You are on page 1of 1

!

Resolution(i,i)
!WindowOffset(i,i)
!Monitor(i) // -1 primary monitor
!TextureQuality(s) // Low, Medium, High
!GammaFloat(f)
!Shadows(s) // Low, High
!ShadowMapSize(i)
!SpotShadowMapSize(i)
!Fullscreen()
!Borderless()
!MaxFPS(i) // Max frame rate
!VSync(i) // vertical sync; 0 - disable, 1 - every frame, 2 -
every 2 frames, etc.
!VSyncDisableBelowTarget(i) // 1 - enable; 0 - disable
!GrassQuality(i) // lower is better
!NvidiaEffects(i,i,i) // enable extra nvidia effects(hbao+,dof,pcss)
!ExtraGameFov(f) // extra fov
!VisRange(f,f)
!OculusEnabled() // enable support for Oculus
!AmbientOcclusion(i) // 1 - enable; 0 - disable
!MotionBlur(i) // 1 - enable; 0 - disable
!AntiAliasing(i) // 1 - enable; 0 - disable
!DisableDWM(i) // disables DWM when fullscreen
!3dtvSettings(f,f) // /3dtv ui depth, scene separation/offset (-0.15,
0.041, -0.00722)
!Version(i)

Resolution(1920,1080)
Monitor(0)
TextureQuality("High")
VisRange(2.00, 2.00)
ShadowMapSize(2048)
SpotShadowMapSize(2048)
GammaFloat(1.00)
GrassQuality(0)
AmbientOcclusion(1)
MotionBlur(1)
AntiAliasing(1)
DisableDWM(1)
3dtvSettings(-0.150000, 0.000000)
Version(1)

NvidiaEffects(1, 1, 0)
Fullscreen()

You might also like