSet=Int
m_flSoundCodeControllerValue=Float
m_localAngles=Vector
m_hOwnerEntity=Int
m_bRenderWithViewModels=Int
m_nRenderFX=Int
m_nRenderMode=Int
m_Collision=DT_CollisionProperty
m_CollisionGroup=Int
m_contents=Int
m_collideWithOwner=Int
m_iSignifierName=String
m_iName=String
m_scriptNameIndex=Int
m_instanceNameIndex=Int
m_holdUsePrompt=String
m_pressUsePrompt=String
m_phaseShiftFlags=Int
m_baseTakeDamage=Int
m_invulnerableToDamageCount=Int
m_attachmentLerpStartTime=Time
m_attachmentLerpEndTime=Time
m_attachmentLerpStartOrigin=Vector
m_attachmentLerpStartAngles=Vector
m_parentAttachmentModel=Int
m_fadeDist=Float
m_dissolveEffectEntityHandle=Int
m_usablePriority=Int
m_usableDistanceOverride=Float
m_usableFOV=Float
m_usePromptSize=Float
m_spottedByTeams=DataTable
m_firstChildEntityLink=Int
m_firstParentEntityLink=Int
m_realmsBitMask=BitMask

[RecvTable.DT_BaseGrenade]
moveparent=0x001c
m_parentAttachment=0x0020
m_baseTakeDamage=0x067c
m_invulnerableToDamageCount=0x0680
m_parentAttachmentModel=0x0718
m_DmgRadius=0x2d44
m_grenadeStatusFlags=0x2d58
m_doesExplode=0x2d5c
m_ziplineGrenadeExpectedEndPosition=0x2dc0

[RecvTableTypes.DT_BaseGrenade]
@extends=DT_Projectile
moveparent=Int
m_parentAttachment=Int
m_baseTakeDamage=Int
m_invulnerableToDamageCount=Int
m_parentAttachmentModel=Int
m_DmgRadius=Float
m_grenadeStatusFlags=Int
m_doesExplode=Int
m_ziplineGrenadeExpectedEndPosition=Vector

[RecvTable.DT_BaseToggle]
m_vecFinalDest=0x0934
m_movementType=0x0940
m_flMoveTargetTime=0x0944

[RecvTableTypes.DT_BaseToggle]
@extends=DT_BaseEntity
m_vecFinalDest=Vector
m_movementType=Int
m_flMoveTargetTime=Time

[RecvTable.DT_BaseViewModel]
overlay_vars=0x0000
m_animStartTime=0x0008
m_animOverlayIsActive=0x0008
m_animStartCycle=0x000c
m_animPlaybackRate=0x0010
m_animModelIndex=0x0014
m_animOverlayStartTime=0x0014
m_nNewSequenceParity=0x0018
m_animSequence=0x0020
m_animFrozen=0x0022
m_animOverlayStartCycle=0x0038
m_fEffects=0x0040
m_animOverlayPlaybackRate=0x005c
m_nModelIndex=0x0060
m_clrRender=0x0080
m_animOverlayModelIndex=0x0080
m_animOverlaySequence=0x00a4
m_animOverlayWeight=0x00b8
m_animOverlayOrder=0x00dc
m_animOverlayAnimTime=0x0100
m_animOverlayFadeInDuration=0x0124
m_animOverlayFadeOutDuration=0x0148
m_nRenderMode=0x0379
m_nBody=0x0d20
m_nResetEventsStartTime=0x0d2c
m_nResetEventsParity=0x0d30
m_bSequenceFinished=0x0dc4
m_flModelScale=0x0dd0
m_overlayEventParity=0x1621
m_viewModelOwner=0x18a4
m_projectileIsVisible=0x18a8
m_bBlockEventLayer=0x1ca0
m_isAdsTransition=0x1ca1
m_hWeapon=0x1ca4
m_tracerAttachments=0x1ca8
m_tracerAttachmentsScoped=0x1caa

[RecvTableTypes.DT_BaseViewModel]
overlay_vars=DT_OverlayVars
m_animStartTime=Time
m_animOverlayIsActive=DataTable
m_animStartCycle=Float
m_animPlaybackRate=Float
m_animModelIndex=Int
m_animOverlayStartTime=DataTable
m_nNewSequenceParity=Int
m_animSequence=Int
m_animFrozen=Int
m_animOverlayStartCycle=DataTable
m_fEffects=Int
m_animOverlayPlaybackRate=DataTable
m_nModelIndex=Int
m_clrRender=Int
m_animOverlayModelIndex=DataTable
m_animOverlaySequence=DataTable
m_animOverlayWeight=DataTable
m_animOverlayOrder=DataTable
m_animOverlayAnimTime=DataTable
m_animOverlayFadeInDuration=DataTable
m_animOverlayFadeOutDuration=DataTable
m_nRenderMode=Int
m_nBody=Int
m_nResetEventsStartTime=Float
m_nResetEventsParity=Int
m_bSequenceFinished=Int
m_flModelScale=Float
m_overlayEventParity=DataTable
m_viewModelOwner=Int
m_projectileIsVisible=Int
m_bBlockEventLayer=Int
m_isAdsTransition=Int
m_hWeapon=Int
m_tracerAttachments=DataTable
m_tracerAttachmentsScoped=DataTable

[RecvTable.DT_BoneFollower]
m_cellX=0x0048
m_cellY=0x004c
m_cellZ=0x0050
m_localOrigin=0x0054
m_nModelIndex=0x0060
m_networkedFlags=0x02ac
m_localAngles=0x0354
m_hOwnerEntity=0x0368
m_Collision=0x0380
m_CollisionGroup=0x0400
m_modelIndex=0x0920
m_boneIndex=0x0924
[RecvTableTypes.DT_BoneFollower]
m_cellX=Int
m_cellY=Int
m_cellZ=Int
m_localOrigin=Vector
m_nModelIndex=Int
m_networkedFlags=Int
m_localAngles=Vector
m_hOwnerEntity=Int
m_Collision=DT_CollisionProperty
m_CollisionGroup=Int
m_modelIndex=Int
m_boneIndex=Int

[RecvTable.DT_BreakableSurface]
m_nNumWide=0x0928
m_nNumHigh=0x092c
m_flPanelWidth=0x0930
m_flPanelHeight=0x0934
m_vNormal=0x0938
m_vUp=0x0944
m_vCorner=0x095c
m_bIsBroken=0x0968
m_nSurfaceType=0x096c
m_RawPanelBitVec=0x09a0

[RecvTableTypes.DT_BreakableSurface]
@extends=DT_BaseEntity
m_nNumWide=Int
m_nNumHigh=Int
m_flPanelWidth=Float
m_flPanelHeight=Float
m_vNormal=Vector
m_vUp=Vector
m_vCorner=Vector
m_bIsBroken=Int
m_nSurfaceType=Int
m_RawPanelBitVec=DataTable

[RecvTable.DT_CPropDoor]
HighlightSettings=0x0000
m_fEffects=0x0040
m_usableType=0x0044
m_cellX=0x0048
m_cellY=0x004c
m_cellZ=0x0050
m_localOrigin=0x0054
m_nModelIndex=0x0060
m_networkedFlags=0x02ac
m_iTeamNum=0x030c
m_localAngles=0x0354
m_nSkin=0x0d18
m_skinMod=0x0d1c
m_closedAngle=0x1580
m_angle=0x1584
m_startAngle=0x1588
m_startAngleVel=0x158c
m_startMoveTime=0x1590
m_isLocked=0x1594
m_isReinforced=0x1595
m_oppositeDoor=0x1598
m_interactingPlayer=0x15e8
m_interactingPlayerWantsOpen=0x15ec

[RecvTableTypes.DT_CPropDoor]
HighlightSettings=DT_HighlightSettings
m_fEffects=Int
m_usableType=Int
m_cellX=Int
m_cellY=Int
m_cellZ=Int
m_localOrigin=Vector
m_nModelIndex=Int
m_networkedFlags=Int
m_iTeamNum=Int
m_localAngles=Vector
m_nSkin=Int
m_skinMod=Int
m_closedAngle=Float
m_angle=Float
m_startAngle=Float
m_startAngleVel=Float
m_startMoveTime=Time
m_isLocked=Int
m_isReinforced=Int
m_oppositeDoor=Int
m_interactingPlayer=Int
m_interactingPlayerWantsOpen=Int

[RecvTable.DT_CascadeLight]
m_shadowDirection=0x0920
m_envLightShadowDirection=0x0938
m_bEnabled=0x094c
m_bEnableShadows=0x094d
m_LightColor=0x094f
m_cloudMaskName=0x0953
m_cloudOffset=0x0a58
m_cloudScale=0x0a64

[RecvTableTypes.DT_CascadeLight]
m_shadowDirection=Vector
m_envLightShadowDirection=Vector
m_bEnabled=Int
m_bEnableShadows=Int
m_LightColor=Int
m_cloudMaskName=String
m_cloudOffset=Vector
m_cloudScale=Float

[RecvTable.DT_CollisionProperty]
m_vecMins=0x0010
m_vecMaxs=0x001c
m_usSolidFlags=0x0028
m_nSolidType=0x002c
m_triggerBloat=0x002d
m_collisionDetailLevel=0x002e
m_nSurroundType=0x003c
m_vecSpecifiedSurroundingMins=0x0048
m_vecSpecifiedSurroundingMaxs=0x0054

[RecvTableTypes.DT_CollisionProperty]
m_vecMins=Vector
m_vecMaxs=Vector
m_usSolidFlags=Int
m_nSolidType=Int
m_triggerBloat=Int
m_collisionDetailLevel=Int
m_nSurroundType=Int
m_vecSpecifiedSurroundingMins=Vector
m_vecSpecifiedSurroundingMaxs=Vector

[RecvTable.DT_ColorCorrection]
m_hOwnerEntity=0x0368
m_localOrigin=0x0920
m_MinFalloff=0x092c
m_MaxFalloff=0x0930
m_flFadeInDuration=0x0934
m_flFadeOutDuration=0x0938
m_flMaxWeight=0x093c
m_flCurWeight=0x0940
m_netLookupFilename=0x0944
m_bEnabled=0x0a48
m_bMaster=0x0a49
m_bClientSide=0x0a4a
m_bExclusive=0x0a4b

[RecvTableTypes.DT_ColorCorrection]
m_hOwnerEntity=Int
m_localOrigin=Vector
m_MinFalloff=Float
m_MaxFalloff=Float
m_flFadeInDuration=Float
m_flFadeOutDuration=Float
m_flMaxWeight=Float
m_flCurWeight=Float
m_netLookupFilename=String
m_bEnabled=Int
m_bMaster=Int
m_bClientSide=Int
m_bExclusive=Int

[RecvTable.DT_CurrentData_LocalPlayer]
m_viewConeAngleMin=0x0000
m_viewConeAngleMax=0x000c
m_stepSmoothingOffset=0x0018
m_duckTransitionRemainderMsec=0x0024
m_vecPunchBase_Angle=0x0028
m_vecPunchBase_AngleVel=0x0034
m_vecPunchWeapon_Angle=0x0040
m_vecPunchWeapon_AngleVel=0x004c
m_shieldChangeAmountPerSource=0x0058
m_pushedFixedPointOffset=0x0060
m_pushedFixedPointOffsetReplayCompensated=0x006c
m_localGravityRotation=0x0084

[RecvTableTypes.DT_CurrentData_LocalPlayer]
m_viewConeAngleMin=Vector
m_viewConeAngleMax=Vector
m_stepSmoothingOffset=Vector
m_duckTransitionRemainderMsec=Int
m_vecPunchBase_Angle=Vector
m_vecPunchBase_AngleVel=Vector
m_vecPunchWeapon_Angle=Vector
m_vecPunchWeapon_AngleVel=Vector
m_shieldChangeAmountPerSource=DataTable
m_pushedFixedPointOffset=DataTable
m_pushedFixedPointOffsetReplayCompensated=DataTable
m_localGravityRotation=Rotation

[RecvTable.DT_CurrentData_Player]
m_flHullHeight=0x0014
m_angEyeAngles.x=0x0018
m_angEyeAngles.y=0x001c
m_traversalAnimProgress=0x0024
m_sprintTiltFrac=0x0028
m_ziprailBankTiltFrac=0x002c
m_ammoPoolCount=0x0030

[RecvTableTypes.DT_CurrentData_Player]
m_flHullHeight=Float
m_angEyeAngles.x=Float
m_angEyeAngles.y=Float
m_traversalAnimProgress=Float
m_sprintTiltFrac=Float
m_ziprailBankTiltFrac=Float
m_ammoPoolCount=DataTable

[RecvTable.DT_DeathBoxProp]
moveparent=0x001c
m_parentAttachment=0x0020
m_fEffects=0x0040
m_usableType=0x0044
m_cellX=0x0048
m_cellY=0x004c
m_cellZ=0x0050
m_localOrigin=0x0054
m_nModelIndex=0x0060
m_networkedFlags=0x02ac
m_visibilityFlags=0x0304
m_iTeamNum=0x030c
m_localAngles=0x0354
m_hOwnerEntity=0x0368
m_Collision=0x0380
m_CollisionGroup=0x0400
m_iSignifierName=0x0440
m_iName=0x0449
m_holdUsePrompt=0x05d8
m_pressUsePrompt=0x05e0
m_lifeState=0x0658
m_scriptNetData=0x065c
m_phaseShiftFlags=0x0678
m_parentAttachmentModel=0x0718
m_fadeDist=0x0724
m_usablePriority=0x07e4
m_usableDistanceOverride=0x07e8
m_usableFOV=0x07ec
m_usePromptSize=0x07f0
m_firstChildEntityLink=0x0900
m_firstParentEntityLink=0x0904
m_realmsBitMask=0x0908
m_nSkin=0x0d18
m_bUseHitboxesForRenderBox=0x1511
m_bAnimateInStaticShadow=0x1512
m_customOwnerName=0x1550

[RecvTableTypes.DT_DeathBoxProp]
moveparent=Int
m_parentAttachment=Int
m_fEffects=Int
m_usableType=Int
m_cellX=Int
m_cellY=Int
m_cellZ=Int
m_localOrigin=Vector
m_nModelIndex=Int
m_networkedFlags=Int
m_visibilityFlags=Int
m_iTeamNum=Int
m_localAngles=Vector
m_hOwnerEntity=Int
m_Collision=DT_CollisionProperty
m_CollisionGroup=Int
m_iSignifierName=String
m_iName=String
m_holdUsePrompt=String
m_pressUsePrompt=String
m_lifeState=Int
m_scriptNetData=Int
m_phaseShiftFlags=Int
m_parentAttachmentModel=Int
m_fadeDist=Float
m_usablePriority=Int
m_usableDistanceOverride=Float
m_usableFOV=Float
m_usePromptSize=Float
m_firstChildEntityLink=Int
m_firstParentEntityLink=Int
m_realmsBitMask=BitMask
m_nSkin=Int
m_bUseHitboxesForRenderBox=Int
m_bAnimateInStaticShadow=Int
m_customOwnerName=String

[RecvTable.DT_DoorMover]
moveparent=0x001c
m_parentAttachment=0x0020
m_fEffects=0x0040
m_usableType=0x0044
m_cellX=0x0048
m_cellY=0x004c
m_cellZ=0x0050
m_localOrigin=0x0054
m_nModelIndex=0x0060
m_vecAngVelocity=0x0158
m_networkedFlags=0x02ac
m_vecVelocity=0x0348
m_localAngles=0x0354
m_Collision=0x0380
m_CollisionGroup=0x0400
m_iSignifierName=0x0440
m_scriptNameIndex=0x0550
m_holdUsePrompt=0x05d8
m_pressUsePrompt=0x05e0
m_parentAttachmentModel=0x0718
m_fadeDist=0x0724
m_usablePriority=0x07e4
m_usableDistanceOverride=0x07e8
m_usableFOV=0x07ec
m_usePromptSize=0x07f0
m_doorFlags=0x1740

[RecvTableTypes.DT_DoorMover]
moveparent=Int
m_parentAttachment=Int
m_fEffects=Int
m_usableType=Int
m_cellX=Int
m_cellY=Int
m_cellZ=Int
m_localOrigin=Vector
m_nModelIndex=Int
m_vecAngVelocity=Vector
m_networkedFlags=Int
m_vecVelocity=Vector
m_localAngles=Vector
m_Collision=DT_CollisionProperty
m_CollisionGroup=Int
m_iSignifierName=String
m_scriptNameIndex=Int
m_holdUsePrompt=String
m_pressUsePrompt=String
m_parentAttachmentModel=Int
m_fadeDist=Float
m_usablePriority=Int
m_usableDistanceOverride=Float
m_usableFOV=Float
m_usePromptSize=Float
m_doorFlags=Int

[RecvTable.DT_DynamicLight]
m_Flags=0x0920
m_LightStyle=0x0921
m_Radius=0x0924
m_Exponent=0x0928
m_InnerAngle=0x092c
m_OuterAngle=0x0930
m_SpotRadius=0x0934

[RecvTableTypes.DT_DynamicLight]
@extends=DT_BaseEntity
m_Flags=Int
m_LightStyle=Int
m_Radius=Float
m_Exponent=Int
m_InnerAngle=Float
m_OuterAngle=Float
m_SpotRadius=Float

[RecvTable.DT_DynamicProp]
m_iTeamNum=0x030c
m_lifeState=0x0658
m_bUseHitboxesForRenderBox=0x1511
m_bAnimateInStaticShadow=0x1512

[RecvTableTypes.DT_DynamicProp]
@extends=DT_BreakableProp
m_iTeamNum=Int
m_lifeState=Int
m_bUseHitboxesForRenderBox=Int
m_bAnimateInStaticShadow=Int

[RecvTable.DT_DynamicPropLightweight]
moveparent=0x001c
m_parentAttachment=0x0020
m_fEffects=0x0040
m_cellX=0x0048
m_cellY=0x004c
m_cellZ=0x0050
m_localOrigin=0x0054
m_nModelIndex=0x0060
m_networkedFlags=0x02ac
m_visibilityFlags=0x0304
m_localAngles=0x0354
m_Collision=0x0380
m_CollisionGroup=0x0400
m_phaseShiftFlags=0x0678
m_parentAttachmentModel=0x0718
m_fadeDist=0x0724
m_nSkin=0x0d18
m_skinMod=0x0d1c

[RecvTableTypes.DT_DynamicPropLightweight]
moveparent=Int
m_parentAttachment=Int
m_fEffects=Int
m_cellX=Int
m_cellY=Int
m_cellZ=Int
m_localOrigin=Vector
m_nModelIndex=Int
m_networkedFlags=Int
m_visibilityFlags=Int
m_localAngles=Vector
m_Collision=DT_CollisionProperty
m_CollisionGroup=Int
m_phaseShiftFlags=Int
m_parentAttachmentModel=Int
m_fadeDist=Float
m_nSkin=Int
m_skinMod=Int

[RecvTable.DT_EffectData]
m_vOrigin.x=0x0000
m_vOrigin.y=0x0004
m_vOrigin.z=0x0008
m_vStart.x=0x000c
m_vStart.y=0x0010
m_vStart.z=0x0014
m_vNormal=0x0018
m_vAngles=0x0024
m_effectFlags=0x0030
m_effectEntHandle=0x0050
m_otherEntHandle=0x0054
m_flScale=0x0058
m_flMagnitude=0x005c
m_flRadius=0x0060
m_nAttachmentId=0x0064
m_attachmentIdForViewmodel=0x0065
m_nSurfaceProp=0x0066
m_nDamageType=0x0068
m_nOtherEntIndex=0x006c
m_sharedInt32_A=0x0074
m_sharedInt32_B=0x0078
m_iImpactEffectTableIndex=0x007c
m_nColor=0x0080
m_persistentWeaponEffect=0x0094
m_iEffectName=0x0098

[RecvTableTypes.DT_EffectData]
m_vOrigin.x=Float
m_vOrigin.y=Float
m_vOrigin.z=Float
m_vStart.x=Float
m_vStart.y=Float
m_vStart.z=Float
m_vNormal=Vector
m_vAngles=Vector
m_effectFlags=Int
m_effectEntHandle=Int
m_otherEntHandle=Int
m_flScale=Float
m_flMagnitude=Float
m_flRadius=Float
m_nAttachmentId=Int
m_attachmentIdForViewmodel=Int
m_nSurfaceProp=Int
m_nDamageType=Int
m_nOtherEntIndex=Int
m_sharedInt32_A=Int
m_sharedInt32_B=Int
m_iImpactEffectTableIndex=Int
m_nColor=Int
m_persistentWeaponEffect=Int
m_iEffectName=Int

[RecvTable.DT_EmissiveScaleEvent]
startTime=0x0008
durRampUp=0x000c
durPlateau=0x0010
durRampDown=0x0014

[RecvTableTypes.DT_EmissiveScaleEvent]
startTime=Float
durRampUp=Float
durPlateau=Float
durRampDown=Float

[RecvTable.DT_EntityDissolve]
m_flStartTime=0x0928
m_flFadeStart=0x092c
m_flFadeLength=0x0930
m_nDissolveType=0x0934
m_isLethal=0x0938

[RecvTableTypes.DT_EntityDissolve]
@extends=DT_BaseEntity
m_flStartTime=Time
m_flFadeStart=Float
m_flFadeLength=Float
m_nDissolveType=Int
m_isLethal=Int

[RecvTable.DT_EntityLinkPage]
pageIndex=0x0920
next=0x0924
entity=0x0d24

[RecvTableTypes.DT_EntityLinkPage]
pageIndex=Int
next=DataTable
entity=DataTable

[RecvTable.DT_EnvWindShared]
m_flStartTime=0x0008
m_iWindSeed=0x000c
m_iMinWind=0x0010
m_iMaxWind=0x0014
m_iMinGust=0x001c
m_iMaxGust=0x0020
m_flMinGustDelay=0x0024
m_flMaxGustDelay=0x0028
m_flGustDuration=0x002c
m_iGustDirChange=0x0030
m_iInitialWindDir=0x0070
m_flInitialWindSpeed=0x0074

[RecvTableTypes.DT_EnvWindShared]
m_flStartTime=Time
m_iWindSeed=Int
m_iMinWind=Int
m_iMaxWind=Int
m_iMinGust=Int
m_iMaxGust=Int
m_flMinGustDelay=Float
m_flMaxGustDelay=Float
m_flGustDuration=Float
m_iGustDirChange=Int
m_iInitialWindDir=Int
m_flInitialWindSpeed=Float

[RecvTable.DT_FerroProp]
moveparent=0x001c
m_parentAttachment=0x0020
m_fEffects=0x0040
m_usableType=0x0044
m_cellX=0x0048
m_cellY=0x004c
m_cellZ=0x0050
m_localOrigin=0x0054
m_nModelIndex=0x0060
m_highlightGenericContexts=0x028d
m_networkedFlags=0x02ac
m_visibilityFlags=0x0304
m_iTeamNum=0x030c
m_passThroughFlags=0x0328
m_passThroughThickness=0x032c
m_passThroughDirection=0x0330
m_localAngles=0x0354
m_hOwnerEntity=0x0368
m_Collision=0x0380
m_CollisionGroup=0x0400
m_iSignifierName=0x0440
m_iName=0x0449
m_scriptNameIndex=0x0550
m_holdUsePrompt=0x05d8
m_pressUsePrompt=0x05e0
m_lifeState=0x0658
m_phaseShiftFlags=0x0678
m_parentAttachmentModel=0x0718
m_fadeDist=0x0724
m_usablePriority=0x07e4
m_usableDistanceOverride=0x07e8
m_usableFOV=0x07ec
m_usePromptSize=0x07f0
m_minimapData=0x0828
m_firstChildEntityLink=0x0900
m_firstParentEntityLink=0x0904
m_realmsBitMask=0x0908
m_flModelScale=0x0dd0
m_bUseHitboxesForRenderBox=0x1511
m_bAnimateInStaticShadow=0x1512

[RecvTableTypes.DT_FerroProp]
moveparent=Int
m_parentAttachment=Int
m_fEffects=Int
m_usableType=Int
m_cellX=Int
m_cellY=Int
m_cellZ=Int
m_localOrigin=Vector
m_nModelIndex=Int
m_highlightGenericContexts=DataTable
m_networkedFlags=Int
m_visibilityFlags=Int
m_iTeamNum=Int
m_passThroughFlags=Int
m_passThroughThickness=Int
m_passThroughDirection=Float
m_localAngles=Vector
m_hOwnerEntity=Int
m_Collision=DT_CollisionProperty
m_CollisionGroup=Int
m_iSignifierName=String
m_iName=String
m_scriptNameIndex=Int
m_holdUsePrompt=String
m_pressUsePrompt=String
m_lifeState=Int
m_phaseShiftFlags=Int
m_parentAttachmentModel=Int
m_fadeDist=Float
m_usablePriority=Int
m_usableDistanceOverride=Float
m_usableFOV=Float
m_usePromptSize=Float
m_minimapData=DT_MinimapBaseEntityData
m_firstChildEntityLink=Int
m_firstParentEntityLink=Int
m_realmsBitMask=BitMask
m_flModelScale=Float
m_bUseHitboxesForRenderBox=Int
m_bAnimateInStaticShadow=Int

[RecvTable.DT_FuncBrushLightweight]
moveparent=0x001c
m_parentAttachment=0x0020
m_cellX=0x0048
m_cellY=0x004c
m_cellZ=0x0050
m_localOrigin=0x0054
m_nModelIndex=0x0060
m_networkedFlags=0x02ac
m_visibilityFlags=0x0304
m_localAngles=0x0354
m_Collision=0x0380
m_CollisionGroup=0x0400
m_parentAttachmentModel=0x0718

[RecvTableTypes.DT_FuncBrushLightweight]
moveparent=Int
m_parentAttachment=Int
m_cellX=Int
m_cellY=Int
m_cellZ=Int
m_localOrigin=Vector
m_nModelIndex=Int
m_networkedFlags=Int
m_visibilityFlags=Int
m_localAngles=Vector
m_Collision=DT_CollisionProperty
m_CollisionGroup=Int
m_parentAttachmentModel=Int

[RecvTable.DT_GlobalNonRewinding]
m_gameTimescale=0x0924
m_playerObserver=0x0928
m_playerMiscData=0x0d28
[RecvTableTypes.DT_GlobalNonRewinding]
m_gameTimescale=Float
m_playerObserver=DataTable
m_playerMiscData=DataTable

[RecvTable.DT_GrappleData]
m_grapplePoints=0x0000
m_grappleVel=0x0008
m_grapplePoints[0]=0x0014
m_grapplePointCount=0x0044
m_grappleAttached=0x0048
m_grapplePulling=0x0049
m_grappleSwinging=0x004a
m_grappleRetracting=0x004b
m_grappleForcedRetracting=0x004c
m_grappleGracePeriodFinished=0x004d
m_grappleUsedPower=0x0050
m_grappleActivateTime=0x0054
m_grapplePullTime=0x0058
m_grappleAttachTime=0x005c
m_grappleDetachTime=0x0060
m_grappleMeleeTarget=0x0064
m_grappleAutoAimTarget=0x0068
m_grappleHasGoodVelocity=0x006c
m_grappleLastGoodVelocityTime=0x0070
m_grappleSwingDetachLowSpeed=0x0074
m_grappleSwingHoldTime=0x0078

[RecvTableTypes.DT_GrappleData]
m_grapplePoints=Array
m_grappleVel=Vector
m_grapplePoints[0]=Vector
m_grapplePointCount=Int
m_grappleAttached=Int
m_grapplePulling=Int
m_grappleSwinging=Int
m_grappleRetracting=Int
m_grappleForcedRetracting=Int
m_grappleGracePeriodFinished=Int
m_grappleUsedPower=Float
m_grappleActivateTime=Time
m_grapplePullTime=Time
m_grappleAttachTime=Time
m_grappleDetachTime=Time
m_grappleMeleeTarget=Int
m_grappleAutoAimTarget=Int
m_grappleHasGoodVelocity=Int
m_grappleLastGoodVelocityTime=Time
m_grappleSwingDetachLowSpeed=Float
m_grappleSwingHoldTime=Time

[RecvTable.DT_GrappleHook]
moveparent=0x001c
m_parentAttachment=0x0020
m_cellX=0x0048
m_cellY=0x004c
m_cellZ=0x0050
m_localOrigin=0x0054
m_nModelIndex=0x0060
m_visibilityFlags=0x0304
m_localAngles=0x0354
m_hOwnerEntity=0x0368
m_realmsBitMask=0x0908
m_grappleZipline=0x1510

[RecvTableTypes.DT_GrappleHook]
moveparent=Int
m_parentAttachment=Int
m_cellX=Int
m_cellY=Int
m_cellZ=Int
m_localOrigin=Vector
m_nModelIndex=Int
m_visibilityFlags=Int
m_localAngles=Vector
m_hOwnerEntity=Int
m_realmsBitMask=BitMask
m_grappleZipline=Int

[RecvTable.DT_HardPointEntity]
m_localOrigin=0x0004
m_iTeamNum=0x030c
m_minimapData=0x0828
m_state=0x0924
m_estimatedCaptureTime=0x0928
m_progressRefPoint=0x092c
m_teamMilitiaAICount=0x0930
m_teamIMCAICount=0x0934
m_teamMilitiaPlayerCount=0x0938
m_teamIMCPlayerCount=0x093c
m_teamMilitiaPlayerTitanCount=0x0940
m_teamIMCPlayerTitanCount=0x0944
m_hardpointID=0x0948
m_terminal=0x0950

[RecvTableTypes.DT_HardPointEntity]
m_localOrigin=Vector
m_iTeamNum=Int
m_minimapData=DT_MinimapBaseEntityData
m_state=Int
m_estimatedCaptureTime=Float
m_progressRefPoint=Float
m_teamMilitiaAICount=Int
m_teamIMCAICount=Int
m_teamMilitiaPlayerCount=Int
m_teamIMCPlayerCount=Int
m_teamMilitiaPlayerTitanCount=Int
m_teamIMCPlayerTitanCount=Int
m_hardpointID=Int
m_terminal=Int

[RecvTable.DT_HighlightSettings]
m_highlightTeamIndex=0x01e8
m_highlightTeamBits=0x01f8
m_highlightGenericContexts=0x028d
m_highlightFocused=0x0295
m_highlightFadeDuration=0x0298
m_highlightFadeParity=0x02a0
[RecvTableTypes.DT_HighlightSettings]
m_highlightTeamIndex=DataTable
m_highlightTeamBits=DataTable
m_highlightGenericContexts=DataTable
m_highlightFocused=Int
m_highlightFadeDuration=DataTable
m_highlightFadeParity=Int

[RecvTable.DT_HoverVehicleSeat_s]
player=0x0000
state=0x0004

[RecvTableTypes.DT_HoverVehicleSeat_s]
player=Int
state=Int

[RecvTable.DT_ImportantOnEntSound]
m_networkTableSoundID=0x0920
m_hAttachedToEntity=0x0924
m_beginTime=0x0928
m_hSuppressedClient=0x092c
m_milesSignal=0x0930

[RecvTableTypes.DT_ImportantOnEntSound]
m_networkTableSoundID=Int
m_hAttachedToEntity=Int
m_beginTime=Time
m_hSuppressedClient=Int
m_milesSignal=Int

[RecvTable.DT_InfoPlacementHelper]
m_localOrigin=0x0004
moveparent=0x001c
m_parentAttachment=0x0020
m_localAngles=0x0354
m_parentAttachmentModel=0x0718

[RecvTableTypes.DT_InfoPlacementHelper]
m_localOrigin=Vector
moveparent=Int
m_parentAttachment=Int
m_localAngles=Vector
m_parentAttachmentModel=Int

[RecvTable.DT_InfoTarget]
moveparent=0x001c
m_parentAttachment=0x0020
m_cellX=0x0048
m_cellY=0x004c
m_cellZ=0x0050
m_localOrigin=0x0054
m_iTeamNum=0x030c
m_bIsSoundCodeControllerValueSet=0x0340
m_flSoundCodeControllerValue=0x0344
m_localAngles=0x0354
m_hOwnerEntity=0x0368
m_iSignifierName=0x0440
m_iName=0x0449
m_scriptNameIndex=0x0550
m_instanceNameIndex=0x0554
m_parentAttachmentModel=0x0718
m_firstChildEntityLink=0x0900
m_firstParentEntityLink=0x0904

[RecvTableTypes.DT_InfoTarget]
moveparent=Int
m_parentAttachment=Int
m_cellX=Int
m_cellY=Int
m_cellZ=Int
m_localOrigin=Vector
m_iTeamNum=Int
m_bIsSoundCodeControllerValueSet=Int
m_flSoundCodeControllerValue=Float
m_localAngles=Vector
m_hOwnerEntity=Int
m_iSignifierName=String
m_iName=String
m_scriptNameIndex=Int
m_instanceNameIndex=Int
m_parentAttachmentModel=Int
m_firstChildEntityLink=Int
m_firstParentEntityLink=Int

[RecvTable.DT_Local]
m_airMoveBlockPlanes=0x0000
m_iHideHUD=0x0014
m_superJumpsUsed=0x0018
m_jumpedOffRodeo=0x001c
m_jumpPressTime=0x0020
m_prevJumpPressTime=0x0024
m_jetpackActivateTime=0x0028
m_jetpackDeactivateTime=0x002c
m_flSuitPower=0x0030
m_flSuitJumpPower=0x0034
m_flSuitGrapplePower=0x0038
m_flFallVelocity=0x003c
m_flStepSize=0x0040
m_airSlowMoFrac=0x0044
predictableFlags=0x0048
m_bitsActiveDevices=0x004c
m_forceStance=0x0050
m_forceSlide=0x0054
m_duckToggleOn=0x0055
m_bDrawViewmodel=0x0056
m_bAllowAutoMovement=0x0057
m_accelScale=0x0058
m_powerRegenRateScale=0x005c
m_dodgePowerDelayScale=0x0060
m_hSkyCamera=0x0078
m_skybox3d.scale=0x007c
m_skybox3d.useWorldFog=0x0080
m_skybox3d.fog.botAlt=0x0084
m_skybox3d.fog.topAlt=0x0088
m_skybox3d.fog.halfDistBot=0x008c
m_skybox3d.fog.halfDistTop=0x0090
m_skybox3d.fog.distColorStr=0x0094
m_skybox3d.fog.dirColorStr=0x0098
m_skybox3d.fog.distOffset=0x009c
m_skybox3d.fog.densityScale=0x00a0
m_skybox3d.fog.halfAngleDeg=0x00a4
m_skybox3d.fog.HDRColorScale=0x00a8
m_skybox3d.fog.distColor=0x00ac
m_skybox3d.fog.dirColor=0x00b0
m_skybox3d.fog.direction=0x00b4
m_skybox3d.fog.enable=0x00c5
m_audio.localSound[0]=0x00cc
m_audio.localSound[1]=0x00d8
m_audio.localSound[2]=0x00e4
m_audio.localSound[3]=0x00f0
m_audio.localSound[4]=0x00fc
m_audio.localSound[5]=0x0108
m_audio.localSound[6]=0x0114
m_audio.localSound[7]=0x0120
m_audio.soundscapeIndex=0x012c
m_audio.localBits=0x0130
m_audio.entIndex=0x0134
m_animNearZ=0x0150
lastAttacker=0x0154
attackedCount=0x0158
m_airMoveBlockPlanes[0]=0x0184
m_airMoveBlockPlaneTime=0x019c
m_airMoveBlockPlaneCount=0x01a0
m_queuedMeleePressTime=0x01a4
m_queuedGrappleMeleeTime=0x01a8
m_disableMeleeUntilRelease=0x01b4
m_meleePressTime=0x01b8
m_meleeInputIndex=0x01bc
m_trackedChildProjectileCount=0x01c0
m_oneHandedWeaponUsage=0x01c4
m_flCockpitEntryTime=0x01c8
m_ejectStartTime=0x01cc
m_disembarkStartTime=0x01d0
m_hotDropImpactTime=0x01d4
m_outOfBoundsDeadTime=0x01d8
m_objectiveIndex=0x01dc
m_objectiveEntity=0x01e0
m_objectiveEndTime=0x01e4
m_cinematicEventFlags=0x01e8
m_forcedDialogueOnly=0x01ec
m_titanBuildTime=0x01f0
m_titanBubbleShieldTime=0x01f4
m_titanEmbarkEnabled=0x01f8
m_titanDisembarkEnabled=0x01f9
m_voicePackIndex=0x01fc
m_playerAnimStationaryGoalFeetYaw=0x0200
m_playerAnimJumping=0x0204
m_playerAnimJumpStartTime=0x0208
m_playerAnimFirstJumpFrame=0x020c
m_playerAnimDodging=0x020d
m_playerAnimJumpActivity=0x020e
m_playerAnimLanding=0x0210
m_playerAnimShouldLand=0x0211
m_playerAnimLandStartTime=0x0214
m_playerAnimInAirWalk=0x0218
m_playerAnimPrevFrameSequenceMotionYaw=0x021c
m_playerAnimMeleeParity=0x0220
m_playerAnimMeleeStartTime=0x0224
m_playerLocalGravityBlendStartRotation=0x0258
m_playerLocalGravityBlendEndRotation=0x0268
m_playerLocalGravityBlendEndDirection=0x0278
m_playerLocalGravityBlendStartTime=0x0284
m_playerLocalGravityBlendEndTime=0x0288
m_playerLocalGravityBlendStrength=0x028c
m_playerLocalGravityStrength=0x0290
m_playerLocalGravityType=0x0294
m_playerLocalGravityPoint=0x0298
m_playerLocalGravityLineStart=0x02a4
m_playerLocalGravityLineEnd=0x02b0
m_playerLocalGravityEntity=0x02bc
m_playerLocalGravityLineStartEntity=0x02c0
m_playerLocalGravityLineEndEntity=0x02c4
m_playerFloatLookStartTime=0x02c8
m_playerFloatLookEndTime=0x02cc
m_wallrunLatestFloorHeight=0x02d0
m_wallrunFromJetpack=0x02d4
m_groundNormal=0x02d8
m_continuousUseBlocked=0x02e4
m_useEnt=0x02e8

[RecvTableTypes.DT_Local]
m_airMoveBlockPlanes=Array
m_iHideHUD=Int
m_superJumpsUsed=Int
m_jumpedOffRodeo=Int
m_jumpPressTime=Time
m_prevJumpPressTime=Time
m_jetpackActivateTime=Time
m_jetpackDeactivateTime=Time
m_flSuitPower=Float
m_flSuitJumpPower=Float
m_flSuitGrapplePower=Float
m_flFallVelocity=Float
m_flStepSize=Float
m_airSlowMoFrac=Float
predictableFlags=Int
m_bitsActiveDevices=Int
m_forceStance=Int
m_forceSlide=Int
m_duckToggleOn=Int
m_bDrawViewmodel=Int
m_bAllowAutoMovement=Int
m_accelScale=Float
m_powerRegenRateScale=Float
m_dodgePowerDelayScale=Float
m_hSkyCamera=Int
m_skybox3d.scale=Int
m_skybox3d.useWorldFog=Int
m_skybox3d.fog.botAlt=Float
m_skybox3d.fog.topAlt=Float
m_skybox3d.fog.halfDistBot=Float
m_skybox3d.fog.halfDistTop=Float
m_skybox3d.fog.distColorStr=Float
m_skybox3d.fog.dirColorStr=Float
m_skybox3d.fog.distOffset=Float
m_skybox3d.fog.densityScale=Float
m_skybox3d.fog.halfAngleDeg=Float
m_skybox3d.fog.HDRColorScale=Float
m_skybox3d.fog.distColor=Int
m_skybox3d.fog.dirColor=Int
m_skybox3d.fog.direction=Vector
m_skybox3d.fog.enable=Int
m_audio.localSound[0]=Vector
m_audio.localSound[1]=Vector
m_audio.localSound[2]=Vector
m_audio.localSound[3]=Vector
m_audio.localSound[4]=Vector
m_audio.localSound[5]=Vector
m_audio.localSound[6]=Vector
m_audio.localSound[7]=Vector
m_audio.soundscapeIndex=Int
m_audio.localBits=Int
m_audio.entIndex=Int
m_animNearZ=Float
lastAttacker=Int
attackedCount=Int
m_airMoveBlockPlanes[0]=Vector
m_airMoveBlockPlaneTime=Time
m_airMoveBlockPlaneCount=Int
m_queuedMeleePressTime=Time
m_queuedGrappleMeleeTime=Time
m_disableMeleeUntilRelease=Int
m_meleePressTime=Time
m_meleeInputIndex=Int
m_trackedChildProjectileCount=Int
m_oneHandedWeaponUsage=Int
m_flCockpitEntryTime=Time
m_ejectStartTime=Time
m_disembarkStartTime=Time
m_hotDropImpactTime=Time
m_outOfBoundsDeadTime=Time
m_objectiveIndex=Int
m_objectiveEntity=Int
m_objectiveEndTime=Time
m_cinematicEventFlags=Int
m_forcedDialogueOnly=Int
m_titanBuildTime=Time
m_titanBubbleShieldTime=Time
m_titanEmbarkEnabled=Int
m_titanDisembarkEnabled=Int
m_voicePackIndex=Int
m_playerAnimStationaryGoalFeetYaw=Float
m_playerAnimJumping=Int
m_playerAnimJumpStartTime=Time
m_playerAnimFirstJumpFrame=Int
m_playerAnimDodging=Int
m_playerAnimJumpActivity=Int
m_playerAnimLanding=Int
m_playerAnimShouldLand=Int
m_playerAnimLandStartTime=Time
m_playerAnimInAirWalk=Int
m_playerAnimPrevFrameSequenceMotionYaw=Float
m_playerAnimMeleeParity=Int
m_playerAnimMeleeStartTime=Time
m_playerLocalGravityBlendStartRotation=Rotation
m_playerLocalGravityBlendEndRotation=Rotation
m_playerLocalGravityBlendEndDirection=Vector
m_playerLocalGravityBlendStartTime=Time
m_playerLocalGravityBlendEndTime=Time
m_playerLocalGravityBlendStrength=Float
m_playerLocalGravityStrength=Float
m_playerLocalGravityType=Int
m_playerLocalGravityPoint=Vector
m_playerLocalGravityLineStart=Vector
m_playerLocalGravityLineEnd=Vector
m_playerLocalGravityEntity=Int
m_playerLocalGravityLineStartEntity=Int
m_playerLocalGravityLineEndEntity=Int
m_playerFloatLookStartTime=Time
m_playerFloatLookEndTime=Time
m_wallrunLatestFloorHeight=Float
m_wallrunFromJetpack=Int
m_groundNormal=Vector
m_continuousUseBlocked=Int
m_useEnt=Int

[RecvTable.DT_LocalPlayerExclusive]
NearbyPushers=0x0000
m_localOrigin=0x0004
m_localOrigin.z=0x000c
m_vecAbsVelocity=0x0170
m_vecBaseVelocity=0x02ec
m_vecVelocity.x=0x0348
m_vecVelocity.y=0x034c
m_vecVelocity.z=0x0350
m_flFriction=0x0360
m_tethers=0x1b24
m_lastUCmdSimulationTicks=0x1c14
m_lastUCmdSimulationRemainderTime=0x1c18
m_Local=0x1d58
m_currentFrameLocalPlayer=0x2220
m_modInventory=0x256c
m_consumableInventory=0x25ec
m_fStickySprintMinTime=0x2950
m_sprintStartedTime=0x2978
m_sprintStartedFrac=0x297c
m_sprintEndedTime=0x2980
m_sprintEndedFrac=0x2984
m_stickySprintStartTime=0x2988
m_upDirPredicted=0x29f8
m_lastWallRunStartPos=0x2a04
m_wallrunFrictionScale=0x2a34
m_groundFrictionScale=0x2a38
m_traversalBegin=0x2a7c
m_traversalMid=0x2a88
m_traversalEnd=0x2a94
m_traversalMidFrac=0x2aa0
m_traversalProgress=0x2abc
m_traversalStartTime=0x2ac0
m_traversalHandAppearTime=0x2ac4
m_traversalReleaseTime=0x2ac8
m_traversalBlendOutStartTime=0x2acc
m_traversalBlendOutStartOffset=0x2ad0
m_wallDangleJumpOffTime=0x2ae8
m_wallDangleMayHangHere=0x2aec
m_wallDangleForceFallOff=0x2aed
m_wallDangleLastPushedForward=0x2aee
m_wallDangleDisableWeapon=0x2af0
m_gravityLiftActive=0x2afa
m_blackholeActive=0x2b20
m_jetDriveWasActive=0x2b21
m_jetDriveActive=0x2b22
m_jetDriveTargetPos=0x2b24
m_jetDriveTargetEnt=0x2b30
m_jetDriveTargetEntOffset=0x2b34
m_jetDriveStartPos=0x2b40
m_jetDriveStartTime=0x2b4c
m_jetDriveSpeed=0x2b50
m_jetDriveAccel=0x2b54
m_jetDriveDecelWindowTimeOutTime=0x2b58
m_jetDriveInDecelWindow=0x2b5c
m_jetDriveTimeout=0x2b60
m_jetDriveDoubleJumpVelocity=0x2b64
m_playerLaunchActivate=0x2bf4
m_playerLaunchAvoidedMantle=0x2bf5
m_playerLaunchLock3pRotation=0x2bf6
m_playerLaunchVelocity=0x2bf8
m_playerLaunchStartTime=0x2c04
m_slowMoEnabled=0x2cac
m_sliding=0x2cad
m_slideLongJumpAllowed=0x2cae
m_ziprailBankTiltVel=0x2cbc
m_ziprailBankTiltPoseParameter=0x2cc0
m_bIsStickySprinting=0x2cc2
m_prevMoveYaw=0x2cc4
m_sprintTiltVel=0x2cc8
m_sprintTiltPoseParameter=0x2ccc
m_sprintFracPoseParameter=0x2cce
m_ziplineAllowed=0x2e1c
m_lastZipline=0x2e24
m_lastZiplineDetachTime=0x2e28
m_zipline=0x2e38
m_ziplineViewOffsetPosition=0x2eb0
m_ziplineViewOffsetVelocity=0x2ebc
m_ziplineGrenadeEntity=0x2ec8
m_ziplineReattachCooldownTime=0x2ed8
m_ziplineCooldownIndex=0x2edc
m_highSpeedViewmodelAnims=0x2edd
m_playAnimationType=0x2ee0
m_detachGrappleOnPlayAnimationEnd=0x2ee4
m_playAnimationNext=0x2ee6
m_playAnimationEntityBlocker=0x2eec
m_playAnimationEntityBlockerDucking=0x2ef0
m_boosting=0x2ef9
m_activateBoost=0x2efa
m_repeatedBoost=0x2efb
m_boostMeter=0x2efc
m_jetpack=0x2f00
m_activateJetpack=0x2f01
m_jetpackAfterburner=0x2f02
m_gliding=0x2f03
m_glideMeter=0x2f04
m_glideRechargeDelayAccumulator=0x2f08
m_activateGlide=0x2f0c
m_hovering=0x2f0d
m_lastJumpHeight=0x2f10
m_slipAirRestrictDirection=0x2f9c
m_slipAirRestrictTime=0x2fa8
m_replayImportantSounds_networkTableSoundID=0x30e8
m_replayImportantSounds_beginTime=0x30f8
m_viewConeActive=0x3135
m_viewConeParented=0x3136
m_viewConeParity=0x3138
m_hConstraintEntity=0x33e4
m_vecConstraintCenter=0x33e8
m_flConstraintRadius=0x33f4
m_flConstraintWidth=0x33f8
m_flConstraintSpeedFactor=0x33fc
m_bConstraintPastRadius=0x3400
m_iObserverMode=0x3454
m_hObserverTarget=0x3460
m_observerModeStaticPosition=0x3478
m_observerModeStaticAngles=0x3484
m_observerModeStaticFOVOverride=0x3490
m_lastKillTime=0x34fc
m_wallRunStartTime=0x3524
m_wallRunClearTime=0x3528
m_dodging=0x353c
m_dodgingInAir=0x35aa
m_airSpeed=0x35cc
m_airAcceleration=0x35d0
m_timeShouldTryGivePlayerDoubleJump=0x35f0
m_firstPersonProxy=0x3600
m_predictedFirstPersonProxy=0x3604
m_hardpointEntity=0x3614
m_petTitanMode=0x364c
m_hThirdPersonEnt=0x3654
m_thirdPersonShoulderView=0x3658
m_thirdPerson=0x36bc
m_playerLookTargetEntity=0x37cc
m_playerLookTargetOffset=0x37d0
m_viewConeLerpTime=0x3828
m_flLaggedMovementValue=0x3a84
m_lastMoveInputTime=0x3a88
m_ignoreEntityForMovementUntilNotTouching=0x3a8c
m_lungeTargetEntity=0x3fd4
m_isLungingToPosition=0x3fd8
m_lungeTargetPosition=0x3fdc
m_lungeStartPositionOffset=0x3fe8
m_lungeEndPositionOffset=0x3ff4
m_lungeStartTime=0x4000
m_lungeEndTime=0x4004
m_lungeCanFly=0x4008
m_lungeLockPitch=0x4009
m_lungeStartPitch=0x400c
m_lungeSmoothTime=0x4010
m_lungeMaxTime=0x4014
m_lungeMaxEndSpeed=0x4018
m_nearbyPusherCount=0x4594
m_prepClimbPusher=0x45a4
m_pushAwayFromTopAcceleration=0x45a8
m_minimapTargetZoomScale=0x45b8
m_minimapTargetLerpTime=0x45bc
m_playerScriptNetDataExclusive=0x45c4
m_pingOffset=0x45d0
m_skydiveForwardPoseValueVelocity=0x45f4
m_skydiveForwardPoseValueCurrent=0x45fc
m_skydiveSidePoseValueVelocity=0x4600
m_skydiveSidePoseValueCurrent=0x4608
m_skydiveYawVelocity=0x460c
m_skydiveIsNearDisableSkydiveEndEntity=0x4610
m_skydiveStartTime=0x4630
m_skydiveEndTime=0x4634
m_skydiveAnticipateStartTime=0x4638
m_skydiveAnticipateEndTime=0x463c
m_skydiveDistanceToLand=0x4640
m_skydiveFreelookEnabled=0x4654
m_skydiveFreelookLockedAngle=0x4658
m_skydiveFollowing=0x466c
m_skydiveUnfollowVelocity=0x4670
m_skydiveDisableSkydiveEndEntityHitPosition=0x4680
m_skydiveDisableSkydiveEndEntityHitNormal=0x468c
m_skydiveSlipVelocity=0x4698
m_skydiveFromUpdraft=0x46a4
m_skywardDeployStartPos=0x46b4
m_skywardDeployEndTime=0x46cc
m_skywardDeploySpeed=0x46d4
m_skywardOffsetSpeed=0x46ec
m_skywardObstacleAvoidanceEndPos=0x46f4
m_twitchDropsInitialized=0x47a0
m_amazonPrimeBits=0x47a4
m_twitchDropsBits=0x47ac
m_playerKnockBacks=0x47c0
m_updraftCount=0x4840
m_updraftStage=0x4844
m_updraftEnterTime=0x4848
m_updraftLeaveTime=0x484c
m_updraftMinShakeActivationHeight=0x4850
m_updraftMaxShakeActivationHeight=0x4854
m_updraftLiftActivationHeight=0x4858
m_updraftLiftSpeed=0x485c
m_updraftLiftAcceleration=0x4860
m_updraftLiftExitDuration=0x4864
m_updraftSlowTime=0x4868
m_armsModelIndex=0x486c
m_deathFieldIndex=0x4870

[RecvTableTypes.DT_LocalPlayerExclusive]
NearbyPushers=DT_NearbyPushers
m_localOrigin=VectorXY
m_localOrigin.z=Float
m_vecAbsVelocity=Vector
m_vecBaseVelocity=Vector
m_vecVelocity.x=Float
m_vecVelocity.y=Float
m_vecVelocity.z=Float
m_flFriction=Float
m_tethers=DataTable
m_lastUCmdSimulationTicks=Cycle
m_lastUCmdSimulationRemainderTime=Float
m_Local=DT_Local
m_currentFrameLocalPlayer=DT_CurrentData_LocalPlayer
m_modInventory=DataTable
m_consumableInventory=DataTable
m_fStickySprintMinTime=Float
m_sprintStartedTime=Time
m_sprintStartedFrac=Float
m_sprintEndedTime=Time
m_sprintEndedFrac=Float
m_stickySprintStartTime=Time
m_upDirPredicted=Vector
m_lastWallRunStartPos=Vector
m_wallrunFrictionScale=Float
m_groundFrictionScale=Float
m_traversalBegin=Vector
m_traversalMid=Vector
m_traversalEnd=Vector
m_traversalMidFrac=Float
m_traversalProgress=Float
m_traversalStartTime=Time
m_traversalHandAppearTime=Time
m_traversalReleaseTime=Time
m_traversalBlendOutStartTime=Time
m_traversalBlendOutStartOffset=Vector
m_wallDangleJumpOffTime=Time
m_wallDangleMayHangHere=Int
m_wallDangleForceFallOff=Int
m_wallDangleLastPushedForward=Int
m_wallDangleDisableWeapon=Int
m_gravityLiftActive=Int
m_blackholeActive=Int
m_jetDriveWasActive=Int
m_jetDriveActive=Int
m_jetDriveTargetPos=Vector
m_jetDriveTargetEnt=Int
m_jetDriveTargetEntOffset=Vector
m_jetDriveStartPos=Vector
m_jetDriveStartTime=Time
m_jetDriveSpeed=Float
m_jetDriveAccel=Float
m_jetDriveDecelWindowTimeOutTime=Time
m_jetDriveInDecelWindow=Int
m_jetDriveTimeout=Float
m_jetDriveDoubleJumpVelocity=Vector
m_playerLaunchActivate=Int
m_playerLaunchAvoidedMantle=Int
m_playerLaunchLock3pRotation=Int
m_playerLaunchVelocity=Vector
m_playerLaunchStartTime=Time
m_slowMoEnabled=Int
m_sliding=Int
m_slideLongJumpAllowed=Int
m_ziprailBankTiltVel=Float
m_ziprailBankTiltPoseParameter=Int
m_bIsStickySprinting=Int
m_prevMoveYaw=Float
m_sprintTiltVel=Float
m_sprintTiltPoseParameter=Int
m_sprintFracPoseParameter=Int
m_ziplineAllowed=Int
m_lastZipline=Int
m_lastZiplineDetachTime=Time
m_zipline=DT_PlayerZipline
m_ziplineViewOffsetPosition=Vector
m_ziplineViewOffsetVelocity=Vector
m_ziplineGrenadeEntity=Int
m_ziplineReattachCooldownTime=Float
m_ziplineCooldownIndex=Int
m_highSpeedViewmodelAnims=Int
m_playAnimationType=Int
m_detachGrappleOnPlayAnimationEnd=Int
m_playAnimationNext=DataTable
m_playAnimationEntityBlocker=Int
m_playAnimationEntityBlockerDucking=Int
m_boosting=Int
m_activateBoost=Int
m_repeatedBoost=Int
m_boostMeter=Float
m_jetpack=Int
m_activateJetpack=Int
m_jetpackAfterburner=Int
m_gliding=Int
m_glideMeter=Float
m_glideRechargeDelayAccumulator=Float
m_activateGlide=Int
m_hovering=Int
m_lastJumpHeight=Float
m_slipAirRestrictDirection=Vector
m_slipAirRestrictTime=Time
m_replayImportantSounds_networkTableSoundID=DataTable
m_replayImportantSounds_beginTime=DataTable
m_viewConeActive=Int
m_viewConeParented=Int
m_viewConeParity=Int
m_hConstraintEntity=Int
m_vecConstraintCenter=Vector
m_flConstraintRadius=Float
m_flConstraintWidth=Float
m_flConstraintSpeedFactor=Float
m_bConstraintPastRadius=Int
m_iObserverMode=Int
m_hObserverTarget=Int
m_observerModeStaticPosition=Vector
m_observerModeStaticAngles=Vector
m_observerModeStaticFOVOverride=Float
m_lastKillTime=Time
m_wallRunStartTime=Time
m_wallRunClearTime=Time
m_dodging=Int
m_dodgingInAir=Int
m_airSpeed=Float
m_airAcceleration=Float
m_timeShouldTryGivePlayerDoubleJump=Float
m_firstPersonProxy=Int
m_predictedFirstPersonProxy=Int
m_hardpointEntity=Int
m_petTitanMode=Int
m_hThirdPersonEnt=Int
m_thirdPersonShoulderView=Int
m_thirdPerson=DT_ThirdPersonView
m_playerLookTargetEntity=Int
m_playerLookTargetOffset=Vector
m_viewConeLerpTime=Float
m_flLaggedMovementValue=Float
m_lastMoveInputTime=Time
m_ignoreEntityForMovementUntilNotTouching=Int
m_lungeTargetEntity=Int
m_isLungingToPosition=Int
m_lungeTargetPosition=Vector
m_lungeStartPositionOffset=Vector
m_lungeEndPositionOffset=Vector
m_lungeStartTime=Time
m_lungeEndTime=Time
m_lungeCanFly=Int
m_lungeLockPitch=Int
m_lungeStartPitch=Float
m_lungeSmoothTime=Float
m_lungeMaxTime=Float
m_lungeMaxEndSpeed=Float
m_nearbyPusherCount=Int
m_prepClimbPusher=Int
m_pushAwayFromTopAcceleration=Vector
m_minimapTargetZoomScale=Float
m_minimapTargetLerpTime=Time
m_playerScriptNetDataExclusive=Int
m_pingOffset=Float
m_skydiveForwardPoseValueVelocity=Float
m_skydiveForwardPoseValueCurrent=Float
m_skydiveSidePoseValueVelocity=Float
m_skydiveSidePoseValueCurrent=Float
m_skydiveYawVelocity=Float
m_skydiveIsNearDisableSkydiveEndEntity=Int
m_skydiveStartTime=Time
m_skydiveEndTime=Time
m_skydiveAnticipateStartTime=Time
m_skydiveAnticipateEndTime=Time
m_skydiveDistanceToLand=Float
m_skydiveFreelookEnabled=Int
m_skydiveFreelookLockedAngle=Vector
m_skydiveFollowing=Int
m_skydiveUnfollowVelocity=Vector
m_skydiveDisableSkydiveEndEntityHitPosition=Vector
m_skydiveDisableSkydiveEndEntityHitNormal=Vector
m_skydiveSlipVelocity=Vector
m_skydiveFromUpdraft=Int
m_skywardDeployStartPos=Vector
m_skywardDeployEndTime=Float
m_skywardDeploySpeed=Float
m_skywardOffsetSpeed=Float
m_skywardObstacleAvoidanceEndPos=Vector
m_twitchDropsInitialized=Int
m_amazonPrimeBits=DataTable
m_twitchDropsBits=DataTable
m_playerKnockBacks=DataTable
m_updraftCount=Int
m_updraftStage=Int
m_updraftEnterTime=Time
m_updraftLeaveTime=Time
m_updraftMinShakeActivationHeight=Float
m_updraftMaxShakeActivationHeight=Float
m_updraftLiftActivationHeight=Float
m_updraftLiftSpeed=Float
m_updraftLiftAcceleration=Float
m_updraftLiftExitDuration=Float
m_updraftSlowTime=Time
m_armsModelIndex=Int
m_deathFieldIndex=Int

[RecvTable.DT_LootGrabber]
m_minimapData=0x0828
m_impactEffectColorID=0x1550
m_lootGrabberType=0x1552
m_lootBeingGrabbed=0x1558
m_lootGrabDist=0x155c

[RecvTableTypes.DT_LootGrabber]
@extends=DT_DynamicProp
m_minimapData=DT_MinimapBaseEntityData
m_impactEffectColorID=Int
m_lootGrabberType=Int
m_lootBeingGrabbed=Int
m_lootGrabDist=Float

[RecvTable.DT_MinimapBaseEntityData]
visibilityDefaultFlag=0x0000
visibilityShowFlag=0x0020
flags=0x0040
zOrder=0x0044
customState=0x0048
objectScale=0x004c

[RecvTableTypes.DT_MinimapBaseEntityData]
visibilityDefaultFlag=DataTable
visibilityShowFlag=DataTable
flags=Int
zOrder=Int
customState=Int
objectScale=Float

[RecvTable.DT_Missile]
m_hSpecificTarget=0x2d94
m_targetPosition=0x2da4
m_useTargetPosition=0x2db0

[RecvTableTypes.DT_Missile]
@extends=DT_Projectile
m_hSpecificTarget=Int
m_targetPosition=Vector
m_useTargetPosition=Int

[RecvTable.DT_MovieDisplay]
m_bEnabled=0x0920
m_bLooping=0x0921
m_szMovieFilename=0x0923
m_szGroupName=0x09a3
m_szExternalAudioFilename=0x0a23
m_bStretchToFill=0x0a63
m_bLetterbox=0x0a64
m_bPausesWithClient=0x0a65
m_bForcedSlave=0x0a66
m_bUseCustomUVs=0x0a67
m_flUMin=0x0a6c
m_flUMax=0x0a70
m_flVMin=0x0a74
m_flVMax=0x0a78

[RecvTableTypes.DT_MovieDisplay]
@extends=DT_BaseEntity
m_bEnabled=Int
m_bLooping=Int
m_szMovieFilename=String
m_szGroupName=String
m_szExternalAudioFilename=String
m_bStretchToFill=Int
m_bLetterbox=Int
m_bPausesWithClient=Int
m_bForcedSlave=Int
m_bUseCustomUVs=Int
m_flUMin=Float
m_flUMax=Float
m_flVMin=Float
m_flVMax=Float

[RecvTable.DT_NPC_Drone]
m_bAttackTarget=0x1d60
m_scanTarget=0x1d64
m_beamSpread=0x1d68

[RecvTableTypes.DT_NPC_Drone]
@extends=DT_AI_BaseNPC
m_bAttackTarget=Int
m_scanTarget=Int
m_beamSpread=Float

[RecvTable.DT_NPC_SentryTurret]
m_turretState=0x1d60
m_killCount=0x1d64
m_titanKillCount=0x1d68
m_eyeAttach=0x1d6c
m_controlPanel=0x1d70

[RecvTableTypes.DT_NPC_SentryTurret]
@extends=DT_AI_BaseNPC
m_turretState=Int
m_killCount=Int
m_titanKillCount=Int
m_eyeAttach=Int
m_controlPanel=Int

[RecvTable.DT_NPC_Titan]
m_inventory=0x1888
m_selectedOffhands=0x1906
m_titanSoul=0x1984
m_grappleHook=0x1d60
m_grapple=0x1d68
m_grappleActive=0x1df8
m_canStand=0x1df9

