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Reymond D.

Ferrero BSCS 2-B

Question 1: What have you learned in Talk series # 2 regarding creative direction and introduction to 2D
game asset creation? 15 pts.

During the CSS talks event, we were taught the basics of creating 2D game art assets and sprites.
The speaker walked us through fundamental techniques, including character design, environment
creation, and animation principles. Moreover, we gained insights into the speaker's personal project,
witnessing firsthand the application of these techniques in a real-world context.

Question 2: How will you apply this talk in your 2D game art course? Explain in detail 15 pts.

Inspired by the CSS talk, I'll incorporate hands-on exercises focusing on game asset creation into
my 2D Game Art subject. By following the speaker's approach, I gained practical experience in character
design, environment creation, and animation. Additionally, I will analyze the speaker's project to deepen
my understanding and foster critical thinking about creative direction in 2D game development.

Below are my certificate from the two CSS talks held in the past weeks.

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