[RecvTableTypes.DT_NPC_Titan]
@extends=DT_AI_BaseNPC
m_inventory=DT_WeaponInventory
m_selectedOffhands=DataTable
m_titanSoul=Int
m_grappleHook=Int
m_grapple=DT_GrappleData
m_grappleActive=Int
m_canStand=Int

[RecvTable.DT_NonRewindMiscData]
m_nextRespawnTime=0x0000
m_musicPackAssigned=0x0004

[RecvTableTypes.DT_NonRewindMiscData]
m_nextRespawnTime=Float
m_musicPackAssigned=Int

[RecvTable.DT_OverlayVars]
m_AnimOverlay=0x1518
m_AnimOverlayCount=0x15f0

[RecvTableTypes.DT_OverlayVars]
m_AnimOverlay=DataTable
m_AnimOverlayCount=Int

[RecvTable.DT_ParticleSystem]
m_localOrigin=0x0004
moveparent=0x001c
m_parentAttachment=0x0020
m_fEffects=0x0040
m_visibilityFlags=0x0304
m_iTeamNum=0x030c
m_localAngles=0x0354
m_hOwnerEntity=0x0368
m_parentAttachmentModel=0x0718
m_realmsBitMask=0x0908
m_iEffectIndex=0x0920
m_nStopType=0x0924
m_bActive=0x0929
m_bForceRenderAlways=0x092b
m_flStartTime=0x092c
m_bInSkybox=0x0935
m_killForReplay=0x0936
m_enemyControlPoint=0x093c
m_enemyControlPointOverride=0x093d
m_bLOSBlockScan=0x093e
m_vServerControlPoints=0x0944
m_hControlPointEnts=0x0980
m_controlPointAttachTypes=0x0994
m_controlPoint1AttachmentId=0x09a8
m_vServerControlPointColorIds=0x09ad
m_parentAttachType=0x09b4
m_bPlaySounds=0x09f4
m_soundSuffix=0x09f8
[RecvTableTypes.DT_ParticleSystem]
m_localOrigin=Vector
moveparent=Int
m_parentAttachment=Int
m_fEffects=Int
m_visibilityFlags=Int
m_iTeamNum=Int
m_localAngles=Vector
m_hOwnerEntity=Int
m_parentAttachmentModel=Int
m_realmsBitMask=BitMask
m_iEffectIndex=Int
m_nStopType=Int
m_bActive=Int
m_bForceRenderAlways=Int
m_flStartTime=Time
m_bInSkybox=Int
m_killForReplay=Int
m_enemyControlPoint=Int
m_enemyControlPointOverride=Int
m_bLOSBlockScan=Int
m_vServerControlPoints=DataTable
m_hControlPointEnts=DataTable
m_controlPointAttachTypes=DataTable
m_controlPoint1AttachmentId=Int
m_vServerControlPointColorIds=DataTable
m_parentAttachType=Int
m_bPlaySounds=Int
m_soundSuffix=String

[RecvTable.DT_PhysicsProp]
m_bAwake=0x1518
m_ignoresCollisionWithCombatCharacters=0x1519
m_isRolling=0x151a
m_networkTableRollSoundId=0x151c
m_iPhysicsMode=0x1548
m_fMass=0x154c
m_collisionMins=0x1550
m_collisionMaxs=0x155c

[RecvTableTypes.DT_PhysicsProp]
@extends=DT_BreakableProp
m_bAwake=Int
m_ignoresCollisionWithCombatCharacters=Int
m_isRolling=Int
m_networkTableRollSoundId=Int
m_iPhysicsMode=Int
m_fMass=Float
m_collisionMins=Vector
m_collisionMaxs=Vector

[RecvTable.DT_Player]
localdata=0x0000
teamshareddata=0x0000
connectionQualityIndex=0x0000
m_passives=0x0000
portalnonlocaldata=0x0000
stickerinventory=0x0000
m_vecAbsOrigin=0x0004
isLocalOriginLocal=0x0010
m_fFlags=0x00c8
m_hGroundEntity=0x02f8
m_iHealth=0x02fc
m_flMaxspeed=0x0300
m_jumpPadDebounceExpireTime=0x0324
m_iMaxHealth=0x0438
m_lifeState=0x0658
m_overlayEventParity=0x1621
m_inventory=0x1888
m_selectedOffhands=0x1906
m_selectedOffhandsPendingHybridAction=0x1909
m_titanSoul=0x1984
m_bZooming=0x1b91
m_zoomToggleOnStartTime=0x1b94
m_zoomBaseFrac=0x1b98
m_zoomBaseTime=0x1b9c
m_zoomFullStartTime=0x1ba0
m_currentFramePlayer=0x2048
pl=0x2470
m_ammoPoolCapacity=0x24f4
m_hasBadReputation=0x24f8
m_hardware=0x2500
m_unspoofedHardware=0x2501
m_platformUserId=0x2508
m_progressionUserId=0x2510
m_unSpoofedPlatformUserId=0x2518
m_EadpUserId=0x2520
m_crossPlayChat=0x2528
m_crossPlayChatFriends=0x2529
m_crossProgressionMigrated=0x252a
m_laserSightColorCustomized=0x252b
m_laserSightColor=0x252c
m_classModsActive=0x2538
"m_passives[ 0 ]"=0x2670
m_bleedoutState=0x26a0
m_bleedoutStartTime=0x26a4
m_statusEffectsTimedPlayerNV=0x26a8
m_statusEffectsEndlessPlayerNV=0x2798
m_damageComboLatestUpdateTime=0x285c
m_damageComboStartHealth=0x2860
m_gestureSequences=0x2864
m_gestureStartTimes=0x2874
m_gestureBlendInDuration=0x2894
m_gestureBlendOutDuration=0x28b4
m_gestureFadeOutStartTime=0x28d4
m_gestureFadeOutDuration=0x28f4
m_gestureAutoKillBitfield=0x2914
m_autoSprintForced=0x2958
m_fIsSprinting=0x295c
m_playerSettingForStickySprintForward=0x296a
m_lastSprintPressTime=0x296c
m_stickySprintForwardEnableTime=0x2970
m_stickySprintForwardDisableTime=0x2974
m_damageImpulseNoDecelEndTime=0x298c
m_playerVehicles=0x2998
m_playerVehicleCount=0x29a0
m_playerVehicleDriven=0x29a4
m_playerVehicleUseTime=0x29a8
m_duckState=0x29ac
m_leanState=0x29b0
m_canStand=0x29b5
m_StandHullMin=0x29b8
m_StandHullMax=0x29c4
m_DuckHullMin=0x29d0
m_DuckHullMax=0x29dc
m_entitySyncingWithMe=0x29e8
m_upDir=0x29ec
m_traversalState=0x2a74
m_traversalType=0x2a78
m_traversalForwardDir=0x2aa4
m_traversalRefPos=0x2ab0
m_traversalYawDelta=0x2adc
m_traversalYawPoseParameter=0x2ae0
m_wallClimbSetUp=0x2af8
m_wallHanging=0x2af9
m_grapple=0x2c08
m_grappleActive=0x2c98
m_turret=0x2cdc
m_hViewModels=0x2ce0
m_viewOffsetEntity=0x2cf0
m_animViewEntity=0x2d30
m_activeZipline=0x2e20
m_ziplineValid3pWeaponLayerAnim=0x2e2c
m_ziplineState=0x2e30
m_ziplineGrenadeBeginStationEntity=0x2ecc
m_ziplineGrenadeBeginStationAttachmentId=0x2ed0
m_shadowShieldActive=0x2ef8
m_isPerformingBoostAction=0x2f0e
m_lastJumpPadTouched=0x3008
m_launchCount=0x3010
m_launcherAirControlActive=0x3014
m_melee=0x3140
m_useCredit=0x3178
m_playerFlags=0x3188
m_hasMic=0x3190
m_inPartyChat=0x3191
m_communicationsAutoBlocked=0x3192
m_playerMoveSpeedScale=0x3194
m_bShouldDrawPlayerWhileUsingViewEntity=0x33e0
m_iSpawnParity=0x344c
m_flDeathTime=0x3500
m_lastDodgeTime=0x3540
m_timeJetpackHeightActivateCheckPassed=0x3568
m_grappleHook=0x3608
m_petTitan=0x360c
m_xp=0x3634
m_skill_mu=0x363c
m_bHasMatchAdminRole=0x3640
m_ubEFNoInterpParity=0x3f88
m_hColorCorrectionCtrl=0x3f8c
m_title=0x3fb0
m_Shared=0x42e0
m_pilotClassIndex=0x4334
m_playerScriptNetDataGlobal=0x45c0
m_helmetType=0x45c8
m_armorType=0x45cc
m_controllerModeActive=0x45d4
m_skydiveForwardPoseValueTarget=0x45f8
m_skydiveSidePoseValueTarget=0x4604
m_skydiveState=0x462c
m_skydiveDiveAngle=0x4644
m_skydiveIsDiving=0x4648
m_skydiveSpeed=0x464c
m_skydiveStrafeAngle=0x4650
m_skydivePlayerPitch=0x4664
m_skydivePlayerYaw=0x4668
m_skydiveFromSkywardLaunch=0x46a5
m_skydiveScriptInputOverride=0x46a8
m_skywardLaunchState=0x46ac
m_skywardLaunchSlowStartTime=0x46c0
m_skywardLaunchSlowEndTime=0x46c4
m_skywardLaunchFastEndTime=0x46c8
m_skywardLaunchEndTime=0x46d0
m_skywardLaunchSlowSpeed=0x46d8
m_skywardLaunchFastSpeed=0x46dc
m_skywardOffset=0x46e0
m_skywardLaunchInterrupted=0x46f0
m_skywardLaunchFollowing=0x46f1
m_skywardObstacleAvoidanceEndPos=0x46f4
m_armoredLeapAirPos=0x4704
m_armoredLeapEndPos=0x4710
m_armoredLeapType=0x471c
m_armoredLeapPhase=0x4720
m_armoredLeapStartTime=0x4724
m_dragReviveState=0x4790
m_dragReviveOutroStartTime=0x4794
m_reviveTarget=0x4798

[RecvTableTypes.DT_Player]
@extends=DT_BaseCombatCharacter
localdata=DT_LocalPlayerExclusive
teamshareddata=DT_PlayerTeamShared
connectionQualityIndex=DT_ConnectionQualityIndex
m_passives=Array
portalnonlocaldata=DT_PortalNonLocalPlayerExclusive
stickerinventory=DT_PlayerStickerInventory
m_vecAbsOrigin=Vector
isLocalOriginLocal=Int
m_fFlags=Int
m_hGroundEntity=Int
m_iHealth=Int
m_flMaxspeed=Float
m_jumpPadDebounceExpireTime=Time
m_iMaxHealth=Int
m_lifeState=Int
m_overlayEventParity=DataTable
m_inventory=DT_WeaponInventory
m_selectedOffhands=DataTable
m_selectedOffhandsPendingHybridAction=DataTable
m_titanSoul=Int
m_bZooming=Int
m_zoomToggleOnStartTime=Time
m_zoomBaseFrac=Float
m_zoomBaseTime=Time
m_zoomFullStartTime=Time
m_currentFramePlayer=DT_CurrentData_Player
pl=DT_PlayerState
m_ammoPoolCapacity=Int
m_hasBadReputation=Int
m_hardware=Int
m_unspoofedHardware=Int
m_platformUserId=BitMask
m_progressionUserId=BitMask
m_unSpoofedPlatformUserId=BitMask
m_EadpUserId=BitMask
m_crossPlayChat=Int
m_crossPlayChatFriends=Int
m_crossProgressionMigrated=Int
m_laserSightColorCustomized=Int
m_laserSightColor=Vector
m_classModsActive=BitMask
"m_passives[ 0 ]"=BitMask
m_bleedoutState=Int
m_bleedoutStartTime=Float
m_statusEffectsTimedPlayerNV=DataTable
m_statusEffectsEndlessPlayerNV=DataTable
m_damageComboLatestUpdateTime=Time
m_damageComboStartHealth=Int
m_gestureSequences=DataTable
m_gestureStartTimes=DataTable
m_gestureBlendInDuration=DataTable
m_gestureBlendOutDuration=DataTable
m_gestureFadeOutStartTime=DataTable
m_gestureFadeOutDuration=DataTable
m_gestureAutoKillBitfield=Int
m_autoSprintForced=Int
m_fIsSprinting=Int
m_playerSettingForStickySprintForward=Int
m_lastSprintPressTime=Time
m_stickySprintForwardEnableTime=Time
m_stickySprintForwardDisableTime=Time
m_damageImpulseNoDecelEndTime=Time
m_playerVehicles=DataTable
m_playerVehicleCount=Int
m_playerVehicleDriven=Int
m_playerVehicleUseTime=Time
m_duckState=Int
m_leanState=Int
m_canStand=Int
m_StandHullMin=Vector
m_StandHullMax=Vector
m_DuckHullMin=Vector
m_DuckHullMax=Vector
m_entitySyncingWithMe=Int
m_upDir=Vector
m_traversalState=Int
m_traversalType=Int
m_traversalForwardDir=Vector
m_traversalRefPos=Vector
m_traversalYawDelta=Float
m_traversalYawPoseParameter=Int
m_wallClimbSetUp=Int
m_wallHanging=Int
m_grapple=DT_GrappleData
m_grappleActive=Int
m_turret=Int
m_hViewModels=DataTable
m_viewOffsetEntity=DT_Player_ViewOffsetEntityData
m_animViewEntity=DT_Player_AnimViewEntityData
m_activeZipline=Int
m_ziplineValid3pWeaponLayerAnim=Int
m_ziplineState=Int
m_ziplineGrenadeBeginStationEntity=Int
m_ziplineGrenadeBeginStationAttachmentId=Int
m_shadowShieldActive=Int
m_isPerformingBoostAction=Int
m_lastJumpPadTouched=Int
m_launchCount=Int
m_launcherAirControlActive=Int
m_melee=DT_PlayerMelee_PlayerData
m_useCredit=Int
m_playerFlags=Int
m_hasMic=Int
m_inPartyChat=Int
m_communicationsAutoBlocked=Int
m_playerMoveSpeedScale=Float
m_bShouldDrawPlayerWhileUsingViewEntity=Int
m_iSpawnParity=Int
m_flDeathTime=Time
m_lastDodgeTime=Time
m_timeJetpackHeightActivateCheckPassed=Time
m_grappleHook=Int
m_petTitan=Int
m_xp=Int
m_skill_mu=Float
m_bHasMatchAdminRole=Int
m_ubEFNoInterpParity=Int
m_hColorCorrectionCtrl=Int
m_title=String
m_Shared=DT_PlayerShared
m_pilotClassIndex=Int
m_playerScriptNetDataGlobal=Int
m_helmetType=Int
m_armorType=Int
m_controllerModeActive=Int
m_skydiveForwardPoseValueTarget=Float
m_skydiveSidePoseValueTarget=Float
m_skydiveState=Int
m_skydiveDiveAngle=Float
m_skydiveIsDiving=Int
m_skydiveSpeed=Float
m_skydiveStrafeAngle=Float
m_skydivePlayerPitch=Float
m_skydivePlayerYaw=Float
m_skydiveFromSkywardLaunch=Int
m_skydiveScriptInputOverride=Float
m_skywardLaunchState=Int
m_skywardLaunchSlowStartTime=Float
m_skywardLaunchSlowEndTime=Float
m_skywardLaunchFastEndTime=Float
m_skywardLaunchEndTime=Float
m_skywardLaunchSlowSpeed=Float
m_skywardLaunchFastSpeed=Float
m_skywardOffset=Vector
m_skywardLaunchInterrupted=Int
m_skywardLaunchFollowing=Int
m_skywardObstacleAvoidanceEndPos=Vector
m_armoredLeapAirPos=Vector
m_armoredLeapEndPos=Vector
m_armoredLeapType=Int
m_armoredLeapPhase=Int
m_armoredLeapStartTime=Time
m_dragReviveState=Int
m_dragReviveOutroStartTime=Float
m_reviveTarget=Int

[RecvTable.DT_PlayerDecoy]
m_vecViewOffset.x=0x0034
m_vecViewOffset.y=0x0038
m_vecViewOffset.z=0x003c
m_cloakEndTime=0x01cc
m_cloakFadeInEndTime=0x01d0
m_cloakFadeOutStartTime=0x01d4
m_cloakFadeInDuration=0x01d8
m_cloakFlickerAmount=0x01dc
m_cloakFlickerEndTime=0x01e0
m_iHealth=0x02fc
m_iMaxHealth=0x0438
m_nameVisibilityFlags=0x0878
m_currentState=0x1510
m_decoyFlags=0x1514
m_lastPulseTime=0x151c
m_currentClass=0x1520
m_classModsActive=0x1528
m_decoyVelocity=0x1530

[RecvTableTypes.DT_PlayerDecoy]
@extends=DT_BaseAnimating
m_vecViewOffset.x=Float
m_vecViewOffset.y=Float
m_vecViewOffset.z=Float
m_cloakEndTime=Float
m_cloakFadeInEndTime=Time
m_cloakFadeOutStartTime=Float
m_cloakFadeInDuration=Float
m_cloakFlickerAmount=Float
m_cloakFlickerEndTime=Time
m_iHealth=Int
m_iMaxHealth=Int
m_nameVisibilityFlags=Int
m_currentState=Int
m_decoyFlags=Int
m_lastPulseTime=Time
m_currentClass=BitMask
m_classModsActive=BitMask
m_decoyVelocity=Vector

[RecvTable.DT_PlayerMelee_PlayerData]
meleeAttackParity=0x0008
attackActive=0x000c
attackRecoveryShouldBeQuick=0x000d
isSprintAttack=0x000e
attackStartTime=0x0010
attackHitEntity=0x0014
attackHitEntityTime=0x0018
attackLastHitNonWorldEntity=0x001c
scriptedState=0x0020
pendingMeleePress=0x0024
lungeBoost=0x0028
previousMainOffhand=0x0034

[RecvTableTypes.DT_PlayerMelee_PlayerData]
meleeAttackParity=Int
attackActive=Int
attackRecoveryShouldBeQuick=Int
isSprintAttack=Int
attackStartTime=Time
attackHitEntity=Int
attackHitEntityTime=Time
attackLastHitNonWorldEntity=Time
scriptedState=Int
pendingMeleePress=Int
lungeBoost=Vector
previousMainOffhand=Int

[RecvTable.DT_PlayerState]
currentClass=0x0010
requestedClass=0x0018
onDeathClass=0x0020
deadflag=0x006c

[RecvTableTypes.DT_PlayerState]
currentClass=BitMask
requestedClass=BitMask
onDeathClass=BitMask
deadflag=Int

[RecvTable.DT_PlayerStickerInventory]
m_stickerInventoryItemflaves=0x0000
m_stickerInventoryItemflaves[0]=0x4878

[RecvTableTypes.DT_PlayerStickerInventory]
m_stickerInventoryItemflaves=Array
m_stickerInventoryItemflaves[0]=Int

[RecvTable.DT_PlayerTasklist]
m_notifyTime=0x0920
m_customInt=0x0924
m_taskStatus=0x0928
m_taskType=0x095c
m_taskCountGoal=0x0990
m_taskCountNow=0x09c4
m_taskFlags=0x09f8
m_taskGameTimes=0x0a2c
m_taskInts=0x0a60
m_taskFloats=0x0a94
m_taskEnts=0x0ac8
m_taskStringA=0x0afc
m_taskStringB=0x0b3c
m_taskStringC=0x0b7c
m_taskStringD=0x0bbc
m_taskStringE=0x0bfc
m_taskStringF=0x0c3c
m_taskStringG=0x0c7c
m_taskStringH=0x0cbc
m_taskStringI=0x0cfc
m_taskStringJ=0x0d3c
m_taskStringK=0x0d7c
m_taskStringL=0x0dbc
m_taskStringM=0x0dfc

[RecvTableTypes.DT_PlayerTasklist]
@extends=DT_BaseEntity
m_notifyTime=Time
m_customInt=Int
m_taskStatus=DataTable
m_taskType=DataTable
m_taskCountGoal=DataTable
m_taskCountNow=DataTable
m_taskFlags=DataTable
m_taskGameTimes=DataTable
m_taskInts=DataTable
m_taskFloats=DataTable
m_taskEnts=DataTable
m_taskStringA=String
m_taskStringB=String
m_taskStringC=String
m_taskStringD=String
m_taskStringE=String
m_taskStringF=String
m_taskStringG=String
m_taskStringH=String
m_taskStringI=String
m_taskStringJ=String
m_taskStringK=String
m_taskStringL=String
m_taskStringM=String

[RecvTable.DT_PlayerTeamShared]
m_healResources_healthTarget=0x24fc
m_lastTimeDamagedByOtherPlayer=0x2fac
m_lastTimeDamagedByNPC=0x2fb0
m_lastTimeDidDamageToOtherPlayer=0x2fb4
m_lastTimeDidDamageToNPC=0x2fb8

[RecvTableTypes.DT_PlayerTeamShared]
m_healResources_healthTarget=Int
m_lastTimeDamagedByOtherPlayer=Time
m_lastTimeDamagedByNPC=Time
m_lastTimeDidDamageToOtherPlayer=Time
m_lastTimeDidDamageToNPC=Time

[RecvTable.DT_PlayerVehicle]
vehicledriverdata=0x0000
vehiclenondriverdata=0x0000
m_vehiclePlayers=0x0000
m_vecViewOffset.x=0x0034
m_vecViewOffset.y=0x0038
m_vecViewOffset.z=0x003c
m_iHealth=0x02fc
m_localAngles=0x0354
m_iMaxHealth=0x0438
m_vehicleDriver=0x1854
m_driverActivationTime=0x185c
m_driverDeactivationTime=0x1860
m_vehiclePlayers[0]=0x1864
m_vehiclePlayerCount=0x1874
m_vehicleActivated=0x1878
m_blockDuckInput=0x1879
m_vehicleFlags=0x187c
m_vehicleType=0x1880
m_vehicleLaunchTime=0x1888
m_cameraVehicleMaxDist=0x1890
m_cameraVehicleMaxVertDist=0x1894
m_vehicleVelocity=0x1898
m_vehicleGroundEntity=0x18a4
m_vehicleGroundNormal=0x18a8
m_hoverVehicleIsOnGround=0x18d4
m_hoverVehicleLastBoostTime=0x19b4
m_hoverVehicleIsParked=0x19bd
m_hoverVehicleIsMarkedAsDrivingForward=0x19be
m_hoverVehicleStunTimeEnd=0x19c0
m_hoverVehicleThrottle=0x19c4
m_hoverVehicleBanking=0x19cc
m_hoverVehicleFrictionLastTime=0x19d0
m_hoverVehicleFrictionSurfPropOther=0x19d4
m_hoverVehicleFrictionNormal=0x19d8
m_hoverVehicleFrictionPos=0x19e4
m_hoverVehicleSeats=0x19fc
m_abilityAttachmentEnts=0x1a20
m_abilityAttachmentInts=0x1a28
m_overrideVehicleAngles=0x1b0c
m_overrideVehicleAnglesUntilTick=0x1b18
m_pushingEnt=0x1b40
m_materialDualColorMask=0x1bd4

[RecvTableTypes.DT_PlayerVehicle]
@extends=DT_BaseAnimatingOverlay
vehicledriverdata=DT_VehicleDriverExclusive
vehiclenondriverdata=DT_VehicleNonDriverExclusive
m_vehiclePlayers=Array
m_vecViewOffset.x=Float
m_vecViewOffset.y=Float
m_vecViewOffset.z=Float
m_iHealth=Int
m_localAngles=Vector
m_iMaxHealth=Int
m_vehicleDriver=Int
m_driverActivationTime=Time
m_driverDeactivationTime=Time
m_vehiclePlayers[0]=Int
m_vehiclePlayerCount=Int
m_vehicleActivated=Int
m_blockDuckInput=Int
m_vehicleFlags=Int
m_vehicleType=Int
m_vehicleLaunchTime=Float
m_cameraVehicleMaxDist=Float
m_cameraVehicleMaxVertDist=Float
m_vehicleVelocity=Vector
m_vehicleGroundEntity=Int
m_vehicleGroundNormal=Vector
m_hoverVehicleIsOnGround=Int
m_hoverVehicleLastBoostTime=Time
m_hoverVehicleIsParked=Int
m_hoverVehicleIsMarkedAsDrivingForward=Int
m_hoverVehicleStunTimeEnd=Float
m_hoverVehicleThrottle=Float
m_hoverVehicleBanking=Float
m_hoverVehicleFrictionLastTime=Float
m_hoverVehicleFrictionSurfPropOther=Int
m_hoverVehicleFrictionNormal=Vector
m_hoverVehicleFrictionPos=Vector
m_hoverVehicleSeats=DataTable
m_abilityAttachmentEnts=DataTable
m_abilityAttachmentInts=DataTable
m_overrideVehicleAngles=Vector
m_overrideVehicleAnglesUntilTick=Int
m_pushingEnt=Int
m_materialDualColorMask=Int

[RecvTable.DT_PlayerWaypoint]
moveparent=0x001c
m_parentAttachment=0x0020
m_cellX=0x0048
m_cellY=0x004c
m_cellZ=0x0050
m_localOrigin=0x0054
m_networkedFlags=0x02ac
m_visibilityFlags=0x0304
m_iTeamNum=0x030c
m_teamMemberIndex=0x0314
m_hOwnerEntity=0x0368
m_iSignifierName=0x0440
m_parentAttachmentModel=0x0718
m_realmsBitMask=0x0908
m_waypointType=0x0920
m_waypointBitfield=0x0924
m_waypointEnts=0x0928
m_waypointVectors=0x0948
m_waypointGameTimes=0x09a8
m_waypointInts=0x09c8
m_waypointFloats=0x09e8
m_objectivePackedInt=0x0a08
m_waypointGroupName=0x0a0c
m_waypointGroupFlags=0x0a2c
m_waypointCustomType=0x0a30
m_waypointStringA=0x0a50
m_waypointStringB=0x0a90
m_waypointAssetA=0x0ad8
m_waypointAssetB=0x0b58

[RecvTableTypes.DT_PlayerWaypoint]
moveparent=Int
m_parentAttachment=Int
m_cellX=Int
m_cellY=Int
m_cellZ=Int
m_localOrigin=Vector
m_networkedFlags=Int
m_visibilityFlags=Int
m_iTeamNum=Int
m_teamMemberIndex=Int
m_hOwnerEntity=Int
m_iSignifierName=String
m_parentAttachmentModel=Int
m_realmsBitMask=BitMask
m_waypointType=Int
m_waypointBitfield=Int
m_waypointEnts=DataTable
m_waypointVectors=DataTable
m_waypointGameTimes=DataTable
m_waypointInts=DataTable
m_waypointFloats=DataTable
m_objectivePackedInt=Int
m_waypointGroupName=String
m_waypointGroupFlags=Int
m_waypointCustomType=String
m_waypointStringA=String
m_waypointStringB=String
m_waypointAssetA=String
m_waypointAssetB=String

[RecvTable.DT_PlayerZipline]
m_ziplineReenableWeapons=0x0008
m_mountingZiplineAlpha=0x000c
m_ziplineStartTime=0x0010
m_ziplineEndTime=0x0014
m_mountingZiplineSourcePosition=0x0018
m_mountingZiplineSourceVelocity=0x0024
m_mountingZiplineTargetPosition=0x0030
m_ziplineUsePosition=0x0048
m_slidingZiplineAlpha=0x0054
m_lastMoveDir2D=0x0058
m_ziplineReverse=0x0064
m_ziplinePathDirection=0x0068

[RecvTableTypes.DT_PlayerZipline]
m_ziplineReenableWeapons=Int
m_mountingZiplineAlpha=Float
m_ziplineStartTime=Time
m_ziplineEndTime=Time
m_mountingZiplineSourcePosition=Vector
m_mountingZiplineSourceVelocity=Vector
m_mountingZiplineTargetPosition=Vector
m_ziplineUsePosition=Vector
m_slidingZiplineAlpha=Float
m_lastMoveDir2D=Vector
m_ziplineReverse=Int
m_ziplinePathDirection=Vector

[RecvTable.DT_Player_AnimViewEntityData]
animViewEntityHandle=0x0000
animViewEntityAngleLerpInDuration=0x0004
animViewEntityOriginLerpInDuration=0x0008
animViewEntityLerpOutDuration=0x000c
animViewEntityStabilizePlayerEyeAngles=0x0010
animViewEntityThirdPersonCameraParity=0x0014
animViewEntityThirdPersonCameraAttachment=0x0018
animViewEntityNumThirdPersonCameraAttachments=0x0020
animViewEntityThirdPersonCameraVisibilityChecks=0x0024
animViewEntityDrawPlayer=0x0025
fovTarget=0x0028
fovSmoothTime=0x002c
animViewEntityParity=0x0038

[RecvTableTypes.DT_Player_AnimViewEntityData]
animViewEntityHandle=Int
animViewEntityAngleLerpInDuration=Float
animViewEntityOriginLerpInDuration=Float
animViewEntityLerpOutDuration=Float
animViewEntityStabilizePlayerEyeAngles=Int
animViewEntityThirdPersonCameraParity=Int
animViewEntityThirdPersonCameraAttachment=DataTable
animViewEntityNumThirdPersonCameraAttachments=Int
animViewEntityThirdPersonCameraVisibilityChecks=Int
animViewEntityDrawPlayer=Int
fovTarget=Float
fovSmoothTime=Float
animViewEntityParity=Int

[RecvTable.DT_Player_ViewOffsetEntityData]
viewOffsetEntityHandle=0x0008
lerpInDuration=0x000c
lerpOutDuration=0x0010
stabilizePlayerEyeAngles=0x0014

[RecvTableTypes.DT_Player_ViewOffsetEntityData]
viewOffsetEntityHandle=Int
lerpInDuration=Float
lerpOutDuration=Float
stabilizePlayerEyeAngles=Int

[RecvTable.DT_PointCamera]
m_FOV=0x0980
m_bFogEnable=0x09a8
m_bActive=0x09a9

[RecvTableTypes.DT_PointCamera]
@extends=DT_BaseEntity
m_FOV=Float
m_bFogEnable=Int
m_bActive=Int

[RecvTable.DT_PortalNonLocalPlayerExclusive]
m_pusher=0x0024
m_originRelativeToPusher=0x0028
m_cellX=0x0048
m_cellY=0x004c
m_cellZ=0x0050
m_localOrigin=0x0054
m_localOrigin.z=0x005c
m_sliding=0x2cad

[RecvTableTypes.DT_PortalNonLocalPlayerExclusive]
m_pusher=Int
m_originRelativeToPusher=Vector
m_cellX=Int
m_cellY=Int
m_cellZ=Int
m_localOrigin=VectorXY
m_localOrigin.z=Float
m_sliding=Int

[RecvTable.DT_PortalPointPush]
m_bEnabled=0x0920
m_flMagnitude=0x0924
m_flRadius=0x0928
m_flInnerRadius=0x092c
m_flConeOfInfluence=0x0930

[RecvTableTypes.DT_PortalPointPush]
@extends=DT_BaseEntity
m_bEnabled=Int
m_flMagnitude=Float
m_flRadius=Float
m_flInnerRadius=Float
m_flConeOfInfluence=Float

[RecvTable.DT_PostProcessController]
m_flPostProcessParameters=0x0920
m_bMaster=0x0938

[RecvTableTypes.DT_PostProcessController]
@extends=DT_BaseEntity
m_flPostProcessParameters=DataTable
m_bMaster=Int

[RecvTable.DT_PredictedAnimEventData]
m_predictedAnimEventTimes=0x0008
m_predictedAnimEventIndices=0x0028
m_predictedAnimEventCount=0x0048
m_predictedAnimEventTarget=0x004c
m_predictedAnimEventSequence=0x0050
m_predictedAnimEventModel=0x0054
m_predictedAnimEventsReadyToFireTime=0x0058

[RecvTableTypes.DT_PredictedAnimEventData]
m_predictedAnimEventTimes=DataTable
m_predictedAnimEventIndices=DataTable
m_predictedAnimEventCount=Int
m_predictedAnimEventTarget=Int
m_predictedAnimEventSequence=Int
m_predictedAnimEventModel=Int
m_predictedAnimEventsReadyToFireTime=Time

[RecvTable.DT_Projectile]
m_cellX=0x0048
m_cellY=0x004c
m_cellZ=0x0050
m_localOrigin=0x0054
m_nModelIndex=0x0060
m_networkedFlags=0x02ac
m_iTeamNum=0x030c
m_vecVelocity=0x0348
m_localAngles=0x0354
m_hOwnerEntity=0x0368
m_CollisionGroup=0x0400
m_PredictableID=0x068c
m_realmsBitMask=0x0908
m_weaponDataIsSet=0x1510
m_forceAdjustToGunBarrelDisabled=0x1511
m_weaponClassIndex=0x1514
m_destructionDistance=0x1518
m_passThroughDepthTotal=0x151c
m_modBitfield=0x1520
m_overrideMods=0x1524
m_projectileTrailIndex=0x1528
m_impactEffectTable=0x152c
m_reducedEffects=0x1530
m_projectileCreationTimeServer=0x1534
m_weaponSource=0x1538
m_passThroughModCount=0x153c
m_passThroughPoints=0x1540
m_preModdedTrailEffectIndices1p=0x154c
m_preModdedTrailEffectIndices3p=0x1550
m_launchOrigin=0x1554

[RecvTableTypes.DT_Projectile]
m_cellX=Int
m_cellY=Int
m_cellZ=Int
m_localOrigin=Vector
m_nModelIndex=Int
m_networkedFlags=Int
m_iTeamNum=Int
m_vecVelocity=Vector
m_localAngles=Vector
m_hOwnerEntity=Int
m_CollisionGroup=Int
m_PredictableID=Int
m_realmsBitMask=BitMask
m_weaponDataIsSet=Int
m_forceAdjustToGunBarrelDisabled=Int
m_weaponClassIndex=Int
m_destructionDistance=Float
m_passThroughDepthTotal=Int
m_modBitfield=Int
m_overrideMods=Int
m_projectileTrailIndex=Int
m_impactEffectTable=Int
m_reducedEffects=Int
m_projectileCreationTimeServer=Time
m_weaponSource=Int
m_passThroughModCount=Int
m_passThroughPoints=DataTable
m_preModdedTrailEffectIndices1p=DataTable
m_preModdedTrailEffectIndices3p=DataTable
m_launchOrigin=Vector

[RecvTable.DT_PropSurvival]
moveparent=0x001c
m_parentAttachment=0x0020
m_fEffects=0x0040
m_usableType=0x0044
m_cellX=0x0048
m_cellY=0x004c
m_cellZ=0x0050
m_localOrigin=0x0054
m_nModelIndex=0x0060
m_networkedFlags=0x02ac
m_visibilityFlags=0x0304
m_localAngles=0x0354
m_Collision=0x0380
m_CollisionGroup=0x0400
m_iSignifierName=0x0440
m_parentAttachmentModel=0x0718
m_usablePriority=0x07e4
m_usableDistanceOverride=0x07e8
m_usableFOV=0x07ec
m_usePromptSize=0x07f0
m_realmsBitMask=0x0908
m_itemFlavorGUID=0x0d0c
m_nSkin=0x0d18
m_skinMod=0x0d1c
m_nBody=0x0d20
m_camoIndex=0x0d24
m_ammoInClip=0x1514
m_customScriptInt=0x1518
m_survivalProperty=0x151c
m_weaponNameIndex=0x1524
m_modBitField=0x1528
m_survivalPropFadeDist=0x1530

[RecvTableTypes.DT_PropSurvival]
moveparent=Int
m_parentAttachment=Int
m_fEffects=Int
m_usableType=Int
m_cellX=Int
m_cellY=Int
m_cellZ=Int
m_localOrigin=Vector
m_nModelIndex=Int
m_networkedFlags=Int
m_visibilityFlags=Int
m_localAngles=Vector
m_Collision=DT_CollisionProperty
m_CollisionGroup=Int
m_iSignifierName=String
m_parentAttachmentModel=Int
m_usablePriority=Int
m_usableDistanceOverride=Float
m_usableFOV=Float
m_usePromptSize=Float
m_realmsBitMask=BitMask
m_itemFlavorGUID=Int
m_nSkin=Int
m_skinMod=Int
m_nBody=Int
m_camoIndex=Int
m_ammoInClip=Int
m_customScriptInt=Int
m_survivalProperty=Int
m_weaponNameIndex=Int
m_modBitField=Int
m_survivalPropFadeDist=Float

[RecvTable.DT_RopeKeyframe]
m_localOrigin=0x0004
moveparent=0x001c
m_parentAttachment=0x0020
m_clrRender=0x0080
m_visibilityFlags=0x0304
m_hOwnerEntity=0x0368
m_nRenderMode=0x0379
m_parentAttachmentModel=0x0718
m_fadeDist=0x0724
m_ropeZiplineAutoDetachDistance=0x0920
m_ziplineSagEnable=0x0924
m_ziplineSagHeight=0x0928
m_ziplineMoveSpeedScale=0x0a20
m_startOffset=0x0a24
m_endOffset=0x0a30
m_wiggleFadeStartTime=0x0a3c
m_wiggleEndTime=0x0a40
m_wiggleMaxLen=0x0a44
m_wiggleMagnitude=0x0a48
m_wiggleSpeed=0x0a4c
m_flScrollSpeed=0x0a84
m_RopeFlags=0x0a88
m_iRopeMaterialModelIndex=0x0a8c
m_nSegments=0x0d10
m_hStartPoint=0x0d14
m_hEndPoint=0x0d18
m_hPrevPoint=0x0d1c
m_iStartAttachment=0x0d20
m_iEndAttachment=0x0d21
m_subdivStackCount=0x0d4c
m_subdivSliceCount=0x0d50
m_ropeLength=0x0d54
m_constraintIterations=0x0d5c
m_ropeDampening=0x0d60
m_Slack=0x0d64
m_TextureScale=0x0d68
m_fLockedPoints=0x0d6c
m_lockDirectionCutoffLength=0x0d70
m_lockDirectionStrength=0x0d74
m_nChangeCount=0x0d78
m_Width=0x0d7c
m_bConstrainBetweenEndpoints=0x0e10

[RecvTableTypes.DT_RopeKeyframe]
m_localOrigin=Vector
moveparent=Int
m_parentAttachment=Int
m_clrRender=Int
m_visibilityFlags=Int
m_hOwnerEntity=Int
m_nRenderMode=Int
m_parentAttachmentModel=Int
m_fadeDist=Float
m_ropeZiplineAutoDetachDistance=Float
m_ziplineSagEnable=Int
m_ziplineSagHeight=Float
m_ziplineMoveSpeedScale=Float
m_startOffset=Vector
m_endOffset=Vector
m_wiggleFadeStartTime=Time
m_wiggleEndTime=Time
m_wiggleMaxLen=Float
m_wiggleMagnitude=Float
m_wiggleSpeed=Float
m_flScrollSpeed=Float
m_RopeFlags=Int
m_iRopeMaterialModelIndex=Int
m_nSegments=Int
m_hStartPoint=Int
m_hEndPoint=Int
m_hPrevPoint=Int
m_iStartAttachment=Int
m_iEndAttachment=Int
m_subdivStackCount=Int
m_subdivSliceCount=Int
m_ropeLength=Int
m_constraintIterations=Int
m_ropeDampening=Float
m_Slack=Int
m_TextureScale=Float
m_fLockedPoints=Int
m_lockDirectionCutoffLength=Int
m_lockDirectionStrength=Float
m_nChangeCount=Int
m_Width=Float
m_bConstrainBetweenEndpoints=Int

[RecvTable.DT_ScriptMover]
m_parentAttachment=0x0020
m_vecAngVelocity=0x0158
m_vecVelocity=0x0348
m_localAngles=0x0354

[RecvTableTypes.DT_ScriptMover]
@extends=DT_ScriptProp
m_parentAttachment=Int
m_vecAngVelocity=Vector
m_vecVelocity=Vector
m_localAngles=Vector

[RecvTable.DT_ScriptMoverLightweight]
moveparent=0x001c
m_parentAttachment=0x0020
m_fEffects=0x0040
m_moverNetworkCellX=0x0048
m_moverNetworkCellY=0x004c
m_moverNetworkCellZ=0x0050
m_moverNetworkLocalOrigin=0x0054
m_nModelIndex=0x0060
m_moverNetworkAngularVelocity=0x0158
m_networkedFlags=0x02ac
m_moverNetworkLinearVelocity=0x0348
m_moverNetworkLocalAngles=0x0354
m_scriptNameIndex=0x0550
m_parentAttachmentModel=0x0718
m_fadeDist=0x0724
m_moveModeNonPhysics=0x1634
m_moveModeIsLocal=0x1638
m_moveToStartPos=0x163c
m_moveToEndPos=0x1648
m_moveToTimeStart=0x1654
m_moveToTimeEnd=0x1658
m_moveToTimeEaseIn=0x165c
m_moveToTimeEaseOut=0x1660
m_moveVelocity=0x1664
m_moveGravity=0x1670
m_trainStartTime=0x167c
m_trainStopTime=0x1680
m_trainStartDistance=0x1684
m_trainCurrentNode=0x1688
m_trainStopNode=0x168c
m_trainInitialSpeed=0x1690
m_trainGoalSpeed=0x1694
m_trainAcceleration=0x1698
m_trainLastNode=0x169c
m_trainLastDistance=0x16a0
m_trainLastSpeed=0x16a4
m_trainFollowMover=0x16a8
m_trainFollowDistance=0x16ac
m_trainBreadcrumb=0x16b0
m_trainBreadcrumbBegin=0x16d0
m_trainBreadcrumbCount=0x16d4
m_trainAutoRollStrength=0x16d8
m_trainAutoRollLookAheadDistance=0x16dc
m_trainAutoRollMax=0x16e0
m_trainSimulateBeforeMeEntity=0x16e4
m_rotateModeNonPhysics=0x16e8
m_rotateModeIsLocal=0x16ec
m_RotateToAnglesStart=0x16f0
m_RotateToAnglesEnd=0x16fc
m_rotateToTimeStart=0x1708
m_rotateToTimeEnd=0x170c
m_rotateToTimeEaseIn=0x1710
m_rotateToTimeEaseOut=0x1714
m_rotateAxis=0x1718
m_rotateSpeed=0x1724
m_trainPitchMax=0x1728
m_useNonPhysicsMoveInterpolation=0x1744

[RecvTableTypes.DT_ScriptMoverLightweight]
moveparent=Int
m_parentAttachment=Int
m_fEffects=Int
m_moverNetworkCellX=Int
m_moverNetworkCellY=Int
m_moverNetworkCellZ=Int
m_moverNetworkLocalOrigin=Vector
m_nModelIndex=Int
m_moverNetworkAngularVelocity=Vector
m_networkedFlags=Int
m_moverNetworkLinearVelocity=Vector
m_moverNetworkLocalAngles=Vector
m_scriptNameIndex=Int
m_parentAttachmentModel=Int
m_fadeDist=Float
m_moveModeNonPhysics=Int
m_moveModeIsLocal=Int
m_moveToStartPos=Vector
m_moveToEndPos=Vector
m_moveToTimeStart=Time
m_moveToTimeEnd=Time
m_moveToTimeEaseIn=Float
m_moveToTimeEaseOut=Float
m_moveVelocity=Vector
m_moveGravity=Vector
m_trainStartTime=Time
m_trainStopTime=Time
m_trainStartDistance=Float
m_trainCurrentNode=Int
m_trainStopNode=Int
m_trainInitialSpeed=Float
m_trainGoalSpeed=Float
m_trainAcceleration=Float
m_trainLastNode=Int
m_trainLastDistance=Float
m_trainLastSpeed=Float
m_trainFollowMover=Int
m_trainFollowDistance=Float
m_trainBreadcrumb=DataTable
m_trainBreadcrumbBegin=Int
m_trainBreadcrumbCount=Int
m_trainAutoRollStrength=Float
m_trainAutoRollLookAheadDistance=Float
m_trainAutoRollMax=Float
m_trainSimulateBeforeMeEntity=Int
m_rotateModeNonPhysics=Int
m_rotateModeIsLocal=Int
m_RotateToAnglesStart=Vector
m_RotateToAnglesEnd=Vector
m_rotateToTimeStart=Time
m_rotateToTimeEnd=Time
m_rotateToTimeEaseIn=Float
m_rotateToTimeEaseOut=Float
m_rotateAxis=Vector
m_rotateSpeed=Float
m_trainPitchMax=Float
m_useNonPhysicsMoveInterpolation=Int

[RecvTable.DT_ScriptMoverTrainNode]
m_cellX=0x0048
m_cellY=0x004c
m_cellZ=0x0050
m_localOrigin=0x0054
m_scriptNameIndex=0x0550
m_firstChildEntityLink=0x0900
m_firstParentEntityLink=0x0904
m_numSmoothPoints=0x0920
m_trainNodeMakeSmoothPointsParity=0x0924
m_tangentType=0x0928
m_perfectCircularRotation=0x092c
[RecvTableTypes.DT_ScriptMoverTrainNode]
m_cellX=Int
m_cellY=Int
m_cellZ=Int
m_localOrigin=Vector
m_scriptNameIndex=Int
m_firstChildEntityLink=Int
m_firstParentEntityLink=Int
m_numSmoothPoints=Int
m_trainNodeMakeSmoothPointsParity=Int
m_tangentType=Int
m_perfectCircularRotation=Int

[RecvTable.DT_ScriptNetData_SNDC_DEATH_BOX]
m_bools=0x0000
m_ranges=0x0000
m_int32s=0x0000
m_times=0x0000
m_entities=0x0000
m_bools[0]=0x0b30
m_ranges[0]=0x0b34
m_int32s[0]=0x0b3c
m_times[0]=0x0b84
m_entities[0]=0x0b90

[RecvTableTypes.DT_ScriptNetData_SNDC_DEATH_BOX]
@extends=DT_ScriptNetData
m_bools=Array
m_ranges=Array
m_int32s=Array
m_times=Array
m_entities=Array
m_bools[0]=Int
m_ranges[0]=Int
m_int32s[0]=Int
m_times[0]=Time
m_entities[0]=Int

[RecvTable.DT_ScriptNetData_SNDC_GLOBAL]
m_bools=0x0000
m_ranges=0x0000
m_int32s=0x0000
m_times=0x0000
m_entities=0x0000
m_bools[0]=0x0b30
m_ranges[0]=0x0b42
m_int32s[0]=0x0b88
m_times[0]=0x0bd0
m_entities[0]=0x0c38

[RecvTableTypes.DT_ScriptNetData_SNDC_GLOBAL]
@extends=DT_ScriptNetData
m_bools=Array
m_ranges=Array
m_int32s=Array
m_times=Array
m_entities=Array
m_bools[0]=Int
m_ranges[0]=Int
m_int32s[0]=Int
m_times[0]=Time
m_entities[0]=Int

[RecvTable.DT_ScriptNetData_SNDC_GLOBAL_NON_REWIND]
m_bools=0x0000
m_ranges=0x0000
m_int32s=0x0000
m_times=0x0000
m_entities=0x0000
m_bools[0]=0x0b30
m_ranges[0]=0x0b42
m_int32s[0]=0x0b68
m_times[0]=0x0b90
m_entities[0]=0x0bd8

[RecvTableTypes.DT_ScriptNetData_SNDC_GLOBAL_NON_REWIND]
@extends=DT_ScriptNetData
m_bools=Array
m_ranges=Array
m_int32s=Array
m_times=Array
m_entities=Array
m_bools[0]=Int
m_ranges[0]=Int
m_int32s[0]=Int
m_times[0]=Time
m_entities[0]=Int

[RecvTable.DT_ScriptNetData_SNDC_PLAYER_EXCLUSIVE]
m_bools=0x0000
m_ranges=0x0000
m_int32s=0x0000
m_times=0x0000
m_entities=0x0000
m_bools[0]=0x0b30
m_ranges[0]=0x0b50
m_int32s[0]=0x0b84
m_times[0]=0x0b9c
m_entities[0]=0x0bc4

[RecvTableTypes.DT_ScriptNetData_SNDC_PLAYER_EXCLUSIVE]
@extends=DT_ScriptNetData
m_bools=Array
m_ranges=Array
m_int32s=Array
m_times=Array
m_entities=Array
m_bools[0]=Int
m_ranges[0]=Int
m_int32s[0]=Int
m_times[0]=Time
m_entities[0]=Int

[RecvTable.DT_ScriptNetData_SNDC_PLAYER_EXCLUSIVE_EXPANDED]
m_bools=0x0000
m_ranges=0x0000
m_int32s=0x0000
m_times=0x0000
m_entities=0x0000
m_bools[0]=0x0b30
m_ranges[0]=0x0b50
m_int32s[0]=0x0bb4
m_times[0]=0x0bcc
m_entities[0]=0x0bf4

[RecvTableTypes.DT_ScriptNetData_SNDC_PLAYER_EXCLUSIVE_EXPANDED]
@extends=DT_ScriptNetData
m_bools=Array
m_ranges=Array
m_int32s=Array
m_times=Array
m_entities=Array
m_bools[0]=Int
m_ranges[0]=Int
m_int32s[0]=Int
m_times[0]=Time
m_entities[0]=Int

[RecvTable.DT_ScriptNetData_SNDC_PLAYER_GLOBAL]
m_bools=0x0000
m_ranges=0x0000
m_int32s=0x0000
m_times=0x0000
m_entities=0x0000
m_bools[0]=0x0b30
m_ranges[0]=0x0b42
m_int32s[0]=0x0b78
m_times[0]=0x0c00
m_entities[0]=0x0c48

[RecvTableTypes.DT_ScriptNetData_SNDC_PLAYER_GLOBAL]
@extends=DT_ScriptNetData
m_bools=Array
m_ranges=Array
m_int32s=Array
m_times=Array
m_entities=Array
m_bools[0]=Int
m_ranges[0]=Int
m_int32s[0]=Int
m_times[0]=Time
m_entities[0]=Int

[RecvTable.DT_ScriptNetData_SNDC_TITAN_SOUL]
m_bools=0x0000
m_ranges=0x0000
m_int32s=0x0000
m_times=0x0000
m_entities=0x0000
m_bools[0]=0x0b30
m_ranges[0]=0x0b3a
m_int32s[0]=0x0b60
m_times[0]=0x0b70
m_entities[0]=0x0b98

[RecvTableTypes.DT_ScriptNetData_SNDC_TITAN_SOUL]
@extends=DT_ScriptNetData
m_bools=Array
m_ranges=Array
m_int32s=Array
m_times=Array
m_entities=Array
m_bools[0]=Int
m_ranges[0]=Int
m_int32s[0]=Int
m_times[0]=Time
m_entities[0]=Int

[RecvTable.DT_ScriptProp]
m_cloakEndTime=0x01cc
m_cloakFadeInEndTime=0x01d0
m_cloakFadeOutStartTime=0x01d4
m_cloakFadeInDuration=0x01d8
m_cloakFlickerAmount=0x01dc
m_cloakFlickerEndTime=0x01e0
m_networkedFlags=0x02ac
m_iHealth=0x02fc
m_iMaxHealth=0x0438
m_minimapData=0x0828
m_nameVisibilityFlags=0x0878
m_title=0x1570
m_footstepType=0x1590
m_renderColorFriendlyIsValid=0x15d0
m_renderColorFriendly=0x15d1
m_armorType=0x15d8
m_scriptPropFlags=0x15dc
m_scriptPropSmartAmmoLockType=0x15e0

[RecvTableTypes.DT_ScriptProp]
@extends=DT_DynamicProp
m_cloakEndTime=Float
m_cloakFadeInEndTime=Time
m_cloakFadeOutStartTime=Float
m_cloakFadeInDuration=Float
m_cloakFlickerAmount=Float
m_cloakFlickerEndTime=Time
m_networkedFlags=Int
m_iHealth=Int
m_iMaxHealth=Int
m_minimapData=DT_MinimapBaseEntityData
m_nameVisibilityFlags=Int
m_title=String
m_footstepType=String
m_renderColorFriendlyIsValid=Int
m_renderColorFriendly=Int
m_armorType=Int
m_scriptPropFlags=Int
m_scriptPropSmartAmmoLockType=Int

[RecvTable.DT_ScriptTraceVolume]
m_shapeType=0x0920
m_sphereRadius=0x0924
m_boxMins=0x0928
m_boxMaxs=0x0934
m_drawDebug=0x0940
[RecvTableTypes.DT_ScriptTraceVolume]
@extends=DT_BaseEntity
m_shapeType=Int
m_sphereRadius=Float
m_boxMins=Vector
m_boxMaxs=Vector
m_drawDebug=Int

[RecvTable.DT_SequenceTransitioner]
m_sequenceTransitionerLayers=0x0050
m_sequenceTransitionerLayerCount=0x01a0

[RecvTableTypes.DT_SequenceTransitioner]
m_sequenceTransitionerLayers=DataTable
m_sequenceTransitionerLayerCount=Int

[RecvTable.DT_SequenceTransitionerLayer]
m_sequenceTransitionerLayerActive=0x0018
m_sequenceTransitionerLayerStartCycle=0x001c
m_sequenceTransitionerLayerSequence=0x0020
m_sequenceTransitionerLayerPlaybackRate=0x0028
m_sequenceTransitionerLayerStartTime=0x002c
m_sequenceTransitionerLayerFadeOutDuration=0x0030

[RecvTableTypes.DT_SequenceTransitionerLayer]
m_sequenceTransitionerLayerActive=Int
m_sequenceTransitionerLayerStartCycle=Cycle
m_sequenceTransitionerLayerSequence=Int
m_sequenceTransitionerLayerPlaybackRate=Float
m_sequenceTransitionerLayerStartTime=Time
m_sequenceTransitionerLayerFadeOutDuration=Cycle

[RecvTable.DT_ServerAnimationData]
m_animStartTime=0x0008
m_animStartCycle=0x000c
m_animSequence=0x0020
m_nResetEventsStartTime=0x0d2c
m_nResetEventsParity=0x0d30

[RecvTableTypes.DT_ServerAnimationData]
m_animStartTime=Time
m_animStartCycle=Float
m_animSequence=Int
m_nResetEventsStartTime=Float
m_nResetEventsParity=Int

[RecvTable.DT_SoundData]
m_targetEnt=0x0000
m_soundID=0x0008
m_networkTableID=0x0010
m_soundIsStart=0x0014
m_seek=0x0018

[RecvTableTypes.DT_SoundData]
m_targetEnt=Int
m_soundID=BitMask
m_networkTableID=Int
m_soundIsStart=Int
m_seek=Float
[RecvTable.DT_StatusEffectPlugin]
m_hOwnerEntity=0x0368
m_statusEffectsTimedPluginNV=0x0920
m_statusEffectsEndlessPluginNV=0x0938

[RecvTableTypes.DT_StatusEffectPlugin]
m_hOwnerEntity=Int
m_statusEffectsTimedPluginNV=DataTable
m_statusEffectsEndlessPluginNV=DataTable

[RecvTable.DT_StatusEffectTimedData]
seComboVars=0x0008
seTimeEnd=0x000c
seEaseOut=0x0010
sePausedTimeRemaining=0x0014

[RecvTableTypes.DT_StatusEffectTimedData]
seComboVars=Int
seTimeEnd=Time
seEaseOut=Float
sePausedTimeRemaining=Time

[RecvTable.DT_TEBreakModel]
m_vecOrigin=0x0028
m_angRotation.x=0x0034
m_angRotation.y=0x0038
m_angRotation.z=0x003c
m_vecSize=0x0040
m_vecVelocity=0x004c
m_nRandomization=0x0058
m_nModelIndex=0x005c
m_nCount=0x0060
m_fTime=0x0064
m_nFlags=0x0068

[RecvTableTypes.DT_TEBreakModel]
@extends=DT_BaseTempEntity
m_vecOrigin=Vector
m_angRotation.x=Float
m_angRotation.y=Float
m_angRotation.z=Float
m_vecSize=Vector
m_vecVelocity=Vector
m_nRandomization=Int
m_nModelIndex=Int
m_nCount=Int
m_fTime=Float
m_nFlags=Int

[RecvTable.DT_TEExplosion]
m_fScale=0x0038
m_nFrameRate=0x003c
m_nFlags=0x0040
m_vecNormal=0x0044
m_chMaterialType=0x0050
m_nRadius=0x0054
m_nMagnitude=0x005c
m_impactEffectTableIndex=0x0060
m_surfaceProp=0x0064
m_owner=0x0068
m_victim=0x006c

[RecvTableTypes.DT_TEExplosion]
@extends=DT_TEParticleSystem
m_fScale=Float
m_nFrameRate=Int
m_nFlags=Int
m_vecNormal=Vector
m_chMaterialType=Int
m_nRadius=Int
m_nMagnitude=Int
m_impactEffectTableIndex=Int
m_surfaceProp=Int
m_owner=Int
m_victim=Int

[RecvTable.DT_TEGibEvent]
m_hVictim=0x0028
m_attackDir=0x002c

[RecvTableTypes.DT_TEGibEvent]
m_hVictim=Int
m_attackDir=Vector

[RecvTable.DT_TEParticleSystem]
m_vecOrigin.x=0x0028
m_vecOrigin.y=0x002c
m_vecOrigin.z=0x0030

[RecvTableTypes.DT_TEParticleSystem]
@extends=DT_BaseTempEntity
m_vecOrigin.x=Float
m_vecOrigin.y=Float
m_vecOrigin.z=Float

[RecvTable.DT_TEPhysicsProp]
m_vecOrigin=0x0028
m_angRotation.x=0x0034
m_angRotation.y=0x0038
m_angRotation.z=0x003c
m_vecVelocity=0x0040
m_nModelIndex=0x004c
m_nSkin=0x0050
m_nFlags=0x0054
m_nEffects=0x0058

[RecvTableTypes.DT_TEPhysicsProp]
@extends=DT_BaseTempEntity
m_vecOrigin=Vector
m_angRotation.x=Float
m_angRotation.y=Float
m_angRotation.z=Float
m_vecVelocity=Vector
m_nModelIndex=Int
m_nSkin=Int
m_nFlags=Int
m_nEffects=Int
[RecvTable.DT_TEProjectileTrail]
m_owner=0x0028
m_startPos=0x002c
m_endPos=0x0038
m_weaponClassIndex=0x0044
m_modBitfield=0x0048
m_projectileTrailIndex=0x004c
m_impactEffectTable=0x0050

[RecvTableTypes.DT_TEProjectileTrail]
@extends=DT_BaseTempEntity
m_owner=Int
m_startPos=Vector
m_endPos=Vector
m_weaponClassIndex=Int
m_modBitfield=Int
m_projectileTrailIndex=Int
m_impactEffectTable=Int

[RecvTable.DT_TEScriptParticleSystem]
m_effectIndex=0x0028
m_origin=0x002c
m_angles=0x0038
m_controlPoint1=0x0044

[RecvTableTypes.DT_TEScriptParticleSystem]
@extends=DT_BaseTempEntity
m_effectIndex=Int
m_origin=Vector
m_angles=Vector
m_controlPoint1=Vector

[RecvTable.DT_TEScriptParticleSystemOnEntity]
m_effectIndex=0x0028
m_ent=0x002c
m_attachType=0x0030
m_attachType2=0x0034
m_attachmentId=0x0038
m_attachmentId2=0x0039

[RecvTableTypes.DT_TEScriptParticleSystemOnEntity]
@extends=DT_BaseTempEntity
m_effectIndex=Int
m_ent=Int
m_attachType=Int
m_attachType2=Int
m_attachmentId=Int
m_attachmentId2=Int

[RecvTable.DT_TEShatterSurface]
m_vecOrigin=0x0028
m_vecAngles=0x0034
m_vecForce=0x0040
m_vecForcePos=0x004c
m_flWidth=0x0058
m_flHeight=0x005c
m_flShardSize=0x0060
m_nSurfaceType=0x0064
[RecvTableTypes.DT_TEShatterSurface]
@extends=DT_BaseTempEntity
m_vecOrigin=Vector
m_vecAngles=Vector
m_vecForce=Vector
m_vecForcePos=Vector
m_flWidth=Float
m_flHeight=Float
m_flShardSize=Float
m_nSurfaceType=Int

[RecvTable.DT_Team]
player_array_element=0x0000
"\"player_array\""=0x0000
m_score=0x0920
m_score2=0x0924
m_kills=0x0928
m_deaths=0x092c
m_iRoundsWon=0x0930
m_iTeamTeamNum=0x0934
m_szTeamname=0x0958

[RecvTableTypes.DT_Team]
player_array_element=Int
"\"player_array\""=Array
m_score=Int
m_score2=Int
m_kills=Int
m_deaths=Int
m_iRoundsWon=Int
m_iTeamTeamNum=Int
m_szTeamname=String

[RecvTable.DT_Tether]
pos=0x0000
health=0x000c
maxHealth=0x0010
strength=0x0014
healthDrainDelay=0x0018
healthDrainCutoffPct=0x001c
healthDrainPerSec=0x0020
healthStretchDamageScale=0x0024
healthVelocityDamageScale=0x0028
radius=0x002c

[RecvTableTypes.DT_Tether]
pos=Vector
health=Float
maxHealth=Float
strength=Float
healthDrainDelay=Float
healthDrainCutoffPct=Float
healthDrainPerSec=Float
healthStretchDamageScale=Float
healthVelocityDamageScale=Float
radius=Float

[RecvTable.DT_ThirdPersonView]
m_thirdPersonEntViewOffset.x=0x0000
m_thirdPersonEntViewOffset.y=0x0004
m_thirdPersonEntViewOffset.z=0x0008
m_thirdPersonEntShouldViewAnglesFollowThirdPersonEnt=0x000c
m_thirdPersonEntPitchIsFreelook=0x000d
m_thirdPersonEntYawIsFreelook=0x000e
m_thirdPersonEntUseFixedDist=0x000f
m_thirdPersonEntFixedClientOnly=0x0010
m_thirdPersonEntPushedInByGeo=0x0011
m_thirdPersonEntDrawViewmodel=0x0012
m_thirdPersonEntEnableCameraLag=0x0013
m_thirdPersonEntFreezeLookControls=0x0014
m_thirdPersonEntShouldUse1pAudio=0x0015
m_thirdPersonEntBlendInTotalDuration=0x0018
m_thirdPersonEntBlendInEaseInDuration=0x001c
m_thirdPersonEntBlendInEaseOutDuration=0x0020
m_thirdPersonEntBlendOutDuration=0x0024
m_thirdPersonEntFixedPitch=0x0028
m_thirdPersonEntFixedYaw=0x002c
m_thirdPersonEntFixedDist=0x0030
m_thirdPersonEntFixedHeight=0x0034
m_thirdPersonEntFixedRight=0x0038
m_thirdPersonEntVariableDistStart=0x003c
m_thirdPersonEntVariableDistEnd=0x0040
m_thirdPersonEntVariableDistStartTime=0x0044
m_thirdPersonEntVariableDistEndTime=0x0048
m_thirdPersonEntVariableDistLerpType=0x004c
m_thirdPersonEntVariableDistLerpLogGrowthFactor=0x0050
m_thirdPersonEntVariableHeightStart=0x0054
m_thirdPersonEntVariableHeightEnd=0x0058
m_thirdPersonEntVariableHeightStartTime=0x005c
m_thirdPersonEntVariableHeightEndTime=0x0060
m_thirdPersonEntVariableHeightLerpType=0x0064
m_thirdPersonEntVariableHeightLerpLogGrowthFactor=0x0068
m_thirdPersonEntVariableRightStart=0x006c
m_thirdPersonEntVariableRightEnd=0x0070
m_thirdPersonEntVariableRightStartTime=0x0074
m_thirdPersonEntVariableRightEndTime=0x0078
m_thirdPersonEntVariableRightLerpType=0x007c
m_thirdPersonEntVariableRightLerpLogGrowthFactor=0x0080
m_thirdPersonEntMinYaw=0x0098
m_thirdPersonEntMaxYaw=0x009c
m_thirdPersonEntMinPitch=0x00a0
m_thirdPersonEntMaxPitch=0x00a4
m_thirdPersonEntSpringToCenterRate=0x00a8
m_thirdPersonEntSpringToCenterDelay=0x00ac
m_thirdPersonEntLookaheadLowerEntSpeed=0x00b0
m_thirdPersonEntLookaheadUpperEntSpeed=0x00b4
m_thirdPersonEntLookaheadMaxAngle=0x00b8
m_thirdPersonEntLookaheadLerpAheadRate=0x00bc
m_thirdPersonEntLookaheadLerpToCenterRate=0x00c0

[RecvTableTypes.DT_ThirdPersonView]
m_thirdPersonEntViewOffset.x=Float
m_thirdPersonEntViewOffset.y=Float
m_thirdPersonEntViewOffset.z=Float
m_thirdPersonEntShouldViewAnglesFollowThirdPersonEnt=Int
m_thirdPersonEntPitchIsFreelook=Int
m_thirdPersonEntYawIsFreelook=Int
m_thirdPersonEntUseFixedDist=Int
m_thirdPersonEntFixedClientOnly=Int
m_thirdPersonEntPushedInByGeo=Int
m_thirdPersonEntDrawViewmodel=Int
m_thirdPersonEntEnableCameraLag=Int
m_thirdPersonEntFreezeLookControls=Int
m_thirdPersonEntShouldUse1pAudio=Int
m_thirdPersonEntBlendInTotalDuration=Float
m_thirdPersonEntBlendInEaseInDuration=Float
m_thirdPersonEntBlendInEaseOutDuration=Float
m_thirdPersonEntBlendOutDuration=Float
m_thirdPersonEntFixedPitch=Float
m_thirdPersonEntFixedYaw=Float
m_thirdPersonEntFixedDist=Float
m_thirdPersonEntFixedHeight=Float
m_thirdPersonEntFixedRight=Float
m_thirdPersonEntVariableDistStart=Float
m_thirdPersonEntVariableDistEnd=Float
m_thirdPersonEntVariableDistStartTime=Float
m_thirdPersonEntVariableDistEndTime=Float
m_thirdPersonEntVariableDistLerpType=Int
m_thirdPersonEntVariableDistLerpLogGrowthFactor=Int
m_thirdPersonEntVariableHeightStart=Float
m_thirdPersonEntVariableHeightEnd=Float
m_thirdPersonEntVariableHeightStartTime=Float
m_thirdPersonEntVariableHeightEndTime=Float
m_thirdPersonEntVariableHeightLerpType=Int
m_thirdPersonEntVariableHeightLerpLogGrowthFactor=Int
m_thirdPersonEntVariableRightStart=Float
m_thirdPersonEntVariableRightEnd=Float
m_thirdPersonEntVariableRightStartTime=Float
m_thirdPersonEntVariableRightEndTime=Float
m_thirdPersonEntVariableRightLerpType=Int
m_thirdPersonEntVariableRightLerpLogGrowthFactor=Int
m_thirdPersonEntMinYaw=Float
m_thirdPersonEntMaxYaw=Float
m_thirdPersonEntMinPitch=Float
m_thirdPersonEntMaxPitch=Float
m_thirdPersonEntSpringToCenterRate=Float
m_thirdPersonEntSpringToCenterDelay=Float
m_thirdPersonEntLookaheadLowerEntSpeed=Float
m_thirdPersonEntLookaheadUpperEntSpeed=Float
m_thirdPersonEntLookaheadMaxAngle=Float
m_thirdPersonEntLookaheadLerpAheadRate=Float
m_thirdPersonEntLookaheadLerpToCenterRate=Float

[RecvTable.DT_TitanSoul]
statuseffectsdata_soul=0x0000
m_bossPlayer=0x0154
m_shieldHealth=0x01a0
m_shieldHealthMax=0x01a4
m_networkedFlags=0x02ac
m_titan=0x0920
m_titanSoulScriptNetData=0x0928
m_lastRodeoHitTime=0x0ac0
m_nextCoreChargeAvailable=0x0ac8
m_coreChargeExpireTime=0x0ad0
m_coreChargeStartTime=0x0ad8
m_coreUseDuration=0x0adc
m_damageComboLatestUpdateTime=0x0ae0
m_damageComboStartHealth=0x0ae4
m_stance=0x0c98
m_doomed=0x0c9c
m_playerSettingsNum=0x0ca0
m_invalidHealthBarEnt=0x0ca8
m_bEjecting=0x0ca9
m_isValidRodeoTarget=0x0caa

[RecvTableTypes.DT_TitanSoul]
statuseffectsdata_soul=DT_TitanSoul_StatusEffects
m_bossPlayer=Int
m_shieldHealth=Int
m_shieldHealthMax=Int
m_networkedFlags=Int
m_titan=Int
m_titanSoulScriptNetData=Int
m_lastRodeoHitTime=Time
m_nextCoreChargeAvailable=Time
m_coreChargeExpireTime=Time
m_coreChargeStartTime=Time
m_coreUseDuration=Time
m_damageComboLatestUpdateTime=Time
m_damageComboStartHealth=Int
m_stance=Int
m_doomed=Int
m_playerSettingsNum=BitMask
m_invalidHealthBarEnt=Int
m_bEjecting=Int
m_isValidRodeoTarget=Int

[RecvTable.DT_TitanSoul_StatusEffects]
m_statusEffectsTimedTitanSoulNV=0x0ae8
m_statusEffectsEndlessTitanSoulNV=0x0bd8

[RecvTableTypes.DT_TitanSoul_StatusEffects]
m_statusEffectsTimedTitanSoulNV=DataTable
m_statusEffectsEndlessTitanSoulNV=DataTable

[RecvTable.DT_TriggerCylinderHeavy]
m_triggerFilterMask=0x0960
m_radius=0x0968
m_aboveHeight=0x096c
m_belowHeight=0x0970
m_triggerType=0x0974
m_vertOverride=0x0978
m_launchPower=0x097c
m_punchSoftAmount=0x0980
m_punchHardAmount=0x0984
m_punchRandomBoost=0x0988
m_nextLaunchTime=0x098c
m_gravityCannonLaunched=0x0990
m_launchFlightTime=0x0994
m_launchDelayAmount=0x0998
m_enableDoubleJump=0x099c
m_gravityLiftUpSpeed=0x09a0
m_gravityLiftToCenterSpeed=0x09a4
m_gravityLiftToCenterAccel=0x09a8
m_gravityLiftEjectUpSpeed=0x09ac
m_gravityLiftEjectForwardSpeed=0x09b0
m_gravityLiftMaxEjectTime=0x09b4
m_gravityLiftMaxHoverTime=0x09b8
m_airControlMoveSpeed=0x09bc
m_airControlMoveAccel=0x09c0
m_blackholeIsStrongPulling=0x09c4
m_blackholeStrongPullAddlSpeed=0x09c8
m_blackholeOuterPullSpeed=0x09cc
m_blackholeInnerPullSpeed=0x09d0
m_blackholeOuterMoveSpeed=0x09d4
m_blackholeInnerMoveSpeed=0x09d8
m_blackholeInnerRadius=0x09dc
m_teslaTrapFXVisible=0x09e0
m_teslaTrapBaseHeight=0x09e4
m_teslaTrapObstructedEndTime=0x09ec
m_teslaTrapStart=0x09f0
m_teslaTrapEnd=0x09f4
m_teslaTrapUp=0x09f8
m_launchDir=0x0a04
m_mortarRingSegementStart=0x0a18
m_mortarRingSegementEnd=0x0a1c

[RecvTableTypes.DT_TriggerCylinderHeavy]
@extends=DT_BaseTrigger
m_triggerFilterMask=BitMask
m_radius=Float
m_aboveHeight=Float
m_belowHeight=Float
m_triggerType=Int
m_vertOverride=Float
m_launchPower=Float
m_punchSoftAmount=Float
m_punchHardAmount=Float
m_punchRandomBoost=Float
m_nextLaunchTime=Float
m_gravityCannonLaunched=Int
m_launchFlightTime=Float
m_launchDelayAmount=Float
m_enableDoubleJump=Int
m_gravityLiftUpSpeed=Float
m_gravityLiftToCenterSpeed=Float
m_gravityLiftToCenterAccel=Float
m_gravityLiftEjectUpSpeed=Float
m_gravityLiftEjectForwardSpeed=Float
m_gravityLiftMaxEjectTime=Float
m_gravityLiftMaxHoverTime=Float
m_airControlMoveSpeed=Float
m_airControlMoveAccel=Float
m_blackholeIsStrongPulling=Int
m_blackholeStrongPullAddlSpeed=Float
m_blackholeOuterPullSpeed=Float
m_blackholeInnerPullSpeed=Float
m_blackholeOuterMoveSpeed=Float
m_blackholeInnerMoveSpeed=Float
m_blackholeInnerRadius=Float
m_teslaTrapFXVisible=Int
m_teslaTrapBaseHeight=Float
m_teslaTrapObstructedEndTime=Time
m_teslaTrapStart=Int
m_teslaTrapEnd=Int
m_teslaTrapUp=Vector
m_launchDir=Vector
m_mortarRingSegementStart=Int
m_mortarRingSegementEnd=Int

[RecvTable.DT_TriggerPointGravity]
m_pullOuterRadius=0x0960
m_pullInnerRadius=0x0964
m_reduceSpeedOuterRadius=0x0968
m_reduceSpeedInnerRadius=0x096c
m_pullAccel=0x0970
m_pullSpeed=0x0974
m_constantPullStregnth=0x0978

[RecvTableTypes.DT_TriggerPointGravity]
@extends=DT_BaseTrigger
m_pullOuterRadius=Float
m_pullInnerRadius=Float
m_reduceSpeedOuterRadius=Float
m_reduceSpeedInnerRadius=Float
m_pullAccel=Float
m_pullSpeed=Float
m_constantPullStregnth=Int

[RecvTable.DT_TriggerSlipSphere]
m_defaultSlipDirection=0x0960
m_slipSpeed=0x096c
m_slipAcceleration=0x0970
m_sphereOverrideRadius=0x0980

[RecvTableTypes.DT_TriggerSlipSphere]
@extends=DT_BaseTrigger
m_defaultSlipDirection=Vector
m_slipSpeed=Float
m_slipAcceleration=Float
m_sphereOverrideRadius=Float

[RecvTable.DT_Turret]
m_iHealth=0x02fc
m_iMaxHealth=0x0438
m_overlayEventParity=0x1621
m_settingsIndex=0x1858
m_driver=0x186c
m_forceAimPitch=0x1894
m_forceAimYaw=0x1898
m_driverDetachTime=0x189c
m_driverState=0x18a0
m_turretWeapon=0x18a4
m_title=0x18b0

[RecvTableTypes.DT_Turret]
@extends=DT_BaseAnimatingOverlay
m_iHealth=Int
m_iMaxHealth=Int
m_overlayEventParity=DataTable
m_settingsIndex=Int
m_driver=Int
m_forceAimPitch=Float
m_forceAimYaw=Float
m_driverDetachTime=Float
m_driverState=Int
m_turretWeapon=Int
m_title=String

[RecvTable.DT_VFogVolume]
m_absorption=0x0950
m_scattering=0x095c
m_emission=0x0968
m_phaseG=0x0974
m_edgeFade=0x0978
m_shapeType=0x097c
m_sunIntensity=0x0980
m_ambientIntensity=0x0984
m_ambientProbeOffset=0x0988
m_zNearFadeStart=0x0994
m_zNearFadeEnd=0x0998
m_zFarFadeStart=0x099c
m_zFarFadeEnd=0x09a0
m_noiseVelocity_space=0x09a4
m_noiseVelocity_time=0x09b0
m_noiseScale=0x09b4
m_noiseAmplitude=0x09c0
m_noiseCenter=0x09c4
m_size=0x09c8
m_enabled=0x09d4

[RecvTableTypes.DT_VFogVolume]
@extends=DT_BaseEntity
m_absorption=Vector
m_scattering=Vector
m_emission=Vector
m_phaseG=Float
m_edgeFade=Float
m_shapeType=Int
m_sunIntensity=Float
m_ambientIntensity=Float
m_ambientProbeOffset=Vector
m_zNearFadeStart=Float
m_zNearFadeEnd=Float
m_zFarFadeStart=Float
m_zFarFadeEnd=Float
m_noiseVelocity_space=Vector
m_noiseVelocity_time=Float
m_noiseScale=Vector
m_noiseAmplitude=Float
m_noiseCenter=Float
m_size=Vector
m_enabled=Int

[RecvTable.DT_VGuiScreen]
m_flWidth=0x0920
m_flHeight=0x0924
m_nPanelName=0x0930
m_nAttachmentId=0x094c
m_nOverlayMaterial=0x0950
m_fScreenFlags=0x0954
m_hPlayerOwner=0x09b8
[RecvTableTypes.DT_VGuiScreen]
@extends=DT_BaseEntity
m_flWidth=Float
m_flHeight=Float
m_nPanelName=Int
m_nAttachmentId=Int
m_nOverlayMaterial=Int
m_fScreenFlags=Int
m_hPlayerOwner=Int

[RecvTable.DT_VehicleDriverExclusive]
m_hoverVehicleHoverOffsetPrev=0x0000
m_localOrigin=0x0004
m_localOrigin.z=0x000c
m_hoverVehicleHoverOffsetPrev[0]=0x18b8
m_hoverVehicleSmoothTilt=0x1988
m_hoverVehicleSmoothTiltVelocity=0x1994
m_hoverVehicleSmoothYaw=0x19a0
m_hoverVehicleSmoothYawVelocity=0x19a4
m_hoverVehicleLookAheadAcceleration=0x19a8
m_hoverVehicleDebugFlyMode=0x19bc
m_hoverVehiclePhysPush=0x19f0
m_pushedFixedPointOffset=0x1b28

[RecvTableTypes.DT_VehicleDriverExclusive]
m_hoverVehicleHoverOffsetPrev=Array
m_localOrigin=VectorXY
m_localOrigin.z=Float
m_hoverVehicleHoverOffsetPrev[0]=Float
m_hoverVehicleSmoothTilt=Vector
m_hoverVehicleSmoothTiltVelocity=Vector
m_hoverVehicleSmoothYaw=Float
m_hoverVehicleSmoothYawVelocity=Float
m_hoverVehicleLookAheadAcceleration=Vector
m_hoverVehicleDebugFlyMode=Int
m_hoverVehiclePhysPush=Vector
m_pushedFixedPointOffset=DataTable

[RecvTable.DT_VehicleNonDriverExclusive]
m_cellX=0x0048
m_cellY=0x004c
m_cellZ=0x0050
m_localOrigin=0x0054
m_localOrigin.z=0x005c

[RecvTableTypes.DT_VehicleNonDriverExclusive]
m_cellX=Int
m_cellY=Int
m_cellZ=Int
m_localOrigin=VectorXY
m_localOrigin.z=Float

[RecvTable.DT_VortexSphere]
m_spawnflags=0x00c4
m_iHealth=0x02fc
m_iMaxHealth=0x0438
m_enabled=0x0920
m_radius=0x0924
m_height=0x0928
m_bulletFov=0x092c
m_bulletAbsorbedCount=0x0930
m_projectileAbsorbedCount=0x0934
m_ownerWeapon=0x0938
m_vortexEffect=0x093c
m_vortexLocalAngles=0x0940
m_gunAttachment=0x0950

[RecvTableTypes.DT_VortexSphere]
@extends=DT_BaseEntity
m_spawnflags=Int
m_iHealth=Int
m_iMaxHealth=Int
m_enabled=Int
m_radius=Float
m_height=Float
m_bulletFov=Float
m_bulletAbsorbedCount=Int
m_projectileAbsorbedCount=Int
m_ownerWeapon=Int
m_vortexEffect=Int
m_vortexLocalAngles=Vector
m_gunAttachment=String

[RecvTable.DT_WaterLODControl]
m_flCheapWaterStartDistance=0x0920
m_flCheapWaterEndDistance=0x0924

[RecvTableTypes.DT_WaterLODControl]
m_flCheapWaterStartDistance=Float
m_flCheapWaterEndDistance=Float

[RecvTable.DT_WeaponInventory]
weapons=0x0008
offhandWeapons=0x0038
activeWeapons=0x0064

[RecvTableTypes.DT_WeaponInventory]
weapons=DataTable
offhandWeapons=DataTable
activeWeapons=DataTable

[RecvTable.DT_WeaponPlayerData]
m_moveSpread=0x0008
m_spreadStartTime=0x000c
m_spreadStartFracHip=0x0010
m_spreadStartFracADS=0x0014
m_kickSpreadHipfire=0x0018
m_kickSpreadADS=0x001c
m_kickTime=0x0020
m_kickScaleBasePitch=0x0024
m_kickScaleBaseYaw=0x0028
m_kickPatternScaleBase=0x002c
m_kickSpringHeatBaseTime=0x0030
m_kickSpringHeatBaseValue=0x0034
m_semiAutoTriggerHoldTime=0x0038
m_semiAutoTriggerDown=0x003c
m_pendingTriggerPull=0x003d
m_semiAutoNeedsRechamber=0x003e
m_pendingReloadAttempt=0x003f
m_offhandHybridNormalMode=0x0040
m_pendingoffhandHybridToss=0x0041
m_fastHolster=0x0042
m_didFirstDeploy=0x0043
m_shouldCatch=0x0044
m_clipModelIsHidden=0x0045
m_segmentedReloadEndSeqRequired=0x0046
m_reloadStartedEmpty=0x0047
m_segmentedAnimStartedOneHanded=0x0048
m_segmentedReloadCanRestartLoop=0x0049
m_segmentedReloadLoopFireLocked=0x004a
m_realtimeModCmds=0x004b
m_realtimeModCmdHead=0x0053
m_realtimeModCmdCount=0x0054
m_realtimeModCanADS=0x0055
m_customActivityAttachedModelIndex=0x0058
m_customActivityAttachedModelAttachmentId=0x005c
m_fireRateLerp_startTime=0x0060
m_fireRateLerp_startFraction=0x0064
m_fireRateLerp_stopTime=0x0068
m_fireRateLerp_stopFraction=0x006c
m_chargeAnimIndex=0x0070
m_chargeAnimIndexOld=0x0074
m_proScreen_owner=0x0078
m_proScreen_int0=0x007c
m_proScreen_int1=0x0080
m_proScreen_int2=0x0084
m_proScreen_float0=0x0088
m_proScreen_float1=0x008c
m_proScreen_float2=0x0090
m_reloadMilestone=0x0094
m_rechamberMilestone=0x0098
m_cooldownMilestone=0x009c
m_prevSeqWeight=0x00a0
m_fullReloadStartTime=0x00a4
m_scriptTime0=0x00a8
m_scriptTime1=0x00ac
m_scriptFlags0=0x00b0
m_scriptInt0=0x00b4
m_scriptInt1=0x00b6
m_curZoomFOV=0x00b8
m_targetZoomFOV=0x00bc
m_zoomFOVLerpTime=0x00c0
m_zoomFOVLerpEndTime=0x00c4
m_latestDryfireTime=0x00c8
m_requestedAttackEndTime=0x00cc
m_currentAltFireAnimIndex=0x00d0
m_legendaryModelIndex=0x00d4
m_charmModelIndex=0x00d8
m_charmAttachment=0x00dc
m_charmItemFlavorGUID=0x00e0

[RecvTableTypes.DT_WeaponPlayerData]
m_moveSpread=Float
m_spreadStartTime=Time
m_spreadStartFracHip=Float
m_spreadStartFracADS=Float
m_kickSpreadHipfire=Float
m_kickSpreadADS=Float
m_kickTime=Time
m_kickScaleBasePitch=Float
m_kickScaleBaseYaw=Float
m_kickPatternScaleBase=Float
m_kickSpringHeatBaseTime=Time
m_kickSpringHeatBaseValue=Float
m_semiAutoTriggerHoldTime=Time
m_semiAutoTriggerDown=Int
m_pendingTriggerPull=Int
m_semiAutoNeedsRechamber=Int
m_pendingReloadAttempt=Int
m_offhandHybridNormalMode=Int
m_pendingoffhandHybridToss=Int
m_fastHolster=Int
m_didFirstDeploy=Int
m_shouldCatch=Int
m_clipModelIsHidden=Int
m_segmentedReloadEndSeqRequired=Int
m_reloadStartedEmpty=Int
m_segmentedAnimStartedOneHanded=Int
m_segmentedReloadCanRestartLoop=Int
m_segmentedReloadLoopFireLocked=Int
m_realtimeModCmds=DataTable
m_realtimeModCmdHead=Int
m_realtimeModCmdCount=Int
m_realtimeModCanADS=Int
m_customActivityAttachedModelIndex=Int
m_customActivityAttachedModelAttachmentId=Int
m_fireRateLerp_startTime=Time
m_fireRateLerp_startFraction=Float
m_fireRateLerp_stopTime=Time
m_fireRateLerp_stopFraction=Float
m_chargeAnimIndex=Int
m_chargeAnimIndexOld=Int
m_proScreen_owner=Int
m_proScreen_int0=Int
m_proScreen_int1=Int
m_proScreen_int2=Int
m_proScreen_float0=Float
m_proScreen_float1=Float
m_proScreen_float2=Float
m_reloadMilestone=Int
m_rechamberMilestone=Int
m_cooldownMilestone=Int
m_prevSeqWeight=Int
m_fullReloadStartTime=Time
m_scriptTime0=Time
m_scriptTime1=Time
m_scriptFlags0=Int
m_scriptInt0=Int
m_scriptInt1=Int
m_curZoomFOV=Float
m_targetZoomFOV=Float
m_zoomFOVLerpTime=Float
m_zoomFOVLerpEndTime=Time
m_latestDryfireTime=Time
m_requestedAttackEndTime=Time
m_currentAltFireAnimIndex=Int
m_legendaryModelIndex=Int
m_charmModelIndex=Int
m_charmAttachment=Int
m_charmItemFlavorGUID=Int

[RecvTable.DT_WeaponX]
LocalWeaponData=0x0000
predictingClientOnly=0x0000
m_networkedFlags=0x02ac
m_bClientSideAnimation=0x0ece
m_weaponOwner=0x1510
m_worldModelIndexOverride=0x1524
m_iWorldModelIndex=0x1528
m_holsterModelIndex=0x152c
m_droppedModelIndex=0x1530
m_idealSequence=0x1534
m_idealActivity=0x1536
m_weaponActivity=0x1538
m_ActiveState=0x153c
m_weapState=0x1554
m_allowedToUse=0x1558
m_discarded=0x1559
m_forcedADS=0x155c
m_tossRelease=0x1560
m_offhandSwitchSlot=0x1564
m_energizeState=0x1568
m_startEnergizingTime=0x156c
m_energizedEndTime=0x1570
m_heatValue=0x1574
m_heatValueOnLastFire=0x1578
m_fullyHeated=0x157c
m_customActivity=0x157e
m_customActivitySequence=0x1580
m_customActivityOwner=0x1584
m_customActivityEndTime=0x1588
m_customActivityFlags=0x158c
m_playerData=0x1590
m_lastTossedGrenade=0x1678
m_targetingLaserEnabledScript=0x167c
m_needsReloadCheck=0x167d
m_needsEmptyCycleCheck=0x167e
m_skinOverride=0x1680
m_skinOverrideIsValid=0x1684
m_chargeStartTime=0x1688
m_chargeEndTime=0x168c
m_lastChargeFrac=0x1690
m_sustainedDischargeEndTime=0x16b8
m_sustainedLaserCurrentSpread=0x16bc
m_sustainedDischargeIsInPrimaryAttack=0x16c0
m_sustainedLaserNextRandomSeed=0x16c1
m_modBitfieldFromPlayer=0x16c4
m_modBitfieldInternal=0x16c8
m_modBitfieldCurrent=0x16cc
m_modBitfieldDisabled=0x16d0
m_curSharedEnergyCost=0x16d4
m_grappleWeaponNeedsDryfire=0x16d8
m_scriptFloat0=0x16dc
m_scriptVectorTransitionDuration=0x16e0
m_scriptVectorTransitionStartTime=0x16e4
m_scriptVectorTransitionStart=0x16e8
m_scriptVectorTransitionEnd=0x16f4
m_scriptVector=0x1700
m_shouldPlayIdleAnims=0x170c
m_scriptActivated=0x170d
m_curReactiveSkinKillCount=0x170e
m_curReactiveSkinKnockdownCount=0x170f
m_emissiveEventData=0x1710
m_lockedSet=0x1728
m_isLoadoutPickup=0x172c
m_utilityEnt=0x1730
m_weaponNameIndex=0x1738
m_oaActiveOverride=0x1744
m_parentTurret=0x1748

[RecvTableTypes.DT_WeaponX]
@extends=DT_BaseAnimating
LocalWeaponData=DT_WeaponX_LocalWeaponData
predictingClientOnly=DT_WeaponX_PredictingClientOnly
m_networkedFlags=Int
m_bClientSideAnimation=Int
m_weaponOwner=Int
m_worldModelIndexOverride=Int
m_iWorldModelIndex=Int
m_holsterModelIndex=Int
m_droppedModelIndex=Int
m_idealSequence=Int
m_idealActivity=Int
m_weaponActivity=Int
m_ActiveState=Int
m_weapState=Int
m_allowedToUse=Int
m_discarded=Int
m_forcedADS=Int
m_tossRelease=Int
m_offhandSwitchSlot=Int
m_energizeState=Int
m_startEnergizingTime=Time
m_energizedEndTime=Time
m_heatValue=Float
m_heatValueOnLastFire=Float
m_fullyHeated=Int
m_customActivity=Int
m_customActivitySequence=Int
m_customActivityOwner=Int
m_customActivityEndTime=Time
m_customActivityFlags=Int
m_playerData=DT_WeaponPlayerData
m_lastTossedGrenade=Int
m_targetingLaserEnabledScript=Int
m_needsReloadCheck=Int
m_needsEmptyCycleCheck=Int
m_skinOverride=Int
m_skinOverrideIsValid=Int
m_chargeStartTime=Time
m_chargeEndTime=Time
m_lastChargeFrac=Float
m_sustainedDischargeEndTime=Time
m_sustainedLaserCurrentSpread=Float
m_sustainedDischargeIsInPrimaryAttack=Int
m_sustainedLaserNextRandomSeed=Int
m_modBitfieldFromPlayer=Int
m_modBitfieldInternal=Int
m_modBitfieldCurrent=Int
m_modBitfieldDisabled=Int
m_curSharedEnergyCost=Int
m_grappleWeaponNeedsDryfire=Int
m_scriptFloat0=Float
m_scriptVectorTransitionDuration=Float
m_scriptVectorTransitionStartTime=Float
m_scriptVectorTransitionStart=Vector
m_scriptVectorTransitionEnd=Vector
m_scriptVector=Vector
m_shouldPlayIdleAnims=Int
m_scriptActivated=Int
m_curReactiveSkinKillCount=Int
m_curReactiveSkinKnockdownCount=Int
m_emissiveEventData=DT_EmissiveScaleEvent
m_lockedSet=Int
m_isLoadoutPickup=Int
m_utilityEnt=Int
m_weaponNameIndex=Int
m_oaActiveOverride=Int
m_parentTurret=Int

[RecvTable.DT_WeaponX_LocalWeaponData]
m_nNextThinkTick=0x0434
m_lastPrimaryAttackTime=0x1514
m_nextReadyTime=0x1518
m_nextPrimaryAttackTime=0x151c
m_attackTimeThisFrame=0x1520
m_ammoInClip=0x1540
m_ammoInStockpile=0x1544
m_infiniteAmmoState=0x1548
m_lifetimeShots=0x154c
m_flTimeWeaponIdle=0x1550
m_bInReload=0x155a

[RecvTableTypes.DT_WeaponX_LocalWeaponData]
m_nNextThinkTick=Int
m_lastPrimaryAttackTime=Time
m_nextReadyTime=Time
m_nextPrimaryAttackTime=Time
m_attackTimeThisFrame=Time
m_ammoInClip=Int
m_ammoInStockpile=Int
m_infiniteAmmoState=Int
m_lifetimeShots=Int
m_flTimeWeaponIdle=Time
m_bInReload=Int

[RecvTable.DT_WeaponX_PredictingClientOnly]
m_lastRegenTime=0x1694
m_cooldownEndTime=0x1698
m_stockPileWasDraining=0x169c
m_weaponIsCharging=0x169d
m_weaponChargeLevelIncreasedAnimPlaying=0x169e
m_lastChargeLevel=0x16a0
m_chargeEnergyDepleteStepCounter=0x16a4
m_burstFireCount=0x16a8
m_burstFireIndex=0x16ac
m_shotIndexForSpread=0x16b0
m_shotCount=0x16b4
m_animModelIndexPredictingClientOnly=0x173c
m_animSequencePredictingClientOnly=0x1740

[RecvTableTypes.DT_WeaponX_PredictingClientOnly]
m_lastRegenTime=Time
m_cooldownEndTime=Time
m_stockPileWasDraining=Int
m_weaponIsCharging=Int
m_weaponChargeLevelIncreasedAnimPlaying=Int
m_lastChargeLevel=Int
m_chargeEnergyDepleteStepCounter=Int
m_burstFireCount=Int
m_burstFireIndex=Int
m_shotIndexForSpread=Int
m_shotCount=Int
m_animModelIndexPredictingClientOnly=Int
m_animSequencePredictingClientOnly=Int

[RecvTable.DT_World]
m_WorldMins=0x0920
m_WorldMaxs=0x092c
m_bStartDark=0x0938
m_statusEffectsGenerationNV=0x094c
m_worldFlags=0x0954
m_timeshiftArmDeviceSkin=0x0958
m_spTitanLoadoutUnlocks=0x095c
m_deathFieldIsActive=0x0960
m_deathFieldOrigin=0x09a0
m_deathFieldRadiusStart=0x0ca0
m_deathFieldRadiusEnd=0x0da0
m_deathFieldTimeStart=0x0ea0
m_deathFieldTimeEnd=0x0fa0
m_teamRelationRulesForPVE=0x10a0
m_civilTeamsMaskA=0x10a8
m_civilTeamsMaskB=0x10b8
m_rabidTeamsMask=0x10d0

[RecvTableTypes.DT_World]
@extends=DT_BaseEntity
m_WorldMins=Vector
m_WorldMaxs=Vector
m_bStartDark=Int
m_statusEffectsGenerationNV=Int
m_worldFlags=Int
m_timeshiftArmDeviceSkin=Int
m_spTitanLoadoutUnlocks=Int
m_deathFieldIsActive=DataTable
m_deathFieldOrigin=DataTable
m_deathFieldRadiusStart=DataTable
m_deathFieldRadiusEnd=DataTable
m_deathFieldTimeStart=DataTable
m_deathFieldTimeEnd=DataTable
m_teamRelationRulesForPVE=Int
m_civilTeamsMaskA=DataTable
m_civilTeamsMaskB=DataTable
m_rabidTeamsMask=DataTable

[RecvTable.DT_Zipline]
m_numZiplinePoints=0x0008
m_ziplinePositions=0x000c
m_detachEndOnUse=0x0920
m_dropToBottom=0x0921
m_ziplineAutoDetachDistance=0x0924
m_ziplineVerticalPushOffInDirectionX=0x0928
m_ziplineVerticalPreserveVelocity=0x0929
m_ziplineWidth=0x092c
m_ziplineEnabled=0x0930
m_ziplinePreventManualDetach=0x0931
m_ziplineFadeDist=0x0934
m_ziplineSpeedScale=0x0938
m_ropeColorModulation=0x093c
m_prevZipline=0x0b20
m_nextZipline=0x0b24
m_ziplinePhysics=0x0b30
m_ziplineMaterialIndex=0x0e78
m_ziplineRestPositions=0x0e7c
m_numZiplineRestPositions=0x0f3c

[RecvTableTypes.DT_Zipline]
@extends=DT_BaseEntity
m_numZiplinePoints=Int
m_ziplinePositions=DataTable
m_detachEndOnUse=Int
m_dropToBottom=Int
m_ziplineAutoDetachDistance=Float
m_ziplineVerticalPushOffInDirectionX=Int
m_ziplineVerticalPreserveVelocity=Int
m_ziplineWidth=Float
m_ziplineEnabled=Int
m_ziplinePreventManualDetach=Int
m_ziplineFadeDist=Float
m_ziplineSpeedScale=Float
m_ropeColorModulation=Vector
m_prevZipline=Int
m_nextZipline=Int
m_ziplinePhysics=DT_ZiplinePhysics
m_ziplineMaterialIndex=Int
m_ziplineRestPositions=DataTable
m_numZiplineRestPositions=Int

[RecvTable.DT_ZiplineEnd]
m_autoDetachDistance=0x0920
m_verticalPushOffInDirectionX=0x0924
m_prevZipline=0x0928

[RecvTableTypes.DT_ZiplineEnd]
@extends=DT_BaseEntity
m_autoDetachDistance=Float
m_verticalPushOffInDirectionX=Int
m_prevZipline=Int

[RecvTable.DT_ZiplinePhysics]
ziplinephysicsexclusive=0x0000
m_isInit=0x0008
m_ziplineType=0x000c
m_ziplineStart=0x0010
m_ziplineEnd=0x001c
m_springDistance=0x022c
m_springDistanceScale=0x0230
m_outerZiplineEntity=0x0238
m_attachedEntities=0x0240
m_numAttachedEntities=0x0340
m_ziplineOwner=0x0344

[RecvTableTypes.DT_ZiplinePhysics]
ziplinephysicsexclusive=DT_ZiplinePhysicsExlusive
m_isInit=Int
m_ziplineType=Int
m_ziplineStart=Vector
m_ziplineEnd=Vector
m_springDistance=Float
m_springDistanceScale=Float
m_outerZiplineEntity=Int
m_attachedEntities=DataTable
m_numAttachedEntities=Int
m_ziplineOwner=Int

[RecvTable.DT_ZiplinePhysicsExlusive]
m_nodes=0x0028
m_numNodes=0x0228
m_remainingUnsimulatedTime=0x0234

[RecvTableTypes.DT_ZiplinePhysicsExlusive]
m_nodes=DataTable
m_numNodes=Int
m_remainingUnsimulatedTime=Float

[RecvTable.DT_ZiplinePhysicsNode]
position=0x0008
prevPosition=0x0014

[RecvTableTypes.DT_ZiplinePhysicsNode]
position=Vector
prevPosition=Vector

[RecvTable.DT_Ziprail]
m_numZiprailPathNodes=0x0f50
m_numSmoothPointsForPathNodes=0x0f54
m_tangentTypesForPathNodes=0x0fd4
m_positionsForPathNodes=0x1054
m_smoothDistanceToNode=0x11d4
m_ziprailPathLen=0x1254
m_pathExtentsMins=0x1258
m_pathExtentsMaxs=0x1264
m_ziprailUseAutoDetachSpeed=0x1270
m_ziprailMountReverseDistance=0x1274

[RecvTableTypes.DT_Ziprail]
@extends=DT_Zipline
m_numZiprailPathNodes=Int
m_numSmoothPointsForPathNodes=DataTable
m_tangentTypesForPathNodes=DataTable
m_positionsForPathNodes=DataTable
m_smoothDistanceToNode=DataTable
m_ziprailPathLen=Float
m_pathExtentsMins=Vector
m_pathExtentsMaxs=Vector
m_ziprailUseAutoDetachSpeed=Int
m_ziprailMountReverseDistance=Float

[DataMap.CBaseGrenade]
m_vecVelocity=0x0348
m_DmgRadius=0x2d44
m_grenadeCreationTime=0x2d48
m_grenadeCreationOrigin=0x2d4c
m_grenadeStatusFlags=0x2d58
m_doesExplode=0x2d5c
m_useMaskAbility=0x2d5d
m_flDamage=0x2de0
m_hThrower=0x2de4

[DataMapTypes.CBaseGrenade]
@extends=C_BaseAnimating
m_vecVelocity=Vector
m_DmgRadius=Bool
m_grenadeCreationTime=Float
m_grenadeCreationOrigin=Vector
m_grenadeStatusFlags=Int
m_doesExplode=Bool
m_useMaskAbility=Bool
m_flDamage=Float
m_hThrower=EHANDLE

[DataMap.CBaseViewModel]
m_currentFrame.modelIndex=0x00d8
m_currentFrame.animCycle=0x00f4
m_angAbsRotation=0x0164
m_vecAbsOrigin=0x017c
m_localOrigin=0x0188
m_localAngles=0x0194
m_fEffects=0x0308
m_angNetworkAngles=0x0354
m_nBody=0x0d20
m_nResetEventsStartTime=0x0d2c
m_nResetEventsParity=0x0d30
m_bSequenceFinished=0x0dc4
m_currentFrameBaseAnimating.animStartTime=0x0ddc
m_currentFrameBaseAnimating.animStartCycle=0x0de0
m_currentFrameBaseAnimating.animPlaybackRate=0x0de4
m_currentFrameBaseAnimating.animModelIndex=0x0de8
m_currentFrameBaseAnimating.animSequenceParity=0x0dec
m_currentFrameBaseAnimating.animSequence=0x0df4
m_clearEffectsForSequence=0x0faa
m_currentFrameAnimatingOverlay.animOverlayIsActive=0x1644
m_currentFrameAnimatingOverlay.animOverlayStartTime=0x1650
m_currentFrameAnimatingOverlay.animOverlayStartCycle=0x1674
m_currentFrameAnimatingOverlay.animOverlayPlaybackRate=0x1698
m_currentFrameAnimatingOverlay.animOverlayModelIndex=0x16bc
m_currentFrameAnimatingOverlay.animOverlaySequence=0x16e0
m_currentFrameAnimatingOverlay.animOverlayWeight=0x16f4
m_currentFrameAnimatingOverlay.animOverlayAnimTime=0x173c
m_currentFrameAnimatingOverlay.animOverlayFadeInDuration=0x1760
m_currentFrameAnimatingOverlay.animOverlayFadeOutDuration=0x1784
m_currentFrameAnimatingOverlay.animOverlayCycle=0x17a8
m_viewModelOwner=0x18a4
m_projectileIsVisible=0x18a8
m_bBlockEventLayer=0x1ca0
m_isAdsTransition=0x1ca1
m_hWeapon=0x1ca4
m_tracerAttachments=0x1ca8
m_tracerAttachments=0x1ca8
m_tracerAttachmentsScoped=0x1caa
m_tracerAttachmentsScoped=0x1caa

[DataMapTypes.CBaseViewModel]
m_currentFrame.modelIndex=Short
m_currentFrame.animCycle=Float
m_angAbsRotation=Vector
m_vecAbsOrigin=Vector
m_localOrigin=Vector
m_localAngles=Vector
m_fEffects=Int
m_angNetworkAngles=Vector
m_nBody=Int
m_nResetEventsStartTime=Float
m_nResetEventsParity=Int
m_bSequenceFinished=Bool
m_currentFrameBaseAnimating.animStartTime=Float
m_currentFrameBaseAnimating.animStartCycle=Float
m_currentFrameBaseAnimating.animPlaybackRate=Float
m_currentFrameBaseAnimating.animModelIndex=Int
m_currentFrameBaseAnimating.animSequenceParity=Int
m_currentFrameBaseAnimating.animSequence=Int
m_clearEffectsForSequence=Int
m_currentFrameAnimatingOverlay.animOverlayIsActive=Bool
m_currentFrameAnimatingOverlay.animOverlayStartTime=Float
m_currentFrameAnimatingOverlay.animOverlayStartCycle=Float
m_currentFrameAnimatingOverlay.animOverlayPlaybackRate=Float
m_currentFrameAnimatingOverlay.animOverlayModelIndex=Int
m_currentFrameAnimatingOverlay.animOverlaySequence=Int
m_currentFrameAnimatingOverlay.animOverlayWeight=Float
m_currentFrameAnimatingOverlay.animOverlayAnimTime=Float
m_currentFrameAnimatingOverlay.animOverlayFadeInDuration=Float
m_currentFrameAnimatingOverlay.animOverlayFadeOutDuration=Float
m_currentFrameAnimatingOverlay.animOverlayCycle=Float
m_viewModelOwner=EHANDLE
m_projectileIsVisible=Bool
m_bBlockEventLayer=Bool
m_isAdsTransition=Bool
m_hWeapon=EHANDLE
m_tracerAttachments=Char
m_tracerAttachments=Char
m_tracerAttachmentsScoped=Char
m_tracerAttachmentsScoped=Char

[DataMap.CCollisionProperty]
m_vecMins=0x0010
m_vecMaxs=0x001c
m_usSolidFlags=0x0028
m_nSolidType=0x002c
m_triggerBloat=0x002d
m_collisionDetailLevel=0x002e

[DataMapTypes.CCollisionProperty]
m_vecMins=Vector
m_vecMaxs=Vector
m_usSolidFlags=Int
m_nSolidType=Char
m_triggerBloat=Char
m_collisionDetailLevel=Char

[DataMap.CGrappleHook]
m_pMoveParent=0x0148
m_localOrigin=0x0188
m_localAngles=0x0194
m_visibilityFlags=0x0304
m_parentAttachment=0x0714
m_grappleZipline=0x1510

[DataMapTypes.CGrappleHook]
m_pMoveParent=EHANDLE
m_localOrigin=Vector
m_localAngles=Vector
m_visibilityFlags=Int
m_parentAttachment=Char
m_grappleZipline=EHANDLE

[DataMap.CPlayerShared]
m_nPlayerCond=0x0008

[DataMapTypes.CPlayerShared]
m_nPlayerCond=Int

[DataMap.CPlayerState]
deadflag=0x006c

[DataMapTypes.CPlayerState]
deadflag=Bool

[DataMap.CPredictedFirstPersonProxy]
m_localOrigin=0x0188
m_localAngles=0x0194
m_vecVelocity=0x0348
m_angNetworkAngles=0x0354
m_SequenceTransitioner=0x0ae0

[DataMapTypes.CPredictedFirstPersonProxy]
@extends=C_BaseAnimating
m_localOrigin=Vector
m_localAngles=Vector
m_vecVelocity=Vector
m_angNetworkAngles=Vector
m_SequenceTransitioner=C_SequenceTransitioner

[DataMap.CRagdoll]
m_ragdoll.listCount=0x0000
m_ragdoll.allowStretch=0x0004
"m_ragdoll.list[0 + 0].originParentSpace"=0x0008
"m_ragdoll.list[0 + 0].pObject"=0x0018
"m_ragdoll.list[0 + 0].pConstraint"=0x0020
"m_ragdoll.list[0 + 0].parentIndex"=0x0028
"m_ragdoll.list[0 + 1].originParentSpace"=0x0030
"m_ragdoll.list[0 + 1].pObject"=0x0040
"m_ragdoll.list[0 + 1].pConstraint"=0x0048
"m_ragdoll.list[0 + 1].parentIndex"=0x0050
"m_ragdoll.list[0 + 2].originParentSpace"=0x0058
"m_ragdoll.list[0 + 2].pObject"=0x0068
"m_ragdoll.list[0 + 2].pConstraint"=0x0070
"m_ragdoll.list[0 + 2].parentIndex"=0x0078
"m_ragdoll.list[0 + 3].originParentSpace"=0x0080
"m_ragdoll.list[0 + 3].pObject"=0x0090
"m_ragdoll.list[0 + 3].pConstraint"=0x0098
"m_ragdoll.list[0 + 3].parentIndex"=0x00a0
"m_ragdoll.list[0 + 4].originParentSpace"=0x00a8
"m_ragdoll.list[0 + 4].pObject"=0x00b8
"m_ragdoll.list[0 + 4].pConstraint"=0x00c0
"m_ragdoll.list[0 + 4].parentIndex"=0x00c8
"m_ragdoll.list[0 + 5].originParentSpace"=0x00d0
"m_ragdoll.list[0 + 5].pObject"=0x00e0
"m_ragdoll.list[0 + 5].pConstraint"=0x00e8
"m_ragdoll.list[0 + 5].parentIndex"=0x00f0
"m_ragdoll.list[0 + 6].originParentSpace"=0x00f8
"m_ragdoll.list[0 + 6].pObject"=0x0108
"m_ragdoll.list[0 + 6].pConstraint"=0x0110
"m_ragdoll.list[0 + 6].parentIndex"=0x0118
"m_ragdoll.list[0 + 7].originParentSpace"=0x0120
"m_ragdoll.list[0 + 7].pObject"=0x0130
"m_ragdoll.list[0 + 7].pConstraint"=0x0138
"m_ragdoll.list[0 + 7].parentIndex"=0x0140
"m_ragdoll.list[8 + 0].originParentSpace"=0x0148
"m_ragdoll.list[8 + 0].pObject"=0x0158
"m_ragdoll.list[8 + 0].pConstraint"=0x0160
"m_ragdoll.list[8 + 0].parentIndex"=0x0168
"m_ragdoll.list[8 + 1].originParentSpace"=0x0170
"m_ragdoll.list[8 + 1].pObject"=0x0180
"m_ragdoll.list[8 + 1].pConstraint"=0x0188
"m_ragdoll.list[8 + 1].parentIndex"=0x0190
"m_ragdoll.list[8 + 2].originParentSpace"=0x0198
"m_ragdoll.list[8 + 2].pObject"=0x01a8
"m_ragdoll.list[8 + 2].pConstraint"=0x01b0
"m_ragdoll.list[8 + 2].parentIndex"=0x01b8
"m_ragdoll.list[8 + 3].originParentSpace"=0x01c0
"m_ragdoll.list[8 + 3].pObject"=0x01d0
"m_ragdoll.list[8 + 3].pConstraint"=0x01d8
"m_ragdoll.list[8 + 3].parentIndex"=0x01e0
"m_ragdoll.list[8 + 4].originParentSpace"=0x01e8
"m_ragdoll.list[8 + 4].pObject"=0x01f8
"m_ragdoll.list[8 + 4].pConstraint"=0x0200
"m_ragdoll.list[8 + 4].parentIndex"=0x0208
"m_ragdoll.list[8 + 5].originParentSpace"=0x0210
"m_ragdoll.list[8 + 5].pObject"=0x0220
"m_ragdoll.list[8 + 5].pConstraint"=0x0228
"m_ragdoll.list[8 + 5].parentIndex"=0x0230
"m_ragdoll.list[8 + 6].originParentSpace"=0x0238
"m_ragdoll.list[8 + 6].pObject"=0x0248
"m_ragdoll.list[8 + 6].pConstraint"=0x0250
"m_ragdoll.list[8 + 6].parentIndex"=0x0258
"m_ragdoll.list[8 + 7].originParentSpace"=0x0260
"m_ragdoll.list[8 + 7].pObject"=0x0270
"m_ragdoll.list[8 + 7].pConstraint"=0x0278
"m_ragdoll.list[8 + 7].parentIndex"=0x0280
"m_ragdoll.list[16 + 0].originParentSpace"=0x0288
"m_ragdoll.list[16 + 0].pObject"=0x0298
"m_ragdoll.list[16 + 0].pConstraint"=0x02a0
"m_ragdoll.list[16 + 0].parentIndex"=0x02a8
"m_ragdoll.list[16 + 1].originParentSpace"=0x02b0
"m_ragdoll.list[16 + 1].pObject"=0x02c0
"m_ragdoll.list[16 + 1].pConstraint"=0x02c8
"m_ragdoll.list[16 + 1].parentIndex"=0x02d0
"m_ragdoll.list[16 + 2].originParentSpace"=0x02d8
"m_ragdoll.list[16 + 2].pObject"=0x02e8
"m_ragdoll.list[16 + 2].pConstraint"=0x02f0
"m_ragdoll.list[16 + 2].parentIndex"=0x02f8
"m_ragdoll.list[16 + 3].originParentSpace"=0x0300
"m_ragdoll.list[16 + 3].pObject"=0x0310
"m_ragdoll.list[16 + 3].pConstraint"=0x0318
"m_ragdoll.list[16 + 3].parentIndex"=0x0320
"m_ragdoll.list[16 + 4].originParentSpace"=0x0328
"m_ragdoll.list[16 + 4].pObject"=0x0338
"m_ragdoll.list[16 + 4].pConstraint"=0x0340
"m_ragdoll.list[16 + 4].parentIndex"=0x0348
"m_ragdoll.list[16 + 5].originParentSpace"=0x0350
"m_ragdoll.list[16 + 5].pObject"=0x0360
"m_ragdoll.list[16 + 5].pConstraint"=0x0368
"m_ragdoll.list[16 + 5].parentIndex"=0x0370
"m_ragdoll.list[16 + 6].originParentSpace"=0x0378
"m_ragdoll.list[16 + 6].pObject"=0x0388
"m_ragdoll.list[16 + 6].pConstraint"=0x0390
"m_ragdoll.list[16 + 6].parentIndex"=0x0398
"m_ragdoll.list[16 + 7].originParentSpace"=0x03a0
"m_ragdoll.list[16 + 7].pObject"=0x03b0
"m_ragdoll.list[16 + 7].pConstraint"=0x03b8
"m_ragdoll.list[16 + 7].parentIndex"=0x03c0
"m_ragdoll.list[24 + 0].originParentSpace"=0x03c8
"m_ragdoll.list[24 + 0].pObject"=0x03d8
"m_ragdoll.list[24 + 0].pConstraint"=0x03e0
"m_ragdoll.list[24 + 0].parentIndex"=0x03e8
"m_ragdoll.list[24 + 1].originParentSpace"=0x03f0
"m_ragdoll.list[24 + 1].pObject"=0x0400
"m_ragdoll.list[24 + 1].pConstraint"=0x0408
"m_ragdoll.list[24 + 1].parentIndex"=0x0410
"m_ragdoll.list[24 + 2].originParentSpace"=0x0418
"m_ragdoll.list[24 + 2].pObject"=0x0428
"m_ragdoll.list[24 + 2].pConstraint"=0x0430
"m_ragdoll.list[24 + 2].parentIndex"=0x0438
"m_ragdoll.list[24 + 3].originParentSpace"=0x0440
"m_ragdoll.list[24 + 3].pObject"=0x0450
"m_ragdoll.list[24 + 3].pConstraint"=0x0458
"m_ragdoll.list[24 + 3].parentIndex"=0x0460
"m_ragdoll.list[24 + 4].originParentSpace"=0x0468
"m_ragdoll.list[24 + 4].pObject"=0x0478
"m_ragdoll.list[24 + 4].pConstraint"=0x0480
"m_ragdoll.list[24 + 4].parentIndex"=0x0488
"m_ragdoll.list[24 + 5].originParentSpace"=0x0490
"m_ragdoll.list[24 + 5].pObject"=0x04a0
"m_ragdoll.list[24 + 5].pConstraint"=0x04a8
"m_ragdoll.list[24 + 5].parentIndex"=0x04b0
"m_ragdoll.list[24 + 6].originParentSpace"=0x04b8
"m_ragdoll.list[24 + 6].pObject"=0x04c8
"m_ragdoll.list[24 + 6].pConstraint"=0x04d0
"m_ragdoll.list[24 + 6].parentIndex"=0x04d8
"m_ragdoll.list[24 + 7].originParentSpace"=0x04e0
"m_ragdoll.list[24 + 7].pObject"=0x04f0
"m_ragdoll.list[24 + 7].pConstraint"=0x04f8
"m_ragdoll.list[24 + 7].parentIndex"=0x0500
m_ragdoll.boneIndex=0x0508

[DataMapTypes.CRagdoll]
m_ragdoll.listCount=Int
m_ragdoll.allowStretch=Bool
"m_ragdoll.list[0 + 0].originParentSpace"=Vector
"m_ragdoll.list[0 + 0].pObject"=Custom
"m_ragdoll.list[0 + 0].pConstraint"=Custom
"m_ragdoll.list[0 + 0].parentIndex"=Int
"m_ragdoll.list[0 + 1].originParentSpace"=Vector
"m_ragdoll.list[0 + 1].pObject"=Custom
"m_ragdoll.list[0 + 1].pConstraint"=Custom
"m_ragdoll.list[0 + 1].parentIndex"=Int
"m_ragdoll.list[0 + 2].originParentSpace"=Vector
"m_ragdoll.list[0 + 2].pObject"=Custom
"m_ragdoll.list[0 + 2].pConstraint"=Custom
"m_ragdoll.list[0 + 2].parentIndex"=Int
"m_ragdoll.list[0 + 3].originParentSpace"=Vector
"m_ragdoll.list[0 + 3].pObject"=Custom
"m_ragdoll.list[0 + 3].pConstraint"=Custom
"m_ragdoll.list[0 + 3].parentIndex"=Int
"m_ragdoll.list[0 + 4].originParentSpace"=Vector
"m_ragdoll.list[0 + 4].pObject"=Custom
"m_ragdoll.list[0 + 4].pConstraint"=Custom
"m_ragdoll.list[0 + 4].parentIndex"=Int
"m_ragdoll.list[0 + 5].originParentSpace"=Vector
"m_ragdoll.list[0 + 5].pObject"=Custom
"m_ragdoll.list[0 + 5].pConstraint"=Custom
"m_ragdoll.list[0 + 5].parentIndex"=Int
"m_ragdoll.list[0 + 6].originParentSpace"=Vector
"m_ragdoll.list[0 + 6].pObject"=Custom
"m_ragdoll.list[0 + 6].pConstraint"=Custom
"m_ragdoll.list[0 + 6].parentIndex"=Int
"m_ragdoll.list[0 + 7].originParentSpace"=Vector
"m_ragdoll.list[0 + 7].pObject"=Custom
"m_ragdoll.list[0 + 7].pConstraint"=Custom
"m_ragdoll.list[0 + 7].parentIndex"=Int
"m_ragdoll.list[8 + 0].originParentSpace"=Vector
"m_ragdoll.list[8 + 0].pObject"=Custom
"m_ragdoll.list[8 + 0].pConstraint"=Custom
"m_ragdoll.list[8 + 0].parentIndex"=Int
"m_ragdoll.list[8 + 1].originParentSpace"=Vector
"m_ragdoll.list[8 + 1].pObject"=Custom
"m_ragdoll.list[8 + 1].pConstraint"=Custom
"m_ragdoll.list[8 + 1].parentIndex"=Int
"m_ragdoll.list[8 + 2].originParentSpace"=Vector
"m_ragdoll.list[8 + 2].pObject"=Custom
"m_ragdoll.list[8 + 2].pConstraint"=Custom
"m_ragdoll.list[8 + 2].parentIndex"=Int
"m_ragdoll.list[8 + 3].originParentSpace"=Vector
"m_ragdoll.list[8 + 3].pObject"=Custom
"m_ragdoll.list[8 + 3].pConstraint"=Custom
"m_ragdoll.list[8 + 3].parentIndex"=Int
"m_ragdoll.list[8 + 4].originParentSpace"=Vector
"m_ragdoll.list[8 + 4].pObject"=Custom
"m_ragdoll.list[8 + 4].pConstraint"=Custom
"m_ragdoll.list[8 + 4].parentIndex"=Int
"m_ragdoll.list[8 + 5].originParentSpace"=Vector
"m_ragdoll.list[8 + 5].pObject"=Custom
"m_ragdoll.list[8 + 5].pConstraint"=Custom
"m_ragdoll.list[8 + 5].parentIndex"=Int
"m_ragdoll.list[8 + 6].originParentSpace"=Vector
"m_ragdoll.list[8 + 6].pObject"=Custom
"m_ragdoll.list[8 + 6].pConstraint"=Custom
"m_ragdoll.list[8 + 6].parentIndex"=Int
"m_ragdoll.list[8 + 7].originParentSpace"=Vector
"m_ragdoll.list[8 + 7].pObject"=Custom
"m_ragdoll.list[8 + 7].pConstraint"=Custom
"m_ragdoll.list[8 + 7].parentIndex"=Int
"m_ragdoll.list[16 + 0].originParentSpace"=Vector
"m_ragdoll.list[16 + 0].pObject"=Custom
"m_ragdoll.list[16 + 0].pConstraint"=Custom
"m_ragdoll.list[16 + 0].parentIndex"=Int
"m_ragdoll.list[16 + 1].originParentSpace"=Vector
"m_ragdoll.list[16 + 1].pObject"=Custom
"m_ragdoll.list[16 + 1].pConstraint"=Custom
"m_ragdoll.list[16 + 1].parentIndex"=Int
"m_ragdoll.list[16 + 2].originParentSpace"=Vector
"m_ragdoll.list[16 + 2].pObject"=Custom
"m_ragdoll.list[16 + 2].pConstraint"=Custom
"m_ragdoll.list[16 + 2].parentIndex"=Int
"m_ragdoll.list[16 + 3].originParentSpace"=Vector
"m_ragdoll.list[16 + 3].pObject"=Custom
"m_ragdoll.list[16 + 3].pConstraint"=Custom
"m_ragdoll.list[16 + 3].parentIndex"=Int
"m_ragdoll.list[16 + 4].originParentSpace"=Vector
"m_ragdoll.list[16 + 4].pObject"=Custom
"m_ragdoll.list[16 + 4].pConstraint"=Custom
"m_ragdoll.list[16 + 4].parentIndex"=Int
"m_ragdoll.list[16 + 5].originParentSpace"=Vector
"m_ragdoll.list[16 + 5].pObject"=Custom
"m_ragdoll.list[16 + 5].pConstraint"=Custom
"m_ragdoll.list[16 + 5].parentIndex"=Int
"m_ragdoll.list[16 + 6].originParentSpace"=Vector
"m_ragdoll.list[16 + 6].pObject"=Custom
"m_ragdoll.list[16 + 6].pConstraint"=Custom
"m_ragdoll.list[16 + 6].parentIndex"=Int
"m_ragdoll.list[16 + 7].originParentSpace"=Vector
"m_ragdoll.list[16 + 7].pObject"=Custom
"m_ragdoll.list[16 + 7].pConstraint"=Custom
"m_ragdoll.list[16 + 7].parentIndex"=Int
"m_ragdoll.list[24 + 0].originParentSpace"=Vector
"m_ragdoll.list[24 + 0].pObject"=Custom
"m_ragdoll.list[24 + 0].pConstraint"=Custom
"m_ragdoll.list[24 + 0].parentIndex"=Int
"m_ragdoll.list[24 + 1].originParentSpace"=Vector
"m_ragdoll.list[24 + 1].pObject"=Custom
"m_ragdoll.list[24 + 1].pConstraint"=Custom
"m_ragdoll.list[24 + 1].parentIndex"=Int
"m_ragdoll.list[24 + 2].originParentSpace"=Vector
"m_ragdoll.list[24 + 2].pObject"=Custom
"m_ragdoll.list[24 + 2].pConstraint"=Custom
"m_ragdoll.list[24 + 2].parentIndex"=Int
"m_ragdoll.list[24 + 3].originParentSpace"=Vector
"m_ragdoll.list[24 + 3].pObject"=Custom
"m_ragdoll.list[24 + 3].pConstraint"=Custom
"m_ragdoll.list[24 + 3].parentIndex"=Int
"m_ragdoll.list[24 + 4].originParentSpace"=Vector
"m_ragdoll.list[24 + 4].pObject"=Custom
"m_ragdoll.list[24 + 4].pConstraint"=Custom
"m_ragdoll.list[24 + 4].parentIndex"=Int
"m_ragdoll.list[24 + 5].originParentSpace"=Vector
"m_ragdoll.list[24 + 5].pObject"=Custom
"m_ragdoll.list[24 + 5].pConstraint"=Custom
"m_ragdoll.list[24 + 5].parentIndex"=Int
"m_ragdoll.list[24 + 6].originParentSpace"=Vector
"m_ragdoll.list[24 + 6].pObject"=Custom
"m_ragdoll.list[24 + 6].pConstraint"=Custom
"m_ragdoll.list[24 + 6].parentIndex"=Int
"m_ragdoll.list[24 + 7].originParentSpace"=Vector
"m_ragdoll.list[24 + 7].pObject"=Custom
"m_ragdoll.list[24 + 7].pConstraint"=Custom
"m_ragdoll.list[24 + 7].parentIndex"=Int
m_ragdoll.boneIndex=Short

[DataMap.CTurret]
m_aimAngle=0x1870
m_minConeAngle=0x187c
m_maxConeAngle=0x1888

[DataMapTypes.CTurret]
@extends=C_BaseAnimatingOverlay
m_aimAngle=Float
m_minConeAngle=Float
m_maxConeAngle=Float

[DataMap.CWeaponX]
m_localOrigin=0x0188
m_nNextThinkTick=0x0434
m_SequenceTransitioner=0x0ae0
m_weaponOwner=0x1510
m_lastPrimaryAttackTime=0x1514
m_nextReadyTime=0x1518
m_nextPrimaryAttackTime=0x151c
m_attackTimeThisFrame=0x1520
m_worldModelIndexOverride=0x1524
m_iWorldModelIndex=0x1528
m_holsterModelIndex=0x152c
m_droppedModelIndex=0x1530
m_idealSequence=0x1534
m_idealActivity=0x1536
m_weaponActivity=0x1538
m_ActiveState=0x153c
m_ammoInClip=0x1540
m_ammoInStockpile=0x1544
m_lifetimeShots=0x154c
m_flTimeWeaponIdle=0x1550
m_weapState=0x1554
m_discarded=0x1559
m_bInReload=0x155a
m_tossRelease=0x1560
m_offhandSwitchSlot=0x1564
m_energizeState=0x1568
m_startEnergizingTime=0x156c
m_energizedEndTime=0x1570
m_heatValue=0x1574
m_heatValueOnLastFire=0x1578
m_fullyHeated=0x157c
m_customActivity=0x157e
m_customActivitySequence=0x1580
m_customActivityOwner=0x1584
m_customActivityEndTime=0x1588
m_customActivityFlags=0x158c
m_playerData=0x1590
m_targetingLaserEnabledScript=0x167c
m_needsReloadCheck=0x167d
m_needsEmptyCycleCheck=0x167e
m_skinOverride=0x1680
m_skinOverrideIsValid=0x1684
m_chargeStartTime=0x1688
m_chargeEndTime=0x168c
m_lastChargeFrac=0x1690
m_lastRegenTime=0x1694
m_cooldownEndTime=0x1698
m_stockPileWasDraining=0x169c
m_weaponIsCharging=0x169d
m_weaponChargeLevelIncreasedAnimPlaying=0x169e
m_lastChargeLevel=0x16a0
m_chargeEnergyDepleteStepCounter=0x16a4
m_burstFireCount=0x16a8
m_burstFireIndex=0x16ac
m_shotIndexForSpread=0x16b0
m_shotCount=0x16b4
m_sustainedDischargeEndTime=0x16b8
m_sustainedLaserCurrentSpread=0x16bc
m_sustainedDischargeIsInPrimaryAttack=0x16c0
m_sustainedLaserNextRandomSeed=0x16c1
m_modBitfieldFromPlayer=0x16c4
m_modBitfieldInternal=0x16c8
m_modBitfieldCurrent=0x16cc
m_modBitfieldDisabled=0x16d0
m_curSharedEnergyCost=0x16d4
m_grappleWeaponNeedsDryfire=0x16d8
m_scriptFloat0=0x16dc
m_scriptVectorTransitionDuration=0x16e0
m_scriptVectorTransitionStartTime=0x16e4
m_scriptVectorTransitionStart=0x16e8
m_scriptVectorTransitionEnd=0x16f4
m_scriptVector=0x1700
m_shouldPlayIdleAnims=0x170c
m_scriptActivated=0x170d
m_curReactiveSkinKillCount=0x170e
m_curReactiveSkinKnockdownCount=0x170f
m_emissiveEventData=0x1710
m_flNextEmptySoundTime=0x2dd0
m_bRemoveable=0x2df4
[DataMapTypes.CWeaponX]
@extends=C_BaseAnimating
m_localOrigin=Vector
m_nNextThinkTick=Int
m_SequenceTransitioner=C_SequenceTransitioner
m_weaponOwner=EHANDLE
m_lastPrimaryAttackTime=Time
m_nextReadyTime=Time
m_nextPrimaryAttackTime=Time
m_attackTimeThisFrame=Time
m_worldModelIndexOverride=Int
m_iWorldModelIndex=Int
m_holsterModelIndex=Int
m_droppedModelIndex=Int
m_idealSequence=Int
m_idealActivity=Int
m_weaponActivity=Int
m_ActiveState=Int
m_ammoInClip=Int
m_ammoInStockpile=Int
m_lifetimeShots=Int
m_flTimeWeaponIdle=Time
m_weapState=Int
m_discarded=Bool
m_bInReload=Bool
m_tossRelease=Int
m_offhandSwitchSlot=Int
m_energizeState=Int
m_startEnergizingTime=Time
m_energizedEndTime=Time
m_heatValue=Float
m_heatValueOnLastFire=Float
m_fullyHeated=Bool
m_customActivity=Int
m_customActivitySequence=Int
m_customActivityOwner=EHANDLE
m_customActivityEndTime=Time
m_customActivityFlags=Short
m_playerData=WeaponPlayerData
m_targetingLaserEnabledScript=Bool
m_needsReloadCheck=Bool
m_needsEmptyCycleCheck=Bool
m_skinOverride=Int
m_skinOverrideIsValid=Bool
m_chargeStartTime=Time
m_chargeEndTime=Time
m_lastChargeFrac=Float
m_lastRegenTime=Time
m_cooldownEndTime=Time
m_stockPileWasDraining=Bool
m_weaponIsCharging=Bool
m_weaponChargeLevelIncreasedAnimPlaying=Bool
m_lastChargeLevel=Int
m_chargeEnergyDepleteStepCounter=Int
m_burstFireCount=Int
m_burstFireIndex=Int
m_shotIndexForSpread=Int
m_shotCount=Int
m_sustainedDischargeEndTime=Time
m_sustainedLaserCurrentSpread=Float
m_sustainedDischargeIsInPrimaryAttack=Bool
m_sustainedLaserNextRandomSeed=Char
m_modBitfieldFromPlayer=Int
m_modBitfieldInternal=Int
m_modBitfieldCurrent=Int
m_modBitfieldDisabled=Int
m_curSharedEnergyCost=Int
m_grappleWeaponNeedsDryfire=Bool
m_scriptFloat0=Float
m_scriptVectorTransitionDuration=Float
m_scriptVectorTransitionStartTime=Float
m_scriptVectorTransitionStart=Vector
m_scriptVectorTransitionEnd=Vector
m_scriptVector=Vector
m_shouldPlayIdleAnims=Bool
m_scriptActivated=Bool
m_curReactiveSkinKillCount=Char
m_curReactiveSkinKnockdownCount=Char
m_emissiveEventData=EmissiveScaleEventData
m_flNextEmptySoundTime=Float
m_bRemoveable=Bool

[DataMap.C_BaseAnimating]
m_currentFrame.animCycle=0x00f4
m_animNetworkFlags=0x0948
m_networkAnimActive=0x094c
m_animActive=0x094e
m_animCollisionEnabled=0x094f
m_animRelativeToGroundEnabled=0x0950
m_animPlantingEnabled=0x0951
m_predictedAnimEventData=0x0a48
m_SequenceTransitioner=0x0ae0
m_nSkin=0x0d18
m_skinMod=0x0d1c
m_nBody=0x0d20
m_camoIndex=0x0d24
m_nResetEventsStartTime=0x0d2c
m_nResetEventsParity=0x0d30
m_bSequenceFinished=0x0dc4
m_bSequenceLooped=0x0dcc
m_bSequenceLoops=0x0dcd
m_bSequenceReadyForBreakout=0x0dce
m_flModelScale=0x0dd0
m_currentFrameBaseAnimating.animStartTime=0x0ddc
m_currentFrameBaseAnimating.animStartCycle=0x0de0
m_currentFrameBaseAnimating.animPlaybackRate=0x0de4
m_currentFrameBaseAnimating.animModelIndex=0x0de8
m_currentFrameBaseAnimating.animSequenceParity=0x0dec
m_currentFrameBaseAnimating.animSequence=0x0df4
m_currentFrameBaseAnimating.m_flPoseParameters=0x0e04
m_clearEffectsForSequence=0x0faa

[DataMapTypes.C_BaseAnimating]
@extends=C_BaseEntity
m_currentFrame.animCycle=Float
m_animNetworkFlags=Int
m_networkAnimActive=Bool
m_animActive=Bool
m_animCollisionEnabled=Bool
m_animRelativeToGroundEnabled=Bool
m_animPlantingEnabled=Bool
m_predictedAnimEventData=PredictedAnimEventData
m_SequenceTransitioner=C_SequenceTransitioner
m_nSkin=Int
m_skinMod=Short
m_nBody=Int
m_camoIndex=Int
m_nResetEventsStartTime=Float
m_nResetEventsParity=Int
m_bSequenceFinished=Bool
m_bSequenceLooped=Bool
m_bSequenceLoops=Bool
m_bSequenceReadyForBreakout=Bool
m_flModelScale=Float
m_currentFrameBaseAnimating.animStartTime=Float
m_currentFrameBaseAnimating.animStartCycle=Float
m_currentFrameBaseAnimating.animPlaybackRate=Float
m_currentFrameBaseAnimating.animModelIndex=Int
m_currentFrameBaseAnimating.animSequenceParity=Int
m_currentFrameBaseAnimating.animSequence=Int
m_currentFrameBaseAnimating.m_flPoseParameters=Float
m_clearEffectsForSequence=Int

[DataMap.C_BaseAnimatingOverlay]
m_AnimOverlay=0x1518
m_AnimOverlayCount=0x15f0
m_currentFrameAnimatingOverlay.animOverlayIsActive=0x1644
m_currentFrameAnimatingOverlay.animOverlayStartTime=0x1650
m_currentFrameAnimatingOverlay.animOverlayStartCycle=0x1674
m_currentFrameAnimatingOverlay.animOverlayPlaybackRate=0x1698
m_currentFrameAnimatingOverlay.animOverlayModelIndex=0x16bc
m_currentFrameAnimatingOverlay.animOverlaySequence=0x16e0
m_currentFrameAnimatingOverlay.animOverlayWeight=0x16f4
m_currentFrameAnimatingOverlay.animOverlayOrder=0x1718
m_currentFrameAnimatingOverlay.animOverlayAnimTime=0x173c
m_currentFrameAnimatingOverlay.animOverlayFadeInDuration=0x1760
m_currentFrameAnimatingOverlay.animOverlayFadeOutDuration=0x1784
m_currentFrameAnimatingOverlay.animOverlayCycle=0x17a8

[DataMapTypes.C_BaseAnimatingOverlay]
@extends=C_BaseAnimating
m_AnimOverlay=C_AnimationLayer
m_AnimOverlayCount=Int
m_currentFrameAnimatingOverlay.animOverlayIsActive=Bool
m_currentFrameAnimatingOverlay.animOverlayStartTime=Float
m_currentFrameAnimatingOverlay.animOverlayStartCycle=Float
m_currentFrameAnimatingOverlay.animOverlayPlaybackRate=Float
m_currentFrameAnimatingOverlay.animOverlayModelIndex=Int
m_currentFrameAnimatingOverlay.animOverlaySequence=Int
m_currentFrameAnimatingOverlay.animOverlayWeight=Float
m_currentFrameAnimatingOverlay.animOverlayOrder=Int
m_currentFrameAnimatingOverlay.animOverlayAnimTime=Float
m_currentFrameAnimatingOverlay.animOverlayFadeInDuration=Float
m_currentFrameAnimatingOverlay.animOverlayFadeOutDuration=Float
m_currentFrameAnimatingOverlay.animOverlayCycle=Float

[DataMap.C_BaseCombatCharacter]
m_currentFrame.weaponGettingSwitchedOut=0x00f8
m_currentFrame.showActiveWeapon3p=0x0100
m_deathVelocity=0x0334
m_phaseShiftFlags=0x0678
m_bIsPlayerOverheating=0x1850
m_playerOverheatValue=0x1854
m_timeLastGeneratedPlayerOverheat=0x1858
m_flNextAttack=0x185c
m_lastFiredTime=0x1860
m_lastFiredWeapon=0x1864
m_raiseFromMeleeEndTime=0x1868
m_sharedEnergyCount=0x186c
m_sharedEnergyTotal=0x1870
m_sharedEnergyLockoutThreshold=0x1874
m_lastSharedEnergyRegenTime=0x1878
m_sharedEnergyRegenRate=0x187c
m_sharedEnergyRegenDelay=0x1880
m_lastSharedEnergyTakeTime=0x1884
m_inventory=0x1888
m_selectedWeapons=0x18f0
m_latestPrimaryWeapons=0x18f4
m_latestPrimaryWeaponsIndexZeroOrOne=0x18fc
m_latestNonOffhandWeapons=0x1904
m_selectedOffhands=0x1906
m_selectedOffhandsPendingHybridAction=0x1909
m_lastCycleSlot=0x190c
m_latestMeleeWeapon=0x1910
m_weaponPermission=0x1914
m_weaponDelayEnableTime=0x1918
m_weaponDisabledInScript=0x191c
m_weaponDisabledFlags=0x1932
m_weaponTypeDisabledFlags=0x1938
m_weaponTypeDisabledRefCount=0x193c
m_weaponAmmoRegenDisabled=0x1946
m_weaponAmmoRegenDisabledRefCount=0x1948
m_akimboShouldAltFire=0x194c
m_hudInfo_visibilityTestAlwaysPasses=0x194d
m_contextAction=0x1960
m_phaseShiftType=0x198c
m_phaseShiftTimeStart=0x1990
m_phaseShiftTimeEnd=0x1994

[DataMapTypes.C_BaseCombatCharacter]
@extends=C_BaseAnimatingOverlay
m_currentFrame.weaponGettingSwitchedOut=EHANDLE
m_currentFrame.showActiveWeapon3p=Bool
m_deathVelocity=Float
m_phaseShiftFlags=Int
m_bIsPlayerOverheating=Bool
m_playerOverheatValue=Float
m_timeLastGeneratedPlayerOverheat=Time
m_flNextAttack=Time
m_lastFiredTime=Time
m_lastFiredWeapon=EHANDLE
m_raiseFromMeleeEndTime=Time
m_sharedEnergyCount=Int
m_sharedEnergyTotal=Int
m_sharedEnergyLockoutThreshold=Int
m_lastSharedEnergyRegenTime=Time
m_sharedEnergyRegenRate=Time
m_sharedEnergyRegenDelay=Float
m_lastSharedEnergyTakeTime=Time
m_inventory=WeaponInventory_Client
m_selectedWeapons=Char
m_latestPrimaryWeapons=EHANDLE
m_latestPrimaryWeaponsIndexZeroOrOne=EHANDLE
m_latestNonOffhandWeapons=Char
m_selectedOffhands=Char
m_selectedOffhandsPendingHybridAction=Char
m_lastCycleSlot=Char
m_latestMeleeWeapon=EHANDLE
m_weaponPermission=Int
m_weaponDelayEnableTime=Time
m_weaponDisabledInScript=Bool
m_weaponDisabledFlags=Char
m_weaponTypeDisabledFlags=Int
m_weaponTypeDisabledRefCount=Char
m_weaponAmmoRegenDisabled=Bool
m_weaponAmmoRegenDisabledRefCount=Int
m_akimboShouldAltFire=Bool
m_hudInfo_visibilityTestAlwaysPasses=Bool
m_contextAction=Int
m_phaseShiftType=Int
m_phaseShiftTimeStart=Time
m_phaseShiftTimeEnd=Time

[DataMap.C_BaseEntity]
m_ModelName=0x0030
m_fFlags=0x00c8
m_angAbsRotation=0x0164
m_vecAbsOrigin=0x017c
m_vecPrevAbsOrigin=0x02d8
m_flGravity=0x02e4
m_rgflCoordinateFrame=0x0790

[DataMapTypes.C_BaseEntity]
m_ModelName=String
m_fFlags=Int
m_angAbsRotation=Vector
m_vecAbsOrigin=PositionVector
m_vecPrevAbsOrigin=PositionVector
m_flGravity=Float
m_rgflCoordinateFrame=Float

[DataMap.C_BaseEntity]
m_iEFlags=0x0088
m_fFlags=0x00c8
m_currentFrame.modelIndex=0x00d8
m_currentFrame.viewOffset=0x00e8
m_vecAngVelocity=0x0158
m_angAbsRotation=0x0164
m_vecAbsVelocity=0x0170
m_vecAbsOrigin=0x017c
m_localOrigin=0x0188
m_localAngles=0x0194
m_flGravity=0x02e4
m_flProxyRandomValue=0x02e8
m_hGroundEntity=0x02f8
m_flMaxspeed=0x0300
m_visibilityFlags=0x0304
m_fEffects=0x0308
m_iTeamNum=0x030c
m_passThroughFlags=0x0328
m_passThroughThickness=0x032c
m_passThroughDirection=0x0330
m_deathVelocity=0x0334
m_bIsSoundCodeControllerValueSet=0x0340
m_flSoundCodeControllerValue=0x0344
m_vecVelocity=0x0348
m_angNetworkAngles=0x0354
m_flFriction=0x0360
m_hOwnerEntity=0x0368
m_bRenderWithViewModels=0x036c
m_nRenderFX=0x036d
m_nRenderMode=0x0379
m_MoveType=0x037a
m_MoveCollide=0x037b
m_Collision=0x0380

[DataMapTypes.C_BaseEntity]
m_iEFlags=Int
m_fFlags=Int
m_currentFrame.modelIndex=Short
m_currentFrame.viewOffset=Vector
m_vecAngVelocity=Vector
m_angAbsRotation=Vector
m_vecAbsVelocity=Vector
m_vecAbsOrigin=Vector
m_localOrigin=Vector
m_localAngles=Vector
m_flGravity=Float
m_flProxyRandomValue=Float
m_hGroundEntity=EHANDLE
m_flMaxspeed=Float
m_visibilityFlags=Int
m_fEffects=Int
m_iTeamNum=Int
m_passThroughFlags=Int
m_passThroughThickness=Int
m_passThroughDirection=Float
m_deathVelocity=Vector
m_bIsSoundCodeControllerValueSet=Bool
m_flSoundCodeControllerValue=Float
m_vecVelocity=Vector
m_angNetworkAngles=Vector
m_flFriction=Float
m_hOwnerEntity=EHANDLE
m_bRenderWithViewModels=Bool
m_nRenderFX=Char
m_nRenderMode=Char
m_MoveType=Char
m_MoveCollide=Char
m_Collision=CCollisionProperty

[DataMap.C_BreakableSurface]
m_nPanelBits=0x0ba0
[DataMapTypes.C_BreakableSurface]
@extends=C_BaseEntity
m_nPanelBits=Char

[DataMap.C_ClientRagdoll]
m_clrRender=0x0080
m_nRenderFX=0x036d
m_nRenderMode=0x0379
m_pRagdoll=0x0aa8
m_nSkin=0x0d18
m_skinMod=0x0d1c
m_nBody=0x0d20
m_bFadeOut=0x1510
m_bImportant=0x1511
m_flEffectTime=0x1514
m_iCurrentFriction=0x1518
m_iMinFriction=0x151c
m_iMaxFriction=0x1520
m_flFrictionModTime=0x1524
m_flFrictionTime=0x1528
m_iFrictionAnimState=0x152c
m_bReleaseRagdoll=0x1530
m_bFadingOut=0x1531
m_flScaleEnd=0x1534
m_flScaleTimeStart=0x155c
m_flScaleTimeEnd=0x1584

[DataMapTypes.C_ClientRagdoll]
@extends=C_BaseEntity
m_clrRender=Color32
m_nRenderFX=Char
m_nRenderMode=Char
m_pRagdoll=CRagdoll
m_nSkin=Int
m_skinMod=Short
m_nBody=Int
m_bFadeOut=Bool
m_bImportant=Bool
m_flEffectTime=Time
m_iCurrentFriction=Int
m_iMinFriction=Int
m_iMaxFriction=Int
m_flFrictionModTime=Float
m_flFrictionTime=Time
m_iFrictionAnimState=Int
m_bReleaseRagdoll=Bool
m_bFadingOut=Bool
m_flScaleEnd=Float
m_flScaleTimeStart=Float
m_flScaleTimeEnd=Float

[DataMap.C_CrossbowBolt]
m_bounceCount=0x2d30
m_maxBounceCount=0x2d34
m_doesGrow=0x2d38
m_growStartSize=0x2d3c
m_growStage1Tick=0x2d40
m_growStage1Size=0x2d44
m_growStage2Tick=0x2d48
m_growStage2Size=0x2d4c
m_growStageFinalTick=0x2d50
m_growStageFinalSize=0x2d54

[DataMapTypes.C_CrossbowBolt]
@extends=C_Projectile
m_bounceCount=Int
m_maxBounceCount=Int
m_doesGrow=Bool
m_growStartSize=Float
m_growStage1Tick=Tick
m_growStage1Size=Float
m_growStage2Tick=Tick
m_growStage2Size=Float
m_growStageFinalTick=Tick
m_growStageFinalSize=Float

[DataMap.C_DynamicProp]
m_bClientSide=0x1510

[DataMapTypes.C_DynamicProp]
@extends=C_BaseEntity
m_bClientSide=Bool

[DataMap.C_EnvWindShared]
m_flStartTime=0x0008
m_iWindSeed=0x000c
m_iMinWind=0x0010
m_iMaxWind=0x0014
m_windRadius=0x0018
m_iMinGust=0x001c
m_iMaxGust=0x0020
m_flMinGustDelay=0x0024
m_flMaxGustDelay=0x0028
m_flGustDuration=0x002c
m_iGustDirChange=0x0030
m_location=0x0034
m_iszGustSound=0x0040
m_iWindDir=0x0044
m_flWindSpeed=0x0048
m_currentWindVector=0x004c
m_CurrentSwayVector=0x0058
m_PrevSwayVector=0x0064
m_iInitialWindDir=0x0070
m_flInitialWindSpeed=0x0074
m_flVariationTime=0x0078
m_flSimTime=0x007c
m_flSwitchTime=0x0080
m_flAveWindSpeed=0x0084
m_bGusting=0x0088
m_flWindAngleVariation=0x008c
m_flWindSpeedVariation=0x0090
m_iEntIndex=0x0094
m_Stream=0x0098
m_WindVariationStream=0x00d0
m_WindAveQueue=0x0108
m_WindVariationQueue=0x0138

[DataMapTypes.C_EnvWindShared]
m_flStartTime=Float
m_iWindSeed=Int
m_iMinWind=Int
m_iMaxWind=Int
m_windRadius=Int
m_iMinGust=Int
m_iMaxGust=Int
m_flMinGustDelay=Float
m_flMaxGustDelay=Float
m_flGustDuration=Float
m_iGustDirChange=Int
m_location=Vector
m_iszGustSound=Int
m_iWindDir=Int
m_flWindSpeed=Float
m_currentWindVector=Vector
m_CurrentSwayVector=Vector
m_PrevSwayVector=Vector
m_iInitialWindDir=Int
m_flInitialWindSpeed=Float
m_flVariationTime=Float
m_flSimTime=Float
m_flSwitchTime=Float
m_flAveWindSpeed=Float
m_bGusting=Bool
m_flWindAngleVariation=Float
m_flWindSpeedVariation=Float
m_iEntIndex=Int
m_Stream=Void
m_WindVariationStream=Void
m_WindAveQueue=Void
m_WindVariationQueue=Void

[DataMap.C_ExposureController]
m_autoCompensation=0x0920
m_autoForceValue=0x0924
m_autoMin=0x0928
m_autoMax=0x092c
m_autoSpeed=0x0930
m_minFadeTime=0x0934
m_isDirectional=0x0938
m_directionalHalfAngle=0x093c

[DataMapTypes.C_ExposureController]
@extends=C_BaseEntity
m_autoCompensation=Float
m_autoForceValue=Float
m_autoMin=Float
m_autoMax=Float
m_autoSpeed=Float
m_minFadeTime=Float
m_isDirectional=Bool
m_directionalHalfAngle=Float

[DataMap.C_ExposureVolume]
m_volumeTester=0x0920
m_exposureTarget=0x0928
m_exposureTargetName=0x0930
m_exposurePriority=0x0938
[DataMapTypes.C_ExposureVolume]
@extends=C_BaseEntity
m_volumeTester=Outer
m_exposureTarget=ClassPtr
m_exposureTargetName=String
m_exposurePriority=Float

[DataMap.C_FogController]
m_fogParams=0x0920
m_fogAngles=0x098c
m_useAbsAngles=0x0998

[DataMapTypes.C_FogController]
@extends=C_BaseEntity
m_fogParams=fogplayerparamsstate_t
m_fogAngles=Vector
m_useAbsAngles=Bool

[DataMap.C_FogVolume]
m_volumeTester=0x0920
m_fogTarget=0x0928
m_fogTargetName=0x0930
m_fogPriority=0x0938

[DataMapTypes.C_FogVolume]
@extends=C_BaseEntity
m_volumeTester=Outer
m_fogTarget=ClassPtr
m_fogTargetName=String
m_fogPriority=Int

[DataMap.C_GlobalNonRewinding]
m_playerObserver=0x0928
m_playerMiscData=0x0d28

[DataMapTypes.C_GlobalNonRewinding]
@extends=C_BaseEntity
m_playerObserver=C_ObserverMode
m_playerMiscData=C_NonRewindMiscData

[DataMap.C_KnockBack]
velocity=0x0008
beginTime=0x0014
endTime=0x0018

[DataMapTypes.C_KnockBack]
velocity=Vector
beginTime=Time
endTime=Time

[DataMap.C_Missile]
m_hasPlayedWhizby=0x2d30
m_whizByStart=0x2d34
m_whizBySoundName=0x2d40
m_homingSpeed=0x2d80
m_homingSpeedDodgingPlayer=0x2d84
m_launchDir=0x2d88
m_hSpecificTarget=0x2d94
m_targetOffset=0x2d98
m_targetPosition=0x2da4
m_useTargetPosition=0x2db0
m_postIgnitionSpeed=0x2db4
m_flGracePeriodEndsAt=0x2db8
m_pathSettingsInitialized=0x2dbc
m_expandContractMissile=0x2dbd
m_spiralMissile=0x2dbe
m_spiralSettings=0x2de0
m_expandContractSettings=0x2e50
m_lastThinkTime=0x2ea8
m_explosionIgnoreEntity=0x2eac

[DataMapTypes.C_Missile]
@extends=C_Projectile
m_hasPlayedWhizby=Bool
m_whizByStart=Vector
m_whizBySoundName=Char
m_homingSpeed=Float
m_homingSpeedDodgingPlayer=Float
m_launchDir=Vector
m_hSpecificTarget=EHANDLE
m_targetOffset=Vector
m_targetPosition=Vector
m_useTargetPosition=Bool
m_postIgnitionSpeed=Float
m_flGracePeriodEndsAt=Time
m_pathSettingsInitialized=Bool
m_expandContractMissile=Bool
m_spiralMissile=Bool
m_spiralSettings=Void
m_expandContractSettings=MissilePathExpandContractSettings_Client
m_lastThinkTime=Time
m_explosionIgnoreEntity=EHANDLE

[DataMap.C_NPC_SentryTurret]
m_killCount=0x1d64
m_titanKillCount=0x1d68

[DataMapTypes.C_NPC_SentryTurret]
@extends=C_BaseEntity
m_killCount=Int
m_titanKillCount=Int

[DataMap.C_NonRewindMiscData]
m_nextRespawnTime=0x0000
m_musicPackAssigned=0x0004

[DataMapTypes.C_NonRewindMiscData]
m_nextRespawnTime=Float
m_musicPackAssigned=Int

[DataMap.C_ObserverMode]
m_observerMode=0x0000
m_observerTarget=0x0004

[DataMapTypes.C_ObserverMode]
m_observerMode=Int
m_observerTarget=EHANDLE
[DataMap.C_ParticleSystem]
m_bClientSide=0x0928
m_bActive=0x0929
m_warmUpTime=0x0930
m_pauseAfterWarmup=0x0934
m_bInSkybox=0x0935
m_killForReplay=0x0936
m_killIfOverLimit=0x0937
m_bPlaySounds=0x09f4
m_soundSuffix=0x09f8

[DataMapTypes.C_ParticleSystem]
@extends=C_BaseEntity
m_bClientSide=Bool
m_bActive=Bool
m_warmUpTime=Float
m_pauseAfterWarmup=Bool
m_bInSkybox=Bool
m_killForReplay=Bool
m_killIfOverLimit=Bool
m_bPlaySounds=Bool
m_soundSuffix=String

[DataMap.C_Player]
m_fFlags=0x00c8
m_currentFrame.animCycle=0x00f4
m_pMoveParent=0x0148
m_vecAbsVelocity=0x0170
m_hGroundEntity=0x02f8
m_flMaxspeed=0x0300
m_jumpPadDebounceExpireTime=0x0324
m_vecVelocity=0x0348
m_flFriction=0x0360
m_nNextThinkTick=0x0434
m_SequenceTransitioner=0x0ae0
m_currentFrameBaseAnimating.animStartTime=0x0ddc
m_currentFrameBaseAnimating.animStartCycle=0x0de0
m_currentFrameBaseAnimating.animPlaybackRate=0x0de4
m_currentFrameBaseAnimating.animSequenceParity=0x0dec
m_currentFrameBaseAnimating.animSequence=0x0df4
m_currentFrameBaseAnimating.m_flPoseParameters=0x0e04
m_bZooming=0x1b91
m_zoomToggleOnStartTime=0x1b94
m_zoomBaseFrac=0x1b98
m_zoomBaseTime=0x1b9c
m_zoomFullStartTime=0x1ba0
m_lastUCmdSimulationTicks=0x1c14
m_lastUCmdSimulationRemainderTime=0x1c18
m_Local=0x1d58
m_currentFramePlayer.timeBase=0x2048
m_currentFramePlayer.statusEffectsTimedPlayerCUR=0x2050
m_currentFramePlayer.statusEffectsEndlessPlayerCUR=0x2140
m_currentFramePlayer.m_flHullHeight=0x21e0
m_currentFramePlayer.m_traversalAnimProgress=0x21e4
m_currentFramePlayer.m_sprintTiltFrac=0x21e8
m_currentFramePlayer.m_ziprailBankTiltFrac=0x21ec
m_currentFramePlayer.m_ammoPoolCount=0x21fc
m_currentFrameLocalPlayer.m_stepSmoothingOffset=0x23d0
m_currentFrameLocalPlayer.m_duckTransitionRemainderMsec=0x23dc
m_currentFrameLocalPlayer.m_vecPunchBase_Angle=0x23e0
m_currentFrameLocalPlayer.m_vecPunchBase_AngleVel=0x23ec
m_currentFrameLocalPlayer.m_vecPunchWeapon_Angle=0x23f8
m_currentFrameLocalPlayer.m_vecPunchWeapon_AngleVel.x=0x2404
m_currentFrameLocalPlayer.m_vecPunchWeapon_AngleVel.y=0x2408
m_currentFrameLocalPlayer.m_vecPunchWeapon_AngleVel.z=0x240c
m_currentFrameLocalPlayer.m_localGravityRotation=0x2448
pl=0x2470
m_ammoPoolCapacity=0x24f4
m_classModsActive=0x2538
m_gestureSequences=0x2864
m_gestureStartTimes=0x2874
m_gestureBlendInDuration=0x2894
m_gestureBlendOutDuration=0x28b4
m_gestureFadeOutStartTime=0x28d4
m_gestureFadeOutDuration=0x28f4
m_gestureAutoKillBitfield=0x2914
m_afButtonLast=0x2930
m_afButtonPressed=0x2934
m_afButtonReleased=0x2938
m_nButtons=0x293c
m_nImpulse=0x2940
m_flPhysics=0x2944
m_flStepSoundTime=0x2948
m_flTimeAllSuitDevicesOff=0x294c
m_fStickySprintMinTime=0x2950
m_bPlayedSprintStartEffects=0x2954
m_fIsSprinting=0x295c
m_fIsWalking=0x295d
m_lastSprintPressTime=0x296c
m_stickySprintForwardEnableTime=0x2970
m_stickySprintForwardDisableTime=0x2974
m_sprintStartedTime=0x2978
m_sprintStartedFrac=0x297c
m_sprintEndedTime=0x2980
m_sprintEndedFrac=0x2984
m_stickySprintStartTime=0x2988
m_damageImpulseNoDecelEndTime=0x298c
m_duckState=0x29ac
m_leanState=0x29b0
m_doingHalfDuck=0x29b4
m_canStand=0x29b5
m_StandHullMin=0x29b8
m_StandHullMax=0x29c4
m_DuckHullMin=0x29d0
m_DuckHullMax=0x29dc
m_upDir=0x29ec
m_upDirPredicted=0x29f8
m_lastWallRunStartPos=0x2a04
m_wallRunCount=0x2a10
m_wallRunWeak=0x2a14
m_shouldBeOneHanded=0x2a15
m_oneHandFraction=0x2a18
m_animAimPitch=0x2a1c
m_animAimYaw=0x2a20
m_wallRunPushAwayTime=0x2a30
m_wallrunRetryTime=0x2a3c
m_wallrunRetryPos=0x2a40
m_wallrunRetryNormal=0x2a4c
m_wallHangTime=0x2a70
m_traversalState=0x2a74
m_traversalType=0x2a78
m_traversalBegin=0x2a7c
m_traversalMid=0x2a88
m_traversalEnd=0x2a94
m_traversalMidFrac=0x2aa0
m_traversalForwardDir=0x2aa4
m_traversalRefPos=0x2ab0
m_traversalProgress=0x2abc
m_traversalStartTime=0x2ac0
m_traversalHandAppearTime=0x2ac4
m_traversalReleaseTime=0x2ac8
m_traversalBlendOutStartTime=0x2acc
m_traversalBlendOutStartOffset=0x2ad0
m_traversalYawDelta=0x2adc
m_wallDangleJumpOffTime=0x2ae8
m_wallDangleMayHangHere=0x2aec
m_wallDangleForceFallOff=0x2aed
m_wallDangleLastPushedForward=0x2aee
m_wallDangleDisableWeapon=0x2af0
m_wallDangleClimbProgressFloor=0x2af4
m_wallClimbSetUp=0x2af8
m_wallHanging=0x2af9
m_gravityLiftActive=0x2afa
m_gravityLiftEnterTime=0x2afc
m_gravityLiftEjectTime=0x2b00
m_gravityLiftHoverTime=0x2b04
m_gravityLiftLastOrigin=0x2b08
m_gravityLiftEjectVelocity=0x2b14
m_blackholeActive=0x2b20
m_jetDriveWasActive=0x2b21
m_jetDriveActive=0x2b22
m_jetDriveTargetPos=0x2b24
m_jetDriveTargetEnt=0x2b30
m_jetDriveTargetEntOffset=0x2b34
m_jetDriveStartPos=0x2b40
m_jetDriveStartTime=0x2b4c
m_jetDriveSpeed=0x2b50
m_jetDriveAccel=0x2b54
m_jetDriveDecelWindowTimeOutTime=0x2b58
m_jetDriveInDecelWindow=0x2b5c
m_jetDriveTimeout=0x2b60
m_jetDriveDoubleJumpVelocity=0x2b64
m_playerLaunchActivate=0x2bf4
m_playerLaunchAvoidedMantle=0x2bf5
m_playerLaunchLock3pRotation=0x2bf6
m_playerLaunchVelocity=0x2bf8
m_playerLaunchStartTime=0x2c04
m_grapple=0x2c08
m_grapple=0x2c08
m_grappleActive=0x2c98
m_grappleActive=0x2c98
m_grappleNeedWindowCheck=0x2c99
m_grappleNextWindowHint=0x2c9c
m_slowMoEnabled=0x2cac
m_sliding=0x2cad
m_slideLongJumpAllowed=0x2cae
m_lastSlideWasBoost=0x2caf
m_lastSlideTime=0x2cb0
m_lastSlideBoost=0x2cb4
m_gravityGrenadeStatusEffect=0x2cb8
m_ziprailBankTiltVel=0x2cbc
m_bIsStickySprinting=0x2cc2
m_prevMoveYaw=0x2cc4
m_sprintTiltVel=0x2cc8
m_turret=0x2cdc
m_hViewModels=0x2ce0
m_viewOffsetEntity=0x2cf0
m_activeZipline=0x2e20
m_lastZipline=0x2e24
m_lastZiplineDetachTime=0x2e28
m_ziplineValid3pWeaponLayerAnim=0x2e2c
m_ziplineState=0x2e30
m_zipline=0x2e38
m_ziplineViewOffsetPosition=0x2eb0
m_ziplineViewOffsetVelocity=0x2ebc
m_ziplineGrenadeEntity=0x2ec8
m_ziplineGrenadeBeginStationEntity=0x2ecc
m_ziplineGrenadeBeginStationAttachmentId=0x2ed0
m_ziplineReattachCooldownTime=0x2ed8
m_ziplineCooldownIndex=0x2edc
m_playAnimationType=0x2ee0
m_detachGrappleOnPlayAnimationEnd=0x2ee4
m_playAnimationNext=0x2ee6
m_shadowShieldActive=0x2ef8
m_boosting=0x2ef9
m_activateBoost=0x2efa
m_repeatedBoost=0x2efb
m_boostMeter=0x2efc
m_jetpack=0x2f00
m_activateJetpack=0x2f01
m_jetpackAfterburner=0x2f02
m_gliding=0x2f03
m_glideMeter=0x2f04
m_glideRechargeDelayAccumulator=0x2f08
m_activateGlide=0x2f0c
m_hovering=0x2f0d
m_isPerformingBoostAction=0x2f0e
m_lastJumpHeight=0x2f10
m_touchingUpdraftTriggers=0x2f14
m_touchingUpdraftTriggersCount=0x2f54
m_touchingSlipTriggers=0x2f58
m_touchingSlipTriggersCount=0x2f98
m_slipAirRestrictDirection=0x2f9c
m_slipAirRestrictTime=0x2fa8
m_launcherAirControlActive=0x3014
m_melee=0x3140
m_useCredit=0x3178
m_wallRunStartTime=0x3524
m_wallRunClearTime=0x3528
m_onSlopeTime=0x352c
m_lastWallNormal=0x3530
m_dodging=0x353c
m_lastDodgeTime=0x3540
m_vecPreviouslyPredictedOrigin=0x3558
m_flTimeLastTouchedWall=0x3564
m_timeJetpackHeightActivateCheckPassed=0x3568
m_flTimeLastTouchedGround=0x356c
m_flTimeLastJumped=0x3570
m_flTimeLastJumpGraceTap=0x3574
m_flJumpGraceMultiTapFactor=0x3578
m_jumpGraceTapCount=0x357c
m_flTimeLastLanded=0x3580
m_flLastLandFromHeight=0x3584
m_usePressedTime=0x3588
m_lastUseTime=0x358c
m_lastFakeFloorPos=0x359c
m_bHasJumpedSinceTouchedGround=0x35a8
m_bDoMultiJumpPenalty=0x35a9
m_dodgingInAir=0x35aa
m_lastJumpWasSlide=0x35c4
m_lastJumpWasSlideSuperJump=0x35c5
m_lastSlideSuperJumpTime=0x35c8
m_timeShouldTryGivePlayerDoubleJump=0x35f0
m_activeViewmodelModifiers=0x37e8
m_lastMoveInputTime=0x3a88
m_ignoreEntityForMovementUntilNotTouching=0x3a8c
m_gameMovementUtil.m_surfaceFriction=0x3f58
m_lungeTargetEntity=0x3fd4
m_isLungingToPosition=0x3fd8
m_lungeTargetPosition=0x3fdc
m_lungeStartPositionOffset=0x3fe8
m_lungeEndPositionOffset=0x3ff4
m_lungeStartTime=0x4000
m_lungeEndTime=0x4004
m_lungeCanFly=0x4008
m_lungeLockPitch=0x4009
m_lungeStartPitch=0x400c
m_lungeSmoothTime=0x4010
m_lungeMaxTime=0x4014
m_lungeMaxEndSpeed=0x4018
m_vPrevGroundNormal=0x42d4
m_prepClimbPusher=0x45a4
m_pushAwayFromTopAcceleration=0x45a8
m_controllerModeActive=0x45d4
m_skydiveForwardPoseValueVelocity=0x45f4
m_skydiveForwardPoseValueTarget=0x45f8
m_skydiveForwardPoseValueCurrent=0x45fc
m_skydiveSidePoseValueVelocity=0x4600
m_skydiveSidePoseValueTarget=0x4604
m_skydiveSidePoseValueCurrent=0x4608
m_skydiveYawVelocity=0x460c
m_skydiveIsNearDisableSkydiveEndEntity=0x4610
m_skydiveState=0x462c
m_skydiveStartTime=0x4630
m_skydiveEndTime=0x4634
m_skydiveAnticipateStartTime=0x4638
m_skydiveAnticipateEndTime=0x463c
m_skydiveDistanceToLand=0x4640
m_skydiveDiveAngle=0x4644
m_skydiveIsDiving=0x4648
m_skydiveSpeed=0x464c
m_skydiveStrafeAngle=0x4650
m_skydiveFreelookEnabled=0x4654
m_skydiveFreelookLockedAngle=0x4658
m_skydivePlayerPitch=0x4664
m_skydivePlayerYaw=0x4668
m_skydiveFollowing=0x466c
m_skydiveUnfollowVelocity=0x4670
m_skydiveDisableSkydiveEndEntityHitPosition=0x4680
m_skydiveDisableSkydiveEndEntityHitNormal=0x468c
m_skydiveSlipVelocity=0x4698
m_skydiveFromUpdraft=0x46a4
m_skydiveFromSkywardLaunch=0x46a5
m_skydiveScriptInputOverride=0x46a8
m_skywardLaunchState=0x46ac
m_skywardDeployStartPos=0x46b4
m_skywardLaunchSlowStartTime=0x46c0
m_skywardLaunchSlowEndTime=0x46c4
m_skywardLaunchFastEndTime=0x46c8
m_skywardDeployEndTime=0x46cc
m_skywardLaunchEndTime=0x46d0
m_skywardDeploySpeed=0x46d4
m_skywardLaunchSlowSpeed=0x46d8
m_skywardLaunchFastSpeed=0x46dc
m_skywardOffset=0x46e0
m_skywardOffsetSpeed=0x46ec
m_skywardLaunchInterrupted=0x46f0
m_skywardLaunchFollowing=0x46f1
m_skywardObstacleAvoidanceEndPos=0x46f4
m_armoredLeapAirPos=0x4704
m_armoredLeapEndPos=0x4710
m_armoredLeapType=0x471c
m_armoredLeapPhase=0x4720
m_armoredLeapStartTime=0x4724
m_dragReviveState=0x4790
m_dragReviveOutroStartTime=0x4794
m_reviveTarget=0x4798
m_playerKnockBacks=0x47c0
m_updraftCount=0x4840
m_updraftStage=0x4844
m_updraftEnterTime=0x4848
m_updraftLeaveTime=0x484c
m_updraftMinShakeActivationHeight=0x4850
m_updraftMaxShakeActivationHeight=0x4854
m_updraftLiftActivationHeight=0x4858
m_updraftLiftSpeed=0x485c
m_updraftLiftAcceleration=0x4860
m_updraftLiftExitDuration=0x4864
m_updraftSlowTime=0x4868

[DataMapTypes.C_Player]
@extends=C_BaseCombatCharacter
m_fFlags=Int
m_currentFrame.animCycle=Float
m_pMoveParent=EHANDLE
m_vecAbsVelocity=Vector
m_hGroundEntity=EHANDLE
m_flMaxspeed=Int
m_jumpPadDebounceExpireTime=Time
m_vecVelocity=Vector
m_flFriction=Float
m_nNextThinkTick=Int
m_SequenceTransitioner=C_SequenceTransitioner
m_currentFrameBaseAnimating.animStartTime=Float
m_currentFrameBaseAnimating.animStartCycle=Float
m_currentFrameBaseAnimating.animPlaybackRate=Float
m_currentFrameBaseAnimating.animSequenceParity=Int
m_currentFrameBaseAnimating.animSequence=Int
m_currentFrameBaseAnimating.m_flPoseParameters=Float
m_bZooming=Bool
m_zoomToggleOnStartTime=Time
m_zoomBaseFrac=Float
m_zoomBaseTime=Time
m_zoomFullStartTime=Time
m_lastUCmdSimulationTicks=Int
m_lastUCmdSimulationRemainderTime=Float
m_Local=C_PlayerLocalData
m_currentFramePlayer.timeBase=Float
m_currentFramePlayer.statusEffectsTimedPlayerCUR=StatusEffectTimedData
m_currentFramePlayer.statusEffectsEndlessPlayerCUR=StatusEffectEndlessData
m_currentFramePlayer.m_flHullHeight=Float
m_currentFramePlayer.m_traversalAnimProgress=Float
m_currentFramePlayer.m_sprintTiltFrac=Float
m_currentFramePlayer.m_ziprailBankTiltFrac=Float
m_currentFramePlayer.m_ammoPoolCount=Int
m_currentFrameLocalPlayer.m_stepSmoothingOffset=Vector
m_currentFrameLocalPlayer.m_duckTransitionRemainderMsec=Int
m_currentFrameLocalPlayer.m_vecPunchBase_Angle=Vector
m_currentFrameLocalPlayer.m_vecPunchBase_AngleVel=Vector
m_currentFrameLocalPlayer.m_vecPunchWeapon_Angle=Vector
m_currentFrameLocalPlayer.m_vecPunchWeapon_AngleVel.x=Float
m_currentFrameLocalPlayer.m_vecPunchWeapon_AngleVel.y=Float
m_currentFrameLocalPlayer.m_vecPunchWeapon_AngleVel.z=Float
m_currentFrameLocalPlayer.m_localGravityRotation=Quaternion
pl=CPlayerState
m_ammoPoolCapacity=Int
m_classModsActive=29
m_gestureSequences=Short
m_gestureStartTimes=Time
m_gestureBlendInDuration=Float
m_gestureBlendOutDuration=Float
m_gestureFadeOutStartTime=Time
m_gestureFadeOutDuration=Float
m_gestureAutoKillBitfield=Int
m_afButtonLast=Int
m_afButtonPressed=Int
m_afButtonReleased=Int
m_nButtons=Int
m_nImpulse=Int
m_flPhysics=Int
m_flStepSoundTime=Float
m_flTimeAllSuitDevicesOff=Float
m_fStickySprintMinTime=Float
m_bPlayedSprintStartEffects=Bool
m_fIsSprinting=Bool
m_fIsWalking=Bool
m_lastSprintPressTime=Time
m_stickySprintForwardEnableTime=Time
m_stickySprintForwardDisableTime=Time
m_sprintStartedTime=Time
m_sprintStartedFrac=Float
m_sprintEndedTime=Time
m_sprintEndedFrac=Float
m_stickySprintStartTime=Time
m_damageImpulseNoDecelEndTime=Time
m_duckState=Int
m_leanState=Int
m_doingHalfDuck=Bool
m_canStand=Bool
m_StandHullMin=Vector
m_StandHullMax=Vector
m_DuckHullMin=Vector
m_DuckHullMax=Vector
m_upDir=Vector
m_upDirPredicted=Vector
m_lastWallRunStartPos=Vector
m_wallRunCount=Int
m_wallRunWeak=Bool
m_shouldBeOneHanded=Bool
m_oneHandFraction=Float
m_animAimPitch=Float
m_animAimYaw=Float
m_wallRunPushAwayTime=Float
m_wallrunRetryTime=Time
m_wallrunRetryPos=Vector
m_wallrunRetryNormal=Vector
m_wallHangTime=Float
m_traversalState=Int
m_traversalType=Int
m_traversalBegin=Vector
m_traversalMid=Vector
m_traversalEnd=Vector
m_traversalMidFrac=Float
m_traversalForwardDir=Vector
m_traversalRefPos=Vector
m_traversalProgress=Float
m_traversalStartTime=Time
m_traversalHandAppearTime=Time
m_traversalReleaseTime=Time
m_traversalBlendOutStartTime=Time
m_traversalBlendOutStartOffset=Vector
m_traversalYawDelta=Float
m_wallDangleJumpOffTime=Time
m_wallDangleMayHangHere=Bool
m_wallDangleForceFallOff=Bool
m_wallDangleLastPushedForward=Bool
m_wallDangleDisableWeapon=Int
m_wallDangleClimbProgressFloor=Float
m_wallClimbSetUp=Bool
m_wallHanging=Bool
m_gravityLiftActive=Bool
m_gravityLiftEnterTime=Time
m_gravityLiftEjectTime=Time
m_gravityLiftHoverTime=Float
m_gravityLiftLastOrigin=Vector
m_gravityLiftEjectVelocity=Vector
m_blackholeActive=Bool
m_jetDriveWasActive=Bool
m_jetDriveActive=Bool
m_jetDriveTargetPos=Vector
m_jetDriveTargetEnt=EHANDLE
m_jetDriveTargetEntOffset=Vector
m_jetDriveStartPos=Vector
m_jetDriveStartTime=Time
m_jetDriveSpeed=Float
m_jetDriveAccel=Float
m_jetDriveDecelWindowTimeOutTime=Time
m_jetDriveInDecelWindow=Bool
m_jetDriveTimeout=Float
m_jetDriveDoubleJumpVelocity=Vector
m_playerLaunchActivate=Bool
m_playerLaunchAvoidedMantle=Bool
m_playerLaunchLock3pRotation=Bool
m_playerLaunchVelocity=Vector
m_playerLaunchStartTime=Time
m_grapple=GrappleData
m_grapple=GrappleData
m_grappleActive=Bool
m_grappleActive=Bool
m_grappleNeedWindowCheck=Bool
m_grappleNextWindowHint=EHANDLE
m_slowMoEnabled=Bool
m_sliding=Bool
m_slideLongJumpAllowed=Bool
m_lastSlideWasBoost=Bool
m_lastSlideTime=Time
m_lastSlideBoost=Float
m_gravityGrenadeStatusEffect=Int
m_ziprailBankTiltVel=Float
m_bIsStickySprinting=Bool
m_prevMoveYaw=Float
m_sprintTiltVel=Float
m_turret=EHANDLE
m_hViewModels=EHANDLE
m_viewOffsetEntity=Player_ViewOffsetEntityData
m_activeZipline=EHANDLE
m_lastZipline=EHANDLE
m_lastZiplineDetachTime=Time
m_ziplineValid3pWeaponLayerAnim=Bool
m_ziplineState=Int
m_zipline=PlayerZiplineData_Client
m_ziplineViewOffsetPosition=Vector
m_ziplineViewOffsetVelocity=Vector
m_ziplineGrenadeEntity=EHANDLE
m_ziplineGrenadeBeginStationEntity=EHANDLE
m_ziplineGrenadeBeginStationAttachmentId=Char
m_ziplineReattachCooldownTime=Float
m_ziplineCooldownIndex=Char
m_playAnimationType=Int
m_detachGrappleOnPlayAnimationEnd=Bool
m_playAnimationNext=Int
m_shadowShieldActive=Bool
m_boosting=Bool
m_activateBoost=Bool
m_repeatedBoost=Bool
m_boostMeter=Float
m_jetpack=Bool
m_activateJetpack=Bool
m_jetpackAfterburner=Bool
m_gliding=Bool
m_glideMeter=Float
m_glideRechargeDelayAccumulator=Float
m_activateGlide=Bool
m_hovering=Bool
m_isPerformingBoostAction=Bool
m_lastJumpHeight=Float
m_touchingUpdraftTriggers=EHANDLE
m_touchingUpdraftTriggersCount=Int
m_touchingSlipTriggers=EHANDLE
m_touchingSlipTriggersCount=Int
m_slipAirRestrictDirection=Vector
m_slipAirRestrictTime=Time
m_launcherAirControlActive=Bool
m_melee=PlayerMelee_PlayerData
m_useCredit=Bool
m_wallRunStartTime=Time
m_wallRunClearTime=Time
m_onSlopeTime=Float
m_lastWallNormal=Vector
m_dodging=Bool
m_lastDodgeTime=Time
m_vecPreviouslyPredictedOrigin=Vector
m_flTimeLastTouchedWall=Float
m_timeJetpackHeightActivateCheckPassed=Time
m_flTimeLastTouchedGround=Float
m_flTimeLastJumped=Float
m_flTimeLastJumpGraceTap=Float
m_flJumpGraceMultiTapFactor=Float
m_jumpGraceTapCount=Int
m_flTimeLastLanded=Float
m_flLastLandFromHeight=Float
m_usePressedTime=Float
m_lastUseTime=Float
m_lastFakeFloorPos=Vector
m_bHasJumpedSinceTouchedGround=Bool
m_bDoMultiJumpPenalty=Bool
m_dodgingInAir=Bool
m_lastJumpWasSlide=Bool
m_lastJumpWasSlideSuperJump=Bool
m_lastSlideSuperJumpTime=Float
m_timeShouldTryGivePlayerDoubleJump=Float
m_activeViewmodelModifiers=Bool
m_lastMoveInputTime=Time
m_ignoreEntityForMovementUntilNotTouching=EHANDLE
m_gameMovementUtil.m_surfaceFriction=Float
m_lungeTargetEntity=EHANDLE
m_isLungingToPosition=Bool
m_lungeTargetPosition=Vector
m_lungeStartPositionOffset=Vector
m_lungeEndPositionOffset=Vector
m_lungeStartTime=Time
m_lungeEndTime=Time
m_lungeCanFly=Bool
m_lungeLockPitch=Bool
m_lungeStartPitch=Float
m_lungeSmoothTime=Float
m_lungeMaxTime=Float
m_lungeMaxEndSpeed=Float
m_vPrevGroundNormal=Vector
m_prepClimbPusher=EHANDLE
m_pushAwayFromTopAcceleration=Vector
m_controllerModeActive=Bool
m_skydiveForwardPoseValueVelocity=Float
m_skydiveForwardPoseValueTarget=Float
m_skydiveForwardPoseValueCurrent=Float
m_skydiveSidePoseValueVelocity=Float
m_skydiveSidePoseValueTarget=Float
m_skydiveSidePoseValueCurrent=Float
m_skydiveYawVelocity=Float
m_skydiveIsNearDisableSkydiveEndEntity=Bool
m_skydiveState=Int
m_skydiveStartTime=Time
m_skydiveEndTime=Time
m_skydiveAnticipateStartTime=Time
m_skydiveAnticipateEndTime=Time
m_skydiveDistanceToLand=Float
m_skydiveDiveAngle=Float
m_skydiveIsDiving=Bool
m_skydiveSpeed=Float
m_skydiveStrafeAngle=Float
m_skydiveFreelookEnabled=Bool
m_skydiveFreelookLockedAngle=Vector
m_skydivePlayerPitch=Float
m_skydivePlayerYaw=Float
m_skydiveFollowing=Bool
m_skydiveUnfollowVelocity=Vector
m_skydiveDisableSkydiveEndEntityHitPosition=Vector
m_skydiveDisableSkydiveEndEntityHitNormal=Vector
m_skydiveSlipVelocity=Vector
m_skydiveFromUpdraft=Bool
m_skydiveFromSkywardLaunch=Bool
m_skydiveScriptInputOverride=Float
m_skywardLaunchState=Int
m_skywardDeployStartPos=Vector
m_skywardLaunchSlowStartTime=Float
m_skywardLaunchSlowEndTime=Float
m_skywardLaunchFastEndTime=Float
m_skywardDeployEndTime=Float
m_skywardLaunchEndTime=Float
m_skywardDeploySpeed=Float
m_skywardLaunchSlowSpeed=Float
m_skywardLaunchFastSpeed=Float
m_skywardOffset=Vector
m_skywardOffsetSpeed=Float
m_skywardLaunchInterrupted=Bool
m_skywardLaunchFollowing=Bool
m_skywardObstacleAvoidanceEndPos=Vector
m_armoredLeapAirPos=Vector
m_armoredLeapEndPos=Vector
m_armoredLeapType=Int
m_armoredLeapPhase=Int
m_armoredLeapStartTime=Time
m_dragReviveState=Int
m_dragReviveOutroStartTime=Float
m_reviveTarget=EHANDLE
m_playerKnockBacks=C_KnockBack
m_updraftCount=Int
m_updraftStage=Int
m_updraftEnterTime=Time
m_updraftLeaveTime=Time
m_updraftMinShakeActivationHeight=Float
m_updraftMaxShakeActivationHeight=Float
m_updraftLiftActivationHeight=Float
m_updraftLiftSpeed=Float
m_updraftLiftAcceleration=Float
m_updraftLiftExitDuration=Float
m_updraftSlowTime=Time

[DataMap.C_PlayerLocalData]
m_nStepside=0x0008
m_nOldButtons=0x000c
m_nOldVehicleButtons=0x0010
m_iHideHUD=0x0014
m_superJumpsUsed=0x0018
m_jumpedOffRodeo=0x001c
m_jumpPressTime=0x0020
m_prevJumpPressTime=0x0024
m_jetpackActivateTime=0x0028
m_jetpackDeactivateTime=0x002c
m_flSuitPower=0x0030
m_flSuitJumpPower=0x0034
m_flSuitGrapplePower=0x0038
m_flFallVelocity=0x003c
m_flStepSize=0x0040
m_airSlowMoFrac=0x0044
predictableFlags=0x0048
m_bitsActiveDevices=0x004c
m_forceStance=0x0050
m_forceSlide=0x0054
m_duckToggleOn=0x0055
m_bDrawViewmodel=0x0056
m_bAllowAutoMovement=0x0057
m_airMoveBlockPlanes=0x0184
m_airMoveBlockPlaneTime=0x019c
m_airMoveBlockPlaneCount=0x01a0
m_queuedMeleePressTime=0x01a4
m_queuedGrappleMeleeTime=0x01a8
m_disableMeleeUntilRelease=0x01b4
m_meleePressTime=0x01b8
m_meleeInputIndex=0x01bc
m_oneHandedWeaponUsage=0x01c4
m_prevOneHandedWeaponUsage=0x01c5
m_titanEmbarkEnabled=0x01f8
m_titanDisembarkEnabled=0x01f9
m_playerAnimStationaryGoalFeetYaw=0x0200
m_playerAnimJumping=0x0204
m_playerAnimJumpStartTime=0x0208
m_playerAnimFirstJumpFrame=0x020c
m_playerAnimDodging=0x020d
m_playerAnimJumpActivity=0x020e
m_playerAnimLanding=0x0210
m_playerAnimShouldLand=0x0211
m_playerAnimLandStartTime=0x0214
m_playerAnimInAirWalk=0x0218
m_playerAnimPrevFrameSequenceMotionYaw=0x021c
m_playerAnimMeleeParity=0x0220
m_playerAnimMeleeStartTime=0x0224
m_playerLocalGravityToWorldTransform=0x0228
m_playerLocalGravityBlendStartRotation=0x0258
m_playerLocalGravityBlendEndRotation=0x0268
m_playerLocalGravityBlendEndDirection=0x0278
m_playerLocalGravityBlendStartTime=0x0284
m_playerLocalGravityBlendEndTime=0x0288
m_playerLocalGravityBlendStrength=0x028c
m_playerLocalGravityStrength=0x0290
m_playerLocalGravityType=0x0294
m_playerLocalGravityPoint=0x0298
m_playerLocalGravityLineStart=0x02a4
m_playerLocalGravityLineEnd=0x02b0
m_playerLocalGravityEntity=0x02bc
m_playerLocalGravityLineStartEntity=0x02c0
m_playerLocalGravityLineEndEntity=0x02c4
m_playerFloatLookStartTime=0x02c8
m_playerFloatLookEndTime=0x02cc
m_wallrunLatestFloorHeight=0x02d0
m_wallrunFromJetpack=0x02d4
m_groundNormal=0x02d8
m_continuousUseBlocked=0x02e4
m_useEnt=0x02e8

[DataMapTypes.C_PlayerLocalData]
m_nStepside=Int
m_nOldButtons=Int
m_nOldVehicleButtons=Int
m_iHideHUD=Int
m_superJumpsUsed=Int
m_jumpedOffRodeo=Bool
m_jumpPressTime=Time
m_prevJumpPressTime=Time
m_jetpackActivateTime=Time
m_jetpackDeactivateTime=Time
m_flSuitPower=Float
m_flSuitJumpPower=Float
m_flSuitGrapplePower=Float
m_flFallVelocity=Float
m_flStepSize=Float
m_airSlowMoFrac=Float
predictableFlags=Int
m_bitsActiveDevices=Int
m_forceStance=Int
m_forceSlide=Bool
m_duckToggleOn=Bool
m_bDrawViewmodel=Bool
m_bAllowAutoMovement=Bool
m_airMoveBlockPlanes=Vector
m_airMoveBlockPlaneTime=Time
m_airMoveBlockPlaneCount=Int
m_queuedMeleePressTime=Time
m_queuedGrappleMeleeTime=Time
m_disableMeleeUntilRelease=Bool
m_meleePressTime=Time
m_meleeInputIndex=Int
m_oneHandedWeaponUsage=Bool
m_prevOneHandedWeaponUsage=Bool
m_titanEmbarkEnabled=Bool
m_titanDisembarkEnabled=Bool
m_playerAnimStationaryGoalFeetYaw=Float
m_playerAnimJumping=Bool
m_playerAnimJumpStartTime=Time
m_playerAnimFirstJumpFrame=Bool
m_playerAnimDodging=Bool
m_playerAnimJumpActivity=Int
m_playerAnimLanding=Bool
m_playerAnimShouldLand=Bool
m_playerAnimLandStartTime=Time
m_playerAnimInAirWalk=Bool
m_playerAnimPrevFrameSequenceMotionYaw=Float
m_playerAnimMeleeParity=Int
m_playerAnimMeleeStartTime=Time
m_playerLocalGravityToWorldTransform=Quaternion
m_playerLocalGravityBlendStartRotation=Quaternion
m_playerLocalGravityBlendEndRotation=Quaternion
m_playerLocalGravityBlendEndDirection=Vector
m_playerLocalGravityBlendStartTime=Time
m_playerLocalGravityBlendEndTime=Time
m_playerLocalGravityBlendStrength=Float
m_playerLocalGravityStrength=Float
m_playerLocalGravityType=Int
m_playerLocalGravityPoint=Vector
m_playerLocalGravityLineStart=Vector
m_playerLocalGravityLineEnd=Vector
m_playerLocalGravityEntity=EHANDLE
m_playerLocalGravityLineStartEntity=EHANDLE
m_playerLocalGravityLineEndEntity=EHANDLE
m_playerFloatLookStartTime=Time
m_playerFloatLookEndTime=Time
m_wallrunLatestFloorHeight=Float
m_wallrunFromJetpack=Bool
m_groundNormal=Vector
m_continuousUseBlocked=Bool
m_useEnt=EHANDLE

[DataMap.C_PlayerVehicle]
m_localOrigin=0x0188
m_SequenceTransitioner=0x0ae0
m_vehicleDriver=0x1854
m_vehicleActivated=0x1878
m_blockDuckInput=0x1879
m_vehicleLaunchTime=0x1888
m_vehicleVelocity=0x1898
m_vehicleGroundEntity=0x18a4
m_vehicleGroundNormal=0x18a8
m_vehicleGroundDist=0x18b4
m_hoverVehicleHoverOffsetPrev=0x18b8
m_hoverVehicleGroundAngles=0x18c8
m_hoverVehicleIsOnGround=0x18d4
m_hoverVehicleHoverSimulationIsAwake=0x18d6
m_hoverVehicleSmoothTilt=0x1988
m_hoverVehicleSmoothTiltVelocity=0x1994
m_hoverVehicleSmoothYaw=0x19a0
m_hoverVehicleSmoothYawVelocity=0x19a4
m_hoverVehicleLookAheadAcceleration=0x19a8
m_hoverVehicleLastBoostTime=0x19b4
m_hoverVehicleIsMarkedAsDrivingForward=0x19be
m_hoverVehicleStunTimeEnd=0x19c0
m_hoverVehicleThrottle=0x19c4
m_hoverVehicleBanking=0x19cc
m_hoverVehicleFrictionLastTime=0x19d0
m_hoverVehicleFrictionSurfPropOther=0x19d4
m_hoverVehicleFrictionNormal=0x19d8
m_hoverVehicleFrictionPos=0x19e4
m_hoverVehiclePhysPush=0x19f0

[DataMapTypes.C_PlayerVehicle]
@extends=C_BaseAnimatingOverlay
m_localOrigin=Vector
m_SequenceTransitioner=C_SequenceTransitioner
m_vehicleDriver=EHANDLE
m_vehicleActivated=Bool
m_blockDuckInput=Bool
m_vehicleLaunchTime=Float
m_vehicleVelocity=Vector
m_vehicleGroundEntity=EHANDLE
m_vehicleGroundNormal=Vector
m_vehicleGroundDist=Float
m_hoverVehicleHoverOffsetPrev=Float
m_hoverVehicleGroundAngles=Vector
m_hoverVehicleIsOnGround=Bool
m_hoverVehicleHoverSimulationIsAwake=Bool
m_hoverVehicleSmoothTilt=Vector
m_hoverVehicleSmoothTiltVelocity=Vector
m_hoverVehicleSmoothYaw=Float
m_hoverVehicleSmoothYawVelocity=Float
m_hoverVehicleLookAheadAcceleration=Vector
m_hoverVehicleLastBoostTime=Time
m_hoverVehicleIsMarkedAsDrivingForward=Bool
m_hoverVehicleStunTimeEnd=Float
m_hoverVehicleThrottle=Float
m_hoverVehicleBanking=Float
m_hoverVehicleFrictionLastTime=Float
m_hoverVehicleFrictionSurfPropOther=Int
m_hoverVehicleFrictionNormal=Vector
m_hoverVehicleFrictionPos=Vector
m_hoverVehiclePhysPush=Vector

[DataMap.C_Projectile]
m_weaponDataIsSet=0x1510
m_forceAdjustToGunBarrelDisabled=0x1511
m_weaponClassIndex=0x1514
m_destructionDistance=0x1518
m_passThroughDepthTotal=0x151c
m_modBitfield=0x1520
m_overrideMods=0x1524
m_projectileTrailIndex=0x1528
m_impactEffectTable=0x152c
m_reducedEffects=0x1530
m_projectileCreationTimeServer=0x1534
m_weaponSource=0x1538
m_passThroughModCount=0x153c
m_passThroughPoints=0x1540
m_preModdedTrailEffectIndices1p=0x154c
m_preModdedTrailEffectIndices3p=0x1550
m_launchOrigin=0x1554
m_wpnData=0x1560
m_hWeaponFileInfo=0x1568
m_weaponChargeLevel=0x156c
m_weaponChargeFraction=0x1570
m_modVars=0x1578
m_modVarsAreValid=0x29c0
m_launchVel=0x29c4
m_scriptCB=0x29d0
m_hasPlayedTrailEffect=0x29f8
m_projectileLifeTimeEndTick=0x29fc
m_projectileCreationTime=0x2a00
m_isVortexRefired=0x2a04
m_usesPositionFunction=0x2a05
m_lastCollisionNormal=0x2a08
m_bounceIndex=0x2a14
m_randomInt=0x2a18
m_thrownByAI=0x2a1c
m_perPolyRadius=0x2a20
m_posBeforePhysicsSimulate=0x2a28
m_hasIgnited=0x2a34
m_inLagCompensation=0x2a35
m_passEntities=0x2a38
m_projectileSpeed=0x2aa0
m_wantStartTrailEffect=0x2ac0
m_hasCalledPostDataUpdate=0x2ac2

[DataMapTypes.C_Projectile]
@extends=C_BaseEntity
m_weaponDataIsSet=Bool
m_forceAdjustToGunBarrelDisabled=Bool
m_weaponClassIndex=Int
m_destructionDistance=Float
m_passThroughDepthTotal=Int
m_modBitfield=Int
m_overrideMods=Int
m_projectileTrailIndex=Int
m_impactEffectTable=Int
m_reducedEffects=Bool
m_projectileCreationTimeServer=Float
m_weaponSource=EHANDLE
m_passThroughModCount=Int
m_passThroughPoints=Vector
m_preModdedTrailEffectIndices1p=Int
m_preModdedTrailEffectIndices3p=Int
m_launchOrigin=Vector
m_wpnData=Outer
m_hWeaponFileInfo=Short
m_weaponChargeLevel=Int
m_weaponChargeFraction=Float
m_modVars=Void
m_modVarsAreValid=Bool
m_launchVel=Vector
m_scriptCB=Void
m_hasPlayedTrailEffect=Bool
m_projectileLifeTimeEndTick=Tick
m_projectileCreationTime=Float
m_isVortexRefired=Bool
m_usesPositionFunction=Bool
m_lastCollisionNormal=Vector
m_bounceIndex=Int
m_randomInt=Int
m_thrownByAI=Bool
m_perPolyRadius=Float
m_posBeforePhysicsSimulate=Vector
m_hasIgnited=Bool
m_inLagCompensation=Bool
m_passEntities=EHANDLE
m_projectileSpeed=Float
m_wantStartTrailEffect=Bool
m_hasCalledPostDataUpdate=Bool

[DataMap.C_PropDoor]
m_localOrigin=0x0188
m_localAngles=0x0194
m_nNextThinkTick=0x0434
m_angle=0x1584
m_startAngle=0x1588
m_startAngleVel=0x158c
m_startMoveTime=0x1590
m_nextHitSoundTime=0x159c
m_lastThinkTime=0x15a0
m_interactingPlayer=0x15e8
m_interactingPlayerWantsOpen=0x15ec
m_useDebounceEndTime=0x15f0
m_prevAngle=0x15f8

[DataMapTypes.C_PropDoor]
m_localOrigin=Vector
m_localAngles=Vector
m_nNextThinkTick=Int
m_angle=Float
m_startAngle=Float
m_startAngleVel=Float
m_startMoveTime=Time
m_nextHitSoundTime=Float
m_lastThinkTime=Float
m_interactingPlayer=EHANDLE
m_interactingPlayerWantsOpen=Bool
m_useDebounceEndTime=Time
m_prevAngle=Float

[DataMap.C_SequenceTransitioner]
m_sequenceTransitionerLayers=0x0050
m_sequenceTransitionerLayerCount=0x01a0

[DataMapTypes.C_SequenceTransitioner]
m_sequenceTransitionerLayers=C_SequenceTransitionerLayer
m_sequenceTransitionerLayerCount=Int

[DataMap.C_SequenceTransitionerLayer]
m_sequenceTransitionerLayerActive=0x0018
m_sequenceTransitionerLayerStartCycle=0x001c
m_sequenceTransitionerLayerSequence=0x0020
m_weight=0x0024
m_sequenceTransitionerLayerPlaybackRate=0x0028
m_sequenceTransitionerLayerStartTime=0x002c
m_sequenceTransitionerLayerFadeOutDuration=0x0030

[DataMapTypes.C_SequenceTransitionerLayer]
m_sequenceTransitionerLayerActive=Bool
m_sequenceTransitionerLayerStartCycle=Float
m_sequenceTransitionerLayerSequence=Int
m_weight=Float
m_sequenceTransitionerLayerPlaybackRate=Float
m_sequenceTransitionerLayerStartTime=Time
m_sequenceTransitionerLayerFadeOutDuration=Float

[DataMap.C_Team]
m_score=0x0920
m_score2=0x0924
m_kills=0x0928
m_deaths=0x092c
m_iRoundsWon=0x0930
m_iTeamTeamNum=0x0934
m_szTeamname=0x0958

[DataMapTypes.C_Team]
@extends=C_BaseEntity
m_score=Int
m_score2=Int
m_kills=Int
m_deaths=Int
m_iRoundsWon=Int
m_iTeamTeamNum=Int
m_szTeamname=Char

[DataMap.C_TriggerCylinderHeavy]
m_nextLaunchTime=0x098c
m_teslaTrapObstructedEndTime=0x09ec

[DataMapTypes.C_TriggerCylinderHeavy]
m_nextLaunchTime=Time
m_teslaTrapObstructedEndTime=Time

[DataMap.C_VortexSphere]
m_enabled=0x0920
m_radius=0x0924
m_height=0x0928
m_bulletFov=0x092c
m_bulletAbsorbedCount=0x0930
m_projectileAbsorbedCount=0x0934
m_ownerWeapon=0x0938
m_vortexEffect=0x093c
m_vortexLocalAngles=0x0940
m_gunAttachment=0x0950
m_listPrev=0x0958
m_listNext=0x0960

[DataMapTypes.C_VortexSphere]
@extends=C_BaseEntity
m_enabled=Bool
m_radius=Float
m_height=Float
m_bulletFov=Float
m_bulletAbsorbedCount=Int
m_projectileAbsorbedCount=Int
m_ownerWeapon=EHANDLE
m_vortexEffect=EHANDLE
m_vortexLocalAngles=Vector
m_gunAttachment=String
m_listPrev=Outer
m_listNext=Outer

[DataMap.C_WallrunCurve]
width=0x0930
height=0x0934

[DataMapTypes.C_WallrunCurve]
@extends=C_GameplayHint
width=Int
height=Int

[DataMap.C_WindEmitter]
m_params.shapeParams=0x0920
m_params.windDir=0x092c
m_params.windSpeed=0x0938
m_params.shapeType=0x093c
m_params.enabled=0x0940

[DataMapTypes.C_WindEmitter]
@extends=C_BaseEntity
m_params.shapeParams=Vector
m_params.windDir=Vector
m_params.windSpeed=Float
m_params.shapeType=Int
m_params.enabled=Bool

[DataMap.C_WindSettings]
m_windGustTexture=0x0920

[DataMapTypes.C_WindSettings]
@extends=C_BaseEntity
m_windGustTexture=String

[DataMap.C_WindVolume]
m_params.shapeParams=0x0920
m_params.scale=0x092c
m_params.windOrigin=0x0938
m_params.windDir=0x0944
m_params.windSpeed=0x0950
m_params.windType=0x0954
m_params.windGustScale=0x0958
m_params.edgeFade=0x095c
m_params.shapeType=0x0960
m_params.sortPriority=0x0964
m_params.enabled=0x0968

[DataMapTypes.C_WindVolume]
@extends=C_BaseEntity
m_params.shapeParams=Vector
m_params.scale=Vector
m_params.windOrigin=Vector
m_params.windDir=Vector
m_params.windSpeed=Float
m_params.windType=Int
m_params.windGustScale=Float
m_params.edgeFade=Float
m_params.shapeType=Int
m_params.sortPriority=Int
m_params.enabled=Bool

[DataMap.C_WindowHint]
normal=0x0930
right=0x093c
halfSize=0x0948
halfSize[0]=0x0948
halfSize[1]=0x094c

[DataMapTypes.C_WindowHint]
@extends=C_GameplayHint
normal=Vector
right=Vector
halfSize=Float
halfSize[0]=Float
halfSize[1]=Float

[DataMap.C_Zipline]
m_detachEndOnUse=0x0920
m_currentFrameZipline.numZiplinePoints=0x0958
m_currentFrameZipline.ziplinePositions=0x095c
m_currentFrameZipline.ziplinePreviousPositions=0x0a1c
m_currentFrameZipline.ziplineDistances=0x0adc
m_ziplinePhysics=0x0b30

[DataMapTypes.C_Zipline]
@extends=C_BaseEntity
m_detachEndOnUse=Bool
m_currentFrameZipline.numZiplinePoints=Int
m_currentFrameZipline.ziplinePositions=Vector
m_currentFrameZipline.ziplinePreviousPositions=Vector
m_currentFrameZipline.ziplineDistances=Float
m_ziplinePhysics=C_ZiplinePhysics

[DataMap.C_ZiplinePhysics]
m_ziplineType=0x000c
m_ziplineStart=0x0010
m_ziplineEnd=0x001c
m_nodes=0x0028
m_numNodes=0x0228
m_springDistance=0x022c
m_remainingUnsimulatedTime=0x0234
m_attachedEntities=0x0240
m_numAttachedEntities=0x0340
m_ziplineOwner=0x0344

[DataMapTypes.C_ZiplinePhysics]
m_ziplineType=Int
m_ziplineStart=Vector
m_ziplineEnd=Vector
m_nodes=C_ZiplinePhysicsNode
m_numNodes=Int
m_springDistance=Int
m_remainingUnsimulatedTime=Float
m_attachedEntities=C_ZiplinePhysicsAttachedEntity
m_numAttachedEntities=Int
m_ziplineOwner=EHANDLE
[DataMap.C_ZiplinePhysicsAttachedEntity]
entity=0x0008
attachAcceleration=0x000c
attachTime=0x0018

[DataMapTypes.C_ZiplinePhysicsAttachedEntity]
entity=EHANDLE
attachAcceleration=Vector
attachTime=Float

[DataMap.C_ZiplinePhysicsNode]
position=0x0008
prevPosition=0x0014

[DataMapTypes.C_ZiplinePhysicsNode]
position=Vector
prevPosition=Vector

[DataMap.EmissiveScaleEventData]
startTime=0x0008
durRampUp=0x000c
durPlateau=0x0010
durRampDown=0x0014

[DataMapTypes.EmissiveScaleEventData]
startTime=Float
durRampUp=Float
durPlateau=Float
durRampDown=Float

[DataMap.GrappleData]
m_grappleVel=0x0008
m_grapplePoints=0x0014
m_grapplePointCount=0x0044
m_grappleAttached=0x0048
m_grapplePulling=0x0049
m_grappleSwinging=0x004a
m_grappleRetracting=0x004b
m_grappleForcedRetracting=0x004c
m_grappleGracePeriodFinished=0x004d
m_grappleUsedPower=0x0050
m_grappleActivateTime=0x0054
m_grapplePullTime=0x0058
m_grappleAttachTime=0x005c
m_grappleDetachTime=0x0060
m_grappleMeleeTarget=0x0064
m_grappleAutoAimTarget=0x0068
m_grappleSwingDetachLowSpeed=0x0074
m_grappleSwingHoldTime=0x0078

[DataMapTypes.GrappleData]
m_grappleVel=Vector
m_grapplePoints=Vector
m_grapplePointCount=Int
m_grappleAttached=Bool
m_grapplePulling=Bool
m_grappleSwinging=Bool
m_grappleRetracting=Bool
m_grappleForcedRetracting=Bool
m_grappleGracePeriodFinished=Bool
m_grappleUsedPower=Float
m_grappleActivateTime=Time
m_grapplePullTime=Time
m_grappleAttachTime=Time
m_grappleDetachTime=Time
m_grappleMeleeTarget=EHANDLE
m_grappleAutoAimTarget=EHANDLE
m_grappleSwingDetachLowSpeed=Float
m_grappleSwingHoldTime=Time

[DataMap.MissilePathExpandContractSettings_Client]
launchOutVec=0x0004
launchInVec=0x0010
launchOutTime=0x0028
launchInLerpTime=0x002c
launchInTime=0x0030
launchStraightLerpTime=0x0034
endPos=0x003c
applyRandSpread=0x0054

[DataMapTypes.MissilePathExpandContractSettings_Client]
launchOutVec=Vector
launchInVec=Vector
launchOutTime=Time
launchInLerpTime=Time
launchInTime=Time
launchStraightLerpTime=Time
endPos=Vector
applyRandSpread=Bool

[DataMap.PlayerMelee_PlayerData]
meleeAttackParity=0x0008
attackActive=0x000c
attackRecoveryShouldBeQuick=0x000d
isSprintAttack=0x000e
attackStartTime=0x0010
attackHitEntity=0x0014
attackHitEntityTime=0x0018
attackLastHitNonWorldEntity=0x001c
scriptedState=0x0020
pendingMeleePress=0x0024
lungeBoost=0x0028
previousMainOffhand=0x0034

[DataMapTypes.PlayerMelee_PlayerData]
meleeAttackParity=Int
attackActive=Bool
attackRecoveryShouldBeQuick=Bool
isSprintAttack=Bool
attackStartTime=Time
attackHitEntity=EHANDLE
attackHitEntityTime=Time
attackLastHitNonWorldEntity=Time
scriptedState=Int
pendingMeleePress=Bool
lungeBoost=Vector
previousMainOffhand=EHANDLE
[DataMap.PlayerZiplineData_Client]
m_ziplineReenableWeapons=0x0008
m_mountingZiplineAlpha=0x000c
m_ziplineStartTime=0x0010
m_ziplineEndTime=0x0014
m_mountingZiplineSourcePosition=0x0018
m_mountingZiplineSourceVelocity=0x0024
m_mountingZiplineTargetPosition=0x0030
m_ziplineUsePosition=0x0048
m_slidingZiplineAlpha=0x0054
m_lastMoveDir2D=0x0058
m_ziplineReverse=0x0064
m_ziplinePathDirection=0x0068

[DataMapTypes.PlayerZiplineData_Client]
m_ziplineReenableWeapons=Bool
m_mountingZiplineAlpha=Float
m_ziplineStartTime=Time
m_ziplineEndTime=Time
m_mountingZiplineSourcePosition=Vector
m_mountingZiplineSourceVelocity=Vector
m_mountingZiplineTargetPosition=Vector
m_ziplineUsePosition=Vector
m_slidingZiplineAlpha=Float
m_lastMoveDir2D=Vector
m_ziplineReverse=Bool
m_ziplinePathDirection=Vector

[DataMap.Player_ViewOffsetEntityData]
viewOffsetEntityHandle=0x0008
lerpInDuration=0x000c
lerpOutDuration=0x0010
stabilizePlayerEyeAngles=0x0014

[DataMapTypes.Player_ViewOffsetEntityData]
viewOffsetEntityHandle=EHANDLE
lerpInDuration=Float
lerpOutDuration=Float
stabilizePlayerEyeAngles=Bool

[DataMap.PredictedAnimEventData]
m_predictedAnimEventTimes=0x0008
m_predictedAnimEventIndices=0x0028
m_predictedAnimEventCount=0x0048
m_predictedAnimEventTarget=0x004c
m_predictedAnimEventSequence=0x0050
m_predictedAnimEventModel=0x0054
m_predictedAnimEventsReadyToFireTime=0x0058

[DataMapTypes.PredictedAnimEventData]
m_predictedAnimEventTimes=Time
m_predictedAnimEventIndices=Int
m_predictedAnimEventCount=Int
m_predictedAnimEventTarget=EHANDLE
m_predictedAnimEventSequence=Int
m_predictedAnimEventModel=Int
m_predictedAnimEventsReadyToFireTime=Time
[DataMap.StatusEffectEndlessData]
seComboVars=0x0008

[DataMapTypes.StatusEffectEndlessData]
seComboVars=Int

[DataMap.StatusEffectTimedData]
seComboVars=0x0008
seTimeEnd=0x000c
seEaseOut=0x0010

[DataMapTypes.StatusEffectTimedData]
seComboVars=Int
seTimeEnd=Float
seEaseOut=Float

[DataMap.WeaponInventory_Client]
weapons=0x0008
activeWeapons=0x0058

[DataMapTypes.WeaponInventory_Client]
weapons=EHANDLE
activeWeapons=EHANDLE

[DataMap.WeaponPlayerData]
m_moveSpread=0x0008
m_spreadStartTime=0x000c
m_spreadStartFracHip=0x0010
m_spreadStartFracADS=0x0014
m_kickSpreadHipfire=0x0018
m_kickSpreadADS=0x001c
m_kickTime=0x0020
m_kickScaleBasePitch=0x0024
m_kickScaleBaseYaw=0x0028
m_kickPatternScaleBase=0x002c
m_kickSpringHeatBaseTime=0x0030
m_kickSpringHeatBaseValue=0x0034
m_semiAutoTriggerHoldTime=0x0038
m_semiAutoTriggerDown=0x003c
m_pendingTriggerPull=0x003d
m_semiAutoNeedsRechamber=0x003e
m_pendingReloadAttempt=0x003f
m_offhandHybridNormalMode=0x0040
m_pendingoffhandHybridToss=0x0041
m_fastHolster=0x0042
m_didFirstDeploy=0x0043
m_shouldCatch=0x0044
m_clipModelIsHidden=0x0045
m_segmentedReloadEndSeqRequired=0x0046
m_reloadStartedEmpty=0x0047
m_segmentedAnimStartedOneHanded=0x0048
m_segmentedReloadCanRestartLoop=0x0049
m_segmentedReloadLoopFireLocked=0x004a
m_realtimeModCmds=0x004b
m_realtimeModCmdHead=0x0053
m_realtimeModCmdCount=0x0054
m_realtimeModCanADS=0x0055
m_customActivityAttachedModelIndex=0x0058
m_customActivityAttachedModelAttachmentId=0x005c
m_fireRateLerp_startTime=0x0060
m_fireRateLerp_startFraction=0x0064
m_fireRateLerp_stopTime=0x0068
m_fireRateLerp_stopFraction=0x006c
m_chargeAnimIndex=0x0070
m_chargeAnimIndexOld=0x0074
m_reloadMilestone=0x0094
m_rechamberMilestone=0x0098
m_cooldownMilestone=0x009c
m_prevSeqWeight=0x00a0
m_fullReloadStartTime=0x00a4
m_scriptTime0=0x00a8
m_scriptTime1=0x00ac
m_scriptFlags0=0x00b0
m_scriptInt0=0x00b4
m_scriptInt1=0x00b6
m_curZoomFOV=0x00b8
m_targetZoomFOV=0x00bc
m_zoomFOVLerpTime=0x00c0
m_zoomFOVLerpEndTime=0x00c4
m_latestDryfireTime=0x00c8
m_requestedAttackEndTime=0x00cc
m_currentAltFireAnimIndex=0x00d0
m_legendaryModelIndex=0x00d4
m_charmModelIndex=0x00d8
m_charmAttachment=0x00dc
m_charmItemFlavorGUID=0x00e0

[DataMapTypes.WeaponPlayerData]
m_moveSpread=Float
m_spreadStartTime=Time
m_spreadStartFracHip=Float
m_spreadStartFracADS=Float
m_kickSpreadHipfire=Float
m_kickSpreadADS=Float
m_kickTime=Time
m_kickScaleBasePitch=Float
m_kickScaleBaseYaw=Float
m_kickPatternScaleBase=Float
m_kickSpringHeatBaseTime=Time
m_kickSpringHeatBaseValue=Float
m_semiAutoTriggerHoldTime=Time
m_semiAutoTriggerDown=Bool
m_pendingTriggerPull=Bool
m_semiAutoNeedsRechamber=Bool
m_pendingReloadAttempt=Bool
m_offhandHybridNormalMode=Bool
m_pendingoffhandHybridToss=Bool
m_fastHolster=Bool
m_didFirstDeploy=Bool
m_shouldCatch=Bool
m_clipModelIsHidden=Bool
m_segmentedReloadEndSeqRequired=Bool
m_reloadStartedEmpty=Bool
m_segmentedAnimStartedOneHanded=Bool
m_segmentedReloadCanRestartLoop=Bool
m_segmentedReloadLoopFireLocked=Bool
m_realtimeModCmds=Char
m_realtimeModCmdHead=Char
m_realtimeModCmdCount=Char
m_realtimeModCanADS=Bool
m_customActivityAttachedModelIndex=Int
m_customActivityAttachedModelAttachmentId=Char
m_fireRateLerp_startTime=Time
m_fireRateLerp_startFraction=Float
m_fireRateLerp_stopTime=Time
m_fireRateLerp_stopFraction=Float
m_chargeAnimIndex=Int
m_chargeAnimIndexOld=Int
m_reloadMilestone=Int
m_rechamberMilestone=Int
m_cooldownMilestone=Int
m_prevSeqWeight=Int
m_fullReloadStartTime=Time
m_scriptTime0=Time
m_scriptTime1=Time
m_scriptFlags0=Int
m_scriptInt0=Short
m_scriptInt1=Short
m_curZoomFOV=Float
m_targetZoomFOV=Float
m_zoomFOVLerpTime=Float
m_zoomFOVLerpEndTime=Time
m_latestDryfireTime=Time
m_requestedAttackEndTime=Time
m_currentAltFireAnimIndex=Int
m_legendaryModelIndex=Int
m_charmModelIndex=Int
m_charmAttachment=Char
m_charmItemFlavorGUID=Int

[DataMap.fogplayerparamsstate_t]
enable=0x0000
botAlt=0x0004
topAlt=0x0008
halfDistBot=0x000c
halfDistTop=0x0010
distOffset=0x0014
densityScale=0x0018
halfAngleDeg=0x001c
distColorStr=0x0020
dirColorStr=0x0024
HDRColorScale=0x0028
minFadeTime=0x002c
forceOntoSky=0x0030
distColor=0x0031
dirColor=0x0035
vlParams.color=0x003c
vlParams.distFalloff=0x0048
vlParams.intensity=0x004c
vlParams.scatter=0x0050
vlParams.inShadowScatter=0x0054
disableWhenVfogEnabled=0x0058
direction=0x005c
id=0x0068

[DataMapTypes.fogplayerparamsstate_t]
enable=Bool
botAlt=Float
topAlt=Float
halfDistBot=Float
halfDistTop=Float
distOffset=Float
densityScale=Float
halfAngleDeg=Float
distColorStr=Float
dirColorStr=Float
HDRColorScale=Float
minFadeTime=Float
forceOntoSky=Bool
distColor=Color32
dirColor=Color32
vlParams.color=Vector
vlParams.distFalloff=Float
vlParams.intensity=Float
vlParams.scatter=Float
vlParams.inShadowScatter=Float
disableWhenVfogEnabled=Bool
direction=Vector
id=Int

[WeaponSettingsMeta]
count=1170
list=0xb8ccb80
types=0x1d08698
base=0x1978

[WeaponSettings]
{empty}=0x0000
printname=0x0000
shortprintname=0x0008
description=0x0010
fire_rate=0x0018
fire_rate_max=0x001c
fire_rate_max_time_speedup=0x0020
fire_rate_max_time_cooldown=0x0024
fire_rate_max_use_ads=0x0028
fire_duration=0x002c
net_bullet_fix=0x0030
burst_fire_count=0x0034
burst_fire_delay=0x0038
burst_fire_delay_ramp_max=0x003c
burst_fire_delay_ramp_bursts=0x0040
red_crosshair_range=0x0044
ui1_enable=0x0048
ui2_enable=0x0049
ui3_enable=0x004a
ui4_enable=0x004b
ui5_enable=0x004c
ui6_enable=0x004d
ui7_enable=0x004e
ui8_enable=0x004f
ui9_enable=0x0050
ui10_enable=0x0051
ui11_enable=0x0052
ui12_enable=0x0053
ui13_enable=0x0054
ui14_enable=0x0055
ui15_enable=0x0056
ui16_enable=0x0057
ui17_enable=0x0058
ui18_enable=0x0059
ui19_enable=0x005a
ui20_enable=0x005b
ui21_enable=0x005c
ui22_enable=0x005d
ui23_enable=0x005e
ui24_enable=0x005f
ui25_enable=0x0060
ui26_enable=0x0061
ui27_enable=0x0062
ui28_enable=0x0063
ui29_enable=0x0064
ui30_enable=0x0065
ui31_enable=0x0066
ui32_enable=0x0067
ui1_draw_cloaked=0x0068
ui2_draw_cloaked=0x0069
ui3_draw_cloaked=0x006a
ui4_draw_cloaked=0x006b
ui5_draw_cloaked=0x006c
ui6_draw_cloaked=0x006d
ui7_draw_cloaked=0x006e
ui8_draw_cloaked=0x006f
ui9_draw_cloaked=0x0070
ui10_draw_cloaked=0x0071
ui11_draw_cloaked=0x0072
ui12_draw_cloaked=0x0073
ui13_draw_cloaked=0x0074
ui14_draw_cloaked=0x0075
ui15_draw_cloaked=0x0076
ui16_draw_cloaked=0x0077
ui17_draw_cloaked=0x0078
ui18_draw_cloaked=0x0079
ui19_draw_cloaked=0x007a
ui20_draw_cloaked=0x007b
ui21_draw_cloaked=0x007c
ui22_draw_cloaked=0x007d
ui23_draw_cloaked=0x007e
ui24_draw_cloaked=0x007f
ui25_draw_cloaked=0x0080
ui26_draw_cloaked=0x0081
ui27_draw_cloaked=0x0082
ui28_draw_cloaked=0x0083
ui29_draw_cloaked=0x0084
ui30_draw_cloaked=0x0085
ui31_draw_cloaked=0x0086
ui32_draw_cloaked=0x0087
ui1_mesh_override=0x0088
ui2_mesh_override=0x0090
ui3_mesh_override=0x0098
ui4_mesh_override=0x00a0
ui5_mesh_override=0x00a8
ui6_mesh_override=0x00b0
ui7_mesh_override=0x00b8
ui8_mesh_override=0x00c0
ui9_mesh_override=0x00c8
ui10_mesh_override=0x00d0
ui11_mesh_override=0x00d8
ui12_mesh_override=0x00e0
ui13_mesh_override=0x00e8
ui14_mesh_override=0x00f0
ui15_mesh_override=0x00f8
ui16_mesh_override=0x0100
ui17_mesh_override=0x0108
ui18_mesh_override=0x0110
ui19_mesh_override=0x0118
ui20_mesh_override=0x0120
ui21_mesh_override=0x0128
ui22_mesh_override=0x0130
ui23_mesh_override=0x0138
ui24_mesh_override=0x0140
ui25_mesh_override=0x0148
ui26_mesh_override=0x0150
ui27_mesh_override=0x0158
ui28_mesh_override=0x0160
ui29_mesh_override=0x0168
ui30_mesh_override=0x0170
ui31_mesh_override=0x0178
ui32_mesh_override=0x0180
force_has_weapon_clone=0x0188
clone_sync_to_player=0x0189
clone_anim_blending=0x018a
silenced=0x018b
is_semi_auto=0x018c
fast_swap_to=0x018d
fast_swap_from=0x018e
instant_swap_to=0x018f
instant_swap_from=0x0190
offhand_restore_after_melee=0x0191
offhand_switch_force_draw=0x0192
primary_fire_does_not_block_sprint=0x0193
bypass_semiauto_hold_protection=0x0194
aimassist_disable_hipfire=0x0195
aimassist_disable_ads=0x0196
aimassist_disable_hipfire_titansonly=0x0197
aimassist_disable_ads_titansonly=0x0198
aimassist_disable_hipfire_humansonly=0x0199
aimassist_disable_ads_humansonly=0x019a
aimassist_adspull_weaponclass=0x019c
aimassist_adspull_zoomStart=0x01a0
aimassist_adspull_zoomEnd=0x01a4
gamepad_use_yaw_speed_for_pitch_ads=0x01a8
allow_empty_fire=0x01a9
allow_headshots=0x01aa
npc_use_ads_move_speed_scale=0x01ab
locks_weapon_change=0x01ac
ads_move_speed_scale=0x01b0
move_speed_modifier=0x01b4
move_speed_modifier_when_out_of_ammo=0x01b8
offhand_blocks_sprint=0x01bc
ads_fov_zoomfrac_start=0x01c0
ads_fov_zoomfrac_end=0x01c4
attack_button_presses_melee=0x01c8
attack_button_presses_ads=0x01c9
alt_fire_alternates_viewkick_yaw=0x01ca
offhand_default_inventory_slot=0x01cc
give_command_forced_inventory_slot=0x01d0
damage_flags=0x01d4
explosion_damage_flags=0x01d8
weapon_type_flags=0x01dc
alt_fire_anim_count=0x01e0
zoomfrac_autoattack=0x01e4
allow_zoom_on_raise=0x01e8
update_player_last_fire_time=0x01e9
alt_hand_3p_attach_name=0x01f0
activitymodifier1p=0x01f8
activitymodifier3p=0x0208
ignore_3p_activity_mod_during_consumable=0x0212
is_consumable=0x0213
is_twohanded_consumable=0x0214
is_clacker=0x0215
play_one_handed_alt_hand_anim_on_mainhand=0x0216
deflect_missile_impacts=0x0217
deflect_missile_impacts_dot=0x0218
ads_force_firstperson=0x021c
viewmodel_offset_hip=0x0220
viewmodel_offset_ads=0x022c
viewmodel_offset_zoom_frac_start=0x0238
viewmodel_offset_zoom_frac_end=0x023c
viewmodel_offset_offhand_scale=0x0240
viewmodel_ads_centerpoint_attachment=0x0248
viewmodel_ads_rui_bottomleft_attachment=0x0250
viewmodel_offset_ads_by_centerpoint=0x0258
viewmodel_color_by_soundmeter=0x025c
melee_lunge_time=0x0260
melee_lunge_target_range=0x0264
melee_lunge_target_angle=0x0268
melee_lunge_no_target_range=0x026c
melee_can_hit_humansized=0x0270
melee_can_hit_titans=0x0271
melee_damage=0x0274
melee_damage_heavyarmor=0x0278
melee_knockback_velocity_magnitude=0x027c
melee_range=0x0280
melee_angle=0x0284
melee_rumble_on_hit=0x0288
melee_rumble_on_hit_partial=0x0290
melee_freezelook_on_hit=0x0298
melee_attack_animtime=0x029c
melee_raise_recovery_animtime_normal=0x02a0
melee_raise_recovery_animtime_quick=0x02a4
melee_sound_attack_1p=0x02a8
melee_sound_attack_3p=0x02b0
melee_anim_1p=0x02b8
melee_anim_3p=0x02c0
melee_has_gesture=0x02c8
melee_allow_held=0x02c9
fire_rumble=0x02d0
has_linked_anims=0x02d8
offhand_interupts_weapon_anims=0x02d9
offhand_raise_is_interrupt_resumable=0x02da
offhand_hold_enabled=0x02db
offhand_deploy_requires_input=0x02dc
offhand_activates_on_zoom=0x02dd
hide_holstered_sidearm_when_active=0x02de
offhand_transition_has_attach_detach_anim_events=0x02df
offhand_toss_hold_is_resumable=0x02e0
offhand_toss_activates_on_attack=0x02e1
toss_has_post_loop=0x02e2
offhand_switch_on_attack=0x02e3
offhand_hybrid_switch_on_attack=0x02e4
offhand_hybrid_switch_on_lower=0x02e5
offhand_hybrid_block_switch_if_empty=0x02e6
offhand_hybrid_alt_hand_uses_attack_button=0x02e7
offhand_hybrid_tracks_projectiles=0x02e8
offhand_hybrid_reset_shot_count_on_attack=0x02e9
offhand_hidden_for_fullscreen_ads=0x02ea
offhand_uses_hud_ammo_status=0x02eb
offhand_allows_inpect=0x02ec
offhand_wants_first_deploy=0x02ed
offhand_disable_other_offhands=0x02ee
offhand_holds_on_tactical=0x02ef
offhand_deactivate_on_jump_toggle_or_release=0x02f0
offhand_instant_swap_to_offhand=0x02f1
offhand_chargeEnd_holster_on_noattack=0x02f2
offhand_clear_zoom_on_activate=0x02f3
offhand_allow_swap_to_on_zipline=0x02f4
offhand_only_swap_to_on_ground=0x02f5
offhand_interrupt_climbing=0x02f6
althand_allow_mainhand_on_zipline=0x02f7
fire_in_real_world_while_phased=0x02f8
fire_to_redirect_projectile_mid_flight=0x02f9
projectile_trail_start_from_origin=0x02fa
bolt_hitsize=0x02fc
bolt_hitsize_grow1_time=0x0300
bolt_hitsize_grow1_size=0x0304
bolt_hitsize_grow2_time=0x0308
bolt_hitsize_grow2_size=0x030c
bolt_hitsize_growfinal_lerptime=0x0310
bolt_hitsize_growfinal_size=0x0314
bolt_bounce_frac=0x0318
bolt_gravity_enabled=0x031c
bolt_zero_distance=0x0320
projectiles_per_shot=0x0324
blast_pattern=0x0328
blast_pattern_default_scale=0x032c
blast_pattern_npc_scale=0x0330
blast_pattern_zero_distance=0x0334
ammo_suck_behavior=0x0338
ammo_clip_size=0x033c
ammo_stockpile_max=0x0340
ammo_default_total=0x0344
ammo_clip_reload_max=0x0348
ammo_per_shot=0x034c
ammo_min_to_fire=0x0350
rapid_fire_overrides_min_ammo=0x0354
ammo_clip_random_loss_on_npc_drop=0x0358
ammo_clip_random_loss_on_npc_drop_chunksize=0x035c
ammo_min_to_fire_autoreloads=0x0360
ammo_size_segmented_reload=0x0364
ammo_no_remove_from_clip=0x0368
ammo_no_remove_from_stockpile=0x0369
ammo_regen_takes_from_stockpile=0x036a
ammo_display_as_clips=0x036b
ammo_drains_to_empty_on_fire=0x036c
ammo_display=0x0370
uses_ammo_pool=0x0378
destroy_on_all_ammo_take=0x0379
low_ammo_fraction=0x037c
lifetime_shots_default=0x0380
chance_for_bonus_last_shot_in_clip=0x0384
regen_ammo_refill_rate=0x0388
regen_ammo_refill_start_delay=0x038c
regen_ammo_stockpile_max_fraction=0x0390
regen_ammo_stockpile_drain_rate_when_charging=0x0394
regen_ammo_forced_delay=0x0398
regen_ammo_while_firing=0x039c
regen_ammo_sound_range_start_1=0x03a0
regen_ammo_sound_range_start_2=0x03a4
regen_ammo_sound_range_start_3=0x03a8
regen_ammo_sound_range_name_1=0x03b0
regen_ammo_sound_range_name_2=0x03b8
regen_ammo_sound_range_name_3=0x03c0
shared_energy_cost=0x03c8
shared_energy_charge_cost=0x03cc
damage_near_distance=0x03d0
damage_far_distance=0x03d4
damage_very_far_distance=0x03d8
damage_inverse_distance=0x03dc
damage_near_value=0x03e0
damage_near_value_titanarmor=0x03e4
damage_far_value=0x03e8
damage_far_value_titanarmor=0x03ec
damage_very_far_value=0x03f0
damage_very_far_value_titanarmor=0x03f4
damage_rodeo=0x03f8
damage_additional_bullets=0x03fc
damage_additional_bullets_titanarmor=0x0400
damage_headshot_scale=0x0404
damage_unshielded_scale=0x0408
damage_shield_scale=0x040c
pass_through_depth=0x0410
pass_through_damage_preserved_scale=0x0414
explosion_damage=0x0418
explosion_damage_heavy_armor=0x041c
npc_explosion_damage=0x0420
npc_explosion_damage_heavy_armor=0x0424
impulse_force=0x0428
impulse_force_explosions=0x042c
critical_hit=0x0430
critical_hit_damage_scale=0x0434
titanarmor_critical_hit_required=0x0438
explosion_inner_radius=0x043c
explosionradius=0x0440
explosion_damages_owner=0x0444
grenade_bounce_vel_frac_shallow=0x0448
grenade_bounce_vel_frac_sharp=0x044c
grenade_bounce_vel_frac_along_normal=0x0450
grenade_bounce_randomness=0x0454
grenade_bounce_extra_vertical_randomness=0x0458
grenade_can_roll=0x045c
grenade_roll_vel_frac_per_second=0x0460
grenade_radius_vertical=0x0464
grenade_radius_horizontal=0x0468
grenade_hull_mins=0x046c
grenade_hull_maxs=0x0478
grenade_view_launch_offset=0x0484
grenade_fuse_time=0x0490
grenade_ignition_time=0x0494
grenade_orient_to_velocity=0x0498
grenade_arc_indicator_show_from_hip=0x0499
grenade_arc_indicator_show_on_raise_if_ready=0x049a
grenade_arc_indicator_show_in_sprint_if_ready=0x049b
grenade_arc_indicator_show_during_toss=0x049c
grenade_arc_indicator_show_while_airborne=0x049d
grenade_arc_indicator_max_duration=0x04a0
grenade_arc_indicator_bounce_count=0x04a4
grenade_arc_indicator_ignore_base_velocity=0x04a8
grenade_arc_indicator_show_landing_position=0x04a9
grenade_arc_indicator_smooth=0x04aa
grenade_arc_indicator_smooth_radius=0x04ac
grenade_arc_indicator_show_wall_impact=0x04b0
grenade_arc_indicator_show_floor_impact=0x04b1
grenade_death_drop_velocity_scale=0x04b4
grenade_death_drop_velocity_extraUp=0x04b8
grenade_touch_triggers_on_impact=0x04bc
grenade_ignore_friendly_players=0x04bd
grenade_ignore_planted_grenades=0x04be
grenade_use_mask_ability=0x04bf
grenade_mover_destroy_when_planted=0x04c0
grenade_drop_to_ground_on_bounce=0x04c1
grenade_drop_to_ground_bounce_vel_frac=0x04c4
grenade_drop_velocity=0x04c8
show_grenade_indicator=0x04cc
show_grenade_indicator_to_owner=0x04cd
projectile_inherit_owner_velocity_scale=0x04d0
projectile_inherit_base_velocity_scale=0x04d4
projectile_first_person_offset_fraction=0x04d8
projectile_muzzle_offset_decay_max_time=0x04dc
projectile_predict_move_to_impact=0x04e0
projectile_launch_speed=0x04e4
projectile_launch_pitch_offset=0x04e8
projectile_gravity_scale=0x04ec
projectile_air_friction=0x04f0
projectile_drag_coefficient=0x04f4
projectile_max_deployed=0x04f8
projectile_gravity_scale_time_2=0x04fc
projectile_gravity_scale_2=0x0500
projectile_air_friction_2=0x0504
projectile_gravity_scale_time_final=0x0508
projectile_gravity_scale_final=0x050c
projectile_air_friction_final=0x0510
explosion_shake_radius=0x0514
explosion_shake_amplitude=0x0518
explosion_shake_frequency=0x051c
explosion_shake_duration=0x0520
reload_time=0x0524
reload_time_late1=0x0528
reload_time_late2=0x052c
reload_time_late3=0x0530
reload_time_late4=0x0534
reload_time_late5=0x0538
reloadempty_time=0x053c
reloadempty_time_late1=0x0540
reloadempty_time_late2=0x0544
reloadempty_time_late3=0x0548
reloadempty_time_late4=0x054c
reloadempty_time_late5=0x0550
reloadsegment_time_loop=0x0554
reloadsegment_time_end=0x0558
reloadsegmentempty_time_end=0x055c
reload_is_segmented=0x0560
reload_allow_ads=0x0561
reload_no_auto_if_ads_pressed=0x0562
reload_alt_anim=0x0563
auto_reload_no_ammo=0x0564
disable_zoomed_rechamber=0x0565
enable_highlight_networking_on_creation=0x0566
rechamber_time=0x0568
rechamber_time_late1=0x056c
rechamber_time_late2=0x0570
rechamber_time_late3=0x0574
vortex_drain=0x0578
charge_time=0x057c
charge_cooldown_time=0x0580
charge_cooldown_delay=0x0584
charge_overheat_cooldown_time=0x0588
charge_overheat_cooldown_time_late1=0x058c
charge_overheat_cooldown_time_late2=0x0590
charge_overheat_cooldown_time_late3=0x0594
charge_overheat_cooldown_delay=0x0598
charge_cooldown_time_post_fire=0x059c
charge_attack_min_charge_required=0x05a0
charge_levels=0x05a4
charge_level_base=0x05a8
charge_is_triggered_by_ADS=0x05ac
charge_delay_when_triggered_by_ADS=0x05b0
charge_require_input=0x05b4
charge_allow_midway_charge=0x05b5
charge_allow_melee=0x05b6
charge_end_forces_fire=0x05b7
charge_maintained_until_fired=0x05b8
charge_remain_full_when_fired=0x05b9
charge_overheats_when_full=0x05ba
charge_allow_hold_when_full=0x05bb
charge_weapon_fires_while_charging=0x05bc
charge_allow_anim_updates=0x05bd
charge_fraction_scales_anim_rate=0x05be
charge_finish_primary_attack_on_cancel=0x05bf
charge_additional_damage_multiplier=0x05c0
charge_curve_coefficients=0x05c4
charge_sound_1p=0x05d0
charge_sound_3p=0x05d8
charge_full_sound_1p=0x05e0
charge_full_sound_3p=0x05e8
charge_drain_sound_1p=0x05f0
charge_drain_sound_3p=0x05f8
charge_sound_stop_when_full=0x0600
charge_sound_seek_to_charge_fraction=0x0601
charge_drain_sound_stop_when_empty=0x0602
charge_drain_sound_seek_to_charge_fraction=0x0603
charge_effect_attachment=0x0608
charge_effect2_attachment=0x0610
charge_effect_attachment_scoped=0x0618
charge_effect2_attachment_scoped=0x0620
charge_effect_show_during_drain=0x0628
charge_rumble_min=0x062c
charge_rumble_max=0x0630
player_hands_effect=0x0638
player_hands_attachment=0x0640
core_duration=0x0648
core_build_time=0x064c
sustained_discharge_duration=0x0650
sustained_discharge_require_input=0x0654
sustained_discharge_allow_melee=0x0655
sustained_discharge_pulse_frequency=0x0658
sustained_discharge_want_pulse_callbacks=0x065c
sustained_discharge_updates_charge=0x065d
sustained_discharge_ends_in_primary_attack=0x065e
sustained_laser_enabled=0x065f
sustained_laser_radius=0x0660
sustained_laser_radial_iterations=0x0664
sustained_laser_radial_step=0x0668
sustained_laser_range=0x066c
sustained_laser_attachment=0x0670
sustained_laser_attachment_scoped=0x0678
sustained_laser_effect_loops=0x0680
sustained_laser_impact_effect_loops=0x0681
sustained_laser_impact_distance=0x0684
sustained_laser_use_deferred_traces=0x0688
sustained_laser_damage_scale=0x068c
sustained_laser_spread_pattern=0x0690
targeting_laser_enabled=0x0694
targeting_laser_attachment_1p=0x0698
targeting_laser_attachment_3p=0x06a0
targeting_laser_range=0x06a8
targeting_laser_beam_length_1p=0x06ac
targeting_laser_beam_length_3p_friendly=0x06b0
targeting_laser_beam_length_3p_enemy=0x06b4
tergeting_laser_use_forward_direction=0x06b8
custom_laser_sight_color_enabled=0x06b9
holster_offset=0x06bc
holster_angles_offset=0x06c8
holster_time=0x06d4
deploy_time=0x06d8
deployfirst_time=0x06dc
deploycatch_time=0x06e0
deploy_allow_ads=0x06e4
lower_time=0x06e8
raise_time=0x06ec
raise_from_sprint_time=0x06f0
sprintcycle_time=0x06f4
sprint_fractional_anims=0x06f8
tossholdsprintcycle_time=0x06fc
max_cook_time=0x0700
toss_time=0x0704
toss_overhead_time=0x0708
toss_pullout_time=0x070c
toss_hides_world_model=0x0710
cooldown_time=0x0714
viewkick_spring=0x0718
viewkick_spring_hot=0x071c
viewkick_spring_heatpershot=0x0720
viewkick_spring_cooldown_holdtime=0x0724
viewkick_spring_cooldown_fadetime=0x0728
viewmodel_spring_jolt=0x072c
viewmodel_jolt_scale=0x0730
viewmodel_jolt_backwardPerShot=0x0734
viewmodel_jolt_side=0x0738
viewmodel_jolt_roll=0x0744
viewkick_spring_velocityScalePerShot=0x0750
viewkick_pattern=0x0754
viewkick_pitch_base=0x0758
viewkick_pitch_random=0x075c
viewkick_pitch_random_innerexclude=0x0760
viewkick_pitch_softScale=0x0764
viewkick_pitch_hardScale=0x0768
viewkick_yaw_base=0x076c
viewkick_yaw_random=0x0770
viewkick_yaw_random_innerexclude=0x0774
viewkick_yaw_softScale=0x0778
viewkick_yaw_hardScale=0x077c
viewkick_roll_base=0x0780
viewkick_roll_randomMin=0x0784
viewkick_roll_randomMax=0x0788
viewkick_roll_softScale=0x078c
viewkick_roll_hardScale=0x0790
viewkick_hipfire_weaponFraction=0x0794
viewkick_hipfire_weaponFraction_vmScale=0x0798
viewkick_ads_weaponFraction=0x079c
viewkick_ads_weaponFraction_vmScale=0x07a0
viewkick_scale_firstshot_hipfire=0x07a4
viewkick_scale_firstshot_ads=0x07a8
viewkick_scale_min_hipfire=0x07ac
viewkick_scale_max_hipfire=0x07b0
viewkick_scale_min_ads=0x07b4
viewkick_scale_max_ads=0x07b8
viewkick_scale_valuePerShot=0x07bc
viewkick_pattern_valuePerShot=0x07c0
viewkick_scale_pitch_valueLerpStart=0x07c4
viewkick_scale_yaw_valueLerpStart=0x07c8
viewkick_scale_pitch_valueLerpEnd=0x07cc
viewkick_scale_yaw_valueLerpEnd=0x07d0
viewkick_scale_valueDecayDelay=0x07d4
viewkick_scale_valueDecayRate=0x07d8
viewkick_duck_scale=0x07dc
viewkick_hover_scale=0x07e0
viewkick_move_scale=0x07e4
viewkick_air_scale_ads=0x07e8
viewkick_perm_pitch_base=0x07ec
viewkick_perm_pitch_random=0x07f0
viewkick_perm_pitch_random_innerexclude=0x07f4
viewkick_perm_yaw_base=0x07f8
viewkick_perm_yaw_random=0x07fc
viewkick_perm_yaw_random_innerexclude=0x0800
viewkick_pc_yaw_scale=0x0804
viewkick_pc_pitch_scale=0x0808
cooldown_viewkick_pitch_base=0x080c
cooldown_viewkick_pitch_random=0x0810
cooldown_viewkick_pitch_random_innerexclude=0x0814
cooldown_viewkick_yaw_base=0x0818
cooldown_viewkick_yaw_random=0x081c
cooldown_viewkick_yaw_random_innerexclude=0x0820
cooldown_viewkick_softScale=0x0824
cooldown_viewkick_hardScale=0x0828
cooldown_viewkick_adsScale=0x082c
viewdrift_hipfire_stand_scale_pitch=0x0830
viewdrift_hipfire_crouch_scale_pitch=0x0834
viewdrift_hipfire_air_scale_pitch=0x0838
viewdrift_hipfire_speed_pitch=0x083c
viewdrift_hipfire_stand_scale_yaw=0x0840
viewdrift_hipfire_crouch_scale_yaw=0x0844
viewdrift_hipfire_air_scale_yaw=0x0848
viewdrift_hipfire_speed_yaw=0x084c
viewdrift_ads_stand_scale_pitch=0x0850
viewdrift_ads_crouch_scale_pitch=0x0854
viewdrift_ads_air_scale_pitch=0x0858
viewdrift_ads_speed_pitch=0x085c
viewdrift_ads_stand_scale_yaw=0x0860
viewdrift_ads_crouch_scale_yaw=0x0864
viewdrift_ads_air_scale_yaw=0x0868
viewdrift_ads_speed_yaw=0x086c
viewdrift_ads_delay=0x0870
sway_rotate_scale_unzoomed=0x0874
sway_rotate_scale_zoomed=0x0878
spread_stand_hip=0x087c
spread_stand_hip_run=0x0880
spread_stand_hip_sprint=0x0884
spread_stand_ads=0x0888
spread_crouch_hip=0x088c
spread_crouch_ads=0x0890
spread_air_hip=0x0894
spread_air_hip_moving=0x0898
spread_air_ads=0x089c
spread_air_ads_moving=0x08a0
spread_wallrunning=0x08a4
spread_wallhanging=0x08a8
spread_moving_decay_rate=0x08ac
spread_moving_increase_rate=0x08b0
npc_attack_cone_angle=0x08b4
spread_kick_on_fire_stand_hip=0x08b8
spread_kick_on_fire_stand_ads=0x08bc
spread_kick_on_fire_crouch_hip=0x08c0
spread_kick_on_fire_crouch_ads=0x08c4
spread_kick_on_fire_air_hip=0x08c8
spread_kick_on_fire_air_ads=0x08cc
spread_min_kick=0x08d0
spread_max_kick_stand_hip=0x08d4
spread_max_kick_stand_ads=0x08d8
spread_max_kick_crouch_hip=0x08dc
spread_max_kick_crouch_ads=0x08e0
spread_max_kick_air_hip=0x08e4
spread_max_kick_air_ads=0x08e8
spread_decay_rate=0x08ec
spread_decay_delay=0x08f0
spread_time_to_max=0x08f4
primary_attack_ignores_spread=0x08f8
looping_sounds=0x0904
readymessage=0x0908
readyhint=0x0910
fire_sound_1=0x0918
fire_sound_2=0x0920
fire_sound_3=0x0928
fire_sound_first_shot=0x0930
fire_sound_1_npc=0x0938
fire_sound_2_npc=0x0940
fire_sound_3_npc=0x0948
fire_sound_first_shot_npc=0x0950
fire_sound_1_player_1p=0x0958
fire_sound_2_player_1p=0x0960
fire_sound_3_player_1p=0x0968
fire_sound_first_shot_player_1p=0x0970
fire_sound_1_player_3p=0x0978
fire_sound_2_player_3p=0x0980
fire_sound_3_player_3p=0x0988
fire_sound_first_shot_player_3p=0x0990
fire_sound_partial_burst_player_1p=0x0998
fire_sound_partial_burst_player_3p=0x09a0
burst_or_looping_fire_sound_start=0x09a8
burst_or_looping_fire_sound_middle=0x09b0
burst_or_looping_fire_sound_end=0x09b8
burst_or_looping_fire_sound_start_npc=0x09c0
burst_or_looping_fire_sound_resume_npc=0x09c8
burst_or_looping_fire_sound_middle_npc=0x09d0
burst_or_looping_fire_sound_end_npc=0x09d8
burst_or_looping_fire_sound_start_1p=0x09e0
burst_or_looping_fire_sound_resume_1p=0x09e8
burst_or_looping_fire_sound_middle_1p=0x09f0
burst_or_looping_fire_sound_end_1p=0x09f8
burst_or_looping_fire_sound_start_3p=0x0a00
burst_or_looping_fire_sound_resume_3p=0x0a08
burst_or_looping_fire_sound_middle_3p=0x0a10
burst_or_looping_fire_sound_end_3p=0x0a18
idle_sound_player_1p=0x0a20
low_ammo_sound_name_1=0x0a28
low_ammo_sound_name_2=0x0a30
low_ammo_sound_name_3=0x0a38
low_ammo_sound_name_4=0x0a40
low_ammo_sound_name_5=0x0a48
low_ammo_sound_name_6=0x0a50
low_ammo_sound_name_7=0x0a58
low_ammo_sound_name_8=0x0a60
low_ammo_sound_name_9=0x0a68
low_ammo_sound_name_10=0x0a70
low_ammo_sound_name_11=0x0a78
low_ammo_sound_name_12=0x0a80
low_ammo_sound_name_13=0x0a88
low_ammo_sound_name_14=0x0a90
low_ammo_sound_name_15=0x0a98
low_ammo_sound_range_start_1=0x0aa0
low_ammo_sound_range_start_2=0x0aa4
low_ammo_sound_range_start_3=0x0aa8
low_ammo_sound_range_name_1=0x0ab0
low_ammo_sound_range_name_2=0x0ab8
low_ammo_sound_range_name_3=0x0ac0
body_skin=0x0ac8
bodygroup1_set=0x0acc
bodygroup2_set=0x0ad0
bodygroup3_set=0x0ad4
bodygroup4_set=0x0ad8
bodygroup5_set=0x0adc
bodygroup6_set=0x0ae0
bodygroup7_set=0x0ae4
bodygroup8_set=0x0ae8
bodygroup9_set=0x0aec
bodygroup10_set=0x0af0
bodygroup11_set=0x0af4
bodygroup12_set=0x0af8
bodygroup13_set=0x0afc
bodygroup14_set=0x0b00
bodygroup15_set=0x0b04
bodygroup16_set=0x0b08
bodygroup17_set=0x0b0c
bodygroup18_set=0x0b10
bodygroup19_set=0x0b14
bodygroup20_set=0x0b18
bodygroup21_set=0x0b1c
bodygroup22_set=0x0b20
bodygroup23_set=0x0b24
bodygroup24_set=0x0b28
bodygroup25_set=0x0b2c
bodygroup26_set=0x0b30
bodygroup27_set=0x0b34
bodygroup28_set=0x0b38
bodygroup29_set=0x0b3c
bodygroup30_set=0x0b40
bodygroup31_set=0x0b44
bodygroup32_set=0x0b48
bodygroup_ads_scope_set=0x0b4c
bodygroup_ammo_index_count=0x0b50
zoomed_convar_sensitivity_index=0x0b54
zoomed_convar_toggle_sensitivity_index=0x0b58
npc_min_burst=0x0b5c
npc_max_burst=0x0b60
npc_min_burst_min_precision=0x0b64
npc_max_burst_min_precision=0x0b68
npc_min_burst_max_precision=0x0b6c
npc_max_burst_max_precision=0x0b70
npc_refresh_burst_location_per_shot=0x0b74
npc_burst_secondary=0x0b78
npc_miss_fast_player=0x0b7c
npc_full_auto_vs_heavy_armor=0x0b7d
npc_use_strict_muzzle_dir=0x0b7e
npc_aim_at_feet=0x0b7f
npc_aim_at_feet_vs_heavy_armor=0x0b80
npc_vortex_block=0x0b81
npc_self_explosion_safety=0x0b82
npc_dangerous_to_normal_armor=0x0b83
npc_dangerous_to_heavy_armor=0x0b84
npc_suppress_lsp_allowed=0x0b85
npc_suppress_abs_position=0x0b86
npc_clear_charge_if_not_fired=0x0b87
npc_lead_projectiles=0x0b88
npc_compensate_gravity=0x0b89
npc_lead_projectiles_fraction_min_precision=0x0b8c
npc_lead_projectiles_fraction_max_precision=0x0b90
npc_rest_time_between_bursts_min=0x0b94
npc_rest_time_between_bursts_max=0x0b98
npc_min_rest_time_between_bursts_min_precision=0x0b9c
npc_max_rest_time_between_bursts_min_precision=0x0ba0
npc_min_rest_time_between_bursts_max_precision=0x0ba4
npc_max_rest_time_between_bursts_max_precision=0x0ba8
npc_charge_time_min=0x0bac
npc_charge_time_max=0x0bb0
npc_min_range=0x0bb4
npc_max_range=0x0bb8
npc_min_range_secondary=0x0bbc
npc_max_range_secondary=0x0bc0
npc_damage_near_distance=0x0bc4
npc_damage_far_distance=0x0bc8
npc_damage_very_far_distance=0x0bcc
npc_damage_near_value=0x0bd0
npc_damage_near_value_titanarmor=0x0bd4
npc_damage_far_value=0x0bd8
npc_damage_far_value_titanarmor=0x0bdc
npc_damage_very_far_value=0x0be0
npc_damage_very_far_value_titanarmor=0x0be4
npc_min_engage_range=0x0be8
npc_max_engage_range=0x0bec
npc_min_engage_range_heavy_armor=0x0bf0
npc_max_engage_range_heavy_armor=0x0bf4
npc_rest_time_between_bursts_expedite=0x0bf8
npc_rest_time_secondary=0x0bfc
npc_pre_fire_delay=0x0c00
npc_pre_fire_delay_interval=0x0c04
npc_directed_fire_ang_limit=0x0c08
npc_fire_at_enemy_defense_time=0x0c0c
npc_reload_enabled=0x0c10
npc_accuracy_multiplier_heavy_armor=0x0c14
npc_accuracy_multiplier_pilot=0x0c18
npc_accuracy_multiplier_npc=0x0c1c
npc_use_short_duration=0x0c20
npc_use_long_duration=0x0c24
npc_use_min_damage=0x0c28
npc_use_max_damage=0x0c2c
npc_use_min_projectile_damage=0x0c30
npc_lob_shot_pitch=0x0c34
npc_burst_radius_min_precision=0x0c38
npc_burst_radius_max_precision=0x0c3c
npc_burst_radius_distribution_bias_min_precision=0x0c40
npc_burst_radius_distribution_bias_max_precision=0x0c44
npc_spread_cone_min_precision=0x0c48
npc_spread_cone_max_precision=0x0c4c
npc_spread_cone_distribution_bias_min_precision=0x0c50
npc_spread_cone_distribution_bias_max_precision=0x0c54
npc_spread_cone_focus_time=0x0c58
npc_spread_defocused_cone_multiplier=0x0c5c
npc_spread_pattern_focus_time=0x0c60
npc_spread_pattern_not_in_fov_time=0x0c64
npc_spread_pattern_not_in_fov_factor=0x0c68
proficiency_poor_spreadscale=0x0c6c
proficiency_poor_bias=0x0c70
proficiency_poor_additional_rest=0x0c74
proficiency_average_spreadscale=0x0c78
proficiency_average_bias=0x0c7c
proficiency_average_additional_rest=0x0c80
proficiency_good_spreadscale=0x0c84
proficiency_good_bias=0x0c88
proficiency_good_additional_rest=0x0c8c
proficiency_very_good_spreadscale=0x0c90
proficiency_very_good_bias=0x0c94
proficiency_very_good_additional_rest=0x0c98
proficiency_perfect_spreadscale=0x0c9c
proficiency_perfect_bias=0x0ca0
proficiency_perfect_additional_rest=0x0ca4
ap_leghead_ratio_easy=0x0ca8
ap_leghead_ratio_hard=0x0cac
ap_aim_accuracy_easy=0x0cb0
ap_aim_accuracy_hard=0x0cb4
ap_zoom_accuracy_easy=0x0cb8
ap_zoom_accuracy_hard=0x0cbc
ap_min_burst=0x0cc0
ap_max_burst=0x0cc4
ap_min_close_range_burst=0x0cc8
ap_max_close_range_burst=0x0ccc
ap_max_range_for_close_burst=0x0cd0
ap_rest_time_between_bursts_min=0x0cd4
ap_rest_time_between_bursts_max=0x0cd8
ap_min_engage_range=0x0cdc
ap_max_engage_range=0x0ce0
ap_optimal_range=0x0ce4
ap_zoom_allowed=0x0ce8
smart_ammo_search_angle=0x0cec
smart_ammo_search_distance=0x0cf0
smart_ammo_new_target_delay=0x0cf4
smart_ammo_apply_new_target_delay_to_first_target=0x0cf8
smart_ammo_target_max_locks_normal=0x0cfc
smart_ammo_target_max_locks_heavy=0x0d00
smart_ammo_target_npc_lock_factor=0x0d04
smart_ammo_alert_npc_fraction=0x0d08
smart_ammo_max_targets=0x0d0c
smart_ammo_max_targeted_burst=0x0d10
smart_ammo_alt_lock_style=0x0d14
smart_ammo_allow_ads_lock=0x0d15
smart_ammo_allow_hip_fire_lock=0x0d16
smart_ammo_allow_search_while_firing=0x0d17
smart_ammo_allow_search_while_inactive=0x0d18
smart_ammo_only_search_on_charge=0x0d19
smart_ammo_always_do_burst=0x0d1a
smart_ammo_track_cloaked_targets=0x0d1b
smart_ammo_targeting_time_min=0x0d1c
smart_ammo_targeting_time_max=0x0d20
smart_ammo_targeting_time_min_npc=0x0d24
smart_ammo_targeting_time_max_npc=0x0d28
smart_ammo_targeting_time_modifier_cloaked=0x0d2c
smart_ammo_targeting_time_modifier_projectile=0x0d30
smart_ammo_targeting_time_modifier_projectile_owner=0x0d34
smart_ammo_unlock_debounce_time=0x0d38
smart_ammo_draw_acquisition_lines=0x0d3c
smart_ammo_target_confirmed_sound=0x0d40
smart_ammo_target_confirming_sound=0x0d48
smart_ammo_target_found_sound=0x0d50
smart_ammo_target_lost_sound=0x0d58
smart_ammo_looping_sound_acquiring=0x0d60
smart_ammo_looping_sound_locked=0x0d68
smart_ammo_search_npcs=0x0d70
smart_ammo_search_players=0x0d71
smart_ammo_stick_to_fully_locked_targets=0x0d72
smart_ammo_hold_and_reset_after_all_locks=0x0d74
smart_ammo_active_shot_time=0x0d78
smart_ammo_active_shot_on_first_lock_only=0x0d7c
smart_ammo_active_shot_damage_multiplier=0x0d80
smart_ammo_player_targets_must_be_tracked=0x0d84
smart_ammo_npc_targets_must_be_tracked=0x0d85
smart_ammo_other_targets_must_be_tracked=0x0d86
smart_ammo_tracked_targets_check_visibility=0x0d87
smart_ammo_max_trackers_per_target=0x0d88
smart_ammo_tracker_status_effects=0x0d8c
smart_ammo_lock_effect_attachment=0x0d90
smart_ammo_lock_effect2_attachment=0x0d98
smart_ammo_search_friendly_team=0x0da0
smart_ammo_search_enemy_team=0x0da1
smart_ammo_search_neutral_team=0x0da2
smart_ammo_search_phase_shift=0x0da3
zoom_effects=0x0da4
zoom_time_in=0x0da8
zoom_time_out=0x0dac
zoom_toggle_lerp_time=0x0db0
zoom_fov=0x0db4
zoom_toggle_fov=0x0db8
zoom_fov_viewmodel=0x0dbc
zoom_scope_frac_start=0x0dc0
zoom_scope_frac_end=0x0dc4
zoom_angle_shift_pitch=0x0dc8
zoom_angle_shift_yaw=0x0dcc
sound_zoom_in=0x0dd0
sound_zoom_out=0x0dd8
force_zoom_in_on_activate=0x0de0
dof_nearDepthStart=0x0de4
dof_nearDepthEnd=0x0de8
dof_zoom_nearDepthStart=0x0dec
dof_zoom_nearDepthEnd=0x0df0
dof_zoom_focusArea_Horizontal=0x0df4
dof_zoom_focusArea_Top=0x0df8
dof_zoom_focusArea_Bottom=0x0dfc
anim_alt_idleAttack=0x0e00
minimap_reveal_distance=0x0e04
breaks_cloak=0x0e08
rui_crosshair_index=0x0e0c
active_crosshair_count=0x0e10
ordnance_crosshair_always_on_start_index=0x0e14
crosshair_force_sprint_fade_disabled=0x0e18
projectile_visible_to_smart_ammo=0x0e19
projectile_do_predict_impact_effects=0x0e1a
is_burn_mod=0x0e1b
is_heirloom=0x0e1c
is_artifact=0x0e1d
hideForSkydive=0x0e1e
variable_sights_offset_range_1=0x0e20
variable_sights_offset_range_2=0x0e24
variable_sights_offset_range_3=0x0e28
variable_sights_offset_range_4=0x0e2c
projectile_drift_windiness=0x0e30
projectile_drift_intensity=0x0e34
projectile_straight_time_min=0x0e38
projectile_straight_time_max=0x0e3c
projectile_straight_radius_min=0x0e40
projectile_straight_radius_max=0x0e44
projectile_speed_decay=0x0e48
projectile_lifetime=0x0e4c
projectile_bounce_damage_reduction_scale=0x0e50
projectile_speed_reduction_factor=0x0e54
projectile_collide_with_owner_grace_time=0x0e58
projectile_ricochet_max_count=0x0e5c
projectile_damages_owner=0x0e60
projectile_airburst_on_death=0x0e61
projectile_death_sound=0x0e68
projectile_flight_sound=0x0e70
projectile_flamethrower_status_effect_range=0x0e78
projectile_flamethrower_status_effect_duration=0x0e7c
grenade_angle_dependant_throw_min_speed=0x0e80
grenade_angle_dependant_throw_max_speed_angle=0x0e84
grenade_angle_dependant_throw_min_speed_angle=0x0e88
zipline_station_model_ground=0x0e90
zipline_station_model_wall=0x0e98
zipline_station_model_ledge=0x0ea0
zipline_station_attachment_ground=0x0ea8
zipline_station_attachment_wall=0x0eb0
zipline_station_attachment_ledge=0x0eb8
zipline_station_animation_begin=0x0ec0
zipline_station_animation_ground=0x0ec8
zipline_station_animation_wall=0x0ed0
zipline_station_animation_ledge=0x0ed8
zipline_grenade=0x0ee0
zipline_grenade_auto_detach_distance=0x0ee4
zipline_grenade_snap_distance=0x0ee8
zipline_grenade_snap_angle=0x0eec
zipline_distance_min=0x0ef0
zipline_distance_max=0x0ef4
object_placer=0x0f40
object_placement_model=0x0f48
object_placement_distance_max=0x0f50
object_placement_hill_angle_max=0x0f54
object_placement_force_upright=0x0f58
object_placement_clearance_behind=0x0f5c
object_placement_last_good_distance_max=0x0f60
object_placement_last_good_angle_max=0x0f64
object_placement_drop_to_ground_offset_max=0x0f68
object_placement_distance_to_ground_max=0x0f6c
object_placement_percent_off_ledge_max=0x0f70
object_placement_ground_penetration_max=0x0f74
object_placement_use_top_trace=0x0f78
object_placement_top_side_percent_pierce_max=0x0f7c
object_placement_top_distance_pierce_max=0x0f80
object_placement_trace_through_turrets=0x0f84
object_placement_ignore_players=0x0f85
object_placement_vehicle_attachment_index=0x0f88
object_placement_vehicle_offset=0x0f8c
object_placement_special=0x0f98
projectile_killreplay_enabled=0x0f99
projectile_chasecamDistanceMax=0x0f9c
projectile_chasecamMaxOrbitDepth=0x0fa0
projectile_chasecamMaxPitchUp=0x0fa4
projectile_chasecamOffsetUp=0x0fa8
projectile_chasecamOffsetRight=0x0fac
projectile_chasecamOffsetForward=0x0fb0
battle_chatter_event=0x0fb8
challeng_req=0x0fc0
challenge_tier=0x0fc8
loadout_selectable=0x0fcc
loadout_type=0x0fd0
loadout_parent_ref=0x0fd8
loadout_child_ref=0x0fe0
mod_print_name=0x0fe8
mod_short_print_name=0x0ff0
mod_description=0x0ff8
stat_damage=0x1000
stat_accuracy=0x1004
stat_range=0x1008
stat_rof=0x100c
headshot_distance=0x1010
damage_leg_scale=0x1014
menu_image=0x1018
menu_icon=0x1020
menu_alt_icon=0x1028
never_drop=0x1030
destroy_on_drop=0x1031
clear_fx_on_new_view_model=0x1032
thirdperson_fire_from_mount_point=0x1033
custom_bool_0=0x1034
custom_bool_1=0x1035
custom_bool_2=0x1036
custom_bool_3=0x1037
custom_bool_4=0x1038
custom_bool_5=0x1039
custom_bool_6=0x103a
custom_bool_7=0x103b
custom_int_0=0x103c
custom_int_1=0x1040
custom_int_2=0x1044
custom_int_3=0x1048
custom_int_4=0x104c
custom_int_5=0x1050
custom_int_6=0x1054
custom_int_7=0x1058
custom_float_0=0x105c
custom_float_1=0x1060
custom_float_2=0x1064
custom_float_3=0x1068
custom_float_4=0x106c
custom_float_5=0x1070
custom_float_6=0x1074
custom_float_7=0x1078
reload_enabled=0x107c
cycle_to_next_when_out_of_ammo=0x107d
sound_disabledfire=0x1080
sound_dryfire=0x1088
sound_pickup=0x10d0
sound_weapon_ready=0x10d8
sound_cook_warning=0x10e0
sound_throw_1p=0x10e8
sound_throw_3p=0x10f0
sound_deploy_1p=0x10f8
sound_deploy_3p=0x1100
sound_grenade_projectile=0x1108
active_optic_appearance=0x1110
melee_respect_next_attack_time=0x1118
can_attack_when_dead=0x1119
show_pre_modded_tracer=0x111a
threat_scope_fadedist_start=0x111c
threat_scope_fadedist_end=0x1120
threat_scope_enabled=0x1124
threat_scope_zoomToggle_only=0x1125
threat_scope_zoomfrac_start=0x1128
threat_scope_zoomfrac_end=0x112c
threat_scope_bounds_tagname1=0x1130
threat_scope_bounds_tagname2=0x1138
threat_scope_bounds_width=0x1140
threat_scope_bounds_height=0x1144
threat_scope_fadeWithDistance=0x1148
ignition_distance=0x114c
pre_ignition_speed=0x1150
pre_ignition_damage=0x1154
pre_ignition_damage_titanarmor=0x1158
pre_ignition_npc_damage=0x115c
pre_ignition_npc_damage_titanarmor=0x1160
pre_ignition_flight_sound=0x1168
pre_ignition_trail_effect=0x1170
ignition_sound=0x1178
ignition_effect=0x1180
offhand_cancelled_by_melee=0x1188
offhand_switch_slot=0x1189
grapple_weapon=0x118a
grapple_power_required=0x118c
grapple_power_use_rate=0x1190
grapple_maxLength=0x1194
grapple_maxLengthVert=0x1198
anim_stop_start_gesture_on_attack=0x119c
chroma_color=0x11a0
has_energized=0x11ac
energized_duration=0x11b0
energized_time_consumed_per_shot=0x11b4
energize_activity_time=0x11b8
energize_effect0_attachment=0x11c0
energize_effect0_attachment_scope=0x11c8
can_energize_when_energized=0x11d0
heat_per_bullet=0x11d4
lifesteal_heal_percent=0x11d8
hide_when_holstered=0x11dc
akimbo_weapon_flip_mouse_button_input=0x11dd
is_akimbo_weapon=0x11de
heartbeat_sensor_size=0x11e0
fire_mode=0x11e4
offhand_active_slot=0x11e8
cooldown_type=0x11ec
holster_type=0x11f0
damage_falloff_type=0x11f4
ballistic_type=0x11f8
ammo_pool_type=0x11fc
object_placement_run_mode=0x1200
viewmodel=0x1204
playermodel=0x1206
holstermodel=0x1208
custom_haptics_control=0x120c
r_trig_custom_str=0x1210
r_trig_custom_mode=0x1214
l_trig_custom_str=0x1218
l_trig_custom_mode=0x121c
impact_effect_table=0x1220
impact_effect_table_aliases=0x1228
bounce_effect_table=0x1230
sustained_laser_impact_effect_table=0x1238
pre_ignition_impact_effect_table=0x1240
hud_icon=0x1248
tracer_effect=0x1250
tracer_effect_first_person=0x1258
projectile_trail_effect_0_1p=0x1260
projectile_trail_effect_0_3p=0x1268
projectile_trail_effect_1_1p=0x1270
projectile_trail_effect_1_3p=0x1278
projectile_trail_effect_2_1p=0x1280
projectile_trail_effect_2_3p=0x1288
projectile_trail_effect_3_1p=0x1290
projectile_trail_effect_3_3p=0x1298
projectile_trail_effect_4_1p=0x12a0
projectile_trail_effect_4_3p=0x12a8
projectilemodel=0x12b0
fx_muzzle_flash_view=0x12b8
fx_muzzle_flash_world=0x12c0
fx_muzzle_flash_attach=0x12c8
fx_muzzle_flash_attach_scoped=0x12d0
fx_muzzle_flash2_view=0x12d8
fx_muzzle_flash2_world=0x12e0
fx_muzzle_flash2_attach=0x12e8
fx_muzzle_flash2_attach_scoped=0x12f0
fx_shell_eject_view=0x12f8
fx_shell_eject_world=0x1300
fx_shell_eject_attach=0x1308
fx_shell_eject_attach_scoped=0x1310
fx_shell_eject2_view=0x1318
fx_shell_eject2_world=0x1320
fx_shell_eject2_attach=0x1328
fx_shell_eject2_attach_scoped=0x1330
grenade_arc_indicator_effect=0x1338
grenade_arc_indicator_effect_first=0x1340
grenade_arc_impact_indicator_effect=0x1348
zipline_indicator_arc_blocked_effect=0x1350
zipline_indicator_line_effect=0x1358
zipline_indicator_impact_ground_effect=0x1360
zipline_indicator_impact_wall_effect=0x1368
zipline_indicator_impact_blocked_effect=0x1370
sustained_laser_effect_1p=0x1378
sustained_laser_effect_3p=0x1380
sustained_laser_impact_effect=0x1388
sustained_laser_damage_effect=0x1390
charge_effect_1p=0x1398
charge_effect_3p=0x13a0
charge_effect_burn_mod_1p=0x13a8
charge_effect_burn_mod_3p=0x13b0
charge_effect2_1p=0x13b8
charge_effect2_3p=0x13c0
smart_ammo_lock_effect_1p=0x13c8
smart_ammo_lock_effect_3p=0x13d0
smart_ammo_lock_effect2_1p=0x13d8
smart_ammo_lock_effect2_3p=0x13e0
vortex_absorb_effect=0x13e8
vortex_absorb_effect_third_person=0x13f0
vortex_impact_effect=0x13f8
targeting_laser_effect_1p=0x1400
targeting_laser_effect_3p_friendly=0x1408
targeting_laser_effect_3p_enemy=0x1410
energize_effect0_1p=0x1418
energize_effect0_3p=0x1420
energized_primary_attack_effect_1p=0x1428
energized_primary_attack_effect_3p=0x1430
fully_heated_effect_1p=0x1438
fully_heated_effect_3p=0x1440

[ConVars]
{empty}=0x01d32960
{empty}=0x02274f80
{empty}=0x02277970
ActiveClubId=0x0171a320
Allow_auto_Party=0x0174b3d0
AutoRejectInviteToPlay=0x017510c0
AutoRejectNewRules=0x01751180
BlendBonesMode=0x015e88f0
ClientPakFile_scriptFakeDelay=0x01da6a40
Clubs_AllowMalformedTags=0x01745590
Clubs_QueryPrefersFriend=0x017454e0
Clubs_ValidateTagFromServer=0x01745380
Clubs_oldJoinFlow=0x017452d0
Communities_TextUseLocalName=0x0171acc0
CrossPlay_user_optin=0x01718480
CrossProgression_BackgroundProcessMigrate=0x01712ba0
CrossProgression_CheckRollout=0x01712e60
CrossProgression_ForceMigrate=0x01712780
CrossProgression_Migrated=0x01712a40
CrossProgression_NeedQueryAllFriendsMigrateStateInitially=0x01712830
CrossProgression_NeedQueryFriendMigrateStateForGift=0x017128e0
CrossProgression_OfflineMigration=0x01712af0
CrossProgression_QueryMultipleMigrateStateRunByBatch=0x017125b0
CrossProgression_Ready=0x01712660
CrossProgression_SupportReAuth=0x01712990
DigiCertGlobalRoot_usable=0x01750e20
DoorSoundPrefixDouble=0x0215c210
DoorSoundPrefixSingle=0x02192860
EADP_AcceptInvite_Check_isAcceptingInvite=0x01da6d00
EADP_RTM_DELAY_QUERRY_SCRIPT_SECONDS=0x01dabc10
EADP_RTM_DELAY_QUERRY_SECONDS=0x01750fe0
EADP_RTM_Enabled=0x01750ca0
EADP_RTM_Productid=0x01750d60
EADP_SEARCH_Enabled=0x01745830
EADP_code_redemption_enabled=0x01744960
EADP_code_redemption_hostname=0x017448b0
EADP_friends_invite_has_platform=0x01744e50
EADP_http_inbound_friend_invite_can_use_commentforname=0x01744f00
EADP_optin_datachange_throttle=0x01745a40
EADP_search_accountname_count=0x017458e0
EADP_search_use_starts_with=0x01745990
EADP_server_environment=0x01749e70
EADP_um_debug=0x01745ba0
EADP_um_enabled=0x01745c50
EADP_um_forceError=0x01745af0
EADP_um_path=0x01745d00
EADP_um_promo_id=0x01745db0
ForceUIScript_Reset=0x01710630
Invite_Flyout_Off=0x017188a0
OriginAllowRebootClientAuthTokens=0x0174b8c0
OriginRebootClientAuthTokens_Retryinterval=0x0174af50
Origin_VXS_Enabled=0x0174ba20
PURGE_PLAYER_DISPLAYS_AMOUNT=0x0171a110
PresenceForFirstPartyFriends=0x01751630
ScriptDisallowedToUsePersistenceOnSP=0x021ae520
ScriptSaveAllowed=0x021b07f0
StreamMicDisabled=0x0160eb40
Stryder3PToken_debug=0x0174cf10
StryderEaIdFetchEnabled=0x01713f60
StryderUseClientJwt=0x01603d70
TLS_trust_cert=0x01750ee0
TalkIsStream=0x0160f4e0
TextDataFromCommunityOnlyInLobby=0x02143c80
VoiceDataFromCommunityOnlyInLobby=0x01611550
VoiceNeedsReset=0x0160f2d0
XLOG_DigiCertGlobalRoot_usable=0x021c22b0
XLOG_TLS_hostname=0x021c24f0
XLOG_TLS_secure_conn=0x021c2950
XLOG_TLS_trust_cert=0x021c2590
XLOG_telemetry_buffer_sends_per_second=0x021c2770
XLOG_telemetry_shortcircuit=0x021c2810
XLOG_telemetry_socket_recv_freq=0x021c28b0
XLOG_telemetry_socket_send_freq=0x021c2350
XLOG_telemetry_streams=0x021c2450
adjustableCharacterBoostBias=0x01769a00
adjustableCharacterBoostIndirectDiffuse=0x01769960
ai_titan_grapple_max_len=0x021d27e0
aimassist_sameEntity_guard=0x01da7220
airslowmo_enabled=0x02195560
airslowmo_enter_time=0x0218bb30
airslowmo_ground_immediate_end=0x02190c40
airslowmo_leave_time=0x0215eff0
airslowmo_scripted_speed=0x02191a60
airslowmo_when_hovering=0x02195420
akimbo_weapon_can_zoom=0x021a86b0
allow_comms_filter=0x01719e50
allow_extended_range_use_ents=0x021a8100
alpha_separate_rt=0x021ad3c0
alpha_separate_viewport=0x021abfa0
always_touch_triggers_cl=0x021df480
animEvent_debug=0x02160d30
animEvent_debugEnt=0x0218e650
animEvent_debug_cl=0x01d39170
anim_estimateVelocity=0x021c3640
anim_playerMovementAngleMargin=0x021c3f00
anim_player_ragdoll_fix=0x021c3780
anim_print_transition_overflow=0x021a1ef0
anim_runGestureAnimEventsToCompletionOnReset_client=0x021c3dc0
anim_showstate=0x021c3500
anim_showstatelog=0x021c38c0
anim_transitionsequences=0x021a5b30
anim_view_entity_third_person_camera_use_move_parent=0x021aa2d0
anim_window_debug=0x0218d5c0
announcement=0x01749bb0
announcementImage=0x0174a760
announcementVersion=0x0174a1e0
armored_leap_disable_player_move_input=0x0215fd90
assetdownloads_desiredState=0x01719b30
assetdownloads_enabled=0x01719be0
assetdownloads_forceError=0x01719c90
assetdownloads_hostname=0x01719a80
async_serialize=0x0160b580
attachment_orthogonal_warnings=0x01d38c90
autoConnect=0x01711780
autohitch=0x01747ad0
automantle_backoff_anim_maxfrac=0x02190280
automantle_cooldown=0x0215c490
automantle_dangle_required_space=0x0218e060
automantle_debug=0x0215f090
automantle_disable_hang=0x021968a0
automantle_enable=0x0218f830
automantle_forwarddist=0x02191b00
automantle_gun_enable_height=0x021915c0
automantle_height_above=0x0217af40
automantle_height_below=0x02192900
automantle_height_level=0x02161ed0
automantle_jumpoff_anim_maxfrac=0x021624d0
automantle_jumpoff_duration=0x0218f790
automantle_max_frac=0x02194300
automantle_maxangle_push=0x0218e470
automantle_maxangle_view=0x02191880
automantle_min_frac=0x0215fe30
automantle_mindist=0x021626b0
automantle_rest_frac=0x02191520
automantle_rest_frac_below=0x02162610
automantle_searchdist=0x02196800
automantle_trace_debug=0x0215be30
automantle_view_correction_speed=0x01d3d6d0
automantle_view_high_yaw_max=0x01d3d5d0
automantle_view_pitch_max=0x01d3e760
automantle_view_pitch_min=0x01d41a10
automantle_view_yaw_max=0x01d3c8f0
automantle_wallrun_maxangle_view=0x02191000
backtrace_disable=0x01714180
backtrace_reporting_disconnect=0x017140b0
backtrace_reporting_error=0x01714250
banktilt_accel=0x021da810
banktilt_maxvel=0x021dcc00
baseanimatingoverlay_playbackRateThreshold=0x0215b900
baselines_print=0x017195b0
bink_materials_enabled=0x01613900
bink_preload_videopanel_movies=0x02157d80
bone_followers_refactor_enabled=0x01d36930
bone_followers_refactor_enabled=0x01d3a130
bone_followers_refactor_enabled=0x01d42a10
bone_followers_refactor_enabled=0x0213ec60
bone_followers_refactor_enabled=0x02151ac0
bone_followers_refactor_enabled=0x0215b500
bone_followers_refactor_enabled=0x02198ee0
bone_followers_refactor_enabled=0x021a66f0
bone_followers_refactor_enabled=0x021ab260
bone_followers_refactor_enabled=0x021ae1c0
bone_followers_refactor_enabled=0x021c65e0
bone_followers_refactor_enabled=0x021cb200
bone_followers_refactor_enabled=0x021d32e0
bone_followers_refactor_enabled=0x021d4c90
bone_followers_refactor_enabled=0x021d4d30
bone_followers_refactor_enabled=0x021da770
bone_followers_refactor_enabled=0x021de6c0
bone_followers_refactor_enabled=0x021de760
bone_followers_refactor_enabled=0x021e1c00
boost_jetwash_prediction_factor=0x01d41b50
bot_lagOut=0x01715910
bot_num_exclusive_teams=0x01718d70
brushmodel_colors=0x015eac90
budget_animatingEntities=0x015ecd20
budget_animationOverlayEntities=0x015ea8e0
budget_combatCharEntities=0x015ebeb0
budget_weaponEntities=0x015ea670
budget_ziplineEntities=0x015ec420
bug_reproNum=0x021ae480
build_nonmerged=0x01dadd20
buildcubemaps_async=0x015edbe0
buildcubemaps_index=0x015ed330
buildcubemaps_pvs_start_early=0x015eaea0
buildcubemaps_single_step=0x015ed640
building_cubemaps=0x015ec4c0
bulletPredictionDebug=0x021d8ee0
bullet_trace_test_debug=0x021a0ad0
bullet_trace_test_enable=0x021a3a90
c_dropship_ground_fx_dist_interval=0x01d39d70
c_dropship_ground_fx_time_interval=0x01d38ab0
c_dropship_rope_debug=0x01da6c60
c_dropship_rope_events=0x01dafc50
c_dropship_rope_magnitude=0x02133030
c_dropship_rope_range=0x01da4400
c_maxdistance=0x02143020
c_maxpitch=0x02140260
c_maxyaw=0x0214faa0
c_mindistance=0x02144ef0
c_minpitch=0x021470d0
c_minyaw=0x02148e10
c_orthoheight=0x0214c6d0
c_orthowidth=0x0213f780
c_thirdpersonshoulderaimdistADS_110=0x021514c0
c_thirdpersonshoulderaimdistADS_70=0x02151560
c_thirdpersonshoulderaimdistADS_90=0x02151600
c_thirdpersonshoulderaimdist_110=0x02151740
c_thirdpersonshoulderaimdist_70=0x021517e0
c_thirdpersonshoulderaimdist_90=0x021516a0
c_thirdpersonshoulderdist=0x0214ece0
c_thirdpersonshouldergetsviewpunch=0x02151420
c_thirdpersonshoulderheight=0x02151920
c_thirdpersonshoulderoffset=0x02151880
c_threadedAnimPostData=0x01d38830
cam_collision=0x021441c0
cam_debug_collision=0x0214b5b0
cam_idealdelta=0x0214a180
cam_idealdist=0x02141bc0
cam_ideallag=0x0214c590
cam_idealpitch=0x0214fde0
cam_idealyaw=0x0214c1f0
cam_pitchLock_feetRelative=0x0213fe00
cam_pitchfreeze_on=0x021509e0
cam_pitchlock_on=0x02145630
cam_pitchlock_period=0x0214deb0
cam_pitchlock_phase=0x02141d80
cam_pitchlock_pitchBase=0x0214e6f0
cam_pitchlock_pitchRange=0x02142790
cam_pitchlock_pitchWiggleRoom=0x0213f4a0
cam_player_viewheight_scale=0x021512e0
cam_showangles=0x02142ee0
cam_yawfreeze_on=0x02147e30
cam_zoomfreeze_on=0x02148eb0
can_stand_on_obb=0x0218de80
cc_captiontrace=0x0214df90
cc_global_norepeat=0x02148070
cc_linger_time=0x02150940
cc_max_duration=0x021464a0
cc_minvisibleitems=0x021469f0
cc_predisplay_time=0x02149ea0
cc_rui=0x0214e150
cc_text_size=0x02145990
cc_timeshift_norepeat=0x02143ae0
cdndownloads_hostname=0x01758280
chasecam_distanceMax_override=0x01d3a370
chat_rules_MuteIsMute=0x01719fb0
chat_rules_log_details=0x0171a060
chatroom_console_ptt=0x0160f640
chatroom_debug=0x0174c930
chatroom_nameLength=0x021c4aa0
chatroom_namePaddingX=0x021c5820
chatroom_nameWidth=0x021c5780
chatroom_useSlopSpace=0x021c53c0
cheap_captions_fadetime=0x02158e00
cheap_captions_test=0x02158660
cheap_track_disabled=0x01d323e0
cheap_track_report_non_fatal_errors=0x01d322a0
check_PSN_ByName_BlockList=0x0171a3d0
chroma_enable=0x01613a10
cl_NotifyAllLevelAssetsLoaded_endframe=0x01d3c6d0
cl_RunClientConnectScripts_Before_ProcessOnDataChangedEvents=0x02134ef0
cl_SetupAllBones=0x01d388d0
cl_ShowBoneSetupEnts=0x01da64c0
cl_adjustTimeEntsPerJob=0x017118e0
cl_aggregate_particles=0x0215a300
cl_allowABSCalculationDuringSnapshotScriptCalls=0x01da8f10
cl_allowABSDuringSnapshotScriptCalls=0x01d4ae80
cl_allowAnimsToInterpolateBackward=0x01d37790
cl_allow_async_anim_particle_commands=0x02134440
cl_always_draw_3p_player=0x021ad900
cl_always_ragdoll_radius=0x01d39030
cl_anglespeedkey=0x0214e650
cl_anim_attachment_sound_enabled=0x01d38970
cl_anim_blend_transition_dist=0x01d39b90
cl_anim_deferred_fire_enabled=0x01d39a50
cl_anim_detail_dist=0x01d37f90
cl_anim_eventreset_mode=0x01d39cd0
cl_anim_face_dist=0x01d37e50
cl_anim_resetEvents_firstPredictionOnly=0x02196c60
cl_anim_resetevents_on_seq_change=0x02194580
cl_anim_sequence_transition_full_weight_optimization=0x01d38650
cl_anim_sounds_seek=0x01d39e10
cl_approx_footstep_origin=0x01d36a10
cl_approx_tracer_origin=0x021500e0
cl_async_bone_setup=0x0213e980
cl_base_entity_effect_lock=0x021df1e0
cl_base_entity_link_with_locks=0x021e0d80
cl_bones_incremental_blend=0x01d37510
cl_bones_incremental_transform=0x01d375b0
cl_bones_oldhack=0x01d39210
cl_bounds_show_errors=0x02195f40
cl_burninggibs=0x0219dd60
cl_checkForFrametimeHitch=0x016d4b40
cl_checkForFrametimeHitch_thresh=0x016d4db0
cl_clock_correction=0x015edc90
cl_clock_correction_ahead_correct_interval=0x015ebf60
cl_clock_correction_behind_correct_interval=0x015eabf0
cl_clock_correction_force_server_tick=0x015ec7f0
cl_cmdFrametimes_print=0x016d61e0
cl_cmdbackup=0x016d54d0
cl_comms_filter=0x01719d40
cl_configversion=0x01748230
cl_configversion_dummy=0x01747b80
cl_cull_weapon_fx=0x021cd450
cl_deathhints_enabled=0x021b1130
cl_debugClientEntities=0x021ded60
cl_debug_deferred_trace=0x021a09f0
cl_debug_deferred_trace_overlay=0x021a37d0
cl_debug_model_fx_sounds=0x0214e4f0
cl_decal_alwayswhite=0x0215f930
cl_decal_backoff=0x02196260
cl_deferred_effects=0x021ad860
cl_deferred_trace_normal_priority=0x021a0110
cl_demoviewoverride=0x01daf520
cl_disableClubTagForPrivateMatch=0x01d3ce70
cl_disable_ragdolls=0x01d39af0
cl_disable_splitscreen_cpu_level_cfgs_in_pip=0x01d4ade0
cl_disconnectOnTooManySnapshotFrames=0x01613c30
cl_doNetworkAsserts=0x021da690
cl_doRecreateEnts=0x01613b80
cl_draw_player_model=0x01d3c150
cl_drawhud=0x02135230
cl_drawmonitors=0x021abe00
cl_ejectbrass=0x01d38d30
cl_enable_remote_splitscreen=0x02153a00
cl_entCreateDeleteDebug=0x01614100
cl_events_ignore_invalidate=0x01da6fa0
cl_ezlaunch_button=0x016d5200
cl_failremoteconnections=0x0160bc60
cl_fasttempentcollision=0x0214fb40
cl_flip_vis_bits=0x021deea0
cl_flushentitypacket=0x01613e40
cl_footstep_event_max_dist=0x01d39350
cl_footstep_event_max_dist_titan=0x01d38b50
cl_forceAdjustTime=0x01710420
cl_fovScale=0x01752da0
cl_gib_allow=0x01752d00
cl_gib_attack_dir_scale=0x02134100
cl_gib_lifetime=0x01d434c0
cl_idealpitchscale=0x02155940
cl_ignorepackets=0x016d59c0
cl_interp_all=0x021df520
cl_interpolate=0x017102c0
cl_interpolate=0x021df080
cl_interpolateSoAllAnimsLoop=0x01d37650
cl_interpolation_before_prediction=0x0213dae0
cl_ipgeo_country=0x01711af0
cl_isUnderAge=0x0160e670
cl_is_softened_locale=0x016d5b80
cl_jiggle_bone_debug=0x021a6510
cl_jiggle_bone_debug_pitch_constraints=0x021a63d0
cl_jiggle_bone_debug_yaw_constraints=0x021a6650
cl_jiggle_bone_invert=0x021a6470
cl_jiggle_bone_sanity=0x021a65b0
cl_keepPersistentDataOnDisconnect=0x017100b0
cl_lagcompensation=0x02156ea0
cl_language=0x016d6630
cl_leafsystemvis=0x0213e020
cl_lerpIfChildrenLerp=0x021e0700
cl_liveapi_allow_requests=0x01713b40
cl_liveapi_config_file=0x01713720
cl_liveapi_dir=0x01713390
cl_liveapi_enabled=0x01713440
cl_liveapi_pretty_print_log=0x01713bf0
cl_liveapi_requests_psk=0x017135c0
cl_liveapi_requests_psk_tries=0x01713eb0
cl_liveapi_session_name=0x01713670
cl_liveapi_spectator_only=0x01d3a090
cl_liveapi_use_protobuf=0x01713930
cl_liveapi_use_websocket=0x01713ca0
cl_liveapi_write_event_file=0x01d39ff0
cl_liveapi_ws_event_delay=0x017137d0
cl_liveapi_ws_keepalive=0x01713880
cl_liveapi_ws_lax_ssl=0x01713a90
cl_liveapi_ws_retry_count=0x01713e00
cl_liveapi_ws_retry_time=0x01713d50
cl_liveapi_ws_servers=0x017139e0
cl_liveapi_ws_timeout=0x017134f0
cl_loadBspFromServerInfo=0x0160d0e0
cl_loadPostProcessShadersEarly=0x01609c80
cl_loadStaticPropsInJob=0x01609210
cl_matchmaking_timeout=0x01711620
cl_model_fx_gib_cull_front_dist=0x0214bed0
cl_model_fx_gib_cull_radius=0x0214ba90
cl_mouseenable=0x0214e9f0
cl_mute_override_default=0x01719f00
cl_mute_toggle_to_default=0x015ea710
cl_nameObserverOverride=0x01daeac0
cl_noTimeoutLocalHost=0x016d4760
cl_observer_preset_playerHash=0x02162170
cl_observer_preset_playerSlot=0x02193fe0
cl_observer_preset_team=0x0218bbd0
cl_odl_force_unload_all_on_level_shutdown=0x02134950
cl_odsl_enabled=0x02154260
cl_overrideEventTimes=0x016d6840
cl_parallelParticlePreDrawWork=0x021acc80
cl_parallel_clientside_animations=0x01d37830
cl_particle_batch_mode=0x021a5ef0
cl_particle_control_snap_dist=0x021a5e50
cl_particle_control_snap_mode=0x021a5db0
cl_particle_fallback_base=0x01752b20
cl_particle_fallback_multiplier=0x01752e40
cl_particle_limiter_display_killed=0x02159320
cl_particle_limiter_hide_killable=0x02268d30
cl_particle_limiter_max_particle_count=0x02154560
cl_particle_limiter_max_system_count=0x02154780
cl_particle_limiter_min_kill_distance=0x02155a40
cl_particle_limiter_overlay=0x0215b3c0
cl_particle_max_count=0x02155270
cl_particle_render_fallback_threshold_ms=0x02156220
cl_particle_sim_fallback_base_multiplier=0x0215a260
cl_particle_sim_fallback_threshold_ms=0x021534a0
cl_particle_snoozetime=0x02157f20
cl_particles_show_bbox=0x02155de0
cl_particles_show_bbox_name=0x02159680
cl_particles_show_controlpoints=0x021567e0
cl_pclass=0x0215abe0
cl_pdump=0x02158480
cl_phys_maxticks=0x021535e0
cl_phys_show_active=0x02156d60
cl_phys_timescale=0x021571e0
cl_physics_invalidate_ents=0x021599c0
cl_physics_maxvelocity=0x02159ca0
cl_physicsshadowupdate_render=0x021a70a0
cl_pitchspeed=0x0214ed80
cl_playback_screenshots=0x016d60d0
cl_player_fullupdate_predicted_origin_fix=0x01d3ed80
cl_postSnapshotTransitionBlockCount=0x01613ef0
cl_preSnapshotTransitionBlockCount=0x021dfd80
cl_precache_player_models=0x01d3eec0
cl_precache_root_lgnd_skins=0x0174bd40
cl_pred_error_verbose=0x021a6030
cl_pred_optimize=0x02156180
cl_predict=0x016d5e00
cl_predict_basetoggles=0x01d42b50
cl_predict_cmdlimit=0x02153820
cl_predict_cmdlimit_fullsnap=0x02153c00
cl_predict_error_icon_duration=0x0215a120
cl_predict_error_icon_show=0x02155310
cl_predict_error_icon_threshold_angle=0x021588e0
cl_predict_error_icon_threshold_dist=0x02153f20
cl_predict_motioncontrol=0x021a6b10
cl_predict_viewangles=0x0215b140
cl_prediction_error_timestamps=0x02153e80
cl_predictionlist=0x021583a0
cl_predictweapons=0x021562c0
cl_prevent_weapon_text_hints=0x021ca1c0
cl_ragdoll_force_fade_time=0x01d39970
cl_ragdoll_force_fade_time_local_view_player=0x01d392b0
cl_ragdoll_force_fade_time_on_moving_geo=0x021a5bd0
cl_ragdoll_force_fade_time_titan=0x01d38e50
cl_ragdoll_maxcount=0x01752c60
cl_ragdoll_self_collision=0x01752ee0
cl_ranked_reconnect_timeout=0x01710580
cl_replayDelayTolerance=0x017111f0
cl_requireAnimForAnimEventsHdr=0x01d39f50
cl_resend=0x01710ed0
cl_resend_timeout=0x01711460
cl_restoreSimulationTimeBase=0x01d41350
cl_retire_low_priority_lights=0x016d4fe0
cl_runWeaponCloneThinkWhenHidden=0x01dabd90
cl_safearea=0x021b12b0
cl_screenshotname=0x016d55e0
cl_scriptCompileAsync=0x0215b320
cl_script_perf_dump_on_shutdown=0x02156bc0
cl_serverQueryResponse_dumpBin=0x0160b6e0
cl_serverQueryResponse_print=0x0160d9e0
cl_serverQuery_version=0x0160b0b0
cl_shadowupdatespacing=0x021a7f20
cl_showClanTags=0x01dae320
cl_show_splashes=0x0214bb90
cl_showfiredbullets=0x021d97e0
cl_showfps=0x02158700
cl_showfps_altframetime=0x02155760
cl_showpausedimage=0x02157660
cl_showpos=0x02153300
cl_showsounds=0x0160aef0
cl_showtime=0x021560e0
cl_simulateAllModelsRegardless=0x01d386f0
cl_simulationtimefix=0x021e0ce0
cl_skipAnimEventsOnProps=0x01d376f0
cl_skipfastpath=0x02159140
cl_smooth=0x01d404b0
cl_smooth_debug=0x01d40400
cl_smoothtime=0x01d41490
cl_snapshot_draw=0x017586e0
cl_threaded_bone_setup=0x01d37470
cl_update_visibility_for_non_predicted_local_player_always=0x021dfe80
cl_updatedirty_async=0x0217b9e0
cl_updatedirty_early=0x01da70e0
cl_updaterate_mp=0x016d66e0
cl_updaterate_mp_override=0x01749450
cl_upspeed=0x0214ec40
cl_useFutureSnapForEvents=0x016d6790
cl_useLobbyTypeForChatroom=0x01710cc0
cl_use_target_visibility_collision_group=0x01d4b900
cl_view_cone=0x01d40d90
cl_view_cone_debug=0x01d3f720
cl_viewmodel_pre_animate=0x0213e400
cl_voice_lvl_blocks=0x01610f20
cl_voice_lvl_samples_per_block=0x01610420
cl_voicein_normalize=0x01610580
cl_voicein_normalize_attack=0x01610370
cl_voicein_normalize_attenuate_on_clip=0x01610210
cl_voicein_normalize_db_decrease_per_sec=0x016102c0
cl_voicein_normalize_db_increase_per_sec=0x01610dc0
cl_voicein_normalize_max_boost=0x016109a0
cl_voicein_normalize_min_boost=0x01611080
cl_voicein_normalize_min_gain=0x01610a50
cl_voicein_normalize_release=0x01610e70
cl_voicein_normalize_rms_tweak=0x01610c60
cl_voicein_normalize_target=0x01610d10
cl_voiceout_normalize=0x01610840
cl_voiceout_normalize_attack=0x01610790
cl_voiceout_normalize_attenuate_on_clip=0x01610630
cl_voiceout_normalize_db_decrease_per_sec=0x01610bb0
cl_voiceout_normalize_db_increase_per_sec=0x016106e0
cl_voiceout_normalize_max_boost=0x016104d0
cl_voiceout_normalize_min_boost=0x01611130
cl_voiceout_normalize_min_gain=0x01610160
cl_voiceout_normalize_release=0x01610fd0
cl_voiceout_normalize_rms_tweak=0x01610b00
cl_voiceout_normalize_target=0x016108f0
cl_warnAboutSoundsOnInvalidEntities=0x0214d190
cl_yawspeed=0x0213f680
clampHostFrameTimeToOneTick_enable=0x01605090
clearOnAnimChange=0x01d37ef0
clientQoSport=0x01609a70
client_boostCount=0x0174d070
client_deferredSnapshotScriptCalls=0x0215b1e0
client_script_compile_debug_dump_rprof=0x01710d70
clientport=0x01604030
cloak_enabled=0x01761f20
cloak_pilotAberrationScale=0x01768100
cloak_pilotBrightenAdd=0x01769140
cloak_pilotNoiseFactor=0x01768b00
cloak_pilotTint1=0x01768c40
cloak_pilotTint2=0x017686a0
cloak_pilotTint3=0x01768420
clock_bias_mp=0x015ecb40
clock_bias_sp=0x015eda70
clock_showcorrections=0x015ed110
clock_showdebuginfo=0x015ed9c0
closecaption=0x09243f30
clubs_allow_text_to_speech=0x0171a1c0
clubs_batch_querry_size=0x0171a270
clubs_showEdits=0x01744fb0
clubs_showInvites=0x01dae460
clubs_useClientTagFilter=0x01750a30
clusteredlighting_2dbounds=0x017a51c0
clusteredlighting_cluster_depth=0x017a5080
clusteredlighting_cluster_depth_lobby=0x017a5800
clusteredlighting_enable_fulllights=0x017a5580
clusteredlighting_enable_quad_dist=0x017a56c0
clusteredlighting_enable_shlights=0x017a4b80
clusteredlighting_light_importance_threshold=0x017a4fe0
clusteredlighting_no_realtime_check=0x017a4c20
clusteredlighting_pixels_per_cluster=0x017a4ea0
clusteredlighting_rasterize=0x017a5300
clusteredlighting_skip_behind_depth=0x017a53a0
clusteredlighting_veryfar_enabled=0x017a4ae0
clusteredlighting_veryfar_minsize=0x017a4d60
clusteredlighting_z_first_far=0x017a4e00
clusteredlighting_z_first_far_lobby=0x017a5260
clusteredlighting_z_last=0x017a49a0
clusteredlighting_z_last_lobby=0x017a4900
cockpitDrift_scalePitch=0x021a74e0
cockpitDrift_scaleYaw=0x021a7be0
cockpitDrift_speedPitch=0x021a9030
cockpitDrift_speedYaw=0x021a7280
cockpitShake_sourceRollRange=0x021c7f20
cockpitShake_translateRange=0x021c9720
cockpit_damage_chroma_scale=0x021c69e0
cockpit_hit_chroma_max_time=0x021c7000
cockpit_hit_chroma_scale=0x021c90c0
cockpit_pitch_down_frac=0x021c8120
cockpit_pitch_up_frac=0x021ca4e0
cockpit_screen_boot_chroma_scale=0x021c8ad0
cockpit_screen_boot_delay_bottom=0x021c7740
cockpit_screen_boot_delay_left=0x021ca680
cockpit_screen_boot_delay_mid=0x021c6740
cockpit_screen_boot_delay_right=0x021c7fe0
cockpit_screen_boot_delay_top=0x021cab80
coll_spatial_entry_limit_client=0x01714300
coll_spatial_optimize_prefetch=0x017143b0
coll_use_bolt_size=0x015e89b0
colorblind_mode=0x021564a0
comms_connect_delay=0x017122f0
comms_deditext=0x01712500
comms_dedivoice=0x01711db0
comms_keepalive=0x017123a0
comms_lobbytext=0x01712450
comms_reconnect=0x01711f10
comms_udp_keepalive=0x01712070
comms_udp_minactivity=0x01711e60
comms_udpestablish=0x01712180
comms_udpestablish_early=0x01711fc0
communicationBlock_block_num=0x0171ab60
communicationBlock_block_threshold=0x0171aa10
communicationBlock_enabled=0x0171aac0
communicationBlock_report_self=0x0171a5d0
communicationBlock_report_threshold=0x0171a790
communicationBlock_server_authoritative=0x0171ac10
communicationBlock_time_to_unblock=0x0171a830
communicationBlock_warning_fade=0x0171a530
communicationBlock_warning_num=0x0171a8d0
communicationBlock_warning_sustain=0x0171a6f0
communicationBlock_warning_threshold=0x0171a970
communities_enabled=0x0171b650
communities_hostname=0x01744540
community=0x0171aec0
community_abortCommunitySettingsTime=0x0171b0d0
community_abortUserInfoTime=0x0171b2e0
community_frame_run=0x0171b5a0
community_spam=0x01743e60
community_staleCommunitySettingsTime=0x0171b700
community_staleUserInfoTime=0x0171b180
comunities_ChatMsgUselongName=0x01743f10
con_logfile=0x01750590
con_timestamp=0x015ec9d0
controller_debug_show_detection=0x01753fa0
controller_fast_duration_time_generic=0x01754220
controller_fast_press_time_generic=0x01753cc0
controller_max_fast_presses_generic=0x01754040
controller_out_of_bounds_threshold_generic=0x01753d60
controller_pattern_rec_error_generic=0x01753ea0
controller_report_freq_generic=0x017540e0
controller_trigger_max_velocity_generic=0x01753e00
controller_use_cheat_detection_generic=0x01753c20
cpu_level=0x01764b90
cpu_level=0x01daddc0
createentitydecals=0x021e0400
crossPlay_Enabled=0x017181c0
csm0_on_worker=0x021330d0
csm_cascade_res=0x01764c30
csm_cascade_res=0x01dae160
csm_coverage=0x01762060
csm_culling_use_base_planes=0x02134fb0
csm_culling_use_exclusion_planes=0x01dac450
csm_culling_use_inclusion_planes=0x01d42ab0
csm_culling_use_planes=0x0213e360
csm_debug_2d=0x01da5070
csm_debug_culling=0x01da83e0
csm_debug_vis_hi_range=0x021334d0
csm_debug_vis_lo_range=0x01da7e80
csm_depth_bias=0x01da80f0
csm_dropsequence_adjusted_coverage=0x02134660
csm_dropsequence_adjustment=0x01d42da0
csm_enabled=0x01764a50
csm_fadeModels=0x01da1ce0
csm_force_no_csm_in_reflections=0x01da4f70
csm_frustum_draw=0x01d42620
csm_frustum_draw_lock=0x01d42580
csm_ignore_cascade12=0x02132f90
csm_ignore_edge_planes=0x01d4b7c0
csm_ignore_face_planes=0x01da9f50
csm_max_z_offset=0x021343a0
csm_min_z_offset=0x01da75c0
csm_renderable_shadows=0x01d42e60
csm_rope_shadows=0x021344e0
csm_rot_override=0x01da6f00
csm_rot_x=0x01d4b540
csm_rot_y=0x01da4270
csm_shadow_split_lerp_factor_range=0x02134db0
csm_terrain_shadows=0x01d43600
csm_texel_size_cascade_0=0x01da55f0
csm_texel_size_cascade_1=0x01da8dd0
csm_texel_size_cascade_2=0x01da1250
csm_texel_size_cascade_onecascade=0x01daf930
csm_use_env_light_direction=0x01d4b4a0
csm_world_shadow_meshes=0x01dac3b0
csm_world_shadows=0x01dafa90
csm_z_cover_world=0x01daf7e0
cups_debug=0x01611600
cups_enabled=0x016116b0
cups_leaderboardRequestCacheTimeout=0x01611760
curl_allowHTTPS=0x0174aad0
curl_preloadDlls=0x0174ad90
curl_spamAllQueryStates=0x0174ac30
cursorWide=0x0226ecd0
curved_zipline_skip_cooldown_increase=0x021db620
customMatchChannel_hostname=0x01612000
customMatchPub_hostname=0x01608ac0
customMatch_channel=0x01611850
customMatch_enabled=0x01611d70
customMatch_forceHiddenPlaylistAccess=0x01611bd0
customMatch_forceSpecialAccess=0x016121a0
customMatch_hasMultiplePlayers=0x016119a0
customMatch_liveapi=0x01611c80
customMatch_playerToken=0x01611f30
customMatch_public_enabled=0x01612440
customMatch_startMatchmakingDelay=0x01611e80
damageIndicatorReplayTimeOffset=0x021ca050
damage_indicator_style_pilot=0x021b1390
damageinfo_defendInvalidValues=0x0215b860
debugFootstepEffects=0x01d390d0
debug_controller_menu_test_generic=0x01754180
debug_debug_overlay=0x015ea7e0
debug_force_textRestriction=0x0171b4f0
debug_force_ugcRestriction=0x0171af70
debug_force_voiceRestriction=0x0171b390
debug_map_crc=0x015ecdc0
decal_clip_debug_draw=0x017a4260
decal_clip_debug_groups=0x017a4120
defer_weapon_effects=0x021cdc60
delayPostSnapshotNotificationsToAfterInterpolation=0x01d431a0
deltaBuf_dump_includeFields=0x0170fc30
deltaBuf_forceOverflow=0x0170fd90
deltaBuf_fullUpdateOnOverflow=0x0170fce0
deltaBuf_restrictSizePercent=0x0170fe40
demo_autoRecord=0x017110e0
demo_autoRecordName=0x01710c10
demo_connect_string=0x021c4640
demo_ui_enable=0x021c4320
depth_prepass_dist_cutouts=0x0160b420
depth_prepass_dist_opaques=0x0160d3a0
depth_prepass_include_opaques=0x0160bdc0
devStats=0x021aee20
developer=0x017498d0
directlighting_debug=0x017a4cc0
directlighting_debug_clusters=0x017a5760
directlighting_debug_freeze=0x017a4a40
directlighting_debug_lightidx=0x017a4720
directlighting_debug_lightvolume=0x017a47c0
directlighting_debugout=0x017a4860
directlighting_debugpick=0x017a5120
directlighting_debugpick_drawmode=0x017a5620
directlighting_debugpick_freeze=0x017a4f40
directlighting_debugpick_highlight=0x017a5440
directlighting_debugpick_ztest=0x017a54e0
directlighting_emissive_mul=0x01d2da10
directlighting_falloff=0x017ad040
directlighting_falloff_cap=0x017ace60
directlighting_global_mul=0x017ad360
directlighting_mode=0x017a4680
disable_use_unspoofedid_social=0x0174d280
disable_zipline_in_oob_trigger=0x021d3ce0
discord_largeImage=0x01713020
discord_smallImage=0x01712f70
discord_updatePresence=0x017130d0
dlight_default_falloff=0x015eae00
dlight_early_clear=0x015ecec0
dlight_enable=0x016d5cf0
dlight_lumen_conversion=0x017acf00
dlight_overlay=0x016d4980
dodge_cockpitHack=0x0215f9d0
dodge_cockpitOffsetMax=0x02192080
dodge_cockpitTiltMax=0x0217b4c0
dodge_vertical_enable=0x0215cb10
dodge_vertical_horzspeedscale=0x02160ab0
dodge_vertical_in_air=0x021944e0
dodge_vertical_threshold=0x021951a0
dodge_viewTiltDecreaseSpeed=0x0215c750
dodge_viewTiltFalloffTime=0x0218ff10
dodge_viewTiltIncreaseSpeed=0x0215c090
dodge_viewTiltMax=0x0218fe30
dof_enable=0x02157c40
dof_farDepthEnd=0x01767d40
dof_farDepthStart=0x01767de0
dof_monitorFarDepthEnd=0x01767f20
dof_monitorFarDepthStart=0x01767c00
dof_monitorNearDepthEnd=0x01767ac0
dof_monitorNearDepthStart=0x01767ca0
dof_nearDepthEnd=0x01767e80
dof_nearDepthStart=0x01767b60
dof_overrideParams=0x01767fc0
dof_variable_blur=0x021551d0
dormant_debug=0x021deb80
draw_target_info_offscreen=0x021c6d80
dtwatchclass=0x015eab50
dtwatchdecode=0x015edf60
dtwatchencode=0x015ea4d0
dtwatchent=0x015edda0
dtwatchvar=0x015ea980
dump_varsights_calculations=0x021b3950
durango_voice_chat_team_only=0x01d3d050
dvs_enable=0x01766470
dvs_enable_in_lobby=0x01dafbb0
dvs_gpuframetime_max=0x017663d0
dvs_gpuframetime_min=0x017665b0
dvs_gputimedelay_frames=0x02133430
dvs_restore_after_overcorrection=0x01da7680
dvs_scale_min=0x01766510
ea_qvt_ident=0x017446a0
eadpAuth_hostname=0x016048e0
eadpCodeRedemption_hostname=0x01607970
eadpFriends_hostname=0x01605b20
eadpGroups_Enabled=0x01745430
eadpGroups_hostname=0x015efae0
eadpGroups_lastActive_min_difference=0x01745170
eadpGroups_queryDisplayBatchUsePost=0x017450c0
eadpGroups_tagBadlistLocation=0x01745220
eadpRtm_hostname=0x01606a90
eadpSearch_hostname=0x016052a0
eadpUM_hostname=0x015ee520
eadp_ctId=0x01744cf0
eadp_do_pidinfo_fetch=0x01745670
eadp_force_nxNameDiscoverable=0x01745720
eadp_friend_filter_invalid=0x01744da0
eadp_friend_use_ctid=0x01744ac0
eadp_persistence=0x01744a10
eadp_presence_encode_gamesessiondata=0x01751510
eadp_presence_encode_presence_state=0x01751370
eadp_rtm_spam_log=0x01750bc0
effect_update_array_spam=0x0215afe0
enableWeaponModClientScriptCallbacks=0x021d4dd0
enable_KVFileOverrides=0x0160d4b0
enable_debug_free_energize=0x021cce90
enable_debug_overlays=0x015eb880
enable_height_based_land_anims=0x02192ee0
enable_height_based_land_anims_titans=0x02191480
enable_io_error_reporting_to_backtrace=0x02269280
enable_non_fatal_error_reports=0x01d2f3e0
enable_reactive_transition_anim=0x021cd3b0
enable_script_string_cache=0x021a0870
enable_skeleton_draw=0x01d385b0
enable_skeleton_draw_single_ent=0x01d39c30
enable_tokenized_localization_files=0x01758190
enable_uninitialized_netvar_crashes=0x021a0910
ent_lightweightEnts=0x021df5c0
ent_repack_almostFull=0x021de800
ent_repack_threshhold=0x021dec20
entity_error_on_hitbox_count_mismatch=0x02191920
entity_skipRedundantAddEffects=0x0217aea0
entity_useNetworkFieldBuffer=0x0170fef0
entityreport_minAllocations=0x021df320
equip_all_emotes=0x021ae5c0
error_if_non_standard_ent_create=0x021dee00
eula_version=0x021b3160
eula_version_accepted=0x021b2bf0
eventseq_debug=0x01da7860
everything_unlocked=0x021ae260
fast_intro=0x021b0fb0
fastpatch_uiscript_reset=0x015ee010
fatal_error_signal_abort=0x01d31ee0
fatal_script_error_prompt=0x022727c0
fatal_script_errors=0x022725e0
fatal_script_errors_client=0x02272680
fatal_script_errors_dump_n_struct_members=0x02272720
fatal_script_errors_server=0x02272860
feature_suppression_flags=0x021b1cf0
filesystem_buffer_size=0x01753800
filesystem_max_stdio_read=0x01753ae0
filesystem_native=0x01753b80
filesystem_report_buffered_io=0x017539a0
filesystem_unbuffered_io=0x01753900
filesystem_use_overlapped_io=0x01753a40
fire_animevents_overlay_not_active=0x02197cc0
first_person_bullet_delay=0x021d5f90
first_person_proxy_blend_distance=0x01d41c90
first_person_proxy_debug=0x021d12e0
first_time_player_state=0x021b1b50
firsttime_mp_message=0x021b2ab0
fog_enable=0x021ad7c0
fog_enableskybox=0x021ace60
force3PLaserAttachment=0x021d9740
force_EAAccess=0x0171b440
force_stance_v2=0x021a9ad0
fov_disableAbilityScaling=0x01d3f5e0
fps_absolute_max=0x0160dd50
fps_max=0x0160dca0
fps_max_use_refresh=0x0160c680
fps_max_vsync=0x0160ced0
freecam_swallowButtonInput=0x01d3c810
freefall_sound_autoplay_time=0x0215bb80
freefall_sound_height=0x0218db60
friends_joinUsePresence=0x0174d5a0
friends_onlineUpdateInterval=0x0174fce0
fs_intralevel_reads=0x01753040
fs_monitor_read_from_pack=0x017534c0
fs_report_intra_level_readopens=0x01753180
fs_report_long_reads=0x017535b0
fs_report_sync_opens=0x017530e0
fs_report_sync_opens_callstack=0x01753320
fs_report_sync_opens_fatal=0x01753420
fs_showAllReads=0x01753280
fs_warning_mode=0x01753710
ftue_flow_enabled=0x021b1450
fullscreen_enabled=0x017acbd0
func_break_max_pieces=0x02149f40
fx_debug=0x01daea20
fx_deferWorldTraceConstraint=0x02268580
fx_glass_velocity_cap=0x02144460
fx_impact_ally=0x02159fe0
fx_impact_enemy=0x02153110
fx_impact_neutral=0x02156540
fx_screenspacepass=0x02268bf0
fx_sound_ambient=0x01d446d0
fx_sound_oneshot=0x01da8480
fx_sound_oneshot_max_radius=0x02268620
fx_sound_thinkinterval_max=0x01da1060
fx_think_debug=0x01dac4f0
g_debug_ragdoll_removal=0x021a62b0
g_ragdoll_fadespeed=0x01d398d0
g_ragdoll_important_maxcount=0x021a5c70
g_ragdoll_lvfadespeed=0x01d38bf0
gameCursor_ModeActive=0x021471d0
gameCursor_Velocity=0x02147fd0
gamepad_ads_advanced_sensitivity_scalar_0=0x01da6000
gamepad_ads_advanced_sensitivity_scalar_1=0x01da6098
gamepad_ads_advanced_sensitivity_scalar_2=0x01da6130
gamepad_ads_advanced_sensitivity_scalar_3=0x01da61c8
gamepad_ads_advanced_sensitivity_scalar_4=0x01da6260
gamepad_ads_advanced_sensitivity_scalar_5=0x01da62f8
gamepad_ads_advanced_sensitivity_scalar_6=0x01da6390
gamepad_ads_advanced_sensitivity_scalar_7=0x01da6428
gamepad_aim_assist_ads_high_power_scopes=0x01daf340
gamepad_aim_assist_ads_low_power_scopes=0x01dabcf0
gamepad_aim_assist_hip_high_power_scopes=0x01d449f0
gamepad_aim_assist_hip_low_power_scopes=0x01daa050
gamepad_aim_assist_melee=0x01db2d90
gamepad_aim_speed=0x01dae0c0
gamepad_aim_speed_ads_0=0x01daa8a0
gamepad_aim_speed_ads_1=0x01daa938
gamepad_aim_speed_ads_2=0x01daa9d0
gamepad_aim_speed_ads_3=0x01daaa68
gamepad_aim_speed_ads_4=0x01daab00
gamepad_aim_speed_ads_5=0x01daab98
gamepad_aim_speed_ads_6=0x01daac30
gamepad_aim_speed_ads_7=0x01daacc8
gamepad_button_layout=0x021b2b50
gamepad_buttons_are_southpaw=0x021b2a10
gamepad_custom_ads_pitch=0x01daf5c0
gamepad_custom_ads_turn_delay=0x01da79a0
gamepad_custom_ads_turn_pitch=0x01d43c70
gamepad_custom_ads_turn_time=0x021350f0
gamepad_custom_ads_turn_yaw=0x01da12f0
gamepad_custom_ads_yaw=0x02133f60
gamepad_custom_assist_on=0x01d4af20
gamepad_custom_assist_style=0x01da7f20
gamepad_custom_curve=0x01dadc20
gamepad_custom_deadzone_in=0x01dadf00
gamepad_custom_deadzone_out=0x01d43740
gamepad_custom_enabled=0x01daaf40
gamepad_custom_hip_pitch=0x01da4360
gamepad_custom_hip_turn_delay=0x02133170
gamepad_custom_hip_turn_pitch=0x021349f0
gamepad_custom_hip_turn_time=0x02134300
gamepad_custom_hip_turn_yaw=0x01dae500
gamepad_custom_hip_yaw=0x01dab6d0
gamepad_custom_pilot=0x021b1e30
gamepad_custom_titan=0x021b1910
gamepad_deadzone_index_look=0x01daaea0
gamepad_deadzone_index_move=0x01da5b90
gamepad_enabled=0x021511a0
gamepad_look_curve=0x01daf3e0
gamepad_stick_layout=0x021b38b0
gamepad_toggle_ads=0x0213f300
gamepad_toggle_survivalSlot_to_weaponInspect=0x0213f5e0
gamepad_togglecrouch_hold=0x02148b50
gamepad_trigger_threshold=0x01757f60
gamepad_use_per_scope_ads_settings=0x01daf280
gamepad_use_per_scope_sensitivity_scalars=0x01daba10
gamepad_use_type=0x021b3810
gameui_xbox=0x0160a000
gamma_adjusted=0x021b30a0
gatherprops_no_wait=0x01da2800
gfx_desaturate_force=0x017698c0
gfx_nvnUseLowLatency=0x017a3d60
gfx_nvnUseLowLatencyBoost=0x017a3cc0
gfx_vrs_enabled=0x017a3f40
gfx_vrs_override_baserate=0x017a3fe0
gl_clear_color_buffer=0x021ad720
gl_clear_fogcolor=0x021ac5a0
gl_clear_mrt4=0x021ad1e0
gl_clear_randomcolor=0x021ac820
gl_clear_randomcolor_period_sec=0x021ac280
gladcard_cache_enabled=0x017a4080
glass_break_required_speed=0x01da7fc0
glass_shatter_direction_force_scale=0x0214fe80
glass_shatter_force_scale=0x02145cb0
glass_shatter_size_scale=0x0214a040
glass_shatter_use_real_direction=0x02144b30
glitch_aberrationScale=0x01769780
global_lighting_partial_update=0x01d2d650
gpu_driven_tex_stream_single_thread=0x017a4300
gpu_level=0x01766650
gpu_level=0x0213d920
gpu_mem_level=0x01758640
gpu_mem_level=0x01d43bb0
gpu_vram_size_mb=0x01766290
grapple_accel_human=0x02195100
grapple_accel_titan=0x02192120
grapple_around_obstacle_accel=0x021948a0
grapple_autoMantle=0x021933a0
grapple_autoMeleeConvergeTime=0x02196440
grapple_autoMeleeOnDetach=0x02162210
grapple_autoMeleePredict=0x02196ee0
grapple_autoMeleePredictTime=0x02198600
grapple_autoMeleeViewRotateSpeedFar=0x02198560
grapple_autoMeleeViewRotateSpeedNear=0x021984c0
grapple_debug=0x02194fc0
grapple_decelMeleeStrength=0x0215c530
grapple_decel_human=0x0218e240
grapple_decel_titan=0x0215f130
grapple_detachExtraAllowedLength=0x0215fed0
grapple_disableMeleeWhenActive=0x02160f10
grapple_dontFightGravity=0x0218d480
grapple_fallSpeed=0x0218ed10
grapple_forcedRetractVel=0x02194120
grapple_gracePeriod=0x02161d40
grapple_gravityPushUnderContribution=0x02161090
grapple_initialImpulseOffGround_human=0x02192a40
grapple_initialImpulseOffGround_human_npc=0x02196120
grapple_initialImpulseOffGround_titan=0x0217b560
grapple_initialImpulse_human=0x021923c0
grapple_initialImpulse_titan=0x02160790
grapple_initialSlowFracVert_human=0x02160ff0
grapple_initialSlowFracVert_titan=0x0217b940
grapple_initialSlowFrac_human=0x0218e6f0
grapple_initialSlowFrac_titan=0x0218e2e0
grapple_initialSpeedMin_human=0x02193440
grapple_initialSpeedMin_titan=0x021964e0
grapple_jumpFrac=0x0218d660
grapple_letGravityHelpCosAngle=0x0218da20
grapple_lift=0x0218dac0
grapple_pullDelay_human=0x02197c00
grapple_pullDelay_titan=0x02197b60
grapple_retractVel=0x02196760
grapple_rodeoVerticalImpulse=0x02195e00
grapple_shootVel=0x021986a0
grapple_speedRampMax_human=0x0218d840
grapple_speedRampMax_titan=0x02196bc0
grapple_speedRampMin_human=0x021606f0
grapple_speedRampMin_titan=0x0218e790
grapple_speedRampTime_human=0x02192320
grapple_speedRampTime_titan=0x02191740
grapple_swingAngle=0x0218d7a0
grapple_swingPullAngle=0x02161310
grapple_swingPullSpeedLength=0x02160c90
grapple_swingPullSpeedScale=0x0215ca70
grapple_titanEmbarkDist=0x02194800
grapple_windowCheckDist=0x0218d8e0
gravity_grenade_decel=0x021a1d10
gravity_grenade_projectile_min_speed=0x0219d1f0
ground_debug=0x0215c890
ground_trace_hull_radius=0x02198820
grx_hasUnknownItems=0x016137f0
grx_vertical_dialogue_confirmation=0x021b34e0
gtao_angle_bias=0x017a6840
gtao_intensity=0x017a60c0
gtao_intensity_in_lobby=0x017a6ac0
gtao_thickness_heuristic=0x017a6c00
hasAnyAssetsWithDiscardedStreamableData=0x01710950
hasMic=0x01711570
hasPartialInstall=0x017108a0
hbao_angle_bias=0x017a68e0
hbao_intensity=0x017a63e0
hbao_stepsize_random=0x017a65c0
hbaobasic_tangent_bias=0x017a62a0
hidehud=0x0214ef60
highlight_deferred_update=0x01da7d40
highlight_draw=0x017a4440
highlight_enable_discard=0x017a43a0
highlight_lazy_clear_buffers=0x017a45e0
highlight_object_max_count=0x017a4540
highlight_verbose=0x02192ae0
hitbox_bodygroup_check=0x02267e00
hitch_alert_active=0x02156e00
hitch_alert_color=0x021566e0
hitch_alert_show_large_snapshots=0x02154600
host_RunFrameServerAlways=0x017492f0
host_ShowIPCCallCount=0x01748bf0
host_flush_threshold=0x01716410
host_forceTakeHomeBuild=0x017484b0
host_framerate=0x01749820
host_hasIrreversibleShutdown=0x01607810
host_limitlocal=0x01749770
host_map=0x015eeec0
host_print_frame_times=0x01749500
host_profile=0x01747e50
host_runframe_input_parcelremainder=0x01748a90
host_server_thread_min_ticks=0x01748560
host_sleep=0x01746280
host_speeds=0x01747800
host_syncfps=0x016d57a0
host_thread_join_fast=0x01747c30
host_thread_mode=0x01749240
host_threaded_sound=0x017479c0
host_timescale=0x01749a30
hostname=0x01603840
hover_vehicle_acceleration=0x0219e540
hover_vehicle_air_acceleration=0x021a1db0
hover_vehicle_boost_cooldown=0x02199200
hover_vehicle_boost_speed_max=0x021990e0
hover_vehicle_boost_speed_min=0x021a3c70
hover_vehicle_deceleration=0x021a0c50
hover_vehicle_deceleration_powerbreaking=0x021a3530
hover_vehicle_invisible_when_camera_is_too_close=0x02142830
hover_vehicle_passenger_left_attachment_name=0x021c3e60
hover_vehicle_speed=0x0219f990
http_StryderKey=0x0174a8c0
http_debug=0x01749c60
http_debug_forceFailRate=0x0174a6b0
http_debug_forceFailStatus=0x0174a340
http_expoBackoff_Enabled=0x0174a600
http_expoBackoff_Factor=0x01749d10
http_expoBackoff_FirstDelay=0x0174a3f0
http_expoBackoff_LongScale=0x01749fd0
http_expoBackoff_MaxFailureWait=0x0174a810
http_expoBackoff_ScaleFactor=0x0174a130
http_failuresAsErrors=0x01749dc0
http_maxAllocateAttempts=0x0174a550
http_recv_fail_realloc=0x0174ab80
http_sandbox=0x0174a4a0
http_showQueries=0x0174a290
http_showRequestInfo=0x0174a080
hud_autoreloadscript=0x021e1920
hud_setting_accessibleChat=0x02158980
hud_setting_adsDof=0x021541c0
hud_setting_anonymousMode=0x017153e0
hud_setting_compactOverHeadNames=0x021c6ae0
hud_setting_damageIndicatorStyle=0x02159520
hud_setting_damageTextStyle=0x02156400
hud_setting_enableModWheel=0x021531b0
hud_setting_healthUseOnHold=0x021b1fd0
hud_setting_healthWheelToggle=0x021b21b0
hud_setting_healthWheelUseOnRelease=0x021b23b0
hud_setting_lootPromptStyle=0x02155b80
hud_setting_minimapRotate=0x02155f20
hud_setting_ordnanceUseOnHold=0x021b1c30
hud_setting_ordnanceWheelToggle=0x021b3320
hud_setting_ordnanceWheelUseOnRelease=0x021b1ed0
hud_setting_pingAlpha=0x02159420
hud_setting_pingDoubleTapEnemy=0x021569e0
hud_setting_pingWheelToggle=0x021b2530
hud_setting_showButtonHints=0x02153540
hud_setting_showCallsigns=0x02158fa0
hud_setting_showHopUpPopUp=0x02154070
hud_setting_showLevelUp=0x02158230
hud_setting_showMedals=0x02157280
hud_setting_showMeter=0x0215a1c0
hud_setting_showObituary=0x021573c0
hud_setting_showOffscreenPortrait=0x021554b0
hud_setting_showTeamNamesOnMap=0x02153de0
hud_setting_showTips=0x02154820
hud_setting_showWeaponFlyouts=0x02159da0
hud_setting_streamerMode=0x02159e40
hud_setting_ultDisplay=0x02155800
hudchat_clear_on_hide=0x0213f0c0
hudchat_enable_old_history_handling=0x0214d290
hudchat_new_message_fade_duration=0x02144000
hudchat_new_message_shown_duration=0x0214a220
hudchat_play_text_to_speech=0x02144c70
hudchat_retain_input_state=0x0213f980
hudchat_text_check_teams=0x0213fac0
hudchat_text_to_speech_max_age=0x0213ed60
hudchat_transition_message_mode_fade_duration=0x02143d80
hudchat_visibility=0x02142f80
hudwarp_chopsize=0x02271980
hudwarp_override=0x02271660
hudwarp_viewDist=0x02271520
hudwarp_xScale=0x022718e0
hudwarp_xWarp=0x02270650
hudwarp_yScale=0x022706f0
hudwarp_yWarp=0x022715c0
idcolor_ally=0x02154110
idcolor_ally_cb1=0x0215a440
idcolor_ally_cb2=0x02158300
idcolor_ally_cb3=0x021587a0
idcolor_enemy=0x0215aee0
idcolor_enemy_cb1=0x02157a40
idcolor_enemy_cb2=0x02157520
idcolor_enemy_cb3=0x02153260
idcolor_neutral=0x021544c0
ignore_fatal_errors=0x0160e010
ignore_material_flags_for_decals=0x017a41c0
ignore_script_errors=0x021aeaf0
ik_debug=0x02198780
ik_debug_chain=0x0215b640
ik_debug_ent=0x021934e0
ik_debug_text=0x021970e0
ik_enable=0x0215fbb0
ik_enable_client=0x0218d3e0
ik_height_adjust=0x02194ac0
ik_height_adjust_debug=0x02160290
ik_height_adjust_move_speed=0x0215e930
ik_height_adjust_sine=0x0215c350
ik_height_adjust_speed=0x02195fe0
ik_latch=0x021913e0
ik_normal_lerp_rate=0x0217b820
ik_unlatch_max_rate=0x021900a0
ime_enabled=0x01755ac0
imgui_buildmode=0x0226ec30
imgui_buildmode=0x0226fcd0
impact_allow=0x0214d330
impact_debug_info=0x02157460
impact_victim_offset_dist=0x0214eec0
impulse_low_decel_duration_scalar=0x021a6a70
inPartyChat=0x017116d0
in_forceuser=0x01605bd0
in_syncRT=0x0160d2f0
in_usekeyboardsampletime=0x0213ee00
inflight_stream_texture_max=0x0176a910
infoblock_requestInterval=0x0171b230
input_did_turn_threshold=0x0214f8e0
intro_viewed=0x021b2310
ip=0x01606820
joy_advaxisr=0x0214dd50
joy_advaxisu=0x0213ff00
joy_advaxisv=0x02150040
joy_advaxisx=0x02149060
joy_advaxisy=0x0214b710
joy_advaxisz=0x02148bf0
joy_inverty=0x0214f840
joy_legacy=0x02151240
joy_movement_stick=0x02144f90
joy_requireFocus=0x01609d30
joy_rumble=0x0214c070
joy_xcontroller_cfg_loaded=0x0214da40
jpeg_quality=0x016d4bf0
jt_help_with_anything_ignore_preference=0x01d30aa0
jump_grace_controller_disable_duration=0x02197360
jump_grace_cutoff_speed=0x021613b0
jump_grace_decay_start_tap_count=0x0218e5b0
jump_grace_jump=0x0218f5b0
jump_grace_limit_to_90=0x0215ba40
jump_grace_max=0x02197220
jump_grace_max_tap_count=0x02192b80
jump_grace_min_tap_period=0x0218eef0
jump_grace_multi_tap_decay=0x0218d980
jump_grace_multi_tap_decay_velocity_based_easing_type=0x02161c00
jump_grace_multi_tap_decay_velocity_based_max_decay=0x0215e880
jump_grace_multi_tap_decay_velocity_based_max_speed=0x02190140
jump_grace_require_tap=0x0215e740
jump_grace_strength=0x021908a0
jump_graceperiod=0x02195060
jump_graceperiodmax=0x02196080
jump_graceperiodmin=0x02194620
jump_pad_geo_trace_debug=0x0215bce0
jumppad_vert_override_ducked_scalar=0x021a0cf0
kepler_hostname=0x016126d0
kepler_httpForceError=0x01612570
kepler_isEnabled=0x01612620
killReplay_lagCompensate=0x01714fc0
killReplay_playNonReplayRemoteCallsOnLocalClientPlayer=0x021c9c60
laserSightColor=0x021a8060
laserSightColorCustomized=0x021a7140
leaf_threadedRecompute=0x01dae860
leaf_threadedRecompute_batchSize=0x01daad60
leech_npc_angle_cos=0x021cd4f0
lerp_debugEnt=0x0215c5d0
lerp_opt=0x021e0520
lerp_threaded=0x021de940
lerp_threaded_numEntsPerTask=0x021dfb40
light_maxcone=0x015efc40
lighting_debug_overlay=0x021ae080
lightmap_realtimelight=0x017621a0
lightmap_realtimeshadows=0x01765f80
liveapi_session=0x01748b40
loaderrorsCount=0x021c5460
loaderrorsNeedShown=0x021c4dc0
lobatac_fix=0x021da5d0
lobby_battlepass_milestone_enabled=0x021b0c50
lobby_cap_fps=0x0160c7e0
lobby_cullNetEntities=0x0219e5e0
lobby_flicker_fix_disable=0x021de9e0
localClientPlayerCachedLevel=0x021c5960
locationInfo=0x016d6510
locationInfo_nucleus=0x016d6460
locator_background_border_color=0x021430c0
locator_background_border_thickness=0x0213ebc0
locator_background_color=0x02145790
locator_background_shift_x=0x02145a30
locator_background_shift_y=0x02146220
locator_background_style=0x02148d70
locator_background_thickness_x=0x02146100
locator_background_thickness_y=0x0213fb60
locator_fade_time=0x02144360
locator_icon_max_size_non_ss=0x0214f740
locator_icon_min_size_non_ss=0x02149640
locator_lerp_rest=0x02144500
locator_lerp_speed=0x021465a0
locator_lerp_time=0x02147f30
locator_pulse_time=0x0214bd30
locator_split_len=0x0213f400
locator_split_maxwide_percent=0x021467b0
locator_start_at_crosshair=0x0214b7b0
locator_target_offset_x=0x02149d80
locator_target_offset_y=0x021426f0
locator_topdown_style=0x0214e1f0
lookspring=0x0214a360
lookstrafe=0x0214e830
m_acceleration=0x02145db0
m_clamp_to_window=0x021506c0
m_forward=0x0214e790
m_invert_pitch=0x02144bd0
m_side=0x02148fc0
mainmenu_background_movie=0x021c50a0
map_settings_override=0x0214dc80
mat_autoexposure_compensation=0x02153960
mat_autoexposure_debug=0x02158a20
mat_autoexposure_disable_controllers=0x01da4560
mat_autoexposure_force_value=0x01d2d830
mat_autoexposure_max=0x02158ac0
mat_autoexposure_max_luminance=0x0176b8f0
mat_autoexposure_max_multiplier=0x02156a80
mat_autoexposure_min=0x02159f40
mat_autoexposure_min_multiplier=0x02157140
mat_autoexposure_speed=0x021553b0
mat_autoexposure_target_lum_max=0x02153fc0
mat_autoexposure_target_lum_min=0x02153ca0
mat_autoexposure_uncap=0x0215ab40
mat_bloom_clamp=0x0215a080
mat_bloom_cutoff=0x02159c00
mat_bloom_scalefactor_scalar=0x021543c0
mat_bloom_streak_amount=0x01768240
mat_bloom_streak_clamp=0x02156360
mat_bloom_streak_cutoff=0x02157ce0
mat_bloom_streak_cutoff_exposure_adapt=0x02157320
mat_bloom_streak_exponent_post=0x017695a0
mat_bloom_streak_exponent_pre=0x02156cc0
mat_bloom_wide_amount=0x01769000
mat_bloom_wide_clamp=0x02159280
mat_bloom_wide_exponent_pre=0x02157ba0
mat_bloomamount_rate=0x02159720
mat_bloomscale=0x0215b0a0
mat_checkStalls=0x017ac8f0
mat_cloudmask=0x017623e0
mat_colcorrection_disableentities=0x015ecf90
mat_colcorrection_disableentities=0x01713180
mat_colcorrection_disableentities=0x02132ef0
mat_colcorrection_editor=0x015eb720
mat_colcorrection_editor=0x01da7480
mat_colcorrection_forceentitiesclientside=0x01da7720
mat_colorcorrection=0x015ebd80
mat_debug_alpha_mask_threshold=0x017ad2c0
mat_debug_luminance=0x017689c0
mat_debug_luminance_max=0x01768d80
mat_debug_luminance_min=0x01768920
mat_debug_postprocess_allowed=0x01769640
mat_debug_postprocessing_effects=0x02158020
mat_debug_tonemapping=0x017693c0
mat_debug_tonemapping_disable=0x01768e20
mat_debug_tonemapping_linear_segment_end=0x017696e0
mat_debug_tonemapping_mid1=0x01768ba0
mat_debug_tonemapping_mid2=0x01768740
mat_debug_tonemapping_shoulder=0x01768a60
mat_debug_tonemapping_toe=0x01768880
mat_debugalttab=0x01766330
mat_depthbias_decal=0x01d2e2a0
mat_depthbias_normal=0x01d2e480
mat_depthbias_shadowmap=0x01d2e160
mat_depthbias_tightshadowmap=0x01d2e340
mat_depthbias_ui=0x01d2de40
mat_depthbias_zfill=0x01d2e3e0
mat_depthbiasclamp_decal=0x01d2dd00
mat_depthbiasclamp_normal=0x01d2e700
mat_depthbiasclamp_shadowmap=0x01d2dee0
mat_depthbiasclamp_ui=0x01d2e0c0
mat_depthbiasclamp_zfill=0x01d2e020
mat_depthtest_force_disabled=0x01d2dda0
mat_diffuse=0x01758500
mat_disable_bloom=0x02157800
mat_disable_lightmap_ambient=0x01d2d790
mat_disable_lightmaps=0x01764870
mat_disable_model_ambient=0x0175fc50
mat_drawMenuGrid=0x0160b160
mat_drawTitleSafe=0x0160de00
mat_drawflat=0x0175c8f0
mat_dynamic_tonemapping=0x015eb7e0
mat_dynamic_tonemapping=0x01766830
mat_enable_ssr=0x01769aa0
mat_envmap_capture_res=0x015ec160
mat_envmap_output_res=0x015ec6a0
mat_envmap_scale=0x01d2d970
mat_exposure_interaction_override=0x017acfa0
mat_fastnobump=0x01764eb0
mat_fastspecular=0x01606c50
mat_filterlightmaps=0x01765d00
mat_filtertextures=0x0175fab0
mat_force_bloom=0x021546e0
mat_forceaniso=0x01764e10
mat_frame_color_bias=0x02154fc0
mat_frame_color_enabled=0x02156640
mat_frame_color_scale=0x0215ace0
mat_frame_color_spot_metering_screen_ratio=0x021555b0
mat_fullbright=0x01605620
mat_fxaa_enable=0x017691e0
mat_global_lighting=0x01758460
mat_global_lighting=0x017acc70
mat_global_lighting=0x021ab4a0
mat_hdr_debug_heatmap=0x01769820
mat_hdr_debug_heatmap_max_nits=0x01768060
mat_hdr_debug_heatmap_min_nits=0x01768ce0
mat_hdr_paper_white_nits=0x01764690
mat_hdrcolcorrection_editor=0x01713230
mat_hdrcolorcorrection=0x01758320
mat_hide_sun_in_last_cascade=0x017ad180
mat_instancing=0x017acdc0
mat_letterbox_aspect_goal=0x017ac850
mat_letterbox_aspect_threshold=0x017ac5a0
mat_lightcull_subview=0x021ab900
mat_lightcull_subviews=0x021ac1e0
mat_local_contrast_edge_scale_override=0x01769460
mat_local_contrast_midtone_mask_override=0x017684c0
mat_local_contrast_scale_override=0x01768380
mat_local_contrast_vignette_end_override=0x01768560
mat_local_contrast_vignette_start_override=0x01768600
mat_materialmip_character_0=0x01767740
mat_materialmip_character_1=0x01766b50
mat_materialmip_character_2=0x01766f10
mat_materialmip_character_3=0x01767230
mat_materialmip_character_4=0x01767190
mat_materialmip_cockpit_0=0x017674c0
mat_materialmip_cockpit_1=0x01766d30
mat_materialmip_cockpit_2=0x01766970
mat_materialmip_cockpit_3=0x01766ab0
mat_materialmip_cockpit_4=0x01767600
mat_materialmip_model_0=0x01766a10
mat_materialmip_model_1=0x01766fb0
mat_materialmip_model_2=0x017676a0
mat_materialmip_model_3=0x01767980
mat_materialmip_model_4=0x017670f0
mat_materialmip_other_0=0x01767560
mat_materialmip_other_1=0x01766e70
mat_materialmip_other_2=0x01767a20
mat_materialmip_other_3=0x01766bf0
mat_materialmip_other_4=0x01767880
mat_materialmip_world_0=0x01767050
mat_materialmip_world_1=0x017668d0
mat_materialmip_world_2=0x01766c90
mat_materialmip_world_3=0x017677e0
mat_materialmip_world_4=0x01766dd0
mat_maxframelatency=0x016006b0
mat_mip_linear=0x017622a0
mat_mipmaptextures=0x01762480
mat_norendering=0x015ee960
mat_norendering=0x017585a0
mat_picmip=0x0175fcf0
mat_postprocess_enable=0x017690a0
mat_postprocess_enable=0x02158c60
mat_report_queue_status=0x01766790
mat_screen_blur_enabled=0x02154de0
mat_screen_blur_override=0x017687e0
mat_shadowstate=0x01600080
mat_sharpen_amount=0x017681a0
mat_sharpen_threshold=0x01768f60
mat_sharpen_width=0x01769320
mat_showenvmapmask=0x01769ef0
mat_showlowresimage=0x017583c0
mat_showmiplevels=0x01764af0
mat_skipid=0x01604190
mat_slopescaledepthbias_decal=0x01d2e660
mat_slopescaledepthbias_normal=0x01d2df80
mat_slopescaledepthbias_shadowmap=0x01d2e5c0
mat_slopescaledepthbias_ui=0x01d2e200
mat_slopescaledepthbias_zfill=0x01d2e520
mat_surfacefilter=0x016046c0
mat_surfaceid=0x01603580
mat_surfacemat=0x01606d00
mat_syncGPU=0x017aca90
mat_syncInterval=0x017ac9f0
mat_sync_rt=0x017666f0
mat_sync_rt_flushes_gpu=0x01769da0
mat_translucency_errors=0x01769e40
mat_vignette_enable=0x01769500
match_allowMapRotationPreloading=0x01603f80
match_backingOutMaxTimeToWait=0x015eff60
match_backoutslow=0x01606610
match_connect=0x015ef1d0
match_datacenter=0x01608ef0
match_defaultMap_party=0x01600d30
match_dir=0x01607020
match_displayDatacenter=0x016008a0
match_dumpSearchResults=0x01602cb0
match_emptyUpdateRate=0x015eeb50
match_enabled=0x01607c30
match_fakePort=0x01600bd0
match_fakeS2SPort=0x015eec90
match_forcePostMatchSurvey=0x016038f0
match_forceVerboseSearches=0x01608e40
match_goodReputation=0x01604990
match_jip=0x01604830
match_maxPingsSent=0x01605350
match_myBestDatacenter=0x01606e60
match_myDatacenter=0x01606db0
match_myRankedDatacenter=0x01607130
match_myTeam=0x015ef8d0
match_partyChangeNum=0x016063f0
match_partySize=0x015ef660
match_partySub=0x015eedf0
match_pingWaveInterval=0x015ee650
match_playlist=0x01607b80
match_precachemap=0x015ffd60
match_precachemapOnMismatch=0x01604240
match_privateMatchListWithStryder=0x016014b0
match_rankedMaxPing=0x01603370
match_rankedSwitchETA=0x015ff7d0
match_resetPlaylistBetweenMatches=0x01607660
match_roleToken=0x01606770
match_searchInterval=0x016036e0
match_searching=0x01608000
match_skipRedundantServerResets=0x01603ed0
match_teamNoFill=0x016056d0
match_trackMMR=0x01602dc0
match_updateNotableRate=0x01606340
match_updateRate=0x016064a0
match_useMatchmaking=0x01604cc0
match_verbosePrintsInterval=0x016075b0
match_visiblePlaylists=0x016017e0
matchmake_from_match_enabled=0x016086e0
matchmaking_hostname=0x01604560
max_explosive_damage_mass=0x0219e2e0
max_explosive_damage_velocity=0x021a36f0
max_tweak_shadow_updates=0x01d44570
melee_aim_assist_can_lock_pitch=0x021cd270
melee_aim_assist_use_target_velocity=0x021d2560
melee_attack_trace_can_use_lunge_distance=0x021cb4a0
melee_cone_trace_box_check=0x021ccf30
melee_lunge_abort_distance=0x02190ce0
melee_lunge_abort_if_blocked=0x021600b0
melee_lunge_adjust_trace_distance=0x021d14c0
melee_lunge_align_eye_position=0x021d1640
melee_lunge_dot_check=0x021cd1d0
melee_lunge_force_enable_flying=0x02195380
melee_lunge_lag_compensate_target=0x02197540
melee_lunge_scale_by_speed=0x021d6470
melee_lunge_slide=0x02162390
melee_lunge_use_closest_distance_between_cylinders=0x0215c6b0
melee_lunge_use_command_time=0x021d3240
melee_queue_attack_anim_event=0x021a7000
mem_dumpstats=0x017496c0
mem_incremental_compact_rate=0x017476f0
mem_level=0x01761fc0
mem_level=0x01da3d10
mem_rolling_incremental_compaction=0x01d31730
mem_runheapchecks=0x01d32b50
mem_saving_release_mb=0x01d31f80
mem_saving_request_mb=0x01d32480
mem_saving_trigger_mb=0x01d320c0
mem_saving_use_factor=0x01d32340
mem_saving_vram_release_mb=0x01d32200
mem_saving_vram_request_mb=0x01d32160
mem_saving_vram_trigger_mb=0x01d32020
mem_test_each_frame=0x01748180
mem_test_every_n_seconds=0x017486c0
mem_test_quiet=0x01747640
menu_faq_community_version=0x021b2860
menu_faq_patchnotes_version=0x021b2270
menu_faq_viewed=0x021b19b0
menu_was_multiplayer_played_last=0x021b25d0
metric_recent_period=0x01d30010
metric_update_interval=0x01d2ff70
metrichttp_enabled=0x01d2fe80
metrichttp_max_pending_http_requests=0x01d2fd40
metrichttp_reset_on_level_shutdown=0x01d2fde0
metricmanagernet_enabled=0x01d301b0
metricmanagernet_reset_on_level_shutdown=0x01d300b0
metricmanagernet_update_interval=0x01d30250
migrate_attempt_interval=0x0174cca0
migrate_attempt_max_retries=0x0174ca90
miles_actor_occlusion_radius=0x021c8360
miles_actor_update_min_facing=0x021ca750
miles_channels=0x021caf80
miles_channels_menuoption=0x021c7880
miles_channels_menuoption_headphones=0x021caee0
miles_client_enable_radius_culling=0x021a8240
miles_devnet_screenshot_attach_dump=0x021c88f0
miles_devnet_screenshot_attach_samples=0x021c7e80
miles_driver=0x021c7ca0
miles_driver_mix_mode=0x021ca300
miles_error_counter_data_error_threshold=0x021c9da0
miles_error_counter_display=0x021c9f10
miles_error_counter_limits_error_threshold=0x021c87a0
miles_error_counter_starvation_error_threshold=0x021c91c0
miles_flip_active_window_logic=0x01da7a40
miles_force_emitter_environment=0x021c6680
miles_force_listener_environment=0x021c8080
miles_force_min_rpm=0x021c8f80
miles_freeze=0x021ca9e0
miles_ignore_timescale_ignores_stop=0x021c9e70
miles_init_null_fallback=0x021c7580
miles_initial_occlusion_delay=0x021c9940
miles_language=0x021cb160
miles_lfe_lowpass_hz=0x021c8520
miles_lfe_lowpass_iterations=0x021c8cb0
miles_listener_freeze=0x021c6880
miles_listener_soundscape_roof_iter_count=0x0214ee20
miles_listener_soundscape_roof_min_z_separation=0x021c7de0
miles_listener_soundscape_roof_offset=0x021468f0
miles_listener_soundscape_roof_old_logic=0x021cac20
miles_listener_update_always=0x021c6c20
miles_listener_update_min_angle=0x021c9580
miles_mixahead=0x021c8d50
miles_mixahead_highpri=0x021c6940
miles_mixahead_wasapi=0x021c6ec0
miles_nonactor_occlusion=0x021c85c0
miles_nonactor_occlusion_radius=0x021c9d00
miles_nopandist=0x021c8990
miles_occlusion=0x021c9b20
miles_occlusion_blocked_by_contents_playerclip=0x021c93c0
miles_occlusion_endpoints_slim=0x021cad40
miles_occlusion_force=0x021c8ec0
miles_occlusion_partial=0x021c6f60
miles_occlusion_use_reset_after_deferred_initial=0x021c7920
miles_output_device=0x021cb020
miles_radius_cull_fudge_factor_speed=0x021a8380
miles_recreate_on_default_changed=0x021c8660
miles_replay_transition_enable_early_cleanup=0x02194b60
miles_samplerate=0x021ca8a0
miles_samples_dither=0x021c99e0
miles_samples_folddown=0x021c9bc0
miles_samples_noise_shape=0x021c8700
miles_scale_floor_occlusion=0x021c8df0
miles_scale_soundscape_occlusion=0x021c9800
miles_scale_unadjusted_occlusion=0x021c9a80
miles_send_csom_telemetry=0x021ca3a0
miles_server_sounds_debug=0x016113f0
miles_server_sounds_print=0x016114a0
miles_solo_ents=0x021c67e0
miles_soundscape_floor_updates=0x021c8460
miles_soundscape_imgui=0x02141c60
miles_soundscape_skipfloors=0x021434a0
miles_soundscape_skipfloors_distance=0x02140160
miles_soundscape_skipfloors_mode=0x02145890
miles_soundscape_skipfloors_offset=0x02144260
miles_spatialize_front_degrees=0x021c7620
miles_spatialize_front_use_view_fov=0x021ca5e0
miles_spatialize_height_degrees=0x021c81c0
miles_spatialize_offplane_strength=0x021ca0f0
miles_spatialize_on=0x021c77e0
miles_spatialize_rear_degrees=0x021c8b70
miles_suffixes=0x021ca440
miles_timescale_rate_factor=0x021c6e20
miles_ui_sounds_survive_replay_transitions=0x021c9fb0
miles_voice_buffer_ms=0x021c7a60
miles_voice_decimate_at_bytes=0x021c82c0
miles_voice_decimate_rate=0x021c79c0
miles_voice_max_queued_bytes=0x021c8c10
miles_voice_part_size=0x021c72a0
miles_voice_warning=0x021c8a30
miles_voice_warning_hipri=0x021cade0
miles_voice_warning_icon_display_time=0x021c9620
min_explosive_damage_mass=0x0219fb90
missile_default_speed=0x021d2600
missile_homing_speed=0x021d1e60
mod_trace_load=0x02267d60
model_animFadeEndScale=0x0160e5c0
model_animFadeMinDistSqBias=0x0160c3a0
model_animFadeStartScale=0x0160a410
model_defaultFadeDistMin=0x0160e720
model_defaultFadeDistMin=0x0213de40
model_defaultFadeDistScale=0x0160ad30
model_defaultFadeDistScale=0x01da4d80
model_fadeRangeFraction=0x0213ea80
model_fadeRangeFractionNear=0x0213eb20
modelswap_allow_anim_continuation=0x021a8890
monitor_cc=0x021ab7c0
monitor_mat_sharpen_amount=0x017682e0
monitor_postfx=0x021abf00
monitor_rui_world_enabled=0x021ac960
monitor_snapshot_frame_delay=0x01d43a70
monitor_zfar_default=0x01da1410
monitor_zfar_override=0x021ac780
monitor_zfar_override_enabled=0x021ab400
mouse_sensitivity=0x0214e2f0
mouse_use_per_scope_sensitivity_scalars=0x021445d0
mouse_zoomed_sensitivity_scalar_0=0x02144670
mouse_zoomed_sensitivity_scalar_1=0x02144708
mouse_zoomed_sensitivity_scalar_2=0x021447a0
mouse_zoomed_sensitivity_scalar_3=0x02144838
mouse_zoomed_sensitivity_scalar_4=0x021448d0
mouse_zoomed_sensitivity_scalar_5=0x02144968
mouse_zoomed_sensitivity_scalar_6=0x02144a00
mouse_zoomed_sensitivity_scalar_7=0x02144a98
move_one_cmd_per_client_frame=0x01749b00
movement_anim_downed_playback_maxrate=0x021c3fa0
movement_anim_playback_maxrate=0x021c36e0
movement_anim_playback_minrate=0x021c35a0
movement_anim_sprint_playback_maxrate=0x021c3aa0
mp_accountLink_requestInterval=0x01607ea0
mp_allowed=0x015ef500
mp_bodyyawrate=0x021c3c80
mp_countRRNobodyAsLobby=0x01711030
mp_enablematchending=0x021929a0
mp_enabletimelimit=0x0215fcf0
mp_gamemode=0x02198e40
mp_linkingAccountTime=0x0174fec0
mp_linkingAccountWindow=0x0174fe20
mp_maxbodyyaw=0x021c3820
mp_permission_requestInterval=0x01608b70
mp_permission_rerequestInterval=0x016074a0
mp_player_level=0x021620d0
mp_scaleAnimationSpeeds=0x021c3a00
mp_showgestureslots=0x021c3be0
mtx_allow_pending_grants_for_item_ownership=0x016135f0
mtx_giftingEnabled=0x016133e0
mtx_giftingForce2FA=0x01612db0
mtx_giftingLimit=0x01612a40
mtx_giftingMinAccountLevel=0x01612f10
mtx_giftingMinFriendshipInDays=0x01612ba0
mtx_gifting_notifications_enabled=0x01612830
mtx_kickPlayersWhoFailRewardSequenceValidation=0x01612fc0
mtx_personalized_store_default_refresh_interval=0x01613280
mtx_personalized_store_enabled=0x01613490
mtx_progression_modifier_dev_boosts_enabled=0x01612990
mtx_progression_modifier_enabled=0x016136a0
mtx_purchaseBPLevelsWithLegendTokensEnabled=0x01612d00
mtx_purchaseBPLevelsWithLegendTokensEndDaysOffset=0x01613330
mtx_purchaseBPLevelsWithLegendTokensLimit=0x01612780
mtx_purchaseBPLevelsWithLegendTokensMinLevel=0x01612af0
mtx_purchaseBPLevelsWithLegendTokensStartDaysOffset=0x01613070
mtx_store_sections_enabled=0x016131d0
mtx_svEdition=0x01612e60
mtx_useMarketplaceLocalization=0x01612c50
mtx_userInfo_canQueue=0x016128e0
mtx_userInfo_maxDelay=0x01613540
mtx_verifyMarketplaceRewardSequenceAgainstPersistence=0x01613120
multiplay_ip=0x01604c10
multiplay_serverid=0x01601560
muteWeaponSounds=0x021d62b0
name=0x01711c50
nemesis_use_looping_sound=0x021d51f0
net_RunInvalidatePhysics=0x01da8e70
net_async_sendto=0x01605d90
net_autoUnthrottle=0x01604610
net_bandwidthPrintThreshold=0x01609b20
net_bindToSpecificAddress=0x01608790
net_blockmsg=0x015eefc0
net_chokeloop=0x01609370
net_clearReliableDataOnReset=0x016044b0
net_client_side_weapon_animations=0x021d5290
net_compressAlgorithm=0x01604f30
net_compressAlgorithmOptim=0x01601890
net_compressDataBlock=0x016098b0
net_connectPacketWarningThreshhold=0x01710ab0
net_createUndoDeltas=0x015ecc80
net_dataRate=0x01716150
net_dataRateCL=0x01710740
net_dataRateDev=0x01719190
net_dataRateDev_enabled=0x01715280
net_data_block_enabled=0x01719870
net_datablock_debugReceiver=0x015ef3c0
net_datablock_debugSender=0x016096a0
net_datablock_dumpBlocks=0x01609160
net_datablock_dumpMsg=0x017159c0
net_datablock_dumpOnlyRealClients=0x01717df0
net_datablock_fastRate=0x015ef980
net_datablock_longSendTime=0x01603b60
net_datablock_minResendInterval=0x01608370
net_datablock_networkLossForSlowSpeed=0x016054c0
net_datablock_printSummaries=0x016089b0
net_datablock_qos_budgetRollover=0x015ffb50
net_datablock_qos_enabled=0x016097b0
net_datablock_qos_rateMax=0x01606180
net_datablock_qos_rateMin=0x016040e0
net_datablock_resendRateForSlowSpeed=0x016004a0
net_datablock_slowRate=0x01607ce0
net_debugLerping=0x01613d90
net_deltaFieldEntityBlockSize=0x01711830
net_dumpChangesPrecise=0x015ed060
net_encrypt_copyCtx=0x01600130
net_encrypt_debug=0x015ee190
net_encrypt_multiKey=0x01603420
net_forceUnnecessaryUndoDeltas=0x015ebbe0
net_forcetimeout=0x016078c0
net_highPacketLatencyThreshold=0x016d58b0
net_highPacketLossThreshold=0x016d46b0
net_ignoreAllSnapshots=0x016d4490
net_largeSnapshotThreshold=0x017107f0
net_lerpFields=0x01613fa0
net_maxAccumulatedClearTimeBalance=0x015eeab0
net_maxRecvCall=0x016068d0
net_maxRecvPacket=0x015efcf0
net_maxcleartime=0x015efa30
net_maxroutable=0x015eed30
net_minConnectionTimeForSpam=0x015ef270
net_minResetIdleTimerInterval=0x021b2cd0
net_minimumPacketLossDC=0x015efb90
net_netGraph2=0x016d52b0
net_noPostDataForDeletedEnts=0x01711990
net_optimize_persistent_data=0x01716b00
net_optimize_playlists=0x01719450
net_optimize_weapons=0x021d9560
net_portTryMax=0x015ee860
net_predictParentEntities=0x021def40
net_predictedEntsUseFirstAvailableSnapshot=0x01710e20
net_predictionDebug=0x017104d0
net_pretendSnapshotArrayFull=0x016141b0
net_printCompression=0x01600ea0
net_printOutOfSnapshots=0x01710f80
net_printUnnecessaryDeltas=0x015eb9c0
net_processSocketStats_trigger=0x015efe50
net_protocol_base=0x01751870
net_protocol_increment=0x01751930
net_queuedPackets_PrintOversleeps=0x015ee2b0
net_queuedPackets_SkipSmallSleeps=0x016043a0
net_queuedPackets_debug=0x01608210
net_queuedPackets_emptyQueueSleep=0x015ef820
net_queuedPackets_force=0x01600340
net_queuedPackets_printThreshold=0x01603c10
net_recentNetworkGapWindow=0x01603100
net_recentNetworkGapsNeeded=0x01604e80
net_recentWindowTime=0x01605780
net_recreateScriptInstanceOnReplayTransition=0x01710210
net_recvBufferSizeOverride=0x015f0010
net_recv_dumpChanges=0x01614310
net_recv_dumpNetworkedChangesOnEntCreate=0x015ec360
net_recv_dumpNetworkedChangesOnNoDelta=0x01614050
net_recv_watchEnt=0x015ec890
net_recv_watchField1=0x015ebc80
net_recv_watchField2=0x015ed590
net_resourcePrintMinimum=0x016066c0
net_sendFloatDeltas=0x015eb5a0
net_sendProfileTotals=0x01718320
net_sendtoInJob=0x01605ef0
net_showFailedAuth=0x01608fa0
net_showLargeSnapshot=0x01710b60
net_showServerStruggle=0x01613ce0
net_showUndoDeltas=0x015eaab0
net_showUserWarnings=0x016d4a30
net_showchoke=0x016092c0
net_showchokeInterval=0x015eea10
net_showdrop=0x01603630
net_showfragments=0x015eebf0
net_showmsg=0x01604fe0
net_showpeaks=0x01600550
net_showsendrecv=0x01602ff0
net_showsplits=0x01600600
net_showudp=0x016034d0
net_showudp_oob=0x015ee700
net_showudp_remoteonly=0x016099c0
net_showusercmd=0x021a3370
net_skipUnnecessaryDeltas=0x015ea290
net_splitrate=0x01606b40
net_splitrateDefaultMP=0x01605ce0
net_splitrateDefaultSP=0x01601730
net_tamperPackets=0x015ee470
net_threadedEntityDeltas=0x01710370
net_threadedProcessPacket=0x01711a40
net_timeoutUsesLastReadTime=0x015ef710
net_traceroute=0x01751ab0
net_traceroute_max_hops=0x017519f0
net_trackEnt_bandwidthFrame=0x01600760
net_trackerWarningInterval=0x01606230
net_transmission_events_enabled=0x017112a0
net_use_valve_relay=0x01751be0
net_usesocketsforloopback=0x016084d0
net_verifyEncryption=0x016071e0
net_warnAboutSocketReadGaps=0x015ef460
net_warnGapTime=0x01607a20
net_wifi=0x01608840
net_worldHitchSlopTime=0x01710160
netchan_stats_window_time=0x015ffcb0
next=0x01748820
nextEnergizeCooldownTime=0x021cd310
noReloadAfterUse=0x021a7860
noise_filter_scale=0x01769280
not_focus_sleep=0x0160ac40
notification_displayTime=0x0171b7b0
nucleus_id=0x0160c240
nucleus_persona_id=0x0160cb00
number_shortenToMillionsAfter=0x02153aa0
nx_static_lobby_capture_debug=0x021ad140
nx_static_lobby_capture_delay_frames=0x021ac040
nx_static_lobby_mode=0x021ac0e0
nx_subtile_override=0x01dae6c0
nx_viewportscale_max_handheld=0x01daf0a0
nx_viewportscale_max_handheld_lobby=0x01da4640
nx_viewportscale_min_handheld=0x01daa760
nx_viewportscale_min_handheld_lobby=0x01da5ce0
object_placement_debug=0x021d1380
object_placement_special_always_do_entombment_check=0x021cb400
object_placement_special_debug=0x021d17e0
object_placement_special_verbose_logging=0x021d1560
odl_artificial_load_time_ms=0x0bb0a640
odl_send_pin_events=0x0bb0a700
offhandTossOverheadPitchThreshold=0x021da0a0
offhand_alignEndAnim1p3p=0x0215fa70
offhand_cancelled_by_melee_v2=0x021a6830
old_anim_parity=0x02198da0
old_culling=0x0160d6c0
old_gather_props=0x0160b9a0
one_handed_change_rate=0x02197400
opaque_renderable_worker=0x021ac320
openinvite_duration_default=0x0174d120
ordnanceSwapSelectCooldown=0x0213fa20
orientation_matches_disabled=0x021b0950
origin_Errorlevel_OldBehaviour=0x0174b810
origin_Errorlevel_Telemetry=0x0174b320
origin_authCodeFailureMaxBackoffSeconds=0x0174bc30
origin_autoRefreshTokenClient=0x0174b270
origin_autoRefreshTokenServer=0x0174b970
origin_debug=0x0174b650
origin_ignoreInvitesOnLoadScreen=0x0174b1c0
origin_igo_mutes_sound_enabled=0x0174aea0
origin_igo_mutes_sound_enabled=0x0174ff70
origin_igo_muting_sound=0x01da7040
origin_keepOldPresence=0x0174b060
origin_presense_updateRate=0x0174b700
origin_tokenFailureMaxBackoffSeconds=0x0174bb80
origin_useGamePresence=0x0174b110
origin_use_jwt=0x0174bad0
pak_load_use_job_continuations=0x022694f0
paks_allow_async_inserts_on_allowed_states=0x022693b0
paks_precache_lower_priority=0x02269590
paks_use_old_precache_insert_algo=0x02269450
panel_showVisChanges=0x0226ffe0
panel_test_title_safe=0x0226fbd0
parenting_debug=0x021de8a0
particleEffect_checkShouldStillPlay=0x021a60d0
particle_alwayswakeonstop=0x02268dd0
particle_cpu_level=0x01752bc0
particle_dlights_enable=0x02135050
particle_dlights_spew=0x0213df80
particle_gpu_level=0x0215ae20
particle_lighting_clear_enable=0x017a5940
particle_lighting_size=0x017a58a0
particle_lighting_viewmodel_enable=0x02268a10
particle_los_blockscan_enabled=0x021590a0
particle_remap_vol2cp_debug=0x02268760
particle_script_dump=0x022683a0
particle_script_list=0x02268440
particle_script_log=0x022684e0
particle_scrub_debug=0x021558a0
particle_scrub_debug_effect=0x02268ab0
particle_scrub_is_using_time_scrub=0x022690f0
particle_scrub_quality=0x02268fb0
particle_scrub_time=0x02268e70
particle_simulateoverflow=0x02158b60
particles_cull_dlights=0x02269050
particles_max_passes=0x02268f10
particles_spawncull=0x02268b50
particles_spawncull_report=0x02268c90
parties_alwaysReadSubs=0x0174d1d0
party_autoCreatePartyAlways=0x0174c9e0
party_autoCreatePartyDelay=0x0174d650
party_color_enabled=0x021b9c10
party_forceMapLoadedCorrection=0x01744070
party_hostname=0x017443e0
party_httpHandleTimeout=0x0174cbf0
party_keepAliveTime=0x01743fc0
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party_relyOnPartyForMemberUserInfo=0x0171ae10
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perfcharts_cmetric_pin_verbosity=0x01d306e0
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persistenceDef_readMaxHttpRetries=0x01751d60
persistenceDef_retryReadAfterErrorTime=0x01751ee0
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persistence_disableForBuildProcess=0x017521e0
persistence_enforce_manifest=0x017522a0
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persistence_new_player_if_upgrade_fails=0x017524e0
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pertrianglecollision=0x0160a5d0
phys_bounce=0x022174b0
phys_cfm=0x02217550
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phys_drawContacts=0x02217370
phys_drawContactsDuration=0x02217410
phys_drawGeoms=0x02216fb0
phys_drawTunnelChecks=0x022170f0
phys_enableObjectPairCollidePrototype=0x02212760
phys_erp=0x02212620
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phys_frictionDefault=0x02217230
phys_showObjectCount=0x021591e0
phys_threadGoWide=0x02212800
physics_async_cl=0x02217830
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physics_autoSleepDebug=0x02217190
physics_autoSleepGroundHysteresis=0x02217050
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physics_collideWithMovingGeo=0x022126c0
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physics_defaultMaxSpeed=0x02196da0
physics_scaled_mem=0x01d34fd0
physics_tunnelChecks=0x02216e70
physics_tunnelChecksForceAlways=0x02217650
pin_opt_in=0x0160da90
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ping_minSentForChoice=0x016032c0
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ping_usePacketLoss=0x01608c20
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r_setupBoneWorkerThreadhold=0x0215b280
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r_volumetric_lighting_rotate_dither=0x017a8320
r_water_draw_env_volumes=0x017abf60
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ragdoll_sleepaftertime=0x02159a60
ranked_current_period_guidstring=0x021b0ea0
ranked_current_period_start_score=0x021b0750
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real_time_update_dt=0x02143b80
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remoteCalls_requireConnectionScriptsForViewPlayer=0x021c7c00
remote_function_clear_stats_on_game_state_change=0x0218edb0
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roamingcam_movesmoothing=0x01dabab0
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rtk_enableErrorPopup=0x0226ba20
rtk_enableLaserScreen=0x022696d0
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rtk_styleConstantsDefault=0x0226c0e0
rtk_useconstants=0x0226a160
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ruiPanel_resArgName=0x021c5320
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rui_textcache_logstats_period=0x01d2fca0
rui_useWidgetDraws=0x017147d0
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script_compile_debug_track_timing=0x02272f20
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script_obfuscated_id_magic=0x02159b00
script_obfuscated_id_technique=0x02158ea0
script_parallel_trace_LOS_multiple=0x021b0af0
script_precache_errors=0x02194a20
script_printDeferredCalls=0x02153400
script_ranked_debug=0x021b0b90
script_retry_after_compile_errors=0x021b1790
script_showErrorDialogs=0x021c4780
script_slopTimeBeforeBudgetEnforcement=0x017461d0
script_window_client_precache=0x02159820
scriptremotefunctions_assert_on_bad_params=0x02190e20
scriptremotefunctions_checkRestrictedType=0x0215c7f0
scriptremotefunctions_debug=0x0215e9d0
scriptremotefunctions_dropNullEntity=0x0218d700
scriptremotefunctions_enforceTypedEntity=0x0215c2b0
scriptremotefunctions_printReconnectDiscards=0x0218df20
scriptremotefunctions_printWarningNullEntity=0x0215e7e0
scriptremotefunctions_resetOnlyUi=0x02190d80
scriptremotefunctions_saveFuncName=0x0218ee50
scriptremotefunctions_stringMaxStored=0x02192d00
seasonquest_force_missionscleared_count=0x021aef80
seasonquest_force_treasurepacks_count=0x021aeee0
send_pin_on_error=0x01609df0
sequence_transitioner_enable=0x02199040
serverFilter=0x01608d90
serverReports_hostname=0x01744280
server_build_datenum=0x01749980
server_concommands_allways_network=0x015ea570
settings_field_lookup_doesnt_exist_is_fatal=0x021b1090
sfm_record_hz=0x01d39eb0
sh_odsl_enabled_test_name=0x021b1210
sh_odsl_test_time_sec=0x021aec50
shader_lod_world_mesh_scaled_dist=0x01607290
shader_lods_enable=0x0160b210
shader_lods_static_prop_scaled_dist=0x0160c080
shadow_always_update=0x01da77c0
shadow_bleedfudge=0x01d2d8d0
shadow_capable=0x015ffc00
shadow_clear_dist=0x021acaa0
shadow_combine_copy_with_filter=0x02133770
shadow_cull_in_lobby=0x01da8d10
shadow_cull_renderables_by_dist=0x01daf140
shadow_dbg_cone_depthtest=0x01d437e0
shadow_dbg_cones=0x01d426d0
shadow_dbg_draw=0x01da5f60
shadow_default_filter_size=0x01da5dc0
shadow_depth_dimen_min=0x02133ec0
shadow_depth_upres_factor_max=0x01da7180
shadow_drawfrustum=0x01dade60
shadow_dynamic_spot_budgets=0x01d43380
shadow_enable=0x01607340
shadow_esm_enable=0x01da8c10
shadow_filter_maxstep=0x01d4a160
shadow_info=0x0213da40
shadow_lobby_depth_dimen_min=0x01d42830
shadow_lobby_mode_allowed=0x02133290
shadow_lobby_player_intersect_scalar=0x01d428d0
shadow_max_downsizing_spot_updates=0x02134700
shadow_max_dynamic_lobby=0x01db2720
shadow_max_old_dynamic=0x01da3db0
shadow_max_spot_updates=0x01daae00
shadow_maxdynamic=0x0175fa10
shadow_maxdynamic=0x01d4a860
shadow_min_count_smallest=0x01da7900
shadow_minvariance=0x01d2dab0
shadow_multisampled=0x0213dee0
shadow_noLOD=0x01da1ba0
shadow_pcf_bias=0x017ad220
shadow_pcf_kernel_width=0x017ad0e0
shadow_pcf_mode=0x01d42f60
shadow_show_spot_update_infos=0x02133e20
shadow_tools_depth_dimen_min=0x01dae3c0
shadow_tools_depth_upres_factor_max=0x01da7ca0
shadow_tools_min_count_smallest=0x01dadb80
shadow_tools_mode=0x02133570
shadow_update_culling=0x01daf660
shadow_vsm_format_16_bit=0x01daf1e0
shake_angleFactor_human=0x01d41210
shake_angleFactor_titan=0x01d3cfb0
shake_basicPitchFactor=0x02154920
shake_basicRandomRollFactor=0x02156880
shake_offsetFactor_human=0x01d3fde0
shake_offsetFactor_titan=0x01d3c770
shake_viewmodelFactor_ads_human=0x021341a0
shake_viewmodelFactor_ads_titan=0x02133670
shake_viewmodelFactor_human=0x01da1a60
shake_viewmodelFactor_titan=0x02134240
showfps_enabled=0x01765a80
showfps_heightpercent=0x01762100
showfps_max_ms=0x0175c850
showfps_mouse_latency=0x01757bc0
showfps_smoothtime=0x01764910
showfps_spinner=0x017660f0
showinput_enabled=0x01762520
showio_enabled=0x017659e0
showmem_cheaptrack_features=0x017647d0
showmem_cheaptrack_owners=0x01765b20
showmem_enabled=0x01762340
showmem_mode_bottom=0x01765bc0
showmem_mode_top=0x01766050
showmemnumstats=0x02157e20
showmemnumstatsrefresh=0x02157040
shownet_enabled=0x01765da0
sidearmSwapSelectCooldown=0x02143280
sidearmSwapSelectDoubleTapTime=0x0214bfd0
single_frame_shutdown_for_reload=0x01600b20
singlestep=0x01748f60
skill_hostname=0x01600c80
skipIntroVideos=0x01710a00
skip_jump_height_fraction=0x02161e30
skip_jump_height_speed=0x02194e80
skip_replenish_double_jump=0x021961c0
skip_sounds=0x0215f890
skip_speed_reduce=0x02195c20
skip_speed_retain=0x02192f80
skip_time=0x02196b20
skyward_launch_obstacle_avoidance=0x0215f750
sleep_when_meeting_framerate=0x0160a870
sleep_when_meeting_framerate_headroom_ms=0x0160db40
slide_auto_stand=0x02192280
slide_max_angle_dot=0x0215e670
slide_max_duck_frac_to_start=0x0218fd90
slide_step_velocity_reduction=0x02161f90
slide_viewTiltDecreaseSpeed=0x021a89d0
slide_viewTiltIncreaseSpeed=0x021a8e30
slide_viewTiltPlayerSpeed=0x021a69d0
slide_viewTiltSide=0x021a7dc0
slide_whileInAir=0x0218bc70
slowconsolelog_old_logic=0x015ec600
smoothstairs_lunge=0x021a8bb0
snapshot_diffs_enable=0x0174e830
snapshot_diffs_fraction=0x0174e8e0
snapshot_diffs_max_creation_time=0x0174e410
snapshot_force_local_client_player_transmit=0x0174e6d0
snapshot_local_client_player_delete_assert=0x0174e620
snapshot_recipient_code_affects_tick_last_changed=0x0174e780
snapshot_shutdown_mtrim_pad=0x0174e570
snapshot_tlc_sorted_props_enabled=0x0174e4c0
solid_obb_pass_standard_filter=0x021a1c70
sort_opaque_meshes=0x015eb920
sound_ambientgeneric_allow_refresh=0x01dae760
sound_classic_music=0x01da6bc0
sound_entity_seek_snap=0x021519c0
sound_musicReduced=0x021ae960
sound_num_speakers=0x0213e260
sound_only_warn_on_missing_sound_events_in_client_script=0x021c6b80
sound_printloaderrors=0x016d62f0
sound_volume=0x01d4b680
sound_volume_dialogue=0x01da92b0
sound_volume_dialogue_sp=0x01da90f0
sound_volume_music_game=0x01dab930
sound_volume_music_game_sp=0x01da98f0
sound_volume_music_lobby=0x01da8b00
sound_volume_sfx=0x01d42bf0
sound_volume_sfx_sp=0x02134bf0
sound_volume_voice=0x02134e50
sound_without_focus=0x01daf700
soundtrigger_repeat_interval=0x01d38a10
sp_not_focus_pause=0x01609f50
spam_skinning_matrices_used=0x017a5b20
spam_skinning_matrices_used_detailed=0x017a5bc0
spatial_partition_deadlock_assert=0x02160650
spectator_command_interval=0x01d40cf0
speechtotext_audioenabled=0x0160fea0
speechtotext_disable_expire_logic=0x0174f260
speechtotext_disable_time=0x0174f940
speechtotext_enabled=0x0174f4e0
speechtotext_expire_duration=0x0174f580
speechtotext_forcedisabled=0x0174ead0
speechtotext_gettokentime_interval=0x0174f800
speechtotext_hostname=0x0174f6c0
speechtotext_msg_droptimeout=0x0174f8a0
speechtotext_new_userSetting=0x0174e980
speechtotext_path=0x0174ea30
speechtotext_quiettime=0x0174f9e0
speechtotext_stats_errorspermin=0x0174f300
speechtotext_stats_interval=0x0174f760
speechtotext_stats_senderrors=0x0174f440
speechtotext_stats_sendrequests=0x0174f3a0
speechtotext_stats_sendsuccess=0x0174f620
speechtotexttoken_hostname=0x01603cc0
speex_audio_recording=0x0160fb80
speex_audio_value=0x0160ed50
speex_preprocess_agc=0x01752620
speex_preprocess_agc_max_gain=0x01752a80
speex_preprocess_noise_suppress=0x01752760
speex_preprocess_set_agc_decrement=0x017529e0
speex_preprocess_set_agc_increment=0x017526c0
speex_preprocess_set_agc_target=0x01752940
speex_quiet_threshold=0x0160ef60
speex_quiet_window=0x0160f0c0
speex_set_enh=0x01752800
speex_use_highpass=0x017528a0
speex_use_preprocessor=0x01752580
spinner_debug_info=0x021b1830
sprint_powerdrain=0x021a7640
sprint_view_shake_style=0x02133810
sprinttilt_accel=0x0215b9a0
sprinttilt_maxvel=0x02193580
sprinttilt_turnrange=0x0215f1d0
ss_enable=0x02155ae0
ss_force_primary_fullscreen=0x02153680
ss_mimic=0x0214a670
ss_splitmode=0x02155e80
ss_verticalsplit=0x02158520
ss_viewmodelfov=0x0213db80
ss_voice_hearpartner=0x01716fd0
ssao_allow_partial=0x017a5f80
ssao_blur=0x017a6200
ssao_blur_edge_sharpness=0x017a6660
ssao_depth_max=0x017a6480
ssao_downsample=0x017a5e40
ssao_enabled=0x017a6160
ssao_exponent=0x017a6520
ssao_jitter_scale=0x017a5da0
ssao_max_res=0x017a67a0
ssao_max_res_threshold=0x017a6020
ssao_num_directions=0x017a5d00
ssao_num_steps=0x017a6ca0
ssao_on_everything=0x017a6a20
ssao_radius=0x017a5c60
ssao_radius_in_lobby=0x017a6340
ssao_show=0x01768ec0
ssao_show=0x017a6980
ssao_show=0x017a6de0
ssao_snap_uv=0x017a5ee0
ssao_tech=0x017a6700
ssao_tech=0x021acbe0
ssao_upsample_ranged=0x017a6d40
ssao_upsample_ranged_midsize=0x017a6b60
ssl_verify_peer=0x0174ace0
standardHandshake=0x01d2f480
startButtonCommand=0x0160c2f0
staticPropSkipEarlyDepthOnlyTranslucent=0x0160b630
staticPropUseDepthEarlySortBulkGrab=0x0160bfd0
staticPropUseDepthSortBulkGrab=0x0160cd70
staticProp_budget=0x0160aae0
staticProp_buildlists_on_worker=0x01d4b5e0
staticProp_debug_draw=0x0160c470
staticProp_earlyDepthPrepass=0x0160a710
staticProp_gather_size_weight=0x0160d770
staticProp_max_scaled_dist=0x0160ab90
staticProp_no_fade_scalar=0x0160e0c0
staticProp_refineDrawOnWorker=0x021ad460
static_prop_dist_debug_draw=0x0160b2c0
static_shadow=0x01766190
static_shadow=0x01d439d0
static_shadow_bounds_per_env=0x01da8fb0
static_shadow_debug_2d=0x021ac500
static_shadow_debug_dirty_rects=0x01da73e0
static_shadow_depth_bias_scale=0x0213dca0
static_shadow_expand_z=0x01da40b0
static_shadow_good_merge_ratio=0x01da7340
static_shadow_good_merge_score=0x01dae980
static_shadow_max_partitions=0x01da44a0
static_shadow_prop_min_size=0x02134c90
static_shadow_proplightweight_min_size=0x01da7520
static_shadow_res=0x01765c60
static_shadow_shrink_culler=0x01da5ec0
static_shadow_use_d16=0x01765e40
static_shadow_uses_shadow_lod=0x01d4b860
staticfile_hostname=0x01603210
stationary_fly_ground_detect=0x021a35d0
stats_hostname=0x01604d70
status_effect_warning_level=0x0219e380
steam_MTX_reset_allowed=0x017500d0
steam_debug=0x017502b0
steam_environment=0x01750370
steam_id=0x0174fae0
steam_name=0x0174fc40
steam_presence_player_group_issession=0x01750010
steam_presence_updateRate=0x017501f0
steam_spoofPCInGetUserInfo=0x0171b020
steam_use_jwt=0x01744750
steamlink_hostname=0x0174fd80
stream_addnoise=0x0176a3b0
stream_cache_align_memory_estimates=0x02267ae0
stream_cache_capacity_animseq=0x02268300
stream_cache_capacity_mdl=0x02268260
stream_cache_capacity_while_loading=0x022681c0
stream_cache_high_priority_animations=0x02267cc0
stream_cache_high_priority_static_models=0x02267c20
stream_cache_mdl_freeze_threshlold=0x02267b80
stream_cache_multithreaded=0x02267ea0
stream_cache_preload_from_rpak=0x02267a40
stream_cache_read_buffer_cap=0x02267f40
stream_cache_read_count_cap=0x02268120
stream_cache_speculative_drop_animseq=0x02268080
stream_cache_speculative_drop_mdl=0x02267fe0
stream_drop_unused=0x0176a210
stream_enable=0x0176a030
stream_freeze_camera=0x0175fb50
stream_highest_quality_pc=0x0176b850
stream_load_after_drop=0x01769f90
stream_low_mips_to_batch=0x0176b7b0
stream_memory=0x0176aa50
stream_memory_ignore=0x0176a630
stream_memory_ignore_vram=0x0176a590
stream_memory_min=0x0176a4f0
stream_memory_while_loading=0x0176a450
stream_mode=0x0176a6d0
stream_never_high_priority_frac=0x0176a770
stream_overlay=0x0176a9b0
stream_overlay_mode=0x0176a810
stream_pause=0x0176a170
stream_picmip=0x0176a0d0
stream_resource_thread=0x017a3e00
stream_texture_bandwidth=0x0176a310
stringtable_alwaysrebuilddictionaries=0x01609530
stringtable_compress=0x01605570
stryder_forceOriginUsersInvisible=0x0174b480
stryder_security=0x017445f0
stuck_debugging=0x02161270
stuck_debugging_world_only=0x02192720
studiobonecache_unlimited=0x015e8850
subscription_hostname=0x01744330
superjump_disabled_from_water=0x0218fc30
superjump_drain_power_onfail=0x02196a80
superjump_fail_sound_when_jump_limit=0x02191120
superjump_jumppad_enable_time=0x02195cc0
superjump_limit=0x02193020
superjump_limitreset_onwallrun=0x0218f650
superjump_max_power_use=0x0217b380
superjump_min_height_fraction=0x02161ca0
superjump_min_power_use=0x021921e0
superjump_powerreset_onground=0x0218dc00
sv_XLOG_telemetry_shortcircuit=0x01d31e40
sv_airaccelerate=0x021919c0
sv_allTicksFinal=0x017480d0
sv_allowSendTableTransmitToClients=0x01715c80
sv_allowSpectatorClients=0x01717be0
sv_asyncSendSnapshot=0x01716d10
sv_backspeed=0x02160390
sv_balanceTeams=0x01717080
sv_bounce=0x0217b160
sv_cheats=0x017199d0
sv_compressPlaylists=0x01716780
sv_compressTimeValEpsilon=0x015eb500
sv_compressTimeVals=0x015eb670
sv_connectEnforceServerFilter=0x01716c60
sv_connectingClientDelay=0x01715ff0
sv_debug_prop_send=0x01716a50
sv_debugmanualmode=0x01718f80
sv_disconnectOnScriptError=0x01718950
sv_dumpstringtables=0x015fffd0
sv_earlyPersistenceRead=0x01719240
sv_everyThirdTick=0x01748980
sv_extra_client_connect_time=0x01718530
sv_fakeClientBaseId=0x01718270
sv_fixedUpdateRate=0x01718cc0
sv_footsteps=0x021983a0
sv_friction=0x021605b0
sv_gracefulDisconnectOnScriptError=0x01714f10
sv_gravity=0x02197d60
sv_ignoreAllNewConnections=0x01718110
sv_ignoreDuplicateConnectionRequests=0x01716890
sv_infinite_ammo=0x021a9170
sv_instancebaselines=0x01717f50
sv_loadMapModelEarly=0x015ee360
sv_lobbyType=0x016073f0
sv_maxSetClientEntitlements=0x017197c0
sv_max_prop_data_dwords_lobby=0x01716570
sv_max_prop_data_dwords_multiplayer=0x01716dc0
sv_max_prop_data_dwords_singleplayer=0x01716200
sv_max_props_lobby=0x017166d0
sv_max_props_multiplayer=0x017160a0
sv_max_props_singleplayer=0x01715e90
sv_max_snapshots_lobby=0x01717c90
sv_max_snapshots_multiplayer=0x01714ca0
sv_max_snapshots_singleplayer=0x01719500
sv_maxclientframes=0x01716940
sv_maxroutable=0x01604a40
sv_maxspeed=0x02194c00
sv_maxupdaterate=0x01717a80
sv_maxvelocity=0x02194de0
sv_minupdaterate=0x01716bb0
sv_netstrcmd_retail_enabled=0x01716e70
sv_netstrcmd_retail_track=0x01714e00
sv_optimizedmovement=0x02191660
sv_parallel_sendsnapshot=0x01715b20
sv_partyDediOnlyMaxClients=0x01717130
sv_partyFiringRangeJIPAllowed=0x01606f70
sv_pausable=0x01715650
sv_playerNameAppendCheater=0x01714a90
sv_players=0x02196620
sv_printHighWaterMark=0x01718000
sv_private_assist_style_override=0x02190800
sv_pushaway_accel=0x0218dd40
sv_pushaway_clientside=0x0215b6e0
sv_pushaway_clientside_size=0x0219eba0
sv_pushaway_debug=0x021952e0
sv_pushaway_dist=0x0215c130
sv_pushaway_min_player_speed=0x021911c0
sv_pushaway_player_accel=0x02191340
sv_pushaway_player_dist=0x02160b50
sv_rejectClientConnects=0x017173a0
sv_rejectConnections=0x017151d0
sv_rejectInvalidClientName=0x017193a0
sv_requireOriginToken=0x01716360
sv_resendSignonData=0x01717450
sv_rollangle=0x02195b80
sv_rollspeed=0x021901e0
sv_rprofDumpDuringLoad=0x017157b0
sv_runSpatialOptimizeInJob=0x01715120
sv_scarySnapDeltaPrints=0x01717b30
sv_sendEarlyServerInfo=0x01718c10
sv_sendReplayNetMessagesOnNoDeltaSnaps=0x01716620
sv_sendReportIncludeConVars=0x01715de0
sv_sendReportOnClientConnect=0x01717ea0
sv_separate_freq_change_prop_send=0x01717500
sv_showClientTickCmds=0x01715860
sv_showLargeSnapshotSize=0x01714d50
sv_showSnapshots=0x017149e0
sv_showUserCmds=0x01714bf0
sv_single_core_dedi=0x01718740
sv_skipSendingUnnecessaryPersistence=0x01715070
sv_snapshot_pps_mtrim_pad=0x017183d0
sv_snapshot_tempent_warn_threshold=0x01715330
sv_snapshot_tempent_warn_throttle=0x01719660
sv_snapshot_uniform_interval=0x017179d0
sv_specaccelerate=0x02190b20
sv_specnoclip=0x021622f0
sv_specspeed=0x02160010
sv_stats=0x01714930
sv_stopspeed=0x02160510
sv_stressbots=0x01718ab0
sv_struggleCheck=0x01719030
sv_struggleSpam=0x01715bd0
sv_struggleSpamInterval=0x01718690
sv_tempents_send_from_delta=0x01716f20
sv_tempents_send_from_last_sent=0x01714b40
sv_testLargeDatablock=0x01751ca0
sv_teststepsimulation=0x01d37db0
sv_tournament_anonymous_mode=0x0215b7c0
sv_tournament_assist_style_override=0x0218fa50
sv_transmitToAllPlayersMask_allBitsSet=0x01718a00
sv_transmitToAllPlayersMask_print=0x017187f0
sv_unnecessaryConnectDelay=0x017172f0
sv_unreliableSnapMaxSize=0x01715d30
sv_updaterate_mp=0x017155a0
sv_updaterate_sp=0x01717d40
sv_useReputation=0x01715f40
sv_use_real_model_always=0x01603790
sv_voiceEcho=0x01718e20
sv_voiceenable=0x017185e0
sv_waitForClientInfo=0x01718b60
sv_warnAboutCmdNumJumps=0x017164c0
sv_watchdogTimer=0x01609bd0
sv_wateraccelerate=0x0215b5a0
sv_waterdist=0x02197040
sv_writePersistenceOnShutdown=0x016080b0
svperf_query_hitch_frametime_msec=0x017190e0
svperf_query_packetchoke_threshold=0x01715700
svperf_query_packetloss_threshold=0x01715a70
svperf_query_player_subset_size=0x017162b0
svperf_query_slow_frametime_msec=0x017154f0
svperf_query_slow_frametime_threshold=0x017171e0
sync_on_streaming_loads_before_hot_swap=0x01748610
sys_attract_mode_timeout=0x021c51e0
system_alt_f4_closes_window=0x0160c8f0
teams_unassigned_are_friendly=0x02192680
telemetry_client_debug=0x01749190
telemetry_client_enable=0x01747910
telemetry_client_sendInterval=0x017488d0
telemetryevent_client_enable=0x017460c0
tencent_restricted=0x017132e0
test_fakeTimeDays=0x01745f60
test_fakeTimeStamp=0x01748e50
test_fakeTimeStampShouldAddTimePassed=0x01748770
tether_default_damageScale=0x02160970
tether_default_healthDrain=0x02160dd0
tether_default_healthDrainCutoffPct=0x02192e40
tether_default_healthDrainDelay=0x0215c3f0
tether_default_radius=0x021974a0
tether_default_strength=0x021917e0
tether_dodge_damage=0x0215bed0
tether_gravity_dmg_frac_per_sec=0x021912a0
tether_healthDrainNPC=0x02160830
tether_maxStretchDamage=0x0217b200
tether_maxvel=0x021969e0
tether_strength_healthScale=0x0218e1a0
tether_zipline_scaling_min_vel=0x0215fc50
tether_zipline_strength_scale=0x02195240
texmgr_tsaa_format=0x0176aaf0
thirdperson_mayamode=0x02146850
thirdperson_override=0x01d41bf0
thirdperson_screenspace=0x0214e390
timeout=0x015ed7b0
timeout_during_load=0x015ed8f0
titan_sprint_sound=0x021a9a30
toggle_on_jump_to_deactivate=0x021da490
toggle_on_jump_to_deactivate_changed=0x021d9a20
tracehull_height_error_check=0x0171a480
tracer_debug=0x02149740
trail_optimizedRemove=0x021d3fe0
traversal_anim=0x0215bae0
traversal_cooldown=0x0215e410
traversal_enable=0x02190940
traversal_hand_debug=0x02160e70
traversal_hand_required_width=0x02190ec0
traversal_viewLerpInDuration=0x021cdbc0
traversal_viewLerpOut=0x021d1240
traversal_viewLerpOutAngle=0x021d1f00
traversal_viewLerpOutDebug=0x021cb340
traversal_viewLerpOutPos=0x021d24c0
traversal_window_duration=0x0215fb10
traversal_window_enable=0x0215e4b0
traversal_window_finish_angle=0x02160bf0
traversal_window_forward_offset=0x0218f8d0
traversal_window_hand_vertical_offset=0x021963a0
traversal_window_sideways_offset=0x02193300
traversal_window_view_pitch_max=0x01d3e6c0
traversal_window_view_pitch_min=0x01d3cf10
traversal_window_yaw_max=0x01d40f30
trigger_ignore_nonsolids=0x02194440
tsaa_blendfactorincreaseatmaxvelocity=0x017a6fc0
tsaa_blendfactorincreasewhenunoccluded=0x017a7060
tsaa_blendfactormaxesoutatvelocity=0x017a71a0
tsaa_blendfactormodulationonsparklesandunocclusion=0x017a7380
tsaa_blendfactoroverride=0x017a7240
tsaa_curframeblendamount=0x017a7100
tsaa_debugresponsiveflag=0x017a72e0
tsaa_enable_dynamicviewport=0x02156020
tsaa_neighborhoodclamping=0x017a6e80
tsaa_neighborhoodclampingsoftened=0x017a6f20
tsaa_numsamples=0x021585c0
tts_usejob=0x021ab1c0
tweak_light_shadows_every_frame=0x0214f0c0
twitch_check_interval=0x016d4540
twitch_debug=0x021a6be0
twitch_drops=0x016d5a70
twitch_drops_initialized=0x016d5eb0
twitch_drops_simulate_failure=0x016d53c0
twitch_prime_fulfillmentToken=0x016d5090
twitch_prime_rewards=0x016d56f0
twitch_shouldQuery=0x016d48d0
ui_DpadNavigationDeActive=0x021c41e0
ui_brightness=0x01714670
ui_fadecloud_time=0x021c5000
ui_fadexui_time=0x021c4f60
ui_gameui_ctrlr_title=0x021c4280
ui_gameui_modal=0x021c4a00
ui_loadingscreen_autotransition_time=0x021c4500
ui_loadingscreen_fadein_time=0x021c4be0
ui_loadingscreen_fadeout_time=0x015ec060
ui_loadingscreen_fadeout_time=0x021c4c80
ui_loadingscreen_mintransition_time=0x021c55a0
ui_loadingscreen_transition_time=0x021c4820
ui_lobby_jointimeout=0x021c4460
ui_lobby_noautostart=0x021c5500
ui_lobby_noresults_create_msg_time=0x021c4ec0
ui_posedebug_fade_in_time=0x021aa410
ui_posedebug_fade_out_time=0x021aa370
ui_text_drawing_new=0x01714720
ui_virtualnav_render=0x021c43c0
unique_entity_names=0x0215c9d0
universal_weapon_disable=0x0215f7f0
usePromptBaseColor=0x021c70a0
usePromptButtonTextColor=0x021c94e0
usePromptImageScale=0x021c6cc0
usePromptImageYOffset=0x021c9020
usePromptTextColor=0x021ca940
use_eadp_shorthash=0x02154f20
use_latest_predicted_time_for_calc_anim_position=0x021e05c0
use_monitors=0x021aca00
use_presence_to_refresh_userInfoCache=0x01751750
use_sony_pad_library=0x01757ec0
use_valve_auto_gain=0x0160ea90
use_vm_cloak_offset=0x02192da0
use_ziprail_activity=0x021c3b40
user_tracking_enabled=0x0174a970
usercmd_byte_threshold=0x016d4ca0
usercmd_frametime_max=0x015ed850
usercmd_frametime_min=0x015ec560
usercmd_frametime_min_lobby=0x015ec2c0
usercmd_frametime_min_observer=0x015eb460
users_hostname=0x015fff20
v_centermove=0x01d42970
v_centerspeed=0x01da3e50
valve_relay_cert_refresh_threshold=0x01d32680
valve_relay_config_refresh_time=0x01d32820
valve_relay_debug_log_level=0x01d328c0
valve_relay_encrypt_traffic=0x01d32520
valve_relay_exclusive_transport=0x01d325c0
valve_relay_timeout_jitter=0x01d32780
valve_relay_use_config_cache=0x01d32a00
variable_sights_gravity_scale_override=0x021b3a70
vehicle_predictViaPlayer=0x0214d9a0
vfc_clusteredlighting_2dbounds=0x017a76a0
vfc_clusteredlighting_cluster_depth=0x017a7560
vfc_clusteredlighting_pixels_per_cluster=0x017a7600
vfc_clusteredlighting_rasterize=0x017a74c0
vfc_clusteredlighting_skip_behind_depth=0x017a7420
vfog_debug_freeze_cbuf=0x017a7f60
vfog_debug_freeze_volumebuf=0x017a79c0
vfog_debug_print_num_volumes_in_frame=0x017a77e0
vfog_debug_show_filled_clusters=0x017a7920
vfog_enable=0x017a7ba0
vfog_enable_apply_blur=0x017a7ce0
vfog_enable_taa=0x017a7b00
vfog_fogbuffer_x=0x017a7d80
vfog_fogbuffer_y=0x017a7880
vfog_fogbuffer_z=0x017a7c40
vfog_out_of_frustrum_sample_count=0x017a7e20
vfog_perf_level=0x017a8000
vfog_show_volume_outline=0x01d41db0
vfog_thin_surface_factor=0x017a7ec0
vfog_zfar=0x017a7740
vfog_znear=0x017a7a60
vgui_EnableFixedAspectScaling=0x0226fe60
vgui_drawPolyShapes=0x021c4d20
vgui_drawfocus=0x0160a920
vgui_drawfocus=0x0226fd90
vgui_drawkeyfocus=0x0160ccc0
vgui_interactive=0x01d3a270
vgui_noquads=0x02271840
vgui_notext=0x02271700
vgui_resize_on_resolution_change=0x0226eda0
vgui_show_glyph_miss=0x022704b0
vgui_simulate_during_bone_setup=0x01607d90
video_menu_uiscript_reset=0x021c7b60
viewDrift=0x021a79a0
viewDrift_ads_delay_debounce_time=0x021a87f0
viewDrift_pitch_base1_amp=0x021a8b10
viewDrift_pitch_base1_freq=0x021a8a70
viewDrift_pitch_base1_phase=0x021a76e0
viewDrift_pitch_base2_amp=0x021a7fc0
viewDrift_pitch_base2_freq=0x021a9990
viewDrift_pitch_base2_phase=0x021a7900
viewDrift_pitch_scaler_amp=0x021a73f0
viewDrift_pitch_scaler_base=0x021a9c10
viewDrift_pitch_scaler_freq=0x021a7330
viewDrift_pitch_scaler_phase=0x021a71e0
viewDrift_pitch_shifter_amp=0x021a8750
viewDrift_pitch_shifter_freq=0x021a8610
viewDrift_pitch_shifter_phase=0x021a8f70
viewDrift_yaw_base1_amp=0x021a9b70
viewDrift_yaw_base1_freq=0x021a8cf0
viewDrift_yaw_base1_phase=0x021a6790
viewDrift_yaw_base2_amp=0x021a7a40
viewDrift_yaw_base2_freq=0x021a84c0
viewDrift_yaw_base2_phase=0x021a8420
viewDrift_yaw_scaler_amp=0x021a77c0
viewDrift_yaw_scaler_base=0x021a8d90
viewDrift_yaw_scaler_freq=0x021a90d0
viewDrift_yaw_scaler_phase=0x021a8ed0
viewDrift_yaw_shifter_amp=0x021a68d0
viewDrift_yaw_shifter_freq=0x021a82e0
viewDrift_yaw_shifter_phase=0x021a9cb0
view_models_draw_early=0x021abae0
view_offset_entity_enable=0x021a9d50
viewangle_debug=0x02151380
viewangles_simpler=0x021e1880
viewmodelShake=0x01d43240
viewmodelShake_sourceRollRange=0x01daf480
viewmodel_attachment_fov_fix=0x02196fa0
viewmodel_bounds_draw=0x021acd20
viewmodel_bounds_draw_lock=0x021abc20
viewmodel_selfshadow=0x01765ee0
viewmodel_selfshadow_debug_2d=0x021acb40
viewmodel_selfshadow_tightbounds=0x021ab720
viewportscale=0x01d4b720
viewpunch_base_springConstantX=0x0218d520
viewpunch_base_springConstantY=0x021954c0
viewpunch_base_springConstantZ=0x02194940
viewpunch_base_springDampingX=0x0217b420
viewpunch_base_springDampingY=0x02194ca0
viewpunch_base_springDampingZ=0x02161130
violence_ablood=0x01747590
violence_ablood=0x0219d2c0
violence_agibs=0x01747ce0
violence_agibs=0x0219faf0
violence_hblood=0x017493a0
violence_hblood=0x021a3bb0
violence_hgibs=0x01748340
violence_hgibs=0x021a0b70
visible_ent_cone_debug_duration_client=0x021b14f0
vm_effect_format_attachments=0x021a6210
voice_absTriggerAmount=0x01610000
voice_allow_mute_self=0x021cb0c0
voice_avggain=0x0160f010
voice_clientdebug=0x021a5d10
voice_debugAddSecondTalker=0x0160f430
voice_debugThresholds=0x0160fad0
voice_debugfeedback=0x0160a9d0
voice_enabled=0x0160f8c0
voice_energyPerZeroThreshold=0x0160f590
voice_energyThreshold=0x0160fa20
voice_forcemicrecord=0x0160f970
voice_input_device=0x0160ebf0
voice_inputfromfile=0x01600a70
voice_late_update=0x01d42770
voice_loopback=0x0160fce0
voice_maxgain=0x0160ff50
voice_minEnergyPerZeroThreshold=0x0160f6f0
voice_mixer_boost=0x016111e0
voice_mixer_mute=0x01611290
voice_mixer_volume=0x01611340
voice_modenable=0x021a5f90
voice_noxplat=0x01718ed0
voice_profile=0x0160fdf0
voice_recordtofile=0x01603e20
voice_scale=0x0160f170
voice_showchannels=0x0160f800
voice_showincoming=0x0160ee00
voice_threshold_delay=0x0160eeb0
voice_triggerCrossingRate=0x0160fc30
voice_triggerRate=0x0160f380
voice_turn_off_new_filters=0x0160e9e0
voice_vox=0x016100b0
voice_writevoices=0x0160eca0
voice_xsend_debug=0x016003f0
voice_zeroCrossingThreshold=0x0160f220
vortex_damageimpulsescale=0x021ccfd0
vprof_server_spike_threshold=0x017495b0
vprof_server_thread=0x01747fc0
vscript_ui_do_delay_init=0x021b33e0
vsm_culling=0x01dadfe0
vsm_ignore_edge_planes=0x02134580
vsm_ignore_face_planes=0x01d43b10
vtx_hostname=0x01744800
wall_climb_pose_paramteter_hands_enabled=0x021a7ae0
wallclimb_vertical_gain_reduction=0x02194260
wallrun_angleChangeMinCos=0x021972c0
wallrun_avoid_wall_top_decel=0x02196940
wallrun_curveDebug=0x021cdd80
wallrun_curveEnable=0x021cd130
wallrun_debug=0x021927c0
wallrun_enable=0x02162030
wallrun_fallAwaySpeed=0x02193260
wallrun_hangStopTime=0x02192c20
wallrun_hangslipduration=0x0215e590
wallrun_hangslipstarttime=0x021909e0
wallrun_hangslipvel=0x0218f030
wallrun_maxViewTilt=0x0218d200
wallrun_minAngle_air=0x0217b0c0
wallrun_noInputSlipFrac=0x021930c0
wallrun_pushAwayFallOffTime=0x02160470
wallrun_repelEnable=0x0218ba90
wallrun_repelSoftness=0x0218faf0
wallrun_repelTimeMax=0x02195ea0
wallrun_repelTimeMin=0x02190a80
wallrun_retry_interval=0x0218dfc0
wallrun_rotateMaxRate=0x0218e510
wallrun_sameWallDist=0x0218d2a0
wallrun_sameWallDot=0x0218dca0
wallrun_sameWallSlope=0x0215bd90
wallrun_slipduration=0x02195d60
wallrun_slipslowdown=0x0218e3d0
wallrun_slipstarttime=0x021924a0
wallrun_slipvel=0x021946c0
wallrun_strengthLossEnd=0x02160a10
wallrun_strengthLossStart=0x0215ff70
wallrun_upwardAutoPush=0x02190f60
wallrun_viewTiltPredictTime=0x02194d40
wallrun_viewTiltSpeed=0x021611d0
was_loaded=0x0218fcd0
watchdog_active_during_assert_reporting=0x01d30b40
watchdog_active_in_debugger=0x01d30dc0
watchdog_debug=0x01d30e60
watchdog_dialog=0x01d30c80
watchdog_sleep_time_milliseconds=0x01d30be0
watchdog_time_milliseconds=0x01d30d20
waypoint_deferred_update=0x021a2a30
weaponFastHolsterScale=0x021d5010
weaponSwitch3p_checkNewWeapon=0x02196580
weaponSwitch3p_onHolster=0x021d9b00
weapon_activity_modifier_fully_charged_weapon_specific=0x021da530
weapon_auto_swap_ordnance_no_ammo=0x021a7c80
weapon_check_custom_client_cmd=0x021a7d20
weapon_debugScript=0x021d9600
weapon_doIdleForSurvivalMelee=0x021d8fe0
weapon_friendly_fire_prevent_ui=0x01d41070
weapon_hide_heirlooms_during_valk_ult=0x021d8e40
weapon_meleeButtonPressProtection=0x021a8c50
weapon_parentingFixLerp=0x021e0c40
weapon_pickup_allow_dupes=0x021a9210
weapon_poseParamMaxDistance=0x01d43560
weapon_render_with_fastpath=0x021d9980
weapon_setting_autocycle_on_empty=0x0214bdd0
weapon_sprint_raise_delay=0x021d96a0
weapon_switchOffHand_checkODLSkin=0x02194f20
weapons_onehanded_traverse=0x021a8930
weaponx_predicting_client_only_optimization=0x021da140
weaponx_smartammo_data_optimization=0x021da2a0
wind_dir=0x021adea0
wind_draw_dir=0x021ade00
wind_draw_emitters=0x01d423f0
wind_draw_overlap_only=0x021ae120
wind_draw_volumes=0x021adf40
wind_enabled=0x017ac500
wind_gust_scale=0x021adfe0
wind_override_color=0x021ad9a0
wind_override_flags=0x021adc20
wind_override_time=0x021adb80
wind_override_volumes=0x021ada40
wind_speed=0x021adcc0
wind_speed_multiplier=0x017ac460
wind_speed_multiplier_fx=0x017ac3c0
wind_time=0x021adae0
window_hint_debug=0x021d2740
window_hint_fov_down=0x0217b780
window_hint_fov_horz=0x021941c0
window_hint_fov_up=0x0218e100
window_hint_keyboard_fov_horz=0x021925e0
window_hint_lookahead_time=0x0215ea70
window_hint_max_horz_vel_change_dot=0x02196300
window_hint_max_vel_change_down=0x0218f6f0
window_hint_max_vel_change_up=0x02195ae0
window_hint_min_horz_vel=0x02162430
window_hint_permissive_max_horz_vel_change_dot=0x02196d00
window_hint_permissive_max_vel_change_down=0x02192540
window_hint_permissive_max_vel_change_up=0x0218d160
xlog_tls_allow_vip_upload=0x021c7d40
z_ragdoll_impact_strength=0x01d38f90
zipline_check_usable_before_deploy=0x021d6190
zipline_cooldown_apply_cooldown_across_ziplines=0x021de580
zipline_cooldown_debug=0x021dc9a0
zipline_cooldown_decay=0x021dd3a0
zipline_cooldown_decay_rate=0x021dc560
zipline_cooldown_time_0=0x021dd920
zipline_cooldown_time_1=0x021dd9b8
zipline_cooldown_time_2=0x021dda50
zipline_cooldown_time_3=0x021ddae8
zipline_cooldown_time_4=0x021ddb80
zipline_fade_dist=0x021dbe80
zipline_path_drawAllExtents=0x021dbc60
zipline_path_mount_debug=0x021dd300
zipline_path_mount_debug_crosshair_dist=0x021db580
zipline_ping_enabled=0x021de620
zipline_roll_debug_draw=0x01d40c50
zipline_roll_minSpeedFraction=0x01d40fd0
zipline_subdiv_lod_dist_base=0x021dbfc0
zipline_subdiv_slices=0x0214fca0
zipline_subdiv_slices_lod=0x021de1a0
zipline_subdiv_stacks=0x02148a50
zipline_use_range=0x021da8d0
ziprail_3pBank=0x021de4e0
ziprail_3pBank_Anim=0x021ddc20
ziprail_adaptive_stackSubdiv=0x021dbd40
ziprail_duck_detach=0x021dc600
ziprail_grapple_disable=0x021dcd40
ziprail_max_tolerance_distance=0x021dcb60
ziprail_max_tolerance_value=0x021dbba0
ziprail_mid_mount=0x021dafd0
ziprail_path_extends_fudge_factor=0x021de320
ziprail_path_max_subSectionLen=0x021dcca0
ziprail_path_section_tolerance=0x021daa50
ziprail_roll_debug=0x01d40e30
ziprail_roll_strength=0x01d3e610
ziprail_rope_render=0x021de260
ziprail_shape=0x021dc740
ziprail_shape_bigAngleStep=0x0214a2c0
ziprail_speed_change=0x021dbde0
ziprail_speed_debug=0x021dcac0
ziprail_subdiv_lod_dist_base=0x021dbf20
ziprail_subdiv_stacks=0x021dc6a0
ziprail_subdiv_stacks_lod=0x021dc900
ziprail_width=0x021dc7e0

[ConCommands]
+ability=0x0213f720
+ability_held=0x02146640
+attack=0x0214a500
+backward=0x0214e090
+break=0x02147270
+camdistance=0x0214a610
+camin=0x021466a0
+cammousemove=0x02143c20
+camout=0x02144160
+campitchdown=0x0214e030
+campitchup=0x0213f3a0
+camyawleft=0x021472d0
+camyawright=0x02145d50
+commandermousemove=0x021496e0
+csm_rot_x_neg=0x01d42f00
+csm_rot_x_plus=0x01da9ff0
+csm_rot_y_neg=0x01da6ae0
+csm_rot_y_plus=0x01da9870
+displayFullscreenMap=0x02151030
+dodge=0x021456d0
+duck=0x0214ea90
+forward=0x0213f920
+graph=0x0214b8b0
+jump=0x0214f6e0
+klook=0x02149840
+left=0x0214d940
+lookdown=0x0214b9d0
+lookup=0x0214c430
+melee=0x0214f000
+movedown=0x0214b850
+moveleft=0x021463e0
+moveright=0x02140000
+moveup=0x02145930
+offhand0=0x0214fa40
+offhand1=0x02142300
+offhand2=0x0214e5f0
+offhand3=0x0214a400
+offhand4=0x0214e0f0
+pause_menu=0x02151090
+ping=0x021489f0
+posedebug=0x021aad20
+pushtotalk=0x0160fd90
+reload=0x021440a0
+right=0x02143440
+score=0x02150180
+scriptCommand1=0x0214cc50
+scriptCommand2=0x0214f060
+scriptCommand3=0x02143380
+scriptCommand4=0x02145b90
+scriptCommand5=0x0214c190
+scriptCommand6=0x0214c490
+scriptCommand7=0x0214f980
+scriptCommand8=0x02143a20
+scriptCommand9=0x0214bf70
+showscores=0x02140300
+speed=0x0213ef00
+strafe=0x02150fd0
+toggle_duck=0x02143e20
+toggle_zoom=0x02140100
+use=0x0214de50
+useAndReload=0x0214c290
+use_alt=0x021460a0
+use_long=0x0214eaf0
+variableScopeToggle=0x02144400
+voicerecord=0x01601670
+walk=0x021508e0
+weaponCycle=0x0214ff20
+weapon_discard=0x0214c630
+zoom=0x02144100
-ability=0x021497e0
-ability_held=0x02145030
-attack=0x02146a90
-backward=0x0213f160
-break=0x02148af0
-camdistance=0x02150760
-camin=0x0214d230
-cammousemove=0x02143a80
-camout=0x02147ed0
-campitchdown=0x0214bc90
-campitchup=0x021473d0
-camyawleft=0x02146540
-camyawright=0x02145830
-commandermousemove=0x0214ebe0
-csm_rot_x_neg=0x01dab4c0
-csm_rot_x_plus=0x01d43970
-csm_rot_y_neg=0x02134080
-csm_rot_y_plus=0x01da8cb0
-displayFullscreenMap=0x0213f820
-dodge=0x0214fc40
-duck=0x0214b970
-forward=0x02145c50
-graph=0x02145e50
-jump=0x02146320
-klook=0x02145090
-left=0x021400a0
-lookdown=0x02145ad0
-lookup=0x0213f580
-melee=0x02149100
-movedown=0x02143d20
-moveleft=0x0214db20
-moveright=0x02146380
-moveup=0x0214ba30
-offhand0=0x0214c3d0
-offhand1=0x0214e290
-offhand2=0x0214d3d0
-offhand3=0x021450f0
-offhand4=0x0213fd60
-pause_menu=0x0214dbe0
-ping=0x02140200
-posedebug=0x021aad80
-pushtotalk=0x0160f7a0
-reload=0x0213fea0
-right=0x0214b910
-score=0x0214e430
-scriptCommand1=0x0213ffa0
-scriptCommand2=0x0214be70
-scriptCommand3=0x0214f9e0
-scriptCommand4=0x0214f7e0
-scriptCommand5=0x0213efa0
-scriptCommand6=0x0213ed00
-scriptCommand7=0x0214fbe0
-scriptCommand8=0x02143160
-scriptCommand9=0x0214b650
-showscores=0x02143320
-speed=0x021462c0
-strafe=0x0214e590
-toggle_duck=0x02145bf0
-toggle_zoom=0x0214c110
-use=0x021431c0
-useAndReload=0x0213eea0
-use_alt=0x0214ddf0
-use_long=0x02147070
-variableScopeToggle=0x0213fd00
-voicerecord=0x015ee0d0
-walk=0x0214ff80
-weaponCycle=0x02145730
-weapon_discard=0x02150a80
-zoom=0x02148110
BindToggle=0x015ea230
CMaterialSystem_clear_loading=0x0176a8b0
CMaterialSystem_set_loading=0x0176a2b0
ClientScript_OnMatchJipChanged_Cmd=0x016060c0
EADP_RTM_FORCE_TLS_ERROR=0x01750b00
EADP_RTM_send_presence=0x017514b0
EADP_RTM_test_subscribe=0x017515d0
EADP_dump_MyPresence=0x01751450
EADP_dump_friends=0x01744c30
EADP_get_friend_test=0x01744b70
EADP_is_friend_user_test=0x01744c90
EADP_presence_subscribe_all_club_members=0x017516f0
EADP_search_test2=0x017457d0
EADP_unfriend_user_test=0x01744bd0
MemTrackDeltaSnapshot=0x016d51a0
MemTrackPrintStats=0x016d4d50
OnMultipleLoginDetected=0x01601940
OriginRebootCLientAuthTokens_Test=0x0174b7b0
RTM_FORCE_shutdown=0x01750b60
ReloadAimAssistSettings=0x01daf8d0
XLOG_TLS_close_connections=0x021c23f0
aisettings_reparse_client=0x021cb2e0
alias=0x015edd40
applyVideoChangesDeferred=0x021c9160
bind=0x01605c80
bind_US_standard=0x01602d60
bind_held=0x016070d0
bind_held_US_standard=0x016069e0
bind_list=0x016030a0
bind_list_abilities=0x016009b0
bink_dump_precached_movies=0x016139b0
bot_loadout=0x021b39f0
box=0x016d4e60
buildcubemaps=0x015eb2a0
cam_command=0x02149fe0
cancelselect=0x02143220
cc_emit=0x02142690
centerview=0x01d44670
changelevel=0x01607e40
chat_wheel=0x021593c0
chroma_base=0x01613b20
chroma_layer=0x01613ac0
cl_dump_particle_stats=0x0215a9c0
cl_find_ent=0x021df420
cl_find_ent_index=0x021dfbe0
cl_flip_visibility=0x021df3c0
cl_fullupdate=0x016d5360
cl_interpolation_report=0x021dfe20
cl_mute_remove_oldest=0x01719df0
cl_odsl_abtest=0x02155c20
cl_odsl_abtest_on_persona_id=0x02157b40
cl_panelanimation=0x021548c0
cl_particles_dumplist=0x02155fc0
cl_precacheinfo=0x016d4650
cl_removedecals=0x021dfd20
cl_serverQuery=0x0160e880
cl_showents=0x016d4f80
cl_trace_start_solid=0x0215bc20
cl_trace_test_hitbox_with_non_zero_start_offset=0x01d40ed0
cl_updatevisibility=0x021e0be0
clear_loading_progress_detente=0x01608310
clear_loading_progress_sp_text=0x015ef070
cm_query_log_record=0x015eaf40
cm_query_log_replay=0x015ed6f0
cmd=0x015eafa0
cmd1=0x015eaa50
cmd2=0x015eb060
cmd3=0x015ea610
cmd4=0x015eb300
collision_debug=0x021df120
colorcorrectionui=0x015edf00
comms_connect=0x01712230
comms_disconnect=0x01712290
comms_say=0x01712120
community_showerror=0x01743e00
connect=0x016d5960
connectAsSpectator=0x016d5da0
connectWithKey=0x016d45f0
connectwithtoken=0x016d6400
controller_test_pad_report_generic=0x01753f40
convar_differences=0x015ebac0
convar_findByFlags=0x015eba60
convar_list=0x015ed750
crash_oom=0x0a6f4040
createparty=0x016d4f20
createpartyifnotinone=0x016d5c30
csm_status=0x02134890
damagedefs_reparse_client=0x021a3310
devshots_screenshot=0x016d5580
dfs_print_flag_states=0x017478b0
dfs_print_flagset=0x017482e0
dfs_print_true_flags=0x01747f60
disconnect=0x015ee250
display_elapsedtime=0x01748f00
dlight_debug=0x021df180
do_InvitePeople_test=0x0174bce0
do_Invite_friend_test=0x0174b5f0
do_joinPeople_test=0x0174b000
do_origin_test_presence=0x0174b530
downloadPlaylists=0x0160cc60
dumpClientStringTable=0x02160330
dumpstringtables=0x01608950
eadp_groups_send_lastactive=0x01745060
echo=0x015eb400
echo_error=0x015ebb80
editor_toggle=0x01750660
endmovie=0x016d63a0
entitlements_send=0x01711190
escape=0x015ef170
exec=0x015edb20
execPlayerConfig=0x017490d0
execifexists=0x015ebb20
exit=0x015ef7c0
eyeInfo=0x01d3f580
firstperson=0x02145eb0
force_centerview=0x0214e490
fps_stats_dump=0x0175fd90
fps_stats_reset=0x01761ec0
fps_stats_start=0x0175fbf0
fps_stats_stop=0x01762240
friends_update=0x0174fbe0
fs_clear_open_duplicate_times=0x01752fe0
fs_dump_open_duplicate_times=0x01753220
fs_fios_cancel_prefetches=0x017538a0
fs_fios_flush_cache=0x01752f80
fs_fios_prefetch_file=0x017533c0
fs_fios_prefetch_file_in_pack=0x017536b0
fs_fios_print_prefetches=0x01753650
fs_printopenfiles=0x015ebe50
fs_warning_level=0x015ec260
fx_impact_reparse=0x02144e90
gameui_activate=0x0160a4c0
gameui_hide=0x0160a300
getNewAuthToken=0x0174ae40
getfov=0x01d3d670
gethttpdatacenterlist=0x01600950
getpos=0x01d44610
getpos_bind=0x01dae800
getposvec=0x02133710
give=0x021b9cb0
help=0x015ec200
hidepanel=0x021e1a20
hidevideos=0x02153ba0
highlight_log=0x017a44e0
host_runofftime=0x01748a30
hud_subtitles=0x02147010
huffman_readProps=0x01751810
impulse=0x0214b6b0
incrementvar=0x016088f0
ingamemenu_activate=0x021559e0
initMatchmaking=0x015eef60
invnext=0x02145b30
is_considered_sony_multiplayer=0x01daf040
joinopeninvite=0x016d4ec0
joystick_initialize=0x0214bc30
jpeg=0x016d5690
key_updatelayout=0x01757e60
launchplaylist=0x0160c890
leaveopeninvite=0x016d6180
listClientFXScriptHandles=0x0215bc80
listmodels=0x01604bb0
loadPlaylists=0x0160ade0
map=0x01602ed0
map_background=0x015ff880
maps=0x016031b0
mat_antialias_mode=0x01600e40
mat_configcurrent=0x01609750
mat_crosshair=0x015ec000
mat_crosshair_edit=0x015ebd20
mat_crosshair_explorer=0x015ea880
mat_crosshair_printmaterial=0x015ec100
mat_gamma=0x01603a50
mat_printLiveTex=0x01d2db50
mat_savechanges=0x01602f30
mat_setvideomode=0x01606550
mat_vsync=0x016095e0
match_abortAllSearches=0x016065b0
match_showAllSearches=0x01600810
matchmake=0x01608d30
matchmake_cancel=0x01609050
matchmake_cleanupforparty=0x01606bf0
maxplayers=0x01715490
mem_compact=0x01749130
mem_dump=0x01747df0
mem_dump_all=0x01748d30
mem_dump_features=0x01749070
mem_dump_rpak_summary=0x01748450
mem_dump_rpaks=0x017477a0
mem_dump_vm=0x01747a70
mem_eat=0x01746370
mem_incremental_compact=0x01748d90
mem_leak_vm=0x01749010
mem_print_cheap_track=0x01748df0
mem_print_cheap_track_features=0x01748070
mem_test=0x01747f00
mem_textures=0x01767460
mem_verify=0x01749660
mem_vram=0x01767920
memory=0x01605460
metricmapnet_clear=0x01d30150
migrateme=0x01607550
miles_dump=0x021c8400
miles_event_info=0x021c8890
miles_insert_bug_marker=0x021c6580
miles_pauseui_byname=0x021c96c0
miles_play=0x021caa80
miles_reboot=0x021cae80
miles_record=0x021c6a80
miles_record_that=0x021c76c0
miles_stop_all=0x021c71a0
miles_unpauseui_byname=0x021c7140
miles_write_passive_dumpfile=0x021c7b00
mmdevinit=0x016d4870
mtxFakeTime_DisplayCurrentFakeTime=0x01746170
multvar=0x015ee130
net_channels=0x015ee900
net_dumpIncomingStats=0x016d5c90
net_dumpOutgoingStats=0x016d5850
net_dumpStats=0x016d5b20
net_force_datarate=0x01605400
net_status=0x01604770
net_transmission_events_dump_incoming=0x017106e0
net_transmission_events_dump_outgoing=0x0170ffa0
net_transmission_events_reset=0x01711400
net_writeStatsFile=0x017483f0
odl_override_pool_paks=0x0bafa450
openinvite=0x016d5f60
openinvitecomplete=0x016d5470
openinvitelaunch=0x016d5140
origin_friendlist_dump=0x0174b590
particle_create=0x01da4e20
particle_create_on_me=0x01da7c40
particle_create_ss=0x021348f0
particle_kill=0x01d44dc0
particle_recreate=0x01da4d20
particle_remove_all=0x02154300
particle_scrub_bake=0x01da2260
particle_scrub_play=0x0213e160
particle_scrub_stop=0x02133610
party_leave=0x0174d330
party_serverChange=0x0174ceb0
path=0x015edb80
pause=0x015ef600
pausevideos=0x02156f40
perfcharts_record=0x01d304a0
phys_objectDump=0x021570e0
phys_throw_client=0x021dea80
ping_specific_type=0x02156c60
pingdatacenters=0x01608cd0
pixelvis_debug=0x01d44830
playerSettings_reparse=0x021a6970
playlist_rotationIntervalOverride=0x0160afa0
playlistdump=0x0160e560
playvideo=0x02157940
playvideo_end_level_transition=0x02155c80
playvideo_exitcommand=0x021597c0
playvideo_exitcommand_nointerrupt=0x02159d40
playvideo_nointerrupt=0x0215a540
playvideo_scaled=0x02157700
print_colorcorrection=0x015eb000
print_texture_count=0x0176b750
progress_enable=0x0160d450
quit=0x01604b50
r_cheapwaterend=0x021abea0
r_cheapwaterstart=0x021acfa0
r_cleardecals=0x01601610
r_dxgi_max_frame_latency=0x017ac990
r_printdecalinfo=0x0160c130
recompute_speed=0x01747d90
reload=0x01606980
reload_localization=0x01711510
reload_script_callbacks=0x021ae700
reset_cam_ideal_angles=0x02147170
restart=0x01606f10
restart_checkpoint=0x01604af0
roamingcam_setang=0x01da6b60
roamingcam_setpos=0x021338d0
roamingcam_setroll=0x01dadcc0
rumble_print=0x021c9290
savePlayerConfig=0x01745f00
scoreboard_down=0x02158d00
scoreboard_focus=0x021565e0
scoreboard_mute=0x02159960
scoreboard_profile=0x0215af80
scoreboard_toggle_focus=0x02158c00
scoreboard_up=0x02157ec0
screenshot=0x016d4810
script_mem_report=0x02273100
scriptremotefunctions_client_dump=0x021c8260
scriptremotefunctions_print_client_stats=0x021ca580
server_single_frame=0x016047d0
set=0x021a7b80
set_loading_progress_background=0x01600f50
set_loading_progress_detente=0x01609640
set_loading_progress_fadeout_enabled=0x015ee5f0
set_loading_progress_sp_text=0x015ee410
settype=0x015ece60
shake_stop=0x02159ba0
shake_testpunch=0x02159ee0
show_loading_progress=0x01609960
showpanel=0x021e19c0
showvideos=0x02158f40
silentconnect=0x016d4ae0
soundscape_dumpclient=0x01d405f0
spawn_as_pilot=0x02154460
spawn_as_titan=0x02159040
ss_map=0x01604450
ss_reloadletterbox=0x021533a0
sssss_enable=0x021ac180
startmovie=0x016d6290
status=0x01608a60
steam_printid=0x01750430
steam_testOverlay=0x01750190
steamlink=0x0174fa80
steamunlink=0x0174fb80
stop_transition_videos_fadeout=0x02156780
stopvideos=0x02155450
stopvideos_fadeout=0x02151a60
sv_precacheinfo=0x01714eb0
sv_showents=0x017169f0
sv_writeSendTableStreamFile=0x017180b0
testCockpitJoltAngles=0x01d3a310
testCockpitJoltOrigin=0x01d41110
test_freezeframe=0x021ab3a0
testhudanim=0x0214ffe0
thread_test_tslist=0x01748ca0
thread_test_tsqueue=0x01745e60
titan_loadout_select=0x02153b40
toggle=0x015ed530
toggle_enemy_minimap_visibility=0x02155ce0
toggle_inventory=0x021594c0
toggle_map=0x02155550
toggle_obs_highlight=0x02154360
toggle_obs_player_tags=0x0215ac80
toggle_obs_ring_survey=0x02155650
toggle_observer_btn_hints=0x02153720
toggle_observer_show_target_player_tag=0x0215a4e0
toggle_observer_ui=0x0215aa20
ui_reloadscheme=0x021c4e60
uiscript_reset=0x021b2800
uiscript_resolutionchanged=0x021b32c0
unbind=0x015ffec0
unbind_US_standard=0x01602e70
unbind_all_gamepad=0x016062e0
unbind_batch=0x01604e20
unbind_held=0x01606060
unbind_held_US_standard=0x015ef5a0
unbindall=0x01602f90
unbindall_ignoreGamepad=0x01600de0
unload_level_loadscreen=0x01605fa0
unpausevideos=0x02157fc0
use_consumable=0x02157ae0
user=0x01717290
users=0x01716830
valve_relay_known_identities=0x01d32720
version=0x01606120
vgui_spew_fonts=0x0226ff00
vgui_togglepanel=0x0160d8d0
voicerecord_toggle=0x015eff00
weaponSelectOrdnance=0x02146990
weaponSelectPrimary0=0x0214db80
weaponSelectPrimary1=0x02144300
weaponSelectPrimary2=0x021433e0
weaponSelectSlingWeapon=0x02146440
weapon_activity=0x0214bb30
weapon_inspect=0x0213f060
weapon_list=0x01da5010
weapon_reparse=0x021b3b40
xlog_list=0x016016d0
xlog_record=0x01609420
xlog_record_that=0x01606000
xlog_stop=0x01600a10
xlook=0x0214a4a0
xmove=0x0213fc00

[Globals]
.?
AUCCallbackInternal_OnAchievementsStored@SteamWrapper_CallbackHandler_s@@=0x01d3189
0
.?AUCCallbackInternal_OnDLCInstalled@SteamWrapper_CallbackHandler_s@@=0x01d318e0
.?
AUCCallbackInternal_OnFileOpenDialog@SteamWrapper_HTMLSurfaceCallbackHandler_s@@=0x
01d31810
.?
AUCCallbackInternal_OnFriendPersonaStateChange@SteamWrapper_CallbackHandler_s@@=0x0
1d318c0
.?
AUCCallbackInternal_OnFriendRichPresenceChange@SteamWrapper_CallbackHandler_s@@=0x0
1d318d0
.?
AUCCallbackInternal_OnGameRichPresenceJoinRequested@SteamWrapper_CallbackHandler_s@
@=0x01d318b0
.?AUCCallbackInternal_OnGetAuthTicket@SteamWrapper_CallbackHandler_s@@=0x01d31850
.?
AUCCallbackInternal_OnJSAlert@SteamWrapper_HTMLSurfaceCallbackHandler_s@@=0x01d317f
0
.?
AUCCallbackInternal_OnJSConfirm@SteamWrapper_HTMLSurfaceCallbackHandler_s@@=0x01d31
800
.?AUCCallbackInternal_OnLicensesUpdated@SteamWrapper_CallbackHandler_s@@=0x01d318f0
.?
AUCCallbackInternal_OnMicroTxnAuthorization@SteamWrapper_CallbackHandler_s@@=0x01d3
1860
.?
AUCCallbackInternal_OnNeedsPaint@SteamWrapper_HTMLSurfaceCallbackHandler_s@@=0x01d3
17d0
.?
AUCCallbackInternal_OnOverlayActivated@SteamWrapper_CallbackHandler_s@@=0x01d31870
.?
AUCCallbackInternal_OnOverlayBrowserNavigation@SteamWrapper_CallbackHandler_s@@=0x0
1d318a0
.?
AUCCallbackInternal_OnStartRequest@SteamWrapper_HTMLSurfaceCallbackHandler_s@@=0x01
d317e0
.?
AUCCallbackInternal_OnUserStatsReceived@SteamWrapper_CallbackHandler_s@@=0x01d31880
.?AURTKPropertyStruct_s@@=0x02269c50
.?AURTKPropertyStruct_s@@=0x02269e20
.?AUSQArray@@=0x01751ed8
.?AUSQClass@@=0x01751b68
.?AUSQClosure@@=0x017519e8
.?AUSQFunctionProto@@=0x01751368
.?AUSQInstance@@=0x01750c98
.?AUSQNativeClosure@@=0x01751f98
.?AUSQString@@=0x01750fd8
.?AUSQStructDef@@=0x01751d58
.?AUSQStructInstance@@=0x01751178
.?AUSQTable@@=0x01751238
.?AUSQUserData@@=0x01750d58
.?AUSQVM@@=0x01752058
.?AUSQWeakRef@@=0x01752118
.?AV?
$CCallResult@VSteamWrapper_HTMLSurfaceCallbackHandler_s@@UHTML_BrowserReady_t@@@@=0
x01d31820
.?AV?$CConCommandMemberAccessor@VCMaterialSystem@@@@=0x01764f58
.?AV?$CConCommandMemberAccessor@VCMaterialSystem@@@@=0x01764fb8
.?AV?$CConCommandMemberAccessor@VCMaterialSystem@@@@=0x01764fc0
.?AV?
$CDataManager@VCBoneCache@@Ubonecacheparams_t@@PEAV1@VCThreadFastMutex@@@@=0x079d87
80
.?AV?
$CDataManager@VCBoneCache@@Ubonecacheparams_t@@PEAV1@VCThreadFastMutex@@@@=0x079d88
20
.?AV?$CPanelFactory@VCMovieDisplayScreen@@UVGuiScreenInitData_t@@@@=0x015eef58
.?AV?$CPanelFactory@VCVGuiScreenPanel@@UVGuiScreenInitData_t@@@@=0x015ee8f8
.?AV?$CParticleOperatorDefinition@VC_INIT_AgeNoise@@@@=0x01745578
.?AV?$CParticleOperatorDefinition@VC_INIT_ChaoticAttractor@@@@=0x01744b58
.?AV?$CParticleOperatorDefinition@VC_INIT_ColorLitPerParticle@@@@=0x017457b8
.?AV?$CParticleOperatorDefinition@VC_INIT_CreateAlongPath@@@@=0x01744688
.?AV?$CParticleOperatorDefinition@VC_INIT_CreateFromParentParticles@@@@=0x01743ef8
.?AV?$CParticleOperatorDefinition@VC_INIT_CreateFromPlaneCache@@@@=0x017458c8
.?AV?$CParticleOperatorDefinition@VC_INIT_CreateInEpitrochoid@@@@=0x01745c38
.?AV?$CParticleOperatorDefinition@VC_INIT_CreateInHierarchy@@@@=0x01745158
.?AV?$CParticleOperatorDefinition@VC_INIT_CreateOnModel@@@@=0x0171b798
.?AV?$CParticleOperatorDefinition@VC_INIT_CreateSequentialPath@@@@=0x01745978
.?AV?$CParticleOperatorDefinition@VC_INIT_CreateWithinBox@@@@=0x01745368
.?AV?
$CParticleOperatorDefinition@VC_INIT_CreateWithinControlPointBox@@@@=0x01744898
.?AV?$CParticleOperatorDefinition@VC_INIT_CreateWithinSphere@@@@=0x01746358
.?AV?$CParticleOperatorDefinition@VC_INIT_CreationNoise@@@@=0x017443c8
.?AV?$CParticleOperatorDefinition@VC_INIT_DistanceToCPInit@@@@=0x01745ff8
.?AV?$CParticleOperatorDefinition@VC_INIT_InheritFromParentParticles@@@@=0x01744528
.?AV?$CParticleOperatorDefinition@VC_INIT_InheritVelocity@@@@=0x017452b8
.?AV?$CParticleOperatorDefinition@VC_INIT_InitFromParentKilled@@@@=0x01744d88
.?AV?$CParticleOperatorDefinition@VC_INIT_InitialRepulsionVelocity@@@@=0x01745208
.?AV?$CParticleOperatorDefinition@VC_INIT_InitialVelocityNoise@@@@=0x01747578
.?AV?$CParticleOperatorDefinition@VC_INIT_LifespanFromVelocity@@@@=0x01744268
.?AV?$CParticleOperatorDefinition@VC_INIT_LifetimeFromWind@@@@=0x0171b6e8
.?AV?$CParticleOperatorDefinition@VC_INIT_ModelCull@@@@=0x01745b88
.?AV?$CParticleOperatorDefinition@VC_INIT_MoveBetweenPoints@@@@=0x01744f98
.?AV?$CParticleOperatorDefinition@VC_INIT_NormalAlignToCP@@@@=0x01745048
.?AV?$CParticleOperatorDefinition@VC_INIT_NormalOffset@@@@=0x01746158
.?AV?$CParticleOperatorDefinition@VC_INIT_OffsetVectorToVector@@@@=0x01744478
.?AV?$CParticleOperatorDefinition@VC_INIT_PlaySound@@@@=0x01744058
.?AV?$CParticleOperatorDefinition@VC_INIT_PositionOffset@@@@=0x01745418
.?AV?$CParticleOperatorDefinition@VC_INIT_PositionPlaceOnGround@@@@=0x0171b638
.?AV?$CParticleOperatorDefinition@VC_INIT_PositionWarp@@@@=0x017454c8
.?AV?$CParticleOperatorDefinition@VC_INIT_RandomAlpha@@@@=0x01745708
.?AV?$CParticleOperatorDefinition@VC_INIT_RandomColor@@@@=0x017441b8
.?AV?$CParticleOperatorDefinition@VC_INIT_RandomLifeTime@@@@=0x01744948
.?AV?$CParticleOperatorDefinition@VC_INIT_RandomRadius@@@@=0x0171b378
.?AV?$CParticleOperatorDefinition@VC_INIT_RandomRotation@@@@=0x01743fa8
.?AV?$CParticleOperatorDefinition@VC_INIT_RandomRotationSpeed@@@@=0x0171b218
.?AV?$CParticleOperatorDefinition@VC_INIT_RandomScalar@@@@=0x01744738
.?AV?$CParticleOperatorDefinition@VC_INIT_RandomSecondSequence@@@@=0x017449f8
.?AV?$CParticleOperatorDefinition@VC_INIT_RandomSequence@@@@=0x01746318
.?AV?$CParticleOperatorDefinition@VC_INIT_RandomTrailLength@@@@=0x0171b4d8
.?AV?$CParticleOperatorDefinition@VC_INIT_RandomVector@@@@=0x01747628
.?AV?$CParticleOperatorDefinition@VC_INIT_RandomVectorComponent@@@@=0x01745ad8
.?AV?$CParticleOperatorDefinition@VC_INIT_RandomYaw@@@@=0x017460a8
.?AV?$CParticleOperatorDefinition@VC_INIT_RandomYawFlip@@@@=0x0171b428
.?AV?$CParticleOperatorDefinition@VC_INIT_RemapCPtoScalar@@@@=0x01744318
.?AV?$CParticleOperatorDefinition@VC_INIT_RemapCPtoVector@@@@=0x0171b848
.?AV?
$CParticleOperatorDefinition@VC_INIT_RemapInitialCPDirectionToRotation@@@@=0x017445
d8
.?AV?
$CParticleOperatorDefinition@VC_INIT_RemapInitialDirectionToCPToVector@@@@=0x01743d
e8
.?AV?$CParticleOperatorDefinition@VC_INIT_RemapParticleCountToScalar@@@@=0x01744aa8
.?AV?$CParticleOperatorDefinition@VC_INIT_RemapScalar@@@@=0x0171b588
.?AV?$CParticleOperatorDefinition@VC_INIT_RemapScalarToVector@@@@=0x01745ce8
.?AV?$CParticleOperatorDefinition@VC_INIT_RemapSpeedToScalar@@@@=0x0171b2c8
.?AV?$CParticleOperatorDefinition@VC_INIT_RemapWorldCPtoScreen@@@@=0x01745e48
.?AV?$CParticleOperatorDefinition@VC_INIT_RingWave@@@@=0x01746268
.?AV?$CParticleOperatorDefinition@VC_INIT_SequenceFromCP@@@@=0x01745a28
.?AV?$CParticleOperatorDefinition@VC_INIT_SequenceLifeTime@@@@=0x01744108
.?AV?$CParticleOperatorDefinition@VC_INIT_SetCPPosition@@@@=0x01745658
.?AV?$CParticleOperatorDefinition@VC_INIT_SetHitboxToClosest@@@@=0x017447e8
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.?AVPresenceUnsubscribeV1@protocol@rtm@antelope@eadp@ea@com@@=0x022aceb0
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.?AVPresenceV1@protocol@rtm@antelope@eadp@ea@com@@=0x022acf70
.?AVProfanity@chatroom@rtech@@=0x022ab0a8
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.?AVPublishBinaryRequest@protocol@antelope@eadp@ea@com@@=0x022abb68
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.?AVPublishTextRequest@protocol@antelope@eadp@ea@com@@=0x022abbc8
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.?AVReconnectRequestV1@protocol@rtm@antelope@eadp@ea@com@@=0x022ab520
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.?AVRequestStatus@liveapi@rtech@@=0x022aa6a0
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.?AVRichPresenceV1@protocol@rtm@antelope@eadp@ea@com@@=0x022acfd0
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.?AVRoomId@chatroom@rtech@@=0x022ab0c8
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.?AVSV2CL_RoomInfo@chatroom@rtech@@=0x022ab0e0
.?AVSV2CL_RoomInfo@chatroom@rtech@@=0x086fe2d0
.?AVSV2CL_RoomInfo@chatroom@rtech@@=0x086fe300
.?AVSV2CL_RoomInfo@chatroom@rtech@@=0x086fe330
.?AVSV2CL_RoomInfo@chatroom@rtech@@=0x086fe360
.?AVSV2CL_RoomInfo@chatroom@rtech@@=0x086fe390
.?AVSV2CL_RoomInfo@chatroom@rtech@@=0x086fe3c0
.?AVSV2CL_RoomInfo@chatroom@rtech@@=0x086fe3f0
.?AVSV2CL_RoomInfo@chatroom@rtech@@=0x086fe420
.?AVScriptCall@liveapi@rtech@@=0x022aa740
.?AVServerConfigRequestV1@protocol@rtm@antelope@eadp@ea@com@@=0x022ad4f0
.?AVServerConfigV1@protocol@rtm@antelope@eadp@ea@com@@=0x022ad508
.?AVServiceDescriptorProto@protobuf@google@@=0x022a9840
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.?AVSessionCleanupV1@protocol@rtm@antelope@eadp@ea@com@@=0x022abff0
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.?AVSquadEliminated@liveapi@rtech@@=0x022aa760
.?AVStateCheck@liveapi@rtech@@=0x022aa7a0
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.?AVStickyMessageV1@protocol@rtm@antelope@eadp@ea@com@@=0x022ac090
.?AVStringValue@protobuf@google@@=0x022a8fe8
.?AVSubscribeRequest@protocol@antelope@eadp@ea@com@@=0x022abbf8
.?AVSubscribeResponse@protocol@antelope@eadp@ea@com@@=0x022abc20
.?AVSuccessV1@protocol@rtm@antelope@eadp@ea@com@@=0x022ac0f0
.?AVSvcMsgOverflow@liveapi@rtech@@=0x022aa7b8
.?AVSvcMsgRemoteScript@liveapi@rtech@@=0x022aa7e0
.?AVText@chatroom@rtech@@=0x022ab110
.?AVTextMessage@protocol@antelope@eadp@ea@com@@=0x022abc70
.?AVTextMessageV1@protocol@rtm@antelope@eadp@ea@com@@=0x022ac130
.?AVTranslationPreferenceV1@protocol@rtm@antelope@eadp@ea@com@@=0x022ad3a8
.?AVType@protobuf@google@@=0x022a8da0
.?AVUInt32Value@protobuf@google@@=0x022a9008
.?AVUInt64Value@protobuf@google@@=0x022a9020
.?AVUninterpretedOption@protobuf@google@@=0x022a9970
.?AVUninterpretedOption_NamePart@protobuf@google@@=0x022a9458
.?AVUnmuteUserV1@protocol@rtm@antelope@eadp@ea@com@@=0x022aca98
.?AVUnsubscribeRequest@protocol@antelope@eadp@ea@com@@=0x022abcc8
.?AVUnsubscribeResponse@protocol@antelope@eadp@ea@com@@=0x022abce8
.?AVUpdatePreferenceRequestV1@protocol@rtm@antelope@eadp@ea@com@@=0x022ad3d0
.?AVUserAuthInfo@chatroom@rtech@@=0x022ab130
.?AVUserCommsId@chatroom@rtech@@=0x022ab168
.?AVUserExtraInfo@chatroom@rtech@@=0x022ab180
.?AVUserFullInfo@chatroom@rtech@@=0x022ab1a8
.?AVUserMembershipChangeV1@protocol@rtm@antelope@eadp@ea@com@@=0x022ac2b8
.?AVUserPlatformId@chatroom@rtech@@=0x022ab1d0
.?AVValidationErrorV1@protocol@rtm@antelope@eadp@ea@com@@=0x022acd80
.?AVVector3@liveapi@rtech@@=0x022aa820
.?AVVersion@liveapi@rtech@@=0x022aa840
.?AVVoice@chatroom@rtech@@=0x022ab1f0
.?AVWarpGateUsed@liveapi@rtech@@=0x022aa868
.?AVWeaponSwitched@liveapi@rtech@@=0x022aa8d0
.?AVWorldChatAssignV1@protocol@rtm@antelope@eadp@ea@com@@=0x022acac8
.?AVWorldChatChannelsRequestV1@protocol@rtm@antelope@eadp@ea@com@@=0x022acaf0
.?AVWorldChatChannelsResponseV1@protocol@rtm@antelope@eadp@ea@com@@=0x022acb20
.?AVWorldChatConfigurationRequestV1@protocol@rtm@antelope@eadp@ea@com@@=0x022acb60
.?AVWorldChatConfigurationResponseV1@protocol@rtm@antelope@eadp@ea@com@@=0x022acb78
.?AVWorldChatMembershipChangeV1@protocol@rtm@antelope@eadp@ea@com@@=0x022acba8
.?AVWorldChatResponseV1@protocol@rtm@antelope@eadp@ea@com@@=0x022acbd0
.?AVWorldChatShard@protocol@rtm@antelope@eadp@ea@com@@=0x022acc30
.?AVWraithPortal@liveapi@rtech@@=0x022aa910
.?AVZiplineUsed@liveapi@rtech@@=0x022aa898
.?AV_Generic_error_category@std@@=0x015dac58
.?AV_Iostream_error_category2@std@@=0x022738c8
.?AVeadpRespawnPresence@protocol@respawn@ea@com@@=0x022ad190
.?AVeadpRespawnPresence_PartyInfo@protocol@respawn@ea@com@@=0x022ad1e8
.?AVeadpRespawnPresence_PresenceState@protocol@respawn@ea@com@@=0x022ad210
.?AVeadpRespawnPresence_SurvivalInfo@protocol@respawn@ea@com@@=0x022ad268
.?AVeadpRespawnPresence_TeamInfo@protocol@respawn@ea@com@@=0x022ad288
.?AVp2pPayload@protocol@respawn@ea@com@@=0x022ad2a8
.?AVstl_critical_section_win7@details@Concurrency@@=0x022a8a98
.?AVstl_critical_section_win7@details@Concurrency@@=0x079d8908
.?AVstl_critical_section_win7@details@Concurrency@@=0x079d9968
.?AVstl_critical_section_win7@details@Concurrency@@=0x09243a58

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